nemo [Fri, 16 Oct 2009 22:26:01 +0000] rev 2513
Add %1 for "Remaining" default to in front so at least the count shows up
nemo [Fri, 16 Oct 2009 20:54:12 +0000] rev 2512
affect tweaks molotov spread some more
koda [Fri, 16 Oct 2009 20:45:07 +0000] rev 2511
update appcast link
koda [Fri, 16 Oct 2009 20:39:50 +0000] rev 2510
install the new lowresolution images for systems with limited graphics
nemo [Fri, 16 Oct 2009 20:39:20 +0000] rev 2509
lighten water, strip colour profile from png for heck of it.
koda [Fri, 16 Oct 2009 20:00:12 +0000] rev 2508
update italian translation
nemo [Fri, 16 Oct 2009 19:59:41 +0000] rev 2507
Missing deepspace theme
unc0rr [Fri, 16 Oct 2009 19:58:36 +0000] rev 2506
Update release doc a bit
nemo [Fri, 16 Oct 2009 19:56:23 +0000] rev 2505
Minor french tweak
koda [Fri, 16 Oct 2009 19:54:43 +0000] rev 2504
lupdate + partial italian translation
unc0rr [Fri, 16 Oct 2009 19:52:42 +0000] rev 2503
Set version to RC1
unc0rr [Fri, 16 Oct 2009 19:52:09 +0000] rev 2502
- Fix build
- Replace 01:07 'Remaining' with '%1 remaining'
koda [Fri, 16 Oct 2009 18:56:08 +0000] rev 2501
fix for faders
unc0rr [Fri, 16 Oct 2009 18:37:55 +0000] rev 2500
- Tweak join/leave colour
- Don't show how many shots left message when multishoot game flag set
nemo [Fri, 16 Oct 2009 18:04:38 +0000] rev 2499
Update from Jessor
unc0rr [Fri, 16 Oct 2009 17:38:44 +0000] rev 2498
Some more eol-style fixes
unc0rr [Fri, 16 Oct 2009 17:38:20 +0000] rev 2497
set svn:eol-style to native
unc0rr [Fri, 16 Oct 2009 17:35:18 +0000] rev 2496
Smaxx: fix openalbridge
unc0rr [Fri, 16 Oct 2009 16:45:47 +0000] rev 2495
Fix warning
koda [Fri, 16 Oct 2009 16:42:51 +0000] rev 2494
THE fix for openalbridge
faders are restored but need testing
nemo [Fri, 16 Oct 2009 15:56:42 +0000] rev 2493
updated map.png to remove teleport/spawn point between crab's legs
nemo [Fri, 16 Oct 2009 15:35:41 +0000] rev 2492
Tweak of molotov based on burp's play, a little bit more specificity in homerun.
nemo [Fri, 16 Oct 2009 14:53:58 +0000] rev 2491
Smaxx excludes flames from triggering homerun sound, presumably any other weapon still can??
nemo [Fri, 16 Oct 2009 14:48:28 +0000] rev 2490
oops. wrong size
nemo [Fri, 16 Oct 2009 14:03:42 +0000] rev 2489
Kill flame if any gears collide.
