ChangeLog.txt
Sun, 27 Nov 2016 06:24:43 +0100 Wuzzy Construction Mode: Turn crate limit into a script parameter
Sun, 27 Nov 2016 05:56:45 +0100 Wuzzy Contruction Mode: Fix rubber being placable in land and invalid girder placement costing energy
Sun, 27 Nov 2016 05:33:26 +0100 Wuzzy Add PlaceRubber to Lua API
Sun, 27 Nov 2016 03:18:20 +0100 Wuzzy Fix Killing the Specialists giving you a free turn after killing Desert Eagle with a desert eagle with shot 1-3
Sun, 27 Nov 2016 01:30:41 +0100 Wuzzy Fix A Space Adventure Missions allowing player to walk before 1st animation and screw things up
Sat, 26 Nov 2016 22:16:45 +0100 Wuzzy Use SetCinematicMode in Animate lib, which introduces cinematic mode to missions using Animate
Fri, 25 Nov 2016 13:38:24 +0100 Wuzzy Disable SD for a couple of scripts and mission maps
Fri, 25 Nov 2016 02:01:18 +0100 Wuzzy Move some changelog entries to the correct categories
Fri, 25 Nov 2016 01:52:03 +0100 Wuzzy Mention Cheese in changelog
Fri, 25 Nov 2016 01:42:55 +0100 Wuzzy Update changelog for Highlander changes
Thu, 24 Nov 2016 15:45:46 +0100 Wuzzy Update changelog for Wxw updates
Thu, 24 Nov 2016 05:08:04 +0100 Wuzzy Update changelog for Space Invasion
Thu, 24 Nov 2016 01:04:55 +0100 Wuzzy Add countdown sounds to Tumbler
Thu, 24 Nov 2016 00:42:27 +0100 Wuzzy Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Thu, 24 Nov 2016 00:20:41 +0100 Wuzzy Rewrite some help texts in the basic rope training mission
Wed, 23 Nov 2016 19:39:01 +0100 Wuzzy Add GetHogFort to Lua API
Wed, 23 Nov 2016 16:33:01 +0100 Wuzzy Update changelog for the recent HedgeEditor updates
Wed, 23 Nov 2016 03:02:37 +0100 Wuzzy Split up change log sections even more, and update it for Racer
Wed, 23 Nov 2016 01:05:34 +0100 Wuzzy Allow to remove waypoints in Racer with precise key
Tue, 22 Nov 2016 21:30:23 +0100 Wuzzy Disable Sudden Death in Shoppa for good
Sun, 20 Nov 2016 05:02:59 +0100 Wuzzy Update changelog about mission tabs
Sun, 20 Nov 2016 04:12:19 +0100 Wuzzy Update changelog for space campaign updates
Sun, 20 Nov 2016 01:50:24 +0100 Wuzzy Expose number of air mines in Lua variable AirMinesNum
Sun, 20 Nov 2016 00:40:20 +0100 Wuzzy Update changelog about campaign screen check marks
Sat, 19 Nov 2016 22:17:08 +0100 Wuzzy Allow to ignore overwritten ammo name in GetAmmoName
Sat, 19 Nov 2016 21:39:52 +0100 Wuzzy Update changelog for SetAmmoTexts-related changes
Sat, 19 Nov 2016 21:17:48 +0100 Wuzzy Update Changelog: Add Racer and TechRacer updates
Sat, 19 Nov 2016 15:03:16 +0100 Wuzzy Add changelog entries for the timer color-coding and countdown sounds
Thu, 17 Nov 2016 14:59:20 +0100 Wuzzy Update Mutant script
Thu, 17 Nov 2016 14:38:11 +0100 Wuzzy Update changelog for CTF
Thu, 17 Nov 2016 03:47:28 +0100 Wuzzy Update changelog
Tue, 15 Nov 2016 03:00:56 +0100 Wuzzy Show symbols at bottom right while extra damage / low grav. are active
Tue, 15 Nov 2016 02:12:49 +0100 Wuzzy Fix Lua error message in A Classic Fairytale mission 8
Tue, 15 Nov 2016 01:49:36 +0100 Wuzzy Simplify the hat format for unanimated hats
Tue, 15 Nov 2016 00:42:44 +0100 Wuzzy Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Tue, 15 Nov 2016 00:17:31 +0100 Wuzzy Add WorldEdge to Lua API to expose/change world edge type
Sat, 15 Oct 2016 20:54:30 +0200 sheepluva update changelog
Sat, 15 Oct 2016 13:34:14 +0200 sheepluva update changelog
Fri, 14 Oct 2016 23:25:51 +0200 sheepluva update Changelog
Sat, 01 Oct 2016 22:35:14 +0200 sheepluva adding some frontend stuff to changelog
Fri, 16 Sep 2016 00:41:03 +0200 sheepluva fix typo and hopefully also pas2c
Fri, 16 Sep 2016 00:22:05 +0200 sheepluva Highlander: give visual and acustic feedback when weapons are collected from a kill, similar to collecting a crate
Sun, 01 May 2016 12:36:59 +0200 sheepluva changelog
Sun, 01 May 2016 02:47:51 +0200 sheepluva update changelog
Sat, 30 Apr 2016 21:06:46 +0200 sheepluva update changelog
Sat, 30 Apr 2016 20:55:02 +0200 sheepluva update changelog
Wed, 27 Apr 2016 16:20:59 +0200 sheepluva Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
Wed, 27 Apr 2016 11:41:32 +0200 sheepluva update Changelog
Tue, 26 Apr 2016 14:41:56 +0200 sheepluva Fort Mode: allow more than 2 clans
Mon, 25 Apr 2016 21:12:34 +0200 sheepluva "divided teams" modifier will now work with more than 2 teams!
