Thu, 25 Jun 2020 22:16:11 +0200 |
Wuzzy |
Frontend: Sort ammos like in-game
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Fri, 05 Jun 2020 15:48:41 +0200 |
Wuzzy |
Cleaner digit parsing of ammo schemes
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Sat, 11 Jan 2020 05:15:01 +0100 |
Wuzzy |
Fix weapon schemes sometimes not being saved properly
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Thu, 25 Apr 2019 23:01:05 +0200 |
Wuzzy |
Prevent entering “/”, “\” and “:” in team and scheme names.
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Thu, 25 Apr 2019 21:24:27 +0200 |
Wuzzy |
Frontend: Force plain text mode for many message windows
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Fri, 05 Oct 2018 20:20:09 +0200 |
Wuzzy |
Hide creeper from frontend, prevent addition of creeper ammo via ammo scheme
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Fri, 05 Oct 2018 19:25:14 +0200 |
Wuzzy |
Don't save default weapon scheme in file; don't load weapon scheme from file if name collides with default scheme
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Thu, 26 Jul 2018 13:03:35 +0200 |
Wuzzy |
Prevent saving weapon scheme if name was already taken
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Thu, 12 Apr 2018 16:56:06 +0200 |
Wuzzy |
Use QDir::Files to read ammo schemes
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Sun, 08 Apr 2018 00:52:22 +0200 |
sheepluva |
cleanup whitespaces, add braces to for loops
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Sun, 08 Apr 2018 00:26:33 +0200 |
alfadur |
I guess "Fix weapon scheme lookup being unnecesarily persisted"?.. or something
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Wed, 14 Mar 2018 14:42:50 +0100 |
Wuzzy |
Game scheme handling: Use QFile instead of QSettings for increased efficiency
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Wed, 14 Mar 2018 12:17:11 +0100 |
Wuzzy |
Fix bad import of old ammo schemes, improve debug output when importing schemes from old .ini files
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Thu, 08 Feb 2018 09:14:20 +0100 |
KoBeWi |
Fix how scheme files behave
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Thu, 08 Feb 2018 08:50:45 +0100 |
KoBeWi |
Keep game/weapon schemes in separate files
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Wed, 25 Oct 2017 23:09:41 +0200 |
Wuzzy |
Fix sometimes ammo schemes not being saved after changing before an ammo scheme got deleted in session
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Wed, 11 Oct 2017 18:39:19 +0200 |
Wuzzy |
Don't let player save ammo scheme with pre-installed name, even case-insensitively
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Sat, 07 Oct 2017 03:43:06 +0200 |
Wuzzy |
Rework weapon scheme handling in frontend and fix a couple of bugs
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Fri, 06 Oct 2017 20:28:11 +0200 |
Wuzzy |
Fix argument bug in default name of copy of copy of ammo scheme
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Fri, 06 May 2016 18:49:41 +0200 |
Wuzzy |
Slightly better naming of new or copied ammo/game schemes
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Wed, 13 Apr 2016 12:13:34 +0200 |
Wuzzy |
Add empty weapons scheme (instead of default) when using “New” button
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Mon, 10 Aug 2015 03:53:11 +0200 |
sheepluva |
more copyright fixes
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Mon, 16 Jun 2014 00:24:26 +0400 |
unc0rr |
Revert all recent sheepluva's work
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Tue, 04 Feb 2014 19:45:22 +0100 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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Fri, 17 Jan 2014 01:06:54 +0100 |
sheepluva |
update copyright to 2014
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Wed, 01 Jan 2014 13:42:38 +0400 |
unc0rr |
Try to keep old weapon sets (not tested at all)
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Wed, 29 May 2013 15:12:06 -0400 |
unc0rr |
bump copyright year for Andrey entries
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Sun, 16 Dec 2012 12:05:32 +0400 |
unc0rr |
Implement some more callbacks
flibqtfrontend
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Fri, 26 Oct 2012 20:37:18 +0200 |
sheepluva |
fix for issue 441 ("Cannot overwrite default weapon set 'Default'!" message when no change to weapon set was made)
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Tue, 23 Oct 2012 07:14:28 +0200 |
koda |
forgot modality for this widget
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Sat, 28 Apr 2012 18:56:31 +0200 |
sheepluva |
license header year range adjustments
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Fri, 17 Feb 2012 18:23:36 +0100 |
koda |
the most important commit of the year
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Mon, 30 Jan 2012 17:32:18 -0500 |
nemo |
astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
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Sat, 03 Dec 2011 15:01:57 +0100 |
koda |
minor cleanup
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Wed, 30 Nov 2011 23:16:44 +0100 |
Henek |
present somthing that could be taken as a structure
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Wed, 28 Sep 2011 19:27:56 +0200 |
sheepluva |
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
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