Sun, 31 Jul 2011 17:09:04 +0200 i forgot to update schemes after adding tag mode; also updated/fixed a couple of them
koda [Sun, 31 Jul 2011 17:09:04 +0200] rev 5484
i forgot to update schemes after adding tag mode; also updated/fixed a couple of them
Sun, 31 Jul 2011 16:03:24 +0200 ios: caught some leaks, merged two methods inside a fuction, postponed the rating popup
koda [Sun, 31 Jul 2011 16:03:24 +0200] rev 5483
ios: caught some leaks, merged two methods inside a fuction, postponed the rating popup
Sat, 30 Jul 2011 17:23:47 -0400 add nil check
nemo [Sat, 30 Jul 2011 17:23:47 -0400] rev 5482
add nil check
Sat, 30 Jul 2011 15:36:11 -0400 sucky temp graphic for land gun, also. an experiment - do these lines make it easier to tell when a weapon is disabled without being too ugly?
nemo [Sat, 30 Jul 2011 15:36:11 -0400] rev 5481
sucky temp graphic for land gun, also. an experiment - do these lines make it easier to tell when a weapon is disabled without being too ugly?
Sat, 30 Jul 2011 14:52:25 -0400 kill off some speckles, crank up land gun output
nemo [Sat, 30 Jul 2011 14:52:25 -0400] rev 5480
kill off some speckles, crank up land gun output
Thu, 04 Aug 2011 17:41:07 +0200 removed TODO no use for it now hedgeroid
Xeli [Thu, 04 Aug 2011 17:41:07 +0200] rev 5479
removed TODO no use for it now
Wed, 27 Jul 2011 20:58:06 -0400 bluer colour, more pulsing
nemo [Wed, 27 Jul 2011 20:58:06 -0400] rev 5478
bluer colour, more pulsing
Thu, 04 Aug 2011 17:40:29 +0200 manifest changes, all activities are fullscreen and some activities have been added to the manifest hedgeroid
Xeli [Thu, 04 Aug 2011 17:40:29 +0200] rev 5477
manifest changes, all activities are fullscreen and some activities have been added to the manifest
Wed, 27 Jul 2011 09:20:55 -0400 this helps a bit
nemo [Wed, 27 Jul 2011 09:20:55 -0400] rev 5476
this helps a bit
Thu, 04 Aug 2011 17:37:40 +0200 The start of the IPC transers to the engine hedgeroid
Xeli [Thu, 04 Aug 2011 17:37:40 +0200] rev 5475
The start of the IPC transers to the engine
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