Thu, 23 Sep 2010 00:09:16 +0200 captions are scaled down when they're bigger than screen
koda [Thu, 23 Sep 2010 00:09:16 +0200] rev 3897
captions are scaled down when they're bigger than screen
Wed, 22 Sep 2010 21:58:32 +0200 Engine:
smaxx [Wed, 22 Sep 2010 21:58:32 +0200] rev 3896
Engine: * (Commit frenzy) Added SetGearMessage(gear : integer, message : integer) to Lua script calls - this should allow easy "script control" of hogs (untested) * Renamed GearGetMessage() to GetGearMessage()
Wed, 22 Sep 2010 23:46:38 +0200 compilation bugfix and scaling down textures when bigger than screen
koda [Wed, 22 Sep 2010 23:46:38 +0200] rev 3895
compilation bugfix and scaling down textures when bigger than screen
Wed, 22 Sep 2010 21:53:29 +0200 Engine:
smaxx [Wed, 22 Sep 2010 21:53:29 +0200] rev 3894
Engine: * Made all gear message flag names consistent with other flags (removed the underscore)
Wed, 22 Sep 2010 02:22:15 +0200 allow more flexibility between viewcontrollers, also added stub pages for saved games
koda [Wed, 22 Sep 2010 02:22:15 +0200] rev 3893
allow more flexibility between viewcontrollers, also added stub pages for saved games
Wed, 22 Sep 2010 21:47:28 +0200 Engine:
smaxx [Wed, 22 Sep 2010 21:47:28 +0200] rev 3892
Engine: * New Lua script call: GetGearMessage(gear : integer) : integer - retrieves gear's "message" parameter (can be used with flags like gm_Left or gm_Attack (logic AND) to check for player input; untested!)
Wed, 22 Sep 2010 01:10:20 +0200 initial support for savegames
koda [Wed, 22 Sep 2010 01:10:20 +0200] rev 3891
initial support for savegames
Wed, 22 Sep 2010 01:09:40 -0400 Extend time limit to 9999, remove ready timer if time is over 999 and stop drawing time if it is over 999 (draws wrong over 999 anyway) - this has the effect of allowing an "unlimited" time appearance if turns are over a quarter hour or so. This can be used to add an unlimited time scheme or button to ipad
nemo [Wed, 22 Sep 2010 01:09:40 -0400] rev 3890
Extend time limit to 9999, remove ready timer if time is over 999 and stop drawing time if it is over 999 (draws wrong over 999 anyway) - this has the effect of allowing an "unlimited" time appearance if turns are over a quarter hour or so. This can be used to add an unlimited time scheme or button to ipad
Sun, 19 Sep 2010 22:56:53 +0200 Added tag Hedgewars-iOS-1.0.1 for changeset 3620607258cd
koda [Sun, 19 Sep 2010 22:56:53 +0200] rev 3889
Added tag Hedgewars-iOS-1.0.1 for changeset 3620607258cd
Sun, 19 Sep 2010 22:56:24 +0200 silly error about Island theme removal Hedgewars-iOS-1.0.1
koda [Sun, 19 Sep 2010 22:56:24 +0200] rev 3888
silly error about Island theme removal
Sun, 19 Sep 2010 18:34:40 +0200 Removed tag Hedgewars-iOS-1.0.1
koda [Sun, 19 Sep 2010 18:34:40 +0200] rev 3887
Removed tag Hedgewars-iOS-1.0.1
Sun, 19 Sep 2010 17:23:48 +0200 Added tag Hedgewars-iOS-1.0.1 for changeset 296ec09490d9
koda [Sun, 19 Sep 2010 17:23:48 +0200] rev 3886
Added tag Hedgewars-iOS-1.0.1 for changeset 296ec09490d9
Sun, 19 Sep 2010 17:23:30 +0200 update version numbers
koda [Sun, 19 Sep 2010 17:23:30 +0200] rev 3885
update version numbers
Sun, 19 Sep 2010 17:00:35 +0200 various fixes around, plus new 'ask for review' page
koda [Sun, 19 Sep 2010 17:00:35 +0200] rev 3884
various fixes around, plus new 'ask for review' page
Sun, 19 Sep 2010 13:54:38 +0200 fixed the voice selection where you couldn't hear a preview sound
koda [Sun, 19 Sep 2010 13:54:38 +0200] rev 3883
fixed the voice selection where you couldn't hear a preview sound
Sun, 19 Sep 2010 04:12:58 +0200 merge
koda [Sun, 19 Sep 2010 04:12:58 +0200] rev 3882
merge
Sun, 19 Sep 2010 04:12:03 +0200 re-add City theme with the UpdateDataFolder script (and revert changes made to the flake sprite)
koda [Sun, 19 Sep 2010 04:12:03 +0200] rev 3881
re-add City theme with the UpdateDataFolder script (and revert changes made to the flake sprite) add the check for max 6 teams
Sun, 19 Sep 2010 02:25:31 +0200 rework the AI level selection
koda [Sun, 19 Sep 2010 02:25:31 +0200] rev 3880
rework the AI level selection
Sat, 18 Sep 2010 21:30:36 +0200 Updated Swedish locale
Henek [Sat, 18 Sep 2010 21:30:36 +0200] rev 3879
Updated Swedish locale
Sat, 18 Sep 2010 19:02:55 +0200 fix a small glitch in textfield cells and remove cheese from pro
koda [Sat, 18 Sep 2010 19:02:55 +0200] rev 3878
fix a small glitch in textfield cells and remove cheese from pro
Sat, 18 Sep 2010 19:02:09 +0200 fix the British voicepack and add to Mercurial the sounds used in the mobile version
koda [Sat, 18 Sep 2010 19:02:09 +0200] rev 3877
fix the British voicepack and add to Mercurial the sounds used in the mobile version
Sat, 18 Sep 2010 12:35:58 +0200 Frontend:
smaxx [Sat, 18 Sep 2010 12:35:58 +0200] rev 3876
Frontend: * Changed team color handling to use red as first color and make it easier to add more colors in the future
Sat, 18 Sep 2010 01:50:29 +0200 added forgotten images, removed support for CJK fonts (saving 13 MB)
koda [Sat, 18 Sep 2010 01:50:29 +0200] rev 3875
added forgotten images, removed support for CJK fonts (saving 13 MB)
Fri, 17 Sep 2010 19:10:48 -0400 aaaand use the right name
nemo [Fri, 17 Sep 2010 19:10:48 -0400] rev 3874
aaaand use the right name
Fri, 17 Sep 2010 18:59:44 -0400 Oops. Forgot to change these over after switching CurWeapon to AmmoType
nemo [Fri, 17 Sep 2010 18:59:44 -0400] rev 3873
Oops. Forgot to change these over after switching CurWeapon to AmmoType
Fri, 17 Sep 2010 13:32:37 -0400 inu adds a few more random teams
nemo [Fri, 17 Sep 2010 13:32:37 -0400] rev 3872
inu adds a few more random teams
Fri, 17 Sep 2010 15:27:04 +0200 Frontend:
smaxx [Fri, 17 Sep 2010 15:27:04 +0200] rev 3871
Frontend: * Disabled frontend's hog count for now to fix issue #44 - doesn't have to be limited to 48 anyway (but a limit based on active map would be nice)
Tue, 14 Sep 2010 22:13:59 +0200 Frontend:
smaxx [Tue, 14 Sep 2010 22:13:59 +0200] rev 3870
Frontend: * Updated random map selection: Clicking on the map preview will now create a new random seed and pick another map of the current type selected (random map, random maze, mission or static map)
Tue, 14 Sep 2010 21:07:06 +0200 Frontend:
smaxx [Tue, 14 Sep 2010 21:07:06 +0200] rev 3869
Frontend: * Added small icons to theme selection as well (open for discussion - like it or not?)
Tue, 14 Sep 2010 19:06:59 +0200 Frontend:
smaxx [Tue, 14 Sep 2010 19:06:59 +0200] rev 3868
Frontend: * Small changes to main menu tips
Tue, 14 Sep 2010 18:43:14 +0200 Merge
smaxx [Tue, 14 Sep 2010 18:43:14 +0200] rev 3867
Merge
Tue, 14 Sep 2010 12:17:39 -0400 Revert accidental commit of inu's stretching of this column
nemo [Tue, 14 Sep 2010 12:17:39 -0400] rev 3866
Revert accidental commit of inu's stretching of this column
Tue, 14 Sep 2010 18:41:37 +0200 Frontend:
smaxx [Tue, 14 Sep 2010 18:41:37 +0200] rev 3865
Frontend: * Removed grid lines from room list * Added map icons to room list and map selection (for easier identifying; have to be drawn) * Removed multi row selection from room list
Tue, 14 Sep 2010 17:42:51 +0200 Frontend:
smaxx [Tue, 14 Sep 2010 17:42:51 +0200] rev 3864
Frontend: * Avoid losing current selection if the rooms list is updated (annoyed me for so long ...)
Tue, 14 Sep 2010 13:45:19 +0200 Engine:
smaxx [Tue, 14 Sep 2010 13:45:19 +0200] rev 3863
Engine: * Added clan colored boxes to death animations
Tue, 14 Sep 2010 13:05:49 +0200 Engine:
smaxx [Tue, 14 Sep 2010 13:05:49 +0200] rev 3862
Engine: * Updated the crosshair and made it look less "blocky"
Tue, 14 Sep 2010 00:17:22 -0400 updated pt
inu [Tue, 14 Sep 2010 00:17:22 -0400] rev 3861
updated pt
Mon, 13 Sep 2010 21:59:49 -0400 typo and fill in "translation" for an empty english stub
inu [Mon, 13 Sep 2010 21:59:49 -0400] rev 3860
typo and fill in "translation" for an empty english stub
Mon, 13 Sep 2010 20:27:53 -0400 more fixing of indentation
nemo [Mon, 13 Sep 2010 20:27:53 -0400] rev 3859
more fixing of indentation
Mon, 13 Sep 2010 18:53:50 -0400 clean up koda's indenting :-p
nemo [Mon, 13 Sep 2010 18:53:50 -0400] rev 3858
clean up koda's indenting :-p
Mon, 13 Sep 2010 12:29:02 -0400 Mucked up offsets of sequences when rearranging.
nemo [Mon, 13 Sep 2010 12:29:02 -0400] rev 3857
Mucked up offsets of sequences when rearranging.
Mon, 13 Sep 2010 11:35:10 -0400 resized splash (to fit 512 tex limit)
nemo [Mon, 13 Sep 2010 11:35:10 -0400] rev 3856
resized splash (to fit 512 tex limit)
Mon, 13 Sep 2010 10:50:09 -0400 updated engine text
archl [Mon, 13 Sep 2010 10:50:09 -0400] rev 3855
updated engine text
Sun, 12 Sep 2010 23:26:38 -0400 Unbreak Team hats, shrink some hat sizes
nemo [Sun, 12 Sep 2010 23:26:38 -0400] rev 3854
Unbreak Team hats, shrink some hat sizes
Sun, 12 Sep 2010 19:06:02 -0400 Adjust to reduced ammo menu dimensions.
nemo [Sun, 12 Sep 2010 19:06:02 -0400] rev 3853
Adjust to reduced ammo menu dimensions.
Sun, 12 Sep 2010 17:56:41 -0400 Fix kamikaze portal loop
nemo [Sun, 12 Sep 2010 17:56:41 -0400] rev 3852
Fix kamikaze portal loop
Sun, 12 Sep 2010 23:43:20 +0200 Sounds:
smaxx [Sun, 12 Sep 2010 23:43:20 +0200] rev 3851
Sounds: * Added new sounds: Parachute, bump (e.g. hog falls too far), Drill Rocket * Replaced existing sounds: Baseball bat, Rope
Sun, 12 Sep 2010 17:38:14 -0400 This change allows computers limited to 512 texture size like szczur's card to run Hedgewars, so long as reduce quality is set to eliminate background textures.
szczur [Sun, 12 Sep 2010 17:38:14 -0400] rev 3850
This change allows computers limited to 512 texture size like szczur's card to run Hedgewars, so long as reduce quality is set to eliminate background textures. It makes Ammo menu and Hats multicolumn, 512 high.
Sun, 12 Sep 2010 20:43:11 +0200 Fix wrong sized, wrong colored Splash.png in Art theme
glykorin@gmail.com [Sun, 12 Sep 2010 20:43:11 +0200] rev 3849
Fix wrong sized, wrong colored Splash.png in Art theme
Fri, 10 Sep 2010 20:46:19 +0200 Engine:
smaxx [Fri, 10 Sep 2010 20:46:19 +0200] rev 3848
Engine: * Added new script call: OnGearDamage(GearID : integer, Damage : integer) - triggered once gears are damaged * Renamed script call: OnResurrect is now called OnGearResurrect * Added new script functions: CampaignLock(key : string), CampaignUnlock(key : string) - toggles for (not yet implemented) campaign access and progress flags
Fri, 10 Sep 2010 16:42:11 +0200 Engine:
smaxx [Fri, 10 Sep 2010 16:42:11 +0200] rev 3847
Engine: * Tiny adjustment to improve AI's Watermelon Bomb accuracy Graphics: * New flame graphics * Fixed mirrored earth in the mirrored fort graphic
Thu, 09 Sep 2010 23:13:11 -0400 Fix swapped x/y in drill rocket test
nemo [Thu, 09 Sep 2010 23:13:11 -0400] rev 3846
Fix swapped x/y in drill rocket test
Thu, 09 Sep 2010 14:16:44 -0400 Untested fix of r3672 - should avoid hogs dying due to multiple health machine sources, and inappropriate application of karma/vampirism to these.
nemo [Thu, 09 Sep 2010 14:16:44 -0400] rev 3845
Untested fix of r3672 - should avoid hogs dying due to multiple health machine sources, and inappropriate application of karma/vampirism to these.
Wed, 08 Sep 2010 19:01:11 -0400 Probably fix missing hats.
nemo [Wed, 08 Sep 2010 19:01:11 -0400] rev 3844
Probably fix missing hats.
Wed, 08 Sep 2010 18:18:01 -0400 Remove ready timer halting game ticks in chat
nemo [Wed, 08 Sep 2010 18:18:01 -0400] rev 3843
Remove ready timer halting game ticks in chat
Wed, 08 Sep 2010 17:34:18 -0400 Trying to adjust behaviour of multishoot w/ portal gun so switching weapons works correctly.
nemo [Wed, 08 Sep 2010 17:34:18 -0400] rev 3842
Trying to adjust behaviour of multishoot w/ portal gun so switching weapons works correctly. Here's hoping I'm checking the hint correctly now.
Tue, 07 Sep 2010 22:28:33 -0400 Minor text changes
inu [Tue, 07 Sep 2010 22:28:33 -0400] rev 3841
Minor text changes
Mon, 06 Sep 2010 18:36:50 -0400 Update to 0.9.45 from 0.8.81
nemo [Mon, 06 Sep 2010 18:36:50 -0400] rev 3840
Update to 0.9.45 from 0.8.81
Mon, 06 Sep 2010 18:23:26 -0400 Didn't notice Tiy sneak some images in
nemo [Mon, 06 Sep 2010 18:23:26 -0400] rev 3839
Didn't notice Tiy sneak some images in
Mon, 06 Sep 2010 23:14:12 +0100 Underwater updates and fixes by Palewolf
tiyuri@gmail.com [Mon, 06 Sep 2010 23:14:12 +0100] rev 3838
Underwater updates and fixes by Palewolf
Mon, 06 Sep 2010 18:22:48 -0400 Fix selection while in UFO
nemo [Mon, 06 Sep 2010 18:22:48 -0400] rev 3837
Fix selection while in UFO
Mon, 06 Sep 2010 16:23:47 -0400 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo [Mon, 06 Sep 2010 16:23:47 -0400] rev 3836
Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon. NEEDS TESTING. Also disable cheese in pro, remove some unused vars.
Mon, 06 Sep 2010 20:40:58 +0100 New compost music from HG
tiyuri@gmail.com [Mon, 06 Sep 2010 20:40:58 +0100] rev 3835
New compost music from HG
Mon, 06 Sep 2010 21:09:58 +0200 Frontend:
smaxx [Mon, 06 Sep 2010 21:09:58 +0200] rev 3834
Frontend: * Removed rest of the test code I left in... *hides*
Mon, 06 Sep 2010 15:53:24 +0200 Frontend:
smaxx [Mon, 06 Sep 2010 15:53:24 +0200] rev 3833
Frontend: * Added some more main menu tips
Sun, 05 Sep 2010 11:26:17 -0400 Delete CI in ResurrectHedgehog prior to FindPlace. Restrict FindPlace to the waterline, a bit more efficient.
nemo [Sun, 05 Sep 2010 11:26:17 -0400] rev 3832
Delete CI in ResurrectHedgehog prior to FindPlace. Restrict FindPlace to the waterline, a bit more efficient.
Sun, 05 Sep 2010 00:48:07 +0200 gfAISurvival: fix issue when cpu cannot find new place to spawn
burp [Sun, 05 Sep 2010 00:48:07 +0200] rev 3831
gfAISurvival: fix issue when cpu cannot find new place to spawn
Sat, 04 Sep 2010 16:24:11 +0200 Added tag Hedgewars-iOS-1.0 for changeset 81db3c85784b
koda [Sat, 04 Sep 2010 16:24:11 +0200] rev 3830
Added tag Hedgewars-iOS-1.0 for changeset 81db3c85784b
Sat, 04 Sep 2010 16:24:00 +0200 headers ftw, also right project file Hedgewars-iOS-1.0
koda [Sat, 04 Sep 2010 16:24:00 +0200] rev 3829
headers ftw, also right project file
Sat, 04 Sep 2010 15:49:34 +0200 Removed tag Hedgewars-iOS-1.0
koda [Sat, 04 Sep 2010 15:49:34 +0200] rev 3828
Removed tag Hedgewars-iOS-1.0
Sat, 04 Sep 2010 03:26:19 +0200 merge
koda [Sat, 04 Sep 2010 03:26:19 +0200] rev 3827
merge
Sat, 04 Sep 2010 03:09:16 +0200 Added tag Hedgewars-iOS-1.0 for changeset fd6c20cd90e3
koda [Sat, 04 Sep 2010 03:09:16 +0200] rev 3826
Added tag Hedgewars-iOS-1.0 for changeset fd6c20cd90e3
Sat, 04 Sep 2010 02:09:24 +0200 typos, reduced sound size and last minute fixes
koda [Sat, 04 Sep 2010 02:09:24 +0200] rev 3825
typos, reduced sound size and last minute fixes
Fri, 03 Sep 2010 21:01:00 -0400 updated translation
archl [Fri, 03 Sep 2010 21:01:00 -0400] rev 3824
updated translation
Fri, 03 Sep 2010 02:03:44 +0200 also remove sinegun from the ifrontend for whatever reason
koda [Fri, 03 Sep 2010 02:03:44 +0200] rev 3823
also remove sinegun from the ifrontend for whatever reason
Fri, 03 Sep 2010 01:54:29 +0200 *patch by arrom: fix installation of fort images
koda [Fri, 03 Sep 2010 01:54:29 +0200] rev 3822
*patch by arrom: fix installation of fort images *patch by arrom: remove the need of qm translation files *ifrontend: don't use spaces
Fri, 03 Sep 2010 01:41:51 +0200 Engine:
smaxx [Fri, 03 Sep 2010 01:41:51 +0200] rev 3821
Engine: * Fixed Hammer executing its init code each step
Fri, 03 Sep 2010 01:26:58 +0200 Engine:
smaxx [Fri, 03 Sep 2010 01:26:58 +0200] rev 3820
Engine: * Reverted previous AI adjustments for weapon offsets (won't help in most cases anyway)
Thu, 02 Sep 2010 19:22:37 -0400 Disable sine gun in all weapon sets, slap a beta on the name and incomplete in description. This is to reassure sheepluva who fears his WIP making it prominently into a release.
nemo [Thu, 02 Sep 2010 19:22:37 -0400] rev 3819
Disable sine gun in all weapon sets, slap a beta on the name and incomplete in description. This is to reassure sheepluva who fears his WIP making it prominently into a release.
Fri, 03 Sep 2010 00:31:13 +0200 add a noconsole symbol, update the project file for appstore distribution
koda [Fri, 03 Sep 2010 00:31:13 +0200] rev 3818
add a noconsole symbol, update the project file for appstore distribution
Fri, 03 Sep 2010 00:01:04 +0200 merge
koda [Fri, 03 Sep 2010 00:01:04 +0200] rev 3817
merge
Thu, 02 Sep 2010 23:44:35 +0200 a little more intuitive team editing
koda [Thu, 02 Sep 2010 23:44:35 +0200] rev 3816
a little more intuitive team editing
Thu, 02 Sep 2010 23:03:10 +0200 Frontend: improve statsPage (clean up translation strings)
TheXception [Thu, 02 Sep 2010 23:03:10 +0200] rev 3815
Frontend: improve statsPage (clean up translation strings)
Thu, 02 Sep 2010 22:37:24 +0200 discrimination between ai and humans
koda [Thu, 02 Sep 2010 22:37:24 +0200] rev 3814
discrimination between ai and humans
Thu, 02 Sep 2010 21:55:11 +0100 Fixed Sky files
tiyuri@gmail.com [Thu, 02 Sep 2010 21:55:11 +0100] rev 3813
Fixed Sky files
Thu, 02 Sep 2010 21:49:36 +0400 use built-in method QString::isEmpty()
unc0rr [Thu, 02 Sep 2010 21:49:36 +0400] rev 3812
use built-in method QString::isEmpty()
Thu, 02 Sep 2010 19:21:41 +0200 Engine:
smaxx [Thu, 02 Sep 2010 19:21:41 +0200] rev 3811
Engine: * Enabled zoom in ready time
Thu, 02 Sep 2010 17:55:37 +0100 Fix graphic issue
tiyuri@gmail.com [Thu, 02 Sep 2010 17:55:37 +0100] rev 3810
Fix graphic issue
Thu, 02 Sep 2010 17:30:38 +0100 another small update to sheep
tiyuri@gmail.com [Thu, 02 Sep 2010 17:30:38 +0100] rev 3809
another small update to sheep
Thu, 02 Sep 2010 17:21:53 +0100 Completely rework sheep theme
tiyuri@gmail.com [Thu, 02 Sep 2010 17:21:53 +0100] rev 3808
Completely rework sheep theme
Thu, 02 Sep 2010 20:19:27 +0400 zero span is undefined, use -1 instead
unc0rr [Thu, 02 Sep 2010 20:19:27 +0400] rev 3807
zero span is undefined, use -1 instead
Thu, 02 Sep 2010 14:12:02 +0200 Locales:
smaxx [Thu, 02 Sep 2010 14:12:02 +0200] rev 3806
Locales: * Updated en.txt
Thu, 02 Sep 2010 12:49:12 +0100 Adding new weapon descriptions
tiyuri@gmail.com [Thu, 02 Sep 2010 12:49:12 +0100] rev 3805
Adding new weapon descriptions
Thu, 02 Sep 2010 12:45:22 +0100 Added descriptions for new weapons
tiyuri@gmail.com [Thu, 02 Sep 2010 12:45:22 +0100] rev 3804
Added descriptions for new weapons
Thu, 02 Sep 2010 01:49:16 +0200 remove now useless toggle, add ai team
koda [Thu, 02 Sep 2010 01:49:16 +0200] rev 3803
remove now useless toggle, add ai team
Wed, 01 Sep 2010 19:31:32 -0400 Fix for issue #20
nemo [Wed, 01 Sep 2010 19:31:32 -0400] rev 3802
Fix for issue #20
Thu, 02 Sep 2010 12:43:46 +0100 Added descriptions for new weapons
tiyuri@gmail.com [Thu, 02 Sep 2010 12:43:46 +0100] rev 3801
Added descriptions for new weapons
Wed, 01 Sep 2010 22:18:13 +0100 New Art theme music (thank the lord!)
tiyuri@gmail.com [Wed, 01 Sep 2010 22:18:13 +0100] rev 3800
New Art theme music (thank the lord!)
Wed, 01 Sep 2010 20:41:45 +0200 Engine:
smaxx [Wed, 01 Sep 2010 20:41:45 +0200] rev 3799
Engine: * Changed ready time's message to include the team name and show as a gamestate message * Moved ready time handling to ProcessGears in uGears (TurnTimeLeft handling)
Wed, 01 Sep 2010 18:06:52 +0200 Engine:
smaxx [Wed, 01 Sep 2010 18:06:52 +0200] rev 3798
Engine: * Changed ready time's voicepack sounds
Wed, 01 Sep 2010 17:42:56 +0200 Engine:
smaxx [Wed, 01 Sep 2010 17:42:56 +0200] rev 3797
Engine: * Changed ready screen's behaviour (e.g. hitting [attack] WILL close the screen and trigger an attack) * Ammo menu keybind stops ready timer now.
Wed, 01 Sep 2010 13:03:43 +0200 Engine:
smaxx [Wed, 01 Sep 2010 13:03:43 +0200] rev 3796
Engine: * Changed the ready screen confirmation so it no longer blocks keybinds except attack and jumps (to avoid hogs dieing by accident)
Wed, 01 Sep 2010 22:15:23 +0100 New Art theme music (thank the lord!)
tiyuri@gmail.com [Wed, 01 Sep 2010 22:15:23 +0100] rev 3795
New Art theme music (thank the lord!)
Tue, 31 Aug 2010 12:18:53 +0100 Updated some stats graphics
tiyuri@gmail.com [Tue, 31 Aug 2010 12:18:53 +0100] rev 3794
Updated some stats graphics
Mon, 30 Aug 2010 22:05:41 +0200 o0 merge
burp <mail@tobias-neumann.eu> [Mon, 30 Aug 2010 22:05:41 +0200] rev 3793
o0 merge
Mon, 30 Aug 2010 06:33:56 +0200 help page for lobby
koda [Mon, 30 Aug 2010 06:33:56 +0200] rev 3792
help page for lobby
Mon, 30 Aug 2010 05:42:03 +0200 help page for ingame, some other fixes here and there
koda [Mon, 30 Aug 2010 05:42:03 +0200] rev 3791
help page for ingame, some other fixes here and there
Mon, 30 Aug 2010 01:43:21 +0200 patch by inu to fix a glitch in netgame chatbox
koda [Mon, 30 Aug 2010 01:43:21 +0200] rev 3790
patch by inu to fix a glitch in netgame chatbox
Mon, 30 Aug 2010 01:38:46 +0200 added a smaller version of forts, fixed a couple of regressions
koda [Mon, 30 Aug 2010 01:38:46 +0200] rev 3789
added a smaller version of forts, fixed a couple of regressions
Mon, 30 Aug 2010 22:02:33 +0200 adds prettier after-game statistics page with more stats
TheXception [Mon, 30 Aug 2010 22:02:33 +0200] rev 3788
adds prettier after-game statistics page with more stats
Sun, 29 Aug 2010 23:36:22 +0200 about page done
koda [Sun, 29 Aug 2010 23:36:22 +0200] rev 3787
about page done
Mon, 30 Aug 2010 15:24:49 +0200 Improves room list with filter for state/rules/weapons and general search
legutus [Mon, 30 Aug 2010 15:24:49 +0200] rev 3786
Improves room list with filter for state/rules/weapons and general search
Sun, 29 Aug 2010 16:55:58 +0200 merge
koda [Sun, 29 Aug 2010 16:55:58 +0200] rev 3785
merge
Sun, 29 Aug 2010 16:48:20 +0200 Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp [Sun, 29 Aug 2010 16:48:20 +0200] rev 3784
Extend statistics collection (TeamKills, TurnSkips, TeamDamage) + sending to frontend
Sun, 29 Aug 2010 16:55:27 +0200 X&Y buttons, sounds for some buttons, cleanup
koda [Sun, 29 Aug 2010 16:55:27 +0200] rev 3783
X&Y buttons, sounds for some buttons, cleanup
Sat, 28 Aug 2010 05:35:02 +0200 add a description field for schemes and weapons
koda [Sat, 28 Aug 2010 05:35:02 +0200] rev 3782
add a description field for schemes and weapons
Sat, 28 Aug 2010 05:03:26 +0200 modified file format for schemes files (which is going to introduce a lot of pre-release bugs, i'm sure)
koda [Sat, 28 Aug 2010 05:03:26 +0200] rev 3781
modified file format for schemes files (which is going to introduce a lot of pre-release bugs, i'm sure)
Sat, 28 Aug 2010 02:35:26 +0200 fade in when returning from game, labels rewritten so that they are drawn at runtime (more flexibility with i18n and iphone support)
koda [Sat, 28 Aug 2010 02:35:26 +0200] rev 3780
fade in when returning from game, labels rewritten so that they are drawn at runtime (more flexibility with i18n and iphone support)
Sat, 28 Aug 2010 01:37:21 +0200 tap to dismiss 'get ready', add a toggle to enable/disable it
koda [Sat, 28 Aug 2010 01:37:21 +0200] rev 3779
tap to dismiss 'get ready', add a toggle to enable/disable it
Sat, 28 Aug 2010 00:30:29 +0200 add a nice group of hogs in lobby page
koda [Sat, 28 Aug 2010 00:30:29 +0200] rev 3778
add a nice group of hogs in lobby page
Thu, 26 Aug 2010 22:58:38 +0200 Engine:
smaxx [Thu, 26 Aug 2010 22:58:38 +0200] rev 3777
Engine: * Added cReadyDelay as "Ready" to console variables so it might be changed by frontend
Thu, 26 Aug 2010 22:41:36 +0200 Engine:
smaxx [Thu, 26 Aug 2010 22:41:36 +0200] rev 3776
Engine: * Made all keybinds skip ready time
Thu, 26 Aug 2010 22:38:25 +0200 gfAISurvival/heResurrectable: respawn always with 100HP
burp [Thu, 26 Aug 2010 22:38:25 +0200] rev 3775
gfAISurvival/heResurrectable: respawn always with 100HP
Thu, 26 Aug 2010 16:02:09 +0200 Engine:
smaxx [Thu, 26 Aug 2010 16:02:09 +0200] rev 3774
Engine: * Added a 5 seconds ready time to every (player controlled) hog's start of the round. Use [attack] to skip it (untested in multiplayer). Frontend: * Fixed training missions failing to start.
Thu, 26 Aug 2010 14:46:30 +0100 Fixes memory leak -Burp
tiyuri@gmail.com [Thu, 26 Aug 2010 14:46:30 +0100] rev 3773
Fixes memory leak -Burp
Thu, 26 Aug 2010 14:32:29 +0100 Daisy Hat updated
tiyuri@gmail.com [Thu, 26 Aug 2010 14:32:29 +0100] rev 3772
Daisy Hat updated
Thu, 26 Aug 2010 14:26:23 +0100 Princess Daisy hat (recoloured peach hat) Recolour by Armonte
tiyuri@gmail.com [Thu, 26 Aug 2010 14:26:23 +0100] rev 3771
Princess Daisy hat (recoloured peach hat) Recolour by Armonte
Thu, 26 Aug 2010 14:02:48 +0100 Add kill counter to Survival Mode -Burp
tiyuri@gmail.com [Thu, 26 Aug 2010 14:02:48 +0100] rev 3770
Add kill counter to Survival Mode -Burp
Thu, 26 Aug 2010 06:06:28 -0400 translation update
arrom [Thu, 26 Aug 2010 06:06:28 -0400] rev 3769
translation update
Wed, 25 Aug 2010 21:06:34 +0100 Some survival mode changes by burp
tiyuri@gmail.com [Wed, 25 Aug 2010 21:06:34 +0100] rev 3768
Some survival mode changes by burp
Wed, 25 Aug 2010 12:28:37 +0200 Frontend:
smaxx [Wed, 25 Aug 2010 12:28:37 +0200] rev 3767
Frontend: * Updated the flag selection to sort flags and divide them into groups (countries/community flags)
Wed, 25 Aug 2010 01:30:25 +0200 add a little explanation when modifying weaponset in ifrontend
koda [Wed, 25 Aug 2010 01:30:25 +0200] rev 3766
add a little explanation when modifying weaponset in ifrontend
Wed, 25 Aug 2010 00:17:51 +0200 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda [Wed, 25 Aug 2010 00:17:51 +0200] rev 3765
set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
Tue, 24 Aug 2010 17:03:44 +0200 Engine:
smaxx [Tue, 24 Aug 2010 17:03:44 +0200] rev 3764
Engine: * Updated clouds and flakes to fill the whole visible map (and borders) * Added simple clipping to most drawing functions (might need some testing) which should improve performance on low end graphic cards
Tue, 24 Aug 2010 13:24:37 +0200 Engine:
smaxx [Tue, 24 Aug 2010 13:24:37 +0200] rev 3763
Engine: * Made egg explosions less green
Tue, 24 Aug 2010 01:19:17 +0200 Campaign:
smaxx [Tue, 24 Aug 2010 01:19:17 +0200] rev 3762
Campaign: * Fixed one of the tutorial's timers
Tue, 24 Aug 2010 01:17:24 +0200 Engine:
smaxx [Tue, 24 Aug 2010 01:17:24 +0200] rev 3761
Engine: * Added a new script function: HogTurnLeft(int gearid, bool facesleft) to turn hogs left or right * Added a new script function: HogSay(int gearid, string text, int type) to let hogs say something using speech bubbles Campaign: * Added a simple tutorial as the first mission
Mon, 23 Aug 2010 19:06:34 +0200 Frontend:
smaxx [Mon, 23 Aug 2010 19:06:34 +0200] rev 3760
Frontend: * Added a basic campaign page/selection - just missing missions and real progress (don't count on this being active in 0.9.14)
Mon, 23 Aug 2010 17:53:02 +0200 Frontend:
smaxx [Mon, 23 Aug 2010 17:53:02 +0200] rev 3759
Frontend: * Forgot to update team search to new extension
Mon, 23 Aug 2010 16:29:12 +0200 Frontend:
smaxx [Mon, 23 Aug 2010 16:29:12 +0200] rev 3758
Frontend: * Simplified the code to setup config structure and prepared it to enable user accessible asset directories * Renamed team file extensions from ".ini" to ".hwt" (Hedgewars Team) * Added campaign progress to teams (I know, no campaign ... yet)
Mon, 23 Aug 2010 13:58:46 +0200 Frontend:
smaxx [Mon, 23 Aug 2010 13:58:46 +0200] rev 3757
Frontend: * Fixed teams disappearing from options menu if leaving them active while leaving the game setup screen
Mon, 23 Aug 2010 12:53:00 +0200 lua function SetEffect to set and remove THogEffects
burp [Mon, 23 Aug 2010 12:53:00 +0200] rev 3756
lua function SetEffect to set and remove THogEffects
Mon, 23 Aug 2010 12:49:58 +0200 GetHogLevel lua function
burp [Mon, 23 Aug 2010 12:49:58 +0200] rev 3755
GetHogLevel lua function
Mon, 23 Aug 2010 00:54:56 +0200 Engine:
smaxx [Mon, 23 Aug 2010 00:54:56 +0200] rev 3754
Engine: * Changed steam to use the white smoke sprite
Mon, 23 Aug 2010 00:46:06 +0200 small update for the about page
koda [Mon, 23 Aug 2010 00:46:06 +0200] rev 3753
small update for the about page
Sun, 22 Aug 2010 22:08:39 +0200 add the new flag, fix a couple of hicups in creating config files, swap animation between settings and lobby
koda [Sun, 22 Aug 2010 22:08:39 +0200] rev 3752
add the new flag, fix a couple of hicups in creating config files, swap animation between settings and lobby
Sun, 22 Aug 2010 16:31:57 +0200 Engine:
smaxx [Sun, 22 Aug 2010 16:31:57 +0200] rev 3751
Engine: * Added fire trails Graphics: * Added new flame sprites by Aki (for testing)
Sat, 21 Aug 2010 22:54:43 +0200 SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
burp [Sat, 21 Aug 2010 22:54:43 +0200] rev 3750
SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
Sat, 21 Aug 2010 22:36:59 +0200 Engine:
smaxx [Sat, 21 Aug 2010 22:36:59 +0200] rev 3749
Engine: * Keep sudden death from starting while using a multi shot weapon (will start after the last shot now) - This fixes issue #1 * Keep the engine from crashing when trying to place a girder at the bottom map border (right above the water line) - This fixes issue #16
Sat, 21 Aug 2010 17:19:52 +0200 Fixed gamepad/joystick axes using SDL 1.2
zuloo [Sat, 21 Aug 2010 17:19:52 +0200] rev 3748
Fixed gamepad/joystick axes using SDL 1.2
Fri, 20 Aug 2010 11:54:14 -0400 Some more that were not native
nemo [Fri, 20 Aug 2010 11:54:14 -0400] rev 3747
Some more that were not native
Fri, 20 Aug 2010 11:52:30 -0400 bleah
nemo [Fri, 20 Aug 2010 11:52:30 -0400] rev 3746
bleah
Fri, 20 Aug 2010 17:41:59 +0200 Misc:
smaxx [Fri, 20 Aug 2010 17:41:59 +0200] rev 3745
Misc: * Trying to fix linebreak mess
Fri, 20 Aug 2010 11:52:08 -0400 Convert from dos
nemo [Fri, 20 Aug 2010 11:52:08 -0400] rev 3744
Convert from dos
Fri, 20 Aug 2010 11:26:27 -0400 Flag for AI survival mode
nemo [Fri, 20 Aug 2010 11:26:27 -0400] rev 3743
Flag for AI survival mode
Tue, 17 Aug 2010 19:43:17 -0400 merge
nemo [Tue, 17 Aug 2010 19:43:17 -0400] rev 3742
merge
Mon, 16 Aug 2010 18:43:32 +0400 Add some more strictness, use unsafeThaw and unsafeFreeze functions which work at O(1)
unc0rr [Mon, 16 Aug 2010 18:43:32 +0400] rev 3741
Add some more strictness, use unsafeThaw and unsafeFreeze functions which work at O(1)
Sun, 15 Aug 2010 10:25:21 -0400 ...
nemo [Sun, 15 Aug 2010 10:25:21 -0400] rev 3740
...
Sat, 14 Aug 2010 02:10:27 +0200 disable AI teleport
koda [Sat, 14 Aug 2010 02:10:27 +0200] rev 3739
disable AI teleport show on screen controls only if hedgehog is not a hog fix reloading of teams
Fri, 13 Aug 2010 02:44:44 +0200 better to do that in this way
koda [Fri, 13 Aug 2010 02:44:44 +0200] rev 3738
better to do that in this way
Fri, 13 Aug 2010 02:13:18 +0200 reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda [Fri, 13 Aug 2010 02:13:18 +0200] rev 3737
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch adjusted default zoom value polished lobby interface updated ammosets to new weapons
Thu, 12 Aug 2010 23:15:11 +0200 Engine:
smaxx [Thu, 12 Aug 2010 23:15:11 +0200] rev 3736
Engine: * Added script access to current zoom level
Fri, 13 Aug 2010 13:42:18 -0400 Remove Thumbs.db, reduce file sizes
nemo [Fri, 13 Aug 2010 13:42:18 -0400] rev 3735
Remove Thumbs.db, reduce file sizes
Tue, 10 Aug 2010 21:57:33 +0200 * SpawnCustomCrateAt procedure + lua bindings
burp [Tue, 10 Aug 2010 21:57:33 +0200] rev 3734
* SpawnCustomCrateAt procedure + lua bindings
Sat, 07 Aug 2010 23:32:43 -0400 oh yeah. And merge again, I always forget to update first
nemo [Sat, 07 Aug 2010 23:32:43 -0400] rev 3733
oh yeah. And merge again, I always forget to update first
Sat, 07 Aug 2010 13:09:32 +0100 More script updates for FJ
tiyuri@gmail.com [Sat, 07 Aug 2010 13:09:32 +0100] rev 3732
More script updates for FJ
Sat, 07 Aug 2010 12:44:55 +0100 Remove random placement of health crate, looks like LUA random function may not be synced over network.
tiyuri@gmail.com [Sat, 07 Aug 2010 12:44:55 +0100] rev 3731
Remove random placement of health crate, looks like LUA random function may not be synced over network.
Sat, 07 Aug 2010 01:45:31 +0200 Engine:
smaxx [Sat, 07 Aug 2010 01:45:31 +0200] rev 3730
Engine: * Added a script function to spawn health crates (burp)
Fri, 06 Aug 2010 11:53:28 +0200 Frontend:
smaxx [Fri, 06 Aug 2010 11:53:28 +0200] rev 3729
Frontend: * Adjusted Sticky Mine loadout to latest changes.
Fri, 06 Aug 2010 11:45:20 +0200 Engine:
smaxx [Fri, 06 Aug 2010 11:45:20 +0200] rev 3728
Engine: * Adjusted Piano Strike to a maximum of 5 bumps with longer flight time. * It's now possible to throw two sticky mines per ammo.
Wed, 04 Aug 2010 17:30:24 +0100 Allow 2v2 on FlightJoust, lua script needs tweaking to seperate hogs
tiyuri@gmail.com [Wed, 04 Aug 2010 17:30:24 +0100] rev 3727
Allow 2v2 on FlightJoust, lua script needs tweaking to seperate hogs
Wed, 04 Aug 2010 17:18:21 +0100 Flightjoust lua script
tiyuri@gmail.com [Wed, 04 Aug 2010 17:18:21 +0100] rev 3726
Flightjoust lua script
Wed, 04 Aug 2010 16:50:55 +0100 FlightJoust Map, needs updating
tiyuri@gmail.com [Wed, 04 Aug 2010 16:50:55 +0100] rev 3725
FlightJoust Map, needs updating
Wed, 04 Aug 2010 17:35:45 +0200 Engine:
smaxx [Wed, 04 Aug 2010 17:35:45 +0200] rev 3724
Engine: * Added Lua's table module
Wed, 04 Aug 2010 16:54:15 +0200 Engine:
smaxx [Wed, 04 Aug 2010 16:54:15 +0200] rev 3723
Engine: * Updated some script calls to ensure all gears are set to active (e.g. if some gear is moved).
Wed, 04 Aug 2010 15:57:27 +0200 Engine:
smaxx [Wed, 04 Aug 2010 15:57:27 +0200] rev 3722
Engine: * Added (untested) script functions: GetHealth(), SetTimer(), GetTimer()
Tue, 03 Aug 2010 17:47:37 +0100 Update stage theme icon
tiyuri@gmail.com [Tue, 03 Aug 2010 17:47:37 +0100] rev 3721
Update stage theme icon
Tue, 03 Aug 2010 15:13:32 +0200 Engine:
smaxx [Tue, 03 Aug 2010 15:13:32 +0200] rev 3720
Engine: * Updated the way the hammer works. Also reduced it's damage to 1/3 of victim's health. * Updated the pickhammer to spawn dust.
Sat, 07 Aug 2010 23:04:43 -0400 Polish translation update
szczur [Sat, 07 Aug 2010 23:04:43 -0400] rev 3719
Polish translation update
Tue, 03 Aug 2010 13:40:11 +0100 Ammo menu graphics for hammer weapon
tiyuri@gmail.com [Tue, 03 Aug 2010 13:40:11 +0100] rev 3718
Ammo menu graphics for hammer weapon
Tue, 03 Aug 2010 14:19:47 +0200 Engine:
smaxx [Tue, 03 Aug 2010 14:19:47 +0200] rev 3717
Engine: * Added a new weapon: Hammer: Crush half your enemies' health and let them break through thin floors! (Might need some visual improvements) * Removed orientation code from sticky mines due to their new graphics * Added an attachment sound to sticky mines Frontend: * Added the hammer to predefined weapon sets
Tue, 03 Aug 2010 12:52:21 +0100 One more mine graphic, I'm on a roll!
tiyuri@gmail.com [Tue, 03 Aug 2010 12:52:21 +0100] rev 3716
One more mine graphic, I'm on a roll!
Tue, 03 Aug 2010 12:41:09 +0100 Various mine graphics
tiyuri@gmail.com [Tue, 03 Aug 2010 12:41:09 +0100] rev 3715
Various mine graphics
Tue, 03 Aug 2010 02:33:57 +0200 Engine:
smaxx [Tue, 03 Aug 2010 02:33:57 +0200] rev 3714
Engine: * Rewrote sticky mine code including simple orientation adjustment Frontend: * Skinned slider control
Tue, 03 Aug 2010 01:33:20 +0200 Engine:
smaxx [Tue, 03 Aug 2010 01:33:20 +0200] rev 3713
Engine: * Added modifications to Limburger, Poison Cloud and Sticky Mine
Tue, 03 Aug 2010 00:36:36 +0200 Engine:
smaxx [Tue, 03 Aug 2010 00:36:36 +0200] rev 3712
Engine: * Added a poison cloud effect to Limburger's explosion
Mon, 02 Aug 2010 23:15:34 +0200 merge
koda [Mon, 02 Aug 2010 23:15:34 +0200] rev 3711
merge
Mon, 02 Aug 2010 18:19:55 +0200 Engine:
smaxx [Mon, 02 Aug 2010 18:19:55 +0200] rev 3710
Engine: * Added sticky mines (still missing proper alignment once sticky) Frontend: * Added sticky mines
Mon, 02 Aug 2010 18:13:29 +0200 clean and reorder arguments passed to engine
koda [Mon, 02 Aug 2010 18:13:29 +0200] rev 3709
clean and reorder arguments passed to engine
Mon, 02 Aug 2010 15:23:16 +0200 applied from experimental3D, use a slider to set up quality
koda [Mon, 02 Aug 2010 15:23:16 +0200] rev 3708
applied from experimental3D, use a slider to set up quality
Mon, 02 Aug 2010 23:15:22 +0200 resize checkbox
koda [Mon, 02 Aug 2010 23:15:22 +0200] rev 3707
resize checkbox
Mon, 02 Aug 2010 01:07:51 +0200 Engine:
smaxx [Mon, 02 Aug 2010 01:07:51 +0200] rev 3706
Engine: * Adjusted Piano Strike's notes
Mon, 02 Aug 2010 23:13:12 +0200 completing the ifrontend interface...
koda [Mon, 02 Aug 2010 23:13:12 +0200] rev 3705
completing the ifrontend interface...
Mon, 02 Aug 2010 00:48:15 +0200 Engine:
smaxx [Mon, 02 Aug 2010 00:48:15 +0200] rev 3704
Engine: * Added falling notes to Piano Strike (looks funny and chaotic - prefer flying instead?) Graphics: * Removed the Underwater chunk as it's 100% transparent anyway CMake: * Changed NSIS Project name to be "Hedgewars" to shorten the Windows start menu entry and similar labels
Mon, 02 Aug 2010 00:55:24 +0200 halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
koda [Mon, 02 Aug 2010 00:55:24 +0200] rev 3703
halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
Sun, 01 Aug 2010 22:08:07 +0200 merge
smaxx [Sun, 01 Aug 2010 22:08:07 +0200] rev 3702
merge
Sun, 01 Aug 2010 17:58:09 +0200 rewrite portions of some uiviewcontrollers
koda [Sun, 01 Aug 2010 17:58:09 +0200] rev 3701
rewrite portions of some uiviewcontrollers
Sun, 01 Aug 2010 22:05:27 +0200 Graphics:
smaxx [Sun, 01 Aug 2010 22:05:27 +0200] rev 3700
Graphics: * Added chunk graphics for most themes
Sun, 01 Aug 2010 09:17:59 -0400 Let's try this instead.
nemo [Sun, 01 Aug 2010 09:17:59 -0400] rev 3699
Let's try this instead.
Thu, 26 Aug 2010 23:59:18 +0200 rename two rendering methods and performe some interface tricks about fullscreen experimental3D
koda [Thu, 26 Aug 2010 23:59:18 +0200] rev 3698
rename two rendering methods and performe some interface tricks about fullscreen
Sat, 31 Jul 2010 11:24:53 +0200 remove trailing spaces from end of line
koda [Sat, 31 Jul 2010 11:24:53 +0200] rev 3697
remove trailing spaces from end of line
Wed, 18 Aug 2010 20:29:41 +0200 Engine: experimental3D
smaxx [Wed, 18 Aug 2010 20:29:41 +0200] rev 3696
Engine: * Rewrote stereo rendering * Simplified anaglyph rendering (no longer requires framebuffers) * Added stereo mode selection: Anaglyph (different combinations of red, green, blue and cyan), side-by-side (horizontal and vertical) and alternate frame rendering (AFR)
Sat, 31 Jul 2010 10:52:43 +0200 reverted stereo craziness - the experimental3D branch has been created for a reason
koda [Sat, 31 Jul 2010 10:52:43 +0200] rev 3695
reverted stereo craziness - the experimental3D branch has been created for a reason
Mon, 02 Aug 2010 15:05:56 +0200 new quality slider widget (needs to be customized), removed obsolete arguments experimental3D
koda [Mon, 02 Aug 2010 15:05:56 +0200] rev 3694
new quality slider widget (needs to be customized), removed obsolete arguments
Sat, 31 Jul 2010 10:42:40 +0200 merge
koda [Sat, 31 Jul 2010 10:42:40 +0200] rev 3693
merge
Mon, 02 Aug 2010 12:24:06 +0200 these were removed by mistake experimental3D
koda [Mon, 02 Aug 2010 12:24:06 +0200] rev 3692
these were removed by mistake
Fri, 30 Jul 2010 19:56:28 +0200 Engine:
smaxx [Fri, 30 Jul 2010 19:56:28 +0200] rev 3691
Engine: * Added/merged support for anaglyph (red/cyan) rendering (might not be supported by very old cards; don't use it if you've got low fps anyway) Frontend: * Added a checkbox to options to enable anaglyph rendering
Sat, 31 Jul 2010 10:53:54 +0200 applying smaxx patch where it should be experimental3D
koda [Sat, 31 Jul 2010 10:53:54 +0200] rev 3690
applying smaxx patch where it should be
Fri, 30 Jul 2010 18:20:42 +0200 Engine:
smaxx [Fri, 30 Jul 2010 18:20:42 +0200] rev 3689
Engine: * Engine will now try to load the grave "Statue" if it couldn't load a team's grave graphic (http://code.google.com/p/hedgewars/issues/detail?id=3) * Explosions may now create chunks/stones knocked out of the landscape (only supported on Olympic theme so far)
Fri, 30 Jul 2010 13:36:03 +0200 add some comments and fix indentation experimental3D
koda [Fri, 30 Jul 2010 13:36:03 +0200] rev 3688
add some comments and fix indentation
Fri, 30 Jul 2010 12:07:30 -0400 New weapon graphics
tiy [Fri, 30 Jul 2010 12:07:30 -0400] rev 3687
New weapon graphics
Fri, 30 Jul 2010 13:07:46 +0200 creating a new branch for experimental 3d stereographic rendering experimental3D
koda [Fri, 30 Jul 2010 13:07:46 +0200] rev 3686
creating a new branch for experimental 3d stereographic rendering currently it contains only an updated version of the anaglyph patch by Smaxx
Thu, 29 Jul 2010 18:31:48 -0400 I keep forgetting to merge.
nemo [Thu, 29 Jul 2010 18:31:48 -0400] rev 3685
I keep forgetting to merge.
Thu, 29 Jul 2010 18:31:34 -0400 Set these to saveSurf (still need to actually, oh, write the code to cache the textures)
nemo [Thu, 29 Jul 2010 18:31:34 -0400] rev 3684
Set these to saveSurf (still need to actually, oh, write the code to cache the textures)
Thu, 29 Jul 2010 18:29:29 -0400 Revert broken generating of qm in cmake, restore source control of .qm for now.
nemo [Thu, 29 Jul 2010 18:29:29 -0400] rev 3683
Revert broken generating of qm in cmake, restore source control of .qm for now. lupdate-qt4/lrelease-qt4
Thu, 29 Jul 2010 13:43:57 +0200 Engine:
smaxx [Thu, 29 Jul 2010 13:43:57 +0200] rev 3682
Engine: * Hedgehogs will now cry in pain whenever they're hurt
Mon, 26 Jul 2010 13:05:07 +0200 Frontend:
smaxx [Mon, 26 Jul 2010 13:05:07 +0200] rev 3681
Frontend: * Reverted last minute change (damn you, Murphy!)
Sat, 31 Jul 2010 10:39:20 +0200 fix panning when zoomed (finally)
koda [Sat, 31 Jul 2010 10:39:20 +0200] rev 3680
fix panning when zoomed (finally)
Mon, 26 Jul 2010 13:03:42 +0200 Frontend:
smaxx [Mon, 26 Jul 2010 13:03:42 +0200] rev 3679
Frontend: * Added registry values for easier xfire detection (win32 only)
Sat, 31 Jul 2010 08:19:56 +0200 patch by lucass (polished by me) - command line parsing is now much more flexible
koda [Sat, 31 Jul 2010 08:19:56 +0200] rev 3678
patch by lucass (polished by me) - command line parsing is now much more flexible
Mon, 26 Jul 2010 11:04:32 +0200 Engine:
smaxx [Mon, 26 Jul 2010 11:04:32 +0200] rev 3677
Engine: * Added weapon offsets to AI's gear prediction. This should improve its aiming once again.
Sat, 31 Jul 2010 07:05:06 +0200 fix issue #6 (missing nick in chat)
koda [Sat, 31 Jul 2010 07:05:06 +0200] rev 3676
fix issue #6 (missing nick in chat)
Sun, 25 Jul 2010 22:40:31 +0400 merge
unc0rr [Sun, 25 Jul 2010 22:40:31 +0400] rev 3675
merge
Sun, 25 Jul 2010 17:32:07 +0200 merge
koda [Sun, 25 Jul 2010 17:32:07 +0200] rev 3674
merge
Sun, 25 Jul 2010 22:39:59 +0400 Some comments on the reason of the bug, leave bug not fixed yet
unc0rr [Sun, 25 Jul 2010 22:39:59 +0400] rev 3673
Some comments on the reason of the bug, leave bug not fixed yet
Sun, 25 Jul 2010 17:30:19 +0200 shrink confirmation button, double tap resets zoom and centers hog
koda [Sun, 25 Jul 2010 17:30:19 +0200] rev 3672
shrink confirmation button, double tap resets zoom and centers hog
Sun, 25 Jul 2010 18:55:54 +0400 - burp's patch cleaning up module dependancies + cabal file
unc0rr [Sun, 25 Jul 2010 18:55:54 +0400] rev 3671
- burp's patch cleaning up module dependancies + cabal file - mixed with some changes by me trying to fight a bug
Sun, 25 Jul 2010 16:02:02 +0200 use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
koda [Sun, 25 Jul 2010 16:02:02 +0200] rev 3670
use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
Sun, 25 Jul 2010 10:16:34 -0400 merge. forgot again.
nemo [Sun, 25 Jul 2010 10:16:34 -0400] rev 3669
merge. forgot again.
Sun, 25 Jul 2010 01:59:41 +0200 tap to play piano notes, fix for audio and pause glitch
koda [Sun, 25 Jul 2010 01:59:41 +0200] rev 3668
tap to play piano notes, fix for audio and pause glitch
Sat, 24 Jul 2010 23:23:10 +0200 use external libs more consistently
koda [Sat, 24 Jul 2010 23:23:10 +0200] rev 3667
use external libs more consistently scrap openalbridge in favour of sdl_mixer (once again) removed many double free crashes added Tiy's graphics and pause the game when popover appears
Sun, 25 Jul 2010 10:15:56 -0400 Fix splashes
nemo [Sun, 25 Jul 2010 10:15:56 -0400] rev 3666
Fix splashes
Fri, 23 Jul 2010 22:14:56 +0400 New stress testing app with advanced features (not complete yet)
unc0rr [Fri, 23 Jul 2010 22:14:56 +0400] rev 3665
New stress testing app with advanced features (not complete yet)
Fri, 23 Jul 2010 15:08:44 +0200 sound is loaded lazily
koda [Fri, 23 Jul 2010 15:08:44 +0200] rev 3664
sound is loaded lazily
Thu, 22 Jul 2010 12:47:32 +0200 reduce the number of keywords used and switch to BMP format for screenshots
koda [Thu, 22 Jul 2010 12:47:32 +0200] rev 3663
reduce the number of keywords used and switch to BMP format for screenshots fixed a few little things from previous commit
Thu, 22 Jul 2010 03:08:17 +0200 polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
koda [Thu, 22 Jul 2010 03:08:17 +0200] rev 3662
polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
Tue, 20 Jul 2010 23:30:54 +0200 i can haz panning
koda [Tue, 20 Jul 2010 23:30:54 +0200] rev 3661
i can haz panning
Tue, 20 Jul 2010 05:37:58 +0200 complete settings page rework
koda [Tue, 20 Jul 2010 05:37:58 +0200] rev 3660
complete settings page rework
Tue, 20 Jul 2010 03:14:43 +0200 half reworking of the settings page with delegation
koda [Tue, 20 Jul 2010 03:14:43 +0200] rev 3659
half reworking of the settings page with delegation some graphical enhancements, leaks and fixes
Mon, 19 Jul 2010 23:38:18 +0400 Make server stay alive when some clients get kicked
unc0rr [Mon, 19 Jul 2010 23:38:18 +0400] rev 3658
Make server stay alive when some clients get kicked
Mon, 19 Jul 2010 23:31:08 +0400 Run core timer
unc0rr [Mon, 19 Jul 2010 23:31:08 +0400] rev 3657
Run core timer
Mon, 19 Jul 2010 23:30:08 +0400 Make ROUNDFINISHED work correctly
unc0rr [Mon, 19 Jul 2010 23:30:08 +0400] rev 3656
Make ROUNDFINISHED work correctly
Mon, 19 Jul 2010 23:10:33 +0400 Reimplement ROUNDFINISHED
unc0rr [Mon, 19 Jul 2010 23:10:33 +0400] rev 3655
Reimplement ROUNDFINISHED
Mon, 19 Jul 2010 23:00:10 +0400 Reimplement ping timeout
unc0rr [Mon, 19 Jul 2010 23:00:10 +0400] rev 3654
Reimplement ping timeout
Mon, 19 Jul 2010 22:37:47 +0400 Reimplement statistics
unc0rr [Mon, 19 Jul 2010 22:37:47 +0400] rev 3653
Reimplement statistics
Sun, 18 Jul 2010 03:58:06 +0200 merge
koda [Sun, 18 Jul 2010 03:58:06 +0200] rev 3652
merge
Sun, 18 Jul 2010 03:55:56 +0200 switching hogs now works
koda [Sun, 18 Jul 2010 03:55:56 +0200] rev 3651
switching hogs now works
Sun, 18 Jul 2010 03:26:15 +0200 add a timer selection for grenades
koda [Sun, 18 Jul 2010 03:26:15 +0200] rev 3650
add a timer selection for grenades
Sat, 17 Jul 2010 16:35:14 +0200 aim now starts slow and then moves faster
koda [Sat, 17 Jul 2010 16:35:14 +0200] rev 3649
aim now starts slow and then moves faster
Sat, 17 Jul 2010 06:56:39 +0200 some further chat polishing
koda [Sat, 17 Jul 2010 06:56:39 +0200] rev 3648
some further chat polishing
Sat, 17 Jul 2010 03:59:10 +0200 making chat work... (keyboard support is heavily broken in sdl upstream)
koda [Sat, 17 Jul 2010 03:59:10 +0200] rev 3647
making chat work... (keyboard support is heavily broken in sdl upstream)
Fri, 16 Jul 2010 00:18:03 +0200 don't make the confirmation button disappear, present an alert if game doesn't start
koda [Fri, 16 Jul 2010 00:18:03 +0200] rev 3646
don't make the confirmation button disappear, present an alert if game doesn't start
Sat, 17 Jul 2010 23:44:42 +0400 Reimplement REMOVE_TEAM
unc0rr [Sat, 17 Jul 2010 23:44:42 +0400] rev 3645
Reimplement REMOVE_TEAM
Thu, 15 Jul 2010 04:31:25 +0200 finished ammo configuration (which is the last page missing in config \o/)
koda [Thu, 15 Jul 2010 04:31:25 +0200] rev 3644
finished ammo configuration (which is the last page missing in config \o/)
Thu, 15 Jul 2010 03:28:29 +0200 reworked the ammunition configuration page (visually)
koda [Thu, 15 Jul 2010 03:28:29 +0200] rev 3643
reworked the ammunition configuration page (visually)
Thu, 15 Jul 2010 01:18:51 +0200 support for static map added to iFrontend
koda [Thu, 15 Jul 2010 01:18:51 +0200] rev 3642
support for static map added to iFrontend
Wed, 14 Jul 2010 00:43:36 +0200 save the gl client state to get a nice 80% fps boost
koda [Wed, 14 Jul 2010 00:43:36 +0200] rev 3641
save the gl client state to get a nice 80% fps boost tidy rqKillFlakes
Tue, 13 Jul 2010 17:39:00 -0400 Reduce calls to expensive operations in fire. Slightly alters fire behaviour, but should still be reasonable
nemo [Tue, 13 Jul 2010 17:39:00 -0400] rev 3640
Reduce calls to expensive operations in fire. Slightly alters fire behaviour, but should still be reasonable
Mon, 12 Jul 2010 01:42:43 +0200 use a button instead of label and simplify a lot touch interaction
koda [Mon, 12 Jul 2010 01:42:43 +0200] rev 3639
use a button instead of label and simplify a lot touch interaction
Sun, 11 Jul 2010 18:39:01 +0200 touch overlay reworked, improvements to zoom and confirmation
koda [Sun, 11 Jul 2010 18:39:01 +0200] rev 3638
touch overlay reworked, improvements to zoom and confirmation
Sun, 11 Jul 2010 03:23:26 +0200 implement the check on the type of ammo requiring a second tap to confirm
koda [Sun, 11 Jul 2010 03:23:26 +0200] rev 3637
implement the check on the type of ammo requiring a second tap to confirm
Sat, 10 Jul 2010 18:43:28 +0200 merge
koda [Sat, 10 Jul 2010 18:43:28 +0200] rev 3636
merge
Sat, 10 Jul 2010 18:42:47 +0200 improvements to touch interface (tap to select weap, don't move camera for spourious taps, ask for confirmation when using click-weapons)
koda [Sat, 10 Jul 2010 18:42:47 +0200] rev 3635
improvements to touch interface (tap to select weap, don't move camera for spourious taps, ask for confirmation when using click-weapons)
Sat, 10 Jul 2010 15:39:07 +0200 cWeaponTooltips -> rqTooltipsOff
koda [Sat, 10 Jul 2010 15:39:07 +0200] rev 3634
cWeaponTooltips -> rqTooltipsOff
Fri, 09 Jul 2010 20:09:46 -0400 Updated Island theme.
nemo [Fri, 09 Jul 2010 20:09:46 -0400] rev 3633
Updated Island theme.
Sat, 10 Jul 2010 02:02:37 +0200 fix land check fo' real
koda [Sat, 10 Jul 2010 02:02:37 +0200] rev 3632
fix land check fo' real more logs in case of failing gameConfig
Thu, 08 Jul 2010 23:34:25 +0200 fix land check
koda [Thu, 08 Jul 2010 23:34:25 +0200] rev 3631
fix land check
Thu, 08 Jul 2010 23:06:21 +0200 fix static land loading on desktop
koda [Thu, 08 Jul 2010 23:06:21 +0200] rev 3630
fix static land loading on desktop add further checks to the sporadic init bug on iFoos
Thu, 08 Jul 2010 02:23:10 +0200 redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda [Thu, 08 Jul 2010 02:23:10 +0200] rev 3629
redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
Wed, 07 Jul 2010 03:16:12 +0200 enable tooltips on ipad (todo: disable them on iphone)
koda [Wed, 07 Jul 2010 03:16:12 +0200] rev 3628
enable tooltips on ipad (todo: disable them on iphone)
Wed, 07 Jul 2010 03:03:59 +0200 the game now respects the orientation of the frontend
koda [Wed, 07 Jul 2010 03:03:59 +0200] rev 3627
the game now respects the orientation of the frontend
Wed, 07 Jul 2010 02:52:11 +0200 fix the multitouch shooting and moving
koda [Wed, 07 Jul 2010 02:52:11 +0200] rev 3626
fix the multitouch shooting and moving fix a crash (unknown) when reloading leave the lobby open after returing from game
Tue, 06 Jul 2010 03:33:01 +0200 icons \o/
koda [Tue, 06 Jul 2010 03:33:01 +0200] rev 3625
icons \o/ fixed orientation and launch image issues prevent a crash when loading lobby multiple times
Mon, 05 Jul 2010 22:42:43 +0200 button to open ammomenu
koda [Mon, 05 Jul 2010 22:42:43 +0200] rev 3624
button to open ammomenu loading screen that fits launch orientation further work on weapon selection more savings for older idevices
Sun, 04 Jul 2010 01:27:41 +0200 graphics applied and fixes here and there
koda [Sun, 04 Jul 2010 01:27:41 +0200] rev 3623
graphics applied and fixes here and there
Sun, 04 Jul 2010 00:48:39 +0200 add other lobby graphics
Tiy [Sun, 04 Jul 2010 00:48:39 +0200] rev 3622
add other lobby graphics
Sun, 04 Jul 2010 00:33:59 +0200 initial support for customizing weaponset
koda [Sun, 04 Jul 2010 00:33:59 +0200] rev 3621
initial support for customizing weaponset
Sat, 03 Jul 2010 15:31:36 +0200 szczur updated locale
koda [Sat, 03 Jul 2010 15:31:36 +0200] rev 3620
szczur updated locale
Sat, 03 Jul 2010 15:30:52 +0200 partially apply new graphics to code
koda [Sat, 03 Jul 2010 15:30:52 +0200] rev 3619
partially apply new graphics to code
Sat, 03 Jul 2010 15:30:33 +0200 new graphics for ipad frontend
Tiy [Sat, 03 Jul 2010 15:30:33 +0200] rev 3618
new graphics for ipad frontend
Sat, 03 Jul 2010 05:51:24 +0200 a couple of fixes i missed previously
koda [Sat, 03 Jul 2010 05:51:24 +0200] rev 3617
a couple of fixes i missed previously
Sat, 03 Jul 2010 04:42:29 +0200 tackling the iphoneos todo (another trial for the beginning sporadic bug, remove curl animation, don't need to go to detail page)
koda [Sat, 03 Jul 2010 04:42:29 +0200] rev 3616
tackling the iphoneos todo (another trial for the beginning sporadic bug, remove curl animation, don't need to go to detail page)
Sat, 03 Jul 2010 04:09:27 +0200 further code cleanup and less redundancy
koda [Sat, 03 Jul 2010 04:09:27 +0200] rev 3615
further code cleanup and less redundancy
Fri, 02 Jul 2010 21:20:38 -0400 merge
nemo [Fri, 02 Jul 2010 21:20:38 -0400] rev 3614
merge
Sat, 03 Jul 2010 02:01:24 +0200 make runtime quality check for iDevices
koda [Sat, 03 Jul 2010 02:01:24 +0200] rev 3613
make runtime quality check for iDevices
Sat, 03 Jul 2010 01:31:18 +0200 land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda [Sat, 03 Jul 2010 01:31:18 +0200] rev 3612
land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
Sat, 03 Jul 2010 00:11:23 +0200 interpret parameters before initializing everything
koda [Sat, 03 Jul 2010 00:11:23 +0200] rev 3611
interpret parameters before initializing everything make flake disabling really works code cleanup and fixes
Fri, 02 Jul 2010 17:46:53 +0200 small cleanup
koda [Fri, 02 Jul 2010 17:46:53 +0200] rev 3610
small cleanup
Fri, 02 Jul 2010 21:19:22 -0400 Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo [Fri, 02 Jul 2010 21:19:22 -0400] rev 3609
Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
Thu, 01 Jul 2010 23:41:10 -0400 Revert prior attempted optimisation. Gridding the land pays in some situations, but not all. Restricting to an upper bound might help, but overall, seems too fuzzy to be worth it. On one side is increased cost of Add/Delete + extra test on collision check, on the other is skipping the list iteration. Perhaps for large lists.
nemo [Thu, 01 Jul 2010 23:41:10 -0400] rev 3608
Revert prior attempted optimisation. Gridding the land pays in some situations, but not all. Restricting to an upper bound might help, but overall, seems too fuzzy to be worth it. On one side is increased cost of Add/Delete + extra test on collision check, on the other is skipping the list iteration. Perhaps for large lists.
Thu, 01 Jul 2010 19:05:29 -0400 Initialise to 0
nemo [Thu, 01 Jul 2010 19:05:29 -0400] rev 3607
Initialise to 0
Thu, 01 Jul 2010 18:29:57 -0400 Rename city to earthrise, replace old "earthrise" music w/ new City music on City/Planes
nemo [Thu, 01 Jul 2010 18:29:57 -0400] rev 3606
Rename city to earthrise, replace old "earthrise" music w/ new City music on City/Planes
Thu, 01 Jul 2010 18:26:44 -0400 New music for City theme
HSR [Thu, 01 Jul 2010 18:26:44 -0400] rev 3605
New music for City theme
Thu, 01 Jul 2010 17:16:13 -0400 New Rock themed music for Stage by HSR
nemo [Thu, 01 Jul 2010 17:16:13 -0400] rev 3604
New Rock themed music for Stage by HSR
Thu, 01 Jul 2010 17:00:14 -0400 Grid the landscape, and shortcircuit checks on the collision array if there are no nearby checked in collisions to be collided with. This is a big win for fire's ammoshove in particular. Also add a +2 that seemed missing in the check, and update fire accordingly.
nemo [Thu, 01 Jul 2010 17:00:14 -0400] rev 3603
Grid the landscape, and shortcircuit checks on the collision array if there are no nearby checked in collisions to be collided with. This is a big win for fire's ammoshove in particular. Also add a +2 that seemed missing in the check, and update fire accordingly.
