Sun, 15 Mar 2015 22:01:10 -0400 |
nemo |
team coloured, just for the heck of it, based on a param. also del airmine, 'cause, probably not fun here. you're invuln anyway.
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Tue, 03 Mar 2015 22:22:29 +0300 |
unc0rr |
amNothing is fine to use in any type of race too
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Fri, 13 Jun 2014 02:31:30 +0200 |
sheepluva |
racer: if hog starts race without any weapon selected, select whatever is first
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Thu, 12 Jun 2014 20:47:11 +0200 |
sheepluva |
lua api: SetWeapon(ammoType)
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Fri, 25 Apr 2014 16:52:04 +0400 |
unc0rr |
Add race type detection
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Fri, 25 Apr 2014 14:22:59 +0400 |
unc0rr |
- Fix bug with infinite rounds in racer when a team quits mid-game
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Tue, 21 Jan 2014 23:53:26 +0100 |
koda |
readd r3be36d2fdca6
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Tue, 21 Jan 2014 18:02:37 +0100 |
sheepluva |
use new API for changing GameFlags
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Mon, 20 Jan 2014 00:25:40 +0400 |
unc0rr |
- Make Racer report achievements
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Tue, 21 Jan 2014 22:43:06 +0100 |
koda |
fixwhitespace and dos2unix
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Mon, 30 Sep 2013 22:46:48 +0400 |
unc0rr |
Modify Racer script so it could work with special points
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Mon, 30 Sep 2013 00:20:58 +0400 |
unc0rr |
Incomplete implementation of 'special points' in drawn maps (crashes engine)
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Thu, 30 May 2013 19:34:39 +0900 |
mikade |
Add how to play description to Mutant
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Sat, 17 Nov 2012 00:41:30 +0400 |
unc0rr |
We need custom script loading function in lua now
physfslayer
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Sat, 27 Oct 2012 11:33:38 -0400 |
nemo |
Issue #443 - change in syntax for effects
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