nemo [Fri, 16 Oct 2009 13:54:57 +0000] rev 2488
increase molotov radius a bit
nemo [Fri, 16 Oct 2009 13:53:11 +0000] rev 2487
fix molotov size
unc0rr [Fri, 16 Oct 2009 13:45:10 +0000] rev 2486
Some translation updates
unc0rr [Fri, 16 Oct 2009 13:37:37 +0000] rev 2485
Fix install
unc0rr [Fri, 16 Oct 2009 13:30:36 +0000] rev 2484
Some fixed related to themes
unc0rr [Fri, 16 Oct 2009 13:22:32 +0000] rev 2483
Update translation
unc0rr [Fri, 16 Oct 2009 13:01:28 +0000] rev 2482
Small bazooka training
nemo [Fri, 16 Oct 2009 12:58:21 +0000] rev 2481
Add Octorama
nemo [Fri, 16 Oct 2009 12:01:19 +0000] rev 2480
affect says this spread was supposed to use div - makes for tighter spread
nemo [Fri, 16 Oct 2009 11:58:28 +0000] rev 2479
fix Tiy typo
unc0rr [Fri, 16 Oct 2009 11:57:10 +0000] rev 2478
Fix player info response
unc0rr [Fri, 16 Oct 2009 11:53:19 +0000] rev 2477
Fix mouse problem when focus is lost
nemo [Fri, 16 Oct 2009 03:34:00 +0000] rev 2476
Forgot about Islands
nemo [Fri, 16 Oct 2009 03:27:33 +0000] rev 2475
Fire tweaks
nemo [Fri, 16 Oct 2009 01:44:23 +0000] rev 2474
Left Compost out, try giving dirt full opacity
nemo [Fri, 16 Oct 2009 01:29:10 +0000] rev 2473
Tweak probabilities for default set. jetpack, invuln, molotov cocktail
nemo [Fri, 16 Oct 2009 01:03:15 +0000] rev 2472
update de locale
nemo [Fri, 16 Oct 2009 01:00:37 +0000] rev 2471
properly do offsets into mult-column ammo image (forgot y)
koda [Thu, 15 Oct 2009 23:54:18 +0000] rev 2470
molotov sound FTW
nemo [Thu, 15 Oct 2009 21:47:24 +0000] rev 2469
Rename Molotov to Molotov Cocktail
nemo [Thu, 15 Oct 2009 21:47:05 +0000] rev 2468
openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
nemo [Thu, 15 Oct 2009 19:38:18 +0000] rev 2467
offset for multi-column ammo image
nemo [Thu, 15 Oct 2009 19:31:53 +0000] rev 2466
damn semicolons...
nemo [Thu, 15 Oct 2009 19:24:35 +0000] rev 2465
oh, just use shotgun reload for all. prg says it sounds better
nemo [Thu, 15 Oct 2009 19:24:14 +0000] rev 2464
oops. shotgun reload
nemo [Thu, 15 Oct 2009 19:16:50 +0000] rev 2463
Play shotgun for weapon crates. Suggestion by Smaxx. Using "placed" for health/utility - could use a prettier sound for health now that there are health animation
nemo [Thu, 15 Oct 2009 19:14:22 +0000] rev 2462
Suggestion by Smaxx - use pickhammer sound while drill is in operation
nemo [Thu, 15 Oct 2009 19:13:08 +0000] rev 2461
Tweak shoppa probabilities
nemo [Thu, 15 Oct 2009 18:02:01 +0000] rev 2460
Adjustments to training mode and credits by Smaxx
nemo [Thu, 15 Oct 2009 17:51:54 +0000] rev 2459
Molotov image placeholders - Tiy will add real ones shortly
koda [Thu, 15 Oct 2009 17:51:35 +0000] rev 2458
updated italian translation and new homerun sound
nemo [Thu, 15 Oct 2009 17:42:21 +0000] rev 2457
Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo [Thu, 15 Oct 2009 17:18:36 +0000] rev 2456
Add 02:10 section (english only, needs translating)
nemo [Thu, 15 Oct 2009 17:14:29 +0000] rev 2455
Remove sheepluva's simple 45 deg bouncing from r2472, add various flame sizes for Tiy
koda [Thu, 15 Oct 2009 15:54:48 +0000] rev 2454
fix a potential bug when playing two sounds at the same time (or very near)
nemo [Thu, 15 Oct 2009 15:49:42 +0000] rev 2453
Restore crate probability restriction for "shoppa" weapon sets
