Wed, 20 Apr 2011 05:26:47 +0200 |
koda |
and now for something completely different, overlay refactoring!
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Mon, 20 Dec 2010 01:08:46 +0100 |
koda |
ipod touch 4g has only 256mb of ram (like ipad)
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Mon, 13 Dec 2010 01:24:06 +0100 |
koda |
more server stubs
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Sun, 12 Dec 2010 05:23:37 +0100 |
koda |
add some connection facility to netserver
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Sat, 11 Dec 2010 18:48:14 +0100 |
koda |
audio_session is giving problems with multitasking so disabling it for now
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Sat, 11 Dec 2010 02:30:03 +0100 |
koda |
disable large maps also on iphone3gs and ipodtouch3g, they fail to load sometimes
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Wed, 08 Dec 2010 14:47:52 +0100 |
koda |
team selection completely refactored, now has animation and more performance
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Sat, 13 Nov 2010 03:25:40 +0100 |
koda |
don't list too big maps for certain devices
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Fri, 12 Nov 2010 22:47:13 +0100 |
koda |
redo once again file updating, moving stuff around
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Fri, 05 Nov 2010 00:38:30 +0100 |
koda |
make the support page more portable
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Wed, 03 Nov 2010 00:48:42 +0100 |
koda |
i give up and disable rotation on the iphone; also fix smaller compilation issues
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Mon, 01 Nov 2010 18:51:38 +0100 |
koda |
better support for wimpier i-devices
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Wed, 27 Oct 2010 01:33:25 +0200 |
koda |
engine: reorder GameFlags and update files, frontend and other stuff
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Mon, 25 Oct 2010 22:19:00 +0200 |
koda |
the ios port is also iphone compatible
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Tue, 19 Oct 2010 23:58:27 +0200 |
koda |
use labels instead of images, should save ram and space
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Tue, 12 Oct 2010 05:06:30 +0200 |
koda |
minor stuff
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Sun, 10 Oct 2010 03:16:25 +0200 |
koda |
integrate nicely with external display
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Thu, 07 Oct 2010 02:16:29 +0200 |
koda |
remove a useless field from weaponfile format
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Wed, 06 Oct 2010 02:31:04 +0200 |
koda |
use dynamic data from engine instead of using hardcoded values
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Sun, 03 Oct 2010 00:23:05 +0200 |
koda |
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
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Thu, 30 Sep 2010 01:34:12 +0200 |
koda |
playing a bit with colors
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Wed, 29 Sep 2010 23:50:46 +0200 |
koda |
implemented endless turns support and added Timeless scheme (also fixed a crasher)
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Mon, 27 Sep 2010 01:51:12 +0200 |
koda |
further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
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Wed, 22 Sep 2010 01:10:20 +0200 |
koda |
initial support for savegames
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Sat, 04 Sep 2010 16:24:00 +0200 |
koda |
headers ftw, also right project file
Hedgewars-iOS-1.0
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Sun, 29 Aug 2010 16:55:27 +0200 |
koda |
X&Y buttons, sounds for some buttons, cleanup
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Sat, 28 Aug 2010 02:35:26 +0200 |
koda |
fade in when returning from game, labels rewritten so that they are drawn at runtime (more flexibility with i18n and iphone support)
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Fri, 13 Aug 2010 02:13:18 +0200 |
koda |
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
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Mon, 02 Aug 2010 00:55:24 +0200 |
koda |
halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
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Sun, 25 Jul 2010 16:02:02 +0200 |
koda |
use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
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Sun, 04 Jul 2010 00:33:59 +0200 |
koda |
initial support for customizing weaponset
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Sat, 03 Jul 2010 04:42:29 +0200 |
koda |
tackling the iphoneos todo (another trial for the beginning sporadic bug, remove curl animation, don't need to go to detail page)
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Thu, 24 Jun 2010 01:08:25 +0200 |
koda |
server somewhat simplified and correct sporadic crasher
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Wed, 23 Jun 2010 22:03:56 +0200 |
koda |
i <3 mercurial
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Wed, 23 Jun 2010 21:49:19 +0200 |
koda |
expand -t 4 on .m as well
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