Thu, 13 Sep 2018 20:59:57 +0300 remove stabilized edition annotations
alfadur [Thu, 13 Sep 2018 20:59:57 +0300] rev 13804
remove stabilized edition annotations
Mon, 10 Sep 2018 23:53:59 +0300 rescue the stream on handshake failure
alfadur [Mon, 10 Sep 2018 23:53:59 +0300] rev 13803
rescue the stream on handshake failure
Mon, 10 Sep 2018 23:31:44 +0300 improve error handling for TLS handshake
alfadur [Mon, 10 Sep 2018 23:31:44 +0300] rev 13802
improve error handling for TLS handshake
Sun, 09 Sep 2018 01:20:35 +0300 port some legacy protocol support
alfadur [Sun, 09 Sep 2018 01:20:35 +0300] rev 13801
port some legacy protocol support
Fri, 07 Sep 2018 04:16:05 +0300 use openssl for password message handling
alfadur [Fri, 07 Sep 2018 04:16:05 +0300] rev 13800
use openssl for password message handling
Thu, 06 Sep 2018 23:12:32 +0300 Add TLS support
alfadur [Thu, 06 Sep 2018 23:12:32 +0300] rev 13799
Add TLS support
Wed, 05 Sep 2018 19:22:29 +0300 Add official server feature to cargo
alfadur [Wed, 05 Sep 2018 19:22:29 +0300] rev 13798
Add official server feature to cargo
Wed, 05 Sep 2018 18:09:06 +0300 Bump dependencies
alfadur [Wed, 05 Sep 2018 18:09:06 +0300] rev 13797
Bump dependencies
Tue, 28 Aug 2018 17:19:25 +0300 move everything test related into test cfg
alfadur [Tue, 28 Aug 2018 17:19:25 +0300] rev 13796
move everything test related into test cfg
Mon, 27 Aug 2018 22:28:56 +0300 Add hogs per team named constant that absolutely no one asked for
alfadur [Mon, 27 Aug 2018 22:28:56 +0300] rev 13795
Add hogs per team named constant that absolutely no one asked for
Thu, 20 Sep 2018 13:07:21 +0200 Fix maps variable in OfficialChallengeHashes not being global (caused error in normal Racer)
Wuzzy <Wuzzy2@mail.ru> [Thu, 20 Sep 2018 13:07:21 +0200] rev 13794
Fix maps variable in OfficialChallengeHashes not being global (caused error in normal Racer)
Wed, 19 Sep 2018 10:23:01 +0200 Fix hedgehog being able to make walk/jump sounds before it was placed
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Sep 2018 10:23:01 +0200] rev 13793
Fix hedgehog being able to make walk/jump sounds before it was placed If in hog placement phase you select Skip and then pressed the walk/jump keys, you heard sounds although the hedgehog is not placed yet.
Wed, 19 Sep 2018 09:45:45 +0200 Ignore gmTimer after attack or hog is no longer controlled
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Sep 2018 09:45:45 +0200] rev 13792
Ignore gmTimer after attack or hog is no longer controlled You were able to set the timer after you threw a grenade
Wed, 19 Sep 2018 09:31:06 +0200 Clear gmSwitch before activating switcher
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Sep 2018 09:31:06 +0200] rev 13791
Clear gmSwitch before activating switcher If if you pressed [Switch Hedgehog] key and THEN enabled the Switch Hedgehog utility, you immediately switch. This was mildly confusing.
Tue, 18 Sep 2018 19:38:58 -0400 use locale rules for the challenge hashes
nemo [Tue, 18 Sep 2018 19:38:58 -0400] rev 13790
use locale rules for the challenge hashes
Tue, 18 Sep 2018 19:30:55 -0400 restore old land hashes which in theory should not have changed in .24
nemo [Tue, 18 Sep 2018 19:30:55 -0400] rev 13789
restore old land hashes which in theory should not have changed in .24
Tue, 18 Sep 2018 19:21:36 -0400 Separate synced pixels from land digests - this is mostly to allow the official racer digests to remain unchanged.
nemo [Tue, 18 Sep 2018 19:21:36 -0400] rev 13788
Separate synced pixels from land digests - this is mostly to allow the official racer digests to remain unchanged.
Tue, 18 Sep 2018 00:07:36 +0200 Merge nemo's hash change commit
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Sep 2018 00:07:36 +0200] rev 13787
Merge nemo's hash change commit
Tue, 18 Sep 2018 00:06:00 +0200 Add exit hint after Basic Movement Training
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Sep 2018 00:06:00 +0200] rev 13786
Add exit hint after Basic Movement Training
Mon, 17 Sep 2018 22:37:47 +0200 Easier back jumps in Basic Movement Training (fixes bug 692)
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Sep 2018 22:37:47 +0200] rev 13785
Easier back jumps in Basic Movement Training (fixes bug #692) The explanation of Back Jumping (2/2) has been simplified and the "hard" part has been made easier by lowering the girders. The original idea was that I wanted to force players to learn how to jump higher by delaying the 2nd backspace keypress. But this turned out that this section was too unfair and we have lost at least one player due to rage-quitting, according to feedback.
Sun, 16 Sep 2018 09:25:10 -0400 update hashes changed in r79e13080b9db (critical sprites) ra675a94b5cc1 (critical scripts)
nemo [Sun, 16 Sep 2018 09:25:10 -0400] rev 13784
update hashes changed in r79e13080b9db (critical sprites) ra675a94b5cc1 (critical scripts)
Sun, 16 Sep 2018 10:25:50 +0200 Update hedgewars_en.ts
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Sep 2018 10:25:50 +0200] rev 13783
Update hedgewars_en.ts
Sun, 16 Sep 2018 02:18:51 +0200 Update German translation
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Sep 2018 02:18:51 +0200] rev 13782
Update German translation
Sun, 16 Sep 2018 01:54:35 +0200 Update translation files
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Sep 2018 01:54:35 +0200] rev 13781
Update translation files
Sat, 15 Sep 2018 20:56:31 +0200 Fix SetAmmoTexts not working in stats-only mode
unc0rr [Sat, 15 Sep 2018 20:56:31 +0200] rev 13780
Fix SetAmmoTexts not working in stats-only mode
Sat, 15 Sep 2018 20:42:02 +0200 Fix SetAmmoTexts not working in stats-only mode 0.9.24
unc0rr [Sat, 15 Sep 2018 20:42:02 +0200] rev 13779
Fix SetAmmoTexts not working in stats-only mode
Sat, 15 Sep 2018 16:22:04 +0200 Fix some syntax errors in internal Lua syntax documentation
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Sep 2018 16:22:04 +0200] rev 13778
Fix some syntax errors in internal Lua syntax documentation
Sat, 15 Sep 2018 15:26:23 +0200 Fix team stats screwing up if game ends due to drowning in rising Sudden Death water
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Sep 2018 15:26:23 +0200] rev 13777
Fix team stats screwing up if game ends due to drowning in rising Sudden Death water
Wed, 12 Sep 2018 19:51:45 +0300 Fix engine crash when using lasersight outside the world bounds
alfadur [Wed, 12 Sep 2018 19:51:45 +0300] rev 13776
Fix engine crash when using lasersight outside the world bounds
Tue, 11 Sep 2018 22:49:27 +0200 Only show bullet hits for shovable gears
alfadur [Tue, 11 Sep 2018 22:49:27 +0200] rev 13775
Only show bullet hits for shovable gears Fixes some weird bullet hit vgears spawning when hitting non-shovable gears like snowflakes
Tue, 11 Sep 2018 22:44:32 +0200 Fix sinegun dealing 1 damage when shooting straight up. Reduces sine gun knockback strength by 1.25%
alfadur [Tue, 11 Sep 2018 22:44:32 +0200] rev 13774
Fix sinegun dealing 1 damage when shooting straight up. Reduces sine gun knockback strength by 1.25% This was caused by AmmoShove, which had a strenght which was *right* above the threshold for fall damage.