nemo [Thu, 15 Oct 2009 15:33:43 +0000] rev 2452
Remove sprFlake from set of clamped textures
nemo [Thu, 15 Oct 2009 15:28:19 +0000] rev 2451
New data files from Tiy, add gtFlame to avoidance list
unc0rr [Thu, 15 Oct 2009 13:51:11 +0000] rev 2450
Update translation
unc0rr [Thu, 15 Oct 2009 13:49:14 +0000] rev 2449
Update translation
unc0rr [Thu, 15 Oct 2009 04:58:06 +0000] rev 2448
Teach server to know 0.9.12 and 0.9.13-dev
koda [Wed, 14 Oct 2009 22:53:24 +0000] rev 2447
Smaxx's updated german translation + texture gap fixes + updated room list
szczur's updated polish translation
koda [Wed, 14 Oct 2009 22:27:51 +0000] rev 2446
partial italian translation and other fixes to lib
koda [Wed, 14 Oct 2009 22:25:28 +0000] rev 2445
committing some missing files
koda [Wed, 14 Oct 2009 22:21:25 +0000] rev 2444
code cleanup and restore the mute call
koda [Wed, 14 Oct 2009 22:12:02 +0000] rev 2443
Smaxx patch for fixing all sound related issues on any system
unc0rr [Wed, 14 Oct 2009 16:30:41 +0000] rev 2442
- Update some strings
- Update english (plural form) and russian (not finished) translations
unc0rr [Wed, 14 Oct 2009 15:05:00 +0000] rev 2441
lupdate
nemo [Tue, 13 Oct 2009 00:36:55 +0000] rev 2440
Cut upwards thrust in half on saucer
koda [Mon, 12 Oct 2009 21:52:51 +0000] rev 2439
smaxx patch for hardware sound
koda [Mon, 12 Oct 2009 21:42:56 +0000] rev 2438
can compile on iphone again
koda [Mon, 12 Oct 2009 21:29:28 +0000] rev 2437
fix sound by smaxx and other stuff by me
unc0rr [Mon, 12 Oct 2009 19:41:17 +0000] rev 2436
Smaxx fix to overwriting private sdl's memory
nemo [Mon, 12 Oct 2009 19:40:01 +0000] rev 2435
manually adjusted colours. should be done as proportion?
unc0rr [Mon, 12 Oct 2009 19:39:47 +0000] rev 2434
Smaxx: less hacks
nemo [Mon, 12 Oct 2009 19:33:21 +0000] rev 2433
Restrict how high saucer can fly for sanity's sake
unc0rr [Mon, 12 Oct 2009 16:58:05 +0000] rev 2432
Switch to first legal ammo when hedgehog can't hold current one
unc0rr [Mon, 12 Oct 2009 16:53:01 +0000] rev 2431
Real fix to ammo slot overflow (bug triggered by r2411 fix)
nemo [Mon, 12 Oct 2009 16:50:42 +0000] rev 2430
Placeholder homerun sound. Unedited sample from freesound.org #72836, under CC license.
unc0rr [Mon, 12 Oct 2009 16:49:03 +0000] rev 2429
Don't show timer of drowned gears
unc0rr [Mon, 12 Oct 2009 16:44:30 +0000] rev 2428
Huge Smaxx patch with some fixes by me:
- support for non power of two textures
- modelview matrix calculation optimizations
- health effect when picking up health crates or using vampirism
- rc plane training time trial
- fix visual gear drawing position (might require recheck)
- gamepad support
- reordered options in frontend
- updated binding options (subcaptions, descriptions and localizable names)
- cfg-dir parameter for frontend (allows teams/settings to sit on a usb flash drive for example)
- icons for chatroom user list
nemo [Mon, 12 Oct 2009 13:56:07 +0000] rev 2427
cake theme wave fix from ttsmj
unc0rr [Mon, 12 Oct 2009 13:49:22 +0000] rev 2426
- Fix camera area with different zoom levels
- Fix memory leak when loading lowres texture
- Implement alternative horizont/sky sprites layout
- Remove deprecated try to load .32.png or .16.png texture
nemo [Mon, 12 Oct 2009 13:47:56 +0000] rev 2425
