gameServer/Actions.hs
Wed, 02 Feb 2011 11:28:38 +0300 unc0rr Merge server refactor into default
Thu, 27 Jan 2011 22:55:11 +0100 sheepluva how about we 60-sec-ban the _kicked user_ instead of the _admin that kicked that user_? :P 0.9.15
Thu, 20 Jan 2011 21:12:50 +0300 unc0rr Impement 60 seconds ban after kick from server. Not tested at all. 0.9.15
Mon, 31 Jan 2011 21:40:17 +0300 unc0rr Implement room delegation when admin lefts it server_refactor
Sat, 29 Jan 2011 13:43:07 +0300 unc0rr Introduce numbered server notice messages server_refactor
Fri, 28 Jan 2011 22:21:29 +0300 unc0rr Force RNF in AnswerClients too, in order to prevent lazyness in actions (most probably it's redundant to do that, still I do) server_refactor
Fri, 28 Jan 2011 22:19:06 +0300 unc0rr Reimplement some more Actions server_refactor
Thu, 27 Jan 2011 22:14:14 +0300 unc0rr io = liftIO server_refactor
Thu, 27 Jan 2011 22:10:24 +0300 unc0rr Reimplement one more Action server_refactor
Thu, 27 Jan 2011 22:06:42 +0300 unc0rr Finally a solution for excess lazyness when working with unsafeThaw'ed arrays server_refactor
Tue, 25 Jan 2011 22:23:08 +0300 unc0rr Send room config to client server_refactor
Tue, 25 Jan 2011 22:13:34 +0300 unc0rr Another approach for fixing listener thread issues, should finally get rid of all problems. Not tested. server_refactor
Mon, 10 Jan 2011 18:57:44 +0300 unc0rr Explicitly kill listening thread in try to prevent messages recieving bugs server_refactor
Mon, 10 Jan 2011 18:14:05 +0300 unc0rr Fix typo server_refactor
Mon, 10 Jan 2011 18:12:13 +0300 unc0rr Bring back room and teams removing server_refactor
Sun, 19 Dec 2010 13:31:55 -0500 nemo Ok. This should pull 0.9.14.1 server into default
Sun, 14 Nov 2010 15:06:02 -0500 nemo merge 0.9.14.1 to trunk
Sun, 14 Nov 2010 20:06:47 +0100 koda fix compilation server for me 0.9.14.1
Fri, 12 Nov 2010 18:57:36 -0500 nemo This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
Thu, 11 Nov 2010 22:17:54 +0300 unc0rr Revert to old server in branch 0.9.14 0.9.14
Sun, 10 Oct 2010 21:32:18 +0400 unc0rr Some screwing around in try to fix space leak. No luck yet.
Mon, 16 Aug 2010 18:43:32 +0400 unc0rr Add some more strictness, use unsafeThaw and unsafeFreeze functions which work at O(1)
Sun, 25 Jul 2010 22:39:59 +0400 unc0rr Some comments on the reason of the bug, leave bug not fixed yet
Sun, 25 Jul 2010 18:55:54 +0400 unc0rr - burp's patch cleaning up module dependancies + cabal file
Mon, 19 Jul 2010 23:38:18 +0400 unc0rr Make server stay alive when some clients get kicked
Mon, 19 Jul 2010 23:30:08 +0400 unc0rr Make ROUNDFINISHED work correctly
Mon, 19 Jul 2010 23:00:10 +0400 unc0rr Reimplement ping timeout
Mon, 19 Jul 2010 22:37:47 +0400 unc0rr Reimplement statistics
Sat, 17 Jul 2010 23:44:42 +0400 unc0rr Reimplement REMOVE_TEAM
Sun, 27 Jun 2010 21:27:26 +0400 unc0rr A bunch of reimplemented commands
Sun, 27 Jun 2010 21:06:41 +0400 unc0rr Properly handle client exit
Mon, 21 Jun 2010 21:41:14 +0400 unC0Rr Reimplement room creating
Tue, 08 Jun 2010 18:20:49 +0000 unc0rr Some more progress
Sun, 06 Jun 2010 19:03:06 +0000 unc0rr Reimplement more core actions
Sun, 06 Jun 2010 15:29:33 +0000 unc0rr Use sockets instead of handles, use bytestrings instead of strings
Mon, 10 May 2010 17:48:06 +0000 unc0rr Make some more protocol commands work
Sun, 09 May 2010 18:47:31 +0000 unc0rr - Enable -O2 optimization for server
Sun, 09 May 2010 17:53:08 +0000 unc0rr Uses StateT monad instead of manually maintaining the state
Thu, 06 May 2010 17:53:37 +0000 unc0rr Make server build again (it's still useless though)
Thu, 06 May 2010 17:39:08 +0000 unc0rr Some more steps in refactoring
Wed, 05 May 2010 08:01:37 +0000 unc0rr Start the server refactoring
Sat, 03 Apr 2010 08:47:06 +0000 unc0rr Some stuff for game server administration task
Sat, 06 Mar 2010 10:59:20 +0000 unc0rr Replace tabs with spaces using 'expand -t 4' command
Thu, 25 Feb 2010 18:28:33 +0000 unc0rr - Unbreak support for client versions prior to 0.9.13-dev
Mon, 14 Dec 2009 20:23:51 +0000 unc0rr Implement "team" chat between spectators
Sun, 18 Oct 2009 14:44:16 +0000 unc0rr Update server
Wed, 07 Oct 2009 17:01:40 +0000 unc0rr Server provides more info in rooms list
Sat, 03 Oct 2009 09:35:14 +0000 unc0rr - Proper /team command implementation
Fri, 04 Sep 2009 16:50:52 +0000 unc0rr Fixes suggested by hlint tool
Thu, 03 Sep 2009 09:49:22 +0000 unc0rr Warn players in room when admin lefts room
Wed, 02 Sep 2009 09:04:06 +0000 unc0rr - Frontend: reorganize code controlling widgets state, fix problems getting room admin status
Wed, 02 Sep 2009 08:50:45 +0000 unc0rr Send leaving message and remove room admin's teams when he exits
Tue, 01 Sep 2009 17:56:25 +0000 unc0rr Implement room delegation (not tested, only one predefined name to rename room)
Sun, 30 Aug 2009 08:04:59 +0000 unc0rr Some preparation for room control delegation support
Thu, 09 Jul 2009 14:36:41 +0000 nemo unc0rr's patch from issue #144 - prevent spectators from ruining the game
Fri, 19 Jun 2009 17:55:42 +0000 unc0rr Implement sending gameserver stats to webserver
Fri, 12 Jun 2009 08:47:05 +0000 unc0rr Implement ability for server admin to clear accounts cache
Wed, 27 May 2009 15:29:30 +0000 unc0rr - Prevent server from producing zombies
Mon, 25 May 2009 17:54:27 +0000 unc0rr Send server message after nicks info (more chance for it to be seen)
Mon, 25 May 2009 15:24:27 +0000 unc0rr Bring back authentication to official server, now using separate process to perform database interaction
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