Tue, 11 Sep 2018 21:32:28 +0200 Revert sinegun brokenness to previous levels
alfadur [Tue, 11 Sep 2018 21:32:28 +0200] rev 13773
Revert sinegun brokenness to previous levels
Tue, 11 Sep 2018 21:16:27 +0200 Make rendering work qmlfrontend
unc0rr [Tue, 11 Sep 2018 21:16:27 +0200] rev 13772
Make rendering work
Tue, 11 Sep 2018 18:34:27 +0200 Allow to change volume during pause
Wuzzy <Wuzzy2@mail.ru> [Tue, 11 Sep 2018 18:34:27 +0200] rev 13771
Allow to change volume during pause
Tue, 11 Sep 2018 17:22:54 +0200 ASA, final: Don't say "missed" or "yes sir" after blowing up barrels
Wuzzy <Wuzzy2@mail.ru> [Tue, 11 Sep 2018 17:22:54 +0200] rev 13770
ASA, final: Don't say "missed" or "yes sir" after blowing up barrels
Tue, 11 Sep 2018 16:18:24 +0200 Make sure scripts don't break w/ only 1 clan
Wuzzy <Wuzzy2@mail.ru> [Tue, 11 Sep 2018 16:18:24 +0200] rev 13769
Make sure scripts don't break w/ only 1 clan See also: c084bd440009
Tue, 11 Sep 2018 16:00:23 +0200 Add funny message in stats screen when everyone wins
Wuzzy <Wuzzy2@mail.ru> [Tue, 11 Sep 2018 16:00:23 +0200] rev 13768
Add funny message in stats screen when everyone wins
Sun, 09 Sep 2018 12:25:23 +0200 Only reset CursorMovement to 0 if command "-cur_*" is called with appropriate direction
Wuzzy <Wuzzy2@mail.ru> [Sun, 09 Sep 2018 12:25:23 +0200] rev 13767
Only reset CursorMovement to 0 if command "-cur_*" is called with appropriate direction
Wed, 05 Sep 2018 18:07:56 +0200 Fix hog teleporting back and forth when walking on portals on floor. Fixes bug 686
Wuzzy <Wuzzy2@mail.ru> [Wed, 05 Sep 2018 18:07:56 +0200] rev 13766
Fix hog teleporting back and forth when walking on portals on floor. Fixes bug #686
Wed, 05 Sep 2018 01:53:21 +0200 Fix clan ranking counter advancing per-team instaed of per-clan in case of a tie
Wuzzy <Wuzzy2@mail.ru> [Wed, 05 Sep 2018 01:53:21 +0200] rev 13765
Fix clan ranking counter advancing per-team instaed of per-clan in case of a tie
Tue, 04 Sep 2018 22:59:08 +0200 Don't write TurnTimeLeft deprecation warning if setter function was used
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 22:59:08 +0200] rev 13764
Don't write TurnTimeLeft deprecation warning if setter function was used
Tue, 04 Sep 2018 22:18:03 +0200 Call EndTurn(true) instead of TurnTimeLeft(0) in flying saucer training
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 22:18:03 +0200] rev 13763
Call EndTurn(true) instead of TurnTimeLeft(0) in flying saucer training
Tue, 04 Sep 2018 20:38:15 +0200 Fix crash when defeating all enemies in ACF8 (HideHog was called too early)
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 20:38:15 +0200] rev 13762
Fix crash when defeating all enemies in ACF8 (HideHog was called too early)
Tue, 04 Sep 2018 17:57:48 +0200 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 17:57:48 +0200] rev 13761
Fix turn reaction not working properly after turn
Tue, 04 Sep 2018 16:52:51 +0200 Say sndNutter on round draw
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 16:52:51 +0200] rev 13760
Say sndNutter on round draw
Tue, 04 Sep 2018 16:26:15 +0200 Remove some bad/inappropriate messages for round draw and crate drop
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 16:26:15 +0200] rev 13759
Remove some bad/inappropriate messages for round draw and crate drop
Tue, 04 Sep 2018 16:12:53 +0200 Fix player rankings getting confused if a clan was revived
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 16:12:53 +0200] rev 13758
Fix player rankings getting confused if a clan was revived
Tue, 04 Sep 2018 15:03:35 +0200 Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 15:03:35 +0200] rev 13757
Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Tue, 04 Sep 2018 14:20:15 +0200 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 14:20:15 +0200] rev 13756
Rework rankings of losing clans: Rank them in the reverse order they died New ranking rule: - The clan that survived is ranked 1st. - The clan that died last is ranked 2nd. - The clan that died second last is ranked 3rd. - The clan that died third last is ranked 4th. - And so on ... Old ranking rule: - The clan that survived is ranked 1st. - The losing teams are ranked in the order they started with, which isn't fair. Draws are not handled properly in rankings yet.
Mon, 03 Sep 2018 22:14:46 +0200 Rip out stats code from TurnReaction and put it into new function TurnStats. Fixes buggy stats
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 22:14:46 +0200] rev 13755
Rip out stats code from TurnReaction and put it into new function TurnStats. Fixes buggy stats
Mon, 03 Sep 2018 21:19:15 +0200 Fix stats screwing up in Rope Knock Challenge if you lose
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 21:19:15 +0200] rev 13754
Fix stats screwing up in Rope Knock Challenge if you lose
Mon, 03 Sep 2018 20:16:54 +0200 Add missing nil check in AfterAttack (oops!)
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 20:16:54 +0200] rev 13753
Add missing nil check in AfterAttack (oops!)
Mon, 03 Sep 2018 20:01:50 +0200 Lua: Fix LeftX, RightX, TopY, LAND_WIDTH, LAND_HEIGHT being broken if onVisualGearAdd is set
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 20:01:50 +0200] rev 13752
Lua: Fix LeftX, RightX, TopY, LAND_WIDTH, LAND_HEIGHT being broken if onVisualGearAdd is set Fixes bug #585
Mon, 03 Sep 2018 12:59:54 +0200 Remove mail.gna.org mailing list from README.md (gna.org has shutdown for good)
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 12:59:54 +0200] rev 13751
Remove mail.gna.org mailing list from README.md (gna.org has shutdown for good)
Mon, 03 Sep 2018 12:46:57 +0200 Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 12:46:57 +0200] rev 13750
Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH These globals did not exist in 0.9.24, so this change is safe.