Thu, 01 Jul 2010 14:17:22 -0400 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo [Thu, 01 Jul 2010 14:17:22 -0400] rev 3602
Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
Thu, 01 Jul 2010 00:34:39 -0400 Revert most of optimisation except for some obvious fixes to errors someone or other introduced.
nemo [Thu, 01 Jul 2010 00:34:39 -0400] rev 3601
Revert most of optimisation except for some obvious fixes to errors someone or other introduced. Something in the rest appears related to a crash in translation. Until I determine why or what, this stays out to not ruin people's games
Wed, 30 Jun 2010 23:21:46 -0400 merge (I'll get it next time)
nemo [Wed, 30 Jun 2010 23:21:46 -0400] rev 3600
merge (I'll get it next time)
Wed, 30 Jun 2010 23:27:18 +0200 sheepluva's inline patch, fix a crash in overlay
koda [Wed, 30 Jun 2010 23:27:18 +0200] rev 3599
sheepluva's inline patch, fix a crash in overlay
Wed, 30 Jun 2010 22:42:55 +0200 tiy new overlay graphics
koda [Wed, 30 Jun 2010 22:42:55 +0200] rev 3598
tiy new overlay graphics clean the sdlwindow created updated latest sdl fixes, corrected leaks and stuff
Wed, 30 Jun 2010 22:20:52 +0200 visual gears: fixing nemo's c-style assignment/multiplications
sheepluva [Wed, 30 Jun 2010 22:20:52 +0200] rev 3597
visual gears: fixing nemo's c-style assignment/multiplications
Wed, 30 Jun 2010 23:15:14 -0400 Store some calcs to speed up uLandGraphics a tad
nemo [Wed, 30 Jun 2010 23:15:14 -0400] rev 3596
Store some calcs to speed up uLandGraphics a tad
Wed, 30 Jun 2010 14:52:48 +0200 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda [Wed, 30 Jun 2010 14:52:48 +0200] rev 3595
partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
Wed, 30 Jun 2010 12:55:33 +0200 turn cReducedQuality into a LongInt and provide a series of quality flags (and best of all, this is still compatible with current frontend)
koda [Wed, 30 Jun 2010 12:55:33 +0200] rev 3594
turn cReducedQuality into a LongInt and provide a series of quality flags (and best of all, this is still compatible with current frontend)
Tue, 29 Jun 2010 23:30:49 -0400 Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo [Tue, 29 Jun 2010 23:30:49 -0400] rev 3593
Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
Wed, 30 Jun 2010 03:26:15 +0200 clouds: up-and-down-bouncing now without evil loop
sheepluva [Wed, 30 Jun 2010 03:26:15 +0200] rev 3592
clouds: up-and-down-bouncing now without evil loop
Tue, 29 Jun 2010 23:25:42 +0200 bee:
sheepluva [Tue, 29 Jun 2010 23:25:42 +0200] rev 3591
bee: * make be correct its course only 62.5 times per second (instead of 1000) * cache values (e.g. that one for speed)
Tue, 29 Jun 2010 22:16:26 +0200 explosions: cache rounded X,Y values
sheepluva [Tue, 29 Jun 2010 22:16:26 +0200] rev 3590
explosions: cache rounded X,Y values
Tue, 29 Jun 2010 15:52:13 -0400 Dammit. Forgot to pull/rebase before making the VG change
nemo [Tue, 29 Jun 2010 15:52:13 -0400] rev 3589
Dammit. Forgot to pull/rebase before making the VG change
Tue, 29 Jun 2010 18:06:50 +0200 rope: another, small optimization
sheepluva [Tue, 29 Jun 2010 18:06:50 +0200] rev 3588
rope: another, small optimization
Tue, 29 Jun 2010 15:50:34 -0400 Optimise vgtSmokeTrace/vgtEvilTrace handler
nemo [Tue, 29 Jun 2010 15:50:34 -0400] rev 3587
Optimise vgtSmokeTrace/vgtEvilTrace handler
Tue, 29 Jun 2010 10:18:51 -0400 Default ammo set was horribly unbalanced - you want to test portal, play "crazy" :)
nemo [Tue, 29 Jun 2010 10:18:51 -0400] rev 3586
Default ammo set was horribly unbalanced - you want to test portal, play "crazy" :)
Tue, 29 Jun 2010 07:09:55 +0200 rope: optimization, should save up to ~3 million hwFloat multiplications per second
sheepluva [Tue, 29 Jun 2010 07:09:55 +0200] rev 3585
rope: optimization, should save up to ~3 million hwFloat multiplications per second
Tue, 29 Jun 2010 06:27:59 +0200 rope: another small optimization
sheepluva [Tue, 29 Jun 2010 06:27:59 +0200] rev 3584
rope: another small optimization
Tue, 29 Jun 2010 05:22:25 +0200 rope: tiny optimisation
sheepluva [Tue, 29 Jun 2010 05:22:25 +0200] rev 3583
rope: tiny optimisation
Mon, 28 Jun 2010 21:52:00 +0200 fix segfault on HH-gear being 0 (e.g. after drowning) in cursor/target selection mode, thanks "ivze" for the heads-up!
sheepluva [Mon, 28 Jun 2010 21:52:00 +0200] rev 3582
fix segfault on HH-gear being 0 (e.g. after drowning) in cursor/target selection mode, thanks "ivze" for the heads-up!
Mon, 28 Jun 2010 21:49:59 +0400 merge
unc0rr [Mon, 28 Jun 2010 21:49:59 +0400] rev 3581
merge
Mon, 28 Jun 2010 09:33:10 +0200 engine: apply weapon offset to charge animation
sheepluva [Mon, 28 Jun 2010 09:33:10 +0200] rev 3580
engine: apply weapon offset to charge animation
Mon, 28 Jun 2010 21:43:19 +0400 Engine Message command
unc0rr [Mon, 28 Jun 2010 21:43:19 +0400] rev 3579
Engine Message command
Mon, 28 Jun 2010 08:52:17 +0200 portal: angle preservation tweaking
sheepluva [Mon, 28 Jun 2010 08:52:17 +0200] rev 3578
portal: angle preservation tweaking
Mon, 28 Jun 2010 21:41:45 +0400 START_GAME command
unc0rr [Mon, 28 Jun 2010 21:41:45 +0400] rev 3577
START_GAME command
Sun, 27 Jun 2010 21:28:28 +0400 merge
unc0rr [Sun, 27 Jun 2010 21:28:28 +0400] rev 3576
merge
Sun, 27 Jun 2010 18:34:47 +0200 merge
koda [Sun, 27 Jun 2010 18:34:47 +0200] rev 3575
merge
Sun, 27 Jun 2010 18:34:17 +0200 insert a default name when a void string is used
koda [Sun, 27 Jun 2010 18:34:17 +0200] rev 3574
insert a default name when a void string is used polish schemes configuration fixed strange bug in the general panel
Sun, 27 Jun 2010 16:44:24 +0200 complete configuration for schemes
koda [Sun, 27 Jun 2010 16:44:24 +0200] rev 3573
complete configuration for schemes added my stuff to hgignore
Sun, 27 Jun 2010 18:17:34 +0200 portal: I accidentally flipped the exit angle in last commit
sheepluva [Sun, 27 Jun 2010 18:17:34 +0200] rev 3572
portal: I accidentally flipped the exit angle in last commit
Sun, 27 Jun 2010 05:32:11 +0200 portal: some moar tweaks
sheepluva [Sun, 27 Jun 2010 05:32:11 +0200] rev 3571
portal: some moar tweaks
Sun, 27 Jun 2010 02:11:31 +0200 portal: entry angle is now affecting exit angle
sheepluva [Sun, 27 Jun 2010 02:11:31 +0200] rev 3570
portal: entry angle is now affecting exit angle
Sat, 26 Jun 2010 19:30:16 +0200 portal / slope detection:
sheepluva [Sat, 26 Jun 2010 19:30:16 +0200] rev 3569
portal / slope detection: * make portal shot collision work regardless of portal projectile velocity * small hax so that hogs can open portals below their feet * killing some whitespaces for my personal entertainment
Sun, 27 Jun 2010 21:27:26 +0400 A bunch of reimplemented commands
unc0rr [Sun, 27 Jun 2010 21:27:26 +0400] rev 3568
A bunch of reimplemented commands
Sat, 26 Jun 2010 16:00:40 +0200 adding install_manifest.txt to .hgignore ...
sheepluva [Sat, 26 Jun 2010 16:00:40 +0200] rev 3567
adding install_manifest.txt to .hgignore ...
Sun, 27 Jun 2010 21:06:41 +0400 Properly handle client exit
unc0rr [Sun, 27 Jun 2010 21:06:41 +0400] rev 3566
Properly handle client exit
Sat, 26 Jun 2010 16:58:19 +0400 merge
unc0rr [Sat, 26 Jun 2010 16:58:19 +0400] rev 3565
merge
Sat, 26 Jun 2010 16:57:43 +0400 Reimplement REMOVE_TEAM
unc0rr [Sat, 26 Jun 2010 16:57:43 +0400] rev 3564
Reimplement REMOVE_TEAM
Sat, 26 Jun 2010 16:56:02 +0400 merge
unc0rr [Sat, 26 Jun 2010 16:56:02 +0400] rev 3563
merge
Sat, 26 Jun 2010 09:59:53 +0200 portal:
sheepluva [Sat, 26 Jun 2010 09:59:53 +0200] rev 3562
portal: * clean up obsolete code in order to remove the rare cases of wrong-sided portals * fix formula of last commit notice: since last commit portals can happen to move faster than 1000px/sec, I'll take care of that soon ;)
Fri, 25 Jun 2010 17:02:30 +0400 Reimplement REMOVE_TEAM
unc0rr [Fri, 25 Jun 2010 17:02:30 +0400] rev 3561
Reimplement REMOVE_TEAM
Sat, 26 Jun 2010 08:14:53 +0200 portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva [Sat, 26 Jun 2010 08:14:53 +0200] rev 3560
portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
Fri, 25 Jun 2010 11:54:07 +0400 Ignore this file too
unc0rr [Fri, 25 Jun 2010 11:54:07 +0400] rev 3559
Ignore this file too
Fri, 25 Jun 2010 22:59:31 -0400 Flag dimensions with booleans instead of using 0.
nemo [Fri, 25 Jun 2010 22:59:31 -0400] rev 3558
Flag dimensions with booleans instead of using 0.
Fri, 25 Jun 2010 11:53:35 +0400 Add ignoring
unc0rr [Fri, 25 Jun 2010 11:53:35 +0400] rev 3557
Add ignoring
Sat, 26 Jun 2010 04:36:28 +0200 merge
koda [Sat, 26 Jun 2010 04:36:28 +0200] rev 3556
merge
Fri, 25 Jun 2010 10:05:42 +0400 Reimplement ADD_TEAM
unc0rr [Fri, 25 Jun 2010 10:05:42 +0400] rev 3555
Reimplement ADD_TEAM
Fri, 25 Jun 2010 00:41:21 -0400 Extend pixel sweep to recheck neighbours if erasing on edges
nemo [Fri, 25 Jun 2010 00:41:21 -0400] rev 3554
Extend pixel sweep to recheck neighbours if erasing on edges
Thu, 24 Jun 2010 19:52:04 +0400 Update ukrainian translation
unc0rr [Thu, 24 Jun 2010 19:52:04 +0400] rev 3553
Update ukrainian translation
Wed, 23 Jun 2010 22:12:06 -0400 Workaround for cakes and portals. Also disable something that always seems to screw up my portal games.
nemo [Wed, 23 Jun 2010 22:12:06 -0400] rev 3552
Workaround for cakes and portals. Also disable something that always seems to screw up my portal games. Hopefully will so irritate sheepluva he comes up w/ something more workable.
Sat, 26 Jun 2010 04:36:04 +0200 moar zoom, fixed fort mode, other glitches
koda [Sat, 26 Jun 2010 04:36:04 +0200] rev 3551
moar zoom, fixed fort mode, other glitches but best of all, touch works fo' real
Thu, 24 Jun 2010 01:08:57 +0200 merge
koda [Thu, 24 Jun 2010 01:08:57 +0200] rev 3550
merge
Wed, 23 Jun 2010 17:12:13 -0400 Erasing lowres files. Again.
nemo [Wed, 23 Jun 2010 17:12:13 -0400] rev 3549
Erasing lowres files. Again.
Thu, 24 Jun 2010 01:08:25 +0200 server somewhat simplified and correct sporadic crasher
koda [Thu, 24 Jun 2010 01:08:25 +0200] rev 3548
server somewhat simplified and correct sporadic crasher workaround for not-rotating curl effect display memory warning only once
Wed, 23 Jun 2010 22:03:56 +0200 i <3 mercurial
koda [Wed, 23 Jun 2010 22:03:56 +0200] rev 3547
i <3 mercurial
Wed, 23 Jun 2010 21:49:19 +0200 expand -t 4 on .m as well
koda [Wed, 23 Jun 2010 21:49:19 +0200] rev 3546
expand -t 4 on .m as well
Wed, 23 Jun 2010 21:39:14 +0200 merge
koda [Wed, 23 Jun 2010 21:39:14 +0200] rev 3545
merge
Wed, 23 Jun 2010 22:25:26 +0400 Start reimplementation of ADD_TEAM
unc0rr [Wed, 23 Jun 2010 22:25:26 +0400] rev 3544
Start reimplementation of ADD_TEAM
Wed, 23 Jun 2010 22:21:13 +0400 Reimplement TOGGLE_READY command
unc0rr [Wed, 23 Jun 2010 22:21:13 +0400] rev 3543
Reimplement TOGGLE_READY command
Wed, 23 Jun 2010 22:17:27 +0400 - Fix a function
unc0rr [Wed, 23 Jun 2010 22:17:27 +0400] rev 3542
- Fix a function - Add forgotten file to CMakeLists
Wed, 23 Jun 2010 21:18:48 +0200 merge
koda [Wed, 23 Jun 2010 21:18:48 +0200] rev 3541
merge
Wed, 23 Jun 2010 22:13:12 +0400 Reimplement CFG protocol command
unc0rr [Wed, 23 Jun 2010 22:13:12 +0400] rev 3540
Reimplement CFG protocol command
Wed, 23 Jun 2010 13:43:56 +0200 General:
smaxx [Wed, 23 Jun 2010 13:43:56 +0200] rev 3539
General: * Disabled building of libopenalbridge (why build/link everywhere even if not used?; fails due to cc1 being unable to find some files on Win32) Engine: * Show Lua errors as 'chat messages' * Added ability to write to chat buffer even while the engine is still loading (limited to 26 lines)
Tue, 22 Jun 2010 22:40:49 +0400 Restore test for already used nick
unc0rr [Tue, 22 Jun 2010 22:40:49 +0400] rev 3538
Restore test for already used nick
Tue, 22 Jun 2010 23:08:57 -0400 New approach to the low-res problem. Basically, we already have a 1024 minimum, and the tallest maps are restricting themselves to 2048 maximum. All backgrounds are scaled down 50%, then scaled up on draw. Saves memory, and backgrounds are already deliberately fuzzed for depth of field anyway.
nemo [Tue, 22 Jun 2010 23:08:57 -0400] rev 3537
New approach to the low-res problem. Basically, we already have a 1024 minimum, and the tallest maps are restricting themselves to 2048 maximum. All backgrounds are scaled down 50%, then scaled up on draw. Saves memory, and backgrounds are already deliberately fuzzed for depth of field anyway.
Tue, 22 Jun 2010 22:21:44 +0400 Partially reimplement joining rooms
unc0rr [Tue, 22 Jun 2010 22:21:44 +0400] rev 3536
Partially reimplement joining rooms
Wed, 23 Jun 2010 01:00:52 +0200 update the project to ios4 by removing pre-3.2 references
koda [Wed, 23 Jun 2010 01:00:52 +0200] rev 3535
update the project to ios4 by removing pre-3.2 references add missing lowres image other smaller fixes
Tue, 22 Jun 2010 18:06:55 +0200 ok really fix the command line utility
koda [Tue, 22 Jun 2010 18:06:55 +0200] rev 3534
ok really fix the command line utility
Tue, 22 Jun 2010 17:10:27 +0200 fix build and permissions problems when launching hwengine from command line
koda [Tue, 22 Jun 2010 17:10:27 +0200] rev 3533
fix build and permissions problems when launching hwengine from command line
Mon, 21 Jun 2010 22:45:52 +0200 merge+smallupdate
koda [Mon, 21 Jun 2010 22:45:52 +0200] rev 3532
merge+smallupdate
Mon, 21 Jun 2010 21:41:14 +0400 Reimplement room creating
unC0Rr@gmail.com [Mon, 21 Jun 2010 21:41:14 +0400] rev 3531
Reimplement room creating
Mon, 21 Jun 2010 16:52:14 +0200 use the cmake built-in ts->qm conversion instead of keeping binary files in trunk
koda [Mon, 21 Jun 2010 16:52:14 +0200] rev 3530
use the cmake built-in ts->qm conversion instead of keeping binary files in trunk
Mon, 21 Jun 2010 16:08:24 +0200 memory management for openalbridge
koda [Mon, 21 Jun 2010 16:08:24 +0200] rev 3529
memory management for openalbridge added openalbridge as dependency of hwengine usound formatted clearly
Sun, 20 Jun 2010 22:46:23 -0400 disable uSHA, enable adler32
nemo [Sun, 20 Jun 2010 22:46:23 -0400] rev 3528
disable uSHA, enable adler32
Mon, 21 Jun 2010 22:18:53 +0200 merge
koda [Mon, 21 Jun 2010 22:18:53 +0200] rev 3527
merge
Sun, 20 Jun 2010 22:35:10 -0400 Replace SHA1 with adler32. For simple purposes of checking to see if players are playing the same map, this should be quite adequate and runs 15 times faster.
nemo [Sun, 20 Jun 2010 22:35:10 -0400] rev 3526
Replace SHA1 with adler32. For simple purposes of checking to see if players are playing the same map, this should be quite adequate and runs 15 times faster.
Sun, 20 Jun 2010 23:05:11 +0200 some memory caring code
koda [Sun, 20 Jun 2010 23:05:11 +0200] rev 3525
some memory caring code
Sun, 20 Jun 2010 19:31:15 -0400 This reduces CheckLand ~5.5% on average over prior making the overall reduction ~77.4% instead of ~81.9%. It does skip centre pixel in odd w/h, but that really shouldn't matter much in this case. Can alter if any objects are noticeably off.
nemo [Sun, 20 Jun 2010 19:31:15 -0400] rev 3524
This reduces CheckLand ~5.5% on average over prior making the overall reduction ~77.4% instead of ~81.9%. It does skip centre pixel in odd w/h, but that really shouldn't matter much in this case. Can alter if any objects are noticeably off.
Sun, 20 Jun 2010 18:35:59 +0200 fix zoom smoothness
koda [Sun, 20 Jun 2010 18:35:59 +0200] rev 3523
fix zoom smoothness some more work for weapons on the ifrontend bugfix for the gameconfig page
Sat, 19 Jun 2010 00:48:47 +0200 add initial stubs for selecting weapons in the ifrontend
koda [Sat, 19 Jun 2010 00:48:47 +0200] rev 3522
add initial stubs for selecting weapons in the ifrontend
Sun, 20 Jun 2010 18:26:49 -0400 Remove redundant test, add some temp variables to speed up the expensive CheckLand
nemo [Sun, 20 Jun 2010 18:26:49 -0400] rev 3521
Remove redundant test, add some temp variables to speed up the expensive CheckLand
Fri, 18 Jun 2010 20:45:45 +0200 add local rev number/rev count to dev version suffix
sheepluva [Fri, 18 Jun 2010 20:45:45 +0200] rev 3520
add local rev number/rev count to dev version suffix
Fri, 18 Jun 2010 14:26:04 -0400 rename flags
nemo [Fri, 18 Jun 2010 14:26:04 -0400] rev 3519
rename flags
Fri, 18 Jun 2010 14:22:14 -0400 Forgot to change this flag.
nemo [Fri, 18 Jun 2010 14:22:14 -0400] rev 3518
Forgot to change this flag.
Fri, 18 Jun 2010 19:22:22 +0200 testing if automatic pushes to CIA.vc work now...
sheepluva [Fri, 18 Jun 2010 19:22:22 +0200] rev 3517
testing if automatic pushes to CIA.vc work now...
Fri, 18 Jun 2010 14:45:05 +0200 merge
koda [Fri, 18 Jun 2010 14:45:05 +0200] rev 3516
merge
Thu, 17 Jun 2010 20:37:49 +0200 fix cmakefiles to work with mercurial
koda [Thu, 17 Jun 2010 20:37:49 +0200] rev 3515
fix cmakefiles to work with mercurial
Thu, 17 Jun 2010 20:30:39 +0200 move stuff around and update iphone project
koda [Thu, 17 Jun 2010 20:30:39 +0200] rev 3514
move stuff around and update iphone project
Thu, 17 Jun 2010 19:57:51 +0200 now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
koda [Thu, 17 Jun 2010 19:57:51 +0200] rev 3513
now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive) add rotation for iphone build too make the ifrontend work again with 3.0 sdk reworked openalbridge following most of an old implementation by Smaxx and making it more modular -- now sources are limited but the memory extension and cleanup is todo nil'd many variables in engine that were causing intialization problems
Thu, 17 Jun 2010 11:42:23 -0400 merge
nemo [Thu, 17 Jun 2010 11:42:23 -0400] rev 3512
merge
Thu, 17 Jun 2010 13:56:30 +0200 some pt_BR translation changes by arrom
sheepluva [Thu, 17 Jun 2010 13:56:30 +0200] rev 3511
some pt_BR translation changes by arrom
Thu, 17 Jun 2010 16:28:42 +0200 Update repository checking code to reflect our recent Mercurial switch
koda [Thu, 17 Jun 2010 16:28:42 +0200] rev 3510
Update repository checking code to reflect our recent Mercurial switch
Thu, 17 Jun 2010 11:41:38 -0400 Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo [Thu, 17 Jun 2010 11:41:38 -0400] rev 3509
Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag) Add a basic patch for downscaling LandPixels to save memory on mobile devices. Probably could use more optimisation in the pixel writes to avoid redundant writes.
Wed, 16 Jun 2010 21:14:23 +0200 correct cake sit-down animation so that it doesn't sit down in mid-air anymore
sheepluva [Wed, 16 Jun 2010 21:14:23 +0200] rev 3508
correct cake sit-down animation so that it doesn't sit down in mid-air anymore
Wed, 16 Jun 2010 15:20:18 +0200 General:
mario.liebisch [Wed, 16 Jun 2010 15:20:18 +0200] rev 3507
General: * Updated Russian translation provided by Leon
Wed, 16 Jun 2010 13:48:10 +0200 General:
mario.liebisch [Wed, 16 Jun 2010 13:48:10 +0200] rev 3506
General: * Added new themes: Art, Brick, Stage * Added new background music: Art, Brick, Castle, Compost (former Nature), Desert, Olympics, Nature
Wed, 16 Jun 2010 11:50:45 +0200 Engine:
mario.liebisch [Wed, 16 Jun 2010 11:50:45 +0200] rev 3505
Engine: * Bomb clusters now inherit 20 % of their parent's horizontal velocity (makes it a little bit more realistic without completely changing gameplay IMO - needs testing) Mercurial: * Added EOL rules (requires plugin to be activated) and ignore list
Wed, 16 Jun 2010 04:10:50 +0000 update tags
convert-repo [Wed, 16 Jun 2010 04:10:50 +0000] rev 3504
update tags
Wed, 09 Jun 2010 01:45:44 +0000 lupdate-qt4 / lrelease-qt4 since arrom was nagging me
nemo [Wed, 09 Jun 2010 01:45:44 +0000] rev 3503
lupdate-qt4 / lrelease-qt4 since arrom was nagging me
Tue, 08 Jun 2010 18:20:49 +0000 Some more progress
unc0rr [Tue, 08 Jun 2010 18:20:49 +0000] rev 3502
Some more progress
Sun, 06 Jun 2010 19:03:06 +0000 Reimplement more core actions
unc0rr [Sun, 06 Jun 2010 19:03:06 +0000] rev 3501
Reimplement more core actions
Sun, 06 Jun 2010 15:29:33 +0000 Use sockets instead of handles, use bytestrings instead of strings
unc0rr [Sun, 06 Jun 2010 15:29:33 +0000] rev 3500
Use sockets instead of handles, use bytestrings instead of strings
Sat, 05 Jun 2010 20:49:51 +0000 Engine:
smxx [Sat, 05 Jun 2010 20:49:51 +0000] rev 3499
Engine: * Avoid any offset applied if weapon's origin is set to (0, 0)
Sat, 05 Jun 2010 19:50:02 +0000 Frontend:
smxx [Sat, 05 Jun 2010 19:50:02 +0000] rev 3498
Frontend: * Fixed main menu tips not showing up
Sat, 05 Jun 2010 19:00:42 +0000 Remove decrement of iterator health. Might fix weird health bug.
nemo [Sat, 05 Jun 2010 19:00:42 +0000] rev 3497
Remove decrement of iterator health. Might fix weird health bug.
Sat, 05 Jun 2010 18:50:08 +0000 Engine:
smxx [Sat, 05 Jun 2010 18:50:08 +0000] rev 3496
Engine: * Fixed laser sight's origin while jumping and it disappearing for different angles
Sat, 05 Jun 2010 14:07:58 +0000 now engine can be optionally built as library, there's an example wrapper of how to use it
koda [Sat, 05 Jun 2010 14:07:58 +0000] rev 3495
now engine can be optionally built as library, there's an example wrapper of how to use it building server is now disabled by default, saves users some headaches
Fri, 04 Jun 2010 20:50:24 +0000 Frontend:
smxx [Fri, 04 Jun 2010 20:50:24 +0000] rev 3494
Frontend: * Avoid overwriting/replacing premade game/weapon schemes
Thu, 03 Jun 2010 23:02:35 +0000 fix iphone version for map preview
koda [Thu, 03 Jun 2010 23:02:35 +0000] rev 3493
fix iphone version for map preview add gl_priority constant (doesn't affect opengles) fix building hwlibrary
Thu, 03 Jun 2010 18:31:56 +0000 map preview generation reworked like nemo suggested (he was right, it's quickier in this way)
koda [Thu, 03 Jun 2010 18:31:56 +0000] rev 3492
map preview generation reworked like nemo suggested (he was right, it's quickier in this way) add some rounding image capabilities for more professional look
Thu, 03 Jun 2010 14:03:48 +0000 Engine:
smxx [Thu, 03 Jun 2010 14:03:48 +0000] rev 3491
Engine: * Added texture priorities to try to keep often used sprite textures as well as huge textures in video memory - this should improve performance on systems with low video memory * Fixed portal gun's weapon offset
Wed, 02 Jun 2010 13:52:23 +0000 a bunch of minor stuff
koda [Wed, 02 Jun 2010 13:52:23 +0000] rev 3490
a bunch of minor stuff
Tue, 01 Jun 2010 19:33:45 +0000 Engine:
smxx [Tue, 01 Jun 2010 19:33:45 +0000] rev 3489
Engine: * Removed horizontal weapon offsets for now (shouldn't affect human player's gameplay but that of AI) Frontend: * Added some main menu tips
Tue, 01 Jun 2010 18:10:06 +0000 Remove rope offset
nemo [Tue, 01 Jun 2010 18:10:06 +0000] rev 3488
Remove rope offset
Mon, 31 May 2010 19:33:42 +0000 add some memory aware code
koda [Mon, 31 May 2010 19:33:42 +0000] rev 3487
add some memory aware code revert sdl calls to past implementation (the one that did not crash) add some debug methods found online
Fri, 28 May 2010 20:13:47 +0000 Graphics:
smxx [Fri, 28 May 2010 20:13:47 +0000] rev 3486
Graphics: * Updated ammo menu numbers
Fri, 28 May 2010 20:05:22 +0000 Engine (Henek):
smxx [Fri, 28 May 2010 20:05:22 +0000] rev 3485
Engine (Henek): * Moved some utility weapons to a new 10th row * Added adjustable flame output to Flamethrower (left/right controls power/intensity) * Added fuel display to flame thrower Frontend: * Added support to bind the new 10th row (default: F10)
Fri, 28 May 2010 19:48:51 +0000 Engine:
smxx [Fri, 28 May 2010 19:48:51 +0000] rev 3484
Engine: * Fixed aiming for Ballgun and Flamethrower
Fri, 28 May 2010 16:21:54 +0000 Engine:
smxx [Fri, 28 May 2010 16:21:54 +0000] rev 3483
Engine: * New weapon attributes: ejectX/ejectY: Offset to the hedgehog (center of hand graphic) where the projectile(s) will be spawned * Changed Laser Sight to origin from the weapon instead of the hedgehog (needs some adjustments while walking/jumping) * Changed most weapons to no longer shoot from the hedgehog's center and use the weapon's visible position instead (might require some testing and adjustments) * Silenced the small Piano explosions
Fri, 28 May 2010 13:04:11 +0000 Engine:
smxx [Fri, 28 May 2010 13:04:11 +0000] rev 3482
Engine: * Added some animation to Vampirism's hand graphic
Fri, 28 May 2010 12:47:17 +0000 Engine:
smxx [Fri, 28 May 2010 12:47:17 +0000] rev 3481
Engine: * Updated Flamethrower's hand graphic and added some animation
Sun, 23 May 2010 23:51:54 +0000 Prevent all portal loops the guaranteed way, at least until sheepluva's tests yield something reliable.
nemo [Sun, 23 May 2010 23:51:54 +0000] rev 3480
Prevent all portal loops the guaranteed way, at least until sheepluva's tests yield something reliable.
Sun, 23 May 2010 22:05:59 +0000 initial support for game modifiers (schemes)
koda [Sun, 23 May 2010 22:05:59 +0000] rev 3479
initial support for game modifiers (schemes)
Sun, 23 May 2010 19:37:31 +0000 Sonic set
nemo [Sun, 23 May 2010 19:37:31 +0000] rev 3478
Sonic set
Wed, 19 May 2010 13:08:59 +0000 claymore says that this needs to be 44.1 for some systems
nemo [Wed, 19 May 2010 13:08:59 +0000] rev 3477
claymore says that this needs to be 44.1 for some systems
Wed, 19 May 2010 02:10:28 +0000 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo [Wed, 19 May 2010 02:10:28 +0000] rev 3476
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
Tue, 18 May 2010 13:09:57 +0000 Engine:
smxx [Tue, 18 May 2010 13:09:57 +0000] rev 3475
Engine: * Modified gas grenade and added graphics to it (better get a nose clip!) * Added the ability to tint visual gears * Added the ability to tint explosion effects * Birdy's eggs now cause a small green explosion
Mon, 17 May 2010 15:50:48 +0000 Skip collision on X for barrels that aren't knocked over
nemo [Mon, 17 May 2010 15:50:48 +0000] rev 3474
Skip collision on X for barrels that aren't knocked over
Mon, 17 May 2010 15:42:48 +0000 Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
nemo [Mon, 17 May 2010 15:42:48 +0000] rev 3473
Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
Mon, 17 May 2010 09:45:46 +0000 portal-link-bugfix: make sure deleted portals don't reset links other than those to themselves
sheepluva [Mon, 17 May 2010 09:45:46 +0000] rev 3472
portal-link-bugfix: make sure deleted portals don't reset links other than those to themselves
Mon, 17 May 2010 06:26:06 +0000 remove all portal specific code from EndTurnCleanup(), instead have portals self destruct if "CurrentHedgehog" is not the portal's creator
sheepluva [Mon, 17 May 2010 06:26:06 +0000] rev 3471
remove all portal specific code from EndTurnCleanup(), instead have portals self destruct if "CurrentHedgehog" is not the portal's creator
Mon, 17 May 2010 02:54:56 +0000 Change to just set timer to 0
nemo [Mon, 17 May 2010 02:54:56 +0000] rev 3470
Change to just set timer to 0
Mon, 17 May 2010 00:48:16 +0000 Fix for artillery mode weapon use
nemo [Mon, 17 May 2010 00:48:16 +0000] rev 3469
Fix for artillery mode weapon use
Sun, 16 May 2010 23:43:45 +0000 * make portals delete each other only indirectly (by setting timer to 0)
sheepluva [Sun, 16 May 2010 23:43:45 +0000] rev 3468
* make portals delete each other only indirectly (by setting timer to 0) * add VGSHandler.inc to CMakeLists.txt
Sun, 16 May 2010 23:18:23 +0000 translation update by jose1711
nemo [Sun, 16 May 2010 23:18:23 +0000] rev 3467
translation update by jose1711
Sun, 16 May 2010 23:02:49 +0000 Comment out the desyncing block, with a suggestion for possible fix
nemo [Sun, 16 May 2010 23:02:49 +0000] rev 3466
Comment out the desyncing block, with a suggestion for possible fix
Sun, 16 May 2010 19:24:38 +0000 unbreak stuff
koda [Sun, 16 May 2010 19:24:38 +0000] rev 3465
unbreak stuff Henek updates swedish locale
Sun, 16 May 2010 18:12:10 +0000 unbreak build (everyone saw this coming)
koda [Sun, 16 May 2010 18:12:10 +0000] rev 3464
unbreak build (everyone saw this coming)
Sun, 16 May 2010 17:23:30 +0000 update sdl functions to latest revision
koda [Sun, 16 May 2010 17:23:30 +0000] rev 3463
update sdl functions to latest revision add a grayscale utility to uiimage implement a preliminary support for chatting revert rotation changes for engine lots of code cleanup restored main event loop in hwengine fix some sdl bindings
Sat, 15 May 2010 09:21:25 +0000 fix multi-round fire
sheepluva [Sat, 15 May 2010 09:21:25 +0000] rev 3462
fix multi-round fire
Fri, 14 May 2010 23:42:56 +0000 revert the restoration of non-vgt health gears. desyncs continued with it, and furthermore, occur in r3489 too
nemo [Fri, 14 May 2010 23:42:56 +0000] rev 3461
revert the restoration of non-vgt health gears. desyncs continued with it, and furthermore, occur in r3489 too
Fri, 14 May 2010 16:02:27 +0000 sheepluva adds back non-vgt health tag due to desyncs. we should still see about solving the desync though.
nemo [Fri, 14 May 2010 16:02:27 +0000] rev 3460
sheepluva adds back non-vgt health tag due to desyncs. we should still see about solving the desync though.
Tue, 11 May 2010 13:59:57 +0000 hey sheepluva, how about just this? lets you have an anonymous one too.
nemo [Tue, 11 May 2010 13:59:57 +0000] rev 3459
hey sheepluva, how about just this? lets you have an anonymous one too.
Mon, 10 May 2010 17:48:06 +0000 Make some more protocol commands work
unc0rr [Mon, 10 May 2010 17:48:06 +0000] rev 3458
Make some more protocol commands work
Mon, 10 May 2010 15:31:09 +0000 Translation update by igorko
unc0rr [Mon, 10 May 2010 15:31:09 +0000] rev 3457
Translation update by igorko
Mon, 10 May 2010 13:56:20 +0000 More translation work by arrom (restored some numerusform, lot more flavour text etc)
nemo [Mon, 10 May 2010 13:56:20 +0000] rev 3456
More translation work by arrom (restored some numerusform, lot more flavour text etc)
Mon, 10 May 2010 04:43:07 +0000 Reslyling: little fix of previous commit
mbait [Mon, 10 May 2010 04:43:07 +0000] rev 3455
Reslyling: little fix of previous commit
Mon, 10 May 2010 04:41:19 +0000 Code restlyling: experimental restyling of one module
mbait [Mon, 10 May 2010 04:41:19 +0000] rev 3454
Code restlyling: experimental restyling of one module
Mon, 10 May 2010 00:56:16 +0000 tweak
nemo [Mon, 10 May 2010 00:56:16 +0000] rev 3453
tweak
Sun, 09 May 2010 18:47:31 +0000 - Enable -O2 optimization for server
unc0rr [Sun, 09 May 2010 18:47:31 +0000] rev 3452
- Enable -O2 optimization for server - Disconnect client from server
Sun, 09 May 2010 17:53:08 +0000 Uses StateT monad instead of manually maintaining the state
unc0rr [Sun, 09 May 2010 17:53:08 +0000] rev 3451
Uses StateT monad instead of manually maintaining the state
Sat, 08 May 2010 21:50:26 +0000 Fix spectator bug in health tag
nemo [Sat, 08 May 2010 21:50:26 +0000] rev 3450
Fix spectator bug in health tag
Fri, 07 May 2010 20:45:03 +0000 wait for AI thread to finish before freeing ressources (to avoid segfaults on game exit)
sheepluva [Fri, 07 May 2010 20:45:03 +0000] rev 3449
wait for AI thread to finish before freeing ressources (to avoid segfaults on game exit)
Fri, 07 May 2010 20:38:55 +0000 Graphics:
smxx [Fri, 07 May 2010 20:38:55 +0000] rev 3448
Graphics: * Made tinted cap hat lighter and added a team colored version of the animated headband made by "The Pope"
Fri, 07 May 2010 14:41:07 +0000 make some of the newly migrated visual gears visible in reduced quality mode
sheepluva [Fri, 07 May 2010 14:41:07 +0000] rev 3447
make some of the newly migrated visual gears visible in reduced quality mode
Fri, 07 May 2010 13:04:01 +0000 Graphics:
smxx [Fri, 07 May 2010 13:04:01 +0000] rev 3446
Graphics: * Added a team colored tophat as a "fixed colors with tinted areas" example
Fri, 07 May 2010 10:54:07 +0000 Engine:
smxx [Fri, 07 May 2010 10:54:07 +0000] rev 3445
Engine: * Added possibility to use hats with areas tinted with team color Frontend: * Updated hat preview to include tinted areas
Fri, 07 May 2010 09:57:12 +0000 * no zooming when game is paused
sheepluva [Fri, 07 May 2010 09:57:12 +0000] rev 3444
* no zooming when game is paused * don't do visual gear steps while paused
Fri, 07 May 2010 06:29:46 +0000 finishing the gtHealthTag -> vgtHealthTag, no segfaults and hogzombies no more, hopefully
sheepluva [Fri, 07 May 2010 06:29:46 +0000] rev 3443
finishing the gtHealthTag -> vgtHealthTag, no segfaults and hogzombies no more, hopefully
Fri, 07 May 2010 04:52:46 +0000 Fix list Z-order bug (not tested)
unc0rr [Fri, 07 May 2010 04:52:46 +0000] rev 3442
Fix list Z-order bug (not tested)
Fri, 07 May 2010 02:33:42 +0000 some file that tried to escape...
sheepluva [Fri, 07 May 2010 02:33:42 +0000] rev 3441
some file that tried to escape...
Thu, 06 May 2010 22:02:56 +0000 * gtHealthTag, gtSmokeTrace, gtEvilTrace, gtExplosion and gtBigExplosion are visual gears now (vgt*)
sheepluva [Thu, 06 May 2010 22:02:56 +0000] rev 3440
* gtHealthTag, gtSmokeTrace, gtEvilTrace, gtExplosion and gtBigExplosion are visual gears now (vgt*) * moved virtual gear steps into new file
Thu, 06 May 2010 20:59:15 +0000 Teleport AI:
mbait [Thu, 06 May 2010 20:59:15 +0000] rev 3439
Teleport AI: * fix indentation and remove tabs
Thu, 06 May 2010 20:49:26 +0000 Teleport AI:
mbait [Thu, 06 May 2010 20:49:26 +0000] rev 3438
Teleport AI: * check if teleport target not higher then screen top
Thu, 06 May 2010 18:01:04 +0000 Explain a bug. Fix should be kinda trivial, but I have no time now to fix and test.
unc0rr [Thu, 06 May 2010 18:01:04 +0000] rev 3437
Explain a bug. Fix should be kinda trivial, but I have no time now to fix and test.
Thu, 06 May 2010 17:53:37 +0000 Make server build again (it's still useless though)
unc0rr [Thu, 06 May 2010 17:53:37 +0000] rev 3436
Make server build again (it's still useless though)
Thu, 06 May 2010 17:39:08 +0000 Some more steps in refactoring
unc0rr [Thu, 06 May 2010 17:39:08 +0000] rev 3435
Some more steps in refactoring
Thu, 06 May 2010 15:26:14 +0000 Henek makes AmmoMenu more flexible
nemo [Thu, 06 May 2010 15:26:14 +0000] rev 3434
Henek makes AmmoMenu more flexible
Thu, 06 May 2010 11:33:25 +0000 Teleport AI:
mbait [Thu, 06 May 2010 11:33:25 +0000] rev 3433
Teleport AI: * calculate max height from target and check collision
Thu, 06 May 2010 09:25:13 +0000 * get rid of some fpc hints (redundant/superfluous includes)
sheepluva [Thu, 06 May 2010 09:25:13 +0000] rev 3432
* get rid of some fpc hints (redundant/superfluous includes) * fix broken if causing segfault (whoops :D)
Thu, 06 May 2010 03:12:42 +0000 trying to unbreak what I broke
nemo [Thu, 06 May 2010 03:12:42 +0000] rev 3431
trying to unbreak what I broke
Thu, 06 May 2010 02:00:39 +0000 Cheating
nemo [Thu, 06 May 2010 02:00:39 +0000] rev 3430
Cheating
Thu, 06 May 2010 01:43:56 +0000 removed debug string I thought I deleted already.. wth...
sheepluva [Thu, 06 May 2010 01:43:56 +0000] rev 3429
removed debug string I thought I deleted already.. wth...
Thu, 06 May 2010 01:41:07 +0000 portal:
sheepluva [Thu, 06 May 2010 01:41:07 +0000] rev 3428
portal: * add/change/move some code * fix graphics (there was a 1 px offset at one frame) * you can use tab key to switch (next) portal color now (for testing purposes, might be removed again)
Wed, 05 May 2010 22:03:10 +0000 unneeded
nemo [Wed, 05 May 2010 22:03:10 +0000] rev 3427
unneeded
Wed, 05 May 2010 15:40:44 +0000 buf needs to be used in IFDEF if declared in IFDEF
nemo [Wed, 05 May 2010 15:40:44 +0000] rev 3426
buf needs to be used in IFDEF if declared in IFDEF
Wed, 05 May 2010 08:01:37 +0000 Start the server refactoring
unc0rr [Wed, 05 May 2010 08:01:37 +0000] rev 3425
Start the server refactoring
Tue, 04 May 2010 21:30:25 +0000 Add back in earlier lines, commented out
nemo [Tue, 04 May 2010 21:30:25 +0000] rev 3424
Add back in earlier lines, commented out
Tue, 04 May 2010 19:51:27 +0000 erase useless junk
nemo [Tue, 04 May 2010 19:51:27 +0000] rev 3423
erase useless junk
Tue, 04 May 2010 19:40:57 +0000 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva [Tue, 04 May 2010 19:40:57 +0000] rev 3422
* some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
Tue, 04 May 2010 17:03:38 +0000 Frontend:
smxx [Tue, 04 May 2010 17:03:38 +0000] rev 3421
Frontend: * Added tips to Frontend's main screen (if not a dev/SVN build)
Tue, 04 May 2010 16:31:15 +0000 Engine:
smxx [Tue, 04 May 2010 16:31:15 +0000] rev 3420
Engine: * Fixed health bar animation
Tue, 04 May 2010 16:30:41 +0000 Add drown-the-playing-hog check for case of piano falling off the landscape.
nemo [Tue, 04 May 2010 16:30:41 +0000] rev 3419
Add drown-the-playing-hog check for case of piano falling off the landscape.
Tue, 04 May 2010 15:43:31 +0000 Engine:
smxx [Tue, 04 May 2010 15:43:31 +0000] rev 3418
Engine: * Reserve 32 sound channels instead of 12 * Shortened piano key sounds
Tue, 04 May 2010 03:04:07 +0000 on portal death: make sure that the linked portal know it has been unlinked
sheepluva [Tue, 04 May 2010 03:04:07 +0000] rev 3417
on portal death: make sure that the linked portal know it has been unlinked
Tue, 04 May 2010 02:46:23 +0000 fix segfault on destroyed portal
sheepluva [Tue, 04 May 2010 02:46:23 +0000] rev 3416
fix segfault on destroyed portal
Tue, 04 May 2010 02:34:23 +0000 TEMPORARY
nemo [Tue, 04 May 2010 02:34:23 +0000] rev 3415
TEMPORARY
Tue, 04 May 2010 00:44:32 +0000 some portal changes, warning: no loop prevention yet, note: entry angle not preserved yet
sheepluva [Tue, 04 May 2010 00:44:32 +0000] rev 3414
some portal changes, warning: no loop prevention yet, note: entry angle not preserved yet
Mon, 03 May 2010 23:56:18 +0000 tweak
nemo [Mon, 03 May 2010 23:56:18 +0000] rev 3413
tweak
Mon, 03 May 2010 22:03:17 +0000 Palewolf draws a version with easier to manipulate shapes
nemo [Mon, 03 May 2010 22:03:17 +0000] rev 3412
Palewolf draws a version with easier to manipulate shapes
Mon, 03 May 2010 18:25:25 +0000 allow kicking of barrels
sheepluva [Mon, 03 May 2010 18:25:25 +0000] rev 3411
allow kicking of barrels
Mon, 03 May 2010 14:59:42 +0000 Armagon's new sounds for piano
nemo [Mon, 03 May 2010 14:59:42 +0000] rev 3410
Armagon's new sounds for piano
Mon, 03 May 2010 14:44:00 +0000 Updated pt_BR by Albert. He chose to not use numerusform.
nemo [Mon, 03 May 2010 14:44:00 +0000] rev 3409
Updated pt_BR by Albert. He chose to not use numerusform.
Mon, 03 May 2010 02:32:17 +0000 tweak land angle detection/portal a bit
sheepluva [Mon, 03 May 2010 02:32:17 +0000] rev 3408
tweak land angle detection/portal a bit
Sun, 02 May 2010 22:00:50 +0000 Engine:
smxx [Sun, 02 May 2010 22:00:50 +0000] rev 3407
Engine: * Fixed/removed lots of compiler notes/hints (unused units, 64 bit results, unused parameters, possible overflows, ...) * Fixed visible water tinting the whole screen and/or gears and parts of the ui CMake: * No longer force FPC to write its compilation log to disk
Sun, 02 May 2010 20:30:23 +0000 Minor tweak. Still needs a lot of work.
nemo [Sun, 02 May 2010 20:30:23 +0000] rev 3406
Minor tweak. Still needs a lot of work.
Sun, 02 May 2010 18:42:19 +0000 js' patch that restores Vsync on snow leopard
koda [Sun, 02 May 2010 18:42:19 +0000] rev 3405
js' patch that restores Vsync on snow leopard fix water zoom portait rotation now display water correctly (but not the other ui elements)
Sun, 02 May 2010 18:25:13 +0000 hax
nemo [Sun, 02 May 2010 18:25:13 +0000] rev 3404
hax
Sun, 02 May 2010 16:53:19 +0000 Revert switch behaviour (can't use AfterAttack here) remove unneeded value from jetpack definition
nemo [Sun, 02 May 2010 16:53:19 +0000] rev 3403
Revert switch behaviour (can't use AfterAttack here) remove unneeded value from jetpack definition
Sun, 02 May 2010 16:28:06 +0000 Clear IntersectGear if there is no portal link. Portals don't need it and it blocks shots straight down on first portal.
nemo [Sun, 02 May 2010 16:28:06 +0000] rev 3402
Clear IntersectGear if there is no portal link. Portals don't need it and it blocks shots straight down on first portal.
Sun, 02 May 2010 16:24:31 +0000 add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva [Sun, 02 May 2010 16:24:31 +0000] rev 3401
add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
Sun, 02 May 2010 16:16:00 +0000 A basic hedgehog svg trace, for convenience when generating a hedgehog likeness, since repo lacks a high-res hedgehog
nemo [Sun, 02 May 2010 16:16:00 +0000] rev 3400
A basic hedgehog svg trace, for convenience when generating a hedgehog likeness, since repo lacks a high-res hedgehog
Sun, 02 May 2010 14:38:46 +0000 Drown the hog using the piano
nemo [Sun, 02 May 2010 14:38:46 +0000] rev 3399
Drown the hog using the piano
Sun, 02 May 2010 04:51:29 +0000 Avoid checking in log spam.
nemo [Sun, 02 May 2010 04:51:29 +0000] rev 3398
Avoid checking in log spam.
Sun, 02 May 2010 04:49:07 +0000 Revert removal of CurAmmoGear from shotgun/deagle (was a silly idea of speeding up the shots)
nemo [Sun, 02 May 2010 04:49:07 +0000] rev 3397
Revert removal of CurAmmoGear from shotgun/deagle (was a silly idea of speeding up the shots) Some speculative portal tests.
Sun, 02 May 2010 02:58:59 +0000 More portal changes. Allows for a multishoot utility. Hopefully not breaking anything.
nemo [Sun, 02 May 2010 02:58:59 +0000] rev 3396
More portal changes. Allows for a multishoot utility. Hopefully not breaking anything.
Sat, 01 May 2010 21:54:08 +0000 adding a somewhat working autoration for ipad (uStore.pas and uWorld.pas got mixed in the last two commits)
koda [Sat, 01 May 2010 21:54:08 +0000] rev 3395
adding a somewhat working autoration for ipad (uStore.pas and uWorld.pas got mixed in the last two commits)
Sat, 01 May 2010 21:53:31 +0000 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda [Sat, 01 May 2010 21:53:31 +0000] rev 3394
Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
Sat, 01 May 2010 20:48:39 +0000 Engine:
smxx [Sat, 01 May 2010 20:48:39 +0000] rev 3393
Engine: * Reverted laser sight changes due to OpenGL ES compatibility
Sat, 01 May 2010 20:15:38 +0000 Engine:
smxx [Sat, 01 May 2010 20:15:38 +0000] rev 3392
Engine: * Reverted poison color change to make Tiy happy ;)
Sat, 01 May 2010 20:15:10 +0000 Minor change, so sheepluva can comment
nemo [Sat, 01 May 2010 20:15:10 +0000] rev 3391
Minor change, so sheepluva can comment
Sat, 01 May 2010 20:02:20 +0000 Engine:
smxx [Sat, 01 May 2010 20:02:20 +0000] rev 3390
Engine: * Changed Tint() to use the 4 byte version all the time instead of the longword pointer due to pixel format issues * Added a "laser dot" to laser sight
Sat, 01 May 2010 19:40:45 +0000 fix zoom
koda [Sat, 01 May 2010 19:40:45 +0000] rev 3389
fix zoom
Sat, 01 May 2010 18:44:25 +0000 Fix portal graphic name, continuing work on portal movement
nemo [Sat, 01 May 2010 18:44:25 +0000] rev 3388
Fix portal graphic name, continuing work on portal movement
Sat, 01 May 2010 17:29:48 +0000 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo [Sat, 01 May 2010 17:29:48 +0000] rev 3387
Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
Sat, 01 May 2010 13:04:00 +0000 add amSineGun.png (just a copy of am Shotgun.png atm anyway)
sheepluva [Sat, 01 May 2010 13:04:00 +0000] rev 3386
add amSineGun.png (just a copy of am Shotgun.png atm anyway)
Sat, 01 May 2010 12:53:55 +0000 add automatic rotation in ipad (landscape only)
koda [Sat, 01 May 2010 12:53:55 +0000] rev 3385
add automatic rotation in ipad (landscape only) possible fix for compiling hw under haiku restore randomity in choosing the theme
Sat, 01 May 2010 05:15:16 +0000 * added some comments
sheepluva [Sat, 01 May 2010 05:15:16 +0000] rev 3384
* added some comments * added some nil checks * removed unused and incorrect _0_998 * added sine-gun (early alpha)
Fri, 30 Apr 2010 23:39:32 +0000 Fixed broken whitespace
mbait [Fri, 30 Apr 2010 23:39:32 +0000] rev 3383
Fixed broken whitespace
Fri, 30 Apr 2010 12:19:25 +0000 Gas grenade:
mbait [Fri, 30 Apr 2010 12:19:25 +0000] rev 3382
Gas grenade: * code in doStepBomb * item in weapon list * english locale name
Thu, 29 Apr 2010 21:25:51 +0000 Engine:
smxx [Thu, 29 Apr 2010 21:25:51 +0000] rev 3381
Engine: * Fixed tint color byte order * Fixed invulnerability's flashing * Added some more stats/achievement code (unfinished) Frontend: * Added ability to check for existing/missing team files * Added some more stats/achievement code (unfinished)
Thu, 29 Apr 2010 19:40:13 +0000 Commited wrong file *grmlrgrml*
smxx [Thu, 29 Apr 2010 19:40:13 +0000] rev 3380
Commited wrong file *grmlrgrml*
Thu, 29 Apr 2010 19:39:58 +0000 Engine:
smxx [Thu, 29 Apr 2010 19:39:58 +0000] rev 3379
Engine: * Fixed highlight color (little/big endian issue or just different byte order for clan colors?)
Thu, 29 Apr 2010 19:21:40 +0000 let players affect in which direction their teleported hedgehog will look
sheepluva [Thu, 29 Apr 2010 19:21:40 +0000] rev 3378
let players affect in which direction their teleported hedgehog will look
Thu, 29 Apr 2010 18:53:22 +0000 add option to look at the previous debug log
koda [Thu, 29 Apr 2010 18:53:22 +0000] rev 3377
add option to look at the previous debug log finally remove duplicate project file
Thu, 29 Apr 2010 17:21:10 +0000 Engine:
smxx [Thu, 29 Apr 2010 17:21:10 +0000] rev 3376
Engine: * Did some OpenGL cleanup, avoiding additional calls to glColor, etc.
Thu, 29 Apr 2010 17:20:42 +0000 this should fix the old project name that is present in the scm database
koda [Thu, 29 Apr 2010 17:20:42 +0000] rev 3375
this should fix the old project name that is present in the scm database
Thu, 29 Apr 2010 17:19:06 +0000 lazy loading for all the tables with images (might affect performance but ui feels much more responsive)
koda [Thu, 29 Apr 2010 17:19:06 +0000] rev 3374
lazy loading for all the tables with images (might affect performance but ui feels much more responsive) code rearranged a little game configuration for ipad
Thu, 29 Apr 2010 02:43:28 +0000 use a proper bundle identifier
koda [Thu, 29 Apr 2010 02:43:28 +0000] rev 3373
use a proper bundle identifier fix land preview add theme selection and map preview
Wed, 28 Apr 2010 05:58:14 +0000 Teleport AI:
mbait [Wed, 28 Apr 2010 05:58:14 +0000] rev 3372
Teleport AI: * teleport bombing without fall path check
Tue, 27 Apr 2010 21:49:52 +0000 Teleport AI:
mbait [Tue, 27 Apr 2010 21:49:52 +0000] rev 3371
Teleport AI: * collision test while choosing teleport target
Tue, 27 Apr 2010 12:51:29 +0000 Teleport AI:
mbait [Tue, 27 Apr 2010 12:51:29 +0000] rev 3370
Teleport AI: * basic implementation of teleport using in order to take crates * filter option to get certain types of gears in FillBonuses
Mon, 26 Apr 2010 01:55:26 +0000 add other controls for map preview, also fix a bug in digest
koda [Mon, 26 Apr 2010 01:55:26 +0000] rev 3369
add other controls for map preview, also fix a bug in digest
Sun, 25 Apr 2010 18:38:08 +0000 Engine:
smxx [Sun, 25 Apr 2010 18:38:08 +0000] rev 3368
Engine: * Added backward compatibility to Lua's SetAmmo (now accepts 4 or 5 parameters)
Sun, 25 Apr 2010 13:54:45 +0000 burning revision numbers with style
koda [Sun, 25 Apr 2010 13:54:45 +0000] rev 3367
burning revision numbers with style
Sun, 25 Apr 2010 13:33:49 +0000 rename the project from HedgewarsMobile to Hedgewars
koda [Sun, 25 Apr 2010 13:33:49 +0000] rev 3366
rename the project from HedgewarsMobile to Hedgewars
Sun, 25 Apr 2010 02:30:42 +0000 wow all these files only for land preview and seed generation
koda [Sun, 25 Apr 2010 02:30:42 +0000] rev 3365
wow all these files only for land preview and seed generation
Thu, 22 Apr 2010 17:43:12 +0000 no more hardcoded teams, team selection is real \o/
koda [Thu, 22 Apr 2010 17:43:12 +0000] rev 3364
no more hardcoded teams, team selection is real \o/ custom buttons rock removed difficult errlib from openalbridge
Wed, 21 Apr 2010 21:38:07 +0000 More work on slovak locale from jose1711
nemo [Wed, 21 Apr 2010 21:38:07 +0000] rev 3363
More work on slovak locale from jose1711
Wed, 21 Apr 2010 10:22:06 +0000 in reprocessing openalbridge, a lot of code cleanup and simplification
koda [Wed, 21 Apr 2010 10:22:06 +0000] rev 3362
in reprocessing openalbridge, a lot of code cleanup and simplification
Wed, 21 Apr 2010 01:57:23 +0000 buttons for number of hogs in game config
koda [Wed, 21 Apr 2010 01:57:23 +0000] rev 3361
buttons for number of hogs in game config buttons for color of team in game config update and code cleanup fixed crashes at uitextfield
Mon, 19 Apr 2010 15:30:11 +0000 updates to openalbridge (modified api and simplified some sections)
koda [Mon, 19 Apr 2010 15:30:11 +0000] rev 3360
updates to openalbridge (modified api and simplified some sections)
Mon, 19 Apr 2010 13:31:08 +0000 Engine:
smxx [Mon, 19 Apr 2010 13:31:08 +0000] rev 3359
Engine: * Let gears collide once they significantly leave visible area (might need more testing) * Added skipping sound to gears skipping on water surface Frontend: * Fixed loading/saving of control bindings
Mon, 19 Apr 2010 12:47:36 +0000 Engine:
smxx [Mon, 19 Apr 2010 12:47:36 +0000] rev 3358
Engine: * Avoid game getting stuck due to indestructible land below piano (infinite bounces)
Mon, 19 Apr 2010 01:39:55 +0000 draw a hedgehog when presenting hats
koda [Mon, 19 Apr 2010 01:39:55 +0000] rev 3357
draw a hedgehog when presenting hats other lazy loading procedure fix crash when loading multiple games
Sun, 18 Apr 2010 23:19:15 +0000 add missing controller stubs
koda [Sun, 18 Apr 2010 23:19:15 +0000] rev 3356
add missing controller stubs initial work for the game configuration in the ifrontend stuff for working with official apple certificates use lazy loading whenever possible
Sat, 17 Apr 2010 23:03:52 +0000 cWindSpeed recalculation assumed GetRandom returns a value between 0.0-1.0 while in fact is in the 0.0-0.5 range; Halve cMaxWindSpeed to compensate.
palewolf [Sat, 17 Apr 2010 23:03:52 +0000] rev 3355
cWindSpeed recalculation assumed GetRandom returns a value between 0.0-1.0 while in fact is in the 0.0-0.5 range; Halve cMaxWindSpeed to compensate.
Sat, 17 Apr 2010 13:04:36 +0000 fix build
koda [Sat, 17 Apr 2010 13:04:36 +0000] rev 3354
fix build
Sat, 17 Apr 2010 08:30:34 +0000 OpenAL makes a comeback! (might require some cleanup)
koda [Sat, 17 Apr 2010 08:30:34 +0000] rev 3353
OpenAL makes a comeback! (might require some cleanup) removed sdl_mixer from ifrontend as it's too buggy updated hedgwars.pro project file
Sat, 17 Apr 2010 04:59:10 +0000 complete previews on the team settings
koda [Sat, 17 Apr 2010 04:59:10 +0000] rev 3352
complete previews on the team settings moved image functions in a category of UIImage other code cleanup
Fri, 16 Apr 2010 17:17:43 +0000 Engine:
smxx [Fri, 16 Apr 2010 17:17:43 +0000] rev 3351
Engine: * Allow player to play piano tunes using slot keys (default: F1..F9) while it's dropping (no sounds defined yet)
Fri, 16 Apr 2010 16:04:41 +0000 Engine:
smxx [Fri, 16 Apr 2010 16:04:41 +0000] rev 3350
Engine: * Save screenshots to "Screenshots" sub directory * Added new ultimate weapon: Perform Beathoven's deadly sonata during the Piano Strike (this time for real! still missing some sounds/assets)
Fri, 16 Apr 2010 16:04:21 +0000 update ifrontend to latest ammostore protocol
koda [Fri, 16 Apr 2010 16:04:21 +0000] rev 3349
update ifrontend to latest ammostore protocol update sdl 1.3 bindings
Fri, 16 Apr 2010 15:37:04 +0000 Forgot to check in this file yesterday
nemo [Fri, 16 Apr 2010 15:37:04 +0000] rev 3348
Forgot to check in this file yesterday
Fri, 16 Apr 2010 15:25:15 +0000 camera panning ftw
koda [Fri, 16 Apr 2010 15:25:15 +0000] rev 3347
camera panning ftw
Fri, 16 Apr 2010 14:37:28 +0000 Engine/Frontend:
smxx [Fri, 16 Apr 2010 14:37:28 +0000] rev 3346
Engine/Frontend: * Split ammo store message into 5 different messages (4 to set, 1 to apply)
Fri, 16 Apr 2010 12:41:06 +0000 don't polish other people patches
koda [Fri, 16 Apr 2010 12:41:06 +0000] rev 3345
don't polish other people patches
Fri, 16 Apr 2010 12:38:31 +0000 Frontend:
smxx [Fri, 16 Apr 2010 12:38:31 +0000] rev 3344
Frontend: * Added missing default binds for alternative camera movement (Numpad 2, 4, 6 and 8) * Added new hedgehog structure to teams and added loading/saving of basic stats * Added loading/saving of local achievements to teams (wip; might change/get dropped)
Fri, 16 Apr 2010 00:02:30 +0000 Clarify an ambiguity as to what to do here if your name is already taken.
nemo [Fri, 16 Apr 2010 00:02:30 +0000] rev 3343
Clarify an ambiguity as to what to do here if your name is already taken.
Thu, 15 Apr 2010 20:46:34 +0000 Some initial stubs for portal just so Tiy will quit nagging. Also let folks know what approximation of physics I plan to try, here.
nemo [Thu, 15 Apr 2010 20:46:34 +0000] rev 3342
Some initial stubs for portal just so Tiy will quit nagging. Also let folks know what approximation of physics I plan to try, here.
Thu, 15 Apr 2010 14:24:26 +0000 Engine:
smxx [Thu, 15 Apr 2010 14:24:26 +0000] rev 3341
Engine: * Added real alpha blending to CopyToXY
Tue, 13 Apr 2010 22:45:46 +0000 fix all of what was committed before
koda [Tue, 13 Apr 2010 22:45:46 +0000] rev 3340
fix all of what was committed before
Tue, 13 Apr 2010 14:39:05 +0000 lots of untested stuff for the ifrontend
koda [Tue, 13 Apr 2010 14:39:05 +0000] rev 3339
lots of untested stuff for the ifrontend
Mon, 12 Apr 2010 21:51:09 +0000 patch by raptor (polished by me) to allow tiger/xcode24 compilation
koda [Mon, 12 Apr 2010 21:51:09 +0000] rev 3338
patch by raptor (polished by me) to allow tiger/xcode24 compilation
Mon, 12 Apr 2010 20:58:32 +0000 Engine:
smxx [Mon, 12 Apr 2010 20:58:32 +0000] rev 3337
Engine: * Moved "enum member to string" functions to uMisc * Print gear types in debug log instead of ordinals
Sun, 11 Apr 2010 09:53:28 +0000 Engine:
smxx [Sun, 11 Apr 2010 09:53:28 +0000] rev 3336
Engine: * Avoid hedgehog specific actions (attack, jump, etc.) to be triggered while the game is paused
Sun, 11 Apr 2010 03:43:13 +0000 new manager for handling (future) rotations
koda [Sun, 11 Apr 2010 03:43:13 +0000] rev 3335
new manager for handling (future) rotations added a macro for the settings file
Sun, 11 Apr 2010 01:04:54 +0000 offset graves
nemo [Sun, 11 Apr 2010 01:04:54 +0000] rev 3334
offset graves
Sat, 10 Apr 2010 21:36:40 +0000 Frontend:
smxx [Sat, 10 Apr 2010 21:36:40 +0000] rev 3333
Frontend: * Hedgewars will now use a sub directory of "My Documents" like other games instead of "%userprofile%/.hedgewars" under Windows * Teams are now saved in ini format to allow easier addition of future stats/properties * Due to those changes old files/settings/teams will be ignored
Sat, 10 Apr 2010 20:48:09 +0000 simplify the general settings and review minor stuff
koda [Sat, 10 Apr 2010 20:48:09 +0000] rev 3332
simplify the general settings and review minor stuff
Sat, 10 Apr 2010 19:04:39 +0000 Engine:
smxx [Sat, 10 Apr 2010 19:04:39 +0000] rev 3331
Engine: * Moved "new crate" messages to group AmmoInfo * Show Sudden Death countdown * Fixed Sudden Death round counting (so '15 rounds' will really be 15 rounds, not 16)
Sat, 10 Apr 2010 01:09:29 +0000 add support for modifying the name of the team
koda [Sat, 10 Apr 2010 01:09:29 +0000] rev 3330
add support for modifying the name of the team nicer presentation of hog+hat
Fri, 09 Apr 2010 21:08:27 +0000 add support to editing hog names
koda [Fri, 09 Apr 2010 21:08:27 +0000] rev 3329
add support to editing hog names
Fri, 09 Apr 2010 11:09:26 +0000 fix the save of the team and rearrange hat/name modification
koda [Fri, 09 Apr 2010 11:09:26 +0000] rev 3328
fix the save of the team and rearrange hat/name modification
Fri, 09 Apr 2010 00:04:50 +0000 Skip loading of splashes
nemo [Fri, 09 Apr 2010 00:04:50 +0000] rev 3327
Skip loading of splashes
Fri, 09 Apr 2010 00:01:53 +0000 Fix splashes for older graphics cards
palewolf [Fri, 09 Apr 2010 00:01:53 +0000] rev 3326
Fix splashes for older graphics cards
Thu, 08 Apr 2010 22:45:18 +0000 moved around team creation
koda [Thu, 08 Apr 2010 22:45:18 +0000] rev 3325
moved around team creation add flags support add forts support need to find another way to save on file
Thu, 08 Apr 2010 17:56:30 +0000 Frontend:
smxx [Thu, 08 Apr 2010 17:56:30 +0000] rev 3324
Frontend: * Show a text notice instead of settings page's (disabled) modify team buttons while in a room or game setup screen
Thu, 08 Apr 2010 02:35:40 +0000 implement an add/remove team in the ifrontend
koda [Thu, 08 Apr 2010 02:35:40 +0000] rev 3323
implement an add/remove team in the ifrontend
Wed, 07 Apr 2010 16:03:21 +0000 * INSTALL file: setting FreePascal to >= 2.2.0
sheepluva [Wed, 07 Apr 2010 16:03:21 +0000] rev 3322
* INSTALL file: setting FreePascal to >= 2.2.0 * engine: some more value caching
Wed, 07 Apr 2010 15:54:15 +0000 rewrote a couple of things i didn't like
koda [Wed, 07 Apr 2010 15:54:15 +0000] rev 3321
rewrote a couple of things i didn't like
Wed, 07 Apr 2010 12:15:49 +0000 Engine:
smxx [Wed, 07 Apr 2010 12:15:49 +0000] rev 3320
Engine: * readded rope sounds (feedback!)
Wed, 07 Apr 2010 03:29:38 +0000 Correct interaction of cave and placement.
nemo [Wed, 07 Apr 2010 03:29:38 +0000] rev 3319
Correct interaction of cave and placement.
