unc0rr [Mon, 11 May 2009 18:57:39 +0000] rev 2043
Don't accept 'team gone' command right after 'next turn' cmd
nemo [Mon, 11 May 2009 18:56:55 +0000] rev 2042
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
unc0rr [Sat, 09 May 2009 11:57:47 +0000] rev 2041
- Fix previous commit
- Allow up to 48 hedgehogs on bamboo plinko map
unc0rr [Sat, 09 May 2009 11:56:46 +0000] rev 2040
- Fix for desyncs when player exits
- Effect for gone team: all hedgehogs assume damage == health, then die
not tested
unc0rr [Fri, 08 May 2009 18:20:06 +0000] rev 2039
Try to prevent locale problems:
- Consider only strings starting from numbers
- Fill strings with en locale first
nemo [Fri, 08 May 2009 18:18:39 +0000] rev 2038
English stubs for new weps
nemo [Fri, 08 May 2009 18:17:08 +0000] rev 2037
Missing swedish weapon names
nemo [Fri, 08 May 2009 18:15:39 +0000] rev 2036
Mine icon for game scheme mine count
nemo [Fri, 08 May 2009 01:56:20 +0000] rev 2035
patch to prior checkin
nemo [Fri, 08 May 2009 01:49:11 +0000] rev 2034
david_ac adding a commandline parameter for the data dir, as requested by svenstaro
nemo [Thu, 07 May 2009 23:57:39 +0000] rev 2033
allow adjusting angle during sniping
nemo [Thu, 07 May 2009 14:03:55 +0000] rev 2032
Updated polish translation by szczur
nemo [Thu, 07 May 2009 02:04:07 +0000] rev 2031
david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo [Wed, 06 May 2009 22:35:31 +0000] rev 2030
Update translation files
unc0rr [Wed, 06 May 2009 16:56:01 +0000] rev 2029
Add a tracing message to help debug rope bugs
nemo [Mon, 04 May 2009 01:36:39 +0000] rev 2028
Move laser behind weapon
nemo [Sun, 03 May 2009 21:39:45 +0000] rev 2027
oops - checked in my disabling of frontend sound/animation
nemo [Sun, 03 May 2009 21:38:56 +0000] rev 2026
Descriptions for the tooltip buttons. Rename btnInvurnable to btnInvulnerable
nemo [Sun, 03 May 2009 21:28:15 +0000] rev 2025
Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
nemo [Sun, 03 May 2009 21:12:34 +0000] rev 2024
Disable long jump in artillery mode, make snipre rifle single shot
nemo [Sun, 03 May 2009 17:35:10 +0000] rev 2023
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
unc0rr [Fri, 01 May 2009 11:58:22 +0000] rev 2022
nemo's tweaks to bubbles
unc0rr [Fri, 01 May 2009 09:01:44 +0000] rev 2021
Some changes in try to fix issue when you enter
room with painted map, but frontend shows generated
one (most probably bug is triggered by template
filters)
Untested.
unc0rr [Thu, 30 Apr 2009 20:20:01 +0000] rev 2020
nemo:
- Hedgehogs don't take hat off when jumping
unc0rr [Thu, 30 Apr 2009 20:16:58 +0000] rev 2019
Oops, remove debug stuff
unc0rr [Thu, 30 Apr 2009 20:14:41 +0000] rev 2018
Some forgotten sprites
unc0rr [Thu, 30 Apr 2009 20:13:44 +0000] rev 2017
nemo's great patch:
- Speech bubbles
- Vampirism + karma
unc0rr [Sun, 26 Apr 2009 15:47:03 +0000] rev 2016
lost pieces of previous patch
unc0rr [Sun, 26 Apr 2009 15:45:06 +0000] rev 2015
koda's patch
unc0rr [Fri, 24 Apr 2009 16:53:38 +0000] rev 2014
Fix health widget in reduced quality mode
unc0rr [Fri, 24 Apr 2009 16:50:26 +0000] rev 2013
- set svn:eol-style to native on text files
- two more cues
unc0rr [Thu, 23 Apr 2009 13:54:25 +0000] rev 2012
TheXception's patch:
- Animated stars in frontend's background
unc0rr [Mon, 20 Apr 2009 17:45:01 +0000] rev 2011
Update some sprites
unc0rr [Mon, 20 Apr 2009 15:36:36 +0000] rev 2010
Fix team lists reset when editing weapon sets
unc0rr [Sun, 19 Apr 2009 15:44:47 +0000] rev 2009
TheXception's patch:
- Add weapons button to game options widget
unc0rr [Sun, 19 Apr 2009 13:36:51 +0000] rev 2008
Patch by koda:
- Variable commands to the commandline version of hwengine
unc0rr [Sun, 19 Apr 2009 13:22:17 +0000] rev 2007
Chef hat
unc0rr [Sun, 19 Apr 2009 13:20:33 +0000] rev 2006
Please koda with console output
unc0rr [Sun, 19 Apr 2009 11:59:23 +0000] rev 2005
Move health sorter to visual gears:
- Should fix or at least help with problems when one of players quits (needs testing)
- Breaks 0.9.10 compatibility, so increase protocol number and set version to 0.9.11-dev
unc0rr [Sun, 19 Apr 2009 11:40:41 +0000] rev 2004
Some work to try prevent stack memory leak
unc0rr [Sat, 18 Apr 2009 12:46:56 +0000] rev 2003
Patch by koda:
- support for universal binaries
- support for Tiger and Leopard systesms
- small fix in chat
unc0rr [Fri, 17 Apr 2009 20:13:46 +0000] rev 2002
patch by koda:
- Part of previous patch
- Some flags for Mac OS X compilation
unc0rr [Fri, 17 Apr 2009 19:58:21 +0000] rev 2001
- More verbose output
- Fix one way of crashing server
unc0rr [Fri, 17 Apr 2009 17:02:24 +0000] rev 2000
Don't crash engine after round in reduced quality mode
unc0rr [Fri, 17 Apr 2009 17:01:58 +0000] rev 1999
Commit part of koda's patch which applies cleanly:
- added libSDLmain.a in library generation
- Info.plist now is automatically generated
- completed iphone variant
unc0rr [Fri, 17 Apr 2009 12:20:19 +0000] rev 1998
Fix disconnection from server
unc0rr [Tue, 14 Apr 2009 19:05:23 +0000] rev 1997
koda's patch
unc0rr [Mon, 13 Apr 2009 19:42:07 +0000] rev 1996
Add two more maps to build system