Fri, 10 Jul 2009 14:46:33 +0000 moves indestructible color to green for iphone compatibility
koda [Fri, 10 Jul 2009 14:46:33 +0000] rev 2247
moves indestructible color to green for iphone compatibility
Fri, 10 Jul 2009 00:39:16 +0000 damn mortars
nemo [Fri, 10 Jul 2009 00:39:16 +0000] rev 2246
damn mortars
Thu, 09 Jul 2009 14:36:41 +0000 unc0rr's patch from issue #144 - prevent spectators from ruining the game
nemo [Thu, 09 Jul 2009 14:36:41 +0000] rev 2245
unc0rr's patch from issue #144 - prevent spectators from ruining the game
Thu, 09 Jul 2009 00:56:26 +0000 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda [Thu, 09 Jul 2009 00:56:26 +0000] rev 2244
routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
Wed, 08 Jul 2009 15:03:57 +0000 additional touch support and nemo's reduced land array size
koda [Wed, 08 Jul 2009 15:03:57 +0000] rev 2243
additional touch support and nemo's reduced land array size
Wed, 08 Jul 2009 12:53:36 +0000 initial support for touch input
koda [Wed, 08 Jul 2009 12:53:36 +0000] rev 2242
initial support for touch input
Tue, 07 Jul 2009 22:02:13 +0000 completes removal of wav files, updates SDLh and adds DEBUGFILE to hwengine when compiled in Debug mode
koda [Tue, 07 Jul 2009 22:02:13 +0000] rev 2241
completes removal of wav files, updates SDLh and adds DEBUGFILE to hwengine when compiled in Debug mode
Tue, 07 Jul 2009 21:48:55 +0000 -Removal of older WAV files, now useless thanks to OpenAL
koda [Tue, 07 Jul 2009 21:48:55 +0000] rev 2240
-Removal of older WAV files, now useless thanks to OpenAL -SDLh updated to better support SDL-1.3 symbols -various update for iphone development
Tue, 07 Jul 2009 15:24:43 +0000 move C and C++ optimization flags in the main CMakeLists.txt
koda [Tue, 07 Jul 2009 15:24:43 +0000] rev 2239
move C and C++ optimization flags in the main CMakeLists.txt
Tue, 07 Jul 2009 11:56:02 +0000 Accidentally switched property in last checkin
nemo [Tue, 07 Jul 2009 11:56:02 +0000] rev 2238
Accidentally switched property in last checkin
Tue, 07 Jul 2009 01:57:30 +0000 double column girder for embedded
koda [Tue, 07 Jul 2009 01:57:30 +0000] rev 2237
double column girder for embedded
Tue, 07 Jul 2009 01:53:44 +0000 the -1 was a bad idea
nemo [Tue, 07 Jul 2009 01:53:44 +0000] rev 2236
the -1 was a bad idea
Tue, 07 Jul 2009 01:51:46 +0000 multi-column support
nemo [Tue, 07 Jul 2009 01:51:46 +0000] rev 2235
multi-column support
Tue, 07 Jul 2009 01:36:56 +0000 typo :(
nemo [Tue, 07 Jul 2009 01:36:56 +0000] rev 2234
typo :(
Mon, 06 Jul 2009 23:04:57 +0000 don't link for windows, for now
nemo [Mon, 06 Jul 2009 23:04:57 +0000] rev 2233
don't link for windows, for now
Mon, 06 Jul 2009 22:57:32 +0000 same as before
koda [Mon, 06 Jul 2009 22:57:32 +0000] rev 2232
same as before
Mon, 06 Jul 2009 22:51:41 +0000 forgot one line from previous commit
koda [Mon, 06 Jul 2009 22:51:41 +0000] rev 2231
forgot one line from previous commit
Mon, 06 Jul 2009 22:46:33 +0000 once again, trying to restore windows compatibility from nemo's experiments
koda [Mon, 06 Jul 2009 22:46:33 +0000] rev 2230
once again, trying to restore windows compatibility from nemo's experiments
Mon, 06 Jul 2009 11:37:03 +0000 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda [Mon, 06 Jul 2009 11:37:03 +0000] rev 2229
patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
Mon, 06 Jul 2009 11:33:42 +0000 apply dx too (from smaxx)
nemo [Mon, 06 Jul 2009 11:33:42 +0000] rev 2228
apply dx too (from smaxx)
Mon, 06 Jul 2009 00:39:32 +0000 -fix teleport sound when moving to wrong positions
koda [Mon, 06 Jul 2009 00:39:32 +0000] rev 2227
-fix teleport sound when moving to wrong positions -DrawSprite now becomes a wrapper for DrawSprite2
Sun, 05 Jul 2009 16:37:05 +0000 Try turning off follow gear while ammo menu is open - needs testing w/ rope/parachute/jetpack
nemo [Sun, 05 Jul 2009 16:37:05 +0000] rev 2226
Try turning off follow gear while ammo menu is open - needs testing w/ rope/parachute/jetpack
Sun, 05 Jul 2009 13:44:11 +0000 Fewer bubbles for non-breathing gears
nemo [Sun, 05 Jul 2009 13:44:11 +0000] rev 2225
Fewer bubbles for non-breathing gears
Sun, 05 Jul 2009 13:39:05 +0000 Allow ammo menu to stay open when on rope/parachute/jetpack - allows for using non-F key alt weapon selection
nemo [Sun, 05 Jul 2009 13:39:05 +0000] rev 2224
Allow ammo menu to stay open when on rope/parachute/jetpack - allows for using non-F key alt weapon selection
Sun, 05 Jul 2009 13:25:02 +0000 allow attacks while moving on ammo with alt attack (parachute/rope/jetpack) - needs testing.
nemo [Sun, 05 Jul 2009 13:25:02 +0000] rev 2223
allow attacks while moving on ammo with alt attack (parachute/rope/jetpack) - needs testing.
Fri, 03 Jul 2009 23:45:07 +0000 reworked progress structure
koda [Fri, 03 Jul 2009 23:45:07 +0000] rev 2222
reworked progress structure
Fri, 03 Jul 2009 22:02:13 +0000 typos
koda [Fri, 03 Jul 2009 22:02:13 +0000] rev 2221
typos
Fri, 03 Jul 2009 22:00:32 +0000 -new openal api for setting sound position
koda [Fri, 03 Jul 2009 22:00:32 +0000] rev 2220
-new openal api for setting sound position -updates to INSTALL
Thu, 02 Jul 2009 14:59:27 +0000 additional variable (BUNDLE) to make a standalone Mac application
koda [Thu, 02 Jul 2009 14:59:27 +0000] rev 2219
additional variable (BUNDLE) to make a standalone Mac application
Thu, 02 Jul 2009 00:58:46 +0000 -Smaxx' solution for compiling frontend with static libs in windows
koda [Thu, 02 Jul 2009 00:58:46 +0000] rev 2218
-Smaxx' solution for compiling frontend with static libs in windows -reverted to realloc() for more compatibility
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