nemo [Tue, 07 Jul 2009 11:56:02 +0000] rev 2238
Accidentally switched property in last checkin
koda [Tue, 07 Jul 2009 01:57:30 +0000] rev 2237
double column girder for embedded
nemo [Tue, 07 Jul 2009 01:53:44 +0000] rev 2236
the -1 was a bad idea
nemo [Tue, 07 Jul 2009 01:51:46 +0000] rev 2235
multi-column support
nemo [Tue, 07 Jul 2009 01:36:56 +0000] rev 2234
typo :(
nemo [Mon, 06 Jul 2009 23:04:57 +0000] rev 2233
don't link for windows, for now
koda [Mon, 06 Jul 2009 22:57:32 +0000] rev 2232
same as before
koda [Mon, 06 Jul 2009 22:51:41 +0000] rev 2231
forgot one line from previous commit
koda [Mon, 06 Jul 2009 22:46:33 +0000] rev 2230
once again, trying to restore windows compatibility from nemo's experiments
koda [Mon, 06 Jul 2009 11:37:03 +0000] rev 2229
patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
nemo [Mon, 06 Jul 2009 11:33:42 +0000] rev 2228
apply dx too (from smaxx)
koda [Mon, 06 Jul 2009 00:39:32 +0000] rev 2227
-fix teleport sound when moving to wrong positions
-DrawSprite now becomes a wrapper for DrawSprite2
nemo [Sun, 05 Jul 2009 16:37:05 +0000] rev 2226
Try turning off follow gear while ammo menu is open - needs testing w/ rope/parachute/jetpack
nemo [Sun, 05 Jul 2009 13:44:11 +0000] rev 2225
Fewer bubbles for non-breathing gears
nemo [Sun, 05 Jul 2009 13:39:05 +0000] rev 2224
Allow ammo menu to stay open when on rope/parachute/jetpack - allows for using non-F key alt weapon selection
nemo [Sun, 05 Jul 2009 13:25:02 +0000] rev 2223
allow attacks while moving on ammo with alt attack (parachute/rope/jetpack) - needs testing.
koda [Fri, 03 Jul 2009 23:45:07 +0000] rev 2222
reworked progress structure
koda [Fri, 03 Jul 2009 22:02:13 +0000] rev 2221
typos
koda [Fri, 03 Jul 2009 22:00:32 +0000] rev 2220
-new openal api for setting sound position
-updates to INSTALL
koda [Thu, 02 Jul 2009 14:59:27 +0000] rev 2219
additional variable (BUNDLE) to make a standalone Mac application
koda [Thu, 02 Jul 2009 00:58:46 +0000] rev 2218
-Smaxx' solution for compiling frontend with static libs in windows
-reverted to realloc() for more compatibility
koda [Wed, 01 Jul 2009 22:50:27 +0000] rev 2217
sounds for teleport and beginning of sudden death
koda [Tue, 30 Jun 2009 17:02:41 +0000] rev 2216
-Smaxx' patch: checks for initialized openal + disables sound options if openal init fails
-other minor changes to lib
koda [Tue, 30 Jun 2009 15:59:02 +0000] rev 2215
regression of previous commit, stdint.h in use
koda [Tue, 30 Jun 2009 14:59:25 +0000] rev 2214
-new FindOggVorbis, should work everywhere now
-reverted variables types in openalbridge
-removal of useless winstdint.h
koda [Tue, 30 Jun 2009 12:31:32 +0000] rev 2213
-Smaxx's porting of the library to MSVC compilers
-library is now ANSI C
-interface headers reworked
koda [Mon, 29 Jun 2009 23:03:25 +0000] rev 2212
-openalbridge headers cleaned
-static building of lib for non MSVC compilers
koda [Mon, 29 Jun 2009 20:01:05 +0000] rev 2211
- fade in/out functions merged, but kept binary compatibility
- reworked memory initialization, now uses less memory and allocates more only when needed
- other fixes to openalbridge