Wed, 07 Apr 2010 03:02:19 +0000 much better
koda [Wed, 07 Apr 2010 03:02:19 +0000] rev 3318
much better
Wed, 07 Apr 2010 02:58:12 +0000 minor tweaks, icon for ipad, merged overlayviewcontroller, pop viewcontroller when selected a hat
koda [Wed, 07 Apr 2010 02:58:12 +0000] rev 3317
minor tweaks, icon for ipad, merged overlayviewcontroller, pop viewcontroller when selected a hat
Wed, 07 Apr 2010 01:22:05 +0000 fix a couple of leaks in hte ifrontend
koda [Wed, 07 Apr 2010 01:22:05 +0000] rev 3316
fix a couple of leaks in hte ifrontend
Tue, 06 Apr 2010 21:54:46 +0000 usa a cached dictionary and write only when needed
koda [Tue, 06 Apr 2010 21:54:46 +0000] rev 3315
usa a cached dictionary and write only when needed
Tue, 06 Apr 2010 21:00:55 +0000 restore sndIncoming for the other 2 air attacks
nemo [Tue, 06 Apr 2010 21:00:55 +0000] rev 3314
restore sndIncoming for the other 2 air attacks
Tue, 06 Apr 2010 20:45:20 +0000 "muerte súbida" duh!
palewolf [Tue, 06 Apr 2010 20:45:20 +0000] rev 3313
"muerte súbida" duh!
Tue, 06 Apr 2010 18:14:15 +0000 restore and update the old general settings
koda [Tue, 06 Apr 2010 18:14:15 +0000] rev 3312
restore and update the old general settings show hats in the team table
Tue, 06 Apr 2010 14:32:26 +0000 fixed size of yinyang flag, thanks to inu for the heads up
sheepluva [Tue, 06 Apr 2010 14:32:26 +0000] rev 3311
fixed size of yinyang flag, thanks to inu for the heads up
Tue, 06 Apr 2010 10:51:09 +0000 Engine:
smxx [Tue, 06 Apr 2010 10:51:09 +0000] rev 3310
Engine: * Teams leaving a net game will now teleport out of the map instead of commiting suicide
Tue, 06 Apr 2010 09:58:43 +0000 * add fixed grave Simple.png, by "anon__"
sheepluva [Tue, 06 Apr 2010 09:58:43 +0000] rev 3309
* add fixed grave Simple.png, by "anon__" * ran 'find . | grep -i '\.png$' | xargs -d "\n" optipng -o7 -np -nc -nb -fix' on trunk, only took 2h 45m 8-)
Tue, 06 Apr 2010 02:39:06 +0000 make the tables work also on iphone
koda [Tue, 06 Apr 2010 02:39:06 +0000] rev 3308
make the tables work also on iphone make the popover menu work also on iphone
Mon, 05 Apr 2010 17:22:54 +0000 These don't belong here.
nemo [Mon, 05 Apr 2010 17:22:54 +0000] rev 3307
These don't belong here.
Mon, 05 Apr 2010 16:31:02 +0000 Return to -dev builds
unc0rr [Mon, 05 Apr 2010 16:31:02 +0000] rev 3306
Return to -dev builds
Sun, 04 Apr 2010 19:51:53 +0000 merged code from ipad and iphone frontends
koda [Sun, 04 Apr 2010 19:51:53 +0000] rev 3305
merged code from ipad and iphone frontends (aka HedgewarsMobile is a universal application)
Sun, 04 Apr 2010 16:38:00 +0000 Engine:
smxx [Sun, 04 Apr 2010 16:38:00 +0000] rev 3304
Engine: * Show active rules/modes while the game is syncing, paused or while the quit confirmation is shown
Sun, 04 Apr 2010 15:51:19 +0000 with this patch I'm unable to make rope stuck in land
unc0rr [Sun, 04 Apr 2010 15:51:19 +0000] rev 3303
with this patch I'm unable to make rope stuck in land
Sun, 04 Apr 2010 14:47:45 +0000 Add reference to ammo at time of gear creation to allow switching to work on jetpack/parachute
nemo [Sun, 04 Apr 2010 14:47:45 +0000] rev 3302
Add reference to ammo at time of gear creation to allow switching to work on jetpack/parachute
Sun, 04 Apr 2010 10:16:40 +0000 CMake:
smxx [Sun, 04 Apr 2010 10:16:40 +0000] rev 3301
CMake: * Set a registry (uninstall) path without version number for easier Xfire detection (needs testing) * Added Lua to INSTALL * Set README's line endings to native
Sun, 04 Apr 2010 07:50:01 +0000 Better default values
unc0rr [Sun, 04 Apr 2010 07:50:01 +0000] rev 3300
Better default values
Sat, 03 Apr 2010 16:32:48 +0000 try this instead
nemo [Sat, 03 Apr 2010 16:32:48 +0000] rev 3299
try this instead
Sat, 03 Apr 2010 16:02:13 +0000 Am i late for last-minute spanish translation?
palewolf [Sat, 03 Apr 2010 16:02:13 +0000] rev 3298
Am i late for last-minute spanish translation?
Sat, 03 Apr 2010 15:45:50 +0000 31 is 0.9.13
unc0rr [Sat, 03 Apr 2010 15:45:50 +0000] rev 3297
31 is 0.9.13
Sat, 03 Apr 2010 15:40:57 +0000 Oops, forgot this
unc0rr [Sat, 03 Apr 2010 15:40:57 +0000] rev 3296
Oops, forgot this
Sat, 03 Apr 2010 14:59:41 +0000 fix building without DEBUGFILE
koda [Sat, 03 Apr 2010 14:59:41 +0000] rev 3295
fix building without DEBUGFILE
Sat, 03 Apr 2010 14:54:49 +0000 Update pt_PT again
unc0rr [Sat, 03 Apr 2010 14:54:49 +0000] rev 3294
Update pt_PT again
Sat, 03 Apr 2010 14:49:45 +0000 Fix last minute patch bug
unc0rr [Sat, 03 Apr 2010 14:49:45 +0000] rev 3293
Fix last minute patch bug
Sat, 03 Apr 2010 14:46:54 +0000 include cmake_modules into package
unc0rr [Sat, 03 Apr 2010 14:46:54 +0000] rev 3292
include cmake_modules into package
Sat, 03 Apr 2010 14:01:05 +0000 Update pt_PT translations by inu 0.9.13-release
unc0rr [Sat, 03 Apr 2010 14:01:05 +0000] rev 3291
Update pt_PT translations by inu
Sat, 03 Apr 2010 14:00:13 +0000 Updated slovak by jose1711
nemo [Sat, 03 Apr 2010 14:00:13 +0000] rev 3290
Updated slovak by jose1711
Sat, 03 Apr 2010 13:58:31 +0000 Remove -dev suffix from version, set protocol number to 31
unc0rr [Sat, 03 Apr 2010 13:58:31 +0000] rev 3289
Remove -dev suffix from version, set protocol number to 31
Sat, 03 Apr 2010 13:56:36 +0000 Update russian translation
unc0rr [Sat, 03 Apr 2010 13:56:36 +0000] rev 3288
Update russian translation
Sat, 03 Apr 2010 13:55:39 +0000 New game scheme option to turn off land objects
nemo [Sat, 03 Apr 2010 13:55:39 +0000] rev 3287
New game scheme option to turn off land objects
Sat, 03 Apr 2010 13:51:12 +0000 * swedish translation by BeholdMyGlory
sheepluva [Sat, 03 Apr 2010 13:51:12 +0000] rev 3286
* swedish translation by BeholdMyGlory * oh and yay, rev 3333 :D
Sat, 03 Apr 2010 10:35:53 +0000 * give translators their "unfinished" tags back :>
sheepluva [Sat, 03 Apr 2010 10:35:53 +0000] rev 3285
* give translators their "unfinished" tags back :> * fix xfire.h path in hedgewars.pro file (letter was in wrong case) * lupdate and lrelease again * I hope everything's correct now XD
Sat, 03 Apr 2010 10:26:24 +0000 Palewolf:
sheepluva [Sat, 03 Apr 2010 10:26:24 +0000] rev 3284
Palewolf: * SniperRifle.lua: convert spaces to tabs * Update spanish translation sheepluva: translations: * ran sed -i 's/ type="[^"]*"//' on .ts files as requested by Smaxx and Palewolf * ran lupdate and lrelease frontend: * reduce min window-size a bit * make option page scale down better engine: * replacing Smaxx' latest commit with a TryDo()
Sat, 03 Apr 2010 08:47:06 +0000 Some stuff for game server administration task
unc0rr [Sat, 03 Apr 2010 08:47:06 +0000] rev 3283
Some stuff for game server administration task
Sat, 03 Apr 2010 08:46:01 +0000 Engine:
smxx [Sat, 03 Apr 2010 08:46:01 +0000] rev 3282
Engine: * Avoid GetRandom(0) causing an exception
Sat, 03 Apr 2010 06:52:26 +0000 Comment out this drawing of hat - I'm pretty sure it is redundant, did try to check various combinations
nemo [Sat, 03 Apr 2010 06:52:26 +0000] rev 3281
Comment out this drawing of hat - I'm pretty sure it is redundant, did try to check various combinations
Sat, 03 Apr 2010 06:39:17 +0000 Add ApplyAmmoChanges to get text/animation/crosshairs
nemo [Sat, 03 Apr 2010 06:39:17 +0000] rev 3280
Add ApplyAmmoChanges to get text/animation/crosshairs
Sat, 03 Apr 2010 06:29:24 +0000 frontend: moving/styling exit/back buttons so that they are displayed at similar positions. (no button-"jumping" on page switch anymore)
sheepluva [Sat, 03 Apr 2010 06:29:24 +0000] rev 3279
frontend: moving/styling exit/back buttons so that they are displayed at similar positions. (no button-"jumping" on page switch anymore)
Sat, 03 Apr 2010 06:28:36 +0000 One more tiny island map. Just to pad the Small map section a bit
nemo [Sat, 03 Apr 2010 06:28:36 +0000] rev 3278
One more tiny island map. Just to pad the Small map section a bit
Sat, 03 Apr 2010 06:25:23 +0000 Oops, fix server
unc0rr [Sat, 03 Apr 2010 06:25:23 +0000] rev 3277
Oops, fix server
Sat, 03 Apr 2010 03:24:12 +0000 hats \o/
koda [Sat, 03 Apr 2010 03:24:12 +0000] rev 3276
hats \o/
Sat, 03 Apr 2010 01:55:04 +0000 swedish translation by Henrik Rostedt [tracker: #233]
sheepluva [Sat, 03 Apr 2010 01:55:04 +0000] rev 3275
swedish translation by Henrik Rostedt [tracker: #233]
Sat, 03 Apr 2010 01:30:13 +0000 more translations! from inu and szczur
sheepluva [Sat, 03 Apr 2010 01:30:13 +0000] rev 3274
more translations! from inu and szczur
Sat, 03 Apr 2010 01:22:30 +0000 * add some tiny translation from inu
sheepluva [Sat, 03 Apr 2010 01:22:30 +0000] rev 3273
* add some tiny translation from inu * remove useless line * burn another revision x)
Fri, 02 Apr 2010 23:03:40 +0000 set eol-style of SniperRifle.lua to native
sheepluva [Fri, 02 Apr 2010 23:03:40 +0000] rev 3272
set eol-style of SniperRifle.lua to native
Fri, 02 Apr 2010 23:00:56 +0000 * add some kind of SniperRifle training mission
sheepluva [Fri, 02 Apr 2010 23:00:56 +0000] rev 3271
* add some kind of SniperRifle training mission * add impactsound to gtTarget * make hats work in lua scripts
Fri, 02 Apr 2010 22:44:14 +0000 initial support for hat selection on the ifrontend
koda [Fri, 02 Apr 2010 22:44:14 +0000] rev 3270
initial support for hat selection on the ifrontend
Fri, 02 Apr 2010 22:42:47 +0000 Antialias Target.png and Clouds.png
palewolf [Fri, 02 Apr 2010 22:42:47 +0000] rev 3269
Antialias Target.png and Clouds.png
Fri, 02 Apr 2010 20:57:39 +0000 GetRandom(0) is illegal
nemo [Fri, 02 Apr 2010 20:57:39 +0000] rev 3268
GetRandom(0) is illegal
Fri, 02 Apr 2010 20:49:23 +0000 Slightly different easing equations for bigexplosion
palewolf [Fri, 02 Apr 2010 20:49:23 +0000] rev 3267
Slightly different easing equations for bigexplosion
Fri, 02 Apr 2010 20:32:37 +0000 Slovak translation from jose1711
nemo [Fri, 02 Apr 2010 20:32:37 +0000] rev 3266
Slovak translation from jose1711
Fri, 02 Apr 2010 18:54:08 +0000 - Parallax effect for horizont when water is out of sight
palewolf [Fri, 02 Apr 2010 18:54:08 +0000] rev 3265
- Parallax effect for horizont when water is out of sight - Honor reducedquality and don't calculate offsets on wimpy machines
Fri, 02 Apr 2010 18:36:14 +0000 inu adds portugese translation
nemo [Fri, 02 Apr 2010 18:36:14 +0000] rev 3264
inu adds portugese translation
Fri, 02 Apr 2010 18:35:53 +0000 Fix line endings. Again.
nemo [Fri, 02 Apr 2010 18:35:53 +0000] rev 3263
Fix line endings. Again.
Fri, 02 Apr 2010 18:22:53 +0000 Complete slovak locale by jose1711
nemo [Fri, 02 Apr 2010 18:22:53 +0000] rev 3262
Complete slovak locale by jose1711
Fri, 02 Apr 2010 16:04:37 +0000 Rebalance Default to take into account reweighting of crates, remove redundant check
nemo [Fri, 02 Apr 2010 16:04:37 +0000] rev 3261
Rebalance Default to take into account reweighting of crates, remove redundant check
Fri, 02 Apr 2010 15:59:23 +0000 Allow to set motd for old client versions (not used yet, as server needs some refactoring)
unc0rr [Fri, 02 Apr 2010 15:59:23 +0000] rev 3260
Allow to set motd for old client versions (not used yet, as server needs some refactoring)
Fri, 02 Apr 2010 15:58:45 +0000 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo [Fri, 02 Apr 2010 15:58:45 +0000] rev 3259
This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
Fri, 02 Apr 2010 15:58:37 +0000 Update russian translation a bit more
unc0rr [Fri, 02 Apr 2010 15:58:37 +0000] rev 3258
Update russian translation a bit more
Fri, 02 Apr 2010 15:53:58 +0000 Maps:
smxx [Fri, 02 Apr 2010 15:53:58 +0000] rev 3257
Maps: * Added two missing 'end' statements in mission scripts
Fri, 02 Apr 2010 15:50:54 +0000 Spanish translation for new maze settings
palewolf [Fri, 02 Apr 2010 15:50:54 +0000] rev 3256
Spanish translation for new maze settings
Fri, 02 Apr 2010 15:41:39 +0000 Alter distribution of probabilities from frontend, allow utility crates in shoppa if probabilities permit (still ban health crates)
nemo [Fri, 02 Apr 2010 15:41:39 +0000] rev 3255
Alter distribution of probabilities from frontend, allow utility crates in shoppa if probabilities permit (still ban health crates)
Fri, 02 Apr 2010 15:33:11 +0000 Call modify damage on poison damage
nemo [Fri, 02 Apr 2010 15:33:11 +0000] rev 3254
Call modify damage on poison damage
Fri, 02 Apr 2010 15:30:54 +0000 display team contents in the ifrontend
koda [Fri, 02 Apr 2010 15:30:54 +0000] rev 3253
display team contents in the ifrontend
Fri, 02 Apr 2010 15:28:09 +0000 Retouched Pikachu hat
palewolf [Fri, 02 Apr 2010 15:28:09 +0000] rev 3252
Retouched Pikachu hat
Fri, 02 Apr 2010 15:08:43 +0000 continue working for team support on the ifrontend
koda [Fri, 02 Apr 2010 15:08:43 +0000] rev 3251
continue working for team support on the ifrontend
Fri, 02 Apr 2010 12:38:36 +0000 intial support for team configuration on the ifrontend
koda [Fri, 02 Apr 2010 12:38:36 +0000] rev 3250
intial support for team configuration on the ifrontend
Fri, 02 Apr 2010 10:50:10 +0000 * make positions of both sky and horizon dependent on the most remote waterwave by adjusting Palewolf's offset values
sheepluva [Fri, 02 Apr 2010 10:50:10 +0000] rev 3249
* make positions of both sky and horizon dependent on the most remote waterwave by adjusting Palewolf's offset values
Fri, 02 Apr 2010 08:46:57 +0000 - Added SkyOffset, HorizontOffset as global vars
palewolf [Fri, 02 Apr 2010 08:46:57 +0000] rev 3248
- Added SkyOffset, HorizontOffset as global vars - Move Sky, Clouds and Flakes with camera too
Fri, 02 Apr 2010 08:35:34 +0000 Shotgun Training: * '["en"]' was supposed to be '["pl"]' (Mmmmh, copypasta :D)
sheepluva [Fri, 02 Apr 2010 08:35:34 +0000] rev 3247
Shotgun Training: * '["en"]' was supposed to be '["pl"]' (Mmmmh, copypasta :D)
Thu, 01 Apr 2010 23:37:28 +0000 * fixing bug #156: Cancel button on password request works now.
sheepluva [Thu, 01 Apr 2010 23:37:28 +0000] rev 3246
* fixing bug #156: Cancel button on password request works now.
Thu, 01 Apr 2010 21:57:03 +0000 fix an error in passing strings between ObjC and Pascal
koda [Thu, 01 Apr 2010 21:57:03 +0000] rev 3245
fix an error in passing strings between ObjC and Pascal
Thu, 01 Apr 2010 17:01:04 +0000 Lua:
smxx [Thu, 01 Apr 2010 17:01:04 +0000] rev 3244
Lua: * Set native line endings * No longer install liblua.dll.a
Thu, 01 Apr 2010 16:59:10 +0000 Sorry
nemo [Thu, 01 Apr 2010 16:59:10 +0000] rev 3243
Sorry
Thu, 01 Apr 2010 16:55:42 +0000 Suppress warning
nemo [Thu, 01 Apr 2010 16:55:42 +0000] rev 3242
Suppress warning
Thu, 01 Apr 2010 16:48:55 +0000 sheepluva's name is finally revealed (watch out for fangirls)
koda [Thu, 01 Apr 2010 16:48:55 +0000] rev 3241
sheepluva's name is finally revealed (watch out for fangirls)
Thu, 01 Apr 2010 16:46:44 +0000 Maps:
smxx [Thu, 01 Apr 2010 16:46:44 +0000] rev 3240
Maps: * Basketball/Knockball: Avoid trying to count score or show mission goals before round start (would crash engine)
Thu, 01 Apr 2010 16:44:56 +0000 this was not checking all of Land[]
nemo [Thu, 01 Apr 2010 16:44:56 +0000] rev 3239
this was not checking all of Land[]
Thu, 01 Apr 2010 16:34:20 +0000 Somehow, these files are not using local encoding
nemo [Thu, 01 Apr 2010 16:34:20 +0000] rev 3238
Somehow, these files are not using local encoding
Thu, 01 Apr 2010 16:28:03 +0000 Further updates by jose1711 - who knows, maybe he'll get it finished before release at this point
nemo [Thu, 01 Apr 2010 16:28:03 +0000] rev 3237
Further updates by jose1711 - who knows, maybe he'll get it finished before release at this point
Thu, 01 Apr 2010 16:08:09 +0000 Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
nemo [Thu, 01 Apr 2010 16:08:09 +0000] rev 3236
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
Thu, 01 Apr 2010 10:47:04 +0000 Trainings:
smxx [Thu, 01 Apr 2010 10:47:04 +0000] rev 3235
Trainings: * Updated Polish translations
Thu, 01 Apr 2010 10:40:12 +0000 Trainings:
smxx [Thu, 01 Apr 2010 10:40:12 +0000] rev 3234
Trainings: * Updated file properties to use native line breaks as well as removed spaces in file names
Thu, 01 Apr 2010 10:33:29 +0000 Misc:
smxx [Thu, 01 Apr 2010 10:33:29 +0000] rev 3233
Misc: * Added Piano Strike (ultimate weapon) * Added Limburger Cheese Bomb (grenade) * Even more day-1-goodness
Thu, 01 Apr 2010 09:04:42 +0000 * make invul animations of different hogs run asynchronously
sheepluva [Thu, 01 Apr 2010 09:04:42 +0000] rev 3232
* make invul animations of different hogs run asynchronously
Thu, 01 Apr 2010 08:26:16 +0000 * fix SmokeTrace and EvilTrace to be centered instead of 2 pixel off
sheepluva [Thu, 01 Apr 2010 08:26:16 +0000] rev 3231
* fix SmokeTrace and EvilTrace to be centered instead of 2 pixel off * ran "optipng -o5 -np -nc -nb *.png" on Data/Graphics
Thu, 01 Apr 2010 05:33:32 +0000 * check for valid TWave before starting/drawing them, prevents segfault
sheepluva [Thu, 01 Apr 2010 05:33:32 +0000] rev 3230
* check for valid TWave before starting/drawing them, prevents segfault
Thu, 01 Apr 2010 05:25:10 +0000 Fix build
unc0rr [Thu, 01 Apr 2010 05:25:10 +0000] rev 3229
Fix build
Thu, 01 Apr 2010 05:10:50 +0000 - update russian translation a bit
unc0rr [Thu, 01 Apr 2010 05:10:50 +0000] rev 3228
- update russian translation a bit - lupdate + lrelease
Thu, 01 Apr 2010 00:56:38 +0000 add fixed mission script files incl. inu's translation (portuguese I believe)
sheepluva [Thu, 01 Apr 2010 00:56:38 +0000] rev 3227
add fixed mission script files incl. inu's translation (portuguese I believe)
Thu, 01 Apr 2010 00:56:15 +0000 removing corrupted mission scripts (diff can't handle them)
sheepluva [Thu, 01 Apr 2010 00:56:15 +0000] rev 3226
removing corrupted mission scripts (diff can't handle them)
Thu, 01 Apr 2010 00:48:26 +0000 another uninitialised value radz[k] for corresponding pa.ar of NTPX
nemo [Thu, 01 Apr 2010 00:48:26 +0000] rev 3225
another uninitialised value radz[k] for corresponding pa.ar of NTPX
Thu, 01 Apr 2010 00:38:02 +0000 possible map gen desync "fix" -- test please
sheepluva [Thu, 01 Apr 2010 00:38:02 +0000] rev 3224
possible map gen desync "fix" -- test please
Thu, 01 Apr 2010 00:21:00 +0000 credits updated, adding Palewolf, sheepluva and prg as devs and replaced my previous openal stuff with something more current
koda [Thu, 01 Apr 2010 00:21:00 +0000] rev 3223
credits updated, adding Palewolf, sheepluva and prg as devs and replaced my previous openal stuff with something more current fixed diglett hat szczur updated locale
Thu, 01 Apr 2010 00:16:23 +0000 move this island further away from water too
nemo [Thu, 01 Apr 2010 00:16:23 +0000] rev 3222
move this island further away from water too
Wed, 31 Mar 2010 22:54:28 +0000 koda's changelog turn
koda [Wed, 31 Mar 2010 22:54:28 +0000] rev 3221
koda's changelog turn fix to build mac system remove some warnings forgot one hat debug stuff
Wed, 31 Mar 2010 22:02:12 +0000 Partial update by jose1711
nemo [Wed, 31 Mar 2010 22:02:12 +0000] rev 3220
Partial update by jose1711
Wed, 31 Mar 2010 20:54:50 +0000 Partial translation by BeholdMyGlory
nemo [Wed, 31 Mar 2010 20:54:50 +0000] rev 3219
Partial translation by BeholdMyGlory
Wed, 31 Mar 2010 20:51:26 +0000 Updated by FIQ
nemo [Wed, 31 Mar 2010 20:51:26 +0000] rev 3218
Updated by FIQ
Wed, 31 Mar 2010 20:47:38 +0000 Add inu to credits since he kept going on about it
nemo [Wed, 31 Mar 2010 20:47:38 +0000] rev 3217
Add inu to credits since he kept going on about it
Wed, 31 Mar 2010 20:44:38 +0000 Only require a minimum speed if object is descending.
nemo [Wed, 31 Mar 2010 20:44:38 +0000] rev 3216
Only require a minimum speed if object is descending.
Wed, 31 Mar 2010 20:03:43 +0000 YOUR AD HERE! (just fixed a typo)
sheepluva [Wed, 31 Mar 2010 20:03:43 +0000] rev 3215
YOUR AD HERE! (just fixed a typo)
Wed, 31 Mar 2010 17:56:24 +0000 General:
smxx [Wed, 31 Mar 2010 17:56:24 +0000] rev 3214
General: * Some more changes to changelog
Wed, 31 Mar 2010 17:52:55 +0000 General:
smxx [Wed, 31 Mar 2010 17:52:55 +0000] rev 3213
General: * Updated changelog for 0.9.13 (might require some sorting)
Wed, 31 Mar 2010 17:51:36 +0000 changin da changelog
sheepluva [Wed, 31 Mar 2010 17:51:36 +0000] rev 3212
changin da changelog
Wed, 31 Mar 2010 17:48:23 +0000 broken
nemo [Wed, 31 Mar 2010 17:48:23 +0000] rev 3211
broken
Wed, 31 Mar 2010 17:40:46 +0000 nemo's update to changelog
unc0rr [Wed, 31 Mar 2010 17:40:46 +0000] rev 3210
nemo's update to changelog
Wed, 31 Mar 2010 17:35:06 +0000 General:
smxx [Wed, 31 Mar 2010 17:35:06 +0000] rev 3209
General: * Updated my stuff ;)
Wed, 31 Mar 2010 17:23:01 +0000 pika pika
nemo [Wed, 31 Mar 2010 17:23:01 +0000] rev 3208
pika pika
Wed, 31 Mar 2010 16:03:19 +0000 Partial update from FIQ (those parts that didn't require correct encoding)
nemo [Wed, 31 Mar 2010 16:03:19 +0000] rev 3207
Partial update from FIQ (those parts that didn't require correct encoding)
Wed, 31 Mar 2010 15:43:52 +0000 3 more pokemon
nemo [Wed, 31 Mar 2010 15:43:52 +0000] rev 3206
3 more pokemon
Wed, 31 Mar 2010 13:41:05 +0000 CMake:
smxx [Wed, 31 Mar 2010 13:41:05 +0000] rev 3205
CMake: * Fixed heaptrc tracking blocks (parameter order is important?)
Wed, 31 Mar 2010 11:59:32 +0000 Engine:
smxx [Wed, 31 Mar 2010 11:59:32 +0000] rev 3204
Engine: * Fixed cursor shown twice in some cases while weapon menu is shown
Wed, 31 Mar 2010 11:34:58 +0000 make use of Smaxx latest commit(s) when playing ImpactSounds
sheepluva [Wed, 31 Mar 2010 11:34:58 +0000] rev 3203
make use of Smaxx latest commit(s) when playing ImpactSounds
Wed, 31 Mar 2010 11:00:30 +0000 Engine:
smxx [Wed, 31 Mar 2010 11:00:30 +0000] rev 3202
Engine: * Forgot one overloaded function in last commit
Wed, 31 Mar 2010 10:59:30 +0000 Engine:
smxx [Wed, 31 Mar 2010 10:59:30 +0000] rev 3201
Engine: * Enable uSound to not play a sound if it's already/still playing
Wed, 31 Mar 2010 02:33:05 +0000 Minor tweak
nemo [Wed, 31 Mar 2010 02:33:05 +0000] rev 3200
Minor tweak
Tue, 30 Mar 2010 23:29:30 +0000 fixes to the mac build system
koda [Tue, 30 Mar 2010 23:29:30 +0000] rev 3199
fixes to the mac build system sending team data for the ifrontend
Tue, 30 Mar 2010 23:20:07 +0000 CMake:
smxx [Tue, 30 Mar 2010 23:20:07 +0000] rev 3198
CMake: * Removed debug flags that caused desyncs/infinite lag (just weird ...)
Tue, 30 Mar 2010 23:13:12 +0000 Maps:
smxx [Tue, 30 Mar 2010 23:13:12 +0000] rev 3197
Maps: * Disable Sudden Death on mission maps
Tue, 30 Mar 2010 23:03:51 +0000 Engine:
smxx [Tue, 30 Mar 2010 23:03:51 +0000] rev 3196
Engine: * Added missing space in pickup messages
Tue, 30 Mar 2010 20:51:25 +0000 Frontend:
smxx [Tue, 30 Mar 2010 20:51:25 +0000] rev 3195
Frontend: * Check for missing item data due to entry being a separator in map list
Tue, 30 Mar 2010 20:39:34 +0000 Updated as for version 3225 to translate the tunnel things by Renato Gelmini
palewolf [Tue, 30 Mar 2010 20:39:34 +0000] rev 3194
Updated as for version 3225 to translate the tunnel things by Renato Gelmini
Tue, 30 Mar 2010 20:36:52 +0000 hopefully set the correct property...
koda [Tue, 30 Mar 2010 20:36:52 +0000] rev 3193
hopefully set the correct property...
Tue, 30 Mar 2010 20:34:16 +0000 Insert commit message here about deleting hats
palewolf [Tue, 30 Mar 2010 20:34:16 +0000] rev 3192
Insert commit message here about deleting hats ...oh, also Rambo hat i had lying around
Tue, 30 Mar 2010 20:33:20 +0000 Maps:
smxx [Tue, 30 Mar 2010 20:33:20 +0000] rev 3191
Maps: * Updated Knockball's preview once more
Tue, 30 Mar 2010 20:31:28 +0000 Bad Palewolf, don't commit flags as hats
palewolf [Tue, 30 Mar 2010 20:31:28 +0000] rev 3190
Bad Palewolf, don't commit flags as hats
Tue, 30 Mar 2010 20:30:51 +0000 inu and szczur locale files
koda [Tue, 30 Mar 2010 20:30:51 +0000] rev 3189
inu and szczur locale files
Tue, 30 Mar 2010 20:30:28 +0000 Maps:
smxx [Tue, 30 Mar 2010 20:30:28 +0000] rev 3188
Maps: * Updated Knockball
Tue, 30 Mar 2010 20:27:26 +0000 Pokemon hats
palewolf [Tue, 30 Mar 2010 20:27:26 +0000] rev 3187
Pokemon hats
Tue, 30 Mar 2010 20:18:54 +0000 Blox theme Sky.png was ¿white?
palewolf [Tue, 30 Mar 2010 20:18:54 +0000] rev 3186
Blox theme Sky.png was ¿white?
Tue, 30 Mar 2010 20:18:04 +0000 Frontend:
smxx [Tue, 30 Mar 2010 20:18:04 +0000] rev 3185
Frontend: * Added separator and better sorting to map selection * Updated German translation
Tue, 30 Mar 2010 20:17:12 +0000 - Birdy is no longer translated
palewolf [Tue, 30 Mar 2010 20:17:12 +0000] rev 3184
- Birdy is no longer translated - Missing 03:41 translation
Tue, 30 Mar 2010 17:50:58 +0000 typo in template 41 definition. using FPoints from 40
nemo [Tue, 30 Mar 2010 17:50:58 +0000] rev 3183
typo in template 41 definition. using FPoints from 40
Tue, 30 Mar 2010 17:44:02 +0000 Engine:
smxx [Tue, 30 Mar 2010 17:44:02 +0000] rev 3182
Engine: * Ensure support libs are unloaded properly before trying to call Mix_CloseAudio() - fixes SegFault when running newer versions of SDL_mixer
Tue, 30 Mar 2010 17:17:15 +0000 Engine/Frontend:
smxx [Tue, 30 Mar 2010 17:17:15 +0000] rev 3181
Engine/Frontend: * Added prg's inverted mazes * Updated ts files and German translation
Tue, 30 Mar 2010 16:01:12 +0000 fix fpc 2.2.4 type related warning with unclear origin
sheepluva [Tue, 30 Mar 2010 16:01:12 +0000] rev 3180
fix fpc 2.2.4 type related warning with unclear origin
Tue, 30 Mar 2010 15:46:33 +0000 recompress pngs
nemo [Tue, 30 Mar 2010 15:46:33 +0000] rev 3179
recompress pngs
Tue, 30 Mar 2010 13:51:19 +0000 Themes:
smxx [Tue, 30 Mar 2010 13:51:19 +0000] rev 3178
Themes: * Updated icons for halloween and olympics
Tue, 30 Mar 2010 13:49:32 +0000 move RSR to reserved for this release
nemo [Tue, 30 Mar 2010 13:49:32 +0000] rev 3177
move RSR to reserved for this release
Tue, 30 Mar 2010 13:45:41 +0000 bustamove flag. Thanks Tiy
nemo [Tue, 30 Mar 2010 13:45:41 +0000] rev 3176
bustamove flag. Thanks Tiy
Tue, 30 Mar 2010 13:41:06 +0000 New hat
nemo [Tue, 30 Mar 2010 13:41:06 +0000] rev 3175
New hat
Tue, 30 Mar 2010 13:35:26 +0000 Engine:
smxx [Tue, 30 Mar 2010 13:35:26 +0000] rev 3174
Engine: * Made home run harder to achieve Graphics: * Added laurel hat
Tue, 30 Mar 2010 13:33:01 +0000 This map has always been broken. This variant makes it slightly less broken (although something changed on the ceiling might prevent hiding on pixels on the slope). What will finally fix it is either moving nets closer together or adding angle bounce to hedgehogs or some other layout that prevents hiding.
nemo [Tue, 30 Mar 2010 13:33:01 +0000] rev 3173
This map has always been broken. This variant makes it slightly less broken (although something changed on the ceiling might prevent hiding on pixels on the slope). What will finally fix it is either moving nets closer together or adding angle bounce to hedgehogs or some other layout that prevents hiding.
Tue, 30 Mar 2010 13:20:04 +0000 Engine:
smxx [Tue, 30 Mar 2010 13:20:04 +0000] rev 3172
Engine: * Lowered the number of feathers spawned by Birdy * Made hogs caugh/moan once they lose health due to poison - no longer random Frontend: * Modified game scheme editor to lookup the number of default ammoschemes (no longer hardcoded) * Added new default game schemes: Barrel Mayhem, Tunnel Hogs * Added new default weapon scheme: Tunnel Hogs
Tue, 30 Mar 2010 02:45:31 +0000 crank up r a bit
nemo [Tue, 30 Mar 2010 02:45:31 +0000] rev 3171
crank up r a bit
Tue, 30 Mar 2010 00:03:58 +0000 ifrontend: predispone teams in a proper data structure
koda [Tue, 30 Mar 2010 00:03:58 +0000] rev 3170
ifrontend: predispone teams in a proper data structure
Tue, 30 Mar 2010 00:02:40 +0000 prophylactic removal of some Integer references, raise a few of the template islands up a bit so they work inverted without triggering border
nemo [Tue, 30 Mar 2010 00:02:40 +0000] rev 3169
prophylactic removal of some Integer references, raise a few of the template islands up a bit so they work inverted without triggering border
Mon, 29 Mar 2010 23:47:38 +0000 Fix a small glitch due to scaling down in mines and airplaine pixmaps
palewolf [Mon, 29 Mar 2010 23:47:38 +0000] rev 3168
Fix a small glitch due to scaling down in mines and airplaine pixmaps
Mon, 29 Mar 2010 23:39:31 +0000 Finish fixing pngs gray border when zooming
palewolf [Mon, 29 Mar 2010 23:39:31 +0000] rev 3167
Finish fixing pngs gray border when zooming
Mon, 29 Mar 2010 23:27:35 +0000 properties for everyone!!!
koda [Mon, 29 Mar 2010 23:27:35 +0000] rev 3166
properties for everyone!!! updated locale by szczur
Mon, 29 Mar 2010 23:20:34 +0000 just some very sane stuff for the iphone port (plus some macro on pascal files)
koda [Mon, 29 Mar 2010 23:20:34 +0000] rev 3165
just some very sane stuff for the iphone port (plus some macro on pascal files)
Mon, 29 Mar 2010 20:49:36 +0000 Updated spanish translation
palewolf [Mon, 29 Mar 2010 20:49:36 +0000] rev 3164
Updated spanish translation
Mon, 29 Mar 2010 20:43:57 +0000 Frontend:
smxx [Mon, 29 Mar 2010 20:43:57 +0000] rev 3163
Frontend: * Enabled localization for "Tunnel size" * Updated all TS files as well as German translation
Mon, 29 Mar 2010 20:40:33 +0000 Engine:
smxx [Mon, 29 Mar 2010 20:40:33 +0000] rev 3162
Engine: * Reenabled centering of non-fullscreen window under Win32 Frontend: * Ensure different team names as well as hats in quick games
Mon, 29 Mar 2010 20:32:35 +0000 - Add HH dX/dY to Birdy disappearing animation
palewolf [Mon, 29 Mar 2010 20:32:35 +0000] rev 3161
- Add HH dX/dY to Birdy disappearing animation - Feather amount is proportional fo fuel left
Mon, 29 Mar 2010 20:27:54 +0000 Frontend:
smxx [Mon, 29 Mar 2010 20:27:54 +0000] rev 3160
Frontend: * Avoid two identical team names in quick game.
Mon, 29 Mar 2010 18:50:22 +0000 Frontend:
smxx [Mon, 29 Mar 2010 18:50:22 +0000] rev 3159
Frontend: * Enabled deletion of teams * Buttons to modify teams (add/edit/delete) are now disabled if options menu is opened from within a game room / local game setup (might change once open issues are fixed) * No longer load/save ignore and friends lists in local game setup
Mon, 29 Mar 2010 16:43:47 +0000 Add birdy.
nemo [Mon, 29 Mar 2010 16:43:47 +0000] rev 3158
Add birdy.
Mon, 29 Mar 2010 16:39:08 +0000 Frontend:
smxx [Mon, 29 Mar 2010 16:39:08 +0000] rev 3157
Frontend: * Redirect stdout/stderr from engine to frontend in dev builds (easier debugging) CMake: * Reenabled FPC warnings/notes (forced)
Mon, 29 Mar 2010 13:58:21 +0000 Update Italian translation by Renato Gelmini
unc0rr [Mon, 29 Mar 2010 13:58:21 +0000] rev 3156
Update Italian translation by Renato Gelmini
Mon, 29 Mar 2010 13:41:10 +0000 fix typo in team name: possesed -> possessed
sheepluva [Mon, 29 Mar 2010 13:41:10 +0000] rev 3155
fix typo in team name: possesed -> possessed
Mon, 29 Mar 2010 13:37:52 +0000 Engine:
smxx [Mon, 29 Mar 2010 13:37:52 +0000] rev 3154
Engine: * Reverted last change as it isn't bugged now or whatever... :P
Mon, 29 Mar 2010 13:35:15 +0000 Engine:
smxx [Mon, 29 Mar 2010 13:35:15 +0000] rev 3153
Engine: * Show engine window centered on screen if not in fullscreen mode
Mon, 29 Mar 2010 09:52:10 +0000 Engine:
smxx [Mon, 29 Mar 2010 09:52:10 +0000] rev 3152
Engine: * Reverted background textures overlapping by 1 pixel - breaks when using alpha channel
Sun, 28 Mar 2010 23:41:58 +0000 AfterAttack was issued twice
palewolf [Sun, 28 Mar 2010 23:41:58 +0000] rev 3151
AfterAttack was issued twice
Sun, 28 Mar 2010 23:40:49 +0000 Return control as soon as Birdy begins to disappear
palewolf [Sun, 28 Mar 2010 23:40:49 +0000] rev 3150
Return control as soon as Birdy begins to disappear
Sun, 28 Mar 2010 23:37:28 +0000 Birdy appears from off-screen
palewolf [Sun, 28 Mar 2010 23:37:28 +0000] rev 3149
Birdy appears from off-screen
Sun, 28 Mar 2010 23:21:07 +0000 Feather: sprites was moved to another layer
mbait [Sun, 28 Mar 2010 23:21:07 +0000] rev 3148
Feather: sprites was moved to another layer
Sun, 28 Mar 2010 23:14:54 +0000 Feather: sprite size fix
mbait [Sun, 28 Mar 2010 23:14:54 +0000] rev 3147
Feather: sprite size fix
Sun, 28 Mar 2010 23:11:16 +0000 Feather: wrong constant fix
mbait [Sun, 28 Mar 2010 23:11:16 +0000] rev 3146
Feather: wrong constant fix
Sun, 28 Mar 2010 23:10:33 +0000 Birdy's falling feathers
mbait [Sun, 28 Mar 2010 23:10:33 +0000] rev 3145
Birdy's falling feathers
Sun, 28 Mar 2010 23:05:33 +0000 Adding small to these has never been useful
nemo [Sun, 28 Mar 2010 23:05:33 +0000] rev 3144
Adding small to these has never been useful
Sun, 28 Mar 2010 21:53:03 +0000 * tweaked some random stuff in GSHandlers.inc
sheepluva [Sun, 28 Mar 2010 21:53:03 +0000] rev 3143
* tweaked some random stuff in GSHandlers.inc
Sun, 28 Mar 2010 20:53:36 +0000 claymore_ would like rearranged as so. hearing no objections...
nemo [Sun, 28 Mar 2010 20:53:36 +0000] rev 3142
claymore_ would like rearranged as so. hearing no objections...
Sun, 28 Mar 2010 18:47:35 +0000 prg adds option to toggle girders in maze, adjusts some frontend strings
nemo [Sun, 28 Mar 2010 18:47:35 +0000] rev 3141
prg adds option to toggle girders in maze, adjusts some frontend strings
Sun, 28 Mar 2010 18:28:46 +0000 Engine:
smxx [Sun, 28 Mar 2010 18:28:46 +0000] rev 3140
Engine: * Reduced steps' volume
Sun, 28 Mar 2010 18:26:31 +0000 Engine:
smxx [Sun, 28 Mar 2010 18:26:31 +0000] rev 3139
Engine: * Added muffled underwater sound and splashes for homing bee.
Sun, 28 Mar 2010 16:46:26 +0000 prg tweaks maze
nemo [Sun, 28 Mar 2010 16:46:26 +0000] rev 3138
prg tweaks maze
Sun, 28 Mar 2010 16:42:03 +0000 One more wacky generated map. bunch of islands suitable for islands shoppa.
nemo [Sun, 28 Mar 2010 16:42:03 +0000] rev 3137
One more wacky generated map. bunch of islands suitable for islands shoppa.
Sun, 28 Mar 2010 16:35:44 +0000 * removed old hellishimpact.ogg
sheepluva [Sun, 28 Mar 2010 16:35:44 +0000] rev 3136
* removed old hellishimpact.ogg * changed random impactsounds of HHgrenade to more general implementation
Sun, 28 Mar 2010 12:02:51 +0000 another ban for gstLoser
nemo [Sun, 28 Mar 2010 12:02:51 +0000] rev 3135
another ban for gstLoser
Sun, 28 Mar 2010 11:34:06 +0000 CMake:
smxx [Sun, 28 Mar 2010 11:34:06 +0000] rev 3134
CMake: * Run FindLua every time, even if LUA_LIBRARY is already set
Sun, 28 Mar 2010 02:49:39 +0000 prg's maze generator
nemo [Sun, 28 Mar 2010 02:49:39 +0000] rev 3133
prg's maze generator
Sun, 28 Mar 2010 00:46:34 +0000 Add background color to translucent png to avoid gray borders when zooming
palewolf [Sun, 28 Mar 2010 00:46:34 +0000] rev 3132
Add background color to translucent png to avoid gray borders when zooming
Sun, 28 Mar 2010 00:45:56 +0000 Updated spanish locale
palewolf [Sun, 28 Mar 2010 00:45:56 +0000] rev 3131
Updated spanish locale
Sat, 27 Mar 2010 22:37:39 +0000 Themes:
smxx [Sat, 27 Mar 2010 22:37:39 +0000] rev 3130
Themes: * Updated all very small skyL/skyR textures to power of two dimensions to avoid artifacts
Sat, 27 Mar 2010 22:25:18 +0000 Engine:
smxx [Sat, 27 Mar 2010 22:25:18 +0000] rev 3129
Engine: * Added tiny overlapping to repeated background textures to reduce "gaps" between them
Sat, 27 Mar 2010 22:10:33 +0000 Sometimes you should just check to see if syntax highlighting is kicking in ...
smxx [Sat, 27 Mar 2010 22:10:33 +0000] rev 3128
Sometimes you should just check to see if syntax highlighting is kicking in ...
Sat, 27 Mar 2010 21:04:38 +0000 CMake
smxx [Sat, 27 Mar 2010 21:04:38 +0000] rev 3127
CMake * I must not eat melon bombs * I must not eat melon bombs
Sat, 27 Mar 2010 21:03:29 +0000 Engine:
smxx [Sat, 27 Mar 2010 21:03:29 +0000] rev 3126
Engine: * Reverted drill rocket sound for now (sound bugs on some sound cards?)
Sat, 27 Mar 2010 21:02:41 +0000 CMake:
smxx [Sat, 27 Mar 2010 21:02:41 +0000] rev 3125
CMake: * Check for missing Lua library
Sat, 27 Mar 2010 20:55:55 +0000 General:
smxx [Sat, 27 Mar 2010 20:55:55 +0000] rev 3124
General: * Added missing sounds
Sat, 27 Mar 2010 20:51:53 +0000 Engine:
smxx [Sat, 27 Mar 2010 20:51:53 +0000] rev 3123
Engine: * Added sounds for Birdy (eggs breaking still missing) * Added random coughs/moans to poisoned hogs * Fixed one frame flickers when using fade in/out * Fixed fade in/out while using zoom Frontend: * Added chat context menu icons Themes: * Updated Underwater's horizon
Sat, 27 Mar 2010 17:45:51 +0000 hide the background gl context that remains active (might be worth freeing ithide the background gl context that remains active (might be worth freeing it))
koda [Sat, 27 Mar 2010 17:45:51 +0000] rev 3122
hide the background gl context that remains active (might be worth freeing ithide the background gl context that remains active (might be worth freeing it))
Sat, 27 Mar 2010 17:45:26 +0000 Restore this for now until I figure out why ShowCrosshair is being cleared on last rope
nemo [Sat, 27 Mar 2010 17:45:26 +0000] rev 3121
Restore this for now until I figure out why ShowCrosshair is being cleared on last rope
Sat, 27 Mar 2010 17:40:42 +0000 Fix mortar grey border
palewolf [Sat, 27 Mar 2010 17:40:42 +0000] rev 3120
Fix mortar grey border
Sat, 27 Mar 2010 17:32:46 +0000 Engine:
smxx [Sat, 27 Mar 2010 17:32:46 +0000] rev 3119
Engine: * Updated engine to use voice packs' Melon.ogg * Added new drill rocket sound
Sat, 27 Mar 2010 17:32:04 +0000 New impact sounds for HHG
nemo [Sat, 27 Mar 2010 17:32:04 +0000] rev 3118
New impact sounds for HHG
Sat, 27 Mar 2010 17:31:01 +0000 complete previous commit (which broken my local copy as well)
koda [Sat, 27 Mar 2010 17:31:01 +0000] rev 3117
complete previous commit (which broken my local copy as well)
Sat, 27 Mar 2010 17:27:15 +0000 branch ipad/iphone files to keep compatibility between versions
koda [Sat, 27 Mar 2010 17:27:15 +0000] rev 3116
branch ipad/iphone files to keep compatibility between versions
Sat, 27 Mar 2010 17:22:33 +0000 Engine:
smxx [Sat, 27 Mar 2010 17:22:33 +0000] rev 3115
Engine: * Updated Birdy's eggs and added egg shell fragments (missing sound)
Sat, 27 Mar 2010 17:03:27 +0000 Tidier way to handle crosshair drawing. show/hide based on CurAmmoGear for alt attack weps
nemo [Sat, 27 Mar 2010 17:03:27 +0000] rev 3114
Tidier way to handle crosshair drawing. show/hide based on CurAmmoGear for alt attack weps
Sat, 27 Mar 2010 16:57:18 +0000 * port fadeout to opengles
koda [Sat, 27 Mar 2010 16:57:18 +0000] rev 3113
* port fadeout to opengles * better notification mechanism * add a confirmation message before ending game * new structure for custom settings (splitview)
Sat, 27 Mar 2010 15:48:59 +0000 Engine:
smxx [Sat, 27 Mar 2010 15:48:59 +0000] rev 3112
Engine: * Added visible poison effect * Updated homing bee in hand animation
Sat, 27 Mar 2010 15:41:21 +0000 Keep crosshair active when using rope, regardless of alt wep
nemo [Sat, 27 Mar 2010 15:41:21 +0000] rev 3111
Keep crosshair active when using rope, regardless of alt wep
Sat, 27 Mar 2010 14:57:41 +0000 Engine:
smxx [Sat, 27 Mar 2010 14:57:41 +0000] rev 3110
Engine: * Fixed new animations/sprites for homing bee
Sat, 27 Mar 2010 14:55:59 +0000 Reduce turns to -1 to allow processing health machine on first turn. Needs testing with Sudden Death set to 0
nemo [Sat, 27 Mar 2010 14:55:59 +0000] rev 3109
Reduce turns to -1 to allow processing health machine on first turn. Needs testing with Sudden Death set to 0
Sat, 27 Mar 2010 14:49:04 +0000 4 new hats, 2 reserved
nemo [Sat, 27 Mar 2010 14:49:04 +0000] rev 3108
4 new hats, 2 reserved
Sat, 27 Mar 2010 14:03:30 +0000 Engine:
smxx [Sat, 27 Mar 2010 14:03:30 +0000] rev 3107
Engine: * Added possibility to fade the screen in/out using black or white * Added flash effect to screenshot key * Added fade in for round start * Added fade out for round end * Goal display now ignores first tick. So long loading times no longer "eat" their visibility time.
Sat, 27 Mar 2010 12:05:01 +0000 CMake:
smxx [Sat, 27 Mar 2010 12:05:01 +0000] rev 3106
CMake: * Fixed last commit
Sat, 27 Mar 2010 12:01:40 +0000 CMake:
smxx [Sat, 27 Mar 2010 12:01:40 +0000] rev 3105
CMake: * Truncate revision number (version_suffix) to numbers only (some versions of svn seem to add other strings)
Sat, 27 Mar 2010 11:59:03 +0000 - Bee sprites for target and HH hand
palewolf [Sat, 27 Mar 2010 11:59:03 +0000] rev 3104
- Bee sprites for target and HH hand
Sat, 27 Mar 2010 11:53:37 +0000 Forgotten sprite
mbait [Sat, 27 Mar 2010 11:53:37 +0000] rev 3103
Forgotten sprite
Sat, 27 Mar 2010 11:48:02 +0000 Added egg sprite
mbait [Sat, 27 Mar 2010 11:48:02 +0000] rev 3102
Added egg sprite
Sat, 27 Mar 2010 08:59:42 +0000 Wind does not affect of eggs
mbait [Sat, 27 Mar 2010 08:59:42 +0000] rev 3101
Wind does not affect of eggs
Sat, 27 Mar 2010 08:59:10 +0000 Added poisoned eggs
mbait [Sat, 27 Mar 2010 08:59:10 +0000] rev 3100
Added poisoned eggs
Sat, 27 Mar 2010 05:45:45 +0000 Add Wood forts
nemo [Sat, 27 Mar 2010 05:45:45 +0000] rev 3099
Add Wood forts
Sat, 27 Mar 2010 05:15:52 +0000 Specifically check for current hedgehog being on rope, the tricky bastard.
nemo [Sat, 27 Mar 2010 05:15:52 +0000] rev 3098
Specifically check for current hedgehog being on rope, the tricky bastard.
Sat, 27 Mar 2010 04:02:02 +0000 Try to reduce expensive Distance() call until sure it is needed
nemo [Sat, 27 Mar 2010 04:02:02 +0000] rev 3097
Try to reduce expensive Distance() call until sure it is needed
Sat, 27 Mar 2010 03:55:12 +0000 Remove Distance from flake kick, reduce calls to Random() in flame replacing w/ checks on game tick and a little randomness.
nemo [Sat, 27 Mar 2010 03:55:12 +0000] rev 3096
Remove Distance from flake kick, reduce calls to Random() in flame replacing w/ checks on game tick and a little randomness.
Sat, 27 Mar 2010 03:39:35 +0000 tweaked hellish impact sound a bit. and yeah, we really need to limit how frequently impact sounds can be triggered on bounce >.<
sheepluva [Sat, 27 Mar 2010 03:39:35 +0000] rev 3095
tweaked hellish impact sound a bit. and yeah, we really need to limit how frequently impact sounds can be triggered on bounce >.<
Sat, 27 Mar 2010 02:55:35 +0000 making collision/impact sounds a gear property + adding random melon+hellish sound, feel free to hate me :D
sheepluva [Sat, 27 Mar 2010 02:55:35 +0000] rev 3094
making collision/impact sounds a gear property + adding random melon+hellish sound, feel free to hate me :D
Sat, 27 Mar 2010 00:48:59 +0000 Tweaking water depth with Tiy
palewolf [Sat, 27 Mar 2010 00:48:59 +0000] rev 3093
Tweaking water depth with Tiy
Sat, 27 Mar 2010 00:03:29 +0000 doStepBomb: cache rounded values of Gear^.X/Y instead of recalculating the exact same values up to 512 times
sheepluva [Sat, 27 Mar 2010 00:03:29 +0000] rev 3092
doStepBomb: cache rounded values of Gear^.X/Y instead of recalculating the exact same values up to 512 times
Sat, 27 Mar 2010 00:03:25 +0000 some code polish for the ifrontend
koda [Sat, 27 Mar 2010 00:03:25 +0000] rev 3091
some code polish for the ifrontend inu patch for translation
Fri, 26 Mar 2010 23:47:12 +0000 restore compilation
koda [Fri, 26 Mar 2010 23:47:12 +0000] rev 3090
restore compilation use a tableview instead of random buttons fix the end game
Fri, 26 Mar 2010 22:53:42 +0000 First go at water depth
palewolf [Fri, 26 Mar 2010 22:53:42 +0000] rev 3089
First go at water depth
Fri, 26 Mar 2010 22:52:04 +0000 General:
smxx [Fri, 26 Mar 2010 22:52:04 +0000] rev 3088
General: * Fixed CMakeLists.txt files for renamed (casing) themes and maps
Fri, 26 Mar 2010 21:03:15 +0000 Bad nemo... uppercase theme names in themes.cfg too
palewolf [Fri, 26 Mar 2010 21:03:15 +0000] rev 3087
Bad nemo... uppercase theme names in themes.cfg too
Fri, 26 Mar 2010 19:59:15 +0000 remove pointless code
nemo [Fri, 26 Mar 2010 19:59:15 +0000] rev 3086
remove pointless code
Fri, 26 Mar 2010 17:43:21 +0000 Engine:
smxx [Fri, 26 Mar 2010 17:43:21 +0000] rev 3085
Engine: * Added small drop shadow to chat lines * Fixed Birdy to really end the round * Updated German texts
Fri, 26 Mar 2010 17:34:58 +0000 Engine:
smxx [Fri, 26 Mar 2010 17:34:58 +0000] rev 3084
Engine: * Fix bee.ogg's file name casing
Fri, 26 Mar 2010 17:22:52 +0000 Eliminate flake kick on themes with no flakes, more than 200 flakes (city) or explosions of 25 or smaller
nemo [Fri, 26 Mar 2010 17:22:52 +0000] rev 3083
Eliminate flake kick on themes with no flakes, more than 200 flakes (city) or explosions of 25 or smaller
Fri, 26 Mar 2010 17:18:44 +0000 Updated border colours from Tiy
nemo [Fri, 26 Mar 2010 17:18:44 +0000] rev 3082
Updated border colours from Tiy
Fri, 26 Mar 2010 16:02:47 +0000 Engine:
smxx [Fri, 26 Mar 2010 16:02:47 +0000] rev 3081
Engine: * Reverted Birdy's acceleration back to old values
Fri, 26 Mar 2010 15:59:21 +0000 Engine:
smxx [Fri, 26 Mar 2010 15:59:21 +0000] rev 3080
Engine: * Replaced UFO with the Homing Bee (Bzzzzz!)
Fri, 26 Mar 2010 15:56:26 +0000 Horizontally flip background textures on all themes but Desert and City. Also reduce PNG sizes a bit
nemo [Fri, 26 Mar 2010 15:56:26 +0000] rev 3079
Horizontally flip background textures on all themes but Desert and City. Also reduce PNG sizes a bit
Fri, 26 Mar 2010 15:55:20 +0000 Remove doubled call of freeEverything
nemo [Fri, 26 Mar 2010 15:55:20 +0000] rev 3078
Remove doubled call of freeEverything
Fri, 26 Mar 2010 15:52:47 +0000 Uppercase all theme and map names
nemo [Fri, 26 Mar 2010 15:52:47 +0000] rev 3077
Uppercase all theme and map names
Fri, 26 Mar 2010 12:38:11 +0000 New field in THedgehog for poisoning. New type of explosion- poisoned
mbait [Fri, 26 Mar 2010 12:38:11 +0000] rev 3076
New field in THedgehog for poisoning. New type of explosion- poisoned
Fri, 26 Mar 2010 12:34:18 +0000 Engine:
smxx [Fri, 26 Mar 2010 12:34:18 +0000] rev 3075
Engine: * Lowered Birdy's vertical acceleration while increasing his horizontal acceleration * End turn after Birdy disappears * Added English and German locale strings for birdy * Reordered weapon menu
Fri, 26 Mar 2010 12:16:12 +0000 Frontend:
smxx [Fri, 26 Mar 2010 12:16:12 +0000] rev 3074
Frontend: * Added text notice to main screen if build is a dev build
Fri, 26 Mar 2010 09:40:26 +0000 add another button to close the game and return to the iFrontend (untested)
koda [Fri, 26 Mar 2010 09:40:26 +0000] rev 3073
add another button to close the game and return to the iFrontend (untested)
Fri, 26 Mar 2010 03:04:19 +0000 I don't know why I'm bothering. Sheepluva has a whole new approach in the works.
nemo [Fri, 26 Mar 2010 03:04:19 +0000] rev 3072
I don't know why I'm bothering. Sheepluva has a whole new approach in the works.
Fri, 26 Mar 2010 00:53:31 +0000 Add more dY checks to allow greater 45 deg bouncing, simplify check for stopped gear in interests of perf.
nemo [Fri, 26 Mar 2010 00:53:31 +0000] rev 3071
Add more dY checks to allow greater 45 deg bouncing, simplify check for stopped gear in interests of perf.
Fri, 26 Mar 2010 00:49:02 +0000 Change settings for birdy in default weapon sets
nemo [Fri, 26 Mar 2010 00:49:02 +0000] rev 3070
Change settings for birdy in default weapon sets
Fri, 26 Mar 2010 00:39:49 +0000 CMake:
smxx [Fri, 26 Mar 2010 00:39:49 +0000] rev 3069
CMake: * Don't build Lua on systems other than Win32/Apple
Fri, 26 Mar 2010 00:39:00 +0000 remove utility flag
nemo [Fri, 26 Mar 2010 00:39:00 +0000] rev 3068
remove utility flag
Fri, 26 Mar 2010 00:37:36 +0000 CMake:
smxx [Fri, 26 Mar 2010 00:37:36 +0000] rev 3067
CMake: * Finally auto detect Lua system libraries on ALL unix/linux systems (hope so) * Fixed first time configure for hwengine (tried to set LUA_LIBRARY before triggering detection)
Fri, 26 Mar 2010 00:26:32 +0000 Enable birdy. Has egg bombing. Eggs should possibly have a dX component. No poison yet, no egg sprite.
nemo [Fri, 26 Mar 2010 00:26:32 +0000] rev 3066
Enable birdy. Has egg bombing. Eggs should possibly have a dX component. No poison yet, no egg sprite.
Thu, 25 Mar 2010 23:03:21 +0000 Birdy egg added
mbait [Thu, 25 Mar 2010 23:03:21 +0000] rev 3065
Birdy egg added
Thu, 25 Mar 2010 23:02:55 +0000 testing ftw
koda [Thu, 25 Mar 2010 23:02:55 +0000] rev 3064
testing ftw
Thu, 25 Mar 2010 23:01:50 +0000 reworked interaction of engine/frontend when closing
koda [Thu, 25 Mar 2010 23:01:50 +0000] rev 3063
reworked interaction of engine/frontend when closing added a corner button for general actions during game
Thu, 25 Mar 2010 02:02:53 +0000 tweak kick in case of wrapping
nemo [Thu, 25 Mar 2010 02:02:53 +0000] rev 3062
tweak kick in case of wrapping
Wed, 24 Mar 2010 23:31:13 +0000 Frontend:
smxx [Wed, 24 Mar 2010 23:31:13 +0000] rev 3061
Frontend: * Updated game scheme page * Removed text labels from toggle buttons (looked ugly on smaller resolutions)
Wed, 24 Mar 2010 18:01:49 +0000 Android hat
nemo [Wed, 24 Mar 2010 18:01:49 +0000] rev 3060
Android hat
Wed, 24 Mar 2010 15:36:46 +0000 Tiy redraws random order button
nemo [Wed, 24 Mar 2010 15:36:46 +0000] rev 3059
Tiy redraws random order button
Wed, 24 Mar 2010 14:03:03 +0000 Engine:
smxx [Wed, 24 Mar 2010 14:03:03 +0000] rev 3058
Engine: * Free land objects right after map drawing Frontend: * No longer remove duplicates from friends/ignore lists (to keep Qt 4.4 compatibility) Maps: * No longer lock camera on balls on Knockball
Wed, 24 Mar 2010 11:01:21 +0000 Use MAXTHEMEOBJECTS instead of Count which appears to be 0 at this point.
nemo [Wed, 24 Mar 2010 11:01:21 +0000] rev 3057
Use MAXTHEMEOBJECTS instead of Count which appears to be 0 at this point.
Tue, 23 Mar 2010 23:08:57 +0000 - Avoid gaps between land and grass in mushroom2
palewolf [Tue, 23 Mar 2010 23:08:57 +0000] rev 3056
- Avoid gaps between land and grass in mushroom2 - Add bottom margin to moles to avoid flying heads on thin land
Tue, 23 Mar 2010 21:58:23 +0000 fix a build error on 10.5, LandPixels properly initialized
koda [Tue, 23 Mar 2010 21:58:23 +0000] rev 3055
fix a build error on 10.5, LandPixels properly initialized
Tue, 23 Mar 2010 21:50:26 +0000 Make UFO rotate while flying
palewolf [Tue, 23 Mar 2010 21:50:26 +0000] rev 3054
Make UFO rotate while flying
Tue, 23 Mar 2010 19:06:43 +0000 Free land object SDL surfaces.
nemo [Tue, 23 Mar 2010 19:06:43 +0000] rev 3053
Free land object SDL surfaces.
Tue, 23 Mar 2010 16:53:45 +0000 wtf
unc0rr [Tue, 23 Mar 2010 16:53:45 +0000] rev 3052
wtf
Tue, 23 Mar 2010 16:50:13 +0000 Ok, this part is ok
unc0rr [Tue, 23 Mar 2010 16:50:13 +0000] rev 3051
Ok, this part is ok
Mon, 22 Mar 2010 20:57:49 +0000 Maps:
smxx [Mon, 22 Mar 2010 20:57:49 +0000] rev 3050
Maps: * Added Palewolf's Spanish translation for Basketball's script * Added Knockball's directory to directories to be installed
Mon, 22 Mar 2010 20:19:06 +0000 I can't read.
nemo [Mon, 22 Mar 2010 20:19:06 +0000] rev 3049
I can't read.
Mon, 22 Mar 2010 18:04:18 +0000 oh. I missed the fact he moved it to uLandTexture
nemo [Mon, 22 Mar 2010 18:04:18 +0000] rev 3048
oh. I missed the fact he moved it to uLandTexture
Mon, 22 Mar 2010 18:02:39 +0000 Oops. More like this. (initEverything was being called for Game() and preview in non-iphone already)
nemo [Mon, 22 Mar 2010 18:02:39 +0000] rev 3047
Oops. More like this. (initEverything was being called for Game() and preview in non-iphone already)
Mon, 22 Mar 2010 17:59:59 +0000 Remove doubled call of freeEverything. restore freeing of LandBackSurface pending unc0rr explaining why 'sactly he took it out (assuming an error right now)
nemo [Mon, 22 Mar 2010 17:59:59 +0000] rev 3046
Remove doubled call of freeEverything. restore freeing of LandBackSurface pending unc0rr explaining why 'sactly he took it out (assuming an error right now)
Mon, 22 Mar 2010 17:48:19 +0000 Clean Augean stables
unc0rr [Mon, 22 Mar 2010 17:48:19 +0000] rev 3045
Clean Augean stables
Mon, 22 Mar 2010 13:44:35 +0000 Engine:
smxx [Mon, 22 Mar 2010 13:44:35 +0000] rev 3044
Engine: * Added animation to AI's thinking bubble Frontend: * Updated settings page to use new add/edit/delete buttons for teams and weapon schemes (delete buttons are disabled and invisible for now) * Updated English and German locales
Mon, 22 Mar 2010 11:52:16 +0000 Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo [Mon, 22 Mar 2010 11:52:16 +0000] rev 3043
Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
Sun, 21 Mar 2010 22:26:12 +0000 Fix 16px offset on previous commit
palewolf [Sun, 21 Mar 2010 22:26:12 +0000] rev 3042
Fix 16px offset on previous commit
Sun, 21 Mar 2010 20:55:45 +0000 fix a small leak
koda [Sun, 21 Mar 2010 20:55:45 +0000] rev 3041
fix a small leak
Sun, 21 Mar 2010 20:54:18 +0000 Insert commit message here (to get along with palewolf)
koda [Sun, 21 Mar 2010 20:54:18 +0000] rev 3040
Insert commit message here (to get along with palewolf)
Sun, 21 Mar 2010 20:53:34 +0000 Insert commit message here
palewolf [Sun, 21 Mar 2010 20:53:34 +0000] rev 3039
Insert commit message here
Sun, 21 Mar 2010 19:02:03 +0000 In pascal unit is a namespace
unc0rr [Sun, 21 Mar 2010 19:02:03 +0000] rev 3038
In pascal unit is a namespace
Sun, 21 Mar 2010 18:42:34 +0000 Rename current things called utilities to Effects (since they impact game state / flags w/o using a gear) and add a bunch of things that don't cause damage and are just used to move to Utility crate.
nemo [Sun, 21 Mar 2010 18:42:34 +0000] rev 3037
Rename current things called utilities to Effects (since they impact game state / flags w/o using a gear) and add a bunch of things that don't cause damage and are just used to move to Utility crate.
Sun, 21 Mar 2010 16:51:33 +0000 Make barrels a little more likely to blow up. 25% more damage in fall
nemo [Sun, 21 Mar 2010 16:51:33 +0000] rev 3036
Make barrels a little more likely to blow up. 25% more damage in fall
Sun, 21 Mar 2010 16:45:46 +0000 - Updated snail, added mushrooms to nature theme
palewolf [Sun, 21 Mar 2010 16:45:46 +0000] rev 3035
- Updated snail, added mushrooms to nature theme - Fix explosion border color on desert theme
Sun, 21 Mar 2010 16:42:41 +0000 fix a rotation glitch
koda [Sun, 21 Mar 2010 16:42:41 +0000] rev 3034
fix a rotation glitch set to binary interface and project files
Sun, 21 Mar 2010 16:04:57 +0000 FillAmmoStore is reused - check for before start of play.
nemo [Sun, 21 Mar 2010 16:04:57 +0000] rev 3033
FillAmmoStore is reused - check for before start of play.
Sun, 21 Mar 2010 15:50:38 +0000 Insert commit message here
palewolf [Sun, 21 Mar 2010 15:50:38 +0000] rev 3032
Insert commit message here
Sun, 21 Mar 2010 13:53:47 +0000 Fix indexed flags
nemo [Sun, 21 Mar 2010 13:53:47 +0000] rev 3031
Fix indexed flags
Sun, 21 Mar 2010 13:41:11 +0000 Remove Timer2 from Gear, add a Timer to Hedgehog
nemo [Sun, 21 Mar 2010 13:41:11 +0000] rev 3030
Remove Timer2 from Gear, add a Timer to Hedgehog
Sun, 21 Mar 2010 03:51:58 +0000 a couple of smaller cleanups that didn't get in previous commit
koda [Sun, 21 Mar 2010 03:51:58 +0000] rev 3029
a couple of smaller cleanups that didn't get in previous commit
Sun, 21 Mar 2010 03:51:53 +0000 Add a 2nd timer variable due to conflicts. This could perhaps use renaming
nemo [Sun, 21 Mar 2010 03:51:53 +0000] rev 3028
Add a 2nd timer variable due to conflicts. This could perhaps use renaming
Sun, 21 Mar 2010 01:54:57 +0000 lotsa optimizations and redraws for the iFrontend
koda [Sun, 21 Mar 2010 01:54:57 +0000] rev 3027
lotsa optimizations and redraws for the iFrontend
Sat, 20 Mar 2010 23:33:37 +0000 move interface files around to use standard names in different versions
koda [Sat, 20 Mar 2010 23:33:37 +0000] rev 3026
move interface files around to use standard names in different versions
Sat, 20 Mar 2010 15:16:59 +0000 update project for ipad target
koda [Sat, 20 Mar 2010 15:16:59 +0000] rev 3025
update project for ipad target relocate objects (windbar, fps, timer) so that window size doesn't matter move touch input in its custom controller rather than hack sdl one
Fri, 19 Mar 2010 19:49:33 +0000 aaaand back to 15s. most changed line of code ever.
nemo [Fri, 19 Mar 2010 19:49:33 +0000] rev 3024
aaaand back to 15s. most changed line of code ever.