Mon, 03 Sep 2018 05:05:00 +0200 Use translation template for speech bubble command
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 05:05:00 +0200] rev 13749
Use translation template for speech bubble command
Mon, 03 Sep 2018 01:48:00 +0200 Continental supplies: Fix health not being set immediately if skipping continent selection, provoking random continent
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 01:48:00 +0200] rev 13748
Continental supplies: Fix health not being set immediately if skipping continent selection, provoking random continent
Mon, 03 Sep 2018 01:09:14 +0200 Don't start retreat time if hog has lost control in the meantime
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 01:09:14 +0200] rev 13747
Don't start retreat time if hog has lost control in the meantime
Mon, 03 Sep 2018 00:53:44 +0200 Don't play timer countdown sounds if in ready phase
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 00:53:44 +0200] rev 13746
Don't play timer countdown sounds if in ready phase
Mon, 03 Sep 2018 00:48:51 +0200 Call GetGlobals after entering Lua command with /lua
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 00:48:51 +0200] rev 13745
Call GetGlobals after entering Lua command with /lua
Mon, 03 Sep 2018 00:15:55 +0200 Dangerous Ducklings: Enter retreat mode after kill
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 00:15:55 +0200] rev 13744
Dangerous Ducklings: Enter retreat mode after kill
Mon, 03 Sep 2018 00:03:06 +0200 Fix buggy behaviour when setting TurnTimeLeft through Retreat
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 00:03:06 +0200] rev 13743
Fix buggy behaviour when setting TurnTimeLeft through Retreat
Sun, 02 Sep 2018 22:05:45 +0200 Change chat text color for Lua warnings to yellow
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 22:05:45 +0200] rev 13742
Change chat text color for Lua warnings to yellow
Sun, 02 Sep 2018 22:02:15 +0200 Add deprecation warning for setting TurnTimeLeft/ReadyTimeLeft directly, fix SetTurnTimeLeft/SetReadyTimeLeft not setting vars reliably
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 22:02:15 +0200] rev 13741
Add deprecation warning for setting TurnTimeLeft/ReadyTimeLeft directly, fix SetTurnTimeLeft/SetReadyTimeLeft not setting vars reliably
Sun, 02 Sep 2018 21:26:44 +0200 Use SetTurnTimeLeft and SetReadyTimeLeft in all scripts
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 21:26:44 +0200] rev 13740
Use SetTurnTimeLeft and SetReadyTimeLeft in all scripts
Sun, 02 Sep 2018 20:57:33 +0200 Lua API: Add SetTurnTimeLeft, SetReadyTimeLeft
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 20:57:33 +0200] rev 13739
Lua API: Add SetTurnTimeLeft, SetReadyTimeLeft
Sun, 02 Sep 2018 04:08:58 +0200 Highlander: Remove odd infinite girder ammo in crates
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 04:08:58 +0200] rev 13738
Highlander: Remove odd infinite girder ammo in crates
Sun, 02 Sep 2018 01:25:37 +0200 Fix damage not being displayed if hog drowns in water with 100% opacity (like in Compost theme)
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 01:25:37 +0200] rev 13737
Fix damage not being displayed if hog drowns in water with 100% opacity (like in Compost theme) Fixes 210.
Sun, 02 Sep 2018 00:07:33 +0200 Fix hog attack code always destroying TargetPoint, even if no attack occurred. Fixes bug 265
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 00:07:33 +0200] rev 13736
Fix hog attack code always destroying TargetPoint, even if no attack occurred. Fixes bug #265
Sat, 01 Sep 2018 23:03:56 +0200 Check for victory before stTurnReact. Fixes 382
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 23:03:56 +0200] rev 13735
Check for victory before stTurnReact. Fixes 382
Sat, 01 Sep 2018 21:56:12 +0200 ASA, desert01: Fix display error when destroying device crate
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 21:56:12 +0200] rev 13734
ASA, desert01: Fix display error when destroying device crate
Sat, 01 Sep 2018 21:47:08 +0200 ASA, desert01: Disable hero control at first battle left from the hole, not right above it
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 21:47:08 +0200] rev 13733
ASA, desert01: Disable hero control at first battle left from the hole, not right above it
Sat, 01 Sep 2018 12:43:19 +0200 Prevent pause/synchronizing/AFK mode text being rendered at the same time
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 12:43:19 +0200] rev 13732
Prevent pause/synchronizing/AFK mode text being rendered at the same time
Sat, 01 Sep 2018 01:18:07 +0200 Add frontend tip introducing /help
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 01:18:07 +0200] rev 13731
Add frontend tip introducing /help
Sat, 01 Sep 2018 00:17:56 +0200 Translate "heads" and "tails" of gameServer
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 00:17:56 +0200] rev 13730
Translate "heads" and "tails" of gameServer
Sat, 01 Sep 2018 00:05:55 +0200 Display error when using /maxteams if not room master
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 00:05:55 +0200] rev 13729
Display error when using /maxteams if not room master
Fri, 31 Aug 2018 23:49:32 +0200 Make guest rejection error translatable
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 23:49:32 +0200] rev 13728
Make guest rejection error translatable
Fri, 31 Aug 2018 23:13:20 +0200 Add command help for /save, /delete, /saveroom and /loadroom
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 23:13:20 +0200] rev 13727
Add command help for /save, /delete, /saveroom and /loadroom
Fri, 31 Aug 2018 21:34:33 +0200 Add 2nd optional parameter to HedgewarsScriptLoad. If false, its OK if file does not exist. Also, return true/false on success
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 21:34:33 +0200] rev 13726
Add 2nd optional parameter to HedgewarsScriptLoad. If false, its OK if file does not exist. Also, return true/false on success
Fri, 31 Aug 2018 21:22:12 +0200 Backed out changeset a62408ee8281. Allowing HedgewarsScriptLoad to not stop if script is missing is dumb
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 21:22:12 +0200] rev 13725
Backed out changeset a62408ee8281. Allowing HedgewarsScriptLoad to not stop if script is missing is dumb
Fri, 31 Aug 2018 21:07:07 +0200 Allow script to be missing when calling HedgewarsScriptLoad, return true/false based on success
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 21:07:07 +0200] rev 13724
Allow script to be missing when calling HedgewarsScriptLoad, return true/false based on success
Fri, 31 Aug 2018 20:35:13 +0200 Don't load locale Lua script if LOCALE == "en"
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 20:35:13 +0200] rev 13723
Don't load locale Lua script if LOCALE == "en"
Fri, 31 Aug 2018 19:19:39 +0200 Add description of hwengine command-line arguments in --help
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 19:19:39 +0200] rev 13722
Add description of hwengine command-line arguments in --help
Fri, 31 Aug 2018 18:15:45 +0200 Critical error if loading a script has failed
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 18:15:45 +0200] rev 13721
Critical error if loading a script has failed
Fri, 31 Aug 2018 16:51:33 +0200 Force-disable gfPerHogAmmo and gfSharedAmmo for RW and BRW
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 16:51:33 +0200] rev 13720
Force-disable gfPerHogAmmo and gfSharedAmmo for RW and BRW
Fri, 31 Aug 2018 12:09:40 +0200 BRW: Add utilities and air weapons properly
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 12:09:40 +0200] rev 13719
BRW: Add utilities and air weapons properly
Fri, 31 Aug 2018 11:12:41 +0200 Fix BRW adding ammoInCrate times ammo on start of turn instead of 1
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 11:12:41 +0200] rev 13718
Fix BRW adding ammoInCrate times ammo on start of turn instead of 1
Fri, 31 Aug 2018 11:11:58 +0200 Fix BRW breaking when weapon scheme assigns 2 bullet for all ammos
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 11:11:58 +0200] rev 13717
Fix BRW breaking when weapon scheme assigns 2 bullet for all ammos
Thu, 30 Aug 2018 22:07:01 +0200 BRW now allows weapon scheme customization
Wuzzy <Wuzzy2@mail.ru> [Thu, 30 Aug 2018 22:07:01 +0200] rev 13716
BRW now allows weapon scheme customization See script comments to see how.
