Wed, 22 May 2013 00:12:15 +0400 Allow messages containing word separators in server's additional console commands
unc0rr [Wed, 22 May 2013 00:12:15 +0400] rev 9034
Allow messages containing word separators in server's additional console commands
Tue, 21 May 2013 23:54:28 +0400 Fix issue 570 (GoBack() slot connected twice)
unc0rr [Tue, 21 May 2013 23:54:28 +0400] rev 9033
Fix issue #570 (GoBack() slot connected twice)
Tue, 21 May 2013 23:48:00 +0400 Clear nickname in case of collision so client could try again. Should help with issue 550 if not fix it.
unc0rr [Tue, 21 May 2013 23:48:00 +0400] rev 9032
Clear nickname in case of collision so client could try again. Should help with issue #550 if not fix it.
Tue, 21 May 2013 23:31:39 +0400 Rooms list/chat splitter from issue 612
unc0rr [Tue, 21 May 2013 23:31:39 +0400] rev 9031
Rooms list/chat splitter from issue #612
Tue, 21 May 2013 22:09:21 +0400 Update ru localization
unc0rr [Tue, 21 May 2013 22:09:21 +0400] rev 9030
Update ru localization
Tue, 21 May 2013 21:40:22 +0400 Fix issue with last hog's part of team health bar
unc0rr [Tue, 21 May 2013 21:40:22 +0400] rev 9029
Fix issue with last hog's part of team health bar
Tue, 21 May 2013 21:30:42 +0400 Don't accept keyboard/mouse events on startup phase
unc0rr [Tue, 21 May 2013 21:30:42 +0400] rev 9028
Don't accept keyboard/mouse events on startup phase
Tue, 21 May 2013 21:22:32 +0400 Use old method of locale detection, fallback to new one in case of problems
unc0rr [Tue, 21 May 2013 21:22:32 +0400] rev 9027
Use old method of locale detection, fallback to new one in case of problems
Tue, 21 May 2013 16:13:32 -0400 Add gstFrozen state to mines/gears in range on frozen land creation, and set the mines to dud state. gstFrozen does nothing yet. Visually or otherwise.
nemo [Tue, 21 May 2013 16:13:32 -0400] rev 9026
Add gstFrozen state to mines/gears in range on frozen land creation, and set the mines to dud state. gstFrozen does nothing yet. Visually or otherwise.
Tue, 21 May 2013 11:32:42 -0400 less pixelated tentacles
nemo [Tue, 21 May 2013 11:32:42 -0400] rev 9025
less pixelated tentacles
Tue, 21 May 2013 01:09:50 -0400 yes. forgot this one too
nemo [Tue, 21 May 2013 01:09:50 -0400] rev 9024
yes. forgot this one too
Tue, 21 May 2013 00:58:29 -0400 add haunty mask, fix tentacle mask
nemo [Tue, 21 May 2013 00:58:29 -0400] rev 9023
add haunty mask, fix tentacle mask
Mon, 20 May 2013 22:11:15 -0400 Tentacles map. Fix cmakes for the others
tiyuri [Mon, 20 May 2013 22:11:15 -0400] rev 9022
Tentacles map. Fix cmakes for the others
Mon, 20 May 2013 18:33:38 -0400 Mass rename to group the StarBound derived maps together.
nemo [Mon, 20 May 2013 18:33:38 -0400] rev 9021
Mass rename to group the StarBound derived maps together.
Mon, 20 May 2013 18:33:18 -0400 Oaks map
tiyuri [Mon, 20 May 2013 18:33:18 -0400] rev 9020
Oaks map
Mon, 20 May 2013 17:14:08 -0400 Haunty map
tiyuri [Mon, 20 May 2013 17:14:08 -0400] rev 9019
Haunty map
Mon, 20 May 2013 07:45:16 -0400 maybe a little edging will help?
nemo [Mon, 20 May 2013 07:45:16 -0400] rev 9018
maybe a little edging will help?
Sun, 19 May 2013 22:06:24 -0400 Grassy map
tiyuri [Sun, 19 May 2013 22:06:24 -0400] rev 9017
Grassy map
Sun, 19 May 2013 16:52:57 -0400 forgot to crush
nemo [Sun, 19 May 2013 16:52:57 -0400] rev 9016
forgot to crush
Sun, 19 May 2013 16:33:08 -0400 Bones map
tiyuri [Sun, 19 May 2013 16:33:08 -0400] rev 9015
Bones map
Sun, 19 May 2013 16:04:50 -0400 Crystal map
tiyuri [Sun, 19 May 2013 16:04:50 -0400] rev 9014
Crystal map
Sat, 18 May 2013 23:19:49 +0200 update rope icon and icegun icon
sheepluva [Sat, 18 May 2013 23:19:49 +0200] rev 9013
update rope icon and icegun icon
Sat, 18 May 2013 22:42:05 +0200 changing slots of landgun and icegun, feel free to complain, improve and/or revert
sheepluva [Sat, 18 May 2013 22:42:05 +0200] rev 9012
changing slots of landgun and icegun, feel free to complain, improve and/or revert
Fri, 17 May 2013 22:25:56 +0200 tweak freezer icon a little more
sheepluva [Fri, 17 May 2013 22:25:56 +0200] rev 9011
tweak freezer icon a little more
Fri, 17 May 2013 22:01:23 +0200 changed icon for freezer ( issue 614 ), for rope (to be easier to recognize) and cluster bomb (to be easier to recognize and to so that it can be distinguished from the regular grenade's icon even when no color is present or perceived
sheepluva [Fri, 17 May 2013 22:01:23 +0200] rev 9010
changed icon for freezer ( issue #614 ), for rope (to be easier to recognize) and cluster bomb (to be easier to recognize and to so that it can be distinguished from the regular grenade's icon even when no color is present or perceived
Fri, 17 May 2013 23:38:46 +0400 Ehm... fix 'uLandGenMaze.pas(18,19) Fatal: (2003) Syntax error, ")" expected but "identifier A" found' error encountered by one of the users O_o
unc0rr [Fri, 17 May 2013 23:38:46 +0400] rev 9009
Ehm... fix 'uLandGenMaze.pas(18,19) Fatal: (2003) Syntax error, ")" expected but "identifier A" found' error encountered by one of the users O_o
Fri, 17 May 2013 00:08:05 +0400 merge
unc0rr [Fri, 17 May 2013 00:08:05 +0400] rev 9008
merge
Thu, 16 May 2013 20:05:43 +0200 lupdate
sheepluva [Thu, 16 May 2013 20:05:43 +0200] rev 9007
lupdate
Thu, 16 May 2013 14:05:16 -0400 bleah. sorry for spam. this reverts the first attempt in uAmmos
nemo [Thu, 16 May 2013 14:05:16 -0400] rev 9006
bleah. sorry for spam. this reverts the first attempt in uAmmos
Fri, 17 May 2013 00:07:37 +0400 Fix mortar's scoring
unc0rr [Fri, 17 May 2013 00:07:37 +0400] rev 9005
Fix mortar's scoring
Thu, 16 May 2013 14:02:33 -0400 Yeah, this isn't safe either. Caused bug #629 - removing.