Fri, 19 Mar 2010 02:06:27 +0000 so claymore will quit complaining 'cause he can't think fast enough
nemo [Fri, 19 Mar 2010 02:06:27 +0000] rev 3023
so claymore will quit complaining 'cause he can't think fast enough
Thu, 18 Mar 2010 23:56:06 +0000 Adjust increment since there is no timer
nemo [Thu, 18 Mar 2010 23:56:06 +0000] rev 3022
Adjust increment since there is no timer
Thu, 18 Mar 2010 23:25:32 +0000 move the buttons a little
koda [Thu, 18 Mar 2010 23:25:32 +0000] rev 3021
move the buttons a little don't make assumptions on the screen size
Thu, 18 Mar 2010 17:52:56 +0000 use cWaterLine for steam, splashes and droplets
nemo [Thu, 18 Mar 2010 17:52:56 +0000] rev 3020
use cWaterLine for steam, splashes and droplets
Thu, 18 Mar 2010 09:55:22 +0000 Frontend:
smxx [Thu, 18 Mar 2010 09:55:22 +0000] rev 3019
Frontend: * Updated stylesheets and resized icons * Forced Frontend's minimum size to 800x600 * Fixed some swapped texts in German locale Graphics: * Added two hats by DJ. LisT
Thu, 18 Mar 2010 02:55:42 +0000 Adjust tests for cluster and watermelon, add molotov, assign FP test to whip, try to keep AI from attempting fire walking.
nemo [Thu, 18 Mar 2010 02:55:42 +0000] rev 3018
Adjust tests for cluster and watermelon, add molotov, assign FP test to whip, try to keep AI from attempting fire walking.
Thu, 18 Mar 2010 02:27:46 +0000 fix the glitch causing pass-through in land objects besides first game
koda [Thu, 18 Mar 2010 02:27:46 +0000] rev 3017
fix the glitch causing pass-through in land objects besides first game
Fri, 12 Nov 2010 19:47:52 +0300 Close this one lua_linux_lib_fix
unc0rr [Fri, 12 Nov 2010 19:47:52 +0300] rev 3016
Close this one
Thu, 18 Mar 2010 02:18:50 +0000 add jump and backjump controls
koda [Thu, 18 Mar 2010 02:18:50 +0000] rev 3015
add jump and backjump controls fix a small glitch when dimming the controls
Wed, 17 Mar 2010 23:01:53 +0000 default lua variable fix lua_linux_lib_fix
mbait [Wed, 17 Mar 2010 23:01:53 +0000] rev 3014
default lua variable fix
Wed, 17 Mar 2010 22:56:23 +0000 General:
smxx [Wed, 17 Mar 2010 22:56:23 +0000] rev 3013
General: * Updated Spanish translation by Palewolf Maps: * Updated Knockball to use less strings and placeholders
Wed, 17 Mar 2010 22:53:45 +0000 copy of trunk lua_linux_lib_fix
mbait [Wed, 17 Mar 2010 22:53:45 +0000] rev 3012
copy of trunk
Wed, 17 Mar 2010 12:30:55 +0000 General:
smxx [Wed, 17 Mar 2010 12:30:55 +0000] rev 3011
General: * Reorganized training files
Wed, 17 Mar 2010 11:02:08 +0000 Frontend:
smxx [Wed, 17 Mar 2010 11:02:08 +0000] rev 3010
Frontend: * Fixed scheme selection (dang!)
Wed, 17 Mar 2010 10:55:12 +0000 Frontend:
smxx [Wed, 17 Mar 2010 10:55:12 +0000] rev 3009
Frontend: * Fixed map selection
Wed, 17 Mar 2010 10:48:00 +0000 Frontend:
smxx [Wed, 17 Mar 2010 10:48:00 +0000] rev 3008
Frontend: * Map selection detects maps with scripts as missions * Disabled scheme selection for missions
Wed, 17 Mar 2010 01:03:22 +0000 szczur's and inu's updated locale
koda [Wed, 17 Mar 2010 01:03:22 +0000] rev 3007
szczur's and inu's updated locale
Wed, 17 Mar 2010 00:26:35 +0000 restore compilation on simulator and device
koda [Wed, 17 Mar 2010 00:26:35 +0000] rev 3006
restore compilation on simulator and device new architecture for implementing controls controls implmented with a joystick (partially done) lotsa code cleanup
Tue, 16 Mar 2010 21:48:58 +0000 Maps:
smxx [Tue, 16 Mar 2010 21:48:58 +0000] rev 3005
Maps: * Increased Knockball's platform size
Tue, 16 Mar 2010 21:39:55 +0000 Engine:
smxx [Tue, 16 Mar 2010 21:39:55 +0000] rev 3004
Engine: * Updated Ball Gun balls: Now rotate depending on velocity (looks better imo but could revert that change as well) * Allow explosions without spawning gears (visuals) * Added some script additions Maps: * Updated Basketball's CMakeLists.txt * Added experimental Knockball map
Tue, 16 Mar 2010 19:28:15 +0000 Engine:
smxx [Tue, 16 Mar 2010 19:28:15 +0000] rev 3003
Engine: * Avoid Homerun event if permanent low gravity is enabled * Added CurrentHedgehog to script globals (contains uid) Maps: * Rewrote Basketball scoring message (didn't count right anyway)
Tue, 16 Mar 2010 04:46:29 +0000 More semi-arbitrary tweaking.
nemo [Tue, 16 Mar 2010 04:46:29 +0000] rev 3002
More semi-arbitrary tweaking.
Tue, 16 Mar 2010 04:43:01 +0000 Still fiddling with bouncing, hoping to make it work
nemo [Tue, 16 Mar 2010 04:43:01 +0000] rev 3001
Still fiddling with bouncing, hoping to make it work
Mon, 15 Mar 2010 11:54:47 +0000 General:
smxx [Mon, 15 Mar 2010 11:54:47 +0000] rev 3000
General: * Updated Finnish locale * Added missing svn properties to Basketball's map.lua
Mon, 15 Mar 2010 11:53:32 +0000 Engine:
smxx [Mon, 15 Mar 2010 11:53:32 +0000] rev 2999
Engine: * Fixed reading localized strings longer than 255 bytes * Fixed weapon tooltip to stay inside visible area in short ammo menus * Allow maps to use their own map.lua file outside training mode (needs multiplayer testing) * Added example script to Basketball map showing clan scores * Fixed Shotgun and Bazooka trainings * Removed basketball script example
Mon, 15 Mar 2010 02:23:40 +0000 Slightly better behaved bounce, assuming we can make this 45 deg thing work, calcs could stand some optimisation.
nemo [Mon, 15 Mar 2010 02:23:40 +0000] rev 2998
Slightly better behaved bounce, assuming we can make this 45 deg thing work, calcs could stand some optimisation.
Sun, 14 Mar 2010 23:46:46 +0000 Engine:
smxx [Sun, 14 Mar 2010 23:46:46 +0000] rev 2997
Engine: * Fixed missions' ammostore
Sun, 14 Mar 2010 22:55:46 +0000 Engine:
smxx [Sun, 14 Mar 2010 22:55:46 +0000] rev 2996
Engine: * Added explosives count to scripting variables * Fixed adding multiple teams using Lua (AmmoStore problem; temporary) * Added another example mission: Basketball with score table
Sun, 14 Mar 2010 20:48:13 +0000 Engine:
smxx [Sun, 14 Mar 2010 20:48:13 +0000] rev 2995
Engine: * Small tweaks to Birdy code * Added (commented) Birdy spawn code
Sun, 14 Mar 2010 20:46:29 +0000 Palewolf adds bubbles and splashes when firing bullets into the water
nemo [Sun, 14 Mar 2010 20:46:29 +0000] rev 2994
Palewolf adds bubbles and splashes when firing bullets into the water
Sun, 14 Mar 2010 20:32:56 +0000 Remove animation on jumping/resuming walk, only leave it in on weapon switch
nemo [Sun, 14 Mar 2010 20:32:56 +0000] rev 2993
Remove animation on jumping/resuming walk, only leave it in on weapon switch
Sun, 14 Mar 2010 20:31:28 +0000 Accidentally checked in birdy testing. reverted.
nemo [Sun, 14 Mar 2010 20:31:28 +0000] rev 2992
Accidentally checked in birdy testing. reverted.
Sun, 14 Mar 2010 20:23:11 +0000 An animation requested by Tiy. Needs testing.
nemo [Sun, 14 Mar 2010 20:23:11 +0000] rev 2991
An animation requested by Tiy. Needs testing.
Sun, 14 Mar 2010 20:22:00 +0000 Engine:
smxx [Sun, 14 Mar 2010 20:22:00 +0000] rev 2990
Engine: * Removed obsolete trigger code
Sun, 14 Mar 2010 17:04:36 +0000 Add back sheepluva's 45° patch for some weapons. Rescale Tiy's latest icons to his specifications.
nemo [Sun, 14 Mar 2010 17:04:36 +0000] rev 2989
Add back sheepluva's 45° patch for some weapons. Rescale Tiy's latest icons to his specifications.
Sun, 14 Mar 2010 16:56:02 +0000 New multiplayer graphic
nemo [Sun, 14 Mar 2010 16:56:02 +0000] rev 2988
New multiplayer graphic
Sun, 14 Mar 2010 16:47:29 +0000 Tiy adds active weapon icons for a bunch of things.
nemo [Sun, 14 Mar 2010 16:47:29 +0000] rev 2987
Tiy adds active weapon icons for a bunch of things.
Sun, 14 Mar 2010 14:59:08 +0000 Trying to tweak kicks a bit
nemo [Sun, 14 Mar 2010 14:59:08 +0000] rev 2986
Trying to tweak kicks a bit
Sun, 14 Mar 2010 14:47:21 +0000 Kick flakes a bit when an explosion is nearby. Needs testing / review by those more artistically inclined
nemo [Sun, 14 Mar 2010 14:47:21 +0000] rev 2985
Kick flakes a bit when an explosion is nearby. Needs testing / review by those more artistically inclined
Sun, 14 Mar 2010 14:28:14 +0000 Make underwater droplets more visible, add splash
nemo [Sun, 14 Mar 2010 14:28:14 +0000] rev 2984
Make underwater droplets more visible, add splash
Sun, 14 Mar 2010 14:18:31 +0000 Engine:
smxx [Sun, 14 Mar 2010 14:18:31 +0000] rev 2983
Engine: * Migrated Birdy test code (untested)
Sat, 13 Mar 2010 14:30:41 +0000 Palewolf adds droplets to his splashes
nemo [Sat, 13 Mar 2010 14:30:41 +0000] rev 2982
Palewolf adds droplets to his splashes
Sat, 13 Mar 2010 14:19:34 +0000 Fix basketball map and hog cannon.
nemo [Sat, 13 Mar 2010 14:19:34 +0000] rev 2981
Fix basketball map and hog cannon.
Fri, 12 Mar 2010 20:36:12 +0000 add the HedgewarsMobile project file to source control
koda [Fri, 12 Mar 2010 20:36:12 +0000] rev 2980
add the HedgewarsMobile project file to source control
Fri, 12 Mar 2010 18:59:35 +0000 Palewolf fixes zoom issue w/ bluewater, tweaks blend
nemo [Fri, 12 Mar 2010 18:59:35 +0000] rev 2979
Palewolf fixes zoom issue w/ bluewater, tweaks blend
Fri, 12 Mar 2010 01:44:10 +0000 Same approach for cluster bomb.
nemo [Fri, 12 Mar 2010 01:44:10 +0000] rev 2978
Same approach for cluster bomb.
Fri, 12 Mar 2010 01:21:53 +0000 More polish changes szczur
nemo [Fri, 12 Mar 2010 01:21:53 +0000] rev 2977
More polish changes szczur
Thu, 11 Mar 2010 22:22:30 +0000 Palewolf redraws BlueWater against svg, adds themed splashes
nemo [Thu, 11 Mar 2010 22:22:30 +0000] rev 2976
Palewolf redraws BlueWater against svg, adds themed splashes
Thu, 11 Mar 2010 18:01:55 +0000 Splash files for prior version
nemo [Thu, 11 Mar 2010 18:01:55 +0000] rev 2975
Splash files for prior version
Thu, 11 Mar 2010 17:56:26 +0000 Engine:
smxx [Thu, 11 Mar 2010 17:56:26 +0000] rev 2974
Engine: * Added Palewolf's splash effect
Thu, 11 Mar 2010 04:31:50 +0000 Crude copy of grenade routine to allow AI to use watermelon bomb with reasonable lethalness.
nemo [Thu, 11 Mar 2010 04:31:50 +0000] rev 2973
Crude copy of grenade routine to allow AI to use watermelon bomb with reasonable lethalness.
Wed, 10 Mar 2010 06:50:06 +0000 Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr [Wed, 10 Mar 2010 06:50:06 +0000] rev 2972
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
Tue, 09 Mar 2010 02:48:27 +0000 Ensure ammo menu is flagged false if no ammo
nemo [Tue, 09 Mar 2010 02:48:27 +0000] rev 2971
Ensure ammo menu is flagged false if no ammo
Tue, 09 Mar 2010 02:02:22 +0000 Let's try this too (override following remote if in ammo menu)
nemo [Tue, 09 Mar 2010 02:02:22 +0000] rev 2970
Let's try this too (override following remote if in ammo menu)
Mon, 08 Mar 2010 21:52:40 +0000 This *should* solve issue w/ cursor moving around in ammo menu while not your turn NEEDS TESTING, changing uIO makes me nervous
nemo [Mon, 08 Mar 2010 21:52:40 +0000] rev 2969
This *should* solve issue w/ cursor moving around in ammo menu while not your turn NEEDS TESTING, changing uIO makes me nervous
Mon, 08 Mar 2010 01:42:23 +0000 Fix iluvu flag (indexed), shrink molotov radius a bit to try and reduce fail
nemo [Mon, 08 Mar 2010 01:42:23 +0000] rev 2968
Fix iluvu flag (indexed), shrink molotov radius a bit to try and reduce fail
Mon, 08 Mar 2010 01:29:33 +0000 Trying a new grave and hat. can be removed if not up to Tiy's standards
nemo [Mon, 08 Mar 2010 01:29:33 +0000] rev 2967
Trying a new grave and hat. can be removed if not up to Tiy's standards
Sun, 07 Mar 2010 21:27:06 +0000 Server:
smxx [Sun, 07 Mar 2010 21:27:06 +0000] rev 2966
Server: * Updated syntax/usage info to show real executable name
Sun, 07 Mar 2010 16:40:21 +0000 Updated pl from szczur/nerihsa. Reduce dX requirement for high dY to allow batting tighter angles, try grenade impact sound for barrels
nemo [Sun, 07 Mar 2010 16:40:21 +0000] rev 2965
Updated pl from szczur/nerihsa. Reduce dX requirement for high dY to allow batting tighter angles, try grenade impact sound for barrels
Sat, 06 Mar 2010 21:56:43 +0000 Try out "tumbling" frame as a drowning frame
nemo [Sat, 06 Mar 2010 21:56:43 +0000] rev 2964
Try out "tumbling" frame as a drowning frame
Sat, 06 Mar 2010 21:32:04 +0000 This might be all it takes to prevent the desync. needs local/remote testing. Also toggle 2nd barrel state on 0 movement
nemo [Sat, 06 Mar 2010 21:32:04 +0000] rev 2963
This might be all it takes to prevent the desync. needs local/remote testing. Also toggle 2nd barrel state on 0 movement
Sat, 06 Mar 2010 18:44:42 +0000 Engine:
smxx [Sat, 06 Mar 2010 18:44:42 +0000] rev 2962
Engine: * Updated team chat's format General: * Updated German translation
Sat, 06 Mar 2010 18:23:25 +0000 Fix "FOLLOW" command handler and place it into proper file
unc0rr [Sat, 06 Mar 2010 18:23:25 +0000] rev 2961
Fix "FOLLOW" command handler and place it into proper file
Sat, 06 Mar 2010 18:21:05 +0000 - Fix spectators team chat
unc0rr [Sat, 06 Mar 2010 18:21:05 +0000] rev 2960
- Fix spectators team chat - Remove deprecated TEAM_CHAT command support
Sat, 06 Mar 2010 13:56:33 +0000 Engine:
smxx [Sat, 06 Mar 2010 13:56:33 +0000] rev 2959
Engine: * Forgot to remove one line in last commit.
Sat, 06 Mar 2010 13:55:58 +0000 Engine:
smxx [Sat, 06 Mar 2010 13:55:58 +0000] rev 2958
Engine: * Changed order of game goals * Added texture drawing (based on pixel width/height; unused in HEAD right now but working on some ideas) * Added comments to trainings
Sat, 06 Mar 2010 13:54:55 +0000 Oops, remove debug stuff
unc0rr [Sat, 06 Mar 2010 13:54:55 +0000] rev 2957
Oops, remove debug stuff
Sat, 06 Mar 2010 13:52:56 +0000 ifrontend: add the missing panels
koda [Sat, 06 Mar 2010 13:52:56 +0000] rev 2956
ifrontend: add the missing panels
Sat, 06 Mar 2010 13:49:55 +0000 Tweak to joke in french locale (everyone always fixes the spelling) updated explosive frames from Palewolf, increase explosive fall damage from 30 to 40
nemo [Sat, 06 Mar 2010 13:49:55 +0000] rev 2955
Tweak to joke in french locale (everyone always fixes the spelling) updated explosive frames from Palewolf, increase explosive fall damage from 30 to 40
Sat, 06 Mar 2010 13:45:25 +0000 Fix sending routine
unc0rr [Sat, 06 Mar 2010 13:45:25 +0000] rev 2954
Fix sending routine
Sat, 06 Mar 2010 13:41:06 +0000 Update some engine localization
unc0rr [Sat, 06 Mar 2010 13:41:06 +0000] rev 2953
Update some engine localization
Sat, 06 Mar 2010 13:40:40 +0000 - Convert strings from utf-8 on recieve, and back to utf-8 when send them
unc0rr [Sat, 06 Mar 2010 13:40:40 +0000] rev 2952
- Convert strings from utf-8 on recieve, and back to utf-8 when send them - Optimize send by using 'unlines' function - not tested
Sat, 06 Mar 2010 13:39:50 +0000 Some updates of russian localization
unc0rr [Sat, 06 Mar 2010 13:39:50 +0000] rev 2951
Some updates of russian localization
Sat, 06 Mar 2010 13:29:17 +0000 Engine:
smxx [Sat, 06 Mar 2010 13:29:17 +0000] rev 2950
Engine: * Updated example scripts to fallback to English texts if localized text is missing
Sat, 06 Mar 2010 13:22:52 +0000 Engine:
smxx [Sat, 06 Mar 2010 13:22:52 +0000] rev 2949
Engine: * Added localisation support to LUA (see example hwt files)
Sat, 06 Mar 2010 10:59:20 +0000 Replace tabs with spaces using 'expand -t 4' command
unc0rr [Sat, 06 Mar 2010 10:59:20 +0000] rev 2948
Replace tabs with spaces using 'expand -t 4' command
Sat, 06 Mar 2010 10:54:24 +0000 hate Smaxx (tested)
unc0rr [Sat, 06 Mar 2010 10:54:24 +0000] rev 2947
hate Smaxx (tested)
Sat, 06 Mar 2010 01:26:12 +0000 Stagger gear animations
nemo [Sat, 06 Mar 2010 01:26:12 +0000] rev 2946
Stagger gear animations
Sat, 06 Mar 2010 01:21:44 +0000 Remove frame count from rolling explosive
nemo [Sat, 06 Mar 2010 01:21:44 +0000] rev 2945
Remove frame count from rolling explosive
Sat, 06 Mar 2010 01:19:58 +0000 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo [Sat, 06 Mar 2010 01:19:58 +0000] rev 2944
Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
Sat, 06 Mar 2010 01:09:14 +0000 *SVGs for updated PNGs
smxx [Sat, 06 Mar 2010 01:09:14 +0000] rev 2943
*SVGs for updated PNGs
Sat, 06 Mar 2010 01:07:59 +0000 Engine:
smxx [Sat, 06 Mar 2010 01:07:59 +0000] rev 2942
Engine: * Added Palewolf's updated barrel/explosives graphics
Fri, 05 Mar 2010 17:32:13 +0000 White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo [Fri, 05 Mar 2010 17:32:13 +0000] rev 2941
White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
Fri, 05 Mar 2010 15:54:23 +0000 Engine:
smxx [Fri, 05 Mar 2010 15:54:23 +0000] rev 2940
Engine: * Added nemo's approach for step sound control for testing
Fri, 05 Mar 2010 02:57:34 +0000 ... or I would have been if svn hadn't locked up and made me try my luck at one more...
nemo [Fri, 05 Mar 2010 02:57:34 +0000] rev 2939
... or I would have been if svn hadn't locked up and made me try my luck at one more...
Fri, 05 Mar 2010 02:51:12 +0000 ok. I think I'm finally done burning revisions
nemo [Fri, 05 Mar 2010 02:51:12 +0000] rev 2938
ok. I think I'm finally done burning revisions
Fri, 05 Mar 2010 02:28:03 +0000 More tweaking, make blowtorch interact badly w/ explosives
nemo [Fri, 05 Mar 2010 02:28:03 +0000] rev 2937
More tweaking, make blowtorch interact badly w/ explosives
Fri, 05 Mar 2010 02:23:57 +0000 Only trigger on dX to allow dropping straight down
nemo [Fri, 05 Mar 2010 02:23:57 +0000] rev 2936
Only trigger on dX to allow dropping straight down
Fri, 05 Mar 2010 02:21:10 +0000 tweak
nemo [Fri, 05 Mar 2010 02:21:10 +0000] rev 2935
tweak
Fri, 05 Mar 2010 02:19:42 +0000 Try not to hang the simulation :)
nemo [Fri, 05 Mar 2010 02:19:42 +0000] rev 2934
Try not to hang the simulation :)
Fri, 05 Mar 2010 02:17:03 +0000 Experiment with barrels. Add rolling.
nemo [Fri, 05 Mar 2010 02:17:03 +0000] rev 2933
Experiment with barrels. Add rolling.
Thu, 04 Mar 2010 19:35:27 +0000 Activate hedgehogs if explosives are falling. They could be sitting on top.
nemo [Thu, 04 Mar 2010 19:35:27 +0000] rev 2932
Activate hedgehogs if explosives are falling. They could be sitting on top.
Thu, 04 Mar 2010 16:20:07 +0000 Engine:
smxx [Thu, 04 Mar 2010 16:20:07 +0000] rev 2931
Engine: * Reverted position selection pulsing
Thu, 04 Mar 2010 04:25:09 +0000 You can remove 'em if you hate 'em.
nemo [Thu, 04 Mar 2010 04:25:09 +0000] rev 2930
You can remove 'em if you hate 'em.
Wed, 03 Mar 2010 23:04:24 +0000 restore tiger 10.4 deployment
koda [Wed, 03 Mar 2010 23:04:24 +0000] rev 2929
restore tiger 10.4 deployment
Wed, 03 Mar 2010 18:47:02 +0000 When removing team, set player's clan property to a colour of his another team
unc0rr [Wed, 03 Mar 2010 18:47:02 +0000] rev 2928
When removing team, set player's clan property to a colour of his another team
Wed, 03 Mar 2010 16:43:31 +0000 Add 05:11-05:15
nemo [Wed, 03 Mar 2010 16:43:31 +0000] rev 2927
Add 05:11-05:15
Wed, 03 Mar 2010 16:41:07 +0000 Engine:
smxx [Wed, 03 Mar 2010 16:41:07 +0000] rev 2926
Engine: * Fixed random mine fuse text to show the right time span
Wed, 03 Mar 2010 16:19:37 +0000 CMAKE SMASH!
smxx [Wed, 03 Mar 2010 16:19:37 +0000] rev 2925
CMAKE SMASH!
Wed, 03 Mar 2010 15:04:39 +0000 Engine:
smxx [Wed, 03 Mar 2010 15:04:39 +0000] rev 2924
Engine: * Renamed proto.inc to config.inc to receive other config values from cmake as well * Moved Lua library lookup back to CMake - hope this finally fixes all issues * Fixed training once again
Wed, 03 Mar 2010 14:49:10 +0000 Rearrange the test a bit to make the separation a bit clearer, also try snuggling crates up a bit closer to other things.
nemo [Wed, 03 Mar 2010 14:49:10 +0000] rev 2923
Rearrange the test a bit to make the separation a bit clearer, also try snuggling crates up a bit closer to other things.
Wed, 03 Mar 2010 14:35:48 +0000 Engine:
smxx [Wed, 03 Mar 2010 14:35:48 +0000] rev 2922
Engine: * Reverted lookup name for Lua as the new version didn't work everywhere as well
Wed, 03 Mar 2010 11:38:02 +0000 Engine:
smxx [Wed, 03 Mar 2010 11:38:02 +0000] rev 2921
Engine: * Added new animated target pointer * Addd new "preview" cursor for teleport
Wed, 03 Mar 2010 11:22:23 +0000 Engine:
smxx [Wed, 03 Mar 2010 11:22:23 +0000] rev 2920
Engine: * Simplified library name to look for to "lua" on all systems. This should resolve linking issues as long as the installed Lua version is 5.1 Frontend: * Added URL shortcut to Xfire Game SDK's webpage
Wed, 03 Mar 2010 06:30:51 +0000 Now really fix build
unc0rr [Wed, 03 Mar 2010 06:30:51 +0000] rev 2919
Now really fix build
Wed, 03 Mar 2010 06:29:01 +0000 Fix build
unc0rr [Wed, 03 Mar 2010 06:29:01 +0000] rev 2918
Fix build
Wed, 03 Mar 2010 06:28:04 +0000 Fix server for 0.9.12 (tested)
unc0rr [Wed, 03 Mar 2010 06:28:04 +0000] rev 2917
Fix server for 0.9.12 (tested)
Wed, 03 Mar 2010 04:33:49 +0000 Make barrels a little easier to destroy (60 instead of 75) - still more than 2 shotgun blasts or a grenade, but in range of dynamite or a well-placed cluster
nemo [Wed, 03 Mar 2010 04:33:49 +0000] rev 2916
Make barrels a little easier to destroy (60 instead of 75) - still more than 2 shotgun blasts or a grenade, but in range of dynamite or a well-placed cluster
Wed, 03 Mar 2010 02:56:18 +0000 Add spinner for explosives, add dust on crate impact, crank up explosives a bit
nemo [Wed, 03 Mar 2010 02:56:18 +0000] rev 2915
Add spinner for explosives, add dust on crate impact, crank up explosives a bit
Wed, 03 Mar 2010 02:36:52 +0000 Ensure explosives are spawned somewhere w/ plenty of ground under them
nemo [Wed, 03 Mar 2010 02:36:52 +0000] rev 2914
Ensure explosives are spawned somewhere w/ plenty of ground under them
Tue, 02 Mar 2010 19:50:58 +0000 Engine:
smxx [Tue, 02 Mar 2010 19:50:58 +0000] rev 2913
Engine: * Small tweaks to English and German locales Frontend: * Added a new default locale choice ("system default") that uses Qt's guessing to determine the preferred language * Updated ts/qm files
Tue, 02 Mar 2010 19:46:35 +0000 French translation of 03-05. Still missing 05:11-15 and needs further proofing insertion of | in appropriate places
nemo [Tue, 02 Mar 2010 19:46:35 +0000] rev 2912
French translation of 03-05. Still missing 05:11-15 and needs further proofing insertion of | in appropriate places
Tue, 02 Mar 2010 17:22:36 +0000 Engine:
smxx [Tue, 02 Mar 2010 17:22:36 +0000] rev 2911
Engine: * Explosive crates: Use them as cover - but watch out, they may explode spreading fire everywhere! * Temporary hack for testing: Replaced all mines with explosive crates
Tue, 02 Mar 2010 15:04:31 +0000 Engine:
smxx [Tue, 02 Mar 2010 15:04:31 +0000] rev 2910
Engine: * Fixed DrawTextureF und DrawTextureRotatedF for NPOT textures
Tue, 02 Mar 2010 04:04:16 +0000 tweak
nemo [Tue, 02 Mar 2010 04:04:16 +0000] rev 2909
tweak
Mon, 01 Mar 2010 22:25:57 +0000 Engine:
smxx [Mon, 01 Mar 2010 22:25:57 +0000] rev 2908
Engine: * Added damage modifier to game mode/rule display * Added low gravity activation sound
Mon, 01 Mar 2010 19:57:09 +0000 Engine:
smxx [Mon, 01 Mar 2010 19:57:09 +0000] rev 2907
Engine: * Updated Chinese translation
Mon, 01 Mar 2010 19:56:14 +0000 General:
smxx [Mon, 01 Mar 2010 19:56:14 +0000] rev 2906
General: * Updated Spanish translation by Palewolf
Mon, 01 Mar 2010 19:54:33 +0000 Engine:
smxx [Mon, 01 Mar 2010 19:54:33 +0000] rev 2905
Engine: * Converted all strings without maximum lengths to ansistrings (eliminates 255 char limit) or shortstrings (needs some testing) * Goal/mission display now stays within screen borders even if it's very long * Extended mine game mode display to respect no timer and random timer
Mon, 01 Mar 2010 19:20:43 +0000 Engine:
smxx [Mon, 01 Mar 2010 19:20:43 +0000] rev 2904
Engine: * Show modified mine timer as a game mode/setting
Mon, 01 Mar 2010 18:01:09 +0000 Engine:
smxx [Mon, 01 Mar 2010 18:01:09 +0000] rev 2903
Engine: * Added game mode notice for shared ammo game flag
Mon, 01 Mar 2010 17:54:12 +0000 Fix problems with utf8-encoded nicknames in team chat (not tested)
unc0rr [Mon, 01 Mar 2010 17:54:12 +0000] rev 2902
Fix problems with utf8-encoded nicknames in team chat (not tested)
Mon, 01 Mar 2010 15:03:13 +0000 Frontend:
smxx [Mon, 01 Mar 2010 15:03:13 +0000] rev 2901
Frontend: * Reverted to old "theme finding" for now
Mon, 01 Mar 2010 14:47:09 +0000 Frontend:
smxx [Mon, 01 Mar 2010 14:47:09 +0000] rev 2900
Frontend: * Fixed inconsistency in German locale
Mon, 01 Mar 2010 14:45:41 +0000 Frontend:
smxx [Mon, 01 Mar 2010 14:45:41 +0000] rev 2899
Frontend: * Completed German translation * Updated other languages' files
Mon, 01 Mar 2010 12:55:54 +0000 Frontend:
smxx [Mon, 01 Mar 2010 12:55:54 +0000] rev 2898
Frontend: * Added language selection to options menu to allow using other languages than the one detected by Qt
Mon, 01 Mar 2010 12:20:38 +0000 Frontend:
smxx [Mon, 01 Mar 2010 12:20:38 +0000] rev 2897
Frontend: * Added labels and moved the fort selection on the edit team page * Realigned most items on the settings page
Mon, 01 Mar 2010 04:03:21 +0000 Make her less day-glo
nemo [Mon, 01 Mar 2010 04:03:21 +0000] rev 2896
Make her less day-glo
Mon, 01 Mar 2010 00:47:18 +0000 Updates to portuguese translation by inu
nemo [Mon, 01 Mar 2010 00:47:18 +0000] rev 2895
Updates to portuguese translation by inu
Mon, 01 Mar 2010 00:26:15 +0000 crank up landmines a little
nemo [Mon, 01 Mar 2010 00:26:15 +0000] rev 2894
crank up landmines a little
Mon, 01 Mar 2010 00:23:29 +0000 another fix to MrMFS' patch
nemo [Mon, 01 Mar 2010 00:23:29 +0000] rev 2893
another fix to MrMFS' patch
Mon, 01 Mar 2010 00:19:23 +0000 Slight tweak to admittedly placeholder image to emphasise inverted role
nemo [Mon, 01 Mar 2010 00:19:23 +0000] rev 2892
Slight tweak to admittedly placeholder image to emphasise inverted role
Mon, 01 Mar 2010 00:02:55 +0000 Formerly "Draw Girders" by MrMfS - now "Disable Girders" to allow template prefs to still exist
nemo [Mon, 01 Mar 2010 00:02:55 +0000] rev 2891
Formerly "Draw Girders" by MrMfS - now "Disable Girders" to allow template prefs to still exist
Sun, 28 Feb 2010 17:56:21 +0000 Darken the dud a bit so it is easier to distinguish
nemo [Sun, 28 Feb 2010 17:56:21 +0000] rev 2890
Darken the dud a bit so it is easier to distinguish
Sun, 28 Feb 2010 17:52:29 +0000 tweak mine dud spinner
nemo [Sun, 28 Feb 2010 17:52:29 +0000] rev 2889
tweak mine dud spinner
Sun, 28 Feb 2010 17:51:38 +0000 Graphic for dead mines
nemo [Sun, 28 Feb 2010 17:51:38 +0000] rev 2888
Graphic for dead mines
Sun, 28 Feb 2010 17:49:45 +0000 Switch to smoke
nemo [Sun, 28 Feb 2010 17:49:45 +0000] rev 2887
Switch to smoke
Sun, 28 Feb 2010 17:48:44 +0000 trying a little hiss and steam
nemo [Sun, 28 Feb 2010 17:48:44 +0000] rev 2886
trying a little hiss and steam
Sun, 28 Feb 2010 17:32:39 +0000 Tweak condition for hiding ammo
nemo [Sun, 28 Feb 2010 17:32:39 +0000] rev 2885
Tweak condition for hiding ammo
Sun, 28 Feb 2010 17:20:49 +0000 General:
smxx [Sun, 28 Feb 2010 17:20:49 +0000] rev 2884
General: * Renamed hats (shorter names) * Updated SVN ignore lists
Sun, 28 Feb 2010 16:53:03 +0000 lupdate-qt4 & lrelease-qt4
nemo [Sun, 28 Feb 2010 16:53:03 +0000] rev 2883
lupdate-qt4 & lrelease-qt4
Sun, 28 Feb 2010 16:03:33 +0000 Dude mine probability spinner
nemo [Sun, 28 Feb 2010 16:03:33 +0000] rev 2882
Dude mine probability spinner
Sun, 28 Feb 2010 15:41:42 +0000 Flag the sharing of ammo between clan teams.
nemo [Sun, 28 Feb 2010 15:41:42 +0000] rev 2881
Flag the sharing of ammo between clan teams.
Sun, 28 Feb 2010 13:57:34 +0000 Palewolf adds PrincessPeach, updates other hats from set
nemo [Sun, 28 Feb 2010 13:57:34 +0000] rev 2880
Palewolf adds PrincessPeach, updates other hats from set
Sun, 28 Feb 2010 02:42:37 +0000 Typo
nemo [Sun, 28 Feb 2010 02:42:37 +0000] rev 2879
Typo
Sat, 27 Feb 2010 20:01:54 +0000 Some Mario hats from Palewolf, Link from Armagon, and a couple of Eva hats
nemo [Sat, 27 Feb 2010 20:01:54 +0000] rev 2878
Some Mario hats from Palewolf, Link from Armagon, and a couple of Eva hats
Sat, 27 Feb 2010 19:54:03 +0000 First real reserved hats. Thanks Tiy! Also, seeing if blowtorch looks ok w/ hat on.
nemo [Sat, 27 Feb 2010 19:54:03 +0000] rev 2877
First real reserved hats. Thanks Tiy! Also, seeing if blowtorch looks ok w/ hat on.
Sat, 27 Feb 2010 16:29:40 +0000 Tiy's awesome new simple game icon
nemo [Sat, 27 Feb 2010 16:29:40 +0000] rev 2876
Tiy's awesome new simple game icon
Sat, 27 Feb 2010 00:13:45 +0000 Musn't forget sicily
nemo [Sat, 27 Feb 2010 00:13:45 +0000] rev 2875
Musn't forget sicily
Fri, 26 Feb 2010 19:52:22 +0000 A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
nemo [Fri, 26 Feb 2010 19:52:22 +0000] rev 2874
A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
Fri, 26 Feb 2010 16:29:00 +0000 Font switch requested by Copy Liu in issue #220 - a GPL CJK font set that includes some hand-drawn bitmaps for lower resolutions, reducing fuzziness of CJK chars in places like the ammo menu
nemo [Fri, 26 Feb 2010 16:29:00 +0000] rev 2873
Font switch requested by Copy Liu in issue #220 - a GPL CJK font set that includes some hand-drawn bitmaps for lower resolutions, reducing fuzziness of CJK chars in places like the ammo menu
Fri, 26 Feb 2010 03:25:59 +0000 Update Desert theme
nemo [Fri, 26 Feb 2010 03:25:59 +0000] rev 2872
Update Desert theme
Fri, 26 Feb 2010 00:03:57 +0000 rearrange fall damage a bit so invulnerability still causes dust
nemo [Fri, 26 Feb 2010 00:03:57 +0000] rev 2871
rearrange fall damage a bit so invulnerability still causes dust
Thu, 25 Feb 2010 23:28:26 +0000 Palewolf tweaks map object placement some more.
nemo [Thu, 25 Feb 2010 23:28:26 +0000] rev 2870
Palewolf tweaks map object placement some more.
Thu, 25 Feb 2010 18:34:36 +0000 Replace tabs with spaces here too
unc0rr [Thu, 25 Feb 2010 18:34:36 +0000] rev 2869
Replace tabs with spaces here too
Thu, 25 Feb 2010 18:34:30 +0000 Some debug stuff
unc0rr [Thu, 25 Feb 2010 18:34:30 +0000] rev 2868
Some debug stuff
Thu, 25 Feb 2010 18:28:33 +0000 - Unbreak support for client versions prior to 0.9.13-dev
unc0rr [Thu, 25 Feb 2010 18:28:33 +0000] rev 2867
- Unbreak support for client versions prior to 0.9.13-dev - Replace tabs with spaces (sorry for mixing with code changes)
Thu, 25 Feb 2010 15:58:44 +0000 Set 32 hog limit for fort maps
nemo [Thu, 25 Feb 2010 15:58:44 +0000] rev 2866
Set 32 hog limit for fort maps
Thu, 25 Feb 2010 15:48:40 +0000 Engine:
smxx [Thu, 25 Feb 2010 15:48:40 +0000] rev 2865
Engine: * Updated English locale (Sniper Rifle fires twice - not once) * Updated German locale (missing tooltip texts)
Thu, 25 Feb 2010 13:04:31 +0000 Engine:
smxx [Thu, 25 Feb 2010 13:04:31 +0000] rev 2864
Engine: * Fixed copy and paste typo in English locale * Updated German locale (still working on tooltips)
Thu, 25 Feb 2010 13:02:08 +0000 Engine:
smxx [Thu, 25 Feb 2010 13:02:08 +0000] rev 2863
Engine: * Added a new window to the game's start that shows special rules affecting the current game (e.g. karma or low gravity)
Thu, 25 Feb 2010 12:49:04 +0000 Engine:
smxx [Thu, 25 Feb 2010 12:49:04 +0000] rev 2862
Engine: * Updated training mission's ammo scheme generation
Thu, 25 Feb 2010 04:08:47 +0000 remove turn waits for crazy and shoppa
nemo [Thu, 25 Feb 2010 04:08:47 +0000] rev 2861
remove turn waits for crazy and shoppa
Thu, 25 Feb 2010 04:04:26 +0000 Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
nemo [Thu, 25 Feb 2010 04:04:26 +0000] rev 2860
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
Wed, 24 Feb 2010 16:41:35 +0000 another nil check
nemo [Wed, 24 Feb 2010 16:41:35 +0000] rev 2859
another nil check
Wed, 24 Feb 2010 13:46:02 +0000 Add nil check to shotgun shell
nemo [Wed, 24 Feb 2010 13:46:02 +0000] rev 2858
Add nil check to shotgun shell
Wed, 24 Feb 2010 13:29:06 +0000 Fix spectator crash due to missing nil check in new dust gear, init Ammo to nil in World prior to nil check
nemo [Wed, 24 Feb 2010 13:29:06 +0000] rev 2857
Fix spectator crash due to missing nil check in new dust gear, init Ammo to nil in World prior to nil check
Wed, 24 Feb 2010 03:03:43 +0000 Adjust LocalClan when shuffling, set to -1 in case all local clans are bots.
nemo [Wed, 24 Feb 2010 03:03:43 +0000] rev 2856
Adjust LocalClan when shuffling, set to -1 in case all local clans are bots.
Wed, 24 Feb 2010 01:55:59 +0000 Show the ammo menu of the last local non-bot team when not local turn. needs testing
nemo [Wed, 24 Feb 2010 01:55:59 +0000] rev 2855
Show the ammo menu of the last local non-bot team when not local turn. needs testing
Tue, 23 Feb 2010 23:54:38 +0000 Corrected test
nemo [Tue, 23 Feb 2010 23:54:38 +0000] rev 2854
Corrected test
Tue, 23 Feb 2010 19:25:38 +0000 Restore shared clan ammo (still needs flag), add ammo info message if the person who picked up the ammo was a member of your clan
nemo [Tue, 23 Feb 2010 19:25:38 +0000] rev 2853
Restore shared clan ammo (still needs flag), add ammo info message if the person who picked up the ammo was a member of your clan
Tue, 23 Feb 2010 15:41:37 +0000 Engine:
smxx [Tue, 23 Feb 2010 15:41:37 +0000] rev 2852
Engine: * Added step sounds for hedgehogs (needs some tweaking after jumps)
Tue, 23 Feb 2010 03:57:27 +0000 oops. forgot the free. also drop the speed check.
nemo [Tue, 23 Feb 2010 03:57:27 +0000] rev 2851
oops. forgot the free. also drop the speed check.
Tue, 23 Feb 2010 03:55:46 +0000 A little clock for convenience in finding things in demos
nemo [Tue, 23 Feb 2010 03:55:46 +0000] rev 2850
A little clock for convenience in finding things in demos
Tue, 23 Feb 2010 00:27:48 +0000 Engine:
smxx [Tue, 23 Feb 2010 00:27:48 +0000] rev 2849
Engine: * Fixed a mistake with DEagle's tooltip
Tue, 23 Feb 2010 00:21:20 +0000 Engine:
smxx [Tue, 23 Feb 2010 00:21:20 +0000] rev 2848
Engine: * Added Palewolf's dust clouds when an hog suffers fall damage
Tue, 23 Feb 2010 00:18:57 +0000 Frontend:
smxx [Tue, 23 Feb 2010 00:18:57 +0000] rev 2847
Frontend: * Fixed nick list's context menu not updating when using keyboard only
Mon, 22 Feb 2010 23:03:50 +0000 Frontend:
smxx [Mon, 22 Feb 2010 23:03:50 +0000] rev 2846
Frontend: * Some cleanup and updating context menu entries for chat widget
Mon, 22 Feb 2010 22:51:21 +0000 Frontend:
smxx [Mon, 22 Feb 2010 22:51:21 +0000] rev 2845
Frontend: * Added friends and ignore list functionality to frontend (use the nicklist's context menu to add or remove nicknames) * Text messages and emotes of ignored players will no longer appear * Text messages an emotes of friends will be shown in a different color
Mon, 22 Feb 2010 10:56:43 +0000 Engine:
smxx [Mon, 22 Feb 2010 10:56:43 +0000] rev 2844
Engine: * Fixed sometimes broken drawing of static graves (clamping issue?) * Removed the (now obsolete) DrawSurfSprite from uStore
Mon, 22 Feb 2010 05:50:29 +0000 Check the right midpoint font
nemo [Mon, 22 Feb 2010 05:50:29 +0000] rev 2843
Check the right midpoint font
Mon, 22 Feb 2010 05:41:25 +0000 Updated Chinese locales from Copy Liu
nemo [Mon, 22 Feb 2010 05:41:25 +0000] rev 2842
Updated Chinese locales from Copy Liu
Mon, 22 Feb 2010 05:40:24 +0000 Fix CJK in tooltips.
nemo [Mon, 22 Feb 2010 05:40:24 +0000] rev 2841
Fix CJK in tooltips.
Mon, 22 Feb 2010 00:53:04 +0000 Skip drawing some stuff if water is opaque. Affects simulation.
nemo [Mon, 22 Feb 2010 00:53:04 +0000] rev 2840
Skip drawing some stuff if water is opaque. Affects simulation.
Mon, 22 Feb 2010 00:47:50 +0000 Engine:
smxx [Mon, 22 Feb 2010 00:47:50 +0000] rev 2839
Engine: * Updated health bar drawing to no longer tint name and health bar contents if highlighted (avoids small but noticeable color changes)
Sun, 21 Feb 2010 22:01:59 +0000 ok... how about this?
nemo [Sun, 21 Feb 2010 22:01:59 +0000] rev 2838
ok... how about this?
Sun, 21 Feb 2010 21:55:34 +0000 Be sure to initialise count for teleport in placement mode
nemo [Sun, 21 Feb 2010 21:55:34 +0000] rev 2837
Be sure to initialise count for teleport in placement mode
Sun, 21 Feb 2010 19:03:46 +0000 inu adds some whitespace
nemo [Sun, 21 Feb 2010 19:03:46 +0000] rev 2836
inu adds some whitespace
Sun, 21 Feb 2010 19:03:04 +0000 inu's updated portugese (marco_silva and inu are fighting over name of deagle :) )
nemo [Sun, 21 Feb 2010 19:03:04 +0000] rev 2835
inu's updated portugese (marco_silva and inu are fighting over name of deagle :) )
Sun, 21 Feb 2010 16:32:43 +0000 General:
smxx [Sun, 21 Feb 2010 16:32:43 +0000] rev 2834
General: * Don't set makefiles to verbose using debug config (should be enabled when changing CMakeLists.txt only)
Sun, 21 Feb 2010 16:28:46 +0000 Check for empty hat, somehow claymore managed this, this should be a workaround pending figuring out how he did it.
nemo [Sun, 21 Feb 2010 16:28:46 +0000] rev 2833
Check for empty hat, somehow claymore managed this, this should be a workaround pending figuring out how he did it.
Sat, 20 Feb 2010 19:54:24 +0000 Engine:
smxx [Sat, 20 Feb 2010 19:54:24 +0000] rev 2832
Engine: * Fix LoopSound returning an undefined value if sound isn't played/started
Sat, 20 Feb 2010 18:58:51 +0000 Revert r2675 pending solution to teams getting wrong ammo.
nemo [Sat, 20 Feb 2010 18:58:51 +0000] rev 2831
Revert r2675 pending solution to teams getting wrong ammo.
Sat, 20 Feb 2010 09:33:20 +0000 Frontend:
smxx [Sat, 20 Feb 2010 09:33:20 +0000] rev 2830
Frontend: * Added Xfire SDK files to /misc/xfire. See license.txt for further details.
Fri, 19 Feb 2010 02:19:47 +0000 Another solution needs to be found.
nemo [Fri, 19 Feb 2010 02:19:47 +0000] rev 2829
Another solution needs to be found.
Fri, 19 Feb 2010 00:53:22 +0000 Engine:
smxx [Fri, 19 Feb 2010 00:53:22 +0000] rev 2828
Engine: * Code to spawn new shells wasn't commited for whatever reason
Fri, 19 Feb 2010 00:51:37 +0000 Engine:
smxx [Fri, 19 Feb 2010 00:51:37 +0000] rev 2827
Engine: * New visual gear: Shell * Shooting Shotgun and Sniper Rifle now throws out shells * Added sound for (re-)loading Sniper Rifle Installer: * Updated vendor name to "Hedgewars Project"
Thu, 18 Feb 2010 13:59:05 +0000 Remove invulnerability protection from the team gone effect
nemo [Thu, 18 Feb 2010 13:59:05 +0000] rev 2826
Remove invulnerability protection from the team gone effect
Thu, 18 Feb 2010 13:23:24 +0000 Engine:
smxx [Thu, 18 Feb 2010 13:23:24 +0000] rev 2825
Engine: * Removed memory leaks displaying usage / syntax
Thu, 18 Feb 2010 01:02:28 +0000 Extra incentive to attack non-king hogs. If king loses his entourage, he loses 5hp per turn
nemo [Thu, 18 Feb 2010 01:02:28 +0000] rev 2824
Extra incentive to attack non-king hogs. If king loses his entourage, he loses 5hp per turn
Wed, 17 Feb 2010 21:49:38 +0000 Engine:
smxx [Wed, 17 Feb 2010 21:49:38 +0000] rev 2823
Engine: * Updated Spanish translation by Palewolf Frontend: * Updated Spanish translation by Palewolf
Wed, 17 Feb 2010 20:03:25 +0000 Engine:
smxx [Wed, 17 Feb 2010 20:03:25 +0000] rev 2822
Engine: * Use included Lua source files to compile a local copy to be used (Koda) Frontend: * Changed the way Xfire code is excluded outside Win32 * Updated slovak translation by jose1711__
Wed, 17 Feb 2010 19:50:22 +0000 Frontend:
smxx [Wed, 17 Feb 2010 19:50:22 +0000] rev 2821
Frontend: * Added support for extended Xfire status display (Win32; requires Xfire SDK; CMAKE variable to add/ignore missing)
Wed, 17 Feb 2010 17:38:32 +0000 Frontend:
smxx [Wed, 17 Feb 2010 17:38:32 +0000] rev 2820
Frontend: * Possible fix to engine window losing it's focus while Xfire is active (too sporadic to test)
Tue, 16 Feb 2010 03:03:26 +0000 Ensure InitialCount gets a value
nemo [Tue, 16 Feb 2010 03:03:26 +0000] rev 2819
Ensure InitialCount gets a value
Tue, 16 Feb 2010 02:23:12 +0000 Should be equivalent, but in any case, not needed
nemo [Tue, 16 Feb 2010 02:23:12 +0000] rev 2818
Should be equivalent, but in any case, not needed
Mon, 15 Feb 2010 23:32:34 +0000 Engine:
smxx [Mon, 15 Feb 2010 23:32:34 +0000] rev 2817
Engine: * Fix engine window's icon loading * Note: Thou shall not embed preprocessor code into strings!
Mon, 15 Feb 2010 23:22:26 +0000 Engine:
smxx [Mon, 15 Feb 2010 23:22:26 +0000] rev 2816
Engine: * Forgot to commit hwengine.rc Training Missions: * Small tweaks to keep the time left once the goal is reached
Mon, 15 Feb 2010 21:56:49 +0000 Training Missions:
smxx [Mon, 15 Feb 2010 21:56:49 +0000] rev 2815
Training Missions: * Missions won't fail if you win within the last seconds (check for win) * Granting more time for Bazooka training to finish
Mon, 15 Feb 2010 21:54:26 +0000 Engine:
smxx [Mon, 15 Feb 2010 21:54:26 +0000] rev 2814
Engine: * Removed some commented out lines * Added "SetHealth" script command * Added support for global variables (between lua and game) Training Missions: * Once again fail if your time runs out * Training missions show a "You've lost!" message * Changed Shotgun training back to mushrooms map
Mon, 15 Feb 2010 21:44:05 +0000 Keep crosshairs when being kicked by gstWinner (for rope and such)
nemo [Mon, 15 Feb 2010 21:44:05 +0000] rev 2813
Keep crosshairs when being kicked by gstWinner (for rope and such)
Mon, 15 Feb 2010 19:49:20 +0000 add liblua to sources for macosx
koda [Mon, 15 Feb 2010 19:49:20 +0000] rev 2812
add liblua to sources for macosx
Mon, 15 Feb 2010 14:04:29 +0000 Engine:
smxx [Mon, 15 Feb 2010 14:04:29 +0000] rev 2811
Engine: * Reduced alt weapon box's size to 75% * Updated DrawTextureF and DrawRotatedTextureF to support multiple columns as well as custom dimensions
Mon, 15 Feb 2010 00:01:21 +0000 bad koda
nemo [Mon, 15 Feb 2010 00:01:21 +0000] rev 2810
bad koda
Sun, 14 Feb 2010 23:50:51 +0000 mac build supports lua
koda [Sun, 14 Feb 2010 23:50:51 +0000] rev 2809
mac build supports lua
Sun, 14 Feb 2010 21:57:47 +0000 Need this too to set it to last hog for current switch alg
nemo [Sun, 14 Feb 2010 21:57:47 +0000] rev 2808
Need this too to set it to last hog for current switch alg
Sun, 14 Feb 2010 21:53:17 +0000 halt team blink on attack
nemo [Sun, 14 Feb 2010 21:53:17 +0000] rev 2807
halt team blink on attack
Sun, 14 Feb 2010 21:52:32 +0000 Prevent crasher if attempting to show ammo menu
nemo [Sun, 14 Feb 2010 21:52:32 +0000] rev 2806
Prevent crasher if attempting to show ammo menu
Sat, 13 Feb 2010 16:04:04 +0000 new menupage ingame for common actions
koda [Sat, 13 Feb 2010 16:04:04 +0000] rev 2805
new menupage ingame for common actions new style for moving the main menu
Sat, 13 Feb 2010 12:40:40 +0000 General:
smxx [Sat, 13 Feb 2010 12:40:40 +0000] rev 2804
General: * Removed FindLua51 cmake module as fpc does it's own lookup anyway
Sat, 13 Feb 2010 01:56:35 +0000 allow to compile engine as library with HWLIBRARY symbol
koda [Sat, 13 Feb 2010 01:56:35 +0000] rev 2803
allow to compile engine as library with HWLIBRARY symbol move the first run check in the first view controller instead of appdelegate relocate things around to make room for controls/buttons/menu
Fri, 12 Feb 2010 18:40:14 +0000 Engine:
smxx [Fri, 12 Feb 2010 18:40:14 +0000] rev 2802
Engine: * Added alt weapon icon to parachute and flying saucer * Hide alt weapon icon once weapon was used
Fri, 12 Feb 2010 17:02:08 +0000 Engine:
smxx [Fri, 12 Feb 2010 17:02:08 +0000] rev 2801
Engine: * Show alternative weapon that might be used while on rope (if any is selected)
Fri, 12 Feb 2010 16:39:22 +0000 Engine:
smxx [Fri, 12 Feb 2010 16:39:22 +0000] rev 2800
Engine: * Added executable icon (Win32 only) * Added window icon * Tiy should redo both as I couldn't get them right (blurred/transparency)
Wed, 10 Feb 2010 22:00:49 +0000 add a new way to fetch version info from pascal to c
koda [Wed, 10 Feb 2010 22:00:49 +0000] rev 2799
add a new way to fetch version info from pascal to c complete the stubs for the new lua section fixed a glitch in the ifrontend
Wed, 10 Feb 2010 21:23:03 +0000 Engine:
smxx [Wed, 10 Feb 2010 21:23:03 +0000] rev 2798
Engine: * Excluded Lua scripting on iPhone Frontend: * Some stylesheet tweaks by Tiy and me
Wed, 10 Feb 2010 17:53:21 +0000 Engine:
smxx [Wed, 10 Feb 2010 17:53:21 +0000] rev 2797
Engine: * Redirect debug log to stderr in case no path was provided (e.g. run from command line)
Wed, 10 Feb 2010 17:31:12 +0000 Engine:
smxx [Wed, 10 Feb 2010 17:31:12 +0000] rev 2796
Engine: * Proper cleanup after creating landscape preview * Avoid trying to write to current working directory (no-go under Windows Vista/7 if installed to C:\Program Files)
Wed, 10 Feb 2010 17:15:10 +0000 Engine:
smxx [Wed, 10 Feb 2010 17:15:10 +0000] rev 2795
Engine: * Last pointer cast removed (I hope)
Wed, 10 Feb 2010 17:13:49 +0000 Engine:
smxx [Wed, 10 Feb 2010 17:13:49 +0000] rev 2794
Engine: * Forgot another gear pointer -> gear uid change
Wed, 10 Feb 2010 15:42:00 +0000 Engine:
smxx [Wed, 10 Feb 2010 15:42:00 +0000] rev 2793
Engine: * Prevent script calls with no script loaded (error spam)
Wed, 10 Feb 2010 13:53:31 +0000 Engine:
smxx [Wed, 10 Feb 2010 13:53:31 +0000] rev 2792
Engine: * Submit gear UID to script functions instead of gear pointer on gear add/delete
Wed, 10 Feb 2010 10:03:13 +0000 Engine:
smxx [Wed, 10 Feb 2010 10:03:13 +0000] rev 2791
Engine: * Fixed uScript to compile without DEBUGFILE set
Wed, 10 Feb 2010 09:52:00 +0000 Engine:
smxx [Wed, 10 Feb 2010 09:52:00 +0000] rev 2790
Engine: * Identify gears in Lua using their unique id instead of their pointer address - this should keep training from crashing on x64 platforms * Removed obsolete script call to "onTeamSetup" even before any script is loaded
Wed, 10 Feb 2010 02:03:41 +0000 Some slight changes to slovak locale
nemo [Wed, 10 Feb 2010 02:03:41 +0000] rev 2789
Some slight changes to slovak locale
Wed, 10 Feb 2010 01:02:20 +0000 * Forgot to update CMakeLists.txt for proper INSTALL
smxx [Wed, 10 Feb 2010 01:02:20 +0000] rev 2788
* Forgot to update CMakeLists.txt for proper INSTALL
Wed, 10 Feb 2010 00:57:39 +0000 * Casing ... *whistle*
smxx [Wed, 10 Feb 2010 00:57:39 +0000] rev 2787
* Casing ... *whistle*
Wed, 10 Feb 2010 00:55:40 +0000 Engine:
smxx [Wed, 10 Feb 2010 00:55:40 +0000] rev 2786
Engine: * Added LUA scripting support for trainings (and maybe soon) scenarios/missions * Converted Shotgun and Bazooka Training to LUA * New dependency: LUA 5.1 * New Mission Objectives window * Extended default keybinds for non-iPhone builds * NOTE: Script function names etc. might change soon so don't work too hard on your own missions (for now)! This is experimental! Frontend: * Added support for new training maps/LUA scripts
Tue, 09 Feb 2010 21:51:52 +0000 set min on king health proportion
nemo [Tue, 09 Feb 2010 21:51:52 +0000] rev 2785
set min on king health proportion
Tue, 09 Feb 2010 20:47:22 +0000 King health proportional to team size
nemo [Tue, 09 Feb 2010 20:47:22 +0000] rev 2784
King health proportional to team size
Tue, 09 Feb 2010 18:58:44 +0000 Palewolf's patch to allow controlling proportion of various objects in themes. Desert and Nature have non-default values
nemo [Tue, 09 Feb 2010 18:58:44 +0000] rev 2783
Palewolf's patch to allow controlling proportion of various objects in themes. Desert and Nature have non-default values
Tue, 09 Feb 2010 18:34:49 +0000 tweak of placement
nemo [Tue, 09 Feb 2010 18:34:49 +0000] rev 2782
tweak of placement
Tue, 09 Feb 2010 16:39:43 +0000 antialiasing, a minor obsession.
nemo [Tue, 09 Feb 2010 16:39:43 +0000] rev 2781
antialiasing, a minor obsession.
Tue, 09 Feb 2010 14:30:59 +0000 Engine:
smxx [Tue, 09 Feb 2010 14:30:59 +0000] rev 2780
Engine: * Added victory.ogg as sndVictory (only used in to-be-commited training right now)
Tue, 09 Feb 2010 14:24:25 +0000 Suggestion from Tiy. Use a random hi. Could maybe be shorter sounds, using the 4 shortest voicepacks already
nemo [Tue, 09 Feb 2010 14:24:25 +0000] rev 2779
Suggestion from Tiy. Use a random hi. Could maybe be shorter sounds, using the 4 shortest voicepacks already
Tue, 09 Feb 2010 14:21:25 +0000 New British voicepack
nemo [Tue, 09 Feb 2010 14:21:25 +0000] rev 2778
New British voicepack
Tue, 09 Feb 2010 13:04:11 +0000 tweak. no chirp on room creation.
nemo [Tue, 09 Feb 2010 13:04:11 +0000] rev 2777
tweak. no chirp on room creation.
Tue, 09 Feb 2010 03:21:09 +0000 Only enable chirp for room owner
nemo [Tue, 09 Feb 2010 03:21:09 +0000] rev 2776
Only enable chirp for room owner
Tue, 09 Feb 2010 02:03:31 +0000 Only beep in room, load sound in constructor
nemo [Tue, 09 Feb 2010 02:03:31 +0000] rev 2775
Only beep in room, load sound in constructor
Tue, 09 Feb 2010 01:50:36 +0000 Switch to PlayChannel so as not to interrupt background music.
nemo [Tue, 09 Feb 2010 01:50:36 +0000] rev 2774
Switch to PlayChannel so as not to interrupt background music.
Tue, 09 Feb 2010 01:47:50 +0000 Have game beep when someone joins lobby/room. Controlled by Sound option
nemo [Tue, 09 Feb 2010 01:47:50 +0000] rev 2773
Have game beep when someone joins lobby/room. Controlled by Sound option
Mon, 08 Feb 2010 21:49:52 +0000 some code cleanup for the ifrontend
koda [Mon, 08 Feb 2010 21:49:52 +0000] rev 2772
some code cleanup for the ifrontend
Mon, 08 Feb 2010 18:12:06 +0000 Override both hog placements, this makes divide teams pretty much useless with hog placement mode. Restricting hog placement to one side might be a nice addition.
nemo [Mon, 08 Feb 2010 18:12:06 +0000] rev 2771
Override both hog placements, this makes divide teams pretty much useless with hog placement mode. Restricting hog placement to one side might be a nice addition.
Mon, 08 Feb 2010 16:03:58 +0000 Decrease king buff from 150% bonus to 50% bonus, disable warning sound in placement mode
nemo [Mon, 08 Feb 2010 16:03:58 +0000] rev 2770
Decrease king buff from 150% bonus to 50% bonus, disable warning sound in placement mode
Mon, 08 Feb 2010 15:56:43 +0000 Some handling of interaction between king mode and place hogs mode.
nemo [Mon, 08 Feb 2010 15:56:43 +0000] rev 2769
Some handling of interaction between king mode and place hogs mode.
Mon, 08 Feb 2010 12:54:44 +0000 Request by soreau. Placement time proportional to map size.
nemo [Mon, 08 Feb 2010 12:54:44 +0000] rev 2768
Request by soreau. Placement time proportional to map size.
Mon, 08 Feb 2010 12:49:58 +0000 Yay for burning through revision numbers
nemo [Mon, 08 Feb 2010 12:49:58 +0000] rev 2767
Yay for burning through revision numbers
Mon, 08 Feb 2010 12:49:41 +0000 redundant
nemo [Mon, 08 Feb 2010 12:49:41 +0000] rev 2766
redundant
Mon, 08 Feb 2010 12:49:21 +0000 Attractiveness tweak
nemo [Mon, 08 Feb 2010 12:49:21 +0000] rev 2765
Attractiveness tweak
Mon, 08 Feb 2010 12:46:09 +0000 Allow for ammos w/o teleports
nemo [Mon, 08 Feb 2010 12:46:09 +0000] rev 2764
Allow for ammos w/o teleports
Mon, 08 Feb 2010 05:17:59 +0000 Do CI correctly. Still need to allow for mode in case of no teleports in ammo
nemo [Mon, 08 Feb 2010 05:17:59 +0000] rev 2763
Do CI correctly. Still need to allow for mode in case of no teleports in ammo
Mon, 08 Feb 2010 03:03:18 +0000 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo [Mon, 08 Feb 2010 03:03:18 +0000] rev 2762
Mode to place hogs at start of game. Will probably need a bit more testing.
Fri, 05 Feb 2010 13:47:25 +0000 General:
smxx [Fri, 05 Feb 2010 13:47:25 +0000] rev 2761
General: * Updated svn ignore lists Engine: * Small update to en locale * Fixed line break conversion for gl.txt
Fri, 05 Feb 2010 13:32:57 +0000 ... or. just move the king check to after the gear nil
nemo [Fri, 05 Feb 2010 13:32:57 +0000] rev 2760
... or. just move the king check to after the gear nil
Fri, 05 Feb 2010 13:30:47 +0000 account for dying king
nemo [Fri, 05 Feb 2010 13:30:47 +0000] rev 2759
account for dying king
Fri, 05 Feb 2010 13:12:31 +0000 Add one king per team instead of clan, kill off clan if all kings are dead. untested.
nemo [Fri, 05 Feb 2010 13:12:31 +0000] rev 2758
Add one king per team instead of clan, kill off clan if all kings are dead. untested.
Fri, 05 Feb 2010 11:47:57 +0000 add quebec for all the canadian frenchies.
nemo [Fri, 05 Feb 2010 11:47:57 +0000] rev 2757
add quebec for all the canadian frenchies.
Fri, 05 Feb 2010 11:44:28 +0000 Strip PNGs, tweak hedgewars flag.
nemo [Fri, 05 Feb 2010 11:44:28 +0000] rev 2756
Strip PNGs, tweak hedgewars flag.
Fri, 05 Feb 2010 00:47:28 +0000 Engine:
smxx [Fri, 05 Feb 2010 00:47:28 +0000] rev 2755
Engine: * Removed duplicated locale entries
Fri, 05 Feb 2010 00:43:56 +0000 touchinput works, invisible buttons added and initial support for chat
koda [Fri, 05 Feb 2010 00:43:56 +0000] rev 2754
touchinput works, invisible buttons added and initial support for chat
Thu, 04 Feb 2010 22:34:21 +0000 update iphone port to new code from Smaxx
koda [Thu, 04 Feb 2010 22:34:21 +0000] rev 2753
update iphone port to new code from Smaxx
Thu, 04 Feb 2010 22:30:42 +0000 Frontend:
smxx [Thu, 04 Feb 2010 22:30:42 +0000] rev 2752
Frontend: * Skip cpu flag to hide it from players
Thu, 04 Feb 2010 22:29:19 +0000 Engine:
smxx [Thu, 04 Feb 2010 22:29:19 +0000] rev 2751
Engine: * Force 'cpu' flag for AI players; keep players from using it * Updated english Locale/de.txt Graphics: * Added first pack of community submitted flags (cm_*.png) * Added some new hats
Thu, 04 Feb 2010 20:49:59 +0000 Frontend:
smxx [Thu, 04 Feb 2010 20:49:59 +0000] rev 2750
Frontend: * Updated main window's background color
Thu, 04 Feb 2010 20:49:23 +0000 Frontend:
smxx [Thu, 04 Feb 2010 20:49:23 +0000] rev 2749
Frontend: * Updated graphics by Tiyuri
Thu, 04 Feb 2010 20:47:39 +0000 Graphics:
smxx [Thu, 04 Feb 2010 20:47:39 +0000] rev 2748
Graphics: * Added even more flags
Thu, 04 Feb 2010 20:45:03 +0000 Server:
smxx [Thu, 04 Feb 2010 20:45:03 +0000] rev 2747
Server: * Added support for flags (this still needs further adjustments to restore compatibility with older versions (team datasets)!) Engine: * Added support for flags * Added weapon tooltips * Moved SplitBySpace to uMisc * Set file operations to readonly to avoid conflicts running multiple copies networked and synced on one (fast) machine * Flash active team while green arrow is shown (waiting for input or camera centered on active hog) * Updated English locale Frontend: * Added support for flags * Added flag selection to edit team page * Added checkbox for weapon tooltips in options * "Random team" button may now be translated * Disabled "official server" button till protocol is handled for all versions (see above; nemo's server is updated to new protocol) Graphics: * Added basic set of example flags
Thu, 04 Feb 2010 18:46:49 +0000 Correct napalm adjustment.
nemo [Thu, 04 Feb 2010 18:46:49 +0000] rev 2746
Correct napalm adjustment.
Thu, 04 Feb 2010 14:48:49 +0000 Engine:
smxx [Thu, 04 Feb 2010 14:48:49 +0000] rev 2745
Engine: + Split PlaySound into PlaySound and LoopSound + Added overloaded versions of PlaySound/LoopSound that won't require voicepack parameter + LoopSound now allows multiple copies of the same sound to play looped and returns the channel used for playback (to stop them later) + StopSound now allows either a specific sound (single playback) or channel (single playback as well as looped playback) to be stopped + SoundChannel attribute for Gears to be used when looping sounds
Thu, 04 Feb 2010 14:35:31 +0000 Engine:
smxx [Thu, 04 Feb 2010 14:35:31 +0000] rev 2744
Engine: * Avoid playing the same sound looped multiple times as its impossible to stop older copies then (at least for now)
Wed, 03 Feb 2010 23:36:42 +0000 implement transition in the way i had in mind
koda [Wed, 03 Feb 2010 23:36:42 +0000] rev 2743
implement transition in the way i had in mind
Wed, 03 Feb 2010 13:02:28 +0000 Frontend:
smxx [Wed, 03 Feb 2010 13:02:28 +0000] rev 2742
Frontend: + Changed save and demo file extensions to ".<protocol>.hwd" and ".<protocol>.hws" to make file associations easier/constant + Added icons to savegame and demo file list (might require some redrawing/updating)
Wed, 03 Feb 2010 04:18:28 +0000 Fix crash in DrawTunnel
nemo [Wed, 03 Feb 2010 04:18:28 +0000] rev 2741
Fix crash in DrawTunnel
Wed, 03 Feb 2010 03:01:44 +0000 programmatically load main controller
koda [Wed, 03 Feb 2010 03:01:44 +0000] rev 2740
programmatically load main controller adapt settings to landscape transition between main controller and other views
Mon, 01 Feb 2010 22:01:35 +0000 Frontend:
smxx [Mon, 01 Feb 2010 22:01:35 +0000] rev 2739
Frontend: + New edit buttons for game and weapon scheme selection
Mon, 01 Feb 2010 21:26:15 +0000 new graphics from Tiy and frontend is loaded in landscape mode
koda [Mon, 01 Feb 2010 21:26:15 +0000] rev 2738
new graphics from Tiy and frontend is loaded in landscape mode
Mon, 01 Feb 2010 19:43:57 +0000 inu's updated pt_PT translation file
koda [Mon, 01 Feb 2010 19:43:57 +0000] rev 2737
inu's updated pt_PT translation file
Mon, 01 Feb 2010 07:10:33 +0000 Tweak napalm so it'll hit on the X without wind. Unlike bombs / minestrike, should not depend on height of X.
nemo [Mon, 01 Feb 2010 07:10:33 +0000] rev 2736
Tweak napalm so it'll hit on the X without wind. Unlike bombs / minestrike, should not depend on height of X.
