hedgewars/uAIActions.pas
Sat, 06 Jun 2020 20:22:57 +0200 Wuzzy Teach AI to set minimum mine bounce for improved aiming
Sun, 01 Sep 2019 21:57:01 +0200 unc0rr Fix build
Sun, 01 Sep 2019 10:42:33 +0200 unc0rr Prevent AI from flooding +L/+R messages
Tue, 01 Jan 2019 02:25:18 +0100 unc0rr - Bots activate extra time if needed
Mon, 10 Aug 2015 03:53:11 +0200 sheepluva more copyright fixes
Tue, 04 Feb 2014 19:45:22 +0100 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
Tue, 21 Jan 2014 22:43:06 +0100 koda fixwhitespace and dos2unix
Fri, 17 Jan 2014 01:06:54 +0100 sheepluva update copyright to 2014
Wed, 29 May 2013 15:12:06 -0400 unc0rr bump copyright year for Andrey entries
Wed, 31 Oct 2012 14:51:03 +0400 unc0rr Update ai actions tracing subsystem 0.9.18
Mon, 01 Oct 2012 12:01:39 +0400 unc0rr - Fix warnings and hints
Wed, 05 Sep 2012 02:17:04 +0400 unc0rr Fix some warnings
Wed, 25 Jul 2012 16:24:30 +0400 unc0rr - Implement AI land marks which only used to tracks visited areas on the map for now. Significantly reduces wasting of cpu time by AI checking same place several times (10x or even more in rare cases)
Sun, 22 Jul 2012 00:48:48 +0400 unc0rr AI uses cake! Known issues: AI could damage itself for no reason, could let cake go looping in a hole with exit closed by AI hog.
Fri, 08 Jun 2012 18:03:44 +0400 unc0rr - TestSniperRifle ftw (still needs some consts adjustments, because AI seems to love sniper rifle too much)
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