QTfrontend/gameuiconfig.cpp
Mon, 17 Jan 2011 01:43:10 +0100 koda merge default into experimental3D experimental3D
Tue, 04 Jan 2011 18:26:54 -0500 nemo Small tweak to filter
Tue, 04 Jan 2011 12:53:46 +0100 koda merge with HEAD after 0.9.15 release, move consts and vars in their proper files experimental3D
Sun, 02 Jan 2011 19:30:16 +0100 koda rearrange quality flags a little, disable snow rendering on rqLowRes
Wed, 27 Oct 2010 14:02:20 +0200 koda update branch with latest head, most likely breaking water color in stereo mode experimental3D
Fri, 08 Oct 2010 17:47:00 +0200 koda fix issue 24 and issue 81
Mon, 23 Aug 2010 17:53:02 +0200 smaxx Frontend:
Mon, 02 Aug 2010 15:23:16 +0200 koda applied from experimental3D, use a slider to set up quality
Wed, 18 Aug 2010 20:29:41 +0200 smaxx Engine: experimental3D
Sat, 31 Jul 2010 10:52:43 +0200 koda reverted stereo craziness - the experimental3D branch has been created for a reason
Mon, 02 Aug 2010 15:05:56 +0200 koda new quality slider widget (needs to be customized), removed obsolete arguments experimental3D
Sat, 31 Jul 2010 10:53:54 +0200 koda applying smaxx patch where it should be experimental3D
Sat, 10 Apr 2010 21:36:40 +0000 smxx Frontend:
Thu, 01 Apr 2010 16:08:09 +0000 nemo Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
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