hedgewars/uGame.pas
Mon, 07 Jul 2008 13:06:25 +0000 unc0rr Update copyright headers a bit
Thu, 08 May 2008 20:30:34 +0000 unc0rr Fix handling '/skip' command during net game
Wed, 07 May 2008 14:59:59 +0000 unc0rr Fix bug with demos and saves after restoring round from save
Sun, 27 Apr 2008 11:40:22 +0000 unc0rr Update copyright info in source files headers
Sun, 20 Jan 2008 21:53:22 +0000 unc0rr Oops, this is right fix for assert
Sun, 02 Dec 2007 17:29:20 +0000 unc0rr 's' key to speed up demo playing
Fri, 21 Sep 2007 18:55:44 +0000 unc0rr Add CurrentHedgehog variable which simplifies code
Thu, 24 May 2007 18:48:35 +0000 unc0rr - Fix desert eagle
Sun, 11 Feb 2007 15:33:19 +0000 unc0rr AI thinks in separate thread
Mon, 05 Feb 2007 19:33:24 +0000 unc0rr Update copyright information
Sat, 27 Jan 2007 14:18:33 +0000 unc0rr integer -> LongInt
Tue, 23 Jan 2007 16:59:05 +0000 unc0rr - New Land Generator
Sun, 21 Jan 2007 19:51:02 +0000 unc0rr Fixed-point arithmetics in engine.
Mon, 27 Nov 2006 17:29:08 +0000 unc0rr Pause support (mouse cursor is released when the game is paused)
Thu, 12 Oct 2006 18:52:00 +0000 unc0rr - Many small fixes
Sun, 08 Oct 2006 18:17:52 +0000 unc0rr Bots are in the same thread as game. Fixes FreePascal issues.
Thu, 05 Oct 2006 16:33:18 +0000 unc0rr Relicense to GPL
Tue, 26 Sep 2006 11:53:12 +0000 unc0rr "Trusted" binds
Sun, 24 Sep 2006 18:29:14 +0000 unc0rr Ammo menu now works!
Mon, 11 Sep 2006 21:44:38 +0000 unc0rr - Many fixes to AI
Thu, 17 Aug 2006 13:54:18 +0000 unc0rr - Many small fixes in engine
Sat, 12 Aug 2006 17:41:02 +0000 unc0rr - Initialize translations earlier
Fri, 11 Aug 2006 20:00:29 +0000 unc0rr Small fixes for better FPC compatibility
Thu, 27 Jul 2006 15:24:14 +0000 unc0rr - Fix various bugs
Sun, 16 Jul 2006 08:13:51 +0000 unc0rr - New test map
Sat, 08 Jul 2006 21:40:03 +0000 unc0rr - Unicode support for team and hedgehogs names
Thu, 29 Jun 2006 18:27:53 +0000 unc0rr Basic save support in engine
Wed, 28 Dec 2005 22:18:11 +0000 unc0rr With this patch the game doesn't crash when gaming by net
Tue, 23 Aug 2005 16:17:53 +0000 unc0rr - set svn:eol-style to native
Mon, 22 Aug 2005 21:38:06 +0000 unc0rr - On every frame there was made one superfluous game tick resulting in variable game speed
Mon, 22 Aug 2005 13:35:41 +0000 unc0rr Add current sources.
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