Sun, 31 Jan 2010 22:52:42 +0000 Engine:
smxx [Sun, 31 Jan 2010 22:52:42 +0000] rev 2735
Engine: + Play sound when switching hogs + Save screenshots to home directory instead of working directory + Use Windows bitmap format for screenshots under Win32 (more common and better supported) * Fix compiler warnings
Sun, 31 Jan 2010 22:43:09 +0000 smaller improvements in mouse handling
koda [Sun, 31 Jan 2010 22:43:09 +0000] rev 2734
smaller improvements in mouse handling
Sun, 31 Jan 2010 22:15:53 +0000 Engine:
smxx [Sun, 31 Jan 2010 22:15:53 +0000] rev 2733
Engine: * Keep blowtorch and other weapons from penetrating indestructible terrain (e.g. solid borders) * Reduced explosion background borders Frontend: + Show unknown or missing maps in room list by tinting them red
Sun, 31 Jan 2010 19:32:43 +0000 Only add turn timeout for weapons that don't already have a timeout
nemo [Sun, 31 Jan 2010 19:32:43 +0000] rev 2732
Only add turn timeout for weapons that don't already have a timeout
Sun, 31 Jan 2010 19:25:31 +0000 oops. forgot skip turn
nemo [Sun, 31 Jan 2010 19:25:31 +0000] rev 2731
oops. forgot skip turn
Sun, 31 Jan 2010 19:24:22 +0000 Remove king invulnerability, disable everything but teleport instead.
nemo [Sun, 31 Jan 2010 19:24:22 +0000] rev 2730
Remove king invulnerability, disable everything but teleport instead.
Sun, 31 Jan 2010 16:35:18 +0000 Pass correct gear to modifydamage in shotgun
nemo [Sun, 31 Jan 2010 16:35:18 +0000] rev 2729
Pass correct gear to modifydamage in shotgun
Sun, 31 Jan 2010 16:31:45 +0000 Adjust king movement in ammoshove, give king a damage bonus
nemo [Sun, 31 Jan 2010 16:31:45 +0000] rev 2728
Adjust king movement in ammoshove, give king a damage bonus
Sun, 31 Jan 2010 16:22:50 +0000 Nature theme additions by Tiy and Palewolf
nemo [Sun, 31 Jan 2010 16:22:50 +0000] rev 2727
Nature theme additions by Tiy and Palewolf
Sun, 31 Jan 2010 16:20:53 +0000 Update translation files, add "King Mode"
nemo [Sun, 31 Jan 2010 16:20:53 +0000] rev 2726
Update translation files, add "King Mode"
Sat, 30 Jan 2010 18:23:42 +0000 input handling reworked, still a lot of bugs in mouse movement
koda [Sat, 30 Jan 2010 18:23:42 +0000] rev 2725
input handling reworked, still a lot of bugs in mouse movement
Sat, 30 Jan 2010 01:46:23 +0000 redo LANDSCAPE MODE in a saner way with lots of fps
koda [Sat, 30 Jan 2010 01:46:23 +0000] rev 2724
redo LANDSCAPE MODE in a saner way with lots of fps uWorld cleaned a little with widgets moved to fit the new interface (mouse handling is messed up though)
Fri, 29 Jan 2010 00:55:14 +0000 LANDSCAPE ON IPHONE
koda [Fri, 29 Jan 2010 00:55:14 +0000] rev 2723
LANDSCAPE ON IPHONE brings down fps, other localization features
Thu, 28 Jan 2010 20:36:24 +0000 IOResult is a special variable
nemo [Thu, 28 Jan 2010 20:36:24 +0000] rev 2722
IOResult is a special variable
Thu, 28 Jan 2010 19:01:57 +0000 Remove inverted and useless test
nemo [Thu, 28 Jan 2010 19:01:57 +0000] rev 2721
Remove inverted and useless test
Wed, 27 Jan 2010 19:58:52 +0000 adds a "factory reset" to iphone frontend
koda [Wed, 27 Jan 2010 19:58:52 +0000] rev 2720
adds a "factory reset" to iphone frontend
Wed, 27 Jan 2010 00:11:52 +0000 Tweak load order
nemo [Wed, 27 Jan 2010 00:11:52 +0000] rev 2719
Tweak load order
Tue, 26 Jan 2010 23:04:19 +0000 Rename for consistency
nemo [Tue, 26 Jan 2010 23:04:19 +0000] rev 2718
Rename for consistency
Tue, 26 Jan 2010 23:00:45 +0000 Alternate loading for koda's consideration. For case of pt_BR will try en, pt, then pt_BR
nemo [Tue, 26 Jan 2010 23:00:45 +0000] rev 2717
Alternate loading for koda's consideration. For case of pt_BR will try en, pt, then pt_BR
Tue, 26 Jan 2010 21:55:51 +0000 complete the replacement of init/free wrappers for every unit
koda [Tue, 26 Jan 2010 21:55:51 +0000] rev 2716
complete the replacement of init/free wrappers for every unit iphone frontend smaller fixes symbol TOUCHINPUT deprecated revision of some sdl1.3 code
Tue, 26 Jan 2010 04:13:37 +0000 Free up some unfreed memory. Needed for Koda's iphone lib work
nemo [Tue, 26 Jan 2010 04:13:37 +0000] rev 2715
Free up some unfreed memory. Needed for Koda's iphone lib work
Sun, 24 Jan 2010 19:52:30 +0000 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda [Sun, 24 Jan 2010 19:52:30 +0000] rev 2714
update iphone frontend to the new (silly) sdl api, code cleanups for other sections
Sun, 24 Jan 2010 19:01:51 +0000 Palewolf's smoke traces for fire.
nemo [Sun, 24 Jan 2010 19:01:51 +0000] rev 2713
Palewolf's smoke traces for fire.
Sun, 24 Jan 2010 16:46:06 +0000 Minor tweak, try to make long flavour text last longer, move the hurt self messages to unused messages group, so they don't get wiped by crate an instant later.
nemo [Sun, 24 Jan 2010 16:46:06 +0000] rev 2712
Minor tweak, try to make long flavour text last longer, move the hurt self messages to unused messages group, so they don't get wiped by crate an instant later.
Sun, 24 Jan 2010 16:39:09 +0000 If the music is going to be wrong, it can at least irritate me less.
nemo [Sun, 24 Jan 2010 16:39:09 +0000] rev 2711
If the music is going to be wrong, it can at least irritate me less.
Sun, 24 Jan 2010 16:35:47 +0000 Some value for opacity. Did not adjust water colour.
nemo [Sun, 24 Jan 2010 16:35:47 +0000] rev 2710
Some value for opacity. Did not adjust water colour.
Sun, 24 Jan 2010 16:33:57 +0000 Add Desert theme
nemo [Sun, 24 Jan 2010 16:33:57 +0000] rev 2709
Add Desert theme
Sun, 24 Jan 2010 16:25:10 +0000 forgot Themes CMakeLists file
nemo [Sun, 24 Jan 2010 16:25:10 +0000] rev 2708
forgot Themes CMakeLists file
Sun, 24 Jan 2010 16:24:24 +0000 Olympics theme, Ruler map training map and a bunch of new textures for the more "3d" terrain thingy Smaxx added.
nemo [Sun, 24 Jan 2010 16:24:24 +0000] rev 2707
Olympics theme, Ruler map training map and a bunch of new textures for the more "3d" terrain thingy Smaxx added.
Sun, 24 Jan 2010 13:38:14 +0000 sheepluva's patch to add a "follow" command to server and frontend, in order to stalk people and join them in their rooms
koda [Sun, 24 Jan 2010 13:38:14 +0000] rev 2706
sheepluva's patch to add a "follow" command to server and frontend, in order to stalk people and join them in their rooms
Sun, 24 Jan 2010 13:37:03 +0000 fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
koda [Sun, 24 Jan 2010 13:37:03 +0000] rev 2705
fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
Sun, 24 Jan 2010 07:37:00 +0000 Rolling random numbers before land is generated is bad, m'kay? InitWorld probably not the best place for it.
nemo [Sun, 24 Jan 2010 07:37:00 +0000] rev 2704
Rolling random numbers before land is generated is bad, m'kay? InitWorld probably not the best place for it.
Sun, 24 Jan 2010 07:26:03 +0000 Randomise order of play.
nemo [Sun, 24 Jan 2010 07:26:03 +0000] rev 2703
Randomise order of play.
Sat, 23 Jan 2010 21:57:24 +0000 rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda [Sat, 23 Jan 2010 21:57:24 +0000] rev 2702
rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
Sat, 23 Jan 2010 13:15:27 +0000 settings tab has now a very nice iphone-like interface
koda [Sat, 23 Jan 2010 13:15:27 +0000] rev 2701
settings tab has now a very nice iphone-like interface
Wed, 20 Jan 2010 14:31:45 +0000 updated polish translation by szczur
koda [Wed, 20 Jan 2010 14:31:45 +0000] rev 2700
updated polish translation by szczur
Mon, 18 Jan 2010 05:36:08 +0000 replace initialization/finalization statements with custom init functions
koda [Mon, 18 Jan 2010 05:36:08 +0000] rev 2699
replace initialization/finalization statements with custom init functions
Sat, 16 Jan 2010 17:30:37 +0000 objc/pascal finally working
koda [Sat, 16 Jan 2010 17:30:37 +0000] rev 2698
objc/pascal finally working hwengine becomes a library for the iphone use custom sdl_image to fix bug remove thread code and forward_argc/forward_argv
Sat, 16 Jan 2010 06:48:56 +0000 code cleanup and opengles optimizations
koda [Sat, 16 Jan 2010 06:48:56 +0000] rev 2697
code cleanup and opengles optimizations
Fri, 15 Jan 2010 10:03:31 +0000 settings are applied to game launch
koda [Fri, 15 Jan 2010 10:03:31 +0000] rev 2696
settings are applied to game launch
Thu, 14 Jan 2010 16:46:50 +0000 makes freepascal code compatible with OBJFPC mode
koda [Thu, 14 Jan 2010 16:46:50 +0000] rev 2695
makes freepascal code compatible with OBJFPC mode
Thu, 14 Jan 2010 16:38:43 +0000 can use latest sdlimage, work on setting panel and option when launching the game, minor fixes
koda [Thu, 14 Jan 2010 16:38:43 +0000] rev 2694
can use latest sdlimage, work on setting panel and option when launching the game, minor fixes
Wed, 13 Jan 2010 09:41:35 +0000 GameSetup is now a class, use of NSThread instead of pthreads, game doesn't quit after first execution (but crashes aftewards - the irony)
koda [Wed, 13 Jan 2010 09:41:35 +0000] rev 2693
GameSetup is now a class, use of NSThread instead of pthreads, game doesn't quit after first execution (but crashes aftewards - the irony)
Tue, 12 Jan 2010 07:32:15 +0000 better network support + initial work for returning to frontend
koda [Tue, 12 Jan 2010 07:32:15 +0000] rev 2692
better network support + initial work for returning to frontend
Sun, 10 Jan 2010 00:52:20 +0000 initial support for engine protocol
koda [Sun, 10 Jan 2010 00:52:20 +0000] rev 2691
initial support for engine protocol
Sat, 09 Jan 2010 01:34:23 +0000 move mixed functions in PascalExports
koda [Sat, 09 Jan 2010 01:34:23 +0000] rev 2690
move mixed functions in PascalExports
Sat, 09 Jan 2010 00:59:12 +0000 iphone overlay button animation
koda [Sat, 09 Jan 2010 00:59:12 +0000] rev 2689
iphone overlay button animation
Fri, 08 Jan 2010 03:52:44 +0000 move all sdl source files in a proper directory
koda [Fri, 08 Jan 2010 03:52:44 +0000] rev 2688
move all sdl source files in a proper directory remove hackish code to get a window up, now it should be quite clean
Fri, 08 Jan 2010 03:38:01 +0000 add stub files for other views and prevent useless crashes
koda [Fri, 08 Jan 2010 03:38:01 +0000] rev 2687
add stub files for other views and prevent useless crashes also changed the tabBar icons
Fri, 08 Jan 2010 01:29:28 +0000 fix italian translation
koda [Fri, 08 Jan 2010 01:29:28 +0000] rev 2686
fix italian translation
Fri, 08 Jan 2010 01:12:51 +0000 frontend images by Tiy, first setup of frontend
koda [Fri, 08 Jan 2010 01:12:51 +0000] rev 2685
frontend images by Tiy, first setup of frontend
Thu, 07 Jan 2010 22:59:14 +0000 Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
nemo [Thu, 07 Jan 2010 22:59:14 +0000] rev 2684
Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
Thu, 07 Jan 2010 22:49:25 +0000 touch input: reset zoom, attack button
koda [Thu, 07 Jan 2010 22:49:25 +0000] rev 2683
touch input: reset zoom, attack button
Thu, 07 Jan 2010 19:50:40 +0000 additional modifications for touch input
koda [Thu, 07 Jan 2010 19:50:40 +0000] rev 2682
additional modifications for touch input
Thu, 07 Jan 2010 16:18:32 +0000 Drop the LongInt conversion, strip the two tests that are too large
nemo [Thu, 07 Jan 2010 16:18:32 +0000] rev 2681
Drop the LongInt conversion, strip the two tests that are too large
Thu, 07 Jan 2010 16:13:43 +0000 misspelling
nemo [Thu, 07 Jan 2010 16:13:43 +0000] rev 2680
misspelling
Thu, 07 Jan 2010 16:12:26 +0000 bit of a short circuit to reduce a few pointless tests on most text strings
nemo [Thu, 07 Jan 2010 16:12:26 +0000] rev 2679
bit of a short circuit to reduce a few pointless tests on most text strings
Thu, 07 Jan 2010 05:23:23 +0000 injection of custom code in SDL for iPhone in order to implement our frontend
koda [Thu, 07 Jan 2010 05:23:23 +0000] rev 2678
injection of custom code in SDL for iPhone in order to implement our frontend initial support for (real) multitouch events
Tue, 05 Jan 2010 21:26:38 +0000 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo [Tue, 05 Jan 2010 21:26:38 +0000] rev 2677
Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
Tue, 05 Jan 2010 19:20:44 +0000 Galician locale by "Gallaecio"
nemo [Tue, 05 Jan 2010 19:20:44 +0000] rev 2676
Galician locale by "Gallaecio"
Mon, 04 Jan 2010 01:35:57 +0000 Palewolf's updated translation, images in misc
koda [Mon, 04 Jan 2010 01:35:57 +0000] rev 2675
Palewolf's updated translation, images in misc
Sun, 03 Jan 2010 22:58:19 +0000 lupdate + Palewolf's updated spanish translation + other patches of mine
koda [Sun, 03 Jan 2010 22:58:19 +0000] rev 2674
lupdate + Palewolf's updated spanish translation + other patches of mine
Sun, 03 Jan 2010 17:27:25 +0000 rewritten find_file part
koda [Sun, 03 Jan 2010 17:27:25 +0000] rev 2673
rewritten find_file part
Sun, 03 Jan 2010 17:23:40 +0000 check for sdl_image and sdl_mixer versions
koda [Sun, 03 Jan 2010 17:23:40 +0000] rev 2672
check for sdl_image and sdl_mixer versions use revision number for hedgewars version
Sun, 03 Jan 2010 15:40:41 +0000 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda [Sun, 03 Jan 2010 15:40:41 +0000] rev 2671
smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
Thu, 24 Dec 2009 13:38:20 +0000 regression, powerpc colors working again
koda [Thu, 24 Dec 2009 13:38:20 +0000] rev 2670
regression, powerpc colors working again
Thu, 24 Dec 2009 02:02:12 +0000 introduction of IMG_Init
koda [Thu, 24 Dec 2009 02:02:12 +0000] rev 2669
introduction of IMG_Init restore powerpc build on 10.6
Sun, 20 Dec 2009 20:35:15 +0000 Updated chinese and taiwanese locales. Need to run the taiwanese ones past my taiwanese coworkers. Changes were extensive.
nemo [Sun, 20 Dec 2009 20:35:15 +0000] rev 2668
Updated chinese and taiwanese locales. Need to run the taiwanese ones past my taiwanese coworkers. Changes were extensive.
Sun, 20 Dec 2009 20:08:17 +0000 binding typo
koda [Sun, 20 Dec 2009 20:08:17 +0000] rev 2667
binding typo
Sat, 19 Dec 2009 19:37:30 +0000 update SDLMain.m/.h to latest version
koda [Sat, 19 Dec 2009 19:37:30 +0000] rev 2666
update SDLMain.m/.h to latest version rename cNearBlackColor to cNearBlackColorChannels for readability merge tunsetborder.inc in uLandGraphics.pas
Fri, 18 Dec 2009 02:47:28 +0000 complete transition of longword->sdl_color for TTF bindings
koda [Fri, 18 Dec 2009 02:47:28 +0000] rev 2665
complete transition of longword->sdl_color for TTF bindings
Fri, 18 Dec 2009 02:33:45 +0000 powerpc and gameserver compilation disabled temporarily
koda [Fri, 18 Dec 2009 02:33:45 +0000] rev 2664
powerpc and gameserver compilation disabled temporarily work in progress for converting longword to sdl_color
Wed, 16 Dec 2009 14:58:45 +0000 random updates for 10.6 and iphone builds
koda [Wed, 16 Dec 2009 14:58:45 +0000] rev 2663
random updates for 10.6 and iphone builds
Mon, 14 Dec 2009 20:23:51 +0000 Implement "team" chat between spectators
unc0rr [Mon, 14 Dec 2009 20:23:51 +0000] rev 2662
Implement "team" chat between spectators
Mon, 14 Dec 2009 18:52:04 +0000 Update translation
unc0rr [Mon, 14 Dec 2009 18:52:04 +0000] rev 2661
Update translation
Thu, 10 Dec 2009 18:20:34 +0000 Fix a rare bug when crosshair stucks in up position
unc0rr [Thu, 10 Dec 2009 18:20:34 +0000] rev 2660
Fix a rare bug when crosshair stucks in up position
Wed, 09 Dec 2009 17:35:42 +0000 This seems a little more efficient
nemo [Wed, 09 Dec 2009 17:35:42 +0000] rev 2659
This seems a little more efficient
Tue, 08 Dec 2009 17:46:58 +0000 Restore the plural forms - lupdate-qt4 seems to be behaving now. update the compiled files too
nemo [Tue, 08 Dec 2009 17:46:58 +0000] rev 2658
Restore the plural forms - lupdate-qt4 seems to be behaving now. update the compiled files too
Tue, 08 Dec 2009 17:41:53 +0000 Add language to each ts file, rerun disabling of teams.
nemo [Tue, 08 Dec 2009 17:41:53 +0000] rev 2657
Add language to each ts file, rerun disabling of teams.
Tue, 08 Dec 2009 17:37:41 +0000 revert 2695 until I figure out why the linguist update stripped the numerusforms.
nemo [Tue, 08 Dec 2009 17:37:41 +0000] rev 2656
revert 2695 until I figure out why the linguist update stripped the numerusforms.
Tue, 08 Dec 2009 17:29:32 +0000 Comment out the unused teams to avoid translators working on unused translations.
nemo [Tue, 08 Dec 2009 17:29:32 +0000] rev 2655
Comment out the unused teams to avoid translators working on unused translations.
Sat, 05 Dec 2009 17:57:09 +0000 Can't trim this unless another value is used. needed for joins.
nemo [Sat, 05 Dec 2009 17:57:09 +0000] rev 2654
Can't trim this unless another value is used. needed for joins.
Wed, 02 Dec 2009 02:29:53 +0000 remove missing ogg
nemo [Wed, 02 Dec 2009 02:29:53 +0000] rev 2653
remove missing ogg
Mon, 30 Nov 2009 04:18:31 +0000 still updates for mac compilation
koda [Mon, 30 Nov 2009 04:18:31 +0000] rev 2652
still updates for mac compilation
Sun, 29 Nov 2009 21:47:47 +0000 Reorder
nemo [Sun, 29 Nov 2009 21:47:47 +0000] rev 2651
Reorder
Sun, 29 Nov 2009 19:01:01 +0000 Arbitrary sanity limits on names. 35 name, 15, username, 20 weapon, 20 scheme. Could increase, just to avoid annoying scrolling for silly names.
nemo [Sun, 29 Nov 2009 19:01:01 +0000] rev 2650
Arbitrary sanity limits on names. 35 name, 15, username, 20 weapon, 20 scheme. Could increase, just to avoid annoying scrolling for silly names.
Sun, 29 Nov 2009 18:54:24 +0000 Restore old column layout.
nemo [Sun, 29 Nov 2009 18:54:24 +0000] rev 2649
Restore old column layout.
Sun, 29 Nov 2009 18:30:21 +0000 Get rid of stupid ToggleLongInt and ToggleString functions
unc0rr [Sun, 29 Nov 2009 18:30:21 +0000] rev 2648
Get rid of stupid ToggleLongInt and ToggleString functions
Sun, 29 Nov 2009 16:56:04 +0000 Smaxx patch with tuning by me:
unc0rr [Sun, 29 Nov 2009 16:56:04 +0000] rev 2647
Smaxx patch with tuning by me: - hogs might worry/panic if they're next to explosives (grenade, dynamite, etc.) - play sndVaporice for each fire extinguished only once (not 3 times) - allow "on attack" voices/sounds for weapons (similar to water melon bomb) - allow one voice/sound to be played during emotes - print protocol version in version info (console) - rope sounds (disabled atm) - landscape background - optimized/rewrote explosion drawing - fixed "StopSound" called with an inactive sound to stop some random sound - disabled npott
Sun, 29 Nov 2009 16:37:12 +0000 New despeckle by Palewolf that pretty well on-the-fly
nemo [Sun, 29 Nov 2009 16:37:12 +0000] rev 2646
New despeckle by Palewolf that pretty well on-the-fly
Sat, 28 Nov 2009 15:22:28 +0000 Fix bug with cursor coordinates sent via net (or demo/save file)
unc0rr [Sat, 28 Nov 2009 15:22:28 +0000] rev 2645
Fix bug with cursor coordinates sent via net (or demo/save file)
Sat, 28 Nov 2009 02:46:15 +0000 other tweaks for mac compilation
koda [Sat, 28 Nov 2009 02:46:15 +0000] rev 2644
other tweaks for mac compilation
Thu, 26 Nov 2009 18:43:33 +0000 Probably fix bug (not tested, I just checked if it builds)
unc0rr [Thu, 26 Nov 2009 18:43:33 +0000] rev 2643
Probably fix bug (not tested, I just checked if it builds)
Thu, 26 Nov 2009 16:51:03 +0000 A message to help debug
unc0rr [Thu, 26 Nov 2009 16:51:03 +0000] rev 2642
A message to help debug
Wed, 25 Nov 2009 04:27:53 +0000 some tweaks in the mac compilation system
koda [Wed, 25 Nov 2009 04:27:53 +0000] rev 2641
some tweaks in the mac compilation system
Tue, 24 Nov 2009 20:40:08 +0000 tiny french tweak by artart78, check in inu's portugese much later now that svn is back
nemo [Tue, 24 Nov 2009 20:40:08 +0000] rev 2640
tiny french tweak by artart78, check in inu's portugese much later now that svn is back
Sun, 22 Nov 2009 04:28:30 +0000 fix build
koda [Sun, 22 Nov 2009 04:28:30 +0000] rev 2639
fix build
Sun, 22 Nov 2009 01:50:38 +0000 new portugese text from inu
nemo [Sun, 22 Nov 2009 01:50:38 +0000] rev 2638
new portugese text from inu
Sat, 21 Nov 2009 22:55:20 +0000 Proper plurals for english, french updates from artart78
nemo [Sat, 21 Nov 2009 22:55:20 +0000] rev 2637
Proper plurals for english, french updates from artart78
Sat, 21 Nov 2009 17:28:05 +0000 Run "optipng -o5 -np -nc -nb" on all sprites in Data folder
unc0rr [Sat, 21 Nov 2009 17:28:05 +0000] rev 2636
Run "optipng -o5 -np -nc -nb" on all sprites in Data folder
Sat, 21 Nov 2009 17:24:44 +0000 Teams in one clan have common ammo
unc0rr [Sat, 21 Nov 2009 17:24:44 +0000] rev 2635
Teams in one clan have common ammo
Sat, 21 Nov 2009 15:04:42 +0000 Set AllInactive to False on falling fire
nemo [Sat, 21 Nov 2009 15:04:42 +0000] rev 2634
Set AllInactive to False on falling fire
Fri, 20 Nov 2009 23:40:24 +0000 trailing mods from previous commit
koda [Fri, 20 Nov 2009 23:40:24 +0000] rev 2633
trailing mods from previous commit
Fri, 20 Nov 2009 22:02:49 +0000 revert r2363's ruining the joke
nemo [Fri, 20 Nov 2009 22:02:49 +0000] rev 2632
revert r2363's ruining the joke
Fri, 20 Nov 2009 21:30:10 +0000 A rather tedious rename of "Please," to "Please" triggered by bruce89 in interests of proper grammar. Also updated lrelease-qt4 which should pick up artart78's prior hedgewars_fr.ts fixes. Also a couple of typos in en.txt / fi.txt / pl.txt
nemo [Fri, 20 Nov 2009 21:30:10 +0000] rev 2631
A rather tedious rename of "Please," to "Please" triggered by bruce89 in interests of proper grammar. Also updated lrelease-qt4 which should pick up artart78's prior hedgewars_fr.ts fixes. Also a couple of typos in en.txt / fi.txt / pl.txt
Fri, 20 Nov 2009 21:22:05 +0000 revamped file access and debug display
koda [Fri, 20 Nov 2009 21:22:05 +0000] rev 2630
revamped file access and debug display
Fri, 20 Nov 2009 14:56:43 +0000 universal application setup
koda [Fri, 20 Nov 2009 14:56:43 +0000] rev 2629
universal application setup
Wed, 18 Nov 2009 14:50:14 +0000 A whole ton of new french event strings from artart78
nemo [Wed, 18 Nov 2009 14:50:14 +0000] rev 2628
A whole ton of new french event strings from artart78
Tue, 17 Nov 2009 20:36:08 +0000 numerous additions/modifications to french translation by artart78
nemo [Tue, 17 Nov 2009 20:36:08 +0000] rev 2627
numerous additions/modifications to french translation by artart78
Mon, 16 Nov 2009 17:40:17 +0000 Some french tweaks by artart78
nemo [Mon, 16 Nov 2009 17:40:17 +0000] rev 2626
Some french tweaks by artart78
Mon, 16 Nov 2009 16:51:26 +0000 Fix girder on compost theme
unc0rr [Mon, 16 Nov 2009 16:51:26 +0000] rev 2625
Fix girder on compost theme
Sun, 15 Nov 2009 22:26:42 +0000 Color Fix in PPC + files fallbacks
koda [Sun, 15 Nov 2009 22:26:42 +0000] rev 2624
Color Fix in PPC + files fallbacks
Sun, 15 Nov 2009 19:43:58 +0000 forgot this file in previous commit
koda [Sun, 15 Nov 2009 19:43:58 +0000] rev 2623
forgot this file in previous commit
Sun, 15 Nov 2009 19:42:28 +0000 fix chat color in ppc
koda [Sun, 15 Nov 2009 19:42:28 +0000] rev 2622
fix chat color in ppc
Sat, 14 Nov 2009 11:06:55 +0000 Fix desync when playing with AI via network, occuring in certain conditions
unc0rr [Sat, 14 Nov 2009 11:06:55 +0000] rev 2621
Fix desync when playing with AI via network, occuring in certain conditions
Sat, 14 Nov 2009 05:26:26 +0000 koda, can we try to keep unC0Rr's code formatting, and not just change it when we feel like it?
nemo [Sat, 14 Nov 2009 05:26:26 +0000] rev 2620
koda, can we try to keep unC0Rr's code formatting, and not just change it when we feel like it?
Sat, 14 Nov 2009 02:53:04 +0000 fix wrong ttf blending in ppc
koda [Sat, 14 Nov 2009 02:53:04 +0000] rev 2619
fix wrong ttf blending in ppc
Fri, 13 Nov 2009 23:04:23 +0000 JS patch to (really) activate Vsync
koda [Fri, 13 Nov 2009 23:04:23 +0000] rev 2618
JS patch to (really) activate Vsync
Fri, 13 Nov 2009 20:33:31 +0000 add option for vsync -- good results on mac and linux, should be harmless on others (please test)
koda [Fri, 13 Nov 2009 20:33:31 +0000] rev 2617
add option for vsync -- good results on mac and linux, should be harmless on others (please test)
Wed, 11 Nov 2009 21:54:28 +0000 AI fire w/o moving for artillery. Needs testing, but seems to work quickly and w/o AI screwups.
nemo [Wed, 11 Nov 2009 21:54:28 +0000] rev 2616
AI fire w/o moving for artillery. Needs testing, but seems to work quickly and w/o AI screwups.
Wed, 11 Nov 2009 19:48:16 +0000 removes workaround except for iphone
koda [Wed, 11 Nov 2009 19:48:16 +0000] rev 2615
removes workaround except for iphone btw this commit makes hedgewars playable on PowerPc architectures
Wed, 11 Nov 2009 16:11:41 +0000 Update Ukrainian translation
unc0rr [Wed, 11 Nov 2009 16:11:41 +0000] rev 2614
Update Ukrainian translation
Tue, 10 Nov 2009 18:56:24 +0000 fix keybindings in PPC
koda [Tue, 10 Nov 2009 18:56:24 +0000] rev 2613
fix keybindings in PPC
Tue, 10 Nov 2009 16:43:15 +0000 unbreak build
nemo [Tue, 10 Nov 2009 16:43:15 +0000] rev 2612
unbreak build
Tue, 10 Nov 2009 04:22:55 +0000 Add check for nil gear
nemo [Tue, 10 Nov 2009 04:22:55 +0000] rev 2611
Add check for nil gear
Tue, 10 Nov 2009 04:07:08 +0000 color works under ppc
koda [Tue, 10 Nov 2009 04:07:08 +0000] rev 2610
color works under ppc
Mon, 09 Nov 2009 22:56:29 +0000 add a x86_64 mac target
koda [Mon, 09 Nov 2009 22:56:29 +0000] rev 2609
add a x86_64 mac target
Mon, 09 Nov 2009 20:29:21 +0000 - Formatting changes
unc0rr [Mon, 09 Nov 2009 20:29:21 +0000] rev 2608
- Formatting changes - Rename AttacksNum variable - Fix a bug when OnAmmoUsed wasn't called in some conditions
Mon, 09 Nov 2009 18:44:09 +0000 wtf is this, koda?
unc0rr [Mon, 09 Nov 2009 18:44:09 +0000] rev 2607
wtf is this, koda?
Fri, 06 Nov 2009 18:59:43 +0000 updated build files for macosx and optimization system
koda [Fri, 06 Nov 2009 18:59:43 +0000] rev 2606
updated build files for macosx and optimization system
Fri, 06 Nov 2009 18:24:55 +0000 AI knows what artillery mode is
unc0rr [Fri, 06 Nov 2009 18:24:55 +0000] rev 2605
AI knows what artillery mode is
Thu, 05 Nov 2009 21:03:44 +0000 Remove mostly useless comments put in to explain patch long ago.
nemo [Thu, 05 Nov 2009 21:03:44 +0000] rev 2604
Remove mostly useless comments put in to explain patch long ago.
Thu, 05 Nov 2009 20:48:13 +0000 revert previous commit to remove a wip patch
koda [Thu, 05 Nov 2009 20:48:13 +0000] rev 2603
revert previous commit to remove a wip patch
Thu, 05 Nov 2009 20:47:42 +0000 update themes cmakefiles to use GLOB instead of listing all the files
koda [Thu, 05 Nov 2009 20:47:42 +0000] rev 2602
update themes cmakefiles to use GLOB instead of listing all the files
Thu, 05 Nov 2009 20:40:31 +0000 fix iphone build
koda [Thu, 05 Nov 2009 20:40:31 +0000] rev 2601
fix iphone build
Thu, 05 Nov 2009 19:50:16 +0000 revamped SDLh.pas
koda [Thu, 05 Nov 2009 19:50:16 +0000] rev 2600
revamped SDLh.pas
Thu, 05 Nov 2009 16:23:09 +0000 move compiler directives to standard pascal
koda [Thu, 05 Nov 2009 16:23:09 +0000] rev 2599
move compiler directives to standard pascal
Wed, 04 Nov 2009 01:42:06 +0000 Oops. Accidentally removed the scaling.
nemo [Wed, 04 Nov 2009 01:42:06 +0000] rev 2598
Oops. Accidentally removed the scaling.
Mon, 02 Nov 2009 18:24:58 +0000 A basic Spidey hat, leave hat on when roping.
nemo [Mon, 02 Nov 2009 18:24:58 +0000] rev 2597
A basic Spidey hat, leave hat on when roping.
Sun, 01 Nov 2009 17:19:55 +0000 Compete loading teams/hedgehogs part from mission config
unc0rr [Sun, 01 Nov 2009 17:19:55 +0000] rev 2596
Compete loading teams/hedgehogs part from mission config
Fri, 30 Oct 2009 19:41:39 +0000 This massive image modification removes colour profile information and adds an alpha channel.
nemo [Fri, 30 Oct 2009 19:41:39 +0000] rev 2595
This massive image modification removes colour profile information and adds an alpha channel. The first saves a little space, the second costs a little space. First is needed since SDL on OSX applies colour profile info which, while cool, is useless so long as the other theme colours are un-adjusted. Second is since we are apparently requiring full 32 bit surfaces now.
Fri, 30 Oct 2009 19:28:44 +0000 Add loading team parameters
unc0rr [Fri, 30 Oct 2009 19:28:44 +0000] rev 2594
Add loading team parameters
Thu, 29 Oct 2009 23:59:46 +0000 add an uninstall target (to be tested)
koda [Thu, 29 Oct 2009 23:59:46 +0000] rev 2593
add an uninstall target (to be tested) workaround for a bug with mac sdl_image
Thu, 29 Oct 2009 17:51:54 +0000 fix missing land on ppc
koda [Thu, 29 Oct 2009 17:51:54 +0000] rev 2592
fix missing land on ppc
Mon, 26 Oct 2009 10:39:20 +0000 other controls implementation + sdlh revisited (once again)
koda [Mon, 26 Oct 2009 10:39:20 +0000] rev 2591
other controls implementation + sdlh revisited (once again)
Sun, 25 Oct 2009 23:52:36 +0000 touch control completely revamped
koda [Sun, 25 Oct 2009 23:52:36 +0000] rev 2590
touch control completely revamped
Sun, 25 Oct 2009 18:16:40 +0000 Further work on missions editor
unc0rr [Sun, 25 Oct 2009 18:16:40 +0000] rev 2589
Further work on missions editor
Sun, 25 Oct 2009 16:51:20 +0000 Increase AMMO_INFINITE to 100
nemo [Sun, 25 Oct 2009 16:51:20 +0000] rev 2588
Increase AMMO_INFINITE to 100
Sun, 25 Oct 2009 16:35:09 +0000 fix a segfault in the iphone simulator by moving options.inc at the beginning of the file
koda [Sun, 25 Oct 2009 16:35:09 +0000] rev 2587
fix a segfault in the iphone simulator by moving options.inc at the beginning of the file
Sun, 25 Oct 2009 15:55:49 +0000 added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
koda [Sun, 25 Oct 2009 15:55:49 +0000] rev 2586
added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
Sun, 25 Oct 2009 12:41:48 +0000 Smaxx: only allow change direction when shift key is pressed
unc0rr [Sun, 25 Oct 2009 12:41:48 +0000] rev 2585
Smaxx: only allow change direction when shift key is pressed
Sun, 25 Oct 2009 12:40:47 +0000 Change mission file format to allow more flexible config
unc0rr [Sun, 25 Oct 2009 12:40:47 +0000] rev 2584
Change mission file format to allow more flexible config
Sun, 25 Oct 2009 12:19:47 +0000 Partially implement loading mission options
unc0rr [Sun, 25 Oct 2009 12:19:47 +0000] rev 2583
Partially implement loading mission options
Sun, 25 Oct 2009 10:39:12 +0000 fix build
koda [Sun, 25 Oct 2009 10:39:12 +0000] rev 2582
fix build
Sun, 25 Oct 2009 10:38:09 +0000 convert 24 bits images to 32 (faster to manage)
koda [Sun, 25 Oct 2009 10:38:09 +0000] rev 2581
convert 24 bits images to 32 (faster to manage)
Sun, 25 Oct 2009 09:02:17 +0000 completes touch input/control (problems with moving camera)
koda [Sun, 25 Oct 2009 09:02:17 +0000] rev 2580
completes touch input/control (problems with moving camera)
Sat, 24 Oct 2009 13:50:31 +0000 more updates on touch input/control
koda [Sat, 24 Oct 2009 13:50:31 +0000] rev 2579
more updates on touch input/control
Fri, 23 Oct 2009 11:12:01 +0000 err, complete previous commit
koda [Fri, 23 Oct 2009 11:12:01 +0000] rev 2578
err, complete previous commit
Fri, 23 Oct 2009 11:11:42 +0000 WE HAVE HOGS MOVING ON IPHONE
koda [Fri, 23 Oct 2009 11:11:42 +0000] rev 2577
WE HAVE HOGS MOVING ON IPHONE
Thu, 22 Oct 2009 21:03:38 +0000 code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
koda [Thu, 22 Oct 2009 21:03:38 +0000] rev 2576
code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
Thu, 22 Oct 2009 18:59:35 +0000 update color management for new sdl_image on mac
koda [Thu, 22 Oct 2009 18:59:35 +0000] rev 2575
update color management for new sdl_image on mac still has some trasparency problems
Wed, 21 Oct 2009 19:41:24 +0000 Fix (quite rare) spectators queue error when joining game with teams left the game.
unc0rr [Wed, 21 Oct 2009 19:41:24 +0000] rev 2574
Fix (quite rare) spectators queue error when joining game with teams left the game. Could be applied to 0.9.12 without breaking compatibility.
Wed, 21 Oct 2009 16:50:02 +0000 Set version to 0.9.13-dev, protocol number to 30 due to changes in engine
unc0rr [Wed, 21 Oct 2009 16:50:02 +0000] rev 2573
Set version to 0.9.13-dev, protocol number to 30 due to changes in engine
Wed, 21 Oct 2009 16:40:55 +0000 Start work on missions/trainings editor
unc0rr [Wed, 21 Oct 2009 16:40:55 +0000] rev 2572
Start work on missions/trainings editor
Tue, 20 Oct 2009 21:40:35 +0000 evil math strikes again
koda [Tue, 20 Oct 2009 21:40:35 +0000] rev 2571
evil math strikes again
Tue, 20 Oct 2009 21:23:22 +0000 Remove unneeded var from Smaxx' tag changes
nemo [Tue, 20 Oct 2009 21:23:22 +0000] rev 2570
Remove unneeded var from Smaxx' tag changes
Tue, 20 Oct 2009 21:22:16 +0000 ifdefs all the way
koda [Tue, 20 Oct 2009 21:22:16 +0000] rev 2569
ifdefs all the way
Tue, 20 Oct 2009 21:20:47 +0000 Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo [Tue, 20 Oct 2009 21:20:47 +0000] rev 2568
Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
Tue, 20 Oct 2009 17:55:11 +0000 WE HAVE TOUCH INPUT
koda [Tue, 20 Oct 2009 17:55:11 +0000] rev 2567
WE HAVE TOUCH INPUT
Fri, 12 Nov 2010 19:48:51 +0300 And even this one mbait-mangen
unc0rr [Fri, 12 Nov 2010 19:48:51 +0300] rev 2566
And even this one
Tue, 20 Oct 2009 11:49:10 +0000 update sdlmain files to 1.2.14
koda [Tue, 20 Oct 2009 11:49:10 +0000] rev 2565
update sdlmain files to 1.2.14 add a check when GL_MAX_TEXTURE_SIZE fails
Tue, 16 Mar 2010 13:39:39 +0000 Added new type of map at UI. Simple random map generation mbait-mangen
mbait [Tue, 16 Mar 2010 13:39:39 +0000] rev 2564
Added new type of map at UI. Simple random map generation
Fri, 12 Nov 2010 19:48:38 +0300 And this one mbait-rope_AI
unc0rr [Fri, 12 Nov 2010 19:48:38 +0300] rev 2563
And this one
Mon, 19 Oct 2009 13:01:38 +0000 Update Italian translation
unc0rr [Mon, 19 Oct 2009 13:01:38 +0000] rev 2562
Update Italian translation
Wed, 10 Feb 2010 09:43:59 +0000 change trunk branch to 0.9.12 branch mbait-mangen
mbait [Wed, 10 Feb 2010 09:43:59 +0000] rev 2561
change trunk branch to 0.9.12 branch
Sat, 30 Jan 2010 13:41:00 +0000 copy of trunk mbait-rope_AI
mbait [Sat, 30 Jan 2010 13:41:00 +0000] rev 2560
copy of trunk
Fri, 12 Nov 2010 19:40:35 +0300 Close 0.9.12 branch 0.9.12
unc0rr [Fri, 12 Nov 2010 19:40:35 +0300] rev 2559
Close 0.9.12 branch
Mon, 19 Oct 2009 12:44:47 +0000 doStepDrowningGear - I always forget it. Kill the sound and exit.
nemo [Mon, 19 Oct 2009 12:44:47 +0000] rev 2558
doStepDrowningGear - I always forget it. Kill the sound and exit.
Wed, 21 Oct 2009 16:47:30 +0000 Disable NPOTT in 0.9.12 tag :) 0.9.12
nemo [Wed, 21 Oct 2009 16:47:30 +0000] rev 2557
Disable NPOTT in 0.9.12 tag :)
Sun, 18 Oct 2009 15:04:33 +0000 Fix 'make package_source' package
unc0rr [Sun, 18 Oct 2009 15:04:33 +0000] rev 2556
Fix 'make package_source' package
Wed, 23 Jun 2010 21:36:39 +0200 closed branch
koda [Wed, 23 Jun 2010 21:36:39 +0200] rev 2555
closed branch
Sun, 18 Oct 2009 14:57:06 +0000 Tag for 0.9.12 release 0.9.12
unc0rr [Sun, 18 Oct 2009 14:57:06 +0000] rev 2554
Tag for 0.9.12 release
Sun, 18 Oct 2009 14:47:53 +0000 Smaxx: fix water sprites rendering 0.9.12-release
unc0rr [Sun, 18 Oct 2009 14:47:53 +0000] rev 2553
Smaxx: fix water sprites rendering
Sun, 18 Oct 2009 14:47:24 +0000 changelog update
koda [Sun, 18 Oct 2009 14:47:24 +0000] rev 2552
changelog update
Sun, 18 Oct 2009 14:44:16 +0000 Update server
unc0rr [Sun, 18 Oct 2009 14:44:16 +0000] rev 2551
Update server
Sun, 18 Oct 2009 14:44:06 +0000 last minute fixes
koda [Sun, 18 Oct 2009 14:44:06 +0000] rev 2550
last minute fixes
Sun, 18 Oct 2009 14:42:14 +0000 Update dependencies list
unc0rr [Sun, 18 Oct 2009 14:42:14 +0000] rev 2549
Update dependencies list
Sun, 18 Oct 2009 14:41:44 +0000 Update changelog
unc0rr [Sun, 18 Oct 2009 14:41:44 +0000] rev 2548
Update changelog
Sun, 18 Oct 2009 14:41:03 +0000 sigh
koda [Sun, 18 Oct 2009 14:41:03 +0000] rev 2547
sigh
Sun, 18 Oct 2009 14:36:01 +0000 fix mac bundle
koda [Sun, 18 Oct 2009 14:36:01 +0000] rev 2546
fix mac bundle
Sun, 18 Oct 2009 14:31:22 +0000 update .pro file, lupdate and smaller italian translation
koda [Sun, 18 Oct 2009 14:31:22 +0000] rev 2545
update .pro file, lupdate and smaller italian translation
Sun, 18 Oct 2009 14:13:09 +0000 Set version to 0.9.12, protocol number to 29
unc0rr [Sun, 18 Oct 2009 14:13:09 +0000] rev 2544
Set version to 0.9.12, protocol number to 29
Sun, 18 Oct 2009 14:12:21 +0000 - lupdate && lrelease
unc0rr [Sun, 18 Oct 2009 14:12:21 +0000] rev 2543
- lupdate && lrelease - some fixes
Sun, 18 Oct 2009 13:04:41 +0000 Update german translation
unc0rr [Sun, 18 Oct 2009 13:04:41 +0000] rev 2542
Update german translation
Sun, 18 Oct 2009 12:53:00 +0000 Aaaand ease up on the onions a bit
nemo [Sun, 18 Oct 2009 12:53:00 +0000] rev 2541
Aaaand ease up on the onions a bit
Sun, 18 Oct 2009 12:50:53 +0000 Remove an rectangle, wasn't seeing 2nd cucumber enough.
nemo [Sun, 18 Oct 2009 12:50:53 +0000] rev 2540
Remove an rectangle, wasn't seeing 2nd cucumber enough.
Sun, 18 Oct 2009 06:32:14 +0000 Fix rectangles for theme objects
nemo [Sun, 18 Oct 2009 06:32:14 +0000] rev 2539
Fix rectangles for theme objects
Sun, 18 Oct 2009 06:26:45 +0000 Just checking this in so prg can try it. May back it out
nemo [Sun, 18 Oct 2009 06:26:45 +0000] rev 2538
Just checking this in so prg can try it. May back it out
Sun, 18 Oct 2009 03:54:22 +0000 Disable followgear on ammoshove for napalm fire damage
nemo [Sun, 18 Oct 2009 03:54:22 +0000] rev 2537
Disable followgear on ammoshove for napalm fire damage
Sun, 18 Oct 2009 01:40:08 +0000 256 bit png sky fix
nemo [Sun, 18 Oct 2009 01:40:08 +0000] rev 2536
256 bit png sky fix
Sun, 18 Oct 2009 01:01:39 +0000 Just for the heck of it. Set all PNGs to image/png - helps w/ online SVN viewing and helper programs
nemo [Sun, 18 Oct 2009 01:01:39 +0000] rev 2535
Just for the heck of it. Set all PNGs to image/png - helps w/ online SVN viewing and helper programs
Sun, 18 Oct 2009 01:01:10 +0000 Updated translation
nemo [Sun, 18 Oct 2009 01:01:10 +0000] rev 2534
Updated translation
Sun, 18 Oct 2009 00:58:18 +0000 Updated translation and waves
nemo [Sun, 18 Oct 2009 00:58:18 +0000] rev 2533
Updated translation and waves
Sat, 17 Oct 2009 23:03:31 +0000 Disable hiding of frontend for now - seems it might be reasons for frontend shutting down when host quits.
nemo [Sat, 17 Oct 2009 23:03:31 +0000] rev 2532
Disable hiding of frontend for now - seems it might be reasons for frontend shutting down when host quits.
Sat, 17 Oct 2009 21:01:54 +0000 Remove option windows for hardware sound, unneeded w/o openal, update german locale, remove a restriction on modelist
nemo [Sat, 17 Oct 2009 21:01:54 +0000] rev 2531
Remove option windows for hardware sound, unneeded w/o openal, update german locale, remove a restriction on modelist
Sat, 17 Oct 2009 13:57:40 +0000 Smaxx: update sky sprites
unc0rr [Sat, 17 Oct 2009 13:57:40 +0000] rev 2530
Smaxx: update sky sprites
Sat, 17 Oct 2009 13:51:16 +0000 restore openalbridge to r2489
koda [Sat, 17 Oct 2009 13:51:16 +0000] rev 2529
restore openalbridge to r2489
Sat, 17 Oct 2009 13:47:58 +0000 Update Octorama
unc0rr [Sat, 17 Oct 2009 13:47:58 +0000] rev 2528
Update Octorama
Sat, 17 Oct 2009 13:44:50 +0000 Fix build
unc0rr [Sat, 17 Oct 2009 13:44:50 +0000] rev 2527
Fix build
Sat, 17 Oct 2009 13:42:43 +0000 Set version 0.9.12-RC2
unc0rr [Sat, 17 Oct 2009 13:42:43 +0000] rev 2526
Set version 0.9.12-RC2
Sat, 17 Oct 2009 13:40:59 +0000 remove the svg dependency
koda [Sat, 17 Oct 2009 13:40:59 +0000] rev 2525
remove the svg dependency
Sat, 17 Oct 2009 13:34:40 +0000 Fix bug when rope goes through land when hedgehog is sliding
unc0rr [Sat, 17 Oct 2009 13:34:40 +0000] rev 2524
Fix bug when rope goes through land when hedgehog is sliding
Sat, 17 Oct 2009 13:19:49 +0000 dep fix
koda [Sat, 17 Oct 2009 13:19:49 +0000] rev 2523
dep fix
Sat, 17 Oct 2009 13:11:07 +0000 moves project files to proper directory
koda [Sat, 17 Oct 2009 13:11:07 +0000] rev 2522
moves project files to proper directory
Sat, 17 Oct 2009 09:54:26 +0000 Fix build
unc0rr [Sat, 17 Oct 2009 09:54:26 +0000] rev 2521
Fix build
Sat, 17 Oct 2009 09:44:22 +0000 Smaxx: small fix to some misinformation
unc0rr [Sat, 17 Oct 2009 09:44:22 +0000] rev 2520
Smaxx: small fix to some misinformation
Sat, 17 Oct 2009 09:31:37 +0000 Update Finnish translation
unc0rr [Sat, 17 Oct 2009 09:31:37 +0000] rev 2519
Update Finnish translation
Sat, 17 Oct 2009 07:02:58 +0000 Don't try to send empty team message
unc0rr [Sat, 17 Oct 2009 07:02:58 +0000] rev 2518
Don't try to send empty team message
Sat, 17 Oct 2009 06:18:51 +0000 weapon edit style tweak
nemo [Sat, 17 Oct 2009 06:18:51 +0000] rev 2517
weapon edit style tweak
Sat, 17 Oct 2009 04:57:05 +0000 pass in sdli
nemo [Sat, 17 Oct 2009 04:57:05 +0000] rev 2516
pass in sdli
Sat, 17 Oct 2009 01:28:49 +0000 revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
koda [Sat, 17 Oct 2009 01:28:49 +0000] rev 2515
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources the button for voicepack preview is broken for unknown reasons
Fri, 16 Oct 2009 22:46:58 +0000 Make hedgies just hop a bit on flames so they are more likely to get properly scorched
nemo [Fri, 16 Oct 2009 22:46:58 +0000] rev 2514
Make hedgies just hop a bit on flames so they are more likely to get properly scorched
Fri, 16 Oct 2009 22:26:01 +0000 Add %1 for "Remaining" default to in front so at least the count shows up
nemo [Fri, 16 Oct 2009 22:26:01 +0000] rev 2513
Add %1 for "Remaining" default to in front so at least the count shows up
Fri, 16 Oct 2009 20:54:12 +0000 affect tweaks molotov spread some more
nemo [Fri, 16 Oct 2009 20:54:12 +0000] rev 2512
affect tweaks molotov spread some more
Fri, 16 Oct 2009 20:45:07 +0000 update appcast link
koda [Fri, 16 Oct 2009 20:45:07 +0000] rev 2511
update appcast link
Fri, 16 Oct 2009 20:39:50 +0000 install the new lowresolution images for systems with limited graphics
koda [Fri, 16 Oct 2009 20:39:50 +0000] rev 2510
install the new lowresolution images for systems with limited graphics
Fri, 16 Oct 2009 20:39:20 +0000 lighten water, strip colour profile from png for heck of it.
nemo [Fri, 16 Oct 2009 20:39:20 +0000] rev 2509
lighten water, strip colour profile from png for heck of it.
Fri, 16 Oct 2009 20:00:12 +0000 update italian translation
koda [Fri, 16 Oct 2009 20:00:12 +0000] rev 2508
update italian translation
Fri, 16 Oct 2009 19:59:41 +0000 Missing deepspace theme
nemo [Fri, 16 Oct 2009 19:59:41 +0000] rev 2507
Missing deepspace theme
Fri, 16 Oct 2009 19:58:36 +0000 Update release doc a bit
unc0rr [Fri, 16 Oct 2009 19:58:36 +0000] rev 2506
Update release doc a bit
Fri, 16 Oct 2009 19:56:23 +0000 Minor french tweak
nemo [Fri, 16 Oct 2009 19:56:23 +0000] rev 2505
Minor french tweak
Fri, 16 Oct 2009 19:54:43 +0000 lupdate + partial italian translation
koda [Fri, 16 Oct 2009 19:54:43 +0000] rev 2504
lupdate + partial italian translation
Fri, 16 Oct 2009 19:52:42 +0000 Set version to RC1
unc0rr [Fri, 16 Oct 2009 19:52:42 +0000] rev 2503
Set version to RC1
Fri, 16 Oct 2009 19:52:09 +0000 - Fix build
unc0rr [Fri, 16 Oct 2009 19:52:09 +0000] rev 2502
- Fix build - Replace 01:07 'Remaining' with '%1 remaining'
Fri, 16 Oct 2009 18:56:08 +0000 fix for faders
koda [Fri, 16 Oct 2009 18:56:08 +0000] rev 2501
fix for faders
Fri, 16 Oct 2009 18:37:55 +0000 - Tweak join/leave colour
unc0rr [Fri, 16 Oct 2009 18:37:55 +0000] rev 2500
- Tweak join/leave colour - Don't show how many shots left message when multishoot game flag set
Fri, 16 Oct 2009 18:04:38 +0000 Update from Jessor
nemo [Fri, 16 Oct 2009 18:04:38 +0000] rev 2499
Update from Jessor
Fri, 16 Oct 2009 17:38:44 +0000 Some more eol-style fixes
unc0rr [Fri, 16 Oct 2009 17:38:44 +0000] rev 2498
Some more eol-style fixes
Fri, 16 Oct 2009 17:38:20 +0000 set svn:eol-style to native
unc0rr [Fri, 16 Oct 2009 17:38:20 +0000] rev 2497
set svn:eol-style to native
Fri, 16 Oct 2009 17:35:18 +0000 Smaxx: fix openalbridge
unc0rr [Fri, 16 Oct 2009 17:35:18 +0000] rev 2496
Smaxx: fix openalbridge
Fri, 16 Oct 2009 16:45:47 +0000 Fix warning
unc0rr [Fri, 16 Oct 2009 16:45:47 +0000] rev 2495
Fix warning
Fri, 16 Oct 2009 16:42:51 +0000 THE fix for openalbridge
koda [Fri, 16 Oct 2009 16:42:51 +0000] rev 2494
THE fix for openalbridge faders are restored but need testing
Fri, 16 Oct 2009 15:56:42 +0000 updated map.png to remove teleport/spawn point between crab's legs
nemo [Fri, 16 Oct 2009 15:56:42 +0000] rev 2493
updated map.png to remove teleport/spawn point between crab's legs
Fri, 16 Oct 2009 15:35:41 +0000 Tweak of molotov based on burp's play, a little bit more specificity in homerun.
nemo [Fri, 16 Oct 2009 15:35:41 +0000] rev 2492
Tweak of molotov based on burp's play, a little bit more specificity in homerun.
Fri, 16 Oct 2009 14:53:58 +0000 Smaxx excludes flames from triggering homerun sound, presumably any other weapon still can??
nemo [Fri, 16 Oct 2009 14:53:58 +0000] rev 2491
Smaxx excludes flames from triggering homerun sound, presumably any other weapon still can??
Fri, 16 Oct 2009 14:48:28 +0000 oops. wrong size
nemo [Fri, 16 Oct 2009 14:48:28 +0000] rev 2490
oops. wrong size
Fri, 16 Oct 2009 14:03:42 +0000 Kill flame if any gears collide.
nemo [Fri, 16 Oct 2009 14:03:42 +0000] rev 2489
Kill flame if any gears collide.
Fri, 16 Oct 2009 13:54:57 +0000 increase molotov radius a bit
nemo [Fri, 16 Oct 2009 13:54:57 +0000] rev 2488
increase molotov radius a bit
Fri, 16 Oct 2009 13:53:11 +0000 fix molotov size
nemo [Fri, 16 Oct 2009 13:53:11 +0000] rev 2487
fix molotov size
Fri, 16 Oct 2009 13:45:10 +0000 Some translation updates
unc0rr [Fri, 16 Oct 2009 13:45:10 +0000] rev 2486
Some translation updates
Fri, 16 Oct 2009 13:37:37 +0000 Fix install
unc0rr [Fri, 16 Oct 2009 13:37:37 +0000] rev 2485
Fix install
Fri, 16 Oct 2009 13:30:36 +0000 Some fixed related to themes
unc0rr [Fri, 16 Oct 2009 13:30:36 +0000] rev 2484
Some fixed related to themes
Fri, 16 Oct 2009 13:22:32 +0000 Update translation
unc0rr [Fri, 16 Oct 2009 13:22:32 +0000] rev 2483
Update translation
Fri, 16 Oct 2009 13:01:28 +0000 Small bazooka training
unc0rr [Fri, 16 Oct 2009 13:01:28 +0000] rev 2482
Small bazooka training
Fri, 16 Oct 2009 12:58:21 +0000 Add Octorama
nemo [Fri, 16 Oct 2009 12:58:21 +0000] rev 2481
Add Octorama
Fri, 16 Oct 2009 12:01:19 +0000 affect says this spread was supposed to use div - makes for tighter spread
nemo [Fri, 16 Oct 2009 12:01:19 +0000] rev 2480
affect says this spread was supposed to use div - makes for tighter spread
Fri, 16 Oct 2009 11:58:28 +0000 fix Tiy typo
nemo [Fri, 16 Oct 2009 11:58:28 +0000] rev 2479
fix Tiy typo
Fri, 16 Oct 2009 11:57:10 +0000 Fix player info response
unc0rr [Fri, 16 Oct 2009 11:57:10 +0000] rev 2478
Fix player info response
Fri, 16 Oct 2009 11:53:19 +0000 Fix mouse problem when focus is lost
unc0rr [Fri, 16 Oct 2009 11:53:19 +0000] rev 2477
Fix mouse problem when focus is lost
Fri, 16 Oct 2009 03:34:00 +0000 Forgot about Islands
nemo [Fri, 16 Oct 2009 03:34:00 +0000] rev 2476
Forgot about Islands
Fri, 16 Oct 2009 03:27:33 +0000 Fire tweaks
nemo [Fri, 16 Oct 2009 03:27:33 +0000] rev 2475
Fire tweaks
Fri, 16 Oct 2009 01:44:23 +0000 Left Compost out, try giving dirt full opacity
nemo [Fri, 16 Oct 2009 01:44:23 +0000] rev 2474
Left Compost out, try giving dirt full opacity
Fri, 16 Oct 2009 01:29:10 +0000 Tweak probabilities for default set. jetpack, invuln, molotov cocktail
nemo [Fri, 16 Oct 2009 01:29:10 +0000] rev 2473
Tweak probabilities for default set. jetpack, invuln, molotov cocktail
Fri, 16 Oct 2009 01:03:15 +0000 update de locale
nemo [Fri, 16 Oct 2009 01:03:15 +0000] rev 2472
update de locale
Fri, 16 Oct 2009 01:00:37 +0000 properly do offsets into mult-column ammo image (forgot y)
nemo [Fri, 16 Oct 2009 01:00:37 +0000] rev 2471
properly do offsets into mult-column ammo image (forgot y)
Thu, 15 Oct 2009 23:54:18 +0000 molotov sound FTW
koda [Thu, 15 Oct 2009 23:54:18 +0000] rev 2470
molotov sound FTW
Thu, 15 Oct 2009 21:47:24 +0000 Rename Molotov to Molotov Cocktail
nemo [Thu, 15 Oct 2009 21:47:24 +0000] rev 2469
Rename Molotov to Molotov Cocktail
Thu, 15 Oct 2009 21:47:05 +0000 openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
nemo [Thu, 15 Oct 2009 21:47:05 +0000] rev 2468
openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
Thu, 15 Oct 2009 19:38:18 +0000 offset for multi-column ammo image
nemo [Thu, 15 Oct 2009 19:38:18 +0000] rev 2467
offset for multi-column ammo image
Thu, 15 Oct 2009 19:31:53 +0000 damn semicolons...
nemo [Thu, 15 Oct 2009 19:31:53 +0000] rev 2466
damn semicolons...
Thu, 15 Oct 2009 19:24:35 +0000 oh, just use shotgun reload for all. prg says it sounds better
nemo [Thu, 15 Oct 2009 19:24:35 +0000] rev 2465
oh, just use shotgun reload for all. prg says it sounds better
Thu, 15 Oct 2009 19:24:14 +0000 oops. shotgun reload
nemo [Thu, 15 Oct 2009 19:24:14 +0000] rev 2464
oops. shotgun reload
Thu, 15 Oct 2009 19:16:50 +0000 Play shotgun for weapon crates. Suggestion by Smaxx. Using "placed" for health/utility - could use a prettier sound for health now that there are health animation
nemo [Thu, 15 Oct 2009 19:16:50 +0000] rev 2463
Play shotgun for weapon crates. Suggestion by Smaxx. Using "placed" for health/utility - could use a prettier sound for health now that there are health animation
Thu, 15 Oct 2009 19:14:22 +0000 Suggestion by Smaxx - use pickhammer sound while drill is in operation
nemo [Thu, 15 Oct 2009 19:14:22 +0000] rev 2462
Suggestion by Smaxx - use pickhammer sound while drill is in operation
Thu, 15 Oct 2009 19:13:08 +0000 Tweak shoppa probabilities
nemo [Thu, 15 Oct 2009 19:13:08 +0000] rev 2461
Tweak shoppa probabilities
Thu, 15 Oct 2009 18:02:01 +0000 Adjustments to training mode and credits by Smaxx
nemo [Thu, 15 Oct 2009 18:02:01 +0000] rev 2460
Adjustments to training mode and credits by Smaxx
Thu, 15 Oct 2009 17:51:54 +0000 Molotov image placeholders - Tiy will add real ones shortly
nemo [Thu, 15 Oct 2009 17:51:54 +0000] rev 2459
Molotov image placeholders - Tiy will add real ones shortly
Thu, 15 Oct 2009 17:51:35 +0000 updated italian translation and new homerun sound
koda [Thu, 15 Oct 2009 17:51:35 +0000] rev 2458
updated italian translation and new homerun sound
Thu, 15 Oct 2009 17:42:21 +0000 Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo [Thu, 15 Oct 2009 17:42:21 +0000] rev 2457
Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
Thu, 15 Oct 2009 17:18:36 +0000 Add 02:10 section (english only, needs translating)
nemo [Thu, 15 Oct 2009 17:18:36 +0000] rev 2456
Add 02:10 section (english only, needs translating)
Thu, 15 Oct 2009 17:14:29 +0000 Remove sheepluva's simple 45 deg bouncing from r2472, add various flame sizes for Tiy
nemo [Thu, 15 Oct 2009 17:14:29 +0000] rev 2455
Remove sheepluva's simple 45 deg bouncing from r2472, add various flame sizes for Tiy
Thu, 15 Oct 2009 15:54:48 +0000 fix a potential bug when playing two sounds at the same time (or very near)
koda [Thu, 15 Oct 2009 15:54:48 +0000] rev 2454
fix a potential bug when playing two sounds at the same time (or very near)
Thu, 15 Oct 2009 15:49:42 +0000 Restore crate probability restriction for "shoppa" weapon sets
nemo [Thu, 15 Oct 2009 15:49:42 +0000] rev 2453
Restore crate probability restriction for "shoppa" weapon sets
Thu, 15 Oct 2009 15:33:43 +0000 Remove sprFlake from set of clamped textures
nemo [Thu, 15 Oct 2009 15:33:43 +0000] rev 2452
Remove sprFlake from set of clamped textures
Thu, 15 Oct 2009 15:28:19 +0000 New data files from Tiy, add gtFlame to avoidance list
nemo [Thu, 15 Oct 2009 15:28:19 +0000] rev 2451
New data files from Tiy, add gtFlame to avoidance list
Thu, 15 Oct 2009 13:51:11 +0000 Update translation
unc0rr [Thu, 15 Oct 2009 13:51:11 +0000] rev 2450
Update translation
Thu, 15 Oct 2009 13:49:14 +0000 Update translation
unc0rr [Thu, 15 Oct 2009 13:49:14 +0000] rev 2449
Update translation
Thu, 15 Oct 2009 04:58:06 +0000 Teach server to know 0.9.12 and 0.9.13-dev
unc0rr [Thu, 15 Oct 2009 04:58:06 +0000] rev 2448
Teach server to know 0.9.12 and 0.9.13-dev
Wed, 14 Oct 2009 22:53:24 +0000 Smaxx's updated german translation + texture gap fixes + updated room list
koda [Wed, 14 Oct 2009 22:53:24 +0000] rev 2447
Smaxx's updated german translation + texture gap fixes + updated room list szczur's updated polish translation
Wed, 14 Oct 2009 22:27:51 +0000 partial italian translation and other fixes to lib
koda [Wed, 14 Oct 2009 22:27:51 +0000] rev 2446
partial italian translation and other fixes to lib
Wed, 14 Oct 2009 22:25:28 +0000 committing some missing files
koda [Wed, 14 Oct 2009 22:25:28 +0000] rev 2445
committing some missing files
Wed, 14 Oct 2009 22:21:25 +0000 code cleanup and restore the mute call
koda [Wed, 14 Oct 2009 22:21:25 +0000] rev 2444
code cleanup and restore the mute call
Wed, 14 Oct 2009 22:12:02 +0000 Smaxx patch for fixing all sound related issues on any system
koda [Wed, 14 Oct 2009 22:12:02 +0000] rev 2443
Smaxx patch for fixing all sound related issues on any system
Wed, 14 Oct 2009 16:30:41 +0000 - Update some strings
unc0rr [Wed, 14 Oct 2009 16:30:41 +0000] rev 2442
- Update some strings - Update english (plural form) and russian (not finished) translations
Wed, 14 Oct 2009 15:05:00 +0000 lupdate
unc0rr [Wed, 14 Oct 2009 15:05:00 +0000] rev 2441
lupdate
Tue, 13 Oct 2009 00:36:55 +0000 Cut upwards thrust in half on saucer
nemo [Tue, 13 Oct 2009 00:36:55 +0000] rev 2440
Cut upwards thrust in half on saucer
Mon, 12 Oct 2009 21:52:51 +0000 smaxx patch for hardware sound
koda [Mon, 12 Oct 2009 21:52:51 +0000] rev 2439
smaxx patch for hardware sound
Mon, 12 Oct 2009 21:42:56 +0000 can compile on iphone again
koda [Mon, 12 Oct 2009 21:42:56 +0000] rev 2438
can compile on iphone again
Mon, 12 Oct 2009 21:29:28 +0000 fix sound by smaxx and other stuff by me
koda [Mon, 12 Oct 2009 21:29:28 +0000] rev 2437
fix sound by smaxx and other stuff by me
Mon, 12 Oct 2009 19:41:17 +0000 Smaxx fix to overwriting private sdl's memory
unc0rr [Mon, 12 Oct 2009 19:41:17 +0000] rev 2436
Smaxx fix to overwriting private sdl's memory
Mon, 12 Oct 2009 19:40:01 +0000 manually adjusted colours. should be done as proportion?
nemo [Mon, 12 Oct 2009 19:40:01 +0000] rev 2435
manually adjusted colours. should be done as proportion?