Wed, 29 Aug 2018 03:50:53 +0200 Change button image for Tag Team
Wuzzy <Wuzzy2@mail.ru> [Wed, 29 Aug 2018 03:50:53 +0200] rev 13715
Change button image for Tag Team
Wed, 29 Aug 2018 02:56:24 +0200 Add missing server dependencies to Travis metadata
Wuzzy <Wuzzy2@mail.ru> [Wed, 29 Aug 2018 02:56:24 +0200] rev 13714
Add missing server dependencies to Travis metadata
Tue, 28 Aug 2018 21:09:46 +0200 Write down system requirements
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 Aug 2018 21:09:46 +0200] rev 13713
Write down system requirements
Tue, 28 Aug 2018 17:27:49 +0200 Fix typo in gameServer
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 Aug 2018 17:27:49 +0200] rev 13712
Fix typo in gameServer
Tue, 28 Aug 2018 06:04:02 +0200 Space Invasion: Add hilarious loser face to losers
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 Aug 2018 06:04:02 +0200] rev 13711
Space Invasion: Add hilarious loser face to losers
Tue, 28 Aug 2018 05:46:33 +0200 Space Invasion: Continue playing rounds in case the teams are tied at the end
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 Aug 2018 05:46:33 +0200] rev 13710
Space Invasion: Continue playing rounds in case the teams are tied at the end Rules in case of a tie: 1) Eliminate all teams not tied for the lead 2) Play another round with the remaining teams 3) Check for the winner again at the end of that round. If there's another tie, repeat the procedure
Tue, 28 Aug 2018 03:45:44 +0200 Space Invasion: refactor variables into a large table for everything
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 Aug 2018 03:45:44 +0200] rev 13709
Space Invasion: refactor variables into a large table for everything To fix that annoying "upvalue" error if more variables are added
Sun, 26 Aug 2018 20:50:51 +0200 Remove frontend code dealing with unused team variables
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 Aug 2018 20:50:51 +0200] rev 13708
Remove frontend code dealing with unused team variables
Sun, 26 Aug 2018 17:59:26 +0200 Replace now-outdated descriptions of amDuck with dummy texts
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 Aug 2018 17:59:26 +0200] rev 13707
Replace now-outdated descriptions of amDuck with dummy texts
Sun, 26 Aug 2018 16:51:01 +0200 GameServer: Use consistent formatting of clan chat (compared with engine)
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 Aug 2018 16:51:01 +0200] rev 13706
GameServer: Use consistent formatting of clan chat (compared with engine) It's called "clan chat" now, not "team chat". Also the brackets and text positions were inconsistent with engine.
Sun, 26 Aug 2018 15:10:34 +0200 Change empty string check in gameServer
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 Aug 2018 15:10:34 +0200] rev 13705
Change empty string check in gameServer
Sun, 26 Aug 2018 14:59:05 +0200 /greeting chat commands now clears greeting if called w/o arguments
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 Aug 2018 14:59:05 +0200] rev 13704
/greeting chat commands now clears greeting if called w/o arguments
Sun, 26 Aug 2018 14:37:02 +0200 Add a couple of more useful server messages
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 Aug 2018 14:37:02 +0200] rev 13703
Add a couple of more useful server messages
Sat, 25 Aug 2018 22:02:21 +0200 Don't translate greeting message
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 22:02:21 +0200] rev 13702
Don't translate greeting message
Sat, 25 Aug 2018 21:36:15 +0200 Don't translate response to /rnd command
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 21:36:15 +0200] rev 13701
Don't translate response to /rnd command
Sat, 25 Aug 2018 21:24:34 +0200 Add error message for /callvote map if no maps are available
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 21:24:34 +0200] rev 13700
Add error message for /callvote map if no maps are available
Sat, 25 Aug 2018 21:12:10 +0200 Hide /watch command if OFFICIAL_SERVER is not set
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 21:12:10 +0200] rev 13699
Hide /watch command if OFFICIAL_SERVER is not set
Sat, 25 Aug 2018 21:00:26 +0200 Properly scale Start button size in pagenetgame just like in pagemultiplayer
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 21:00:26 +0200] rev 13698
Properly scale Start button size in pagenetgame just like in pagemultiplayer
Sat, 25 Aug 2018 20:52:33 +0200 Add a few helpful error messages from server when kicking failed
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 20:52:33 +0200] rev 13697
Add a few helpful error messages from server when kicking failed
Sat, 25 Aug 2018 19:23:19 +0200 GameServer: Refactor fake nick names into Consts
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 19:23:19 +0200] rev 13696
GameServer: Refactor fake nick names into Consts
Sat, 25 Aug 2018 19:07:17 +0200 Fix some formatting problems with /me
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 19:07:17 +0200] rev 13695
Fix some formatting problems with /me
Sat, 25 Aug 2018 18:21:37 +0200 Tweak response messages to /super_power and /registered_only
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 18:21:37 +0200] rev 13694
Tweak response messages to /super_power and /registered_only
Sat, 25 Aug 2018 18:04:06 +0200 Fix translatability of "unknown command" server message
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 18:04:06 +0200] rev 13693
Fix translatability of "unknown command" server message
Sat, 25 Aug 2018 17:43:29 +0200 Make frontend translate server messages properly
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 17:43:29 +0200] rev 13692
Make frontend translate server messages properly
Sat, 25 Aug 2018 12:12:15 +0200 Use plain text mode in video description label to avoid HTML trouble
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 12:12:15 +0200] rev 13691
Use plain text mode in video description label to avoid HTML trouble
Wed, 22 Aug 2018 16:47:09 +0200 Backed out changeset 076b7d23fab8. Well, the commit in question was needed after all ... 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 Aug 2018 16:47:09 +0200] rev 13690
Backed out changeset 076b7d23fab8. Well, the commit in question was needed after all ...