nemo [Thu, 16 May 2013 14:02:33 -0400] rev 9004
Yeah, this isn't safe either. Caused bug #629 - removing.
Fri, 17 May 2013 00:06:01 +0400 Best level AI should maximize the score at all costs.
unc0rr [Fri, 17 May 2013 00:06:01 +0400] rev 9003
Best level AI should maximize the score at all costs.
Thu, 16 May 2013 17:33:25 +0200 updated italian translation
ChipHome [Thu, 16 May 2013 17:33:25 +0200] rev 9002
updated italian translation
Thu, 16 May 2013 10:10:27 +0200 I couldn't find any usage of these extern variables. neither in the file they are defined nor anywhere else in the code
sheepluva [Thu, 16 May 2013 10:10:27 +0200] rev 9001
I couldn't find any usage of these extern variables. neither in the file they are defined nor anywhere else in the code
Thu, 16 May 2013 10:03:00 +0200 remove about 45 useless #include statements from campain.* - copypasta ftw, eh? :p
sheepluva [Thu, 16 May 2013 10:03:00 +0200] rev 9000
remove about 45 useless #include statements from campain.* - copypasta ftw, eh? :p
Wed, 15 May 2013 23:33:38 -0400 better way to do it that avoids screwing up angle bounds on single saucer
nemo [Wed, 15 May 2013 23:33:38 -0400] rev 8999
better way to do it that avoids screwing up angle bounds on single saucer
Wed, 15 May 2013 22:52:17 -0400 trying to prevent the AI from attacking barrels. feedback on this welcome.
nemo [Wed, 15 May 2013 22:52:17 -0400] rev 8998
trying to prevent the AI from attacking barrels. feedback on this welcome.
Wed, 15 May 2013 08:56:52 -0400 few more changelog entries
nemo [Wed, 15 May 2013 08:56:52 -0400] rev 8997
few more changelog entries
Sun, 26 May 2013 08:18:15 -0400 change to RGB
nemo [Sun, 26 May 2013 08:18:15 -0400] rev 8996
change to RGB
Tue, 14 May 2013 11:09:19 -0400 more stuff we thought of
nemo [Tue, 14 May 2013 11:09:19 -0400] rev 8995
more stuff we thought of
Tue, 14 May 2013 10:40:24 -0400 few things I thought of
nemo [Tue, 14 May 2013 10:40:24 -0400] rev 8994
few things I thought of
Tue, 14 May 2013 09:25:53 -0400 use bubbles underwater
nemo [Tue, 14 May 2013 09:25:53 -0400] rev 8993
use bubbles underwater
Tue, 14 May 2013 08:57:30 -0400 Rename submersible state, increase getaway time for attack underwater, slow down gear dx/dy underwater to simulate water resistance
nemo [Tue, 14 May 2013 08:57:30 -0400] rev 8992
Rename submersible state, increase getaway time for attack underwater, slow down gear dx/dy underwater to simulate water resistance
Tue, 14 May 2013 07:16:14 -0400 Actually, let's use *4 since could be fired from lower down
nemo [Tue, 14 May 2013 07:16:14 -0400] rev 8991
Actually, let's use *4 since could be fired from lower down
Tue, 14 May 2013 07:14:41 -0400 more drowning fixes
nemo [Tue, 14 May 2013 07:14:41 -0400] rev 8990
more drowning fixes
Tue, 14 May 2013 06:33:59 -0400 check for gear being current ammo
nemo [Tue, 14 May 2013 06:33:59 -0400] rev 8989
check for gear being current ammo
Mon, 13 May 2013 22:58:40 -0400 yeah. this needs to only be for local play or it screws up small window size in network game
nemo [Mon, 13 May 2013 22:58:40 -0400] rev 8988
yeah. this needs to only be for local play or it screws up small window size in network game
Mon, 13 May 2013 22:40:32 -0400 some saucer thing for firing weps underwater and aiming and such. bit drunk and sleepy so testing I guess
nemo [Mon, 13 May 2013 22:40:32 -0400] rev 8987
some saucer thing for firing weps underwater and aiming and such. bit drunk and sleepy so testing I guess
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