gameServer/OfficialServer/DBInteraction.hs
Thu, 17 Sep 2009 06:37:24 +0000 unc0rr Final fix
Thu, 17 Sep 2009 06:37:10 +0000 unc0rr Second try
Thu, 17 Sep 2009 06:36:37 +0000 unc0rr Fix build
Wed, 12 Aug 2009 12:53:05 +0000 unc0rr Now really fix
Wed, 12 Aug 2009 12:52:14 +0000 unc0rr Fix compilation
Wed, 05 Aug 2009 05:44:13 +0000 unc0rr Patch for compiling with 6.10 (define NEW_EXCEPTIONS to do that)
Thu, 09 Jul 2009 14:36:41 +0000 nemo unc0rr's patch from issue #144 - prevent spectators from ruining the game
Sun, 21 Jun 2009 18:00:43 +0000 unc0rr Oops, fix database process interaction
Fri, 19 Jun 2009 17:55:42 +0000 unc0rr Implement sending gameserver stats to webserver
Fri, 12 Jun 2009 08:47:05 +0000 unc0rr Implement ability for server admin to clear accounts cache
Wed, 27 May 2009 18:13:06 +0000 unc0rr Another approach to zombies problem (set SIGCHLD handler to SIG_IGN)
Wed, 27 May 2009 15:29:30 +0000 unc0rr - Prevent server from producing zombies
Wed, 27 May 2009 03:48:59 +0000 unc0rr Fix server compilation
Mon, 25 May 2009 17:33:39 +0000 unc0rr Add caching for accounts information (entries are stored in memory forever)
Mon, 25 May 2009 15:24:27 +0000 unc0rr Bring back authentication to official server, now using separate process to perform database interaction
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