Wed, 22 Aug 2018 15:00:04 +0200 Fix critical failure to cleanup teams list after rejoining game after a force-quit. Fixes bug 597
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 Aug 2018 15:00:04 +0200] rev 13689
Fix critical failure to cleanup teams list after rejoining game after a force-quit. Fixes bug #597
Wed, 22 Aug 2018 00:40:11 +0200 Backed out changeset 6c0cf6b9eff8. Scripters should be prepared for nil and pretending the gear exists would cause more pain 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 Aug 2018 00:40:11 +0200] rev 13688
Backed out changeset 6c0cf6b9eff8. Scripters should be prepared for nil and pretending the gear exists would cause more pain
Tue, 21 Aug 2018 23:56:49 +0200 Clean up more visual gears stuff in scripts
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 23:56:49 +0200] rev 13687
Clean up more visual gears stuff in scripts - Make vgears non-critical if possible - Add nil checks where needed - Fix related bugs - Remove doomed attempts to call FollowGear on vgears
Tue, 21 Aug 2018 22:57:56 +0200 Clean up legacy visual gear stuff in ClimbHome, fix star despawn, make stars non-critical
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 22:57:56 +0200] rev 13686
Clean up legacy visual gear stuff in ClimbHome, fix star despawn, make stars non-critical
Tue, 21 Aug 2018 22:52:46 +0200 Remove calls to GetVisualGearValues where it's not needed
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 22:52:46 +0200] rev 13685
Remove calls to GetVisualGearValues where it's not needed
Tue, 21 Aug 2018 22:31:50 +0200 Animate: Remove follow arg from AnimVisualGear
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 22:31:50 +0200] rev 13684
Animate: Remove follow arg from AnimVisualGear
Tue, 21 Aug 2018 15:26:29 -0400 use 0s instead of nils to try to protect script assumptions 0.9.24
nemo [Tue, 21 Aug 2018 15:26:29 -0400] rev 13683
use 0s instead of nils to try to protect script assumptions
Tue, 21 Aug 2018 15:11:28 -0400 only-stats should never create visual gears. and lua should never rely on visual gears being created. critical is just to help ensure ones important to gameplay don't get lost in fast-forward 0.9.24
nemo [Tue, 21 Aug 2018 15:11:28 -0400] rev 13682
only-stats should never create visual gears. and lua should never rely on visual gears being created. critical is just to help ensure ones important to gameplay don't get lost in fast-forward
Tue, 21 Aug 2018 21:02:01 +0200 Remove unused shockwave code in Space Invasion
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 21:02:01 +0200] rev 13681
Remove unused shockwave code in Space Invasion
Tue, 21 Aug 2018 21:00:01 +0200 Make decorational visual gears in Space Invasion non-critical
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 21:00:01 +0200] rev 13680
Make decorational visual gears in Space Invasion non-critical
Tue, 21 Aug 2018 19:52:39 +0200 Update German translation
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 19:52:39 +0200] rev 13679
Update German translation
Tue, 21 Aug 2018 19:20:09 +0200 Update locale files
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 19:20:09 +0200] rev 13678
Update locale files
Tue, 21 Aug 2018 18:35:19 +0200 Merge unC0Rr's checker update
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 18:35:19 +0200] rev 13677
Merge unC0Rr's checker update
Tue, 21 Aug 2018 18:31:00 +0200 Add a few translator comments for frontend strings
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 18:31:00 +0200] rev 13676
Add a few translator comments for frontend strings
Tue, 21 Aug 2018 17:56:17 +0200 Consistently rename "team chat" to "clan chat" (except chat command)
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 17:56:17 +0200] rev 13675
Consistently rename "team chat" to "clan chat" (except chat command) Only change in strings, no functional change. "Team" and "clan" have defined meanings in HW, but "team chat" oddly broke this convention. This feature allows chat with your clan, not with your team, so is now called "clan chat". /team command unchanged to avoid disruption (for now).
Tue, 21 Aug 2018 15:46:34 +0200 Make engine chat syntax translatable
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 15:46:34 +0200] rev 13674
Make engine chat syntax translatable The message syntax you see when someone uses chat, e.g. - Player 1: message - [Team]: message - [hedgehog name]: message
Tue, 21 Aug 2018 02:14:15 +0200 Fix some string/translation inconsistencies in strings related to leaving
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 02:14:15 +0200] rev 13673
Fix some string/translation inconsistencies in strings related to leaving
Mon, 20 Aug 2018 22:38:14 +0200 - Add checker dependencies to hedgewars-server.cabal
unc0rr [Mon, 20 Aug 2018 22:38:14 +0200] rev 13672
- Add checker dependencies to hedgewars-server.cabal - Update checker to work with .24
Sun, 19 Aug 2018 09:54:46 -0400 and melon for Mutant
nemo [Sun, 19 Aug 2018 09:54:46 -0400] rev 13671
and melon for Mutant
Fri, 17 Aug 2018 22:35:01 -0400 stray line
nemo [Fri, 17 Aug 2018 22:35:01 -0400] rev 13670
stray line
Fri, 17 Aug 2018 22:23:19 -0400 more wrapping
nemo [Fri, 17 Aug 2018 22:23:19 -0400] rev 13669
more wrapping
Fri, 17 Aug 2018 20:13:33 -0400 basic AI bazooka wrapping.
nemo [Fri, 17 Aug 2018 20:13:33 -0400] rev 13668
basic AI bazooka wrapping.
Thu, 16 Aug 2018 19:41:54 +0300 Return https
alfadur [Thu, 16 Aug 2018 19:41:54 +0300] rev 13667
Return https
Thu, 16 Aug 2018 19:33:03 +0300 Rust 2018 conversion
alfadur [Thu, 16 Aug 2018 19:33:03 +0300] rev 13666
Rust 2018 conversion
Tue, 14 Aug 2018 15:25:05 +0200 Move common sprite tint values into Utils Lua library
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 Aug 2018 15:25:05 +0200] rev 13665
Move common sprite tint values into Utils Lua library
Tue, 14 Aug 2018 14:19:03 +0200 Use new script variable cMaxTurnTime in scripts for consistency
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 Aug 2018 14:19:03 +0200] rev 13664
Use new script variable cMaxTurnTime in scripts for consistency
Tue, 14 Aug 2018 13:43:04 +0200 Prevent wrapping of turn time when using extra time
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 Aug 2018 13:43:04 +0200] rev 13663
Prevent wrapping of turn time when using extra time
Tue, 14 Aug 2018 09:26:32 +0200 Update list of supported GameFlags in HedgeEditor
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 Aug 2018 09:26:32 +0200] rev 13662
Update list of supported GameFlags in HedgeEditor
Tue, 14 Aug 2018 09:15:20 +0200 HedgeEditor should be fairly stable by now
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 Aug 2018 09:15:20 +0200] rev 13661
HedgeEditor should be fairly stable by now
Tue, 14 Aug 2018 09:05:55 +0200 Fix repeating sun in Hoggywood theme
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 Aug 2018 09:05:55 +0200] rev 13660
Fix repeating sun in Hoggywood theme This was only noticable in huge maps where you can zoom out a lot
Mon, 13 Aug 2018 20:19:32 +0200 Close hwengine properly when you got kicked by room host
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 Aug 2018 20:19:32 +0200] rev 13659
Close hwengine properly when you got kicked by room host
Mon, 13 Aug 2018 16:31:22 +0200 Improve “Connection refused” error message
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 Aug 2018 16:31:22 +0200] rev 13658
Improve “Connection refused” error message
Mon, 13 Aug 2018 16:01:58 +0200 Tweak some connection failure messages
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 Aug 2018 16:01:58 +0200] rev 13657
Tweak some connection failure messages
Sun, 12 Aug 2018 16:31:22 +0200 Don't make pseudo player names like [server] clickable in chat
Wuzzy <Wuzzy2@mail.ru> [Sun, 12 Aug 2018 16:31:22 +0200] rev 13656
Don't make pseudo player names like [server] clickable in chat
Sat, 11 Aug 2018 23:20:08 +0200 Fix duplicate/confusing wave messages in ASA fruit01
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Aug 2018 23:20:08 +0200] rev 13655
Fix duplicate/confusing wave messages in ASA fruit01
Sat, 11 Aug 2018 22:35:23 +0200 Oops, add forgotten begin/end in uTeams
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Aug 2018 22:35:23 +0200] rev 13654
Oops, add forgotten begin/end in uTeams
Sat, 11 Aug 2018 22:33:40 +0200 Merge nemo's TODO fix
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Aug 2018 22:33:40 +0200] rev 13653
Merge nemo's TODO fix
Sat, 11 Aug 2018 22:28:05 +0200 More straightforward TotalRoundsPre counting if there's only 1 clan
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Aug 2018 22:28:05 +0200] rev 13652
More straightforward TotalRoundsPre counting if there's only 1 clan
Sat, 11 Aug 2018 21:43:55 +0200 Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Aug 2018 21:43:55 +0200] rev 13651
Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played The internal TotalRounds (now TotalRoundsPre) is really WTF to use from a Lua standpoint and rarely useful. Scripters usually want to know the real number of rounds.