sheepluva's basic 45° test. NEEDS TESTING
nemo [Mon, 12 Oct 2009 13:44:34 +0000] rev 2424
In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
nemo [Mon, 12 Oct 2009 00:14:42 +0000] rev 2423
updated polish translation from szczur
koda [Sun, 11 Oct 2009 22:40:27 +0000] rev 2422
new checked image from Smaxx
koda [Sun, 11 Oct 2009 22:17:50 +0000] rev 2421
hopefully last fix
koda [Sun, 11 Oct 2009 20:40:03 +0000] rev 2420
ultramegafix
koda [Sun, 11 Oct 2009 20:25:24 +0000] rev 2419
really fix build and completes transition to errlib
koda [Sun, 11 Oct 2009 20:14:55 +0000] rev 2418
fix build and partially moves messages to errlib
koda [Sun, 11 Oct 2009 16:23:59 +0000] rev 2417
updated build method
koda [Sun, 11 Oct 2009 16:19:32 +0000] rev 2416
frotten piece from last patch
koda [Sun, 11 Oct 2009 16:03:56 +0000] rev 2415
OpenALBridge updates
- fix problems when building for PPC targets
- gives more precise error messages
unc0rr [Sun, 11 Oct 2009 12:33:12 +0000] rev 2414
Smaxx: new rooms list
koda [Sat, 10 Oct 2009 14:26:50 +0000] rev 2413
fix that nasty "Pascal Internal Error" when compiling
unc0rr [Sat, 10 Oct 2009 14:24:39 +0000] rev 2412
Oops, fix build
nemo [Thu, 08 Oct 2009 17:47:34 +0000] rev 2411
updated translation by szczur
unc0rr [Thu, 08 Oct 2009 13:38:50 +0000] rev 2410
Fix integer->SmallInt
koda [Thu, 08 Oct 2009 00:58:17 +0000] rev 2409
fix a very rare bug in which CurSlot becomes greater than cMaxCurSlot
other minor changes to cmakefiles and iphone defaults
unc0rr [Wed, 07 Oct 2009 17:01:40 +0000] rev 2408
Server provides more info in rooms list
unc0rr [Wed, 07 Oct 2009 14:37:42 +0000] rev 2407
- Fix mouse cursor bugs in net game (still has a bug near water)
- Default binds for zoom
koda [Tue, 06 Oct 2009 16:30:08 +0000] rev 2406
cmake optimizations and simplification
unc0rr [Sat, 03 Oct 2009 12:38:56 +0000] rev 2405
Fix /me chat command in demos
unc0rr [Sat, 03 Oct 2009 12:35:24 +0000] rev 2404
Fix build
unc0rr [Sat, 03 Oct 2009 09:35:14 +0000] rev 2403
- Proper /team command implementation
- Many fixes for chat bugs in engine, frontend and server
koda [Fri, 02 Oct 2009 18:56:54 +0000] rev 2402
revert to manual startup of frontend's OpenAL session (keeping voices' bug fixed)
koda [Fri, 02 Oct 2009 18:44:37 +0000] rev 2401
fixes & co.
koda [Fri, 02 Oct 2009 16:49:31 +0000] rev 2400
added a utility that warns the user to install hedgewars when it's run from the diskimage
koda [Sun, 27 Sep 2009 22:25:27 +0000] rev 2399
fix a bug that prevented from hearing team voicepacks if frontend started with music disabled
koda [Sun, 27 Sep 2009 20:25:49 +0000] rev 2398
classic voicepack
unc0rr [Sun, 27 Sep 2009 14:33:59 +0000] rev 2397
- Patch for "Syncronizing" message by Smaxx + some tweaks by me
- Tweak chat colours a bit
unc0rr [Sun, 27 Sep 2009 10:26:36 +0000] rev 2396
Colorize chat messages in frontend and engine
koda [Sat, 26 Sep 2009 20:54:13 +0000] rev 2395
makes the updater optional at compile time
koda [Sat, 26 Sep 2009 15:44:34 +0000] rev 2394
lupdate + a working .pro file
koda [Sat, 26 Sep 2009 03:44:32 +0000] rev 2393
some fixes for the autoupdate thingy
koda [Tue, 22 Sep 2009 21:58:08 +0000] rev 2392
Smaxx's patch fixing openal sound issues with poor card drivers
koda [Tue, 22 Sep 2009 21:00:39 +0000] rev 2391
fix invisible rope in low quality
