sheepluva [Sat, 04 Jul 2020 15:31:51 +0200] rev 15666
Fix pas2c breakage caused by superfluous "+"s added by 250c778463f3, d9c62f196fe0 and 92ce801d0681
sheepluva [Sat, 04 Jul 2020 03:11:41 +0200] rev 15665
Merge chat-scaling (= current state of branch "ui-scaling") into default branch
sheepluva [Sat, 04 Jul 2020 02:46:06 +0200] rev 15664
fix chat-scaling being awkward due to font size pt/px confusion
sheepluva [Fri, 03 Jul 2020 23:51:47 +0200] rev 15663
Merge branch 1.0.0 into branch ui-scaling
alfadur [Tue, 30 Jun 2020 23:25:52 +0300] rev 15662
prevent sentries from getting stuck on mines
alfadur [Tue, 30 Jun 2020 22:36:53 +0300] rev 15661
increase sentry vision angle
alfadur [Tue, 30 Jun 2020 21:25:48 +0300] rev 15660
don't shoot if the target moves out of range while aiming
alfadur [Tue, 30 Jun 2020 20:02:04 +0300] rev 15659
turn away when starting walking on a cliff edge
alfadur [Tue, 30 Jun 2020 19:22:46 +0300] rev 15658
draw sentries with direction
alfadur [Tue, 30 Jun 2020 19:09:04 +0300] rev 15657
add some target tracking to sentries
alfadur [Tue, 30 Jun 2020 02:18:54 +0300] rev 15656
downgrade sentries to miniguns
alfadur [Tue, 30 Jun 2020 00:58:24 +0300] rev 15655
add separate hit order for sentries
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jun 2020 14:25:23 +0200] rev 15654
Fix airplane line not being drawn in full for very large maps
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jun 2020 14:08:19 +0200] rev 15653
Fix cursor being too limited left/right if zoomed out too much
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jun 2020 13:40:13 +0200] rev 15652
Tweak airplane spawn point to avoid appear out of nowhere
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jun 2020 13:17:10 +0200] rev 15651
Increase X camera limit back to 2048
Oops, the number 0 was done by mistake
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jun 2020 13:14:18 +0200] rev 15650
Enforce camera limits regardless of zoom level
Previously, when you zoomed out, you could move the camera further out to the left, right and up.
alfadur [Mon, 29 Jun 2020 00:15:37 +0300] rev 15649
add sentries to ammo config
alfadur [Sun, 28 Jun 2020 23:19:49 +0300] rev 15648
limit sentry attacks through land
alfadur [Sun, 28 Jun 2020 22:39:38 +0300] rev 15647
prevent sentries from falling off cliffs
alfadur [Sun, 28 Jun 2020 20:34:06 +0300] rev 15646
refactor collision tests
alfadur [Sun, 28 Jun 2020 01:06:18 +0300] rev 15645
place sentries on start
alfadur [Sun, 28 Jun 2020 00:47:43 +0300] rev 15644
add sentries count to game config
alfadur [Sat, 27 Jun 2020 23:38:45 +0300] rev 15643
reduce sentry damange
alfadur [Sat, 27 Jun 2020 22:58:33 +0300] rev 15642
add aiming timeout to sentry
alfadur [Sat, 27 Jun 2020 02:22:31 +0300] rev 15641
add current π¦ targeting to sentry
alfadur [Fri, 26 Jun 2020 19:35:16 +0300] rev 15640
add sentry walking cycle
alfadur [Fri, 26 Jun 2020 17:40:22 +0300] rev 15639
add sentry π€ stub
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jun 2020 22:16:11 +0200] rev 15638
Frontend: Sort ammos like in-game
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jun 2020 18:13:20 +0200] rev 15637
AI: Don't use vamp/invuln for kamikaze, piano and other weapons
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jun 2020 17:44:22 +0200] rev 15636
Teach AI to use laser sight
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jun 2020 07:15:58 +0200] rev 15635
Don't check speed and land for MoreWind check in doFallingGear
Disabling More Wind is completely timer-based, so the additional check for collision and speed is no longer neccessary
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jun 2020 06:44:35 +0200] rev 15634
Teach AI how to deal with gfMoreWind
alfadur [Wed, 24 Jun 2020 22:34:12 +0300] rev 15633
remove forced position change from blowtorch
Wuzzy <Wuzzy2@mail.ru> [Wed, 24 Jun 2020 20:16:02 +0200] rev 15632
Fix AI thread erroring out when there are no targets
alfadur [Wed, 24 Jun 2020 20:24:12 +0300] rev 15631
real collision fix
alfadur [Wed, 24 Jun 2020 19:50:58 +0300] rev 15630
remove wiggle throttling in anticipation of a real collision fix π₯
Wuzzy <Wuzzy2@mail.ru> [Wed, 24 Jun 2020 17:27:57 +0200] rev 15629
Update ChangeLog and CREDITS
alfadur [Tue, 23 Jun 2020 02:04:00 +0300] rev 15628
workaround for world edge selector on MacOS
alfadur [Mon, 22 Jun 2020 22:09:00 +0300] rev 15627
extend double jump activation window
alfadur [Sun, 21 Jun 2020 22:30:59 +0300] rev 15626
add πΌ hat
alfadur [Sun, 21 Jun 2020 22:10:38 +0300] rev 15625
make minigun shove cumulative
alfadur [Sun, 21 Jun 2020 03:17:57 +0300] rev 15624
fix crosshairs spinning around
alfadur [Sun, 21 Jun 2020 03:08:21 +0300] rev 15623
merge blowtorch draft
alfadur [Sun, 21 Jun 2020 03:00:39 +0300] rev 15622
use throttled direction for aiming
alfadur [Sun, 21 Jun 2020 02:04:20 +0300] rev 15621
throttle wiggling
alfadur [Fri, 05 Jun 2020 21:58:17 +0300] rev 15620
experimental blowtorching
Wuzzy <Wuzzy2@mail.ru> [Fri, 12 Jun 2020 02:53:01 +0200] rev 15619
AI: Add TestMinigun (still very basic, but applies angle restriction correctly)
Wuzzy <Wuzzy2@mail.ru> [Fri, 12 Jun 2020 02:36:27 +0200] rev 15618
AI: Add dedicated test for SMine
Wuzzy <Wuzzy2@mail.ru> [Fri, 12 Jun 2020 00:20:47 +0200] rev 15617
Teach AI to use seduction
Wuzzy <Wuzzy2@mail.ru> [Tue, 09 Jun 2020 07:56:59 +0200] rev 15616
Teach AI to use cleavers
Wuzzy <Wuzzy2@mail.ru> [Tue, 09 Jun 2020 06:21:21 +0200] rev 15615
Add missing semicolon (oops!)
Wuzzy <Wuzzy2@mail.ru> [Tue, 09 Jun 2020 05:51:39 +0200] rev 15614
"Teach" AI hogs to be inaccurate with guns (and kamikaze)
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 23:37:38 +0200] rev 15613
Teach AI to use air mines
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 21:53:45 +0200] rev 15612
AI: Rewrite TestMolotov
The old function was broken, the AI just refused to use the molotov, ever
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 21:13:31 +0200] rev 15611
Teach AI to use RC plane (straight line only, no bombs)
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 20:41:24 +0200] rev 15610
Follow piano gear when it's spawned by hedgehog
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 20:40:04 +0200] rev 15609
AI: Tweak piano test
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 19:45:11 +0200] rev 15608
AI: Remove own gear from explosion/shove checks in kami/piano test
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 19:18:30 +0200] rev 15607
Teach AI to use piano strike
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Jun 2020 18:11:12 +0200] rev 15606
Graves preview page: Change grave margin
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Jun 2020 18:01:00 +0200] rev 15605
Add flags and graves preview pages
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Jun 2020 00:44:13 +0200] rev 15604
Teach AI how to use MineStrike (0 secs only)
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 23:40:29 +0200] rev 15603
Teach AI to use drill strike
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 20:51:12 +0200] rev 15602
AI: Refactor bounce handling
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 20:22:57 +0200] rev 15601
Teach AI to set minimum mine bounce for improved aiming
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 20:21:08 +0200] rev 15600
Teach AI to drop mines from safe height
Placing mine on ground and then escaping is not possible yet
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 16:09:16 +0200] rev 15599
Teach AI to spam extra time if infinite
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 15:43:17 +0200] rev 15598
Merge b988d3be7100
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 15:40:51 +0200] rev 15597
Disable gfMoreWind for land objects on turn end only after a fixed-time delay
15s sounds much, but it's the average amount for gfMineStrike mines to settle
naturally. And it would be very confusing to see falling mines suddenly not
caring about gfMoreWind for no apparent reason.
Note this whole thing is a giant hack anyway, to prevent a turn being
blocked by infinitely bouncing mines.
The better solution would be to help gfMoreWind-affected land objects settle
naturally more reliably even under extreme wind.
But this commit is "good enough" for now.
If you don't like the delay, you can always tweak the constant.
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 15:10:41 +0200] rev 15596
Fix many gears not being affected by gfMoreWind on turn end
alfadur [Fri, 05 Jun 2020 21:21:48 +0300] rev 15595
remove blowtorching tautology
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 15:48:41 +0200] rev 15594
Cleaner digit parsing of ammo schemes
Because invalid ammo scheme files could break the game somewhat
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 01:30:03 +0200] rev 15593
Fix camera zooming out too far in pause mode (
bug #773)
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 00:57:05 +0200] rev 15592
Fix taunt commands triggering 'unknown chat command' warning if current hog is external or bot
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 00:37:33 +0200] rev 15591
Add missing /sad command help
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 00:31:14 +0200] rev 15590
Add taunt command: /happy
felixonmars <felixonmars@archlinux.org> [Thu, 04 Jun 2020 12:33:24 +0200] rev 15589
Fix build with Qt 5.15+
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 09:23:25 +0200] rev 15588
Add taunt chat command: /bubble (hog holds breath)
This is based on the "bubble" hat by chujoii
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 06:52:13 +0200] rev 15587
Add dynamite impact sound
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 01:58:27 +0200] rev 15586
Add fade-in effect when flake appears at top
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 01:24:50 +0200] rev 15585
Flakes: Only spawn them inside valid area
Also add cCloudOffset
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 00:02:20 +0200] rev 15584
Make Underwater SD flakes rise
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 00:00:13 +0200] rev 15583
Fade out rising flakes at the top
Wuzzy <Wuzzy2@mail.ru> [Tue, 26 May 2020 23:02:49 +0200] rev 15582
Fix wrong team health bar height after calling SetClanColor
If you called SetClanColor on a team with a name that had a letter with a descender in it, then called SetClanColor on it, the height of the team bar is 1 pixel less than it should be because it was copied from the name texture.
alfadur [Sun, 24 May 2020 06:10:25 +0300] rev 15581
convert replay to haskell
alfadur [Wed, 20 May 2020 23:41:25 +0300] rev 15580
fix config loading
alfadur [Wed, 20 May 2020 23:08:08 +0300] rev 15579
remove stuck test
alfadur [Wed, 20 May 2020 22:50:58 +0300] rev 15578
convert config from haskell lists
alfadur [Wed, 20 May 2020 19:38:44 +0300] rev 15577
parse booleans as well
alfadur [Tue, 19 May 2020 19:26:48 +0300] rev 15576
convert teams from haskell list
alfadur [Tue, 19 May 2020 02:25:24 +0300] rev 15575
improve escapes handling
alfadur [Mon, 18 May 2020 23:43:58 +0300] rev 15574
add haskell literal formatter
alfadur [Mon, 18 May 2020 22:39:28 +0300] rev 15573
add the empty escape
alfadur [Mon, 18 May 2020 22:33:13 +0300] rev 15572
parse anonymous fields
alfadur [Mon, 18 May 2020 22:04:38 +0300] rev 15571
add whitespace handling
alfadur [Mon, 18 May 2020 21:17:46 +0300] rev 15570
add haskell literal parser
alfadur [Sun, 17 May 2020 04:07:10 +0300] rev 15569
fix editing teams while a game is in progress
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 04:43:11 +0200] rev 15568
Hats webpage: Fix another incorrect static hat check
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 04:28:26 +0200] rev 15567
Hats webpage: Fix incorrect check for static hat
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 03:41:49 +0200] rev 15566
Hats webpage: Fix "other hats" section listing wrong hats
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 03:30:51 +0200] rev 15565
Hats webpage: Remove protocol from URLs to fix CORS fail
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 01:36:44 +0200] rev 15564
Hats webpage: Many improvements and fixes (2nd try)
* Fix static hats not being animated properly
* Make widges more user-friendly
* Add local mode to hats webpage to make testing easier (IS_LOCAL variable)
* Cleanup code
* Update themes list
* Update list of local hats
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 01:18:34 +0200] rev 15563
Backed out changesets 799fd0a6d3bf+3c1c5ff824f7
Sadly, the update did not work when hosted online. :-(
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 01:16:10 +0200] rev 15562
Hats webpage: Fix URLs
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 01:04:27 +0200] rev 15561
Many improvements and fixes for hats webpage
* Fix static hats not being animated properly
* Make widges more user-friendly
* Add local mode to hats webpage to make testing easier (IS_LOCAL variable)
* Cleanup code
* Update themes list
* Update list of local hats
Wuzzy <Wuzzy2@mail.ru> [Tue, 12 May 2020 22:21:19 +0200] rev 15560
Add many people to the hat credits
Based on reading the Hat Thread at <https://hedgewars.org/node/690>
The hat credits are still not 100% complete, but we're getting closer...
Wuzzy <Wuzzy2@mail.ru> [Tue, 12 May 2020 20:37:30 +0200] rev 15559
Add SVG source files of chujoii's hats
Wuzzy <Wuzzy2@mail.ru> [Tue, 12 May 2020 20:36:23 +0200] rev 15558
Fix some typos in hat names in CREDITS
Wuzzy <Wuzzy2@mail.ru> [Tue, 12 May 2020 19:35:21 +0200] rev 15557
Credit chujoii for a couple of more hats
nemo [Fri, 17 Apr 2020 15:47:06 -0400] rev 15556
locutus fixes my ancient build
LocutusOfBorg [Fri, 17 Apr 2020 15:23:22 -0400] rev 15555
Add patch to correctly handle libsdl2 from system/cmake
alfadur [Sun, 12 Apr 2020 00:26:37 +0300] rev 15554
send team colors on round end
alfadur [Sun, 12 Apr 2020 00:02:11 +0300] rev 15553
fix in-game team handling
alfadur [Sat, 11 Apr 2020 23:20:09 +0300] rev 15552
don't apply voted π¦ to the in-game teams
alfadur [Fri, 10 Apr 2020 21:58:09 +0300] rev 15551
fix phantom rooms
nemo [Thu, 12 Mar 2020 15:09:16 -0400] rev 15550
er... nevermind. back this out. ApplyDamage should pick this up just fine.
nemo [Thu, 12 Mar 2020 15:07:32 -0400] rev 15549
poison should ruin a flawless victory. ht Case_Of
alfadur [Wed, 11 Mar 2020 23:20:15 +0300] rev 15548
remove canhazslicepatterns
alfadur [Sat, 07 Mar 2020 01:04:37 +0300] rev 15547
add loading config from hwd to server
Wuzzy <Wuzzy2@mail.ru> [Tue, 11 Feb 2020 01:33:31 +0100] rev 15546
ACF1: Fix PastMole area being too large
Wuzzy <Wuzzy2@mail.ru> [Thu, 06 Feb 2020 13:28:01 +0100] rev 15545
Add flags: serbia, montenegro
alfadur [Tue, 14 Jan 2020 01:40:23 +0300] rev 15544
send π¦ on round end
alfadur <mail@none> [Tue, 14 Jan 2020 01:30:03 +0300] rev 15543
better response grouping
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Jan 2020 05:15:01 +0100] rev 15542
Fix weapon schemes sometimes not being saved properly
alfadur <mail@none> [Sat, 11 Jan 2020 01:06:41 +0300] rev 15541
reapply some simplifications
alfadur <mail@none> [Sat, 11 Jan 2020 00:44:25 +0300] rev 15540
backout a798e6441a36
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Jan 2020 15:17:22 +0100] rev 15539
HedgeEditor: Tweak caption colors of help captions
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Jan 2020 15:16:44 +0100] rev 15538
Mention mission bonuses in ASA side mission descriptions
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Jan 2020 13:21:04 +0100] rev 15537
Fix impossible to become mutant after mutant gear got deleted (
bug #804)
alfadur <mail@none> [Sat, 04 Jan 2020 01:39:13 +0300] rev 15536
simplify team handling
alfadur <mail@none> [Tue, 31 Dec 2019 04:42:20 +0300] rev 15535
add back em response on joining a game in progress
alfadur <mail@none> [Mon, 30 Dec 2019 17:25:44 +0300] rev 15534
send cleared flags on room join
alfadur <mail@none> [Sat, 28 Dec 2019 19:41:05 +0300] rev 15533
check the room passwords
alfadur <mail@none> [Fri, 27 Dec 2019 22:36:19 +0300] rev 15532
complete checker login handling
alfadur <mail@none> [Thu, 26 Dec 2019 21:55:51 +0300] rev 15531
fix official server
alfadur <mail@none> [Thu, 26 Dec 2019 21:04:37 +0300] rev 15530
update tls configuration
alfadur <mail@none> [Thu, 26 Dec 2019 17:39:09 +0300] rev 15529
remove unused em fn
alfadur <mail@none> [Tue, 24 Dec 2019 22:12:02 +0300] rev 15528
update subslice pattern to the new syntax
alfadur <mail@none> [Tue, 24 Dec 2019 21:57:55 +0300] rev 15527
restore engine message handler
alfadur <mail@none> [Tue, 24 Dec 2019 21:45:26 +0300] rev 15526
disallow mutable rooms outside the server
alfadur <mail@none> [Tue, 24 Dec 2019 20:57:58 +0300] rev 15525
restore voting
nemo [Tue, 24 Dec 2019 12:46:23 -0500] rev 15524
disable fall tracing for cheese. it will probably be incorrect.
