hedgewars/uLand.pas
Sun, 02 May 2010 22:00:50 +0000 smxx Engine:
Mon, 26 Apr 2010 01:55:26 +0000 koda add other controls for map preview, also fix a bug in digest
Sun, 25 Apr 2010 02:30:42 +0000 koda wow all these files only for land preview and seed generation
Sat, 03 Apr 2010 13:55:39 +0000 nemo New game scheme option to turn off land objects
Thu, 01 Apr 2010 16:55:42 +0000 nemo Suppress warning
Thu, 01 Apr 2010 16:44:56 +0000 nemo this was not checking all of Land[]
Thu, 01 Apr 2010 16:08:09 +0000 nemo Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
Thu, 01 Apr 2010 05:10:50 +0000 unc0rr - update russian translation a bit
Thu, 01 Apr 2010 00:48:26 +0000 nemo another uninitialised value radz[k] for corresponding pa.ar of NTPX
Thu, 01 Apr 2010 00:38:02 +0000 sheepluva possible map gen desync "fix" -- test please
Tue, 30 Mar 2010 17:17:15 +0000 smxx Engine/Frontend:
Mon, 29 Mar 2010 23:20:34 +0000 koda just some very sane stuff for the iphone port (plus some macro on pascal files)
Sun, 28 Mar 2010 18:47:35 +0000 nemo prg adds option to toggle girders in maze, adjusts some frontend strings
Sun, 28 Mar 2010 16:46:26 +0000 nemo prg tweaks maze
Sun, 28 Mar 2010 02:49:39 +0000 nemo prg's maze generator
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