Sun, 24 Jan 2016 00:00:25 +0100 sheepluva party tweak
Sat, 23 Jan 2016 08:11:14 +0100 sheepluva Lua API: SetCinematicMode(enable)
Tue, 12 Jan 2016 17:18:51 -0500 koda changelog: Mention videorec fixes
Tue, 12 Jan 2016 00:36:17 +0100 sheepluva update Changelog
Wed, 18 Nov 2015 14:12:15 -0500 nemo Add a few more lua things to the changelog
Mon, 09 Nov 2015 19:21:40 +0100 sheepluva fix hedgehog on parachute facing in wrong direction if parachute opens during double-jump
Sun, 08 Nov 2015 14:54:22 +0100 sheepluva update changelog
Tue, 03 Nov 2015 23:33:32 +0100 sheepluva merge changelog changes of 0.9.22 into default
Tue, 03 Nov 2015 23:32:14 +0100 sheepluva add HedgeEditor to changelog 0.9.22
Tue, 03 Nov 2015 22:06:16 +0100 sheepluva tweak changelog 0.9.22
Tue, 03 Nov 2015 21:18:25 +0100 sheepluva make hammer non-lethal again (as requested by unC0Rr)
Sun, 25 Oct 2015 20:40:27 +0100 sheepluva changelog update
Sun, 09 Aug 2015 00:19:33 +0200 sheepluva Hammer changes/fixes: honor extra-damage (Issue 975), round up damage, do correct damage when being spammed in infinite-attack mode
Mon, 03 Aug 2015 17:07:38 +0900 mikade May He Improve Our Graphics Forevermore
Mon, 03 Aug 2015 12:24:12 +0900 mikade Add Wuzzy's SpeedShoppa challenges.
Mon, 13 Jul 2015 06:19:51 +0200 sheepluva just ignore gfDivideTeams if more/less than 2 teams. instead of quitting with fatal error
Sun, 12 Jul 2015 08:20:33 +0200 sheepluva small changelog update
Sun, 07 Jun 2015 04:40:02 +0200 sheepluva mention hoggywood and cake in the changelog
Mon, 25 May 2015 22:50:38 +0200 sheepluva merge
Mon, 25 May 2015 22:32:32 +0200 sheepluva some changelog additions, not complete yet
Wed, 24 Dec 2014 11:50:53 -0500 nemo bleah. I hate burning changelog revisions, but this isn't finished
Wed, 24 Dec 2014 11:13:07 -0500 nemo This resolves issue #890 and issue #886
Wed, 17 Dec 2014 07:35:39 +0100 sheepluva update changelog
Fri, 05 Dec 2014 15:30:34 +0100 sheepluva make BasketballField available as regular map. maybe should make it destructable when not in mission mode *shrugs*
Tue, 02 Dec 2014 23:55:20 +0100 sheepluva update changelog
Thu, 27 Nov 2014 22:32:03 +0900 mikade Added TechRacer (still needs a lot of love), updated changelog
Sat, 22 Nov 2014 18:06:44 +0100 sheepluva changelog
Fri, 21 Nov 2014 02:03:19 +0100 sheepluva fix some nasty rendering issues reported by Nexia - thanks a lot!
