Thu, 24 Feb 2011 22:01:36 +0300 ShutdownException for server shutdown
unc0rr [Thu, 24 Feb 2011 22:01:36 +0300] rev 4959
ShutdownException for server shutdown
Sun, 27 Feb 2011 11:32:48 -0500 Autokick ignored players from game room on join. Needs testing.
nemo [Sun, 27 Feb 2011 11:32:48 -0500] rev 4958
Autokick ignored players from game room on join. Needs testing.
Wed, 23 Feb 2011 18:38:11 +0300 Remove deprecated statistics MVar
unc0rr [Wed, 23 Feb 2011 18:38:11 +0300] rev 4957
Remove deprecated statistics MVar
Sat, 26 Feb 2011 15:56:11 +0100 usound: added function for loops with fade in and out
koda [Sat, 26 Feb 2011 15:56:11 +0100] rev 4956
usound: added function for loops with fade in and out airplane attacks: added stunt sound (issue #54)
Wed, 23 Feb 2011 18:34:07 +0300 Don't forkIO main loop
unc0rr [Wed, 23 Feb 2011 18:34:07 +0300] rev 4955
Don't forkIO main loop
Fri, 25 Feb 2011 16:32:24 -0500 Fix PNG offsets (also some non-RGB)
nemo [Fri, 25 Feb 2011 16:32:24 -0500] rev 4954
Fix PNG offsets (also some non-RGB)
Tue, 22 Feb 2011 18:51:22 +0200 Fixed scoring exploit on Control and removed user branding from the map
mikade [Tue, 22 Feb 2011 18:51:22 +0200] rev 4953
Fixed scoring exploit on Control and removed user branding from the map Changed hog positioning code on CTF_Blizzard so that each side is positioned in the same manner, and gets to move in the same order Fixed version control fail in CTF_Blizzard
Sat, 19 Feb 2011 04:04:34 +0100 Added tag Hedgewars-iOS-1.2.3 for changeset ae0c6c35414d
koda [Sat, 19 Feb 2011 04:04:34 +0100] rev 4952
Added tag Hedgewars-iOS-1.2.3 for changeset ae0c6c35414d
Sat, 19 Feb 2011 04:04:29 +0100 fix silly validation and signature Hedgewars-iOS-1.2.3
koda [Sat, 19 Feb 2011 04:04:29 +0100] rev 4951
fix silly validation and signature
Sat, 19 Feb 2011 02:21:09 +0100 disable the two last workinprogress weapons on the ios release
koda [Sat, 19 Feb 2011 02:21:09 +0100] rev 4950
disable the two last workinprogress weapons on the ios release
Sat, 19 Feb 2011 01:42:12 +0100 ios version bump
koda [Sat, 19 Feb 2011 01:42:12 +0100] rev 4949
ios version bump
Sat, 19 Feb 2011 01:38:40 +0100 remove unused ios code
koda [Sat, 19 Feb 2011 01:38:40 +0100] rev 4948
remove unused ios code
Sat, 19 Feb 2011 01:01:03 +0100 don't play button sounds when audio is off
koda [Sat, 19 Feb 2011 01:01:03 +0100] rev 4947
don't play button sounds when audio is off
Fri, 18 Feb 2011 00:31:01 +0100 better ammomenu window dragging algorithm (as suggested by iphonedevelopertips)
koda [Fri, 18 Feb 2011 00:31:01 +0100] rev 4946
better ammomenu window dragging algorithm (as suggested by iphonedevelopertips)
Fri, 18 Feb 2011 00:21:36 +0100 in the cocoa ammomenu show descriptions properly for lower weapons
koda [Fri, 18 Feb 2011 00:21:36 +0100] rev 4945
in the cocoa ammomenu show descriptions properly for lower weapons updated the way to update weaponset
Wed, 16 Feb 2011 13:07:00 +0300 More robust login system when db server goes away
unc0rr [Wed, 16 Feb 2011 13:07:00 +0300] rev 4944
More robust login system when db server goes away
Wed, 16 Feb 2011 12:49:12 +0300 Allow users to join official server even when there's no db connection
unc0rr [Wed, 16 Feb 2011 12:49:12 +0300] rev 4943
Allow users to join official server even when there's no db connection
Wed, 16 Feb 2011 12:07:30 +0300 Okay, a compatibility layer for clients of 0.9.15 version (not sure about old versions, as I removed all compatibility hacks for older versions previously)
unc0rr [Wed, 16 Feb 2011 12:07:30 +0300] rev 4942
Okay, a compatibility layer for clients of 0.9.15 version (not sure about old versions, as I removed all compatibility hacks for older versions previously)
Tue, 15 Feb 2011 21:12:22 +0300 Fix for my last commit (which was all nonsense)
unc0rr [Tue, 15 Feb 2011 21:12:22 +0300] rev 4941
Fix for my last commit (which was all nonsense)
Mon, 14 Feb 2011 08:31:45 -0500 merge
nemo [Mon, 14 Feb 2011 08:31:45 -0500] rev 4940
merge
Fri, 11 Feb 2011 00:15:11 +0100 screenshot binding for library (on ios it just plays the sound)
koda [Fri, 11 Feb 2011 00:15:11 +0100] rev 4939
screenshot binding for library (on ios it just plays the sound)
Wed, 09 Feb 2011 23:26:01 -0500 use ctrl instead of alt to avoid colliding with linux window positioning
nemo [Wed, 09 Feb 2011 23:26:01 -0500] rev 4938
use ctrl instead of alt to avoid colliding with linux window positioning
Wed, 09 Feb 2011 21:59:43 +0300 Draw straight lines while holding Alt key
unc0rr [Wed, 09 Feb 2011 21:59:43 +0300] rev 4937
Draw straight lines while holding Alt key
Tue, 08 Feb 2011 22:24:30 +0300 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr [Tue, 08 Feb 2011 22:24:30 +0300] rev 4936
Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
Tue, 08 Feb 2011 02:43:07 +0100 screenshots 4 ios
koda [Tue, 08 Feb 2011 02:43:07 +0100] rev 4935
screenshots 4 ios
Mon, 07 Feb 2011 23:22:14 +0100 i obviously forgot one piece
koda [Mon, 07 Feb 2011 23:22:14 +0100] rev 4934
i obviously forgot one piece
Mon, 07 Feb 2011 23:12:56 +0100 update sdl apis to use the new rendering functions
koda [Mon, 07 Feb 2011 23:12:56 +0100] rev 4933
update sdl apis to use the new rendering functions
Sun, 06 Feb 2011 21:50:29 +0300 - Take into account hlint suggestions
unc0rr [Sun, 06 Feb 2011 21:50:29 +0300] rev 4932
- Take into account hlint suggestions - Fix almost all warnings
Sun, 06 Feb 2011 18:59:53 +0300 Don't accept EM message when the game isn't started
unc0rr [Sun, 06 Feb 2011 18:59:53 +0300] rev 4931
Don't accept EM message when the game isn't started
Sun, 06 Feb 2011 13:19:00 +0100 fix issue 185 :|
koda [Sun, 06 Feb 2011 13:19:00 +0100] rev 4930
fix issue #185 :| also fix compilation & universal binary stuff for hwlib under macosx
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