Mon, 12 Oct 2009 19:39:47 +0000 Smaxx: less hacks
unc0rr [Mon, 12 Oct 2009 19:39:47 +0000] rev 2434
Smaxx: less hacks
Mon, 12 Oct 2009 19:33:21 +0000 Restrict how high saucer can fly for sanity's sake
nemo [Mon, 12 Oct 2009 19:33:21 +0000] rev 2433
Restrict how high saucer can fly for sanity's sake
Mon, 12 Oct 2009 16:58:05 +0000 Switch to first legal ammo when hedgehog can't hold current one
unc0rr [Mon, 12 Oct 2009 16:58:05 +0000] rev 2432
Switch to first legal ammo when hedgehog can't hold current one
Mon, 12 Oct 2009 16:53:01 +0000 Real fix to ammo slot overflow (bug triggered by r2411 fix)
unc0rr [Mon, 12 Oct 2009 16:53:01 +0000] rev 2431
Real fix to ammo slot overflow (bug triggered by r2411 fix)
Mon, 12 Oct 2009 16:50:42 +0000 Placeholder homerun sound. Unedited sample from freesound.org #72836, under CC license.
nemo [Mon, 12 Oct 2009 16:50:42 +0000] rev 2430
Placeholder homerun sound. Unedited sample from freesound.org #72836, under CC license.
Mon, 12 Oct 2009 16:49:03 +0000 Don't show timer of drowned gears
unc0rr [Mon, 12 Oct 2009 16:49:03 +0000] rev 2429
Don't show timer of drowned gears
Mon, 12 Oct 2009 16:44:30 +0000 Huge Smaxx patch with some fixes by me:
unc0rr [Mon, 12 Oct 2009 16:44:30 +0000] rev 2428
Huge Smaxx patch with some fixes by me: - support for non power of two textures - modelview matrix calculation optimizations - health effect when picking up health crates or using vampirism - rc plane training time trial - fix visual gear drawing position (might require recheck) - gamepad support - reordered options in frontend - updated binding options (subcaptions, descriptions and localizable names) - cfg-dir parameter for frontend (allows teams/settings to sit on a usb flash drive for example) - icons for chatroom user list
Mon, 12 Oct 2009 13:56:07 +0000 cake theme wave fix from ttsmj
nemo [Mon, 12 Oct 2009 13:56:07 +0000] rev 2427
cake theme wave fix from ttsmj
Mon, 12 Oct 2009 13:49:22 +0000 - Fix camera area with different zoom levels
unc0rr [Mon, 12 Oct 2009 13:49:22 +0000] rev 2426
- Fix camera area with different zoom levels - Fix memory leak when loading lowres texture - Implement alternative horizont/sky sprites layout - Remove deprecated try to load .32.png or .16.png texture
Mon, 12 Oct 2009 13:47:56 +0000 sheepluva's basic 45° test. NEEDS TESTING
nemo [Mon, 12 Oct 2009 13:47:56 +0000] rev 2425
sheepluva's basic 45° test. NEEDS TESTING
Mon, 12 Oct 2009 13:44:34 +0000 In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
nemo [Mon, 12 Oct 2009 13:44:34 +0000] rev 2424
In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
Mon, 12 Oct 2009 00:14:42 +0000 updated polish translation from szczur
nemo [Mon, 12 Oct 2009 00:14:42 +0000] rev 2423
updated polish translation from szczur
Sun, 11 Oct 2009 22:40:27 +0000 new checked image from Smaxx
koda [Sun, 11 Oct 2009 22:40:27 +0000] rev 2422
new checked image from Smaxx
Sun, 11 Oct 2009 22:17:50 +0000 hopefully last fix
koda [Sun, 11 Oct 2009 22:17:50 +0000] rev 2421
hopefully last fix
Sun, 11 Oct 2009 20:40:03 +0000 ultramegafix
koda [Sun, 11 Oct 2009 20:40:03 +0000] rev 2420
ultramegafix
Sun, 11 Oct 2009 20:25:24 +0000 really fix build and completes transition to errlib
koda [Sun, 11 Oct 2009 20:25:24 +0000] rev 2419
really fix build and completes transition to errlib
Sun, 11 Oct 2009 20:14:55 +0000 fix build and partially moves messages to errlib
koda [Sun, 11 Oct 2009 20:14:55 +0000] rev 2418
fix build and partially moves messages to errlib
Sun, 11 Oct 2009 16:23:59 +0000 updated build method
koda [Sun, 11 Oct 2009 16:23:59 +0000] rev 2417
updated build method
Sun, 11 Oct 2009 16:19:32 +0000 frotten piece from last patch
koda [Sun, 11 Oct 2009 16:19:32 +0000] rev 2416
frotten piece from last patch
Sun, 11 Oct 2009 16:03:56 +0000 OpenALBridge updates
koda [Sun, 11 Oct 2009 16:03:56 +0000] rev 2415
OpenALBridge updates - fix problems when building for PPC targets - gives more precise error messages
Sun, 11 Oct 2009 12:33:12 +0000 Smaxx: new rooms list
unc0rr [Sun, 11 Oct 2009 12:33:12 +0000] rev 2414
Smaxx: new rooms list
Sat, 10 Oct 2009 14:26:50 +0000 fix that nasty "Pascal Internal Error" when compiling
koda [Sat, 10 Oct 2009 14:26:50 +0000] rev 2413
fix that nasty "Pascal Internal Error" when compiling
Sat, 10 Oct 2009 14:24:39 +0000 Oops, fix build
unc0rr [Sat, 10 Oct 2009 14:24:39 +0000] rev 2412
Oops, fix build
Thu, 08 Oct 2009 17:47:34 +0000 updated translation by szczur
nemo [Thu, 08 Oct 2009 17:47:34 +0000] rev 2411
updated translation by szczur
Thu, 08 Oct 2009 13:38:50 +0000 Fix integer->SmallInt
unc0rr [Thu, 08 Oct 2009 13:38:50 +0000] rev 2410
Fix integer->SmallInt
Thu, 08 Oct 2009 00:58:17 +0000 fix a very rare bug in which CurSlot becomes greater than cMaxCurSlot
koda [Thu, 08 Oct 2009 00:58:17 +0000] rev 2409
fix a very rare bug in which CurSlot becomes greater than cMaxCurSlot other minor changes to cmakefiles and iphone defaults
Wed, 07 Oct 2009 17:01:40 +0000 Server provides more info in rooms list
unc0rr [Wed, 07 Oct 2009 17:01:40 +0000] rev 2408
Server provides more info in rooms list
Wed, 07 Oct 2009 14:37:42 +0000 - Fix mouse cursor bugs in net game (still has a bug near water)
unc0rr [Wed, 07 Oct 2009 14:37:42 +0000] rev 2407
- Fix mouse cursor bugs in net game (still has a bug near water) - Default binds for zoom
Tue, 06 Oct 2009 16:30:08 +0000 cmake optimizations and simplification
koda [Tue, 06 Oct 2009 16:30:08 +0000] rev 2406
cmake optimizations and simplification
Sat, 03 Oct 2009 12:38:56 +0000 Fix /me chat command in demos
unc0rr [Sat, 03 Oct 2009 12:38:56 +0000] rev 2405
Fix /me chat command in demos
Sat, 03 Oct 2009 12:35:24 +0000 Fix build
unc0rr [Sat, 03 Oct 2009 12:35:24 +0000] rev 2404
Fix build
Sat, 03 Oct 2009 09:35:14 +0000 - Proper /team command implementation
unc0rr [Sat, 03 Oct 2009 09:35:14 +0000] rev 2403
- Proper /team command implementation - Many fixes for chat bugs in engine, frontend and server
Fri, 02 Oct 2009 18:56:54 +0000 revert to manual startup of frontend's OpenAL session (keeping voices' bug fixed)
koda [Fri, 02 Oct 2009 18:56:54 +0000] rev 2402
revert to manual startup of frontend's OpenAL session (keeping voices' bug fixed)
Fri, 02 Oct 2009 18:44:37 +0000 fixes & co.
koda [Fri, 02 Oct 2009 18:44:37 +0000] rev 2401
fixes & co.
Fri, 02 Oct 2009 16:49:31 +0000 added a utility that warns the user to install hedgewars when it's run from the diskimage
koda [Fri, 02 Oct 2009 16:49:31 +0000] rev 2400
added a utility that warns the user to install hedgewars when it's run from the diskimage
Sun, 27 Sep 2009 22:25:27 +0000 fix a bug that prevented from hearing team voicepacks if frontend started with music disabled
koda [Sun, 27 Sep 2009 22:25:27 +0000] rev 2399
fix a bug that prevented from hearing team voicepacks if frontend started with music disabled
Sun, 27 Sep 2009 20:25:49 +0000 classic voicepack
koda [Sun, 27 Sep 2009 20:25:49 +0000] rev 2398
classic voicepack
Sun, 27 Sep 2009 14:33:59 +0000 - Patch for "Syncronizing" message by Smaxx + some tweaks by me
unc0rr [Sun, 27 Sep 2009 14:33:59 +0000] rev 2397
- Patch for "Syncronizing" message by Smaxx + some tweaks by me - Tweak chat colours a bit
Sun, 27 Sep 2009 10:26:36 +0000 Colorize chat messages in frontend and engine
unc0rr [Sun, 27 Sep 2009 10:26:36 +0000] rev 2396
Colorize chat messages in frontend and engine
Sat, 26 Sep 2009 20:54:13 +0000 makes the updater optional at compile time
koda [Sat, 26 Sep 2009 20:54:13 +0000] rev 2395
makes the updater optional at compile time
Sat, 26 Sep 2009 15:44:34 +0000 lupdate + a working .pro file
koda [Sat, 26 Sep 2009 15:44:34 +0000] rev 2394
lupdate + a working .pro file
Sat, 26 Sep 2009 03:44:32 +0000 some fixes for the autoupdate thingy
koda [Sat, 26 Sep 2009 03:44:32 +0000] rev 2393
some fixes for the autoupdate thingy
Tue, 22 Sep 2009 21:58:08 +0000 Smaxx's patch fixing openal sound issues with poor card drivers
koda [Tue, 22 Sep 2009 21:58:08 +0000] rev 2392
Smaxx's patch fixing openal sound issues with poor card drivers
Tue, 22 Sep 2009 21:00:39 +0000 fix invisible rope in low quality
koda [Tue, 22 Sep 2009 21:00:39 +0000] rev 2391
fix invisible rope in low quality
Tue, 22 Sep 2009 18:58:02 +0000 converts some gl calls to gles
koda [Tue, 22 Sep 2009 18:58:02 +0000] rev 2390
converts some gl calls to gles
Tue, 22 Sep 2009 15:48:49 +0000 - Remove cake fix
unc0rr [Tue, 22 Sep 2009 15:48:49 +0000] rev 2389
- Remove cake fix - Restore negative zero in hwSign
Tue, 22 Sep 2009 15:42:19 +0000 Fix cake going wrong way bug (triggered by disallowing "negative zero" in hwSign)
unc0rr [Tue, 22 Sep 2009 15:42:19 +0000] rev 2388
Fix cake going wrong way bug (triggered by disallowing "negative zero" in hwSign)
Thu, 17 Sep 2009 06:37:24 +0000 Final fix
unc0rr [Thu, 17 Sep 2009 06:37:24 +0000] rev 2387
Final fix
Thu, 17 Sep 2009 06:37:10 +0000 Second try
unc0rr [Thu, 17 Sep 2009 06:37:10 +0000] rev 2386
Second try
Thu, 17 Sep 2009 06:36:37 +0000 Fix build
unc0rr [Thu, 17 Sep 2009 06:36:37 +0000] rev 2385
Fix build
Wed, 16 Sep 2009 14:45:00 +0000 Fix a warning
unc0rr [Wed, 16 Sep 2009 14:45:00 +0000] rev 2384
Fix a warning
Wed, 16 Sep 2009 14:44:50 +0000 Don't spam debug messages
unc0rr [Wed, 16 Sep 2009 14:44:50 +0000] rev 2383
Don't spam debug messages
Wed, 16 Sep 2009 14:44:40 +0000 Optimize network traffic a bit:
unc0rr [Wed, 16 Sep 2009 14:44:40 +0000] rev 2382
Optimize network traffic a bit: - Send keepalive packets every second - Don't send keepalive packet if there was action packet within a second Time between turns in net game is reduced to 1 second now (was 2 seconds)
Wed, 16 Sep 2009 12:48:27 +0000 Don't store keepalive messages in game server spectators buffer
unc0rr [Wed, 16 Sep 2009 12:48:27 +0000] rev 2381
Don't store keepalive messages in game server spectators buffer
Sun, 13 Sep 2009 17:51:25 +0000 - Fix join/leave messages color
unc0rr [Sun, 13 Sep 2009 17:51:25 +0000] rev 2380
- Fix join/leave messages color - Add a check to prevent local schemes from overriding with bad ones
Thu, 10 Sep 2009 18:50:53 +0000 - Implement zoom reset
unc0rr [Thu, 10 Sep 2009 18:50:53 +0000] rev 2379
- Implement zoom reset - Implement mouse wheel events processing - Increase zooming speed twice - Bind zoom to mouse wheel, zoom reset to middle mouse button - Some formatting changes (yes, I'm evil :D )
Thu, 10 Sep 2009 15:35:34 +0000 Fix water rendering issues
unc0rr [Thu, 10 Sep 2009 15:35:34 +0000] rev 2378
Fix water rendering issues
Thu, 10 Sep 2009 15:30:11 +0000 And in frontend
nemo [Thu, 10 Sep 2009 15:30:11 +0000] rev 2377
And in frontend
Thu, 10 Sep 2009 15:29:28 +0000 Strip trailing spaces
nemo [Thu, 10 Sep 2009 15:29:28 +0000] rev 2376
Strip trailing spaces
Thu, 10 Sep 2009 15:22:34 +0000 Don't allow to look too deep
unc0rr [Thu, 10 Sep 2009 15:22:34 +0000] rev 2375
Don't allow to look too deep
Thu, 10 Sep 2009 12:55:10 +0000 Fix water position when zooming
unc0rr [Thu, 10 Sep 2009 12:55:10 +0000] rev 2374
Fix water position when zooming
Thu, 10 Sep 2009 12:46:56 +0000 Fix background and horizont positions when zooming
unc0rr [Thu, 10 Sep 2009 12:46:56 +0000] rev 2373
Fix background and horizont positions when zooming
Thu, 10 Sep 2009 12:42:01 +0000 Implement smooth zoom
unc0rr [Thu, 10 Sep 2009 12:42:01 +0000] rev 2372
Implement smooth zoom
Thu, 10 Sep 2009 12:23:31 +0000 Fix broken infinite skip turns logic
unc0rr [Thu, 10 Sep 2009 12:23:31 +0000] rev 2371
Fix broken infinite skip turns logic
Thu, 10 Sep 2009 12:23:02 +0000 - Support probabilies from ammo scheme in engine
unc0rr [Thu, 10 Sep 2009 12:23:02 +0000] rev 2370
- Support probabilies from ammo scheme in engine - Remove shoppa probabilities hack
Thu, 10 Sep 2009 12:16:11 +0000 Implement probability editor for weapon schemes (engine doesn't support that yet)
unc0rr [Thu, 10 Sep 2009 12:16:11 +0000] rev 2369
Implement probability editor for weapon schemes (engine doesn't support that yet)
Thu, 10 Sep 2009 07:53:22 +0000 Move connect call to more appropriate place
unc0rr [Thu, 10 Sep 2009 07:53:22 +0000] rev 2368
Move connect call to more appropriate place
Thu, 10 Sep 2009 07:48:30 +0000 Remove gstHHDriven flag when hedgehog get into the water. Fixes some odd cases.
unc0rr [Thu, 10 Sep 2009 07:48:30 +0000] rev 2367
Remove gstHHDriven flag when hedgehog get into the water. Fixes some odd cases.
Thu, 10 Sep 2009 04:36:58 +0000 Disable smoothing and alpha for low quality rope rendering
unc0rr [Thu, 10 Sep 2009 04:36:58 +0000] rev 2366
Disable smoothing and alpha for low quality rope rendering
Thu, 10 Sep 2009 04:36:26 +0000 Some rope tweaks
unc0rr [Thu, 10 Sep 2009 04:36:26 +0000] rev 2365
Some rope tweaks
Thu, 10 Sep 2009 03:03:04 +0000 Fix braindead check
unc0rr [Thu, 10 Sep 2009 03:03:04 +0000] rev 2364
Fix braindead check
Thu, 10 Sep 2009 03:02:38 +0000 Use GL_LINE_STRIP instead of GL_LINES
unc0rr [Thu, 10 Sep 2009 03:02:38 +0000] rev 2363
Use GL_LINE_STRIP instead of GL_LINES
Wed, 09 Sep 2009 14:04:06 +0000 - Implement low quality rope
unc0rr [Wed, 09 Sep 2009 14:04:06 +0000] rev 2362
- Implement low quality rope - Sometimes doesn't render - to be fixed
Wed, 09 Sep 2009 02:41:17 +0000 oops. forgot this one
nemo [Wed, 09 Sep 2009 02:41:17 +0000] rev 2361
oops. forgot this one
Wed, 09 Sep 2009 01:55:37 +0000 Ok. This time I think I have it. amNothing should work.
nemo [Wed, 09 Sep 2009 01:55:37 +0000] rev 2360
Ok. This time I think I have it. amNothing should work.
Tue, 08 Sep 2009 21:58:09 +0000 Trying to correct prior amNothing checkin. untested.
nemo [Tue, 08 Sep 2009 21:58:09 +0000] rev 2359
Trying to correct prior amNothing checkin. untested.
Tue, 08 Sep 2009 19:47:45 +0000 hide timer after cake is done walking
nemo [Tue, 08 Sep 2009 19:47:45 +0000] rev 2358
hide timer after cake is done walking
Tue, 08 Sep 2009 19:44:49 +0000 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo [Tue, 08 Sep 2009 19:44:49 +0000] rev 2357
Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
Tue, 08 Sep 2009 16:58:43 +0000 Fix inconsistency in join/part messages
unc0rr [Tue, 08 Sep 2009 16:58:43 +0000] rev 2356
Fix inconsistency in join/part messages
Tue, 08 Sep 2009 16:57:42 +0000 Update server dependancies list
unc0rr [Tue, 08 Sep 2009 16:57:42 +0000] rev 2355
Update server dependancies list
Mon, 07 Sep 2009 17:02:22 +0000 Join messages too
unc0rr [Mon, 07 Sep 2009 17:02:22 +0000] rev 2354
Join messages too
Mon, 07 Sep 2009 17:01:49 +0000 Not fakeable quit messages
unc0rr [Mon, 07 Sep 2009 17:01:49 +0000] rev 2353
Not fakeable quit messages
Fri, 04 Sep 2009 16:50:52 +0000 Fixes suggested by hlint tool
unc0rr [Fri, 04 Sep 2009 16:50:52 +0000] rev 2352
Fixes suggested by hlint tool
Fri, 04 Sep 2009 16:39:51 +0000 Set window caption even in fullscreen mode (suggested by Smaxx)
unc0rr [Fri, 04 Sep 2009 16:39:51 +0000] rev 2351
Set window caption even in fullscreen mode (suggested by Smaxx)
Fri, 04 Sep 2009 16:34:32 +0000 Smaxx' fix for windows build
unc0rr [Fri, 04 Sep 2009 16:34:32 +0000] rev 2350
Smaxx' fix for windows build
Fri, 04 Sep 2009 12:48:44 +0000 Some fixes suggested by hlint
unc0rr [Fri, 04 Sep 2009 12:48:44 +0000] rev 2349
Some fixes suggested by hlint
Fri, 04 Sep 2009 07:04:27 +0000 Drop support for ghc 6.8, use 6.10 instead
unc0rr [Fri, 04 Sep 2009 07:04:27 +0000] rev 2348
Drop support for ghc 6.8, use 6.10 instead
Thu, 03 Sep 2009 10:02:50 +0000 Remove crosshair from skip
unc0rr [Thu, 03 Sep 2009 10:02:50 +0000] rev 2347
Remove crosshair from skip
Thu, 03 Sep 2009 09:49:22 +0000 Warn players in room when admin lefts room
unc0rr [Thu, 03 Sep 2009 09:49:22 +0000] rev 2346
Warn players in room when admin lefts room
Wed, 02 Sep 2009 09:04:06 +0000 - Frontend: reorganize code controlling widgets state, fix problems getting room admin status
unc0rr [Wed, 02 Sep 2009 09:04:06 +0000] rev 2345
- Frontend: reorganize code controlling widgets state, fix problems getting room admin status - Server: rename room after new room master
Wed, 02 Sep 2009 08:53:46 +0000 Fix frontend ROOM_CONTROL_ACCESS protocol command handler
unc0rr [Wed, 02 Sep 2009 08:53:46 +0000] rev 2344
Fix frontend ROOM_CONTROL_ACCESS protocol command handler
Wed, 02 Sep 2009 08:50:45 +0000 Send leaving message and remove room admin's teams when he exits
unc0rr [Wed, 02 Sep 2009 08:50:45 +0000] rev 2343
Send leaving message and remove room admin's teams when he exits
Wed, 02 Sep 2009 08:45:15 +0000 Update Polish translation
unc0rr [Wed, 02 Sep 2009 08:45:15 +0000] rev 2342
Update Polish translation
Tue, 01 Sep 2009 17:56:25 +0000 Implement room delegation (not tested, only one predefined name to rename room)
unc0rr [Tue, 01 Sep 2009 17:56:25 +0000] rev 2341
Implement room delegation (not tested, only one predefined name to rename room)
Tue, 01 Sep 2009 17:46:13 +0000 Fix a bug when you are unable to do anything in lobby when room is closed during round
unc0rr [Tue, 01 Sep 2009 17:46:13 +0000] rev 2340
Fix a bug when you are unable to do anything in lobby when room is closed during round
Sun, 30 Aug 2009 16:30:18 +0000 Prevent "free knocking" bug
unc0rr [Sun, 30 Aug 2009 16:30:18 +0000] rev 2339
Prevent "free knocking" bug
Sun, 30 Aug 2009 13:53:27 +0000 An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo [Sun, 30 Aug 2009 13:53:27 +0000] rev 2338
An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
Sun, 30 Aug 2009 08:04:59 +0000 Some preparation for room control delegation support
unc0rr [Sun, 30 Aug 2009 08:04:59 +0000] rev 2337
Some preparation for room control delegation support
Fri, 28 Aug 2009 02:52:26 +0000 fix windows compilation with dll (frontend and engine)
koda [Fri, 28 Aug 2009 02:52:26 +0000] rev 2336
fix windows compilation with dll (frontend and engine)
Thu, 27 Aug 2009 17:33:01 +0000 Change password dialog to be more informative
unc0rr [Thu, 27 Aug 2009 17:33:01 +0000] rev 2335
Change password dialog to be more informative
Thu, 27 Aug 2009 17:26:21 +0000 Ask user for a nickname on first run, suggest login name
unc0rr [Thu, 27 Aug 2009 17:26:21 +0000] rev 2334
Ask user for a nickname on first run, suggest login name
Thu, 27 Aug 2009 12:59:21 +0000 Add respawning mines mode as a hack.
unc0rr [Thu, 27 Aug 2009 12:59:21 +0000] rev 2333
Add respawning mines mode as a hack. To test uncomment lines 1456-1460 in uGears.pas
Wed, 26 Aug 2009 20:32:27 +0000 Lower bound on speech text width for proper rendering
nemo [Wed, 26 Aug 2009 20:32:27 +0000] rev 2332
Lower bound on speech text width for proper rendering
Tue, 25 Aug 2009 20:54:11 +0000 Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
nemo [Tue, 25 Aug 2009 20:54:11 +0000] rev 2331
Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
Mon, 24 Aug 2009 22:57:59 +0000 correct typo found by Smaxx
nemo [Mon, 24 Aug 2009 22:57:59 +0000] rev 2330
correct typo found by Smaxx
Sun, 23 Aug 2009 12:01:55 +0000 Fix bug with hedgehog getting into ground while throwing rope (http://hedgewars.org/node/1722)
unc0rr [Sun, 23 Aug 2009 12:01:55 +0000] rev 2329
Fix bug with hedgehog getting into ground while throwing rope (http://hedgewars.org/node/1722)
Wed, 19 Aug 2009 18:55:40 +0000 improved fix for right click on mac
koda [Wed, 19 Aug 2009 18:55:40 +0000] rev 2328
improved fix for right click on mac
Wed, 19 Aug 2009 15:17:21 +0000 restored volumen control (hoorray)
koda [Wed, 19 Aug 2009 15:17:21 +0000] rev 2327
restored volumen control (hoorray)
Wed, 19 Aug 2009 13:49:47 +0000 rename dpr -> pas, restores ammos on two columns, minor fixes to openalbridge
koda [Wed, 19 Aug 2009 13:49:47 +0000] rev 2326
rename dpr -> pas, restores ammos on two columns, minor fixes to openalbridge
Tue, 18 Aug 2009 09:59:19 +0000 Optimize many sprites
unc0rr [Tue, 18 Aug 2009 09:59:19 +0000] rev 2325
Optimize many sprites
Mon, 17 Aug 2009 10:58:47 +0000 Add Battlefield map
unc0rr [Mon, 17 Aug 2009 10:58:47 +0000] rev 2324
Add Battlefield map
Mon, 17 Aug 2009 10:56:18 +0000 Rename octopus grave
unc0rr [Mon, 17 Aug 2009 10:56:18 +0000] rev 2323
Rename octopus grave
Mon, 17 Aug 2009 10:55:48 +0000 Optimize sprites in Hedgehog folder
unc0rr [Mon, 17 Aug 2009 10:55:48 +0000] rev 2322
Optimize sprites in Hedgehog folder
Mon, 17 Aug 2009 10:53:55 +0000 New hats, optimize some old ones
unc0rr [Mon, 17 Aug 2009 10:53:55 +0000] rev 2321
New hats, optimize some old ones
Mon, 17 Aug 2009 10:53:03 +0000 - Update ammo menu icons
unc0rr [Mon, 17 Aug 2009 10:53:03 +0000] rev 2320
- Update ammo menu icons - New graves
Mon, 17 Aug 2009 06:29:34 +0000 Allow kamikaze in move
unc0rr [Mon, 17 Aug 2009 06:29:34 +0000] rev 2319
Allow kamikaze in move
Sun, 16 Aug 2009 16:56:34 +0000 Fix my bad English
unc0rr [Sun, 16 Aug 2009 16:56:34 +0000] rev 2318
Fix my bad English
Sun, 16 Aug 2009 14:56:09 +0000 Fix bazooka having timer
unc0rr [Sun, 16 Aug 2009 14:56:09 +0000] rev 2317
Fix bazooka having timer
Sun, 16 Aug 2009 14:40:43 +0000 Update russian translation
unc0rr [Sun, 16 Aug 2009 14:40:43 +0000] rev 2316
Update russian translation
Sun, 16 Aug 2009 11:59:28 +0000 Update pt_PT translation
unc0rr [Sun, 16 Aug 2009 11:59:28 +0000] rev 2315
Update pt_PT translation
Sun, 16 Aug 2009 11:56:10 +0000 Better fix
unc0rr [Sun, 16 Aug 2009 11:56:10 +0000] rev 2314
Better fix
Sun, 16 Aug 2009 11:55:41 +0000 Check gear for nil in /timer command handler
unc0rr [Sun, 16 Aug 2009 11:55:41 +0000] rev 2313
Check gear for nil in /timer command handler
Sat, 15 Aug 2009 09:34:31 +0000 Bind zoom in/out to [ and ]
unc0rr [Sat, 15 Aug 2009 09:34:31 +0000] rev 2312
Bind zoom in/out to [ and ]
Thu, 13 Aug 2009 12:45:24 +0000 Show player's room status (plays/spectates)
unc0rr [Thu, 13 Aug 2009 12:45:24 +0000] rev 2311
Show player's room status (plays/spectates)
Thu, 13 Aug 2009 08:54:20 +0000 Fix filtering
unc0rr [Thu, 13 Aug 2009 08:54:20 +0000] rev 2310
Fix filtering
Wed, 12 Aug 2009 15:32:29 +0000 Don't filter +left command :D
unc0rr [Wed, 12 Aug 2009 15:32:29 +0000] rev 2309
Don't filter +left command :D
Wed, 12 Aug 2009 15:04:16 +0000 oops!
nemo [Wed, 12 Aug 2009 15:04:16 +0000] rev 2308
oops!
Wed, 12 Aug 2009 12:53:05 +0000 Now really fix
unc0rr [Wed, 12 Aug 2009 12:53:05 +0000] rev 2307
Now really fix
Wed, 12 Aug 2009 12:52:14 +0000 Fix compilation
unc0rr [Wed, 12 Aug 2009 12:52:14 +0000] rev 2306
Fix compilation
Wed, 12 Aug 2009 12:48:57 +0000 reorganize functions a bit
unc0rr [Wed, 12 Aug 2009 12:48:57 +0000] rev 2305
reorganize functions a bit
Wed, 12 Aug 2009 12:44:42 +0000 Implement filtering in server
unc0rr [Wed, 12 Aug 2009 12:44:42 +0000] rev 2304
Implement filtering in server
Wed, 12 Aug 2009 12:27:08 +0000 Don't spam debug log
unc0rr [Wed, 12 Aug 2009 12:27:08 +0000] rev 2303
Don't spam debug log
Wed, 12 Aug 2009 09:43:05 +0000 Better support for scripting by gears
unc0rr [Wed, 12 Aug 2009 09:43:05 +0000] rev 2302
Better support for scripting by gears
Tue, 11 Aug 2009 21:51:36 +0000 minor saucer change Tiy had requested once.
nemo [Tue, 11 Aug 2009 21:51:36 +0000] rev 2301
minor saucer change Tiy had requested once.
Tue, 11 Aug 2009 19:56:01 +0000 prevent overflow
nemo [Tue, 11 Aug 2009 19:56:01 +0000] rev 2300
prevent overflow
Sun, 09 Aug 2009 22:07:57 +0000 updated portugese translation by marco_silva
nemo [Sun, 09 Aug 2009 22:07:57 +0000] rev 2299
updated portugese translation by marco_silva
Sat, 08 Aug 2009 10:36:39 +0000 - Update Bulgarian transation
unc0rr [Sat, 08 Aug 2009 10:36:39 +0000] rev 2298
- Update Bulgarian transation - lupdate && lrelease
Wed, 05 Aug 2009 15:35:56 +0000 szczur comments out some english phrases
nemo [Wed, 05 Aug 2009 15:35:56 +0000] rev 2297
szczur comments out some english phrases
Wed, 05 Aug 2009 05:44:13 +0000 Patch for compiling with 6.10 (define NEW_EXCEPTIONS to do that)
unc0rr [Wed, 05 Aug 2009 05:44:13 +0000] rev 2296
Patch for compiling with 6.10 (define NEW_EXCEPTIONS to do that) Not tested
Wed, 05 Aug 2009 05:37:17 +0000 More Italian announcer messages
unc0rr [Wed, 05 Aug 2009 05:37:17 +0000] rev 2295
More Italian announcer messages
Sun, 02 Aug 2009 17:37:45 +0000 For people's consideration. Restore the .11 behaviour of not initialising sound if music is turned off. Reason. I still get 100% CPU useage in frontend due to sucky sound daemon setups *cough*pulseaudio*cough* so this offers an easy workaround for people (turn off music). Disadvantage, this removes Smaxx' code to disable sound-related buttons on failure to init sound.
nemo [Sun, 02 Aug 2009 17:37:45 +0000] rev 2294
For people's consideration. Restore the .11 behaviour of not initialising sound if music is turned off. Reason. I still get 100% CPU useage in frontend due to sucky sound daemon setups *cough*pulseaudio*cough* so this offers an easy workaround for people (turn off music). Disadvantage, this removes Smaxx' code to disable sound-related buttons on failure to init sound.
Sat, 01 Aug 2009 14:03:25 +0000 Fix texture so it doesn't produce vertical lines
unc0rr [Sat, 01 Aug 2009 14:03:25 +0000] rev 2293
Fix texture so it doesn't produce vertical lines
Sat, 01 Aug 2009 13:59:41 +0000 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr [Sat, 01 Aug 2009 13:59:41 +0000] rev 2292
New waves rendering procedure based on using texture coodrinates > 1.0
Sat, 01 Aug 2009 13:59:11 +0000 Update some translations
unc0rr [Sat, 01 Aug 2009 13:59:11 +0000] rev 2291
Update some translations
Thu, 30 Jul 2009 22:36:57 +0000 Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo [Thu, 30 Jul 2009 22:36:57 +0000] rev 2290
Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
Thu, 30 Jul 2009 17:32:46 +0000 Fix queue bug triggered by AI
unc0rr [Thu, 30 Jul 2009 17:32:46 +0000] rev 2289
Fix queue bug triggered by AI
Thu, 30 Jul 2009 09:35:09 +0000 Move water waves rendering to a separate procedure
unc0rr [Thu, 30 Jul 2009 09:35:09 +0000] rev 2288
Move water waves rendering to a separate procedure
Thu, 30 Jul 2009 09:32:56 +0000 Better handle pointing with mouse cursor on zoom
unc0rr [Thu, 30 Jul 2009 09:32:56 +0000] rev 2287
Better handle pointing with mouse cursor on zoom
Wed, 29 Jul 2009 23:01:19 +0000 New graphics. Nature, City.
nemo [Wed, 29 Jul 2009 23:01:19 +0000] rev 2286
New graphics. Nature, City.
Tue, 28 Jul 2009 22:04:04 +0000 Avoid /0 in SetScale - not sure this is right way to do it though. But just to try and stop crashing prg's machine
nemo [Tue, 28 Jul 2009 22:04:04 +0000] rev 2285
Avoid /0 in SetScale - not sure this is right way to do it though. But just to try and stop crashing prg's machine
Tue, 28 Jul 2009 16:29:39 +0000 - Remove one AddProgress call
unc0rr [Tue, 28 Jul 2009 16:29:39 +0000] rev 2284
- Remove one AddProgress call - Forbid calling AddProgress after initialization
Tue, 28 Jul 2009 12:50:47 +0000 Cleanup code a bit
unc0rr [Tue, 28 Jul 2009 12:50:47 +0000] rev 2283
Cleanup code a bit
Tue, 28 Jul 2009 12:50:33 +0000 Now really fix
unc0rr [Tue, 28 Jul 2009 12:50:33 +0000] rev 2282
Now really fix
Tue, 28 Jul 2009 12:44:20 +0000 Fix hedgehog stopping to slide when throwing rope (not tested)
unc0rr [Tue, 28 Jul 2009 12:44:20 +0000] rev 2281
Fix hedgehog stopping to slide when throwing rope (not tested)
Tue, 28 Jul 2009 12:41:01 +0000 Better handle loosing control when on rope
unc0rr [Tue, 28 Jul 2009 12:41:01 +0000] rev 2280
Better handle loosing control when on rope
Tue, 28 Jul 2009 12:32:33 +0000 Fix hwSign to give 1 on -0 value
unc0rr [Tue, 28 Jul 2009 12:32:33 +0000] rev 2279
Fix hwSign to give 1 on -0 value
Sun, 26 Jul 2009 20:56:18 +0000 requested change by Tiy to Flying Saucer start (hover until first keypress)
nemo [Sun, 26 Jul 2009 20:56:18 +0000] rev 2278
requested change by Tiy to Flying Saucer start (hover until first keypress)
Sun, 26 Jul 2009 19:56:40 +0000 Add back waves since it was really irritating Tiy
nemo [Sun, 26 Jul 2009 19:56:40 +0000] rev 2277
Add back waves since it was really irritating Tiy
Sun, 26 Jul 2009 19:43:38 +0000 Remove this check since I got confused as to why my sound still wasn't working even after I had fixed the lock caused by bad flash plugin and restarted hedgewars
nemo [Sun, 26 Jul 2009 19:43:38 +0000] rev 2276
Remove this check since I got confused as to why my sound still wasn't working even after I had fixed the lock caused by bad flash plugin and restarted hedgewars
Sun, 26 Jul 2009 19:19:03 +0000 Make all theme numbers proportional to map MaxHedgehogs. This should mean the numbers should be as in past for 18 hedgehog map
nemo [Sun, 26 Jul 2009 19:19:03 +0000] rev 2275
Make all theme numbers proportional to map MaxHedgehogs. This should mean the numbers should be as in past for 18 hedgehog map
Sat, 25 Jul 2009 18:02:12 +0000 Stray semi-opaque pixels fixed
nemo [Sat, 25 Jul 2009 18:02:12 +0000] rev 2274
Stray semi-opaque pixels fixed
Fri, 24 Jul 2009 23:50:53 +0000 Remove reduced quality check - gameplay impact
nemo [Fri, 24 Jul 2009 23:50:53 +0000] rev 2273
Remove reduced quality check - gameplay impact
Fri, 24 Jul 2009 19:42:06 +0000 Add water opacity to theme - defaulting to 50% opaque on all themes but Eyes (80%) and Underwater (100%)
nemo [Fri, 24 Jul 2009 19:42:06 +0000] rev 2272
Add water opacity to theme - defaulting to 50% opaque on all themes but Eyes (80%) and Underwater (100%)
Fri, 24 Jul 2009 16:43:19 +0000 flagging for "reduced quality". Clamping cuts frame rate in half in software rendering on my sucky laptop
nemo [Fri, 24 Jul 2009 16:43:19 +0000] rev 2271
flagging for "reduced quality". Clamping cuts frame rate in half in software rendering on my sucky laptop
Fri, 24 Jul 2009 14:20:19 +0000 szczur's pl update + lupdate-qt4 && lrelease-qt4
nemo [Fri, 24 Jul 2009 14:20:19 +0000] rev 2270
szczur's pl update + lupdate-qt4 && lrelease-qt4
Thu, 23 Jul 2009 18:48:41 +0000 add extra semi-opaque layer of water to discolour objects in the water.
nemo [Thu, 23 Jul 2009 18:48:41 +0000] rev 2269
add extra semi-opaque layer of water to discolour objects in the water.
Wed, 22 Jul 2009 01:50:46 +0000 little experiment to see if this improve appearance of laser/ufo/cake/laser guided missile - of course, can't actually see it until unc0rr restores waves
nemo [Wed, 22 Jul 2009 01:50:46 +0000] rev 2268
little experiment to see if this improve appearance of laser/ufo/cake/laser guided missile - of course, can't actually see it until unc0rr restores waves
Mon, 20 Jul 2009 19:04:10 +0000 Restrict hogs to 16px proximity to border to avoid getting kicked through.
nemo [Mon, 20 Jul 2009 19:04:10 +0000] rev 2267
Restrict hogs to 16px proximity to border to avoid getting kicked through.
Sun, 19 Jul 2009 00:57:49 +0000 switch to ov_fopen for simplicity
koda [Sun, 19 Jul 2009 00:57:49 +0000] rev 2266
switch to ov_fopen for simplicity adds a couple of files i forgot to commit
Sun, 19 Jul 2009 00:52:09 +0000 fix a bug where a fclose() was called after an ov_clear()
koda [Sun, 19 Jul 2009 00:52:09 +0000] rev 2265
fix a bug where a fclose() was called after an ov_clear() moved to ov_open_callback in hope to see less windows linking problems
Sat, 18 Jul 2009 21:38:14 +0000 documentation fix
koda [Sat, 18 Jul 2009 21:38:14 +0000] rev 2264
documentation fix
Thu, 16 Jul 2009 21:45:12 +0000 lowres theme data for iphone compatibility
koda [Thu, 16 Jul 2009 21:45:12 +0000] rev 2263
lowres theme data for iphone compatibility
Wed, 15 Jul 2009 00:35:59 +0000 sound for mortar
koda [Wed, 15 Jul 2009 00:35:59 +0000] rev 2262
sound for mortar
Tue, 14 Jul 2009 20:02:07 +0000 a lot of stuff:
koda [Tue, 14 Jul 2009 20:02:07 +0000] rev 2261
a lot of stuff: - added an autoupdater option * works in mac osx only * the xml file should be hosted on official webserver * checkbox could be moved in a "updates section" of the option page * only english and italian translation provided for new option - reverted openalbridge type for compatibility - german translation fix
Sun, 12 Jul 2009 19:12:08 +0000 other indentation, binding and miscellaneous fixes to openalbridge
koda [Sun, 12 Jul 2009 19:12:08 +0000] rev 2260
other indentation, binding and miscellaneous fixes to openalbridge
Sun, 12 Jul 2009 15:42:54 +0000 fix indentation and other cosmetic changes to lib
koda [Sun, 12 Jul 2009 15:42:54 +0000] rev 2259
fix indentation and other cosmetic changes to lib
Sun, 12 Jul 2009 13:57:20 +0000 corrects a wrong binding
koda [Sun, 12 Jul 2009 13:57:20 +0000] rev 2258
corrects a wrong binding
Sun, 12 Jul 2009 13:51:29 +0000 updates licence and fix a memory leak (which was consuming iphone memory)
koda [Sun, 12 Jul 2009 13:51:29 +0000] rev 2257
updates licence and fix a memory leak (which was consuming iphone memory)
Sun, 12 Jul 2009 12:53:25 +0000 sorry, these two don't help. tested, flakes still screwed up. anyway, the lines were only on terrain
nemo [Sun, 12 Jul 2009 12:53:25 +0000] rev 2256
sorry, these two don't help. tested, flakes still screwed up. anyway, the lines were only on terrain
Sun, 12 Jul 2009 02:40:32 +0000 meh. let's try this one too. maybe "_TO_EDGE" is the magic difference
nemo [Sun, 12 Jul 2009 02:40:32 +0000] rev 2255
meh. let's try this one too. maybe "_TO_EDGE" is the magic difference
Sat, 11 Jul 2009 15:22:10 +0000 -fix bamboo theme (unsupported color profile)
koda [Sat, 11 Jul 2009 15:22:10 +0000] rev 2254
-fix bamboo theme (unsupported color profile) -added bamboo theme lowres images -new bindings for displaying the iPhone keyboard
Sat, 11 Jul 2009 13:59:27 +0000 hypothetical opengles improvements
koda [Sat, 11 Jul 2009 13:59:27 +0000] rev 2253
hypothetical opengles improvements
Sat, 11 Jul 2009 13:47:57 +0000 accessory stuff for iphone
koda [Sat, 11 Jul 2009 13:47:57 +0000] rev 2252
accessory stuff for iphone
Fri, 10 Jul 2009 19:10:29 +0000 fix a binding that was preveting to display anything else besides hogs on iphone
koda [Fri, 10 Jul 2009 19:10:29 +0000] rev 2251
fix a binding that was preveting to display anything else besides hogs on iphone
Fri, 10 Jul 2009 16:56:37 +0000 untested
nemo [Fri, 10 Jul 2009 16:56:37 +0000] rev 2250
untested
Fri, 10 Jul 2009 16:47:45 +0000 Try reenabling these two - shouldn't impact flakes
nemo [Fri, 10 Jul 2009 16:47:45 +0000] rev 2249
Try reenabling these two - shouldn't impact flakes
Fri, 10 Jul 2009 16:47:11 +0000 real fix for iphone color (reverting previous commit)
koda [Fri, 10 Jul 2009 16:47:11 +0000] rev 2248
real fix for iphone color (reverting previous commit)
Fri, 10 Jul 2009 14:46:33 +0000 moves indestructible color to green for iphone compatibility
koda [Fri, 10 Jul 2009 14:46:33 +0000] rev 2247
moves indestructible color to green for iphone compatibility
Fri, 10 Jul 2009 00:39:16 +0000 damn mortars
nemo [Fri, 10 Jul 2009 00:39:16 +0000] rev 2246
damn mortars
Thu, 09 Jul 2009 14:36:41 +0000 unc0rr's patch from issue #144 - prevent spectators from ruining the game
nemo [Thu, 09 Jul 2009 14:36:41 +0000] rev 2245
unc0rr's patch from issue #144 - prevent spectators from ruining the game
Thu, 09 Jul 2009 00:56:26 +0000 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda [Thu, 09 Jul 2009 00:56:26 +0000] rev 2244
routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
Wed, 08 Jul 2009 15:03:57 +0000 additional touch support and nemo's reduced land array size
koda [Wed, 08 Jul 2009 15:03:57 +0000] rev 2243
additional touch support and nemo's reduced land array size
Wed, 08 Jul 2009 12:53:36 +0000 initial support for touch input
koda [Wed, 08 Jul 2009 12:53:36 +0000] rev 2242
initial support for touch input
Tue, 07 Jul 2009 22:02:13 +0000 completes removal of wav files, updates SDLh and adds DEBUGFILE to hwengine when compiled in Debug mode
koda [Tue, 07 Jul 2009 22:02:13 +0000] rev 2241
completes removal of wav files, updates SDLh and adds DEBUGFILE to hwengine when compiled in Debug mode
Tue, 07 Jul 2009 21:48:55 +0000 -Removal of older WAV files, now useless thanks to OpenAL
koda [Tue, 07 Jul 2009 21:48:55 +0000] rev 2240
-Removal of older WAV files, now useless thanks to OpenAL -SDLh updated to better support SDL-1.3 symbols -various update for iphone development
Tue, 07 Jul 2009 15:24:43 +0000 move C and C++ optimization flags in the main CMakeLists.txt
koda [Tue, 07 Jul 2009 15:24:43 +0000] rev 2239
move C and C++ optimization flags in the main CMakeLists.txt
Tue, 07 Jul 2009 11:56:02 +0000 Accidentally switched property in last checkin
nemo [Tue, 07 Jul 2009 11:56:02 +0000] rev 2238
Accidentally switched property in last checkin
Tue, 07 Jul 2009 01:57:30 +0000 double column girder for embedded
koda [Tue, 07 Jul 2009 01:57:30 +0000] rev 2237
double column girder for embedded
Tue, 07 Jul 2009 01:53:44 +0000 the -1 was a bad idea
nemo [Tue, 07 Jul 2009 01:53:44 +0000] rev 2236
the -1 was a bad idea
Tue, 07 Jul 2009 01:51:46 +0000 multi-column support
nemo [Tue, 07 Jul 2009 01:51:46 +0000] rev 2235
multi-column support
Tue, 07 Jul 2009 01:36:56 +0000 typo :(
nemo [Tue, 07 Jul 2009 01:36:56 +0000] rev 2234
typo :(
Mon, 06 Jul 2009 23:04:57 +0000 don't link for windows, for now
nemo [Mon, 06 Jul 2009 23:04:57 +0000] rev 2233
don't link for windows, for now
Mon, 06 Jul 2009 22:57:32 +0000 same as before
koda [Mon, 06 Jul 2009 22:57:32 +0000] rev 2232
same as before
Mon, 06 Jul 2009 22:51:41 +0000 forgot one line from previous commit
koda [Mon, 06 Jul 2009 22:51:41 +0000] rev 2231
forgot one line from previous commit
Mon, 06 Jul 2009 22:46:33 +0000 once again, trying to restore windows compatibility from nemo's experiments
koda [Mon, 06 Jul 2009 22:46:33 +0000] rev 2230
once again, trying to restore windows compatibility from nemo's experiments
Mon, 06 Jul 2009 11:37:03 +0000 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda [Mon, 06 Jul 2009 11:37:03 +0000] rev 2229
patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
Mon, 06 Jul 2009 11:33:42 +0000 apply dx too (from smaxx)
nemo [Mon, 06 Jul 2009 11:33:42 +0000] rev 2228
apply dx too (from smaxx)
Mon, 06 Jul 2009 00:39:32 +0000 -fix teleport sound when moving to wrong positions
koda [Mon, 06 Jul 2009 00:39:32 +0000] rev 2227
-fix teleport sound when moving to wrong positions -DrawSprite now becomes a wrapper for DrawSprite2
Sun, 05 Jul 2009 16:37:05 +0000 Try turning off follow gear while ammo menu is open - needs testing w/ rope/parachute/jetpack
nemo [Sun, 05 Jul 2009 16:37:05 +0000] rev 2226
Try turning off follow gear while ammo menu is open - needs testing w/ rope/parachute/jetpack
Sun, 05 Jul 2009 13:44:11 +0000 Fewer bubbles for non-breathing gears
nemo [Sun, 05 Jul 2009 13:44:11 +0000] rev 2225
Fewer bubbles for non-breathing gears
Sun, 05 Jul 2009 13:39:05 +0000 Allow ammo menu to stay open when on rope/parachute/jetpack - allows for using non-F key alt weapon selection
nemo [Sun, 05 Jul 2009 13:39:05 +0000] rev 2224
Allow ammo menu to stay open when on rope/parachute/jetpack - allows for using non-F key alt weapon selection
Sun, 05 Jul 2009 13:25:02 +0000 allow attacks while moving on ammo with alt attack (parachute/rope/jetpack) - needs testing.
nemo [Sun, 05 Jul 2009 13:25:02 +0000] rev 2223
allow attacks while moving on ammo with alt attack (parachute/rope/jetpack) - needs testing.
Fri, 03 Jul 2009 23:45:07 +0000 reworked progress structure
koda [Fri, 03 Jul 2009 23:45:07 +0000] rev 2222
reworked progress structure
Fri, 03 Jul 2009 22:02:13 +0000 typos
koda [Fri, 03 Jul 2009 22:02:13 +0000] rev 2221
typos
Fri, 03 Jul 2009 22:00:32 +0000 -new openal api for setting sound position
koda [Fri, 03 Jul 2009 22:00:32 +0000] rev 2220
-new openal api for setting sound position -updates to INSTALL
Thu, 02 Jul 2009 14:59:27 +0000 additional variable (BUNDLE) to make a standalone Mac application
koda [Thu, 02 Jul 2009 14:59:27 +0000] rev 2219
additional variable (BUNDLE) to make a standalone Mac application
Thu, 02 Jul 2009 00:58:46 +0000 -Smaxx' solution for compiling frontend with static libs in windows
koda [Thu, 02 Jul 2009 00:58:46 +0000] rev 2218
-Smaxx' solution for compiling frontend with static libs in windows -reverted to realloc() for more compatibility
Wed, 01 Jul 2009 22:50:27 +0000 sounds for teleport and beginning of sudden death
koda [Wed, 01 Jul 2009 22:50:27 +0000] rev 2217
sounds for teleport and beginning of sudden death
Tue, 30 Jun 2009 17:02:41 +0000 -Smaxx' patch: checks for initialized openal + disables sound options if openal init fails
koda [Tue, 30 Jun 2009 17:02:41 +0000] rev 2216
-Smaxx' patch: checks for initialized openal + disables sound options if openal init fails -other minor changes to lib
Tue, 30 Jun 2009 15:59:02 +0000 regression of previous commit, stdint.h in use
koda [Tue, 30 Jun 2009 15:59:02 +0000] rev 2215
regression of previous commit, stdint.h in use
Tue, 30 Jun 2009 14:59:25 +0000 -new FindOggVorbis, should work everywhere now
koda [Tue, 30 Jun 2009 14:59:25 +0000] rev 2214
-new FindOggVorbis, should work everywhere now -reverted variables types in openalbridge -removal of useless winstdint.h
Tue, 30 Jun 2009 12:31:32 +0000 -Smaxx's porting of the library to MSVC compilers
koda [Tue, 30 Jun 2009 12:31:32 +0000] rev 2213
-Smaxx's porting of the library to MSVC compilers -library is now ANSI C -interface headers reworked
Mon, 29 Jun 2009 23:03:25 +0000 -openalbridge headers cleaned
koda [Mon, 29 Jun 2009 23:03:25 +0000] rev 2212
-openalbridge headers cleaned -static building of lib for non MSVC compilers
Mon, 29 Jun 2009 20:01:05 +0000 - fade in/out functions merged, but kept binary compatibility
koda [Mon, 29 Jun 2009 20:01:05 +0000] rev 2211
- fade in/out functions merged, but kept binary compatibility - reworked memory initialization, now uses less memory and allocates more only when needed - other fixes to openalbridge
Mon, 29 Jun 2009 03:47:39 +0000 initial bugfix for volume setup
koda [Mon, 29 Jun 2009 03:47:39 +0000] rev 2210
initial bugfix for volume setup
Mon, 29 Jun 2009 00:58:32 +0000 - bugfix for segfault on fades
koda [Mon, 29 Jun 2009 00:58:32 +0000] rev 2209
- bugfix for segfault on fades - winstdint.h updated to pstdint.h (more portable)
Sun, 28 Jun 2009 23:36:41 +0000 disable timers on a few silly items, trying out a timer on cake
nemo [Sun, 28 Jun 2009 23:36:41 +0000] rev 2208
disable timers on a few silly items, trying out a timer on cake
Sun, 28 Jun 2009 21:43:46 +0000 Make server accpet TEAM_CHAT protocol command, and act like on CHAT command for now
unc0rr [Sun, 28 Jun 2009 21:43:46 +0000] rev 2207
Make server accpet TEAM_CHAT protocol command, and act like on CHAT command for now
Sun, 28 Jun 2009 18:59:26 +0000 text tweaks
nemo [Sun, 28 Jun 2009 18:59:26 +0000] rev 2206
text tweaks
Sun, 28 Jun 2009 18:51:54 +0000 Fix for mouse targeting... not tested
unc0rr [Sun, 28 Jun 2009 18:51:54 +0000] rev 2205
Fix for mouse targeting... not tested
Sun, 28 Jun 2009 18:47:55 +0000 Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo [Sun, 28 Jun 2009 18:47:55 +0000] rev 2204
Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
Sun, 28 Jun 2009 16:54:51 +0000 -Added support for Release and Debug for CMAKE_BUILD_TYPE
koda [Sun, 28 Jun 2009 16:54:51 +0000] rev 2203
-Added support for Release and Debug for CMAKE_BUILD_TYPE -patch to OpenALbridge for invert_endianness
Sun, 28 Jun 2009 16:44:04 +0000 Move count notification to all multishoot
nemo [Sun, 28 Jun 2009 16:44:04 +0000] rev 2202
Move count notification to all multishoot
Sun, 28 Jun 2009 14:39:18 +0000 some win32 dll export thingy.
nemo [Sun, 28 Jun 2009 14:39:18 +0000] rev 2201
some win32 dll export thingy.
Sun, 28 Jun 2009 14:37:26 +0000 koda/Smaxx changes to openal for crossplatform building
nemo [Sun, 28 Jun 2009 14:37:26 +0000] rev 2200
koda/Smaxx changes to openal for crossplatform building
Sat, 27 Jun 2009 09:51:15 +0000 Update Italian translation
unc0rr [Sat, 27 Jun 2009 09:51:15 +0000] rev 2199
Update Italian translation
Fri, 26 Jun 2009 19:52:42 +0000 Bring back smoothness for camera movement
unc0rr [Fri, 26 Jun 2009 19:52:42 +0000] rev 2198
Bring back smoothness for camera movement
Fri, 26 Jun 2009 19:40:10 +0000 Some work on camera
unc0rr [Fri, 26 Jun 2009 19:40:10 +0000] rev 2197
Some work on camera
Thu, 25 Jun 2009 10:50:44 +0000 small jetpack tweak
nemo [Thu, 25 Jun 2009 10:50:44 +0000] rev 2196
small jetpack tweak
Thu, 25 Jun 2009 10:49:40 +0000 Oops. Sorry about that. Restore correct extdbinterface.hs
nemo [Thu, 25 Jun 2009 10:49:40 +0000] rev 2195
Oops. Sorry about that. Restore correct extdbinterface.hs
Thu, 25 Jun 2009 10:49:05 +0000 koda adds threading for fadein/out. Untested under windows, but works beautifully under Linux (and presumably OSX, right koda?)
nemo [Thu, 25 Jun 2009 10:49:05 +0000] rev 2194
koda adds threading for fadein/out. Untested under windows, but works beautifully under Linux (and presumably OSX, right koda?)
Wed, 24 Jun 2009 23:53:02 +0000 rename jetpack to flying saucer
nemo [Wed, 24 Jun 2009 23:53:02 +0000] rev 2193
rename jetpack to flying saucer
Wed, 24 Jun 2009 19:47:32 +0000 - Fix quickplay sound bug triggered by two faults: ttsmj's (passing voicepack with empty name in team config) and koda's (he changed fallback to default scheme condition)
unc0rr [Wed, 24 Jun 2009 19:47:32 +0000] rev 2192
- Fix quickplay sound bug triggered by two faults: ttsmj's (passing voicepack with empty name in team config) and koda's (he changed fallback to default scheme condition) - Fix openal's warning (trying to fadeout not loaded music)
Wed, 24 Jun 2009 15:59:32 +0000 koda's OpenAL conversion:
unc0rr [Wed, 24 Jun 2009 15:59:32 +0000] rev 2191
koda's OpenAL conversion: - Freezes program for fadein/fadeout time - Has a problem with quickplay
Mon, 22 Jun 2009 13:49:16 +0000 extra check suggested by unc0rr
nemo [Mon, 22 Jun 2009 13:49:16 +0000] rev 2190
extra check suggested by unc0rr
Mon, 22 Jun 2009 00:27:55 +0000 allow brief ground touches
nemo [Mon, 22 Jun 2009 00:27:55 +0000] rev 2189
allow brief ground touches
Mon, 22 Jun 2009 00:22:42 +0000 Kill saucer if it touches the ground, Tiy's new graphic
nemo [Mon, 22 Jun 2009 00:22:42 +0000] rev 2188
Kill saucer if it touches the ground, Tiy's new graphic
Mon, 22 Jun 2009 00:17:09 +0000 set vector to negative *after* applying upward vector
nemo [Mon, 22 Jun 2009 00:17:09 +0000] rev 2187
set vector to negative *after* applying upward vector
Mon, 22 Jun 2009 00:14:24 +0000 disable selection sprite, nudge ship into the air on launch
nemo [Mon, 22 Jun 2009 00:14:24 +0000] rev 2186
disable selection sprite, nudge ship into the air on launch
Sun, 21 Jun 2009 22:43:38 +0000 Localise words "Fuel" and "Remaining" - add shot counter to deagle.
nemo [Sun, 21 Jun 2009 22:43:38 +0000] rev 2185
Localise words "Fuel" and "Remaining" - add shot counter to deagle.
Sun, 21 Jun 2009 18:00:43 +0000 Oops, fix database process interaction
unc0rr [Sun, 21 Jun 2009 18:00:43 +0000] rev 2184
Oops, fix database process interaction
Sun, 21 Jun 2009 17:48:05 +0000 Oops. Forgot the ugly graphic
nemo [Sun, 21 Jun 2009 17:48:05 +0000] rev 2183
Oops. Forgot the ugly graphic
Sun, 21 Jun 2009 17:47:57 +0000 Ugly graphic for jetpack - jetpack should be essentially functional.
nemo [Sun, 21 Jun 2009 17:47:57 +0000] rev 2182
Ugly graphic for jetpack - jetpack should be essentially functional.
Sun, 21 Jun 2009 15:46:48 +0000 thanks unc0rr (corrected flag - also check on turn time)
nemo [Sun, 21 Jun 2009 15:46:48 +0000] rev 2181
thanks unc0rr (corrected flag - also check on turn time)
Sun, 21 Jun 2009 15:41:07 +0000 Use different group to not erase messages, restore gear deletion on hog damage.
nemo [Sun, 21 Jun 2009 15:41:07 +0000] rev 2180
Use different group to not erase messages, restore gear deletion on hog damage.
Sun, 21 Jun 2009 15:36:50 +0000 Duplicate Parachute more closely :D
nemo [Sun, 21 Jun 2009 15:36:50 +0000] rev 2179
Duplicate Parachute more closely :D
Sun, 21 Jun 2009 15:36:13 +0000 Some fixes on camera broken by zoom code (ammo menu should work now)
unc0rr [Sun, 21 Jun 2009 15:36:13 +0000] rev 2178
Some fixes on camera broken by zoom code (ammo menu should work now)
Sun, 21 Jun 2009 15:31:09 +0000 Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo [Sun, 21 Jun 2009 15:31:09 +0000] rev 2177
Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
Sat, 20 Jun 2009 07:50:03 +0000 Don't show enemy's number of ammo
unc0rr [Sat, 20 Jun 2009 07:50:03 +0000] rev 2176
Don't show enemy's number of ammo
Sat, 20 Jun 2009 07:45:05 +0000 Update Italian translation
unc0rr [Sat, 20 Jun 2009 07:45:05 +0000] rev 2175
Update Italian translation
Fri, 19 Jun 2009 18:01:48 +0000 Oops
unc0rr [Fri, 19 Jun 2009 18:01:48 +0000] rev 2174
Oops
Fri, 19 Jun 2009 17:56:52 +0000 Send stats every minute
unc0rr [Fri, 19 Jun 2009 17:56:52 +0000] rev 2173
Send stats every minute
Fri, 19 Jun 2009 17:55:42 +0000 Implement sending gameserver stats to webserver
unc0rr [Fri, 19 Jun 2009 17:55:42 +0000] rev 2172
Implement sending gameserver stats to webserver
Thu, 18 Jun 2009 17:48:06 +0000 Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo [Thu, 18 Jun 2009 17:48:06 +0000] rev 2171
Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
Thu, 18 Jun 2009 17:35:34 +0000 Updated french translation thanks to kaze (Fabien)
nemo [Thu, 18 Jun 2009 17:35:34 +0000] rev 2170
Updated french translation thanks to kaze (Fabien)
Thu, 18 Jun 2009 14:44:43 +0000 A whole ton of new phrases for english locale, tweak to still-incomplete ja stubs
nemo [Thu, 18 Jun 2009 14:44:43 +0000] rev 2169
A whole ton of new phrases for english locale, tweak to still-incomplete ja stubs
Thu, 18 Jun 2009 01:51:25 +0000 Tiy's new airstrike graphic
nemo [Thu, 18 Jun 2009 01:51:25 +0000] rev 2168
Tiy's new airstrike graphic
Mon, 15 Jun 2009 21:03:57 +0000 Loop sweeping to avoid stray pixels. Avoided at first hoping there was a cleverer approach. Fortunately sweep is infrequent.
nemo [Mon, 15 Jun 2009 21:03:57 +0000] rev 2167
Loop sweeping to avoid stray pixels. Avoided at first hoping there was a cleverer approach. Fortunately sweep is infrequent.
Mon, 15 Jun 2009 14:02:48 +0000 Tweaked windbar and steam sound by Smaxx
nemo [Mon, 15 Jun 2009 14:02:48 +0000] rev 2166
Tweaked windbar and steam sound by Smaxx
Mon, 15 Jun 2009 13:55:45 +0000 Remove BOM From zn_TW/de - add zh_TW translations for 37/38 and messages to zh_CN pending tracking down Chinese coworker
nemo [Mon, 15 Jun 2009 13:55:45 +0000] rev 2165
Remove BOM From zn_TW/de - add zh_TW translations for 37/38 and messages to zh_CN pending tracking down Chinese coworker
Mon, 15 Jun 2009 13:48:31 +0000 Full set of translated messages for zh_TW - says he will add more original ones later
nemo [Mon, 15 Jun 2009 13:48:31 +0000] rev 2164
Full set of translated messages for zh_TW - says he will add more original ones later
Sun, 14 Jun 2009 13:20:28 +0000 koda's patch fixing some iphone port troubles (color, mouse)
unc0rr [Sun, 14 Jun 2009 13:20:28 +0000] rev 2163
koda's patch fixing some iphone port troubles (color, mouse)
Sat, 13 Jun 2009 15:39:26 +0000 - Implement zoom-in and zoom-out
unc0rr [Sat, 13 Jun 2009 15:39:26 +0000] rev 2162
- Implement zoom-in and zoom-out - Some bugfixes. Ammo menu doesn't work.
Sat, 13 Jun 2009 15:30:40 +0000 Some work on zooming. Hedgewars are now unplayable.
unc0rr [Sat, 13 Jun 2009 15:30:40 +0000] rev 2161
Some work on zooming. Hedgewars are now unplayable.
Sat, 13 Jun 2009 11:32:23 +0000 Polish translation update
unc0rr [Sat, 13 Jun 2009 11:32:23 +0000] rev 2160
Polish translation update
Sat, 13 Jun 2009 11:31:52 +0000 Update Italian translation
unc0rr [Sat, 13 Jun 2009 11:31:52 +0000] rev 2159
Update Italian translation
Fri, 12 Jun 2009 19:53:44 +0000 rerun Qt translation update, includes mostly-complete zh_TW - bit more to come later
nemo [Fri, 12 Jun 2009 19:53:44 +0000] rev 2158
rerun Qt translation update, includes mostly-complete zh_TW - bit more to come later
Fri, 12 Jun 2009 08:52:31 +0000 Endian aware Land digest
unc0rr [Fri, 12 Jun 2009 08:52:31 +0000] rev 2157
Endian aware Land digest
Fri, 12 Jun 2009 08:50:20 +0000 Fix r2201
unc0rr [Fri, 12 Jun 2009 08:50:20 +0000] rev 2156
Fix r2201
Fri, 12 Jun 2009 08:47:05 +0000 Implement ability for server admin to clear accounts cache
unc0rr [Fri, 12 Jun 2009 08:47:05 +0000] rev 2155
Implement ability for server admin to clear accounts cache
Fri, 12 Jun 2009 00:39:36 +0000 Change default output to stderr since /tmp doesn't exist under windows and is useless under iphoneos, add a couple of extra parameters
nemo [Fri, 12 Jun 2009 00:39:36 +0000] rev 2154
Change default output to stderr since /tmp doesn't exist under windows and is useless under iphoneos, add a couple of extra parameters
Thu, 11 Jun 2009 15:57:51 +0000 Patch by Smaxx:
unc0rr [Thu, 11 Jun 2009 15:57:51 +0000] rev 2153
Patch by Smaxx: - Check texture size against GL_MAX_TEXTURE_SIZE
Thu, 11 Jun 2009 15:22:02 +0000 Patch by koda:
unc0rr [Thu, 11 Jun 2009 15:22:02 +0000] rev 2152
Patch by koda: - Rename some symbols - Ctrl click
Mon, 08 Jun 2009 16:35:29 +0000 Update Italian translation
unc0rr [Mon, 08 Jun 2009 16:35:29 +0000] rev 2151
Update Italian translation
Sun, 07 Jun 2009 07:42:40 +0000 Forbid room names and nicknames consisting only of space characters
unc0rr [Sun, 07 Jun 2009 07:42:40 +0000] rev 2150
Forbid room names and nicknames consisting only of space characters
Sat, 06 Jun 2009 12:42:35 +0000 Fix a bug in frontend leading to incorrect behaviour when dealing with names starting/ending with whitespace
unc0rr [Sat, 06 Jun 2009 12:42:35 +0000] rev 2149
Fix a bug in frontend leading to incorrect behaviour when dealing with names starting/ending with whitespace
Fri, 05 Jun 2009 14:19:21 +0000 French translation of game, including new messages. Frontend later.
nemo [Fri, 05 Jun 2009 14:19:21 +0000] rev 2148
French translation of game, including new messages. Frontend later.
Wed, 03 Jun 2009 00:35:23 +0000 typos - the fix for zoom in uMisc.pas appears to be screwing up flakes and other things. commenting it out for now
nemo [Wed, 03 Jun 2009 00:35:23 +0000] rev 2147
typos - the fix for zoom in uMisc.pas appears to be screwing up flakes and other things. commenting it out for now
Tue, 02 Jun 2009 19:02:54 +0000 Remove steam on explosion effects
nemo [Tue, 02 Jun 2009 19:02:54 +0000] rev 2146
Remove steam on explosion effects
Tue, 02 Jun 2009 18:59:13 +0000 A few FIXME flags for easy grepping
nemo [Tue, 02 Jun 2009 18:59:13 +0000] rev 2145
A few FIXME flags for easy grepping
Tue, 02 Jun 2009 18:43:00 +0000 - Fix some ugly code
unc0rr [Tue, 02 Jun 2009 18:43:00 +0000] rev 2144
- Fix some ugly code - Formatting
Tue, 02 Jun 2009 18:27:15 +0000 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo [Tue, 02 Jun 2009 18:27:15 +0000] rev 2143
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on game events
Mon, 01 Jun 2009 20:38:45 +0000 Make code suck less
unc0rr [Mon, 01 Jun 2009 20:38:45 +0000] rev 2142
Make code suck less
Mon, 01 Jun 2009 18:30:48 +0000 Fix some cake bugs
unc0rr [Mon, 01 Jun 2009 18:30:48 +0000] rev 2141
Fix some cake bugs
Mon, 01 Jun 2009 17:04:36 +0000 Death messages thanks to Smaxx
nemo [Mon, 01 Jun 2009 17:04:36 +0000] rev 2140
Death messages thanks to Smaxx
Mon, 01 Jun 2009 00:27:57 +0000 Properly decrement sniper rifle if timed out. Try to get camera position straight for once.
nemo [Mon, 01 Jun 2009 00:27:57 +0000] rev 2139
Properly decrement sniper rifle if timed out. Try to get camera position straight for once.