Wed, 19 Nov 2014 02:48:11 +0100 sheepluva tweaking changelog
Wed, 19 Nov 2014 01:36:59 +0100 sheepluva update changelog a little
Tue, 24 Dec 2013 18:38:27 -0500 nemo forgot this one too 0.9.20
Tue, 24 Dec 2013 15:44:50 -0500 nemo few more changes
Tue, 24 Dec 2013 15:21:28 -0500 nemo 0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
Fri, 29 Nov 2013 18:46:32 +0100 sheepluva whip: visual enhancements (hat'n'dust) as suggested by nemo
Fri, 07 Jun 2013 21:15:11 +0200 sheepluva update changelog
Fri, 07 Jun 2013 17:37:01 +0200 sheepluva add note about mudball causing no direct damage to changelog
Mon, 03 Jun 2013 23:09:06 +0200 sheepluva those "Unknown property overflow" messages were kinda getting old, time to get rid of them. also fix a typo in changelog spotted by c_korn 0.9.19
Wed, 29 May 2013 10:51:21 +0200 koda two little changelog entries
Fri, 24 May 2013 12:56:58 -0400 nemo Fix config save problems, bug #510
Fri, 24 May 2013 10:34:22 -0400 nemo Add a mask, tweak changelog a bit
Thu, 23 May 2013 23:37:59 -0400 nemo few more changes
Wed, 15 May 2013 08:56:52 -0400 nemo few more changelog entries
Tue, 14 May 2013 11:09:19 -0400 nemo more stuff we thought of
Tue, 14 May 2013 10:40:24 -0400 nemo few things I thought of
Sat, 23 Mar 2013 18:21:13 +0100 koda initial changelog update 0.9.19
Sun, 27 Jan 2013 00:00:33 +0100 koda whitespaces and tabs again
Mon, 22 Oct 2012 00:44:52 +0400 unc0rr 0.9.17 -> 0.9.18 changelog
Sat, 19 Nov 2011 14:29:35 -0500 nemo Update changelog again
Fri, 11 Nov 2011 15:11:41 -0500 nemo Update changelog, comment on possibly redundant lines in GSHandlers
Wed, 21 Sep 2011 15:00:01 -0400 nemo Couple of missed changes inu pointed out
Sat, 17 Sep 2011 10:22:35 -0400 nemo oops, it was already added
Sat, 17 Sep 2011 10:11:56 -0400 nemo Add straight lines to changelog
Sat, 17 Sep 2011 11:39:42 +0200 sheepluva update copyright year of README
Sat, 17 Sep 2011 04:09:05 +0200 mikade change the changelog
Thu, 15 Sep 2011 23:08:17 +0200 sheepluva changeĀ²log
Sun, 11 Sep 2011 18:37:34 +0200 sheepluva omg how could I forget
Sun, 11 Sep 2011 18:35:59 +0200 sheepluva added some changes I remembered/saw in the logs to the changelog
Fri, 09 Sep 2011 01:25:21 +0200 sheepluva * ShoppaKing/TrophyRace maps updated by wolfmarc
Thu, 01 Sep 2011 20:52:17 +0200 sheepluva add get away time modifier entry to changelog
Wed, 20 Jul 2011 20:44:25 +0200 sheepluva some changelog stuff
Tue, 28 Dec 2010 18:47:44 -0500 nemo Add 0.9.15 zh_CN changes (sorry). Also clean up more of past mistake in lua (think I got 'em all now), and add a missing changelog entry.
Mon, 27 Dec 2010 12:51:08 -0500 nemo Changelog entry applies to .15 too 0.9.15 0.9.15-release
Mon, 27 Dec 2010 12:47:51 -0500 nemo Merge trunk into 0.9.15, excluding CMakeLists.txt and ChangeLog.txt - this should fix snowball again, pick up some more translation changes, hide the seed button by default and fix a couple of frontend desyncs 0.9.15
Mon, 27 Dec 2010 00:04:50 +0100 Henek a little addition to the changelog
Sun, 26 Dec 2010 00:15:41 +0100 Palewolf Small fixes. Thanks Hennek. 0.9.15
Sat, 25 Dec 2010 22:44:20 +0100 Palewolf Updated changelog 0.9.15
Sat, 25 Dec 2010 23:09:54 +0300 unc0rr Allow 8 teams in server 0.9.15
Sun, 14 Nov 2010 00:50:33 +0100 jose1711 another typo
Sun, 14 Nov 2010 00:35:05 +0100 inu fixed typo
Wed, 10 Nov 2010 00:56:21 +0100 koda added two games modes and one weaponset
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