Sat, 11 Aug 2018 18:36:22 +0200 Fix TotalRounds advancing incorrectly with gfRandomOrder off and/or gfTagTeam on
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Aug 2018 18:36:22 +0200] rev 13650
Fix TotalRounds advancing incorrectly with gfRandomOrder off and/or gfTagTeam on
Thu, 09 Aug 2018 19:14:58 +0200 Fix TotalRounds increasing incorrectly if gfRandomOrder is off
Wuzzy <Wuzzy2@mail.ru> [Thu, 09 Aug 2018 19:14:58 +0200] rev 13649
Fix TotalRounds increasing incorrectly if gfRandomOrder is off
Thu, 09 Aug 2018 17:49:17 +0200 Backed out changeset c265a3e6f6da to revert to 0.9.23 TotalRounds behaviour
Wuzzy <Wuzzy2@mail.ru> [Thu, 09 Aug 2018 17:49:17 +0200] rev 13648
Backed out changeset c265a3e6f6da to revert to 0.9.23 TotalRounds behaviour
Thu, 09 Aug 2018 17:48:16 +0200 Backed out changeset 2d787d122083 to revert TotalRounds to 0.9.23 behaviour
Wuzzy <Wuzzy2@mail.ru> [Thu, 09 Aug 2018 17:48:16 +0200] rev 13647
Backed out changeset 2d787d122083 to revert TotalRounds to 0.9.23 behaviour
Thu, 09 Aug 2018 17:47:29 +0200 Backout 0f02dd1ff4c9. This is not how TotalRounds should work
Wuzzy <Wuzzy2@mail.ru> [Thu, 09 Aug 2018 17:47:29 +0200] rev 13646
Backout 0f02dd1ff4c9. This is not how TotalRounds should work
Fri, 10 Aug 2018 13:16:24 -0400 remove todo
nemo [Fri, 10 Aug 2018 13:16:24 -0400] rev 13645
remove todo
Wed, 08 Aug 2018 18:36:12 +0200 Fix frontend crash when rapidly aborting many active video encodings. Fixes bug 595
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 18:36:12 +0200] rev 13644
Fix frontend crash when rapidly aborting many active video encodings. Fixes bug #595
Wed, 08 Aug 2018 15:22:34 +0200 Use capcolDefault in Lua scripts
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 15:22:34 +0200] rev 13643
Use capcolDefault in Lua scripts
Wed, 08 Aug 2018 14:38:54 +0200 Refactor text color variable names, export 2 color values to Lua
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 14:38:54 +0200] rev 13642
Refactor text color variable names, export 2 color values to Lua
Wed, 08 Aug 2018 14:10:32 +0200 Use light gray color for volume change, just like for the auto camera msgs
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 14:10:32 +0200] rev 13641
Use light gray color for volume change, just like for the auto camera msgs The idea is that these are "local" messages for local changes
Wed, 08 Aug 2018 13:34:39 +0200 Use full string for sidFuel and avoid string concatenation
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 13:34:39 +0200] rev 13640
Use full string for sidFuel and avoid string concatenation Fuel as in fuel for saucer, landgun, flamethrower, icegun. Old string was built with like this: sidFuel + ": " + fuel + "%". New string us built with proper format string instead
Wed, 08 Aug 2018 13:14:42 +0200 Make ammo count in ammo menu translatable, and replace “x” with “×”
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 13:14:42 +0200] rev 13639
Make ammo count in ammo menu translatable, and replace “x” with “×”
Wed, 08 Aug 2018 13:02:24 +0200 Fix slightly misplaced ammo count in ammo menu if count > 9
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 13:02:24 +0200] rev 13638
Fix slightly misplaced ammo count in ammo menu if count > 9
Wed, 08 Aug 2018 12:05:19 +0200 Fix attack bar render bugs: Invisible beyond world edge; rendered over GUI (e.g. mission panel)
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 12:05:19 +0200] rev 13637
Fix attack bar render bugs: Invisible beyond world edge; rendered over GUI (e.g. mission panel)
Wed, 08 Aug 2018 11:40:00 +0200 Replicate target sprite properly in world wrap
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 11:40:00 +0200] rev 13636
Replicate target sprite properly in world wrap
Wed, 08 Aug 2018 11:26:33 +0200 Replicate gear GUI overlays in world wrap
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 11:26:33 +0200] rev 13635
Replicate gear GUI overlays in world wrap
Wed, 08 Aug 2018 11:19:08 +0200 Make sure gear fuel and alt weapon overlays are always drawn on top
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 11:19:08 +0200] rev 13634
Make sure gear fuel and alt weapon overlays are always drawn on top
Tue, 07 Aug 2018 19:32:33 +0200 Fix foreground flakes (layer 2+6) disappearing when moving camera in world wrap world
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 19:32:33 +0200] rev 13633
Fix foreground flakes (layer 2+6) disappearing when moving camera in world wrap world
Tue, 07 Aug 2018 16:23:51 +0200 Fix hard-to-read text on campaign and training page in frontend at October 31
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 16:23:51 +0200] rev 13632
Fix hard-to-read text on campaign and training page in frontend at October 31 The text was yellow against a white background (the moon in the Halloween background). This is fixed by darkening the critical area.
Tue, 07 Aug 2018 16:07:13 +0200 Update outdated and broken holiday stylesheets
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 16:07:13 +0200] rev 13631
Update outdated and broken holiday stylesheets Each style was updated by copying qt.css and then adjusting the required definitions such as background image and color.