koda [Tue, 22 Sep 2009 18:58:02 +0000] rev 2390
converts some gl calls to gles
unc0rr [Tue, 22 Sep 2009 15:48:49 +0000] rev 2389
- Remove cake fix
- Restore negative zero in hwSign
unc0rr [Tue, 22 Sep 2009 15:42:19 +0000] rev 2388
Fix cake going wrong way bug (triggered by disallowing "negative zero" in hwSign)
unc0rr [Thu, 17 Sep 2009 06:37:24 +0000] rev 2387
Final fix
unc0rr [Thu, 17 Sep 2009 06:37:10 +0000] rev 2386
Second try
unc0rr [Thu, 17 Sep 2009 06:36:37 +0000] rev 2385
Fix build
unc0rr [Wed, 16 Sep 2009 14:45:00 +0000] rev 2384
Fix a warning
unc0rr [Wed, 16 Sep 2009 14:44:50 +0000] rev 2383
Don't spam debug messages
unc0rr [Wed, 16 Sep 2009 14:44:40 +0000] rev 2382
Optimize network traffic a bit:
- Send keepalive packets every second
- Don't send keepalive packet if there was action packet within a second
Time between turns in net game is reduced to 1 second now (was 2 seconds)
unc0rr [Wed, 16 Sep 2009 12:48:27 +0000] rev 2381
Don't store keepalive messages in game server spectators buffer
unc0rr [Sun, 13 Sep 2009 17:51:25 +0000] rev 2380
- Fix join/leave messages color
- Add a check to prevent local schemes from overriding with bad ones
unc0rr [Thu, 10 Sep 2009 18:50:53 +0000] rev 2379
- Implement zoom reset
- Implement mouse wheel events processing
- Increase zooming speed twice
- Bind zoom to mouse wheel, zoom reset to middle mouse button
- Some formatting changes (yes, I'm evil :D )
unc0rr [Thu, 10 Sep 2009 15:35:34 +0000] rev 2378
Fix water rendering issues
nemo [Thu, 10 Sep 2009 15:30:11 +0000] rev 2377
And in frontend
nemo [Thu, 10 Sep 2009 15:29:28 +0000] rev 2376
Strip trailing spaces
unc0rr [Thu, 10 Sep 2009 15:22:34 +0000] rev 2375
Don't allow to look too deep
unc0rr [Thu, 10 Sep 2009 12:55:10 +0000] rev 2374
Fix water position when zooming
unc0rr [Thu, 10 Sep 2009 12:46:56 +0000] rev 2373
Fix background and horizont positions when zooming
unc0rr [Thu, 10 Sep 2009 12:42:01 +0000] rev 2372
Implement smooth zoom
unc0rr [Thu, 10 Sep 2009 12:23:31 +0000] rev 2371
Fix broken infinite skip turns logic
unc0rr [Thu, 10 Sep 2009 12:23:02 +0000] rev 2370
- Support probabilies from ammo scheme in engine
- Remove shoppa probabilities hack
unc0rr [Thu, 10 Sep 2009 12:16:11 +0000] rev 2369
Implement probability editor for weapon schemes (engine doesn't support that yet)
unc0rr [Thu, 10 Sep 2009 07:53:22 +0000] rev 2368
Move connect call to more appropriate place
unc0rr [Thu, 10 Sep 2009 07:48:30 +0000] rev 2367
Remove gstHHDriven flag when hedgehog get into the water. Fixes some odd cases.
unc0rr [Thu, 10 Sep 2009 04:36:58 +0000] rev 2366
Disable smoothing and alpha for low quality rope rendering
unc0rr [Thu, 10 Sep 2009 04:36:26 +0000] rev 2365
Some rope tweaks
unc0rr [Thu, 10 Sep 2009 03:03:04 +0000] rev 2364
Fix braindead check
unc0rr [Thu, 10 Sep 2009 03:02:38 +0000] rev 2363
Use GL_LINE_STRIP instead of GL_LINES
unc0rr [Wed, 09 Sep 2009 14:04:06 +0000] rev 2362
- Implement low quality rope
- Sometimes doesn't render - to be fixed
nemo [Wed, 09 Sep 2009 02:41:17 +0000] rev 2361
oops. forgot this one
nemo [Wed, 09 Sep 2009 01:55:37 +0000] rev 2360
Ok. This time I think I have it. amNothing should work.
nemo [Tue, 08 Sep 2009 21:58:09 +0000] rev 2359
Trying to correct prior amNothing checkin. untested.