alfadur <mail@none> [Mon, 23 Dec 2019 23:47:06 +0300] rev 15523
add a separate interface for modifying room state
alfadur <mail@none> [Mon, 23 Dec 2019 18:55:25 +0300] rev 15522
make rooms field private
alfadur <mail@none> [Mon, 23 Dec 2019 18:11:15 +0300] rev 15521
lost the anteroom
alfadur <mail@none> [Mon, 23 Dec 2019 18:08:55 +0300] rev 15520
move the anteroom out of the server
alfadur <mail@none> [Sat, 21 Dec 2019 23:33:50 +0300] rev 15519
disallow mutable clients to leave the server
alfadur <mail@none> [Sat, 21 Dec 2019 00:26:17 +0300] rev 15518
some more room handler cleanup
alfadur <mail@none> [Thu, 19 Dec 2019 23:13:58 +0300] rev 15517
add ip ban check
alfadur [Tue, 17 Dec 2019 18:54:17 +0300] rev 15516
move end_game into server
sheepluva [Sun, 08 Dec 2019 02:09:19 +0100] rev 15515
hedgeroid/frontlib: update proto and weapons number
sheepluva [Sun, 08 Dec 2019 00:07:24 +0100] rev 15514
hedgeroid: adjust module names (SDL_* -> SDL2_*)
sheepluva [Sat, 07 Dec 2019 23:58:37 +0100] rev 15513
hedgeroid: adjust build.xml: fix app name; set java version; print hint if sdk build.xml is missing
sheepluva [Sat, 07 Dec 2019 16:18:20 +0100] rev 15512
hedgeroid: add debug logging to library loading
sheepluva [Sat, 07 Dec 2019 16:14:27 +0100] rev 15511
hedgeroid: fix needlessly creating netplay instance on check for "connecting..."
sheepluva [Fri, 06 Dec 2019 22:20:53 +0100] rev 15510
merge 1.0.0 into hedgeroid
Wuzzy <Wuzzy2@mail.ru> [Sat, 30 Nov 2019 02:54:49 +0100] rev 15509
Remove parachute early if hog is inside land
Fixes a bug: When you used parachute right after using a parachute to dig inside land, you might become stuck. Reported here: https://hedgewars.org/node/9035
nemo [Tue, 19 Nov 2019 08:35:32 -0500] rev 15508
oups. forgot "convert" creates a white background by default
Wuzzy <Wuzzy2@mail.ru> [Thu, 14 Nov 2019 21:26:32 +0100] rev 15507
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Thu, 14 Nov 2019 18:19:18 +0100] rev 15506
CowardMode: Display checkmarks in missions list
Wuzzy <Wuzzy2@mail.ru> [Thu, 14 Nov 2019 17:25:48 +0100] rev 15505
ASA moon02: Tweak messages and blue hog face dir
Wuzzy <Wuzzy2@mail.ru> [Thu, 14 Nov 2019 17:12:31 +0100] rev 15504
ASA moon02: Disable hog input after victory
Player could briefly move Crazy Runner when skipping final cutscene.
Wuzzy <Wuzzy2@mail.ru> [Mon, 04 Nov 2019 03:08:59 +0100] rev 15503
Change color of hovered and pressed slider
Wuzzy <Wuzzy2@mail.ru> [Sat, 02 Nov 2019 17:00:40 +0100] rev 15502
ClimbHome: Remove uncommented code
Wuzzy <Wuzzy2@mail.ru> [Sat, 02 Nov 2019 13:01:28 +0100] rev 15501
ClimbHome: Change misleading Seed assignment to nil value
This was "Seed = ClimbHome", but ClimbHome was a nil value.
This code still worked as the engine interpreted the nil value as empty string.
But it can be very misleading.
This changeset makes the Seed assignment more explicit by assigning the empty string directly.
The compability has been tested.