Tue, 07 Aug 2018 13:04:02 +0200 Fix resurrection animation appearing at wrong position for some missions and styles
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 13:04:02 +0200] rev 13630
Fix resurrection animation appearing at wrong position for some missions and styles
Tue, 07 Aug 2018 12:15:59 +0200 Report spawning visual gear in onGearResurrect
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 12:15:59 +0200] rev 13629
Report spawning visual gear in onGearResurrect
Tue, 07 Aug 2018 11:37:37 +0200 Add setting to disable audio dampening if losing window focus
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 11:37:37 +0200] rev 13628
Add setting to disable audio dampening if losing window focus
Tue, 07 Aug 2018 10:29:01 +0200 Move max. number of crate spawns into variable
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 10:29:01 +0200] rev 13627
Move max. number of crate spawns into variable
Tue, 07 Aug 2018 03:24:54 +0200 Fix visible seam between Sky.png and SkyL.png of Olympics theme
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 03:24:54 +0200] rev 13626
Fix visible seam between Sky.png and SkyL.png of Olympics theme
Tue, 07 Aug 2018 02:40:13 +0200 Lobby/room: Prevent opening context menu if no player selected (fixes bug 661)
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 02:40:13 +0200] rev 13625
Lobby/room: Prevent opening context menu if no player selected (fixes bug #661)
Tue, 07 Aug 2018 02:18:19 +0200 Fix drill rocket exploding when digging at bounce/wrap world edge
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 02:18:19 +0200] rev 13624
Fix drill rocket exploding when digging at bounce/wrap world edge
Tue, 07 Aug 2018 01:52:40 +0200 Fix bee target practice removing target selection after first shot
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 01:52:40 +0200] rev 13623
Fix bee target practice removing target selection after first shot
Tue, 07 Aug 2018 01:47:49 +0200 Backed out changeset 0c797469d16d
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 01:47:49 +0200] rev 13622
Backed out changeset 0c797469d16d
Tue, 07 Aug 2018 01:43:22 +0200 Update target cursor after shooting targetable ammo with gfMultiWeapon
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 01:43:22 +0200] rev 13621
Update target cursor after shooting targetable ammo with gfMultiWeapon
Tue, 07 Aug 2018 01:31:50 +0200 Use gfMultiWeapon in target practice missions
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 01:31:50 +0200] rev 13620
Use gfMultiWeapon in target practice missions
Tue, 07 Aug 2018 01:28:19 +0200 Suppress "X remaining" caption in multishoot with gfMultiWeapon
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 01:28:19 +0200] rev 13619
Suppress "X remaining" caption in multishoot with gfMultiWeapon
Tue, 07 Aug 2018 01:24:57 +0200 Add comments for most hwengine constants
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 01:24:57 +0200] rev 13618
Add comments for most hwengine constants
Mon, 06 Aug 2018 22:39:39 +0200 Show correct health increase when hog health cap is reached
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 22:39:39 +0200] rev 13617
Show correct health increase when hog health cap is reached
Mon, 06 Aug 2018 21:41:06 +0200 Remove fake magic number in MIME info metadata file
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 21:41:06 +0200] rev 13616
Remove fake magic number in MIME info metadata file
Mon, 06 Aug 2018 21:41:06 +0200 Remove fake magic number in MIME info metadata file 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 21:41:06 +0200] rev 13615
Remove fake magic number in MIME info metadata file
Mon, 06 Aug 2018 21:35:08 +0200 Fix cake walking through land when reaching wrap world edge
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 21:35:08 +0200] rev 13614
Fix cake walking through land when reaching wrap world edge But there still is some cake weirdness remaining, sadly. See code comments.
Mon, 06 Aug 2018 19:33:46 +0200 Remove unused variables of creeper handler
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 19:33:46 +0200] rev 13613
Remove unused variables of creeper handler
Mon, 06 Aug 2018 19:29:59 +0200 Fix description of gfSolidLand in scheme editor
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 19:29:59 +0200] rev 13612
Fix description of gfSolidLand in scheme editor
Mon, 06 Aug 2018 19:05:08 +0200 Fix hog turning around when blowtorching through wrap world edge
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 19:05:08 +0200] rev 13611
Fix hog turning around when blowtorching through wrap world edge
Mon, 06 Aug 2018 18:55:22 +0200 Fix projectiles reacing incorrectly with land just behind the wrap world edge
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 18:55:22 +0200] rev 13610
Fix projectiles reacing incorrectly with land just behind the wrap world edge
Mon, 06 Aug 2018 15:56:03 +0200 Add bounce effect to cake when it touches bounce edge
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 15:56:03 +0200] rev 13609
Add bounce effect to cake when it touches bounce edge
Mon, 06 Aug 2018 15:20:25 +0200 Fix cake rotation angle after bounce from bounce edge
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 15:20:25 +0200] rev 13608
Fix cake rotation angle after bounce from bounce edge
Fri, 03 Aug 2018 00:39:50 +0200 Make cake bounce off bounce edge, stop cake at wrap edge to prevent other bug
Wuzzy <Wuzzy2@mail.ru> [Fri, 03 Aug 2018 00:39:50 +0200] rev 13607
Make cake bounce off bounce edge, stop cake at wrap edge to prevent other bug The "other bug" is that the cake just walks through terrain when it hits the wrap world edge. This behaviour is even worse.
Fri, 03 Aug 2018 15:34:23 -0400 fix path
nemo [Fri, 03 Aug 2018 15:34:23 -0400] rev 13606
fix path
Thu, 02 Aug 2018 20:27:20 -0400 hijack the duck for an attempted resurrection of the creeper. initial pass.
nemo [Thu, 02 Aug 2018 20:27:20 -0400] rev 13605
hijack the duck for an attempted resurrection of the creeper. initial pass.
Thu, 02 Aug 2018 23:43:31 +0200 Fix hammer/pickhammer not digging land with gfSolidLand on
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 23:43:31 +0200] rev 13604
Fix hammer/pickhammer not digging land with gfSolidLand on This bug was introduced after the switch to doMakeExplosion
Thu, 02 Aug 2018 23:24:27 +0200 Backed out changeset 0d920e370a78
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 23:24:27 +0200] rev 13603
Backed out changeset 0d920e370a78
Thu, 02 Aug 2018 12:54:30 +0200 Fix hammer shoving gears into indestructible land
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 12:54:30 +0200] rev 13602
Fix hammer shoving gears into indestructible land
Thu, 02 Aug 2018 06:27:18 +0200 Include HWP of Big Armory in CMakeLists
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 06:27:18 +0200] rev 13601
Include HWP of Big Armory in CMakeLists
Thu, 02 Aug 2018 04:40:42 +0200 Fix broken Big Armory mission map
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 04:40:42 +0200] rev 13600
Fix broken Big Armory mission map A change in random map generation post-0.9.24 broken the generated Big Armory map. To fix this, we move over to image map so it never changes.