nemo [Tue, 08 Sep 2009 19:47:45 +0000] rev 2358
hide timer after cake is done walking
nemo [Tue, 08 Sep 2009 19:44:49 +0000] rev 2357
Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
unc0rr [Tue, 08 Sep 2009 16:58:43 +0000] rev 2356
Fix inconsistency in join/part messages
unc0rr [Tue, 08 Sep 2009 16:57:42 +0000] rev 2355
Update server dependancies list
unc0rr [Mon, 07 Sep 2009 17:02:22 +0000] rev 2354
Join messages too
unc0rr [Mon, 07 Sep 2009 17:01:49 +0000] rev 2353
Not fakeable quit messages
unc0rr [Fri, 04 Sep 2009 16:50:52 +0000] rev 2352
Fixes suggested by hlint tool
unc0rr [Fri, 04 Sep 2009 16:39:51 +0000] rev 2351
Set window caption even in fullscreen mode (suggested by Smaxx)
unc0rr [Fri, 04 Sep 2009 16:34:32 +0000] rev 2350
Smaxx' fix for windows build
unc0rr [Fri, 04 Sep 2009 12:48:44 +0000] rev 2349
Some fixes suggested by hlint
unc0rr [Fri, 04 Sep 2009 07:04:27 +0000] rev 2348
Drop support for ghc 6.8, use 6.10 instead
unc0rr [Thu, 03 Sep 2009 10:02:50 +0000] rev 2347
Remove crosshair from skip
unc0rr [Thu, 03 Sep 2009 09:49:22 +0000] rev 2346
Warn players in room when admin lefts room
unc0rr [Wed, 02 Sep 2009 09:04:06 +0000] rev 2345
- Frontend: reorganize code controlling widgets state, fix problems getting room admin status
- Server: rename room after new room master
unc0rr [Wed, 02 Sep 2009 08:53:46 +0000] rev 2344
Fix frontend ROOM_CONTROL_ACCESS protocol command handler
unc0rr [Wed, 02 Sep 2009 08:50:45 +0000] rev 2343
Send leaving message and remove room admin's teams when he exits
unc0rr [Wed, 02 Sep 2009 08:45:15 +0000] rev 2342
Update Polish translation
unc0rr [Tue, 01 Sep 2009 17:56:25 +0000] rev 2341
Implement room delegation (not tested, only one predefined name to rename room)
unc0rr [Tue, 01 Sep 2009 17:46:13 +0000] rev 2340
Fix a bug when you are unable to do anything in lobby when room is closed during round
unc0rr [Sun, 30 Aug 2009 16:30:18 +0000] rev 2339
Prevent "free knocking" bug
nemo [Sun, 30 Aug 2009 13:53:27 +0000] rev 2338
An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
unc0rr [Sun, 30 Aug 2009 08:04:59 +0000] rev 2337
Some preparation for room control delegation support
koda [Fri, 28 Aug 2009 02:52:26 +0000] rev 2336
fix windows compilation with dll (frontend and engine)
unc0rr [Thu, 27 Aug 2009 17:33:01 +0000] rev 2335
Change password dialog to be more informative
unc0rr [Thu, 27 Aug 2009 17:26:21 +0000] rev 2334
Ask user for a nickname on first run, suggest login name
unc0rr [Thu, 27 Aug 2009 12:59:21 +0000] rev 2333
Add respawning mines mode as a hack.
To test uncomment lines 1456-1460 in uGears.pas
nemo [Wed, 26 Aug 2009 20:32:27 +0000] rev 2332
Lower bound on speech text width for proper rendering
nemo [Tue, 25 Aug 2009 20:54:11 +0000] rev 2331
Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
nemo [Mon, 24 Aug 2009 22:57:59 +0000] rev 2330
correct typo found by Smaxx
unc0rr [Sun, 23 Aug 2009 12:01:55 +0000] rev 2329
Fix bug with hedgehog getting into ground while throwing rope (http://hedgewars.org/node/1722)
koda [Wed, 19 Aug 2009 18:55:40 +0000] rev 2328
improved fix for right click on mac
koda [Wed, 19 Aug 2009 15:17:21 +0000] rev 2327
restored volumen control (hoorray)
koda [Wed, 19 Aug 2009 13:49:47 +0000] rev 2326
rename dpr -> pas, restores ammos on two columns, minor fixes to openalbridge