Sun, 31 May 2009 19:42:49 +0000 Remember password
nemo [Sun, 31 May 2009 19:42:49 +0000] rev 2138
Remember password
Sun, 31 May 2009 19:32:54 +0000 Okay, now a real fix
unc0rr [Sun, 31 May 2009 19:32:54 +0000] rev 2137
Okay, now a real fix
Sun, 31 May 2009 19:31:37 +0000 Fix jump changing direction in artillery mode
unc0rr [Sun, 31 May 2009 19:31:37 +0000] rev 2136
Fix jump changing direction in artillery mode
Sun, 31 May 2009 17:56:15 +0000 Push karma application to end of round - should avoid problems w/ plane and kamikaze
nemo [Sun, 31 May 2009 17:56:15 +0000] rev 2135
Push karma application to end of round - should avoid problems w/ plane and kamikaze
Sun, 31 May 2009 15:17:03 +0000 Fix a source of desync caused by player quit
unc0rr [Sun, 31 May 2009 15:17:03 +0000] rev 2134
Fix a source of desync caused by player quit
Sun, 31 May 2009 09:56:21 +0000 Fix lines arise when zooming. Doesn't fix water sprites.
unc0rr [Sun, 31 May 2009 09:56:21 +0000] rev 2133
Fix lines arise when zooming. Doesn't fix water sprites.
Thu, 28 May 2009 11:46:27 +0000 Add david_ac to credits
nemo [Thu, 28 May 2009 11:46:27 +0000] rev 2132
Add david_ac to credits
Thu, 28 May 2009 00:36:33 +0000 mark up with (team)
nemo [Thu, 28 May 2009 00:36:33 +0000] rev 2131
mark up with (team)
Thu, 28 May 2009 00:25:19 +0000 Please don't take away my checkin privileges - Tiy asked me to keep working on this
nemo [Thu, 28 May 2009 00:25:19 +0000] rev 2130
Please don't take away my checkin privileges - Tiy asked me to keep working on this
Wed, 27 May 2009 18:13:06 +0000 Another approach to zombies problem (set SIGCHLD handler to SIG_IGN)
unc0rr [Wed, 27 May 2009 18:13:06 +0000] rev 2129
Another approach to zombies problem (set SIGCHLD handler to SIG_IGN)
Wed, 27 May 2009 15:55:14 +0000 explicit nesting
nemo [Wed, 27 May 2009 15:55:14 +0000] rev 2128
explicit nesting
Wed, 27 May 2009 15:31:48 +0000 Update Slovak and Italian translations
unc0rr [Wed, 27 May 2009 15:31:48 +0000] rev 2127
Update Slovak and Italian translations
Wed, 27 May 2009 15:29:30 +0000 - Prevent server from producing zombies
unc0rr [Wed, 27 May 2009 15:29:30 +0000] rev 2126
- Prevent server from producing zombies - Some tweaks
Wed, 27 May 2009 03:56:17 +0000 Just for completeness, correct formatting on this probably-will-be-reverted-approach
nemo [Wed, 27 May 2009 03:56:17 +0000] rev 2125
Just for completeness, correct formatting on this probably-will-be-reverted-approach
Wed, 27 May 2009 03:52:07 +0000 experiment in only sending a message to your clan
nemo [Wed, 27 May 2009 03:52:07 +0000] rev 2124
experiment in only sending a message to your clan
Wed, 27 May 2009 03:48:59 +0000 Fix server compilation
unc0rr [Wed, 27 May 2009 03:48:59 +0000] rev 2123
Fix server compilation
Wed, 27 May 2009 03:47:40 +0000 Current trunk version isn't compatible with 0.9.11, so set version to 0.9.12-dev
unc0rr [Wed, 27 May 2009 03:47:40 +0000] rev 2122
Current trunk version isn't compatible with 0.9.11, so set version to 0.9.12-dev
Tue, 26 May 2009 19:27:55 +0000 0-3 not 0-2
nemo [Tue, 26 May 2009 19:27:55 +0000] rev 2121
0-3 not 0-2
Tue, 26 May 2009 02:41:26 +0000 updated gasmask/pinksunhat, new grave
nemo [Tue, 26 May 2009 02:41:26 +0000] rev 2120
updated gasmask/pinksunhat, new grave
Tue, 26 May 2009 02:31:45 +0000 Adjust initial camera position
nemo [Tue, 26 May 2009 02:31:45 +0000] rev 2119
Adjust initial camera position
Mon, 25 May 2009 17:54:27 +0000 Send server message after nicks info (more chance for it to be seen)
unc0rr [Mon, 25 May 2009 17:54:27 +0000] rev 2118
Send server message after nicks info (more chance for it to be seen)
Mon, 25 May 2009 17:33:39 +0000 Add caching for accounts information (entries are stored in memory forever)
unc0rr [Mon, 25 May 2009 17:33:39 +0000] rev 2117
Add caching for accounts information (entries are stored in memory forever)
Mon, 25 May 2009 15:24:27 +0000 Bring back authentication to official server, now using separate process to perform database interaction
unc0rr [Mon, 25 May 2009 15:24:27 +0000] rev 2116
Bring back authentication to official server, now using separate process to perform database interaction
Sun, 24 May 2009 19:49:10 +0000 unc0rr forgot nil check here too
nemo [Sun, 24 May 2009 19:49:10 +0000] rev 2115
unc0rr forgot nil check here too
Sun, 24 May 2009 19:45:20 +0000 Fix crash caused by speechbubbles when restoring from save or joining already started net game
unc0rr [Sun, 24 May 2009 19:45:20 +0000] rev 2114
Fix crash caused by speechbubbles when restoring from save or joining already started net game
Sun, 24 May 2009 16:02:16 +0000 Update server protocol number to version mapping 0.9.11-release
unc0rr [Sun, 24 May 2009 16:02:16 +0000] rev 2113
Update server protocol number to version mapping
Sun, 24 May 2009 15:02:37 +0000 Fix attack bubbles
unc0rr [Sun, 24 May 2009 15:02:37 +0000] rev 2112
Fix attack bubbles
Sun, 24 May 2009 15:01:10 +0000 Finally fix bubbles
unc0rr [Sun, 24 May 2009 15:01:10 +0000] rev 2111
Finally fix bubbles
Sun, 24 May 2009 14:03:59 +0000 Some updates
unc0rr [Sun, 24 May 2009 14:03:59 +0000] rev 2110
Some updates
Sun, 24 May 2009 13:49:52 +0000 typo
nemo [Sun, 24 May 2009 13:49:52 +0000] rev 2109
typo
Sun, 24 May 2009 13:47:07 +0000 Silence frontend debug output
unc0rr [Sun, 24 May 2009 13:47:07 +0000] rev 2108
Silence frontend debug output
Sun, 24 May 2009 13:04:48 +0000 - Update INSTALL file
unc0rr [Sun, 24 May 2009 13:04:48 +0000] rev 2107
- Update INSTALL file - Set version to 0.9.11
Sun, 24 May 2009 13:03:57 +0000 Google Droid font licensing terms
nemo [Sun, 24 May 2009 13:03:57 +0000] rev 2106
Google Droid font licensing terms
Sun, 24 May 2009 13:01:39 +0000 Allow CJK override for zh_CN/zh_TW/ja
nemo [Sun, 24 May 2009 13:01:39 +0000] rev 2105
Allow CJK override for zh_CN/zh_TW/ja
Sun, 24 May 2009 13:01:33 +0000 Update server's message
unc0rr [Sun, 24 May 2009 13:01:33 +0000] rev 2104
Update server's message
Sun, 24 May 2009 12:53:46 +0000 - Update russian translation
unc0rr [Sun, 24 May 2009 12:53:46 +0000] rev 2103
- Update russian translation - lupdate-qt4 && lrelease-qt4
Sun, 24 May 2009 12:53:03 +0000 lupdate-qt4/lrelease-qt4 - I think I might have left off -qt4 last time
nemo [Sun, 24 May 2009 12:53:03 +0000] rev 2102
lupdate-qt4/lrelease-qt4 - I think I might have left off -qt4 last time
Sun, 24 May 2009 12:50:11 +0000 Fix fullscreen bug
unc0rr [Sun, 24 May 2009 12:50:11 +0000] rev 2101
Fix fullscreen bug
Sun, 24 May 2009 12:44:52 +0000 - Update training a bit
unc0rr [Sun, 24 May 2009 12:44:52 +0000] rev 2100
- Update training a bit - Update changelog
Sun, 24 May 2009 02:45:54 +0000 make lookup consistent
nemo [Sun, 24 May 2009 02:45:54 +0000] rev 2099
make lookup consistent
Sun, 24 May 2009 02:41:34 +0000 Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
nemo [Sun, 24 May 2009 02:41:34 +0000] rev 2098
Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
Sat, 23 May 2009 21:24:43 +0000 should be 48 for this map
nemo [Sat, 23 May 2009 21:24:43 +0000] rev 2097
should be 48 for this map
Sat, 23 May 2009 18:26:16 +0000 set Minefield to 150%, reduce fort distance by 512px
nemo [Sat, 23 May 2009 18:26:16 +0000] rev 2096
set Minefield to 150%, reduce fort distance by 512px
Sat, 23 May 2009 17:04:06 +0000 correct Firefox e-mail addy
nemo [Sat, 23 May 2009 17:04:06 +0000] rev 2095
correct Firefox e-mail addy
Sat, 23 May 2009 16:49:14 +0000 oops forgot the translated files and source
nemo [Sat, 23 May 2009 16:49:14 +0000] rev 2094
oops forgot the translated files and source
Sat, 23 May 2009 16:49:03 +0000 Portugese (european) translation, Tiy's "minefield" scheme/wepset, disable vampirism, update translations
nemo [Sat, 23 May 2009 16:49:03 +0000] rev 2093
Portugese (european) translation, Tiy's "minefield" scheme/wepset, disable vampirism, update translations
Sat, 23 May 2009 14:55:33 +0000 Snow theme makeover
nemo [Sat, 23 May 2009 14:55:33 +0000] rev 2092
Snow theme makeover
Sat, 23 May 2009 14:48:15 +0000 mobster voice, updated wav for new default voice
nemo [Sat, 23 May 2009 14:48:15 +0000] rev 2091
mobster voice, updated wav for new default voice
Sat, 23 May 2009 02:17:22 +0000 prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
nemo [Sat, 23 May 2009 02:17:22 +0000] rev 2090
prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
Fri, 22 May 2009 20:36:57 +0000 Prevent unc0rr's sneaky escape
nemo [Fri, 22 May 2009 20:36:57 +0000] rev 2089
Prevent unc0rr's sneaky escape
Fri, 22 May 2009 18:55:38 +0000 Some updates on changelog
unc0rr [Fri, 22 May 2009 18:55:38 +0000] rev 2088
Some updates on changelog
Fri, 22 May 2009 02:01:45 +0000 neglected test on sniper rifle being active
nemo [Fri, 22 May 2009 02:01:45 +0000] rev 2087
neglected test on sniper rifle being active
Thu, 21 May 2009 19:42:37 +0000 - Update Bulgarian translation
unc0rr [Thu, 21 May 2009 19:42:37 +0000] rev 2086
- Update Bulgarian translation - lupdate-qt4 && lrelease-qt4
Thu, 21 May 2009 19:40:23 +0000 Update some more translations
unc0rr [Thu, 21 May 2009 19:40:23 +0000] rev 2085
Update some more translations
Thu, 21 May 2009 19:39:09 +0000 Update russian localization
unc0rr [Thu, 21 May 2009 19:39:09 +0000] rev 2084
Update russian localization
Thu, 21 May 2009 17:46:38 +0000 Fix INSTALL
unc0rr [Thu, 21 May 2009 17:46:38 +0000] rev 2083
Fix INSTALL
Thu, 21 May 2009 17:43:02 +0000 Fix nature theme too (thanks to nemo)
unc0rr [Thu, 21 May 2009 17:43:02 +0000] rev 2082
Fix nature theme too (thanks to nemo)
Thu, 21 May 2009 17:41:26 +0000 Fix City theme (could cause desyncs)
unc0rr [Thu, 21 May 2009 17:41:26 +0000] rev 2081
Fix City theme (could cause desyncs)
Wed, 20 May 2009 16:43:19 +0000 This should resend scheme info to net server when scheme got edited (not tested)
unc0rr [Wed, 20 May 2009 16:43:19 +0000] rev 2080
This should resend scheme info to net server when scheme got edited (not tested)
Wed, 20 May 2009 16:35:27 +0000 Silence useless warning
unc0rr [Wed, 20 May 2009 16:35:27 +0000] rev 2079
Silence useless warning
Tue, 19 May 2009 22:48:27 +0000 Updated default voicepack, policecap hat
nemo [Tue, 19 May 2009 22:48:27 +0000] rev 2078
Updated default voicepack, policecap hat
Tue, 19 May 2009 21:01:52 +0000 Remove setting of background-color on iconed group box children just in case that was causing Tiy's problem. Is useless until PaintOnScreen + border-radius is resolved anyway.
nemo [Tue, 19 May 2009 21:01:52 +0000] rev 2077
Remove setting of background-color on iconed group box children just in case that was causing Tiy's problem. Is useless until PaintOnScreen + border-radius is resolved anyway.
Mon, 18 May 2009 00:54:21 +0000 increase # of mines to 50, limit max depth of drowning damage tag
nemo [Mon, 18 May 2009 00:54:21 +0000] rev 2076
increase # of mines to 50, limit max depth of drowning damage tag
Sun, 17 May 2009 22:48:06 +0000 add Firefox to creds
nemo [Sun, 17 May 2009 22:48:06 +0000] rev 2075
add Firefox to creds
Sun, 17 May 2009 22:15:09 +0000 remove 0 damage tag, easter hat fix, pink sun hat
nemo [Sun, 17 May 2009 22:15:09 +0000] rev 2074
remove 0 damage tag, easter hat fix, pink sun hat
Sun, 17 May 2009 18:02:21 +0000 I suck at pascal booleans
nemo [Sun, 17 May 2009 18:02:21 +0000] rev 2073
I suck at pascal booleans
Sun, 17 May 2009 14:25:45 +0000 Custom controls implementing paintEvent play poorly with stars, especially SquareLabel
nemo [Sun, 17 May 2009 14:25:45 +0000] rev 2072
Custom controls implementing paintEvent play poorly with stars, especially SquareLabel Setting PaintOnScreen seems safe with current layout
Sun, 17 May 2009 13:04:58 +0000 Still trying to improve perf of stars - this seems to help a little bit
nemo [Sun, 17 May 2009 13:04:58 +0000] rev 2071
Still trying to improve perf of stars - this seems to help a little bit
Sun, 17 May 2009 13:03:56 +0000 Silence useless warning
unc0rr [Sun, 17 May 2009 13:03:56 +0000] rev 2070
Silence useless warning
Sun, 17 May 2009 00:44:30 +0000 update only the stars - cuts CPU useage in half on my machine
nemo [Sun, 17 May 2009 00:44:30 +0000] rev 2069
update only the stars - cuts CPU useage in half on my machine
Sat, 16 May 2009 20:54:43 +0000 Fix rope disappearing bug
unc0rr [Sat, 16 May 2009 20:54:43 +0000] rev 2068
Fix rope disappearing bug
Sat, 16 May 2009 19:03:08 +0000 use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo [Sat, 16 May 2009 19:03:08 +0000] rev 2067
use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
Sat, 16 May 2009 18:33:21 +0000 Final fix
unc0rr [Sat, 16 May 2009 18:33:21 +0000] rev 2066
Final fix
Sat, 16 May 2009 17:02:25 +0000 Now should be okay
unc0rr [Sat, 16 May 2009 17:02:25 +0000] rev 2065
Now should be okay
Sat, 16 May 2009 16:58:54 +0000 Fix for teh fix
unc0rr [Sat, 16 May 2009 16:58:54 +0000] rev 2064
Fix for teh fix
Sat, 16 May 2009 16:57:38 +0000 Fix queue error caused by previous fix for queue error
unc0rr [Sat, 16 May 2009 16:57:38 +0000] rev 2063
Fix queue error caused by previous fix for queue error
Sat, 16 May 2009 16:43:36 +0000 - Update finnish translation
unc0rr [Sat, 16 May 2009 16:43:36 +0000] rev 2062
- Update finnish translation - lupdate-qt4 && lrelease-qt4
Sat, 16 May 2009 14:51:04 +0000 Should disable construction in the shoppa hack, I think. Construction is annoying
nemo [Sat, 16 May 2009 14:51:04 +0000] rev 2061
Should disable construction in the shoppa hack, I think. Construction is annoying
Fri, 15 May 2009 17:15:37 +0000 fix crash in parachute/rope if drowning with active girder/teleport
nemo [Fri, 15 May 2009 17:15:37 +0000] rev 2060
fix crash in parachute/rope if drowning with active girder/teleport
Fri, 15 May 2009 12:56:32 +0000 oops. forgot to reset turn time
nemo [Fri, 15 May 2009 12:56:32 +0000] rev 2059
oops. forgot to reset turn time
Fri, 15 May 2009 02:14:13 +0000 Neglected to delete gear at end of turn
nemo [Fri, 15 May 2009 02:14:13 +0000] rev 2058
Neglected to delete gear at end of turn
Fri, 15 May 2009 00:51:37 +0000 Prevent gaining more health than hedgehog actually has
nemo [Fri, 15 May 2009 00:51:37 +0000] rev 2057
Prevent gaining more health than hedgehog actually has
Fri, 15 May 2009 00:38:49 +0000 Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
nemo [Fri, 15 May 2009 00:38:49 +0000] rev 2056
Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
Thu, 14 May 2009 14:55:38 +0000 ogg q4 encodings of these themes. Saves 6 megabytes.
nemo [Thu, 14 May 2009 14:55:38 +0000] rev 2055
ogg q4 encodings of these themes. Saves 6 megabytes.
Thu, 14 May 2009 14:54:15 +0000 new grave
nemo [Thu, 14 May 2009 14:54:15 +0000] rev 2054
new grave
Thu, 14 May 2009 14:47:08 +0000 Use shrug frame for injuring yourself/team-mate, add custom theme music to Sheep theme
nemo [Thu, 14 May 2009 14:47:08 +0000] rev 2053
Use shrug frame for injuring yourself/team-mate, add custom theme music to Sheep theme
Thu, 14 May 2009 03:41:34 +0000 constrain angle, decrement turn time
nemo [Thu, 14 May 2009 03:41:34 +0000] rev 2052
constrain angle, decrement turn time
Wed, 13 May 2009 19:53:45 +0000 Fix engine crash due to screwing up visual gears list in speechbubbles handler
unc0rr [Wed, 13 May 2009 19:53:45 +0000] rev 2051
Fix engine crash due to screwing up visual gears list in speechbubbles handler
Wed, 13 May 2009 01:30:08 +0000 only init music on use. workaround for audio bug.
nemo [Wed, 13 May 2009 01:30:08 +0000] rev 2050
only init music on use. workaround for audio bug.
Tue, 12 May 2009 15:17:49 +0000 Fix team name in training (broken by ttsmj's random teams patch)
unc0rr [Tue, 12 May 2009 15:17:49 +0000] rev 2049
Fix team name in training (broken by ttsmj's random teams patch)
Tue, 12 May 2009 15:15:46 +0000 Fix training
unc0rr [Tue, 12 May 2009 15:15:46 +0000] rev 2048
Fix training
Mon, 11 May 2009 21:27:31 +0000 Allow speech bubble/small damage tags in "reduced quality"
nemo [Mon, 11 May 2009 21:27:31 +0000] rev 2047
Allow speech bubble/small damage tags in "reduced quality" First is needed for game context, 2nd has little impact on framerate
Mon, 11 May 2009 21:20:21 +0000 Oops, some debug stuff left
unc0rr [Mon, 11 May 2009 21:20:21 +0000] rev 2046
Oops, some debug stuff left
Mon, 11 May 2009 21:19:47 +0000 - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr [Mon, 11 May 2009 21:19:47 +0000] rev 2045
- Fix network (my crappy fault, triggered by nemo's patch) - Do some good things for engine
Mon, 11 May 2009 19:42:29 +0000 Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr [Mon, 11 May 2009 19:42:29 +0000] rev 2044
Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
Mon, 11 May 2009 18:57:39 +0000 Don't accept 'team gone' command right after 'next turn' cmd
unc0rr [Mon, 11 May 2009 18:57:39 +0000] rev 2043
Don't accept 'team gone' command right after 'next turn' cmd
Mon, 11 May 2009 18:56:55 +0000 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo [Mon, 11 May 2009 18:56:55 +0000] rev 2042
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
Sat, 09 May 2009 11:57:47 +0000 - Fix previous commit
unc0rr [Sat, 09 May 2009 11:57:47 +0000] rev 2041
- Fix previous commit - Allow up to 48 hedgehogs on bamboo plinko map
Sat, 09 May 2009 11:56:46 +0000 - Fix for desyncs when player exits
unc0rr [Sat, 09 May 2009 11:56:46 +0000] rev 2040
- Fix for desyncs when player exits - Effect for gone team: all hedgehogs assume damage == health, then die not tested
Fri, 08 May 2009 18:20:06 +0000 Try to prevent locale problems:
unc0rr [Fri, 08 May 2009 18:20:06 +0000] rev 2039
Try to prevent locale problems: - Consider only strings starting from numbers - Fill strings with en locale first
Fri, 08 May 2009 18:18:39 +0000 English stubs for new weps
nemo [Fri, 08 May 2009 18:18:39 +0000] rev 2038
English stubs for new weps
Fri, 08 May 2009 18:17:08 +0000 Missing swedish weapon names
nemo [Fri, 08 May 2009 18:17:08 +0000] rev 2037
Missing swedish weapon names
Fri, 08 May 2009 18:15:39 +0000 Mine icon for game scheme mine count
nemo [Fri, 08 May 2009 18:15:39 +0000] rev 2036
Mine icon for game scheme mine count
Fri, 08 May 2009 01:56:20 +0000 patch to prior checkin
nemo [Fri, 08 May 2009 01:56:20 +0000] rev 2035
patch to prior checkin
Fri, 08 May 2009 01:49:11 +0000 david_ac adding a commandline parameter for the data dir, as requested by svenstaro
nemo [Fri, 08 May 2009 01:49:11 +0000] rev 2034
david_ac adding a commandline parameter for the data dir, as requested by svenstaro
Thu, 07 May 2009 23:57:39 +0000 allow adjusting angle during sniping
nemo [Thu, 07 May 2009 23:57:39 +0000] rev 2033
allow adjusting angle during sniping
Thu, 07 May 2009 14:03:55 +0000 Updated polish translation by szczur
nemo [Thu, 07 May 2009 14:03:55 +0000] rev 2032
Updated polish translation by szczur
Thu, 07 May 2009 02:04:07 +0000 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo [Thu, 07 May 2009 02:04:07 +0000] rev 2031
david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
Wed, 06 May 2009 22:35:31 +0000 Update translation files
nemo [Wed, 06 May 2009 22:35:31 +0000] rev 2030
Update translation files
Wed, 06 May 2009 16:56:01 +0000 Add a tracing message to help debug rope bugs
unc0rr [Wed, 06 May 2009 16:56:01 +0000] rev 2029
Add a tracing message to help debug rope bugs
Mon, 04 May 2009 01:36:39 +0000 Move laser behind weapon
nemo [Mon, 04 May 2009 01:36:39 +0000] rev 2028
Move laser behind weapon
Sun, 03 May 2009 21:39:45 +0000 oops - checked in my disabling of frontend sound/animation
nemo [Sun, 03 May 2009 21:39:45 +0000] rev 2027
oops - checked in my disabling of frontend sound/animation
Sun, 03 May 2009 21:38:56 +0000 Descriptions for the tooltip buttons. Rename btnInvurnable to btnInvulnerable
nemo [Sun, 03 May 2009 21:38:56 +0000] rev 2026
Descriptions for the tooltip buttons. Rename btnInvurnable to btnInvulnerable
Sun, 03 May 2009 21:28:15 +0000 Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
nemo [Sun, 03 May 2009 21:28:15 +0000] rev 2025
Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
Sun, 03 May 2009 21:12:34 +0000 Disable long jump in artillery mode, make snipre rifle single shot
nemo [Sun, 03 May 2009 21:12:34 +0000] rev 2024
Disable long jump in artillery mode, make snipre rifle single shot
Sun, 03 May 2009 17:35:10 +0000 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo [Sun, 03 May 2009 17:35:10 +0000] rev 2023
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
Fri, 01 May 2009 11:58:22 +0000 nemo's tweaks to bubbles
unc0rr [Fri, 01 May 2009 11:58:22 +0000] rev 2022
nemo's tweaks to bubbles
Fri, 01 May 2009 09:01:44 +0000 Some changes in try to fix issue when you enter
unc0rr [Fri, 01 May 2009 09:01:44 +0000] rev 2021
Some changes in try to fix issue when you enter room with painted map, but frontend shows generated one (most probably bug is triggered by template filters) Untested.
Thu, 30 Apr 2009 20:20:01 +0000 nemo:
unc0rr [Thu, 30 Apr 2009 20:20:01 +0000] rev 2020
nemo: - Hedgehogs don't take hat off when jumping
Thu, 30 Apr 2009 20:16:58 +0000 Oops, remove debug stuff
unc0rr [Thu, 30 Apr 2009 20:16:58 +0000] rev 2019
Oops, remove debug stuff
Thu, 30 Apr 2009 20:14:41 +0000 Some forgotten sprites
unc0rr [Thu, 30 Apr 2009 20:14:41 +0000] rev 2018
Some forgotten sprites
Thu, 30 Apr 2009 20:13:44 +0000 nemo's great patch:
unc0rr [Thu, 30 Apr 2009 20:13:44 +0000] rev 2017
nemo's great patch: - Speech bubbles - Vampirism + karma
Sun, 26 Apr 2009 15:47:03 +0000 lost pieces of previous patch
unc0rr [Sun, 26 Apr 2009 15:47:03 +0000] rev 2016
lost pieces of previous patch
Sun, 26 Apr 2009 15:45:06 +0000 koda's patch
unc0rr [Sun, 26 Apr 2009 15:45:06 +0000] rev 2015
koda's patch
Fri, 24 Apr 2009 16:53:38 +0000 Fix health widget in reduced quality mode
unc0rr [Fri, 24 Apr 2009 16:53:38 +0000] rev 2014
Fix health widget in reduced quality mode
Fri, 24 Apr 2009 16:50:26 +0000 - set svn:eol-style to native on text files
unc0rr [Fri, 24 Apr 2009 16:50:26 +0000] rev 2013
- set svn:eol-style to native on text files - two more cues
Thu, 23 Apr 2009 13:54:25 +0000 TheXception's patch:
unc0rr [Thu, 23 Apr 2009 13:54:25 +0000] rev 2012
TheXception's patch: - Animated stars in frontend's background
Mon, 20 Apr 2009 17:45:01 +0000 Update some sprites
unc0rr [Mon, 20 Apr 2009 17:45:01 +0000] rev 2011
Update some sprites
Mon, 20 Apr 2009 15:36:36 +0000 Fix team lists reset when editing weapon sets
unc0rr [Mon, 20 Apr 2009 15:36:36 +0000] rev 2010
Fix team lists reset when editing weapon sets
Sun, 19 Apr 2009 15:44:47 +0000 TheXception's patch:
unc0rr [Sun, 19 Apr 2009 15:44:47 +0000] rev 2009
TheXception's patch: - Add weapons button to game options widget
Sun, 19 Apr 2009 13:36:51 +0000 Patch by koda:
unc0rr [Sun, 19 Apr 2009 13:36:51 +0000] rev 2008
Patch by koda: - Variable commands to the commandline version of hwengine
Sun, 19 Apr 2009 13:22:17 +0000 Chef hat
unc0rr [Sun, 19 Apr 2009 13:22:17 +0000] rev 2007
Chef hat
Sun, 19 Apr 2009 13:20:33 +0000 Please koda with console output
unc0rr [Sun, 19 Apr 2009 13:20:33 +0000] rev 2006
Please koda with console output
Sun, 19 Apr 2009 11:59:23 +0000 Move health sorter to visual gears:
unc0rr [Sun, 19 Apr 2009 11:59:23 +0000] rev 2005
Move health sorter to visual gears: - Should fix or at least help with problems when one of players quits (needs testing) - Breaks 0.9.10 compatibility, so increase protocol number and set version to 0.9.11-dev
Sun, 19 Apr 2009 11:40:41 +0000 Some work to try prevent stack memory leak
unc0rr [Sun, 19 Apr 2009 11:40:41 +0000] rev 2004
Some work to try prevent stack memory leak
Sat, 18 Apr 2009 12:46:56 +0000 Patch by koda:
unc0rr [Sat, 18 Apr 2009 12:46:56 +0000] rev 2003
Patch by koda: - support for universal binaries - support for Tiger and Leopard systesms - small fix in chat
Fri, 17 Apr 2009 20:13:46 +0000 patch by koda:
unc0rr [Fri, 17 Apr 2009 20:13:46 +0000] rev 2002
patch by koda: - Part of previous patch - Some flags for Mac OS X compilation
Fri, 17 Apr 2009 19:58:21 +0000 - More verbose output
unc0rr [Fri, 17 Apr 2009 19:58:21 +0000] rev 2001
- More verbose output - Fix one way of crashing server
Fri, 17 Apr 2009 17:02:24 +0000 Don't crash engine after round in reduced quality mode
unc0rr [Fri, 17 Apr 2009 17:02:24 +0000] rev 2000
Don't crash engine after round in reduced quality mode
Fri, 17 Apr 2009 17:01:58 +0000 Commit part of koda's patch which applies cleanly:
unc0rr [Fri, 17 Apr 2009 17:01:58 +0000] rev 1999
Commit part of koda's patch which applies cleanly: - added libSDLmain.a in library generation - Info.plist now is automatically generated - completed iphone variant
Fri, 17 Apr 2009 12:20:19 +0000 Fix disconnection from server
unc0rr [Fri, 17 Apr 2009 12:20:19 +0000] rev 1998
Fix disconnection from server
Tue, 14 Apr 2009 19:05:23 +0000 koda's patch
unc0rr [Tue, 14 Apr 2009 19:05:23 +0000] rev 1997
koda's patch
Mon, 13 Apr 2009 19:42:07 +0000 Add two more maps to build system
unc0rr [Mon, 13 Apr 2009 19:42:07 +0000] rev 1996
Add two more maps to build system
Mon, 13 Apr 2009 19:01:45 +0000 Add basketball to build system
unc0rr [Mon, 13 Apr 2009 19:01:45 +0000] rev 1995
Add basketball to build system
Mon, 13 Apr 2009 15:52:31 +0000 Fix message being sent to users of 0.9.10 0.9.10-release
unc0rr [Mon, 13 Apr 2009 15:52:31 +0000] rev 1994
Fix message being sent to users of 0.9.10
Mon, 13 Apr 2009 15:35:35 +0000 Fix some locale files installation
unc0rr [Mon, 13 Apr 2009 15:35:35 +0000] rev 1993
Fix some locale files installation
Mon, 13 Apr 2009 15:33:40 +0000 Add castle and halloween to install
unc0rr [Mon, 13 Apr 2009 15:33:40 +0000] rev 1992
Add castle and halloween to install
Mon, 13 Apr 2009 13:03:57 +0000 Update release doc
unc0rr [Mon, 13 Apr 2009 13:03:57 +0000] rev 1991
Update release doc
Mon, 13 Apr 2009 13:00:51 +0000 Silence net debug messages
unc0rr [Mon, 13 Apr 2009 13:00:51 +0000] rev 1990
Silence net debug messages
Mon, 13 Apr 2009 12:59:48 +0000 - Fix training
unc0rr [Mon, 13 Apr 2009 12:59:48 +0000] rev 1989
- Fix training - Workaround 'Text has zero width' crash
Mon, 13 Apr 2009 12:53:52 +0000 Set version to 0.9.10, protocol to 25
unc0rr [Mon, 13 Apr 2009 12:53:52 +0000] rev 1988
Set version to 0.9.10, protocol to 25
Mon, 13 Apr 2009 12:53:30 +0000 Three more hats
unc0rr [Mon, 13 Apr 2009 12:53:30 +0000] rev 1987
Three more hats
Mon, 13 Apr 2009 12:28:51 +0000 Update changelog in server
unc0rr [Mon, 13 Apr 2009 12:28:51 +0000] rev 1986
Update changelog in server
Mon, 13 Apr 2009 12:27:59 +0000 Less verbose server output
unc0rr [Mon, 13 Apr 2009 12:27:59 +0000] rev 1985
Less verbose server output
Mon, 13 Apr 2009 12:23:29 +0000 Disable feel of editing for built-in schemes
unc0rr [Mon, 13 Apr 2009 12:23:29 +0000] rev 1984
Disable feel of editing for built-in schemes
Mon, 13 Apr 2009 12:17:40 +0000 update about page
unc0rr [Mon, 13 Apr 2009 12:17:40 +0000] rev 1983
update about page
Mon, 13 Apr 2009 12:14:13 +0000 Update changelog
unc0rr [Mon, 13 Apr 2009 12:14:13 +0000] rev 1982
Update changelog
Mon, 13 Apr 2009 10:00:32 +0000 Russian voicepack
unc0rr [Mon, 13 Apr 2009 10:00:32 +0000] rev 1981
Russian voicepack
Mon, 13 Apr 2009 09:43:31 +0000 Update translation from patches tracker on fireforge
unc0rr [Mon, 13 Apr 2009 09:43:31 +0000] rev 1980
Update translation from patches tracker on fireforge
Mon, 13 Apr 2009 09:36:25 +0000 - Add gameServer to build system
unc0rr [Mon, 13 Apr 2009 09:36:25 +0000] rev 1979
- Add gameServer to build system - Label schemes combobox
Mon, 13 Apr 2009 09:27:21 +0000 Update russian translation
unc0rr [Mon, 13 Apr 2009 09:27:21 +0000] rev 1978
Update russian translation
Mon, 13 Apr 2009 09:24:56 +0000 Some polishing
unc0rr [Mon, 13 Apr 2009 09:24:56 +0000] rev 1977
Some polishing
Sun, 12 Apr 2009 20:34:11 +0000 - One more hat
unc0rr [Sun, 12 Apr 2009 20:34:11 +0000] rev 1976
- One more hat - Basketball ammo scheme
Sun, 12 Apr 2009 20:29:39 +0000 make use of bath.ogg
unc0rr [Sun, 12 Apr 2009 20:29:39 +0000] rev 1975
make use of bath.ogg
Sun, 12 Apr 2009 18:55:35 +0000 nemo's schemes patch
unc0rr [Sun, 12 Apr 2009 18:55:35 +0000] rev 1974
nemo's schemes patch
Sun, 12 Apr 2009 18:52:06 +0000 Fix previous commit
unc0rr [Sun, 12 Apr 2009 18:52:06 +0000] rev 1973
Fix previous commit
Sun, 12 Apr 2009 18:51:35 +0000 New hat + 2 soundtracks
unc0rr [Sun, 12 Apr 2009 18:51:35 +0000] rev 1972
New hat + 2 soundtracks
Sun, 12 Apr 2009 15:53:56 +0000 More contrasting lightbulb
unc0rr [Sun, 12 Apr 2009 15:53:56 +0000] rev 1971
More contrasting lightbulb
Sun, 12 Apr 2009 15:35:22 +0000 Prevent server from crashing when get SqlNull value
unc0rr [Sun, 12 Apr 2009 15:35:22 +0000] rev 1970
Prevent server from crashing when get SqlNull value
Sun, 12 Apr 2009 15:33:59 +0000 koda's fix
unc0rr [Sun, 12 Apr 2009 15:33:59 +0000] rev 1969
koda's fix
Sun, 12 Apr 2009 15:33:46 +0000 Add Shoppa game scheme
unc0rr [Sun, 12 Apr 2009 15:33:46 +0000] rev 1968
Add Shoppa game scheme
Sun, 12 Apr 2009 15:30:41 +0000 Predefine some ammo schemes
unc0rr [Sun, 12 Apr 2009 15:30:41 +0000] rev 1967
Predefine some ammo schemes
Sun, 12 Apr 2009 15:24:08 +0000 nemo's patch + ropes ammo scheme hack
unc0rr [Sun, 12 Apr 2009 15:24:08 +0000] rev 1966
nemo's patch + ropes ammo scheme hack
Sun, 12 Apr 2009 12:51:25 +0000 - Apply koda's patch
unc0rr [Sun, 12 Apr 2009 12:51:25 +0000] rev 1965
- Apply koda's patch - Remove old game server
Sun, 12 Apr 2009 12:50:43 +0000 - Another way of defining official server
unc0rr [Sun, 12 Apr 2009 12:50:43 +0000] rev 1964
- Another way of defining official server - Rope has walking bug fixed, and works similar for the last rope too
Sun, 12 Apr 2009 06:01:17 +0000 Better SQL statement, allows NULL rid
unc0rr [Sun, 12 Apr 2009 06:01:17 +0000] rev 1963
Better SQL statement, allows NULL rid
Sat, 11 Apr 2009 13:25:26 +0000 Remove some stuff
unc0rr [Sat, 11 Apr 2009 13:25:26 +0000] rev 1962
Remove some stuff
Sat, 11 Apr 2009 11:01:17 +0000 Remove Codec dir
unc0rr [Sat, 11 Apr 2009 11:01:17 +0000] rev 1961
Remove Codec dir
Sat, 11 Apr 2009 10:58:18 +0000 - Update Basketball preview
unc0rr [Sat, 11 Apr 2009 10:58:18 +0000] rev 1960
- Update Basketball preview - Add new maps to build system
Sat, 11 Apr 2009 10:57:17 +0000 Delete Digger, skyline, Lego
unc0rr [Sat, 11 Apr 2009 10:57:17 +0000] rev 1959
Delete Digger, skyline, Lego
Sat, 11 Apr 2009 10:56:20 +0000 Update Ropes preview
unc0rr [Sat, 11 Apr 2009 10:56:20 +0000] rev 1958
Update Ropes preview
Sat, 11 Apr 2009 10:54:33 +0000 Update polish and german translations
unc0rr [Sat, 11 Apr 2009 10:54:33 +0000] rev 1957
Update polish and german translations
Sat, 11 Apr 2009 10:54:07 +0000 Sort themes list
unc0rr [Sat, 11 Apr 2009 10:54:07 +0000] rev 1956
Sort themes list
Sat, 11 Apr 2009 10:53:52 +0000 Some updates in themes
unc0rr [Sat, 11 Apr 2009 10:53:52 +0000] rev 1955
Some updates in themes
Sat, 11 Apr 2009 10:40:41 +0000 - Some graphics update
unc0rr [Sat, 11 Apr 2009 10:40:41 +0000] rev 1954
- Some graphics update - New 'underwater' track
Fri, 10 Apr 2009 19:56:42 +0000 Add a special message for old hedgewars versions
unc0rr [Fri, 10 Apr 2009 19:56:42 +0000] rev 1953
Add a special message for old hedgewars versions
Fri, 10 Apr 2009 19:51:44 +0000 - Some cfg fixes
unc0rr [Fri, 10 Apr 2009 19:51:44 +0000] rev 1952
- Some cfg fixes - Update some translations, perform lupdate & lrelease
Fri, 10 Apr 2009 18:44:36 +0000 Move game starting action outside menu
unc0rr [Fri, 10 Apr 2009 18:44:36 +0000] rev 1951
Move game starting action outside menu
Fri, 10 Apr 2009 18:38:01 +0000 Implement two buttons
unc0rr [Fri, 10 Apr 2009 18:38:01 +0000] rev 1950
Implement two buttons
Tue, 07 Apr 2009 16:52:01 +0000 Update some translations
unc0rr [Tue, 07 Apr 2009 16:52:01 +0000] rev 1949
Update some translations
Tue, 07 Apr 2009 14:02:06 +0000 Fix epic bug randomly teleporting hedgehogs
unc0rr [Tue, 07 Apr 2009 14:02:06 +0000] rev 1948
Fix epic bug randomly teleporting hedgehogs
Tue, 07 Apr 2009 14:01:46 +0000 patch by koda
unc0rr [Tue, 07 Apr 2009 14:01:46 +0000] rev 1947
patch by koda
Sun, 05 Apr 2009 17:48:48 +0000 - Fix some CMakeFiles.txt files (by TheXception)
unc0rr [Sun, 05 Apr 2009 17:48:48 +0000] rev 1946
- Fix some CMakeFiles.txt files (by TheXception) - Optimize sprites with optipng
Sun, 05 Apr 2009 07:58:50 +0000 patch by TheXception:
unc0rr [Sun, 05 Apr 2009 07:58:50 +0000] rev 1945
patch by TheXception: - Fix random names patch
Sun, 05 Apr 2009 07:56:16 +0000 Remove unneeded file
unc0rr [Sun, 05 Apr 2009 07:56:16 +0000] rev 1944
Remove unneeded file
Sun, 05 Apr 2009 07:56:05 +0000 - Better schemes page look
unc0rr [Sun, 05 Apr 2009 07:56:05 +0000] rev 1943
- Better schemes page look - Update english and russian localizations
Sun, 05 Apr 2009 07:51:18 +0000 Images for all scheme buttons
unc0rr [Sun, 05 Apr 2009 07:51:18 +0000] rev 1942
Images for all scheme buttons
Fri, 03 Apr 2009 16:38:16 +0000 Some AI tweaks by imcold
unc0rr [Fri, 03 Apr 2009 16:38:16 +0000] rev 1941
Some AI tweaks by imcold
Fri, 03 Apr 2009 16:35:59 +0000 - Enable back border of drop-down list (by nemo)
unc0rr [Fri, 03 Apr 2009 16:35:59 +0000] rev 1940
- Enable back border of drop-down list (by nemo) - Move const visibility to public... probably I'll make use of it in future (by me)
Fri, 03 Apr 2009 16:33:33 +0000 Patch by nemo:
unc0rr [Fri, 03 Apr 2009 16:33:33 +0000] rev 1939
Patch by nemo: - Hackish way of skipping some textures load in reduced quality mode - Clipping sprite rendering function
Fri, 03 Apr 2009 16:29:09 +0000 remove New Folder
unc0rr [Fri, 03 Apr 2009 16:29:09 +0000] rev 1938
remove New Folder
Fri, 03 Apr 2009 16:28:21 +0000 Remove Thumbs.db files
unc0rr [Fri, 03 Apr 2009 16:28:21 +0000] rev 1937
Remove Thumbs.db files
Fri, 03 Apr 2009 14:03:51 +0000 added files from Tiy
displacer [Fri, 03 Apr 2009 14:03:51 +0000] rev 1936
added files from Tiy
Fri, 03 Apr 2009 14:02:04 +0000 added files by Tiy
displacer [Fri, 03 Apr 2009 14:02:04 +0000] rev 1935
added files by Tiy
Fri, 03 Apr 2009 13:56:37 +0000 changes from Tiyuri
displacer [Fri, 03 Apr 2009 13:56:37 +0000] rev 1934
changes from Tiyuri
Thu, 02 Apr 2009 20:53:52 +0000 - perform lupdate-qt4
unc0rr [Thu, 02 Apr 2009 20:53:52 +0000] rev 1933
- perform lupdate-qt4 - Update russian translation - Better schemes page look
Thu, 02 Apr 2009 20:37:03 +0000 New schemes page look by TheXception
unc0rr [Thu, 02 Apr 2009 20:37:03 +0000] rev 1932
New schemes page look by TheXception
Thu, 02 Apr 2009 18:50:08 +0000 Ooops.. enable back DoS protection
unc0rr [Thu, 02 Apr 2009 18:50:08 +0000] rev 1931
Ooops.. enable back DoS protection
Thu, 02 Apr 2009 18:49:08 +0000 Fix server crash (properly follow client's state)
unc0rr [Thu, 02 Apr 2009 18:49:08 +0000] rev 1930
Fix server crash (properly follow client's state)
Sat, 28 Mar 2009 10:42:00 +0000 - Fix bug with kicking players
unc0rr [Sat, 28 Mar 2009 10:42:00 +0000] rev 1929
- Fix bug with kicking players - Fix one ready state bug - Improve client's ping handler
Fri, 27 Mar 2009 20:36:50 +0000 - Implement ping timeout
unc0rr [Fri, 27 Mar 2009 20:36:50 +0000] rev 1928
- Implement ping timeout - It triggers bug with kicking room creator
Fri, 27 Mar 2009 20:29:38 +0000 Ping clients every 30 seconds. Disconnection due to ping timeout to be implemented.
unc0rr [Fri, 27 Mar 2009 20:29:38 +0000] rev 1927
Ping clients every 30 seconds. Disconnection due to ping timeout to be implemented.
Fri, 27 Mar 2009 18:50:18 +0000 Add simple DoS protection mechanism (although better than previous server had)
unc0rr [Fri, 27 Mar 2009 18:50:18 +0000] rev 1926
Add simple DoS protection mechanism (although better than previous server had)
Fri, 27 Mar 2009 15:58:54 +0000 Allow admin to set server's motd
unc0rr [Fri, 27 Mar 2009 15:58:54 +0000] rev 1925
Allow admin to set server's motd
Fri, 27 Mar 2009 14:02:27 +0000 Prepare to add ability for admin to set MOTD
unc0rr [Fri, 27 Mar 2009 14:02:27 +0000] rev 1924
Prepare to add ability for admin to set MOTD
Thu, 26 Mar 2009 19:28:56 +0000 Send server message on join
unc0rr [Thu, 26 Mar 2009 19:28:56 +0000] rev 1923
Send server message on join
Thu, 26 Mar 2009 19:22:40 +0000 Fix bug with rope and bazooka
unc0rr [Thu, 26 Mar 2009 19:22:40 +0000] rev 1922
Fix bug with rope and bazooka
Thu, 26 Mar 2009 16:54:16 +0000 - User from localhost is server admin
unc0rr [Thu, 26 Mar 2009 16:54:16 +0000] rev 1921
- User from localhost is server admin - Some tweaks
Thu, 26 Mar 2009 16:20:01 +0000 oops
unc0rr [Thu, 26 Mar 2009 16:20:01 +0000] rev 1920
oops
Thu, 26 Mar 2009 14:03:46 +0000 Optimize water bouncing a bit
unc0rr [Thu, 26 Mar 2009 14:03:46 +0000] rev 1919
Optimize water bouncing a bit
Thu, 26 Mar 2009 13:59:27 +0000 patch by nemo: water bouncing + some tweaks
unc0rr [Thu, 26 Mar 2009 13:59:27 +0000] rev 1918
patch by nemo: water bouncing + some tweaks
Thu, 26 Mar 2009 13:54:02 +0000 - Better ip2string implementation
unc0rr [Thu, 26 Mar 2009 13:54:02 +0000] rev 1917
- Better ip2string implementation - Update girder thing sprite
Mon, 23 Mar 2009 21:09:34 +0000 patch by koda:
unc0rr [Mon, 23 Mar 2009 21:09:34 +0000] rev 1916
patch by koda: - Finish convertion to OpenGL ES
Mon, 23 Mar 2009 19:03:51 +0000 patch by nemo:
unc0rr [Mon, 23 Mar 2009 19:03:51 +0000] rev 1915
patch by nemo: - Fix girder placing distance - Fix ammo switching conditions
Sun, 22 Mar 2009 21:51:30 +0000 Add sounds to girder
unc0rr [Sun, 22 Mar 2009 21:51:30 +0000] rev 1914
Add sounds to girder
Sun, 22 Mar 2009 21:44:48 +0000 Don't draw walking state when cursor is on
unc0rr [Sun, 22 Mar 2009 21:44:48 +0000] rev 1913
Don't draw walking state when cursor is on
Sun, 22 Mar 2009 21:03:59 +0000 Save much CPU time by initializing vertex arrays in texture creation function
unc0rr [Sun, 22 Mar 2009 21:03:59 +0000] rev 1912
Save much CPU time by initializing vertex arrays in texture creation function
Sun, 22 Mar 2009 20:56:22 +0000 use glVertexPointer to render water
unc0rr [Sun, 22 Mar 2009 20:56:22 +0000] rev 1911
use glVertexPointer to render water
Sun, 22 Mar 2009 17:44:00 +0000 Fix previous patch
unc0rr [Sun, 22 Mar 2009 17:44:00 +0000] rev 1910
Fix previous patch
Sun, 22 Mar 2009 17:41:07 +0000 nemo's patch for girder + some fixes
unc0rr [Sun, 22 Mar 2009 17:41:07 +0000] rev 1909
nemo's patch for girder + some fixes
Sun, 22 Mar 2009 17:39:12 +0000 Use GL_TRIANGLE_FAN instead of GL_TRIANGLES (more efficient)
unc0rr [Sun, 22 Mar 2009 17:39:12 +0000] rev 1908
Use GL_TRIANGLE_FAN instead of GL_TRIANGLES (more efficient)
Sun, 22 Mar 2009 14:35:45 +0000 Random team generator rework by ttsmj
unc0rr [Sun, 22 Mar 2009 14:35:45 +0000] rev 1907
Random team generator rework by ttsmj
Sun, 22 Mar 2009 14:32:22 +0000 Apply koda's OpenGL ES compatibility patch
unc0rr [Sun, 22 Mar 2009 14:32:22 +0000] rev 1906
Apply koda's OpenGL ES compatibility patch
Sat, 21 Mar 2009 10:49:58 +0000 - Use QCryptographicHash for md5
unc0rr [Sat, 21 Mar 2009 10:49:58 +0000] rev 1905
- Use QCryptographicHash for md5 - Improve stub for admin page - Make protocol commands for room creation and joining incompatible with previous versions
Wed, 18 Mar 2009 22:02:55 +0000 - Fix warnings in frontend
unc0rr [Wed, 18 Mar 2009 22:02:55 +0000] rev 1904
- Fix warnings in frontend - Example of using vertex arrays in one of rendering functions
Wed, 18 Mar 2009 21:43:46 +0000 Patch by koda
unc0rr [Wed, 18 Mar 2009 21:43:46 +0000] rev 1903
Patch by koda
Wed, 18 Mar 2009 21:43:22 +0000 Add delete button and scheme selection combobox to scheme edit page
unc0rr [Wed, 18 Mar 2009 21:43:22 +0000] rev 1902
Add delete button and scheme selection combobox to scheme edit page
Wed, 18 Mar 2009 21:42:50 +0000 Mac icon
unc0rr [Wed, 18 Mar 2009 21:42:50 +0000] rev 1901
Mac icon
Wed, 18 Mar 2009 17:56:27 +0000 Update some translations, lupdate && lrelease
unc0rr [Wed, 18 Mar 2009 17:56:27 +0000] rev 1900
Update some translations, lupdate && lrelease
Wed, 18 Mar 2009 15:48:43 +0000 Sync schemes config over net should work now (untested)
unc0rr [Wed, 18 Mar 2009 15:48:43 +0000] rev 1899
Sync schemes config over net should work now (untested)
Mon, 16 Mar 2009 20:55:10 +0000 Send scheme data over net (but recieving part isn't implemented yet)
unc0rr [Mon, 16 Mar 2009 20:55:10 +0000] rev 1898
Send scheme data over net (but recieving part isn't implemented yet)
Mon, 16 Mar 2009 19:55:56 +0000 - Some style changes by nemo
unc0rr [Mon, 16 Mar 2009 19:55:56 +0000] rev 1897
- Some style changes by nemo - Add ability for schemes save and load
Mon, 16 Mar 2009 14:43:15 +0000 Don't use GLU
unc0rr [Mon, 16 Mar 2009 14:43:15 +0000] rev 1896
Don't use GLU
Sun, 15 Mar 2009 17:47:06 +0000 More game options by nemo
unc0rr [Sun, 15 Mar 2009 17:47:06 +0000] rev 1895
More game options by nemo + some tweaks by me
Sun, 15 Mar 2009 14:47:59 +0000 Rooms list colourizing patch by TheXception
unc0rr [Sun, 15 Mar 2009 14:47:59 +0000] rev 1894
Rooms list colourizing patch by TheXception
Sun, 15 Mar 2009 14:36:14 +0000 Style fixes by nemo
unc0rr [Sun, 15 Mar 2009 14:36:14 +0000] rev 1893
Style fixes by nemo
Sun, 15 Mar 2009 12:59:52 +0000 Some tweaks by nemo
unc0rr [Sun, 15 Mar 2009 12:59:52 +0000] rev 1892
Some tweaks by nemo
Sun, 15 Mar 2009 12:58:23 +0000 Fix for rooms list + Qt 4.5 by TheXception
unc0rr [Sun, 15 Mar 2009 12:58:23 +0000] rev 1891
Fix for rooms list + Qt 4.5 by TheXception
Fri, 13 Mar 2009 21:39:59 +0000 Scheme options work now
unc0rr [Fri, 13 Mar 2009 21:39:59 +0000] rev 1890
Scheme options work now Things left: save/load schemes, pass schemes via net, make nice-looking scheme edit page, add more options
Fri, 13 Mar 2009 18:04:44 +0000 Editing schemes, creating new one works now
unc0rr [Fri, 13 Mar 2009 18:04:44 +0000] rev 1889
Editing schemes, creating new one works now
Thu, 12 Mar 2009 20:29:01 +0000 Add an ability to run engine without IPC connection.
unc0rr [Thu, 12 Mar 2009 20:29:01 +0000] rev 1888
Add an ability to run engine without IPC connection. It requires two parameters: 1) ful path to share/hedgewars/Data 2) full path to record file (hwd_24 or hws_24) debug #0.txt will be created it path passed in 1st param
Thu, 12 Mar 2009 20:19:33 +0000 - Share model between test table and widgets
unc0rr [Thu, 12 Mar 2009 20:19:33 +0000] rev 1887
- Share model between test table and widgets - Implement Back button
Thu, 12 Mar 2009 13:55:47 +0000 patch by nemo: quick change from 0 to infinite and vice versa
unc0rr [Thu, 12 Mar 2009 13:55:47 +0000] rev 1886
patch by nemo: quick change from 0 to infinite and vice versa
Thu, 12 Mar 2009 13:54:32 +0000 Continue work on new schemes
unc0rr [Thu, 12 Mar 2009 13:54:32 +0000] rev 1885
Continue work on new schemes
Wed, 11 Mar 2009 14:32:28 +0000 Continue work on new schemes implementation
unc0rr [Wed, 11 Mar 2009 14:32:28 +0000] rev 1884
Continue work on new schemes implementation
Tue, 10 Mar 2009 21:57:33 +0000 - Clear gm_Slot flag even if you can't switch ammo:
unc0rr [Tue, 10 Mar 2009 21:57:33 +0000] rev 1883
- Clear gm_Slot flag even if you can't switch ammo: Fixes engine slowdown when trying to switch ammo while firing bazooka
Tue, 10 Mar 2009 21:31:29 +0000 Update ammo icons
unc0rr [Tue, 10 Mar 2009 21:31:29 +0000] rev 1882
Update ammo icons
Tue, 10 Mar 2009 17:55:44 +0000 Stub for ammo schemes model
unc0rr [Tue, 10 Mar 2009 17:55:44 +0000] rev 1881
Stub for ammo schemes model
Tue, 10 Mar 2009 17:55:29 +0000 a patch
unc0rr [Tue, 10 Mar 2009 17:55:29 +0000] rev 1880
a patch
Mon, 09 Mar 2009 20:47:17 +0000 Implement kick from room
unc0rr [Mon, 09 Mar 2009 20:47:17 +0000] rev 1879
Implement kick from room
Mon, 09 Mar 2009 20:23:04 +0000 own md5 function, no qca2 dependancy (patch by nemo with Qt adaptation by me)
unc0rr [Mon, 09 Mar 2009 20:23:04 +0000] rev 1878
own md5 function, no qca2 dependancy (patch by nemo with Qt adaptation by me)
Mon, 09 Mar 2009 18:52:56 +0000 Fix wrong value passed as initial health
unc0rr [Mon, 09 Mar 2009 18:52:56 +0000] rev 1877
Fix wrong value passed as initial health
Mon, 09 Mar 2009 18:43:41 +0000 Pass template filter
unc0rr [Mon, 09 Mar 2009 18:43:41 +0000] rev 1876
Pass template filter
Mon, 09 Mar 2009 10:54:44 +0000 - Send initial room config
unc0rr [Mon, 09 Mar 2009 10:54:44 +0000] rev 1875
- Send initial room config
Sun, 08 Mar 2009 20:22:52 +0000 - Fix a bug in map widget
unc0rr [Sun, 08 Mar 2009 20:22:52 +0000] rev 1874
- Fix a bug in map widget - New way of passing game parameters. Less code, and code is in one class. (mostly works, but not finished yet)
Sun, 08 Mar 2009 18:43:15 +0000 Start refactoring some things. Frontend becomes temporarily unusable for network game
unc0rr [Sun, 08 Mar 2009 18:43:15 +0000] rev 1873
Start refactoring some things. Frontend becomes temporarily unusable for network game
Sun, 08 Mar 2009 16:51:16 +0000 Fix frontend not disconnecting from server
unc0rr [Sun, 08 Mar 2009 16:51:16 +0000] rev 1872
Fix frontend not disconnecting from server
Sun, 08 Mar 2009 16:47:22 +0000 Send MAP config param last
unc0rr [Sun, 08 Mar 2009 16:47:22 +0000] rev 1871
Send MAP config param last
Sun, 08 Mar 2009 16:01:06 +0000 Patch by nemo
unc0rr [Sun, 08 Mar 2009 16:01:06 +0000] rev 1870
Patch by nemo
Sun, 08 Mar 2009 12:55:40 +0000 patch by nemo
unc0rr [Sun, 08 Mar 2009 12:55:40 +0000] rev 1869
patch by nemo
Sat, 07 Mar 2009 20:23:49 +0000 pathc by nemo
unc0rr [Sat, 07 Mar 2009 20:23:49 +0000] rev 1868
pathc by nemo
Sat, 07 Mar 2009 17:49:11 +0000 loser animation by nemo
unc0rr [Sat, 07 Mar 2009 17:49:11 +0000] rev 1867
loser animation by nemo
Sat, 07 Mar 2009 17:43:25 +0000 Cut the length of most used net packet
unc0rr [Sat, 07 Mar 2009 17:43:25 +0000] rev 1866
Cut the length of most used net packet
Sat, 07 Mar 2009 17:42:54 +0000 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr [Sat, 07 Mar 2009 17:42:54 +0000] rev 1865
- nemo's patch: some animations, zero probability for infinite weapons - bugfix by me: don't play 'reinforcements' sound when there's no room found for bonus box
Fri, 06 Mar 2009 13:50:40 +0000 Update Polish translation
unc0rr [Fri, 06 Mar 2009 13:50:40 +0000] rev 1864
Update Polish translation
Thu, 05 Mar 2009 21:41:18 +0000 Utility icon
unc0rr [Thu, 05 Mar 2009 21:41:18 +0000] rev 1863
Utility icon
Thu, 05 Mar 2009 19:53:40 +0000 Implement kick from server by administrator
unc0rr [Thu, 05 Mar 2009 19:53:40 +0000] rev 1862
Implement kick from server by administrator
Thu, 05 Mar 2009 14:54:02 +0000 nemo:
unc0rr [Thu, 05 Mar 2009 14:54:02 +0000] rev 1861
nemo: - Utility box - Some bugfixes
Wed, 04 Mar 2009 16:35:36 +0000 Some work on players lists context menus
unc0rr [Wed, 04 Mar 2009 16:35:36 +0000] rev 1860
Some work on players lists context menus
Wed, 04 Mar 2009 13:55:53 +0000 Pixels2 proc, which uses Land array when updating textures
unc0rr [Wed, 04 Mar 2009 13:55:53 +0000] rev 1859
Pixels2 proc, which uses Land array when updating textures
Wed, 04 Mar 2009 13:42:21 +0000 Update some translations
unc0rr [Wed, 04 Mar 2009 13:42:21 +0000] rev 1858
Update some translations
Mon, 02 Mar 2009 21:23:27 +0000 Fake database connection with routine which marks all users as guests, when no database host was specified
unc0rr [Mon, 02 Mar 2009 21:23:27 +0000] rev 1857
Fake database connection with routine which marks all users as guests, when no database host was specified
Mon, 02 Mar 2009 21:20:45 +0000 Enable admin button when have privilege. Button does nothing yet.
unc0rr [Mon, 02 Mar 2009 21:20:45 +0000] rev 1856
Enable admin button when have privilege. Button does nothing yet.
Mon, 02 Mar 2009 21:13:34 +0000 Oops, forgot icons
unc0rr [Mon, 02 Mar 2009 21:13:34 +0000] rev 1855
Oops, forgot icons
Mon, 02 Mar 2009 21:13:07 +0000 laser beam by nemo reworked a bit by me
unc0rr [Mon, 02 Mar 2009 21:13:07 +0000] rev 1854
laser beam by nemo reworked a bit by me
Mon, 02 Mar 2009 17:33:49 +0000 Update INSTALL
unc0rr [Mon, 02 Mar 2009 17:33:49 +0000] rev 1853
Update INSTALL
Sun, 01 Mar 2009 17:36:44 +0000 Fix crash when explosion is outside of the map (check was lost while refactoring)
unc0rr [Sun, 01 Mar 2009 17:36:44 +0000] rev 1852
Fix crash when explosion is outside of the map (check was lost while refactoring)
Sun, 01 Mar 2009 17:31:09 +0000 oops
unc0rr [Sun, 01 Mar 2009 17:31:09 +0000] rev 1851
oops
Sun, 01 Mar 2009 17:30:10 +0000 a patch :P
unc0rr [Sun, 01 Mar 2009 17:30:10 +0000] rev 1850
a patch :P
Sun, 01 Mar 2009 17:24:25 +0000 4 utilities by nemo
unc0rr [Sun, 01 Mar 2009 17:24:25 +0000] rev 1849
4 utilities by nemo
Fri, 27 Feb 2009 21:40:13 +0000 cz->cs
unc0rr [Fri, 27 Feb 2009 21:40:13 +0000] rev 1848
cz->cs
Fri, 27 Feb 2009 19:51:22 +0000 Set admin flag and send admin notification to users with rid equal to 3
unc0rr [Fri, 27 Feb 2009 19:51:22 +0000] rev 1847
Set admin flag and send admin notification to users with rid equal to 3
Thu, 26 Feb 2009 15:00:48 +0000 Small optimization in net server
unc0rr [Thu, 26 Feb 2009 15:00:48 +0000] rev 1846
Small optimization in net server
Thu, 26 Feb 2009 14:58:06 +0000 Fix pages mess when password is refused
unc0rr [Thu, 26 Feb 2009 14:58:06 +0000] rev 1845
Fix pages mess when password is refused
Thu, 26 Feb 2009 06:39:20 +0000 Ask user password and send it to server
unc0rr [Thu, 26 Feb 2009 06:39:20 +0000] rev 1844
Ask user password and send it to server
Wed, 25 Feb 2009 17:36:02 +0000 Add QCA2 checks to build system
unc0rr [Wed, 25 Feb 2009 17:36:02 +0000] rev 1843
Add QCA2 checks to build system
Wed, 25 Feb 2009 17:18:12 +0000 Move from 'connecting' page to lobby only when account checked
unc0rr [Wed, 25 Feb 2009 17:18:12 +0000] rev 1842
Move from 'connecting' page to lobby only when account checked
Wed, 25 Feb 2009 17:12:32 +0000 Retrieve client password from web database and ask for it
unc0rr [Wed, 25 Feb 2009 17:12:32 +0000] rev 1841
Retrieve client password from web database and ask for it
Tue, 24 Feb 2009 21:47:17 +0000 ttsmj2's random teams patch
unc0rr [Tue, 24 Feb 2009 21:47:17 +0000] rev 1840
ttsmj2's random teams patch
Tue, 24 Feb 2009 19:39:49 +0000 Server now send ASKPASSWORD command to frontend when user has web account
unc0rr [Tue, 24 Feb 2009 19:39:49 +0000] rev 1839
Server now send ASKPASSWORD command to frontend when user has web account
Tue, 24 Feb 2009 19:39:10 +0000 Use another event to change state from 'logging in' to 'lobby'
unc0rr [Tue, 24 Feb 2009 19:39:10 +0000] rev 1838
Use another event to change state from 'logging in' to 'lobby'
Tue, 24 Feb 2009 19:38:49 +0000 Update German translation
unc0rr [Tue, 24 Feb 2009 19:38:49 +0000] rev 1837
Update German translation
Mon, 23 Feb 2009 20:43:05 +0000 titlebar fix for Mac OS X by koda
unc0rr [Mon, 23 Feb 2009 20:43:05 +0000] rev 1836
titlebar fix for Mac OS X by koda
Mon, 23 Feb 2009 20:39:31 +0000 Update Italian translation (and compile other translations)
unc0rr [Mon, 23 Feb 2009 20:39:31 +0000] rev 1835
Update Italian translation (and compile other translations)
Mon, 23 Feb 2009 20:34:29 +0000 Add working check for www account existance
unc0rr [Mon, 23 Feb 2009 20:34:29 +0000] rev 1834
Add working check for www account existance
Mon, 23 Feb 2009 20:25:07 +0000 Add options for configuring database access
unc0rr [Mon, 23 Feb 2009 20:25:07 +0000] rev 1833
Add options for configuring database access
Mon, 23 Feb 2009 20:15:02 +0000 Add options for database access
unc0rr [Mon, 23 Feb 2009 20:15:02 +0000] rev 1832
Add options for database access
Mon, 23 Feb 2009 19:01:36 +0000 Implement two more missing protocol commands
unc0rr [Mon, 23 Feb 2009 19:01:36 +0000] rev 1831
Implement two more missing protocol commands
Mon, 23 Feb 2009 18:58:22 +0000 Faster fire falling
unc0rr [Mon, 23 Feb 2009 18:58:22 +0000] rev 1830
Faster fire falling
Mon, 23 Feb 2009 18:56:48 +0000 Accept new NOT_READY command format
unc0rr [Mon, 23 Feb 2009 18:56:48 +0000] rev 1829
Accept new NOT_READY command format
Mon, 23 Feb 2009 18:41:16 +0000 Fix bug with not working toggles 'rectrict joins' and 'restrict team adding'
unc0rr [Mon, 23 Feb 2009 18:41:16 +0000] rev 1828
Fix bug with not working toggles 'rectrict joins' and 'restrict team adding'
Mon, 23 Feb 2009 18:35:32 +0000 Fix ready players number after a round
unc0rr [Mon, 23 Feb 2009 18:35:32 +0000] rev 1827
Fix ready players number after a round
Mon, 23 Feb 2009 15:58:08 +0000 d'oh, the patch was fail
unc0rr [Mon, 23 Feb 2009 15:58:08 +0000] rev 1826
d'oh, the patch was fail
Mon, 23 Feb 2009 15:57:32 +0000 Nemo's patch allowing different water sprites size
unc0rr [Mon, 23 Feb 2009 15:57:32 +0000] rev 1825
Nemo's patch allowing different water sprites size
Sat, 21 Feb 2009 20:01:01 +0000 More verbose dump
unc0rr [Sat, 21 Feb 2009 20:01:01 +0000] rev 1824
More verbose dump
Sat, 21 Feb 2009 19:59:03 +0000 Fix ready players accounting
unc0rr [Sat, 21 Feb 2009 19:59:03 +0000] rev 1823
Fix ready players accounting
Sat, 21 Feb 2009 14:50:39 +0000 - Add new sounds
unc0rr [Sat, 21 Feb 2009 14:50:39 +0000] rev 1822
- Add new sounds - Apply new ufo sound
Sat, 21 Feb 2009 14:43:40 +0000 Hedgehog drops a grave on "/newgrave" command. Patch by nemo
unc0rr [Sat, 21 Feb 2009 14:43:40 +0000] rev 1821
Hedgehog drops a grave on "/newgrave" command. Patch by nemo
Sat, 21 Feb 2009 14:40:35 +0000 lupdate-qt4
unc0rr [Sat, 21 Feb 2009 14:40:35 +0000] rev 1820
lupdate-qt4
Sat, 21 Feb 2009 11:49:56 +0000 Patch by koda to better support Mac OS X
unc0rr [Sat, 21 Feb 2009 11:49:56 +0000] rev 1819
Patch by koda to better support Mac OS X
Fri, 20 Feb 2009 19:54:02 +0000 Fix team removing on PART command
unc0rr [Fri, 20 Feb 2009 19:54:02 +0000] rev 1818
Fix team removing on PART command
Fri, 20 Feb 2009 19:49:34 +0000 Oops, forgot a bunch of CONFIG_PARAM
unc0rr [Fri, 20 Feb 2009 19:49:34 +0000] rev 1817
Oops, forgot a bunch of CONFIG_PARAM
Fri, 20 Feb 2009 19:48:44 +0000 Prevent 'double team exiting' in egine
unc0rr [Fri, 20 Feb 2009 19:48:44 +0000] rev 1816
Prevent 'double team exiting' in egine
Fri, 20 Feb 2009 19:47:31 +0000 Save some more bytes in protocol
unc0rr [Fri, 20 Feb 2009 19:47:31 +0000] rev 1815
Save some more bytes in protocol
Fri, 20 Feb 2009 19:46:22 +0000 - Remove client teams on exit
unc0rr [Fri, 20 Feb 2009 19:46:22 +0000] rev 1814
- Remove client teams on exit - Improve protocol, break frontend compatibility with old server protocol
Fri, 20 Feb 2009 19:40:55 +0000 Removeteam action
unc0rr [Fri, 20 Feb 2009 19:40:55 +0000] rev 1813
Removeteam action
Fri, 20 Feb 2009 14:12:16 +0000 'Reduce quality' patch by nemo
unc0rr [Fri, 20 Feb 2009 14:12:16 +0000] rev 1812
'Reduce quality' patch by nemo + my addition to save some CPU time (don't even create visual gears)
Fri, 20 Feb 2009 11:58:58 +0000 Implement 'roundfinished' cmd on net server
unc0rr [Fri, 20 Feb 2009 11:58:58 +0000] rev 1811
Implement 'roundfinished' cmd on net server
Thu, 19 Feb 2009 14:52:32 +0000 Frontend look fixes
unc0rr [Thu, 19 Feb 2009 14:52:32 +0000] rev 1810
Frontend look fixes
Thu, 19 Feb 2009 14:51:57 +0000 Some optimization of land texture updating
unc0rr [Thu, 19 Feb 2009 14:51:57 +0000] rev 1809
Some optimization of land texture updating
Wed, 18 Feb 2009 16:49:27 +0000 Fix a bug with updating
unc0rr [Wed, 18 Feb 2009 16:49:27 +0000] rev 1808
Fix a bug with updating
Wed, 18 Feb 2009 16:46:27 +0000 Split land texture into small ones:
unc0rr [Wed, 18 Feb 2009 16:46:27 +0000] rev 1807
Split land texture into small ones: - Better update texture performance - Support for old videocards
Wed, 18 Feb 2009 16:35:03 +0000 More reorganization
unc0rr [Wed, 18 Feb 2009 16:35:03 +0000] rev 1806
More reorganization
Wed, 18 Feb 2009 16:28:21 +0000 Reorganize land texteure function in prepare to texture split
unc0rr [Wed, 18 Feb 2009 16:28:21 +0000] rev 1805
Reorganize land texteure function in prepare to texture split
Wed, 18 Feb 2009 15:04:40 +0000 New game server:
unc0rr [Wed, 18 Feb 2009 15:04:40 +0000] rev 1804
New game server: - Incomplete implementation - More robust, no memory leaks, better architecture for easy features addition - Incompatible with current client
Wed, 18 Feb 2009 15:03:31 +0000 Update translations
unc0rr [Wed, 18 Feb 2009 15:03:31 +0000] rev 1803
Update translations
Tue, 17 Feb 2009 12:58:25 +0000 Move template filter to map widget (by nemo)
unc0rr [Tue, 17 Feb 2009 12:58:25 +0000] rev 1802
Move template filter to map widget (by nemo)
Tue, 17 Feb 2009 12:58:08 +0000 Clouds fixes by nemo
unc0rr [Tue, 17 Feb 2009 12:58:08 +0000] rev 1801
Clouds fixes by nemo
Sun, 15 Feb 2009 20:29:52 +0000 "connecting" page
unc0rr [Sun, 15 Feb 2009 20:29:52 +0000] rev 1800
"connecting" page
Sun, 15 Feb 2009 17:48:05 +0000 Fix array overflow
unc0rr [Sun, 15 Feb 2009 17:48:05 +0000] rev 1799
Fix array overflow
Sun, 15 Feb 2009 17:24:19 +0000 Add Hogville map to build system
unc0rr [Sun, 15 Feb 2009 17:24:19 +0000] rev 1798
Add Hogville map to build system
Sun, 15 Feb 2009 14:38:02 +0000 Templates filter by nemo
unc0rr [Sun, 15 Feb 2009 14:38:02 +0000] rev 1797
Templates filter by nemo
Sat, 14 Feb 2009 21:04:51 +0000 Finnish translation
unc0rr [Sat, 14 Feb 2009 21:04:51 +0000] rev 1796
Finnish translation
Sat, 14 Feb 2009 16:54:28 +0000 - Set bamboo plinko hedgehogs limit to 48
unc0rr [Sat, 14 Feb 2009 16:54:28 +0000] rev 1795
- Set bamboo plinko hedgehogs limit to 48 - Better limit reading code
Sat, 14 Feb 2009 16:51:10 +0000 New bonus box sprite
unc0rr [Sat, 14 Feb 2009 16:51:10 +0000] rev 1794
New bonus box sprite
Sat, 14 Feb 2009 16:44:50 +0000 Fix initial room config
unc0rr [Sat, 14 Feb 2009 16:44:50 +0000] rev 1793
Fix initial room config
Sat, 14 Feb 2009 16:30:22 +0000 engine part of nemo's patch
unc0rr [Sat, 14 Feb 2009 16:30:22 +0000] rev 1792
engine part of nemo's patch
Sat, 14 Feb 2009 16:25:58 +0000 Fix passing hedgehogs number from engine to frontend
unc0rr [Sat, 14 Feb 2009 16:25:58 +0000] rev 1791
Fix passing hedgehogs number from engine to frontend
Sat, 14 Feb 2009 16:24:20 +0000 frontend's part of nemo patch
unc0rr [Sat, 14 Feb 2009 16:24:20 +0000] rev 1790
frontend's part of nemo patch
Sat, 14 Feb 2009 16:23:51 +0000 Hogville map
unc0rr [Sat, 14 Feb 2009 16:23:51 +0000] rev 1789
Hogville map
Sat, 14 Feb 2009 16:11:53 +0000 Update nature, City and Island themes
unc0rr [Sat, 14 Feb 2009 16:11:53 +0000] rev 1788
Update nature, City and Island themes
Sat, 14 Feb 2009 16:09:23 +0000 New hats
unc0rr [Sat, 14 Feb 2009 16:09:23 +0000] rev 1787
New hats
Sat, 14 Feb 2009 16:04:40 +0000 Awesome map (yes, again)
unc0rr [Sat, 14 Feb 2009 16:04:40 +0000] rev 1786
Awesome map (yes, again)
Sun, 01 Feb 2009 16:00:54 +0000 Fix rope regression (unable to change angle)
unc0rr [Sun, 01 Feb 2009 16:00:54 +0000] rev 1785
Fix rope regression (unable to change angle)
Sun, 01 Feb 2009 15:58:44 +0000 Apply nemo's patch polished by me:
unc0rr [Sun, 01 Feb 2009 15:58:44 +0000] rev 1784
Apply nemo's patch polished by me: - Upto 48 hhs in game - Option for border - Disable some weapons on cavern maps
Sat, 31 Jan 2009 15:44:07 +0000 Custom spinbox for bonus boxes factor
unc0rr [Sat, 31 Jan 2009 15:44:07 +0000] rev 1783
Custom spinbox for bonus boxes factor
Sat, 31 Jan 2009 15:39:53 +0000 Options for bonus box probability tuning and number of turn until sudden death
unc0rr [Sat, 31 Jan 2009 15:39:53 +0000] rev 1782
Options for bonus box probability tuning and number of turn until sudden death
Sat, 31 Jan 2009 11:58:09 +0000 - Right way to handle rope ammo
unc0rr [Sat, 31 Jan 2009 11:58:09 +0000] rev 1781
- Right way to handle rope ammo - Most probably adds bugs, so needs testing and testing
Fri, 30 Jan 2009 19:26:32 +0000 Remove ugly hack. It's so ugly...
unc0rr [Fri, 30 Jan 2009 19:26:32 +0000] rev 1780
Remove ugly hack. It's so ugly...
