hedgewars/hwengine.pas
Sat, 25 Nov 2017 09:40:43 -0500 nemo Should probably have gl context stuff in its own unit separate from store, but, don't close the gl context before anything that might still want to do gl operations
Sun, 12 Nov 2017 17:41:01 +0100 Wuzzy Backed out changeset 575c0de98505
Wed, 01 Nov 2017 22:49:54 -0400 nemo initialise previousGameState to something valid and not gsSuspend
Mon, 30 Oct 2017 19:18:53 +0100 Wuzzy Fix Hedgewars going into suspension mode (game freezes) when windows got minimized
Sat, 28 Oct 2017 17:48:54 +0200 Wuzzy Use SDL_SetRelativeMouseMode to detect mouse movements, fixes xinput issues
Wed, 18 Oct 2017 20:33:20 -0400 nemo extend land digest to all surfaces that could possibly be loaded into Land[] - i.e. ones that impact sync
Fri, 06 Oct 2017 14:45:22 +0200 alfadur (Hopefully) fix game camera being shifted on Windows 10
Sat, 30 Sep 2017 21:54:47 +0200 sheepluva fix some fpc hints
Tue, 12 Sep 2017 08:35:13 -0400 nemo this probably isn't helpful
Tue, 12 Sep 2017 08:32:01 -0400 nemo This should be ok right?
Sun, 09 Jul 2017 00:30:17 +0200 sheepluva fix issue 199: video recording crashed when trying to freeEverything twice
Sat, 08 Apr 2017 05:04:18 +0200 Wuzzy Load screen: Move “LOADING” from image into text box
Sat, 01 Oct 2016 19:06:12 +0200 sheepluva fix issue 110
Fri, 15 Jul 2016 22:39:07 +0300 unc0rr merge default qmlfrontend
Tue, 21 Jun 2016 22:03:09 +0200 sheepluva remove experimental in-game credits code
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