unc0rr [Tue, 18 Aug 2009 09:59:19 +0000] rev 2325
Optimize many sprites
unc0rr [Mon, 17 Aug 2009 10:58:47 +0000] rev 2324
Add Battlefield map
unc0rr [Mon, 17 Aug 2009 10:56:18 +0000] rev 2323
Rename octopus grave
unc0rr [Mon, 17 Aug 2009 10:55:48 +0000] rev 2322
Optimize sprites in Hedgehog folder
unc0rr [Mon, 17 Aug 2009 10:53:55 +0000] rev 2321
New hats, optimize some old ones
unc0rr [Mon, 17 Aug 2009 10:53:03 +0000] rev 2320
- Update ammo menu icons
- New graves
unc0rr [Mon, 17 Aug 2009 06:29:34 +0000] rev 2319
Allow kamikaze in move
unc0rr [Sun, 16 Aug 2009 16:56:34 +0000] rev 2318
Fix my bad English
unc0rr [Sun, 16 Aug 2009 14:56:09 +0000] rev 2317
Fix bazooka having timer
unc0rr [Sun, 16 Aug 2009 14:40:43 +0000] rev 2316
Update russian translation
unc0rr [Sun, 16 Aug 2009 11:59:28 +0000] rev 2315
Update pt_PT translation
unc0rr [Sun, 16 Aug 2009 11:56:10 +0000] rev 2314
Better fix
unc0rr [Sun, 16 Aug 2009 11:55:41 +0000] rev 2313
Check gear for nil in /timer command handler
unc0rr [Sat, 15 Aug 2009 09:34:31 +0000] rev 2312
Bind zoom in/out to [ and ]
unc0rr [Thu, 13 Aug 2009 12:45:24 +0000] rev 2311
Show player's room status (plays/spectates)
unc0rr [Thu, 13 Aug 2009 08:54:20 +0000] rev 2310
Fix filtering
unc0rr [Wed, 12 Aug 2009 15:32:29 +0000] rev 2309
Don't filter +left command :D
nemo [Wed, 12 Aug 2009 15:04:16 +0000] rev 2308
oops!
unc0rr [Wed, 12 Aug 2009 12:53:05 +0000] rev 2307
Now really fix
unc0rr [Wed, 12 Aug 2009 12:52:14 +0000] rev 2306
Fix compilation
unc0rr [Wed, 12 Aug 2009 12:48:57 +0000] rev 2305
reorganize functions a bit
unc0rr [Wed, 12 Aug 2009 12:44:42 +0000] rev 2304
Implement filtering in server
unc0rr [Wed, 12 Aug 2009 12:27:08 +0000] rev 2303
Don't spam debug log
unc0rr [Wed, 12 Aug 2009 09:43:05 +0000] rev 2302
Better support for scripting by gears
nemo [Tue, 11 Aug 2009 21:51:36 +0000] rev 2301
minor saucer change Tiy had requested once.
nemo [Tue, 11 Aug 2009 19:56:01 +0000] rev 2300
prevent overflow
nemo [Sun, 09 Aug 2009 22:07:57 +0000] rev 2299
updated portugese translation by marco_silva
unc0rr [Sat, 08 Aug 2009 10:36:39 +0000] rev 2298
- Update Bulgarian transation
- lupdate && lrelease
nemo [Wed, 05 Aug 2009 15:35:56 +0000] rev 2297
szczur comments out some english phrases
unc0rr [Wed, 05 Aug 2009 05:44:13 +0000] rev 2296
Patch for compiling with 6.10 (define NEW_EXCEPTIONS to do that)
Not tested
unc0rr [Wed, 05 Aug 2009 05:37:17 +0000] rev 2295
More Italian announcer messages
nemo [Sun, 02 Aug 2009 17:37:45 +0000] rev 2294
For people's consideration. Restore the .11 behaviour of not initialising sound if music is turned off. Reason. I still get 100% CPU useage in frontend due to sucky sound daemon setups *cough*pulseaudio*cough* so this offers an easy workaround for people (turn off music). Disadvantage, this removes Smaxx' code to disable sound-related buttons on failure to init sound.
unc0rr [Sat, 01 Aug 2009 14:03:25 +0000] rev 2293
Fix texture so it doesn't produce vertical lines
unc0rr [Sat, 01 Aug 2009 13:59:41 +0000] rev 2292
New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr [Sat, 01 Aug 2009 13:59:11 +0000] rev 2291
Update some translations
nemo [Thu, 30 Jul 2009 22:36:57 +0000] rev 2290
Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky