Fri, 12 Apr 2013 21:41:55 +0200 remove bioshock3-reference on hedgehogs drowning (unlike its predecessors, it turned out to not take place underwater) 0.9.19
sheepluva [Fri, 12 Apr 2013 21:41:55 +0200] rev 8870
remove bioshock3-reference on hedgehogs drowning (unlike its predecessors, it turned out to not take place underwater)
Tue, 30 Apr 2013 01:47:30 +0200 add useful variables for non-Makefile generators to set where we want our stuff built cmake_pascal
koda [Tue, 30 Apr 2013 01:47:30 +0200] rev 8869
add useful variables for non-Makefile generators to set where we want our stuff built
Fri, 05 Apr 2013 22:40:44 +0200 little feedback rewording
koda [Fri, 05 Apr 2013 22:40:44 +0200] rev 8868
little feedback rewording
Sun, 07 Apr 2013 23:46:50 +0200 Hats! 0.9.19
Randy [Sun, 07 Apr 2013 23:46:50 +0200] rev 8867
Hats!
Tue, 30 Apr 2013 01:43:47 +0200 this makes Xcode generator test pass cmake_pascal
koda [Tue, 30 Apr 2013 01:43:47 +0200] rev 8866
this makes Xcode generator test pass
Fri, 05 Apr 2013 18:25:23 +0200 use SDL_Threads everywhere
koda [Fri, 05 Apr 2013 18:25:23 +0200] rev 8865
use SDL_Threads everywhere The trick was to mark the threaded functions as cdecl and load arguments correctly. This allows us to: - drop a few ifdefs; - use integrated waiting code; - remove some whitespaces \o/; - fix bug #591.
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