Sat, 22 Oct 2011 02:41:59 +0200 |
sheepluva |
BOOOOooOM <headshot>! removing default stylesheets from c++ code and adding them as text files to the qt resources
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Thu, 06 Oct 2011 03:55:51 +0200 |
koda |
(a lot of) ooops
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Wed, 05 Oct 2011 10:05:14 +0200 |
koda |
the retina infection keeps spreading...
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Tue, 27 Sep 2011 00:38:39 +0200 |
sheepluva |
some more cleanups/refactoring/blahblah, some button positions may are a bit off atm. also I added a new picture for one of the buttons
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Wed, 31 Aug 2011 15:50:39 -0400 |
nemo |
Add buttons for tag team, bottom border, unbreak smoothing
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Sat, 19 Mar 2011 16:19:50 +0100 |
Henek |
some final work and buggfix for Tag Team, it is now playable
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Mon, 22 Nov 2010 12:35:52 +0100 |
Henek |
added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
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Mon, 22 Nov 2010 00:34:53 +0100 |
Henek |
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
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Sun, 21 Nov 2010 09:12:44 -0500 |
nemo |
After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
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Sat, 13 Nov 2010 00:47:48 -0500 |
nemo |
check in frontend flag for more wind mode
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Fri, 12 Nov 2010 17:08:31 +0100 |
koda |
exposing Henek's no wind flag
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Fri, 05 Nov 2010 12:32:35 -0400 |
nemo |
New title and campaign mode images
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Wed, 03 Nov 2010 16:29:17 +0100 |
koda |
health reset mode ftw (replaces gfmines)
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Sun, 10 Oct 2010 12:08:16 -0400 |
nemo |
Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
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Tue, 14 Sep 2010 18:41:37 +0200 |
smaxx |
Frontend:
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Mon, 30 Aug 2010 22:02:33 +0200 |
TheXception |
adds prettier after-game statistics page with more stats
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Fri, 20 Aug 2010 11:26:27 -0400 |
nemo |
Flag for AI survival mode
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Sat, 03 Apr 2010 13:55:39 +0000 |
nemo |
New game scheme option to turn off land objects
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Sat, 27 Mar 2010 20:51:53 +0000 |
smxx |
Engine:
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Wed, 24 Mar 2010 23:31:13 +0000 |
smxx |
Frontend:
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Mon, 22 Mar 2010 13:44:35 +0000 |
smxx |
Engine:
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Mon, 01 Mar 2010 12:20:38 +0000 |
smxx |
Frontend:
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Mon, 01 Mar 2010 00:02:55 +0000 |
nemo |
Formerly "Draw Girders" by MrMfS - now "Disable Girders" to allow template prefs to still exist
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Sun, 28 Feb 2010 15:41:42 +0000 |
nemo |
Flag the sharing of ammo between clan teams.
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Thu, 25 Feb 2010 04:04:26 +0000 |
nemo |
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
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Mon, 22 Feb 2010 22:51:21 +0000 |
smxx |
Frontend:
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Mon, 08 Feb 2010 03:03:18 +0000 |
nemo |
Mode to place hogs at start of game. Will probably need a bit more testing.
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Wed, 03 Feb 2010 13:02:28 +0000 |
smxx |
Frontend:
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Mon, 01 Feb 2010 22:01:35 +0000 |
smxx |
Frontend:
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Sun, 31 Jan 2010 16:20:53 +0000 |
nemo |
Update translation files, add "King Mode"
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Sun, 24 Jan 2010 07:26:03 +0000 |
nemo |
Randomise order of play.
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Sat, 17 Oct 2009 13:40:59 +0000 |
koda |
remove the svg dependency
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Fri, 08 May 2009 18:15:39 +0000 |
nemo |
Mine icon for game scheme mine count
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Sun, 03 May 2009 21:38:56 +0000 |
nemo |
Descriptions for the tooltip buttons. Rename btnInvurnable to btnInvulnerable
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Sun, 03 May 2009 17:35:10 +0000 |
nemo |
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
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Thu, 30 Apr 2009 20:13:44 +0000 |
unc0rr |
nemo's great patch:
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Thu, 23 Apr 2009 13:54:25 +0000 |
unc0rr |
TheXception's patch:
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Sun, 05 Apr 2009 07:58:50 +0000 |
unc0rr |
patch by TheXception:
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Thu, 02 Apr 2009 20:37:03 +0000 |
unc0rr |
New schemes page look by TheXception
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Tue, 24 Feb 2009 21:47:17 +0000 |
unc0rr |
ttsmj2's random teams patch
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Sat, 14 Feb 2009 16:24:20 +0000 |
unc0rr |
frontend's part of nemo patch
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Mon, 19 Jan 2009 15:44:04 +0000 |
unc0rr |
Nice icon for sound button
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Fri, 31 Oct 2008 20:50:40 +0000 |
unc0rr |
Add lightbulbs, some more changes to look
0.9.7-release
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Fri, 31 Oct 2008 14:40:00 +0000 |
unc0rr |
Reorganize single player menu
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Sun, 28 Sep 2008 09:18:24 +0000 |
unc0rr |
- Customize spinbox arrows
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Tue, 12 Aug 2008 10:02:34 +0000 |
unc0rr |
Add background to groupboxes
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Tue, 12 Aug 2008 09:37:44 +0000 |
unc0rr |
Iconize more groupboxes
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Wed, 06 Aug 2008 12:48:45 +0000 |
unc0rr |
Try to modify QGroupBox view
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Tue, 05 Aug 2008 22:39:05 +0000 |
unc0rr |
Customize checkboxes
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Tue, 05 Aug 2008 22:15:32 +0000 |
unc0rr |
Customize comboboxes look
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Tue, 05 Aug 2008 15:39:51 +0000 |
unc0rr |
Unbreak build
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Mon, 04 Aug 2008 17:30:58 +0000 |
displacer |
Background for Hedgewars is ready
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Sun, 20 Jan 2008 12:50:26 +0000 |
unc0rr |
- Fix layout on options page
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Mon, 10 Dec 2007 22:36:54 +0000 |
displacer |
first buggy infinity state for weapons
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Thu, 06 Dec 2007 20:02:01 +0000 |
displacer |
more icons at weapon select
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Fri, 30 Nov 2007 18:31:41 +0000 |
displacer |
weaponItem added
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Tue, 29 May 2007 21:55:45 +0000 |
unc0rr |
Easter egg (with stub image, will paint later)
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Fri, 23 Feb 2007 12:30:38 +0000 |
displacer |
network bots are now displayed in teamselect widget
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Tue, 06 Feb 2007 16:30:23 +0000 |
unc0rr |
Store translations in Data/Locale directory
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Mon, 15 Jan 2007 19:11:31 +0000 |
displacer |
net game image
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Sun, 29 Oct 2006 22:39:51 +0000 |
unc0rr |
Hedgehog on About page
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Sat, 28 Oct 2006 17:10:48 +0000 |
unc0rr |
Icons for selecting bot level
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Sun, 03 Sep 2006 13:54:45 +0000 |
unc0rr |
- Multiplayer game start button
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Sun, 15 Jan 2006 23:56:47 +0000 |
unc0rr |
- Rename frontend to hedgewars and compile it to engine directory
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