project_files/HedgewarsMobile/Classes/RestoreViewController.m
Fri, 23 Oct 2015 01:46:00 +0200 antonc27 - Localization for missed strings in RestoreViewController (for eng(as reference) and rus) ios-revival
Thu, 15 Oct 2015 01:13:23 +0200 antonc27 - Fix for wrong path of restored game ios-revival
Wed, 14 Oct 2015 02:28:32 +0200 antonc27 - Button's restyling for RestoreViewController ios-revival
Fri, 14 Aug 2015 02:02:15 +0200 Anton Malmygin - Interscreen transitions fixed ios-revival
Tue, 04 Feb 2014 19:45:22 +0100 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
Mon, 09 Apr 2012 03:25:17 +0200 koda ios: convert audio operation from class to instance, plays better with memory
Wed, 28 Mar 2012 01:56:42 +0200 koda dates are no more!
Sat, 18 Feb 2012 11:59:59 +0100 koda rotation support for other controllers
Fri, 17 Feb 2012 18:23:36 +0100 koda the most important commit of the year
Sun, 13 Nov 2011 18:23:05 +0100 koda restore displaying statistics at the end of a game and restore warning lower views that they are going to appear
Fri, 11 Nov 2011 01:40:23 +0100 koda further engine interaction refactoring
Sun, 25 Sep 2011 02:28:33 +0200 koda this finally fixes the interaction between RestoredGameViewController and StatsPagesViewController
Sat, 24 Sep 2011 04:53:53 +0200 koda fix a crash in getting statistics and a glitch that made background music start while in-game
Sat, 24 Sep 2011 00:54:47 +0200 koda ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
Sun, 28 Aug 2011 14:50:04 +0200 koda ios: respond more gracefully to didReceiveMemoryWarning and add sounds to two buttons
Tue, 23 Aug 2011 10:19:33 +0200 koda ooops
Tue, 23 Aug 2011 10:07:40 +0200 koda this should fix the double free that happens when closing the sdl window on ios (untested)
Sat, 28 May 2011 23:40:42 +0200 koda when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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