Sun, 10 Dec 2006 19:30:16 +0000 Render FPS value to its own surface one time a second
unc0rr [Sun, 10 Dec 2006 19:30:16 +0000] rev 298
Render FPS value to its own surface one time a second
Sun, 10 Dec 2006 18:57:05 +0000 'Show FPS' and 'FPS limit' options
unc0rr [Sun, 10 Dec 2006 18:57:05 +0000] rev 297
'Show FPS' and 'FPS limit' options
Sun, 10 Dec 2006 18:13:10 +0000 Implemented FPS limit and show/hide FPS value
unc0rr [Sun, 10 Dec 2006 18:13:10 +0000] rev 296
Implemented FPS limit and show/hide FPS value
Sun, 10 Dec 2006 15:55:53 +0000 - Implement ammo cases
unc0rr [Sun, 10 Dec 2006 15:55:53 +0000] rev 295
- Implement ammo cases - Small fixes
Sun, 10 Dec 2006 12:09:32 +0000 Current hedgehog is on top of others in Z-order
unc0rr [Sun, 10 Dec 2006 12:09:32 +0000] rev 294
Current hedgehog is on top of others in Z-order
Sat, 09 Dec 2006 19:47:31 +0000 Some Z-ordering
unc0rr [Sat, 09 Dec 2006 19:47:31 +0000] rev 293
Some Z-ordering
Sat, 09 Dec 2006 18:10:43 +0000 Hedgehogs names are drawn where the hedgehogs are
unc0rr [Sat, 09 Dec 2006 18:10:43 +0000] rev 292
Hedgehogs names are drawn where the hedgehogs are
Fri, 08 Dec 2006 21:14:52 +0000 automatic assign of game server TCP port
displacer [Fri, 08 Dec 2006 21:14:52 +0000] rev 291
automatic assign of game server TCP port
Thu, 07 Dec 2006 21:24:58 +0000 - Further work on stack of pages
unc0rr [Thu, 07 Dec 2006 21:24:58 +0000] rev 290
- Further work on stack of pages - Visible net game button ;)
Thu, 07 Dec 2006 17:04:55 +0000 Stacked walking trough pages
unc0rr [Thu, 07 Dec 2006 17:04:55 +0000] rev 289
Stacked walking trough pages
Tue, 05 Dec 2006 17:27:27 +0000 Ammo schemes and ammo stores support in engine
unc0rr [Tue, 05 Dec 2006 17:27:27 +0000] rev 288
Ammo schemes and ammo stores support in engine
Thu, 30 Nov 2006 22:36:07 +0000 Fix music loading path
unc0rr [Thu, 30 Nov 2006 22:36:07 +0000] rev 287
Fix music loading path
Thu, 30 Nov 2006 16:44:42 +0000 Fix problems when deleting ammo
unc0rr [Thu, 30 Nov 2006 16:44:42 +0000] rev 286
Fix problems when deleting ammo
Wed, 29 Nov 2006 20:33:07 +0000 Mine Strike weapon
unc0rr [Wed, 29 Nov 2006 20:33:07 +0000] rev 285
Mine Strike weapon
Wed, 29 Nov 2006 15:47:32 +0000 Let mouse cursor be closer to screen edges
unc0rr [Wed, 29 Nov 2006 15:47:32 +0000] rev 284
Let mouse cursor be closer to screen edges
Tue, 28 Nov 2006 18:22:03 +0000 Airplane sprite
unc0rr [Tue, 28 Nov 2006 18:22:03 +0000] rev 283
Airplane sprite
Tue, 28 Nov 2006 17:14:39 +0000 - Pickhammer sound
unc0rr [Tue, 28 Nov 2006 17:14:39 +0000] rev 282
- Pickhammer sound
Mon, 27 Nov 2006 17:29:08 +0000 Pause support (mouse cursor is released when the game is paused)
unc0rr [Mon, 27 Nov 2006 17:29:08 +0000] rev 281
Pause support (mouse cursor is released when the game is paused)
Sun, 26 Nov 2006 21:19:24 +0000 Watchdog for bots to prevent them from being stacked by bugs of engine physics
unc0rr [Sun, 26 Nov 2006 21:19:24 +0000] rev 280
Watchdog for bots to prevent them from being stacked by bugs of engine physics
Sun, 26 Nov 2006 20:33:46 +0000 Less complex theme.cfg format ;) Information about image dimensions is obtained from image
unc0rr [Sun, 26 Nov 2006 20:33:46 +0000] rev 279
Less complex theme.cfg format ;) Information about image dimensions is obtained from image
Sun, 26 Nov 2006 18:15:31 +0000 Some new ammo icons from daniil
unc0rr [Sun, 26 Nov 2006 18:15:31 +0000] rev 278
Some new ammo icons from daniil
Sat, 25 Nov 2006 17:08:39 +0000 rollback to main.cpp.in hedgewars-0.8.1-r1
displacer [Sat, 25 Nov 2006 17:08:39 +0000] rev 277
rollback to main.cpp.in
Sat, 25 Nov 2006 14:56:01 +0000 Fix for path truncating bug
unc0rr [Sat, 25 Nov 2006 14:56:01 +0000] rev 276
Fix for path truncating bug
Sat, 25 Nov 2006 12:45:18 +0000 Don't configure main.cpp, just hwconsts.h
unc0rr [Sat, 25 Nov 2006 12:45:18 +0000] rev 275
Don't configure main.cpp, just hwconsts.h
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