Wuzzy <Wuzzy2@mail.ru> [Fri, 01 Nov 2019 23:35:01 +0100] rev 15500
ASA death02: Don't set hero health if enemy hurts itself
Wuzzy <Wuzzy2@mail.ru> [Fri, 01 Nov 2019 12:42:31 +0100] rev 15499
ASA moon01: Fix broken victory condition when eliminating minions
Wuzzy <Wuzzy2@mail.ru> [Fri, 01 Nov 2019 11:42:53 +0100] rev 15498
ASA, cosmos: Move meteorite into sprite, add sprite for blown-up meteorite
Wuzzy <Wuzzy2@mail.ru> [Thu, 31 Oct 2019 19:02:36 +0100] rev 15497
Update German translation
Wuzzy <Wuzzy2@mail.ru> [Thu, 31 Oct 2019 18:54:45 +0100] rev 15496
Update Frontend+Lua locale files
Wuzzy <Wuzzy2@mail.ru> [Wed, 30 Oct 2019 13:20:08 +0100] rev 15495
Big Armory: Add minigun, update mission preview image
Wuzzy <Wuzzy2@mail.ru> [Tue, 29 Oct 2019 22:03:08 +0100] rev 15494
Rope Training: Add flower effects when player returns all the way to the start
Wuzzy <Wuzzy2@mail.ru> [Tue, 29 Oct 2019 16:56:21 +0100] rev 15493
HedgeEditor: Use localized voicepack names
alfadur [Mon, 28 Oct 2019 23:17:35 +0300] rev 15492
move start_game into the server
Wuzzy <Wuzzy2@mail.ru> [Mon, 28 Oct 2019 20:40:46 +0100] rev 15491
Refactor Rope Knock Chellenge to use RopeKnocking library
100% compatible with old version. Players won't notice any difference.
Wuzzy <Wuzzy2@mail.ru> [Mon, 28 Oct 2019 20:40:07 +0100] rev 15490
Add RopeKnocking library (generalized ropeknock challenges)
Wuzzy <Wuzzy2@mail.ru> [Mon, 28 Oct 2019 18:58:13 +0100] rev 15489
Racer: Force-enable solid land
Otherwise, the land could degrade after each round, making the game progressively easier for later players
Wuzzy <Wuzzy2@mail.ru> [Mon, 28 Oct 2019 18:52:11 +0100] rev 15488
Racer: Reset mines, air mines, barrels after each turn
alfadur [Mon, 28 Oct 2019 00:31:41 +0300] rev 15487
move change_master into the server
Wuzzy <Wuzzy2@mail.ru> [Sat, 26 Oct 2019 23:48:57 +0200] rev 15486
Add support for proper rendering of gtPoisonCloud with Timer > 5000
Wuzzy <Wuzzy2@mail.ru> [Sat, 26 Oct 2019 22:44:15 +0200] rev 15485
Racer: Allow to set custom turn time in scheme
Wuzzy <Wuzzy2@mail.ru> [Sat, 26 Oct 2019 22:41:34 +0200] rev 15484
Set correct turn time in racer.yaml
Wuzzy <Wuzzy2@mail.ru> [Sat, 26 Oct 2019 21:59:42 +0200] rev 15483
Racer: Reposition and resize predefined waypoints in scaled drawn maps
Previously, predefined waypoints broke when using any but the default drawn map size.
alfadur [Sat, 26 Oct 2019 02:36:08 +0300] rev 15482
refactor some of the room handler
nemo [Thu, 24 Oct 2019 09:41:10 -0400] rev 15481
remove erroneous else conditions to make what is going on clearer, add a comment
nemo [Wed, 23 Oct 2019 17:45:28 -0400] rev 15480
forgot this commit.
Grigory Ustinov <grenka@altlinux.org> [Sat, 28 Sep 2019 16:49:18 +0300] rev 15479
Fix russian translation of word "clan"
find . -name "*ru*" | xargs sed -E -i "s/ΠΊΠ»Π°Π½(.)/ΡΠΎΡΠ·\1/g"
nemo [Sat, 19 Oct 2019 09:34:37 -0400] rev 15478
256x256 png and xpm of hedgehog.svg
nemo [Tue, 15 Oct 2019 13:42:50 -0400] rev 15477
merge russian translation fixes
Grigory Ustinov <grenka@altlinux.org> [Sat, 28 Sep 2019 16:39:02 +0300] rev 15476
Little fix of reference points in russian translation of ru.txt
Grigory Ustinov <grenka@altlinux.org> [Sat, 28 Sep 2019 01:20:49 +0300] rev 15475
Remove executable flag of missions_pt.txt