Thu, 02 Aug 2018 04:08:12 +0200 Whoops. Fix NoPointX typo in HedgeEditor
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 04:08:12 +0200] rev 13599
Whoops. Fix NoPointX typo in HedgeEditor
Thu, 02 Aug 2018 04:04:21 +0200 Remove bad king death message
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 04:04:21 +0200] rev 13598
Remove bad king death message The bad message had multiple %1 in it, which the engine does not resolve (yet)
Thu, 02 Aug 2018 03:16:08 +0200 Cap hedgehog health to prevent overflow bugs
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 03:16:08 +0200] rev 13597
Cap hedgehog health to prevent overflow bugs
Thu, 02 Aug 2018 01:52:01 +0200 Use the new NoPointX global in HedgeEditor
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 01:52:01 +0200] rev 13596
Use the new NoPointX global in HedgeEditor
Thu, 02 Aug 2018 01:45:45 +0200 Add Lua globals: AMMO_INFINITE and NoPointX
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 01:45:45 +0200] rev 13595
Add Lua globals: AMMO_INFINITE and NoPointX
Thu, 02 Aug 2018 01:34:26 +0200 Use proper infinite fuel feature in flying saucer training
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 01:34:26 +0200] rev 13594
Use proper infinite fuel feature in flying saucer training
Thu, 02 Aug 2018 01:24:40 +0200 Add support for infinite fly time of jetpack and Birdy
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 01:24:40 +0200] rev 13593
Add support for infinite fly time of jetpack and Birdy
Mon, 16 Jul 2018 23:27:15 +0200 Add variable to make state of sound system clear 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Mon, 16 Jul 2018 23:27:15 +0200] rev 13592
Add variable to make state of sound system clear
Tue, 17 Jul 2018 12:55:07 +0200 Fix cursor teleporting to center after leaving game with video recording 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Jul 2018 12:55:07 +0200] rev 13591
Fix cursor teleporting to center after leaving game with video recording
Tue, 17 Jul 2018 12:50:55 +0200 Whoops. Syntax error in uVideoRec 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Jul 2018 12:50:55 +0200] rev 13590
Whoops. Syntax error in uVideoRec
Tue, 17 Jul 2018 12:17:11 +0200 Fix video recorder not working if sound disabled (fixes bug 200) 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Jul 2018 12:17:11 +0200] rev 13589
Fix video recorder not working if sound disabled (fixes bug #200)
Wed, 01 Aug 2018 23:12:37 +0200 Fix SimpleMission failure to init GameFlags correctly 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 Aug 2018 23:12:37 +0200] rev 13588
Fix SimpleMission failure to init GameFlags correctly Also fixes broken gfInfAttack in The Great Escape
Wed, 01 Aug 2018 23:12:37 +0200 Fix SimpleMission failure to init GameFlags correctly
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 Aug 2018 23:12:37 +0200] rev 13587
Fix SimpleMission failure to init GameFlags correctly Also fixes broken gfInfAttack in The Great Escape
Wed, 01 Aug 2018 21:30:33 +0200 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 Aug 2018 21:30:33 +0200] rev 13586
Load default clan colors from settings file
Wed, 01 Aug 2018 18:17:10 +0200 HedgeEditor: Use default clan color in AddTeam in mission export
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 Aug 2018 18:17:10 +0200] rev 13585
HedgeEditor: Use default clan color in AddTeam in mission export
Wed, 01 Aug 2018 17:30:13 +0200 Make ASA fruit02 use of default clan colors
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 Aug 2018 17:30:13 +0200] rev 13584
Make ASA fruit02 use of default clan colors
Wed, 01 Aug 2018 15:50:39 +0200 Switch almost all Lua calls of AddTeam to using default clan colors instead of hardcoded color
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 Aug 2018 15:50:39 +0200] rev 13583
Switch almost all Lua calls of AddTeam to using default clan colors instead of hardcoded color Missing: fruit02, HedgeEditor
Wed, 01 Aug 2018 02:49:03 +0200 Lua: Allow to use negative value for AddTeam to select a default clan color
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 Aug 2018 02:49:03 +0200] rev 13582
Lua: Allow to use negative value for AddTeam to select a default clan color
Tue, 31 Jul 2018 22:40:23 +0200 Clean up Tumbler captions a bit
Wuzzy <Wuzzy2@mail.ru> [Tue, 31 Jul 2018 22:40:23 +0200] rev 13581
Clean up Tumbler captions a bit
Tue, 31 Jul 2018 22:26:53 +0200 Refactor colors and caption type in Space Invasion
Wuzzy <Wuzzy2@mail.ru> [Tue, 31 Jul 2018 22:26:53 +0200] rev 13580
Refactor colors and caption type in Space Invasion
Tue, 31 Jul 2018 19:50:50 +0200 Space Invasion: Delete dead code and ancient outdated comments
Wuzzy <Wuzzy2@mail.ru> [Tue, 31 Jul 2018 19:50:50 +0200] rev 13579
Space Invasion: Delete dead code and ancient outdated comments
Tue, 31 Jul 2018 17:22:49 +0200 Change default clan color for brown for improved contrast
Wuzzy <Wuzzy2@mail.ru> [Tue, 31 Jul 2018 17:22:49 +0200] rev 13578
Change default clan color for brown for improved contrast The previous brown color was pretty darkish and I found it hard to read on hedgehog tags.
Tue, 31 Jul 2018 01:00:27 +0200 Lua API: Add IsHogHidden
Wuzzy <Wuzzy2@mail.ru> [Tue, 31 Jul 2018 01:00:27 +0200] rev 13577
Lua API: Add IsHogHidden
Tue, 31 Jul 2018 00:12:19 +0200 Lua: Add GetVampiric, GetLaserSight
Wuzzy <Wuzzy2@mail.ru> [Tue, 31 Jul 2018 00:12:19 +0200] rev 13576
Lua: Add GetVampiric, GetLaserSight
Mon, 30 Jul 2018 20:38:01 +0200 Update Polish translation
KoBeWi [Mon, 30 Jul 2018 20:38:01 +0200] rev 13575
Update Polish translation
Mon, 30 Jul 2018 19:23:28 +0200 ASA, final mission: Redraw map and mask to make borders more distingushable
Wuzzy <Wuzzy2@mail.ru> [Mon, 30 Jul 2018 19:23:28 +0200] rev 13574
ASA, final mission: Redraw map and mask to make borders more distingushable Also fix floating green dashes after blowing up things
Mon, 30 Jul 2018 16:30:03 +0200 Make laser sight work properly through wrap world edge
Wuzzy <Wuzzy2@mail.ru> [Mon, 30 Jul 2018 16:30:03 +0200] rev 13573
Make laser sight work properly through wrap world edge
Mon, 30 Jul 2018 13:20:01 +0200 Fix freeze ray not working through wrap world edge; add DrawLineWrapped
Wuzzy <Wuzzy2@mail.ru> [Mon, 30 Jul 2018 13:20:01 +0200] rev 13572
Fix freeze ray not working through wrap world edge; add DrawLineWrapped
Sun, 29 Jul 2018 11:39:48 -0400 and fix index
nemo [Sun, 29 Jul 2018 11:39:48 -0400] rev 13571
and fix index
Sun, 29 Jul 2018 11:37:14 -0400 oh. and indent that loop
nemo [Sun, 29 Jul 2018 11:37:14 -0400] rev 13570
oh. and indent that loop
Sun, 29 Jul 2018 11:32:56 -0400 add wrap check
nemo [Sun, 29 Jul 2018 11:32:56 -0400] rev 13569
add wrap check
Sat, 28 Jul 2018 12:58:12 -0400 merge of 0.9.24 - hopefully correctly this time
nemo [Sat, 28 Jul 2018 12:58:12 -0400] rev 13568
merge of 0.9.24 - hopefully correctly this time
Sat, 28 Jul 2018 13:15:59 +0200 Fix DrawHLinesExplosions setting invalid map pixels if called at wrap world edge
Wuzzy <Wuzzy2@mail.ru> [Sat, 28 Jul 2018 13:15:59 +0200] rev 13567
Fix DrawHLinesExplosions setting invalid map pixels if called at wrap world edge This caused an errror message after the game when using hammer or pickhammer at wrap world edge.
Fri, 27 Jul 2018 19:58:02 +0200 Use wrap-aware doMakeExplosion instead of DrawExplosion in uHandlersMess
Wuzzy <Wuzzy2@mail.ru> [Fri, 27 Jul 2018 19:58:02 +0200] rev 13566
Use wrap-aware doMakeExplosion instead of DrawExplosion in uHandlersMess
Fri, 27 Jul 2018 12:45:10 -0400 sdlkeys is in source not binary, no .in folder. Locutus brought to our attention. 0.9.24
nemo [Fri, 27 Jul 2018 12:45:10 -0400] rev 13565
sdlkeys is in source not binary, no .in folder. Locutus brought to our attention.
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