Fri, 30 Jan 2009 14:59:59 +0000 Cache land texture update until frame render. This greately improves performance when there are many explosions, or you're using drilling weapon
unc0rr [Fri, 30 Jan 2009 14:59:59 +0000] rev 1779
Cache land texture update until frame render. This greately improves performance when there are many explosions, or you're using drilling weapon
Fri, 30 Jan 2009 14:57:02 +0000 Fix border drawing when drilling
unc0rr [Fri, 30 Jan 2009 14:57:02 +0000] rev 1778
Fix border drawing when drilling
Fri, 30 Jan 2009 14:56:27 +0000 Implement initial sound volume option
unc0rr [Fri, 30 Jan 2009 14:56:27 +0000] rev 1777
Implement initial sound volume option
Thu, 29 Jan 2009 17:27:43 +0000 - nemo's patch for custom cave map dimensions
unc0rr [Thu, 29 Jan 2009 17:27:43 +0000] rev 1776
- nemo's patch for custom cave map dimensions - Fix for engine crash when not enough place for hedgehogs
Thu, 29 Jan 2009 14:49:47 +0000 A bit better template
unc0rr [Thu, 29 Jan 2009 14:49:47 +0000] rev 1775
A bit better template
Tue, 27 Jan 2009 15:44:40 +0000 Replace current templates with one cavern one
unc0rr [Tue, 27 Jan 2009 15:44:40 +0000] rev 1774
Replace current templates with one cavern one
Tue, 27 Jan 2009 15:34:37 +0000 nemo's template patch (invertion)
unc0rr [Tue, 27 Jan 2009 15:34:37 +0000] rev 1773
nemo's template patch (invertion)
Mon, 26 Jan 2009 21:46:53 +0000 Allow loading maps and forts
unc0rr [Mon, 26 Jan 2009 21:46:53 +0000] rev 1772
Allow loading maps and forts
Mon, 26 Jan 2009 21:43:00 +0000 Fix airplane
unc0rr [Mon, 26 Jan 2009 21:43:00 +0000] rev 1771
Fix airplane
Mon, 26 Jan 2009 21:33:18 +0000 Update RC plane sprite
unc0rr [Mon, 26 Jan 2009 21:33:18 +0000] rev 1770
Update RC plane sprite
Mon, 26 Jan 2009 21:31:17 +0000 New digits
unc0rr [Mon, 26 Jan 2009 21:31:17 +0000] rev 1769
New digits
Mon, 26 Jan 2009 21:03:57 +0000 That was wrong place for the patch
unc0rr [Mon, 26 Jan 2009 21:03:57 +0000] rev 1768
That was wrong place for the patch
Mon, 26 Jan 2009 21:02:49 +0000 Turn cave mode on automatically when there are pixels on top of map
unc0rr [Mon, 26 Jan 2009 21:02:49 +0000] rev 1767
Turn cave mode on automatically when there are pixels on top of map
Mon, 26 Jan 2009 17:47:17 +0000 Fix mask
unc0rr [Mon, 26 Jan 2009 17:47:17 +0000] rev 1766
Fix mask
Mon, 26 Jan 2009 17:40:58 +0000 Switch to 2046 height
unc0rr [Mon, 26 Jan 2009 17:40:58 +0000] rev 1765
Switch to 2046 height
Mon, 26 Jan 2009 16:03:15 +0000 Fix russian translation
unc0rr [Mon, 26 Jan 2009 16:03:15 +0000] rev 1764
Fix russian translation
Mon, 26 Jan 2009 16:00:48 +0000 Fix chinese translation
unc0rr [Mon, 26 Jan 2009 16:00:48 +0000] rev 1763
Fix chinese translation
Mon, 26 Jan 2009 15:57:16 +0000 Fix clouds disappearing in the middle of map
unc0rr [Mon, 26 Jan 2009 15:57:16 +0000] rev 1762
Fix clouds disappearing in the middle of map
Mon, 26 Jan 2009 15:56:36 +0000 Fix width/height dependant consts
unc0rr [Mon, 26 Jan 2009 15:56:36 +0000] rev 1761
Fix width/height dependant consts
Mon, 26 Jan 2009 15:53:43 +0000 Fix nemo's large land patch
unc0rr [Mon, 26 Jan 2009 15:53:43 +0000] rev 1760
Fix nemo's large land patch
Mon, 26 Jan 2009 14:57:05 +0000 - Update Polish tranlsation
unc0rr [Mon, 26 Jan 2009 14:57:05 +0000] rev 1759
- Update Polish tranlsation - Add forgotten zh_TW translation
Sun, 25 Jan 2009 18:56:06 +0000 Unban misc folder
unc0rr [Sun, 25 Jan 2009 18:56:06 +0000] rev 1758
Unban misc folder
Sun, 25 Jan 2009 18:54:39 +0000 Add an ability for global messages when server started with password option set
unc0rr [Sun, 25 Jan 2009 18:54:39 +0000] rev 1757
Add an ability for global messages when server started with password option set
Sun, 25 Jan 2009 18:54:30 +0000 desktop file in misc folder
displacer [Sun, 25 Jan 2009 18:54:30 +0000] rev 1756
desktop file in misc folder
Sun, 25 Jan 2009 18:35:27 +0000 Impement stats on UDP 46632 port
unc0rr [Sun, 25 Jan 2009 18:35:27 +0000] rev 1755
Impement stats on UDP 46632 port
Sun, 25 Jan 2009 18:27:31 +0000 Some fixes by nemo
unc0rr [Sun, 25 Jan 2009 18:27:31 +0000] rev 1754
Some fixes by nemo
Sun, 25 Jan 2009 18:10:23 +0000 Apply nemo's world resize patch
unc0rr [Sun, 25 Jan 2009 18:10:23 +0000] rev 1753
Apply nemo's world resize patch
Sun, 25 Jan 2009 18:07:52 +0000 Fix accidental rope removinf from ammo in some cases
unc0rr [Sun, 25 Jan 2009 18:07:52 +0000] rev 1752
Fix accidental rope removinf from ammo in some cases
Sun, 25 Jan 2009 18:07:10 +0000 Finally support removing teams + spectating (spectating still doesn't work okay, as engine doesn't support removing teams properly)
unc0rr [Sun, 25 Jan 2009 18:07:10 +0000] rev 1751
Finally support removing teams + spectating (spectating still doesn't work okay, as engine doesn't support removing teams properly)
Sun, 25 Jan 2009 14:00:28 +0000 Update protocol number
unc0rr [Sun, 25 Jan 2009 14:00:28 +0000] rev 1750
Update protocol number
Sun, 25 Jan 2009 13:58:59 +0000 Fix crash when attackbar wasn't deleted, but hedgehog gear was
unc0rr [Sun, 25 Jan 2009 13:58:59 +0000] rev 1749
Fix crash when attackbar wasn't deleted, but hedgehog gear was
Sun, 25 Jan 2009 13:57:48 +0000 Some support for spectating when some teams removed
unc0rr [Sun, 25 Jan 2009 13:57:48 +0000] rev 1748
Some support for spectating when some teams removed
Sun, 25 Jan 2009 13:48:41 +0000 Add needed libraries
unc0rr [Sun, 25 Jan 2009 13:48:41 +0000] rev 1747
Add needed libraries
Sat, 24 Jan 2009 21:43:28 +0000 correct game classification
displacer [Sat, 24 Jan 2009 21:43:28 +0000] rev 1746
correct game classification
Sat, 24 Jan 2009 21:26:42 +0000 .desktop file for bug http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=512842
displacer [Sat, 24 Jan 2009 21:26:42 +0000] rev 1745
.desktop file for bug http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=512842
Sat, 24 Jan 2009 12:48:32 +0000 Add koda's patch for Mac OS X compilation
unc0rr [Sat, 24 Jan 2009 12:48:32 +0000] rev 1744
Add koda's patch for Mac OS X compilation
Sat, 24 Jan 2009 12:43:57 +0000 Don't allow pause when playing online
unc0rr [Sat, 24 Jan 2009 12:43:57 +0000] rev 1743
Don't allow pause when playing online
Sat, 24 Jan 2009 12:40:30 +0000 Start fixing spectating bug (implement some routines)
unc0rr [Sat, 24 Jan 2009 12:40:30 +0000] rev 1742
Start fixing spectating bug (implement some routines)
Thu, 22 Jan 2009 20:34:26 +0000 Add forgotten brain slug hats
unc0rr [Thu, 22 Jan 2009 20:34:26 +0000] rev 1741
Add forgotten brain slug hats
Thu, 22 Jan 2009 20:02:02 +0000 Reduce number of bonus rc planes
unc0rr [Thu, 22 Jan 2009 20:02:02 +0000] rev 1740
Reduce number of bonus rc planes
Mon, 22 Jul 2013 21:32:08 +0200 close 0.9.9 again 0.9.9
koda [Mon, 22 Jul 2013 21:32:08 +0200] rev 1739
close 0.9.9 again
Thu, 22 Jan 2009 17:53:39 +0000 Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr [Thu, 22 Jan 2009 17:53:39 +0000] rev 1738
Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
Mon, 22 Jul 2013 21:31:48 +0200 removing anonymous heads from 0.9.9 0.9.9
koda [Mon, 22 Jul 2013 21:31:48 +0200] rev 1737
removing anonymous heads from 0.9.9
Tue, 20 Jan 2009 20:26:09 +0000 Fix blowtorch delete condition
unc0rr [Tue, 20 Jan 2009 20:26:09 +0000] rev 1736
Fix blowtorch delete condition
Mon, 22 Jul 2013 21:30:35 +0200 removing anonymous heads from 0.9.9 0.9.9
koda [Mon, 22 Jul 2013 21:30:35 +0200] rev 1735
removing anonymous heads from 0.9.9
Fri, 12 Nov 2010 19:39:45 +0300 Close 0.9.9 branch 0.9.9
unc0rr [Fri, 12 Nov 2010 19:39:45 +0300] rev 1734
Close 0.9.9 branch
Tue, 20 Jan 2009 04:53:01 +0000 Fix underwater theme soundtrack
unc0rr [Tue, 20 Jan 2009 04:53:01 +0000] rev 1733
Fix underwater theme soundtrack
Wed, 23 Jun 2010 21:42:59 +0200 closed branch 0.9.9
koda [Wed, 23 Jun 2010 21:42:59 +0200] rev 1732
closed branch
Wed, 23 Jun 2010 21:36:09 +0200 closed branch 0.9.9
koda [Wed, 23 Jun 2010 21:36:09 +0200] rev 1731
closed branch
Mon, 19 Jan 2009 19:04:44 +0000 Fix in 0.9.9 branch too 0.9.9 0.9.9.2-release
unc0rr [Mon, 19 Jan 2009 19:04:44 +0000] rev 1730
Fix in 0.9.9 branch too
Mon, 19 Jan 2009 19:04:16 +0000 Fix engine crash when using alt damage option
unc0rr [Mon, 19 Jan 2009 19:04:16 +0000] rev 1729
Fix engine crash when using alt damage option
Mon, 19 Jan 2009 18:53:04 +0000 Fix 099 release too 0.9.9
unc0rr [Mon, 19 Jan 2009 18:53:04 +0000] rev 1728
Fix 099 release too
Mon, 19 Jan 2009 18:50:23 +0000 Unfuckup spectating
unc0rr [Mon, 19 Jan 2009 18:50:23 +0000] rev 1727
Unfuckup spectating
Mon, 19 Jan 2009 18:25:21 +0000 Set version to 0.9.9, protocol to 23 0.9.9
unc0rr [Mon, 19 Jan 2009 18:25:21 +0000] rev 1726
Set version to 0.9.9, protocol to 23
Mon, 19 Jan 2009 18:39:48 +0000 Message for 098 users about 099 release
unc0rr [Mon, 19 Jan 2009 18:39:48 +0000] rev 1725
Message for 098 users about 099 release
Mon, 19 Jan 2009 18:16:25 +0000 Branch for 0.9.9 release 0.9.9
unc0rr [Mon, 19 Jan 2009 18:16:25 +0000] rev 1724
Branch for 0.9.9 release
Mon, 19 Jan 2009 18:15:31 +0000 Fix 'youll regret that' voicepack
unc0rr [Mon, 19 Jan 2009 18:15:31 +0000] rev 1723
Fix 'youll regret that' voicepack
Mon, 19 Jan 2009 15:53:23 +0000 Fix grayed ammo icons
unc0rr [Mon, 19 Jan 2009 15:53:23 +0000] rev 1722
Fix grayed ammo icons
Mon, 19 Jan 2009 15:46:33 +0000 Change rc plane options
unc0rr [Mon, 19 Jan 2009 15:46:33 +0000] rev 1721
Change rc plane options
Mon, 19 Jan 2009 15:44:44 +0000 New grave
unc0rr [Mon, 19 Jan 2009 15:44:44 +0000] rev 1720
New grave
Mon, 19 Jan 2009 15:44:12 +0000 Remove deprecated comment
unc0rr [Mon, 19 Jan 2009 15:44:12 +0000] rev 1719
Remove deprecated comment
Mon, 19 Jan 2009 15:44:04 +0000 Nice icon for sound button
unc0rr [Mon, 19 Jan 2009 15:44:04 +0000] rev 1718
Nice icon for sound button
Mon, 19 Jan 2009 15:42:07 +0000 Hedgehog controlling rc plane sprite
unc0rr [Mon, 19 Jan 2009 15:42:07 +0000] rev 1717
Hedgehog controlling rc plane sprite
Mon, 19 Jan 2009 15:36:40 +0000 UFO fort images optimization for size
unc0rr [Mon, 19 Jan 2009 15:36:40 +0000] rev 1716
UFO fort images optimization for size
Mon, 19 Jan 2009 15:34:41 +0000 - Update Slovak translation
unc0rr [Mon, 19 Jan 2009 15:34:41 +0000] rev 1715
- Update Slovak translation - Sprites update, cyborg hat
Mon, 19 Jan 2009 15:34:11 +0000 Fix rc plane fire spread
unc0rr [Mon, 19 Jan 2009 15:34:11 +0000] rev 1714
Fix rc plane fire spread
Mon, 19 Jan 2009 15:30:23 +0000 Hedgehog is also sad when rcplane is drawning
unc0rr [Mon, 19 Jan 2009 15:30:23 +0000] rev 1713
Hedgehog is also sad when rcplane is drawning
Mon, 19 Jan 2009 15:25:22 +0000 Patch by nemo (polished by me)
unc0rr [Mon, 19 Jan 2009 15:25:22 +0000] rev 1712
Patch by nemo (polished by me)
Mon, 19 Jan 2009 13:02:33 +0000 UFO fort
unc0rr [Mon, 19 Jan 2009 13:02:33 +0000] rev 1711
UFO fort
Sun, 18 Jan 2009 17:40:45 +0000 Fix angle restriction applying to rc plane when choosing via ammomenu
unc0rr [Sun, 18 Jan 2009 17:40:45 +0000] rev 1710
Fix angle restriction applying to rc plane when choosing via ammomenu
Sun, 18 Jan 2009 17:36:52 +0000 Fix 4 more hats
unc0rr [Sun, 18 Jan 2009 17:36:52 +0000] rev 1709
Fix 4 more hats
Sun, 18 Jan 2009 15:01:54 +0000 More predictable bombs trajectory with rc plane
unc0rr [Sun, 18 Jan 2009 15:01:54 +0000] rev 1708
More predictable bombs trajectory with rc plane
Sun, 18 Jan 2009 14:49:21 +0000 Use firepunch sound from voices
unc0rr [Sun, 18 Jan 2009 14:49:21 +0000] rev 1707
Use firepunch sound from voices
Sun, 18 Jan 2009 14:47:31 +0000 Fix pumkin hat
unc0rr [Sun, 18 Jan 2009 14:47:31 +0000] rev 1706
Fix pumkin hat
Sun, 18 Jan 2009 14:47:25 +0000 Fix wavs
unc0rr [Sun, 18 Jan 2009 14:47:25 +0000] rev 1705
Fix wavs
Sun, 18 Jan 2009 14:43:16 +0000 Fix wav packaging
unc0rr [Sun, 18 Jan 2009 14:43:16 +0000] rev 1704
Fix wav packaging
Sun, 18 Jan 2009 14:41:27 +0000 Fix flower grave
unc0rr [Sun, 18 Jan 2009 14:41:27 +0000] rev 1703
Fix flower grave
Sun, 18 Jan 2009 14:29:19 +0000 Fix training
unc0rr [Sun, 18 Jan 2009 14:29:19 +0000] rev 1702
Fix training
Sun, 18 Jan 2009 14:25:44 +0000 Now voicepack checking button should work (but it doesn't for me)
unc0rr [Sun, 18 Jan 2009 14:25:44 +0000] rev 1701
Now voicepack checking button should work (but it doesn't for me)
Sun, 18 Jan 2009 14:21:13 +0000 Fix venom hat
unc0rr [Sun, 18 Jan 2009 14:21:13 +0000] rev 1700
Fix venom hat
Sun, 18 Jan 2009 14:20:59 +0000 Japanese translation
unc0rr [Sun, 18 Jan 2009 14:20:59 +0000] rev 1699
Japanese translation
Sun, 18 Jan 2009 14:17:10 +0000 Fallback to no hat when hat couldn't be loaded
unc0rr [Sun, 18 Jan 2009 14:17:10 +0000] rev 1698
Fallback to no hat when hat couldn't be loaded
Sun, 18 Jan 2009 13:02:38 +0000 Play sad animation on rc plane crash
unc0rr [Sun, 18 Jan 2009 13:02:38 +0000] rev 1697
Play sad animation on rc plane crash
Sun, 18 Jan 2009 13:01:49 +0000 rc plane falls down when looses control
unc0rr [Sun, 18 Jan 2009 13:01:49 +0000] rev 1696
rc plane falls down when looses control
Sun, 18 Jan 2009 12:46:24 +0000 Update changelog
unc0rr [Sun, 18 Jan 2009 12:46:24 +0000] rev 1695
Update changelog
Sun, 18 Jan 2009 12:42:35 +0000 Update Russian translation
unc0rr [Sun, 18 Jan 2009 12:42:35 +0000] rev 1694
Update Russian translation
Sun, 18 Jan 2009 12:41:51 +0000 Update about page
unc0rr [Sun, 18 Jan 2009 12:41:51 +0000] rev 1693
Update about page
Sun, 18 Jan 2009 12:41:41 +0000 Update German and Italian translations
unc0rr [Sun, 18 Jan 2009 12:41:41 +0000] rev 1692
Update German and Italian translations
Sun, 18 Jan 2009 12:41:05 +0000 Update zh_CN translation
unc0rr [Sun, 18 Jan 2009 12:41:05 +0000] rev 1691
Update zh_CN translation
Sat, 17 Jan 2009 14:38:12 +0000 Fix warning
unc0rr [Sat, 17 Jan 2009 14:38:12 +0000] rev 1690
Fix warning
Sat, 17 Jan 2009 14:35:20 +0000 RC Plane
unc0rr [Sat, 17 Jan 2009 14:35:20 +0000] rev 1689
RC Plane
Sat, 17 Jan 2009 13:04:32 +0000 Update Italian translation
unc0rr [Sat, 17 Jan 2009 13:04:32 +0000] rev 1688
Update Italian translation
Fri, 16 Jan 2009 23:27:25 +0000 Fix engine freeze when one of the teams is killed before its first turn, number of hedgehogs in that team < 8, and game still goes on
unc0rr [Fri, 16 Jan 2009 23:27:25 +0000] rev 1687
Fix engine freeze when one of the teams is killed before its first turn, number of hedgehogs in that team < 8, and game still goes on
Fri, 16 Jan 2009 18:40:52 +0000 Use more convenient syntax
unc0rr [Fri, 16 Jan 2009 18:40:52 +0000] rev 1686
Use more convenient syntax
Fri, 16 Jan 2009 18:37:51 +0000 Oops, fix typo
unc0rr [Fri, 16 Jan 2009 18:37:51 +0000] rev 1685
Oops, fix typo
Fri, 16 Jan 2009 18:37:21 +0000 A button for checking voicepack (doesn't work yet)
unc0rr [Fri, 16 Jan 2009 18:37:21 +0000] rev 1684
A button for checking voicepack (doesn't work yet)
Fri, 16 Jan 2009 15:43:19 +0000 Show team owner in tooltip
unc0rr [Fri, 16 Jan 2009 15:43:19 +0000] rev 1683
Show team owner in tooltip
Fri, 16 Jan 2009 15:36:16 +0000 Fix laugh voicepack
unc0rr [Fri, 16 Jan 2009 15:36:16 +0000] rev 1682
Fix laugh voicepack
Fri, 16 Jan 2009 15:29:39 +0000 Add Robot voicepack
unc0rr [Fri, 16 Jan 2009 15:29:39 +0000] rev 1681
Add Robot voicepack
Fri, 16 Jan 2009 15:24:37 +0000 Update German, Italian and Swedish translations
unc0rr [Fri, 16 Jan 2009 15:24:37 +0000] rev 1680
Update German, Italian and Swedish translations
Thu, 15 Jan 2009 14:58:55 +0000 - Update Russian and Italain translations
unc0rr [Thu, 15 Jan 2009 14:58:55 +0000] rev 1679
- Update Russian and Italain translations - lupdate-qt4 && lrelease-qt4
Wed, 14 Jan 2009 22:53:22 +0000 Fix voicepacks
unc0rr [Wed, 14 Jan 2009 22:53:22 +0000] rev 1678
Fix voicepacks
Wed, 14 Jan 2009 21:59:11 +0000 Set 'ready' tooltip to lightbulb button
unc0rr [Wed, 14 Jan 2009 21:59:11 +0000] rev 1677
Set 'ready' tooltip to lightbulb button
Wed, 14 Jan 2009 21:40:59 +0000 Same for lobby
unc0rr [Wed, 14 Jan 2009 21:40:59 +0000] rev 1676
Same for lobby
Wed, 14 Jan 2009 21:39:37 +0000 Don't send empty JOINED message
unc0rr [Wed, 14 Jan 2009 21:39:37 +0000] rev 1675
Don't send empty JOINED message
Wed, 14 Jan 2009 19:31:23 +0000 Add English translation (needed to support plural forms)
unc0rr [Wed, 14 Jan 2009 19:31:23 +0000] rev 1674
Add English translation (needed to support plural forms)
Wed, 14 Jan 2009 19:27:23 +0000 - Correctly use plural form in translations
unc0rr [Wed, 14 Jan 2009 19:27:23 +0000] rev 1673
- Correctly use plural form in translations - Fix minor glitch with health graphic
Wed, 14 Jan 2009 16:51:55 +0000 Properly handle room deletion in respect of pages switching
unc0rr [Wed, 14 Jan 2009 16:51:55 +0000] rev 1672
Properly handle room deletion in respect of pages switching
Wed, 14 Jan 2009 16:49:44 +0000 Implement isInRoom in client
unc0rr [Wed, 14 Jan 2009 16:49:44 +0000] rev 1671
Implement isInRoom in client
Wed, 14 Jan 2009 16:41:29 +0000 Correctly handle disconnect when on stats page
unc0rr [Wed, 14 Jan 2009 16:41:29 +0000] rev 1670
Correctly handle disconnect when on stats page
Wed, 14 Jan 2009 16:36:16 +0000 Mostly fix voicepack usage
unc0rr [Wed, 14 Jan 2009 16:36:16 +0000] rev 1669
Mostly fix voicepack usage
Tue, 13 Jan 2009 22:38:08 +0000 Disable net debug
unc0rr [Tue, 13 Jan 2009 22:38:08 +0000] rev 1668
Disable net debug
Tue, 13 Jan 2009 20:58:50 +0000 Add Pirate voicepack
unc0rr [Tue, 13 Jan 2009 20:58:50 +0000] rev 1667
Add Pirate voicepack
Tue, 13 Jan 2009 20:40:43 +0000 Sort nicks in chat widget
unc0rr [Tue, 13 Jan 2009 20:40:43 +0000] rev 1666
Sort nicks in chat widget
Tue, 13 Jan 2009 20:36:02 +0000 Fix handling team addition message
unc0rr [Tue, 13 Jan 2009 20:36:02 +0000] rev 1665
Fix handling team addition message
Tue, 13 Jan 2009 20:34:44 +0000 Use custom datetime format for using in filename
unc0rr [Tue, 13 Jan 2009 20:34:44 +0000] rev 1664
Use custom datetime format for using in filename
Tue, 13 Jan 2009 20:27:49 +0000 Fix surfer voicepack install
unc0rr [Tue, 13 Jan 2009 20:27:49 +0000] rev 1663
Fix surfer voicepack install
Tue, 13 Jan 2009 20:21:40 +0000 Support voicepack info in net server
unc0rr [Tue, 13 Jan 2009 20:21:40 +0000] rev 1662
Support voicepack info in net server
Tue, 13 Jan 2009 20:13:36 +0000 Mention Josh on about page
unc0rr [Tue, 13 Jan 2009 20:13:36 +0000] rev 1661
Mention Josh on about page
Tue, 13 Jan 2009 18:58:18 +0000 shutup tiyuri
unc0rr [Tue, 13 Jan 2009 18:58:18 +0000] rev 1660
shutup tiyuri
Tue, 13 Jan 2009 18:56:14 +0000 Team class now supports voicepacks
unc0rr [Tue, 13 Jan 2009 18:56:14 +0000] rev 1659
Team class now supports voicepacks
Tue, 13 Jan 2009 15:33:46 +0000 Fix a bug with visible cursor when hedgehog is dead
unc0rr [Tue, 13 Jan 2009 15:33:46 +0000] rev 1658
Fix a bug with visible cursor when hedgehog is dead
Mon, 12 Jan 2009 22:02:47 +0000 Fix small bug in voicepacks support in engine. It's complete and tested now.
unc0rr [Mon, 12 Jan 2009 22:02:47 +0000] rev 1657
Fix small bug in voicepacks support in engine. It's complete and tested now.
Mon, 12 Jan 2009 21:57:41 +0000 Finish voicepacks support in engine (not tested though)
unc0rr [Mon, 12 Jan 2009 21:57:41 +0000] rev 1656
Finish voicepacks support in engine (not tested though)
Mon, 12 Jan 2009 21:49:41 +0000 Generate voicepack ask in team config
unc0rr [Mon, 12 Jan 2009 21:49:41 +0000] rev 1655
Generate voicepack ask in team config
Mon, 12 Jan 2009 21:49:10 +0000 Start voicepacks implementation
unc0rr [Mon, 12 Jan 2009 21:49:10 +0000] rev 1654
Start voicepacks implementation
Mon, 12 Jan 2009 18:51:37 +0000 Update German translation
unc0rr [Mon, 12 Jan 2009 18:51:37 +0000] rev 1653
Update German translation
Mon, 12 Jan 2009 18:50:49 +0000 Reorganize rope code, adjust some constants
unc0rr [Mon, 12 Jan 2009 18:50:49 +0000] rev 1652
Reorganize rope code, adjust some constants
Mon, 12 Jan 2009 16:47:38 +0000 Oops, remove excessive call
unc0rr [Mon, 12 Jan 2009 16:47:38 +0000] rev 1651
Oops, remove excessive call
Mon, 12 Jan 2009 16:46:47 +0000 Don't fallback to default binds set when switching to remotely driven team
unc0rr [Mon, 12 Jan 2009 16:46:47 +0000] rev 1650
Don't fallback to default binds set when switching to remotely driven team
Mon, 12 Jan 2009 16:42:13 +0000 Some button reorganization on net game page
unc0rr [Mon, 12 Jan 2009 16:42:13 +0000] rev 1649
Some button reorganization on net game page
Mon, 12 Jan 2009 16:38:52 +0000 Draw ready status icon on ready button
unc0rr [Mon, 12 Jan 2009 16:38:52 +0000] rev 1648
Draw ready status icon on ready button
Mon, 12 Jan 2009 16:36:29 +0000 Reorganize net game page
unc0rr [Mon, 12 Jan 2009 16:36:29 +0000] rev 1647
Reorganize net game page
Mon, 12 Jan 2009 14:57:42 +0000 Optimize net server perfomance by substituting List by Data.Sequence for storing spectators data
unc0rr [Mon, 12 Jan 2009 14:57:42 +0000] rev 1646
Optimize net server perfomance by substituting List by Data.Sequence for storing spectators data
Mon, 12 Jan 2009 14:55:30 +0000 Fix two cursor bugs
unc0rr [Mon, 12 Jan 2009 14:55:30 +0000] rev 1645
Fix two cursor bugs
Mon, 12 Jan 2009 14:50:22 +0000 Save much space on options page
unc0rr [Mon, 12 Jan 2009 14:50:22 +0000] rev 1644
Save much space on options page
Mon, 12 Jan 2009 14:43:56 +0000 Fix yet another ballgun bug
unc0rr [Mon, 12 Jan 2009 14:43:56 +0000] rev 1643
Fix yet another ballgun bug
Sun, 11 Jan 2009 11:03:09 +0000 Disable visual gears when quick replaying
unc0rr [Sun, 11 Jan 2009 11:03:09 +0000] rev 1642
Disable visual gears when quick replaying
Sun, 11 Jan 2009 10:22:41 +0000 - Update French translation
unc0rr [Sun, 11 Jan 2009 10:22:41 +0000] rev 1641
- Update French translation - lupdate and lrelease
Sat, 10 Jan 2009 23:28:18 +0000 Fix wrong assert
unc0rr [Sat, 10 Jan 2009 23:28:18 +0000] rev 1640
Fix wrong assert
Sat, 10 Jan 2009 22:50:54 +0000 Implement precise aiming when pressing left shift
unc0rr [Sat, 10 Jan 2009 22:50:54 +0000] rev 1639
Implement precise aiming when pressing left shift
Sat, 10 Jan 2009 17:58:05 +0000 - Update Spanish and Slovak translations
unc0rr [Sat, 10 Jan 2009 17:58:05 +0000] rev 1638
- Update Spanish and Slovak translations - lupdate and lrelease
Sat, 10 Jan 2009 15:50:27 +0000 Set black background on hp graphic
unc0rr [Sat, 10 Jan 2009 15:50:27 +0000] rev 1637
Set black background on hp graphic
Sat, 10 Jan 2009 15:48:02 +0000 Resize health graphic when form is resized
unc0rr [Sat, 10 Jan 2009 15:48:02 +0000] rev 1636
Resize health graphic when form is resized
Sat, 10 Jan 2009 15:45:15 +0000 Cake makes a step after turn. This fixes cake stucking in air
unc0rr [Sat, 10 Jan 2009 15:45:15 +0000] rev 1635
Cake makes a step after turn. This fixes cake stucking in air
Sat, 10 Jan 2009 15:36:28 +0000 Fix rope bug which allowed hedgehog to go into land
unc0rr [Sat, 10 Jan 2009 15:36:28 +0000] rev 1634
Fix rope bug which allowed hedgehog to go into land
Sat, 10 Jan 2009 15:27:21 +0000 Drill rocket patch
unc0rr [Sat, 10 Jan 2009 15:27:21 +0000] rev 1633
Drill rocket patch
Sat, 10 Jan 2009 15:21:48 +0000 Fix bug in server causing queue errors when trying to join 2nd round in same room
unc0rr [Sat, 10 Jan 2009 15:21:48 +0000] rev 1632
Fix bug in server causing queue errors when trying to join 2nd round in same room
Sat, 10 Jan 2009 12:47:54 +0000 Remove debug stuff, ballgun 64but incompatibility fixed in previous revision
unc0rr [Sat, 10 Jan 2009 12:47:54 +0000] rev 1631
Remove debug stuff, ballgun 64but incompatibility fixed in previous revision
Sat, 10 Jan 2009 12:44:26 +0000 Some debug stuff for ballgun bug
unc0rr [Sat, 10 Jan 2009 12:44:26 +0000] rev 1630
Some debug stuff for ballgun bug
Sat, 10 Jan 2009 12:36:05 +0000 - More debug stuff
unc0rr [Sat, 10 Jan 2009 12:36:05 +0000] rev 1629
- More debug stuff - Some cleanup
Sat, 10 Jan 2009 12:02:58 +0000 Don't send empty ammo scheme to server when changing ammo schemes in room (fixes 'bad state' server message)
unc0rr [Sat, 10 Jan 2009 12:02:58 +0000] rev 1628
Don't send empty ammo scheme to server when changing ammo schemes in room (fixes 'bad state' server message)
Fri, 09 Jan 2009 17:56:53 +0000 Fix page switching issue when disconnected
unc0rr [Fri, 09 Jan 2009 17:56:53 +0000] rev 1627
Fix page switching issue when disconnected
Fri, 09 Jan 2009 17:27:13 +0000 Colorize join/quit messages
unc0rr [Fri, 09 Jan 2009 17:27:13 +0000] rev 1626
Colorize join/quit messages
Fri, 09 Jan 2009 14:47:54 +0000 Initial health graphic implementation
unc0rr [Fri, 09 Jan 2009 14:47:54 +0000] rev 1625
Initial health graphic implementation
Fri, 09 Jan 2009 11:55:05 +0000 - Fix bug when hedgehog was unable to drop some weapons from rope if it thrown rope in jump
unc0rr [Fri, 09 Jan 2009 11:55:05 +0000] rev 1624
- Fix bug when hedgehog was unable to drop some weapons from rope if it thrown rope in jump - This makes engine incompatible, so increase protocol number
Fri, 09 Jan 2009 11:28:18 +0000 Change one of 'best shot award' messages
unc0rr [Fri, 09 Jan 2009 11:28:18 +0000] rev 1623
Change one of 'best shot award' messages
Fri, 09 Jan 2009 11:27:52 +0000 Fully separate statistics code from main form code
unc0rr [Fri, 09 Jan 2009 11:27:52 +0000] rev 1622
Fully separate statistics code from main form code
Fri, 09 Jan 2009 11:22:46 +0000 - svn maintenance
unc0rr [Fri, 09 Jan 2009 11:22:46 +0000] rev 1621
- svn maintenance - add forgotten chinese engine tranlation - start refactoring stats page
Thu, 08 Jan 2009 22:40:56 +0000 Proper room removing when master quits
unc0rr [Thu, 08 Jan 2009 22:40:56 +0000] rev 1620
Proper room removing when master quits
Thu, 08 Jan 2009 22:37:03 +0000 Don't set room to lobby to quitting room master
unc0rr [Thu, 08 Jan 2009 22:37:03 +0000] rev 1619
Don't set room to lobby to quitting room master
Thu, 08 Jan 2009 22:01:09 +0000 Fix server bugs:
unc0rr [Thu, 08 Jan 2009 22:01:09 +0000] rev 1618
Fix server bugs: - Wrong room destryed notification - Not proper notifying when room master quits - smth else I forgot already
Thu, 08 Jan 2009 21:04:36 +0000 Make net server know that 21 protocol is 0.9.8
unc0rr [Thu, 08 Jan 2009 21:04:36 +0000] rev 1617
Make net server know that 21 protocol is 0.9.8
Thu, 08 Jan 2009 18:51:31 +0000 Update notifier
unc0rr [Thu, 08 Jan 2009 18:51:31 +0000] rev 1616
Update notifier
Thu, 08 Jan 2009 18:46:10 +0000 Superfinal fix for tranings
unc0rr [Thu, 08 Jan 2009 18:46:10 +0000] rev 1615
Superfinal fix for tranings
Thu, 08 Jan 2009 18:44:30 +0000 - Fix trainings again
unc0rr [Thu, 08 Jan 2009 18:44:30 +0000] rev 1614
- Fix trainings again - Set trunk version to 0.9.9-dev - Add new version notification to server
Thu, 08 Jan 2009 18:42:11 +0000 Update Italian translation 0.9.8-release
unc0rr [Thu, 08 Jan 2009 18:42:11 +0000] rev 1613
Update Italian translation
Thu, 08 Jan 2009 18:41:48 +0000 - Remove useless patch
unc0rr [Thu, 08 Jan 2009 18:41:48 +0000] rev 1612
- Remove useless patch - Comment out debug output - Set version to 0.9.8 and protocol number to 21
Thu, 08 Jan 2009 18:32:00 +0000 Oops, fix last patch
unc0rr [Thu, 08 Jan 2009 18:32:00 +0000] rev 1611
Oops, fix last patch
Thu, 08 Jan 2009 18:01:30 +0000 Don't send empty packets when spectating (probably fixes queue error when spectating)
unc0rr [Thu, 08 Jan 2009 18:01:30 +0000] rev 1610
Don't send empty packets when spectating (probably fixes queue error when spectating)
Thu, 08 Jan 2009 18:00:20 +0000 Don't screw with nick list message
unc0rr [Thu, 08 Jan 2009 18:00:20 +0000] rev 1609
Don't screw with nick list message
Thu, 08 Jan 2009 15:56:14 +0000 Add napalm weapon name
unc0rr [Thu, 08 Jan 2009 15:56:14 +0000] rev 1608
Add napalm weapon name
Thu, 08 Jan 2009 15:54:32 +0000 Update Polish translation
unc0rr [Thu, 08 Jan 2009 15:54:32 +0000] rev 1607
Update Polish translation
Thu, 08 Jan 2009 15:53:51 +0000 Add Martin Boze to developers list
unc0rr [Thu, 08 Jan 2009 15:53:51 +0000] rev 1606
Add Martin Boze to developers list
Thu, 08 Jan 2009 15:52:02 +0000 Fix changelog list characters
unc0rr [Thu, 08 Jan 2009 15:52:02 +0000] rev 1605
Fix changelog list characters
Thu, 08 Jan 2009 15:50:58 +0000 Update Italian and Russian translations
unc0rr [Thu, 08 Jan 2009 15:50:58 +0000] rev 1604
Update Italian and Russian translations
Thu, 08 Jan 2009 15:49:38 +0000 Update changelog
unc0rr [Thu, 08 Jan 2009 15:49:38 +0000] rev 1603
Update changelog
Thu, 08 Jan 2009 15:43:40 +0000 Update localization files
unc0rr [Thu, 08 Jan 2009 15:43:40 +0000] rev 1602
Update localization files
Thu, 08 Jan 2009 15:42:36 +0000 Ballsgun
unc0rr [Thu, 08 Jan 2009 15:42:36 +0000] rev 1601
Ballsgun
Thu, 08 Jan 2009 15:34:51 +0000 Go page back when room is abandoned by its admin
unc0rr [Thu, 08 Jan 2009 15:34:51 +0000] rev 1600
Go page back when room is abandoned by its admin
Thu, 08 Jan 2009 15:32:26 +0000 Don't kick everyone from lobby
unc0rr [Thu, 08 Jan 2009 15:32:26 +0000] rev 1599
Don't kick everyone from lobby
Thu, 08 Jan 2009 15:26:12 +0000 - Fix bugs in net server
unc0rr [Thu, 08 Jan 2009 15:26:12 +0000] rev 1598
- Fix bugs in net server - Frontend disconnection fixes
Thu, 08 Jan 2009 13:04:04 +0000 - Update russian translation
unc0rr [Thu, 08 Jan 2009 13:04:04 +0000] rev 1597
- Update russian translation - lupdate-qt4 && lrelease-qt4
Thu, 08 Jan 2009 13:02:40 +0000 Inform room of quitting members
unc0rr [Thu, 08 Jan 2009 13:02:40 +0000] rev 1596
Inform room of quitting members
Thu, 08 Jan 2009 13:00:54 +0000 Don't set focus on gears when curor is visible (should fix cursor jumping)
unc0rr [Thu, 08 Jan 2009 13:00:54 +0000] rev 1595
Don't set focus on gears when curor is visible (should fix cursor jumping)
Thu, 08 Jan 2009 12:59:47 +0000 Fix training
unc0rr [Thu, 08 Jan 2009 12:59:47 +0000] rev 1594
Fix training
Thu, 08 Jan 2009 12:59:31 +0000 Clean room chat history when entering room
unc0rr [Thu, 08 Jan 2009 12:59:31 +0000] rev 1593
Clean room chat history when entering room
Tue, 06 Jan 2009 19:47:19 +0000 Start converting network protocol to no-disconnecting religion
unc0rr [Tue, 06 Jan 2009 19:47:19 +0000] rev 1592
Start converting network protocol to no-disconnecting religion
Tue, 06 Jan 2009 17:51:39 +0000 Notify lobby when a room is created or deleted
unc0rr [Tue, 06 Jan 2009 17:51:39 +0000] rev 1591
Notify lobby when a room is created or deleted
Tue, 06 Jan 2009 17:37:18 +0000 - Refactor drill rocket
unc0rr [Tue, 06 Jan 2009 17:37:18 +0000] rev 1590
- Refactor drill rocket - Add a releasing guide for me not to forget anything
Tue, 06 Jan 2009 14:53:49 +0000 Correctly handle urls in chat widget
unc0rr [Tue, 06 Jan 2009 14:53:49 +0000] rev 1589
Correctly handle urls in chat widget
Tue, 06 Jan 2009 14:30:03 +0000 Place server message between two horizontal lines
unc0rr [Tue, 06 Jan 2009 14:30:03 +0000] rev 1588
Place server message between two horizontal lines
Tue, 06 Jan 2009 14:29:34 +0000 Don't escape chat strings which go to engine
unc0rr [Tue, 06 Jan 2009 14:29:34 +0000] rev 1587
Don't escape chat strings which go to engine
Tue, 06 Jan 2009 14:18:09 +0000 Adjust flame parameters to produce more damage
unc0rr [Tue, 06 Jan 2009 14:18:09 +0000] rev 1586
Adjust flame parameters to produce more damage
Tue, 06 Jan 2009 11:30:50 +0000 Escape html characters in chat messages, nicknames and info to prevent screwing chat
unc0rr [Tue, 06 Jan 2009 11:30:50 +0000] rev 1585
Escape html characters in chat messages, nicknames and info to prevent screwing chat
Tue, 06 Jan 2009 11:28:13 +0000 Save much space for chat widget on lobby page by removing server message widget (now this messages goes to chat)
unc0rr [Tue, 06 Jan 2009 11:28:13 +0000] rev 1584
Save much space for chat widget on lobby page by removing server message widget (now this messages goes to chat)
Tue, 06 Jan 2009 09:58:50 +0000 - zh_TW translation
unc0rr [Tue, 06 Jan 2009 09:58:50 +0000] rev 1583
- zh_TW translation - lupdate-qt4 && lrelease-qt4
Mon, 05 Jan 2009 19:51:24 +0000 Show client's room in info
unc0rr [Mon, 05 Jan 2009 19:51:24 +0000] rev 1582
Show client's room in info
Mon, 05 Jan 2009 19:44:43 +0000 Don't send LEFT message for clients without nick
unc0rr [Mon, 05 Jan 2009 19:44:43 +0000] rev 1581
Don't send LEFT message for clients without nick
Mon, 05 Jan 2009 17:03:49 +0000 Move sprite to where it should be
unc0rr [Mon, 05 Jan 2009 17:03:49 +0000] rev 1580
Move sprite to where it should be
Sun, 04 Jan 2009 14:24:44 +0000 More bouncy rope, but you need to press vertical arrow and horizontal keys at once to bounce
unc0rr [Sun, 04 Jan 2009 14:24:44 +0000] rev 1579
More bouncy rope, but you need to press vertical arrow and horizontal keys at once to bounce
Sun, 04 Jan 2009 12:44:54 +0000 Show also client host info
unc0rr [Sun, 04 Jan 2009 12:44:54 +0000] rev 1578
Show also client host info
Sat, 03 Jan 2009 20:48:37 +0000 - Decrease font size in chat
unc0rr [Sat, 03 Jan 2009 20:48:37 +0000] rev 1577
- Decrease font size in chat - Add "Info" command to nick list, which shows only client version for now
Sat, 03 Jan 2009 19:01:50 +0000 Check for deprecated ammo schemes at startup and delete them
unc0rr [Sat, 03 Jan 2009 19:01:50 +0000] rev 1576
Check for deprecated ammo schemes at startup and delete them
Sat, 03 Jan 2009 19:01:24 +0000 Update Italian translation
unc0rr [Sat, 03 Jan 2009 19:01:24 +0000] rev 1575
Update Italian translation
Fri, 02 Jan 2009 21:42:41 +0000 Revert windres patch arghh
unc0rr [Fri, 02 Jan 2009 21:42:41 +0000] rev 1574
Revert windres patch arghh
Fri, 02 Jan 2009 21:39:51 +0000 Drill rocket
unc0rr [Fri, 02 Jan 2009 21:39:51 +0000] rev 1573
Drill rocket
Fri, 02 Jan 2009 21:26:31 +0000 Prepare for drill patch
unc0rr [Fri, 02 Jan 2009 21:26:31 +0000] rev 1572
Prepare for drill patch
Fri, 02 Jan 2009 21:00:27 +0000 Show joins of ppl with 097 too
unc0rr [Fri, 02 Jan 2009 21:00:27 +0000] rev 1571
Show joins of ppl with 097 too
Fri, 02 Jan 2009 20:02:52 +0000 Bring voices back again
unc0rr [Fri, 02 Jan 2009 20:02:52 +0000] rev 1570
Bring voices back again
Fri, 02 Jan 2009 20:01:02 +0000 - Update some copyrights
unc0rr [Fri, 02 Jan 2009 20:01:02 +0000] rev 1569
- Update some copyrights - Don't show users list in server message to those who can see it in lobby chat
Fri, 02 Jan 2009 19:54:23 +0000 Lobby chat should work now
unc0rr [Fri, 02 Jan 2009 19:54:23 +0000] rev 1568
Lobby chat should work now
Fri, 02 Jan 2009 19:49:04 +0000 Fix lobby selector
unc0rr [Fri, 02 Jan 2009 19:49:04 +0000] rev 1567
Fix lobby selector
Fri, 02 Jan 2009 19:44:52 +0000 Start work on lobby: add/remove nick from the list on join/quit
unc0rr [Fri, 02 Jan 2009 19:44:52 +0000] rev 1566
Start work on lobby: add/remove nick from the list on join/quit
Fri, 02 Jan 2009 17:33:56 +0000 Reorganize voice sounds
unc0rr [Fri, 02 Jan 2009 17:33:56 +0000] rev 1565
Reorganize voice sounds
Fri, 02 Jan 2009 17:31:47 +0000 Add themes for new maps
unc0rr [Fri, 02 Jan 2009 17:31:47 +0000] rev 1564
Add themes for new maps
Fri, 02 Jan 2009 15:02:47 +0000 Add 3 new maps
unc0rr [Fri, 02 Jan 2009 15:02:47 +0000] rev 1563
Add 3 new maps
Fri, 02 Jan 2009 14:46:35 +0000 Don't play sounds when quick replaying in spectate mode
unc0rr [Fri, 02 Jan 2009 14:46:35 +0000] rev 1562
Don't play sounds when quick replaying in spectate mode
Fri, 02 Jan 2009 14:22:55 +0000 Clear round replay data on server side when round is finished
unc0rr [Fri, 02 Jan 2009 14:22:55 +0000] rev 1561
Clear round replay data on server side when round is finished
Fri, 02 Jan 2009 14:22:33 +0000 Quick replay round to spectators until current move
unc0rr [Fri, 02 Jan 2009 14:22:33 +0000] rev 1560
Quick replay round to spectators until current move
Fri, 02 Jan 2009 14:10:23 +0000 Now spectating works for those who joined after game start
unc0rr [Fri, 02 Jan 2009 14:10:23 +0000] rev 1559
Now spectating works for those who joined after game start
Fri, 02 Jan 2009 13:00:46 +0000 - Send previous moves info to newly connected client when it joins a room with already started game
unc0rr [Fri, 02 Jan 2009 13:00:46 +0000] rev 1558
- Send previous moves info to newly connected client when it joins a room with already started game - Shows a bug in frontend which needs to be fixed
Fri, 02 Jan 2009 09:55:17 +0000 Update Russian and Polish translations
unc0rr [Fri, 02 Jan 2009 09:55:17 +0000] rev 1557
Update Russian and Polish translations
Tue, 30 Dec 2008 19:17:47 +0000 Patch for engine to successfully build on Mac OS X by Michael Schindler
unc0rr [Tue, 30 Dec 2008 19:17:47 +0000] rev 1556
Patch for engine to successfully build on Mac OS X by Michael Schindler
Sun, 28 Dec 2008 20:57:51 +0000 - Hellish bomb now spreads fire
unc0rr [Sun, 28 Dec 2008 20:57:51 +0000] rev 1555
- Hellish bomb now spreads fire - Render different fire particle sprite frames at a time
Sun, 28 Dec 2008 15:58:40 +0000 Fix rope animation
unc0rr [Sun, 28 Dec 2008 15:58:40 +0000] rev 1554
Fix rope animation
Sun, 28 Dec 2008 15:57:10 +0000 The best final fix for rope stucking in the ground bug
unc0rr [Sun, 28 Dec 2008 15:57:10 +0000] rev 1553
The best final fix for rope stucking in the ground bug
Sun, 28 Dec 2008 15:42:55 +0000 Bring back old rope behaviour when changing its length (that's more correct physical model)
unc0rr [Sun, 28 Dec 2008 15:42:55 +0000] rev 1552
Bring back old rope behaviour when changing its length (that's more correct physical model)
Fri, 26 Dec 2008 19:34:05 +0000 Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
unc0rr [Fri, 26 Dec 2008 19:34:05 +0000] rev 1551
Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
Thu, 25 Dec 2008 12:30:00 +0000 Add Chinese translation
unc0rr [Thu, 25 Dec 2008 12:30:00 +0000] rev 1550
Add Chinese translation
Thu, 25 Dec 2008 12:28:07 +0000 Update Swedish translation by Niklas Grahn
unc0rr [Thu, 25 Dec 2008 12:28:07 +0000] rev 1549
Update Swedish translation by Niklas Grahn
Tue, 23 Dec 2008 20:44:32 +0000 - Fix wrond hedgehog speed calculation when using rope and changing rope length
unc0rr [Tue, 23 Dec 2008 20:44:32 +0000] rev 1548
- Fix wrond hedgehog speed calculation when using rope and changing rope length - Should fix weird rope behaviour when touching land and changing rope length
Sun, 21 Dec 2008 18:26:28 +0000 - Fix blowtorch regression
unc0rr [Sun, 21 Dec 2008 18:26:28 +0000] rev 1547
- Fix blowtorch regression - Some work on rope
Thu, 18 Dec 2008 17:47:18 +0000 - Update translations
unc0rr [Thu, 18 Dec 2008 17:47:18 +0000] rev 1546
- Update translations
Sun, 14 Dec 2008 13:48:29 +0000 Filter messages to blowtorch. Fixes long tunnels
unc0rr [Sun, 14 Dec 2008 13:48:29 +0000] rev 1545
Filter messages to blowtorch. Fixes long tunnels
Thu, 11 Dec 2008 18:28:40 +0000 - Add .desktop file
unc0rr [Thu, 11 Dec 2008 18:28:40 +0000] rev 1544
- Add .desktop file - Set svn:eol-style to native
Wed, 10 Dec 2008 18:47:16 +0000 Add Surfer and Singer voicepacks
unc0rr [Wed, 10 Dec 2008 18:47:16 +0000] rev 1543
Add Surfer and Singer voicepacks
Wed, 10 Dec 2008 18:46:31 +0000 Show version info in caption
unc0rr [Wed, 10 Dec 2008 18:46:31 +0000] rev 1542
Show version info in caption
Sat, 06 Dec 2008 11:53:50 +0000 Finalize ammo store fix
unc0rr [Sat, 06 Dec 2008 11:53:50 +0000] rev 1541
Finalize ammo store fix
Fri, 05 Dec 2008 21:40:23 +0000 Add new themes data to build system
unc0rr [Fri, 05 Dec 2008 21:40:23 +0000] rev 1540
Add new themes data to build system
Fri, 05 Dec 2008 21:37:06 +0000 Add new maps to build system
unc0rr [Fri, 05 Dec 2008 21:37:06 +0000] rev 1539
Add new maps to build system
Fri, 05 Dec 2008 21:35:34 +0000 Set default fort to 'Plane' and default grave to 'Statue'
unc0rr [Fri, 05 Dec 2008 21:35:34 +0000] rev 1538
Set default fort to 'Plane' and default grave to 'Statue'
Fri, 05 Dec 2008 21:34:09 +0000 Fix forts bug
unc0rr [Fri, 05 Dec 2008 21:34:09 +0000] rev 1537
Fix forts bug
Fri, 05 Dec 2008 21:33:29 +0000 Add some forts
unc0rr [Fri, 05 Dec 2008 21:33:29 +0000] rev 1536
Add some forts
Fri, 05 Dec 2008 20:04:22 +0000 Update weapon menu
unc0rr [Fri, 05 Dec 2008 20:04:22 +0000] rev 1535
Update weapon menu
Fri, 05 Dec 2008 20:03:44 +0000 Add themes data for Cake and Blox maps
unc0rr [Fri, 05 Dec 2008 20:03:44 +0000] rev 1534
Add themes data for Cake and Blox maps
Fri, 05 Dec 2008 20:02:42 +0000 Add map data of Cogs, Cake and Blox maps
unc0rr [Fri, 05 Dec 2008 20:02:42 +0000] rev 1533
Add map data of Cogs, Cake and Blox maps
Fri, 05 Dec 2008 16:55:51 +0000 Fix compilation warning
unc0rr [Fri, 05 Dec 2008 16:55:51 +0000] rev 1532
Fix compilation warning
Fri, 05 Dec 2008 16:55:20 +0000 - Less crossclass dependancies
unc0rr [Fri, 05 Dec 2008 16:55:20 +0000] rev 1531
- Less crossclass dependancies - Eliminate one more reason for different ammo schemes
Fri, 05 Dec 2008 16:49:04 +0000 Implement Solid Land checkbox
unc0rr [Fri, 05 Dec 2008 16:49:04 +0000] rev 1530
Implement Solid Land checkbox
Fri, 05 Dec 2008 13:48:29 +0000 Don't hide ammo menu when user clicks on not yet available weapon
unc0rr [Fri, 05 Dec 2008 13:48:29 +0000] rev 1529
Don't hide ammo menu when user clicks on not yet available weapon
Thu, 04 Dec 2008 21:59:25 +0000 More stable blowtorch:
unc0rr [Thu, 04 Dec 2008 21:59:25 +0000] rev 1528
More stable blowtorch: - Isn't affected by flying around hedgehogs - Doesn't turn off when hedgehog falls a bit
Thu, 04 Dec 2008 21:17:03 +0000 Try to fix problem with playing music when path contains non-latin letters
unc0rr [Thu, 04 Dec 2008 21:17:03 +0000] rev 1527
Try to fix problem with playing music when path contains non-latin letters
Thu, 04 Dec 2008 21:15:01 +0000 Send QUIT message to server when netclient object is destroyed
unc0rr [Thu, 04 Dec 2008 21:15:01 +0000] rev 1526
Send QUIT message to server when netclient object is destroyed
Thu, 04 Dec 2008 21:14:03 +0000 Don't call SDL_FreeSurface with null pointer
unc0rr [Thu, 04 Dec 2008 21:14:03 +0000] rev 1525
Don't call SDL_FreeSurface with null pointer
Mon, 01 Dec 2008 14:24:17 +0000 Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr [Mon, 01 Dec 2008 14:24:17 +0000] rev 1524
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
Sun, 30 Nov 2008 16:32:53 +0000 Don't forget brazilian translation
unc0rr [Sun, 30 Nov 2008 16:32:53 +0000] rev 1523
Don't forget brazilian translation
Fri, 28 Nov 2008 18:41:31 +0000 Add chat widget to lobby page (not usable yet)
unc0rr [Fri, 28 Nov 2008 18:41:31 +0000] rev 1522
Add chat widget to lobby page (not usable yet)
Fri, 28 Nov 2008 16:46:56 +0000 Limit max chat string length to 300 letters
unc0rr [Fri, 28 Nov 2008 16:46:56 +0000] rev 1521
Limit max chat string length to 300 letters
Fri, 28 Nov 2008 16:45:31 +0000 Refactor chat widget to use QTextBrower instead of QListWidget:
unc0rr [Fri, 28 Nov 2008 16:45:31 +0000] rev 1520
Refactor chat widget to use QTextBrower instead of QListWidget: - Fixes visual glitches when the string is too long - Allows to select text
Fri, 28 Nov 2008 14:52:00 +0000 More delay after jump, less delay after small fall for hedgehog
unc0rr [Fri, 28 Nov 2008 14:52:00 +0000] rev 1519
More delay after jump, less delay after small fall for hedgehog
Thu, 27 Nov 2008 22:45:41 +0000 Fix jump landing after turn end
unc0rr [Thu, 27 Nov 2008 22:45:41 +0000] rev 1518
Fix jump landing after turn end
Thu, 27 Nov 2008 18:33:47 +0000 Store ammo info directly in combobox
unc0rr [Thu, 27 Nov 2008 18:33:47 +0000] rev 1517
Store ammo info directly in combobox
Thu, 27 Nov 2008 15:01:12 +0000 Limit chat history to 250 entries to avoid DoS attack with its use
unc0rr [Thu, 27 Nov 2008 15:01:12 +0000] rev 1516
Limit chat history to 250 entries to avoid DoS attack with its use
Thu, 27 Nov 2008 14:55:49 +0000 Fix silent crash when cannot place all hedgehogs
unc0rr [Thu, 27 Nov 2008 14:55:49 +0000] rev 1515
Fix silent crash when cannot place all hedgehogs
Thu, 27 Nov 2008 14:36:22 +0000 oops, remove leftovers
unc0rr [Thu, 27 Nov 2008 14:36:22 +0000] rev 1514
oops, remove leftovers
Thu, 27 Nov 2008 14:34:52 +0000 Refactor server a bit, now all socket operations are in own threads, two per client
unc0rr [Thu, 27 Nov 2008 14:34:52 +0000] rev 1513
Refactor server a bit, now all socket operations are in own threads, two per client
Tue, 25 Nov 2008 15:43:10 +0000 - Don't send 'Bad param' msg, as the only reason of it is just some lag
unc0rr [Tue, 25 Nov 2008 15:43:10 +0000] rev 1512
- Don't send 'Bad param' msg, as the only reason of it is just some lag - Show quit reason message
Mon, 24 Nov 2008 21:47:59 +0000 Make ghc 6.10 happy
unc0rr [Mon, 24 Nov 2008 21:47:59 +0000] rev 1511
Make ghc 6.10 happy
Mon, 24 Nov 2008 21:46:32 +0000 Add some type info
unc0rr [Mon, 24 Nov 2008 21:46:32 +0000] rev 1510
Add some type info
Mon, 24 Nov 2008 13:27:31 +0000 Small fixes mixed with formatting changes
unc0rr [Mon, 24 Nov 2008 13:27:31 +0000] rev 1509
Small fixes mixed with formatting changes
Sun, 23 Nov 2008 23:16:33 +0000 small fixes
unc0rr [Sun, 23 Nov 2008 23:16:33 +0000] rev 1508
small fixes
Sat, 22 Nov 2008 14:39:14 +0000 Quick and dirty napalm implementation
unc0rr [Sat, 22 Nov 2008 14:39:14 +0000] rev 1507
Quick and dirty napalm implementation
Fri, 21 Nov 2008 21:47:51 +0000 - Some reformatting
unc0rr [Fri, 21 Nov 2008 21:47:51 +0000] rev 1506
- Some reformatting - Fix megabug leading to engine silent crash when using whip, bat or firepunch (and probably flame)
Fri, 21 Nov 2008 15:58:36 +0000 - Convert small damage tag to visual gears
unc0rr [Fri, 21 Nov 2008 15:58:36 +0000] rev 1505
- Convert small damage tag to visual gears - Fixes weird fire behavior leading to queue error
Thu, 20 Nov 2008 15:48:50 +0000 Some reformatting
unc0rr [Thu, 20 Nov 2008 15:48:50 +0000] rev 1504
Some reformatting
Thu, 20 Nov 2008 15:18:38 +0000 Mark each gear with unique id
unc0rr [Thu, 20 Nov 2008 15:18:38 +0000] rev 1503
Mark each gear with unique id
Tue, 18 Nov 2008 15:43:03 +0000 Add new thread which would close handles for us (fixes forced disconnection problem)
unc0rr [Tue, 18 Nov 2008 15:43:03 +0000] rev 1502
Add new thread which would close handles for us (fixes forced disconnection problem)
Mon, 17 Nov 2008 20:35:11 +0000 Tune blowtorch a bit
unc0rr [Mon, 17 Nov 2008 20:35:11 +0000] rev 1501
Tune blowtorch a bit
Mon, 17 Nov 2008 18:27:47 +0000 Oops, accidentaly commented hFlush out
unc0rr [Mon, 17 Nov 2008 18:27:47 +0000] rev 1500
Oops, accidentaly commented hFlush out
Mon, 17 Nov 2008 18:24:34 +0000 Don't close socket handles, just leave that job for garbage collector, as doing it manually seems to be the cause of server hangs
unc0rr [Mon, 17 Nov 2008 18:24:34 +0000] rev 1499
Don't close socket handles, just leave that job for garbage collector, as doing it manually seems to be the cause of server hangs
Mon, 17 Nov 2008 16:48:52 +0000 Stress testing app
unc0rr [Mon, 17 Nov 2008 16:48:52 +0000] rev 1498
Stress testing app
Mon, 17 Nov 2008 16:48:38 +0000 Include CPP option into source file for easy use
unc0rr [Mon, 17 Nov 2008 16:48:38 +0000] rev 1497
Include CPP option into source file for easy use
Sun, 16 Nov 2008 18:16:34 +0000 Modify melon pieces spread a bit
unc0rr [Sun, 16 Nov 2008 18:16:34 +0000] rev 1496
Modify melon pieces spread a bit
Fri, 14 Nov 2008 16:44:39 +0000 More verbose gear delete debuglog message
unc0rr [Fri, 14 Nov 2008 16:44:39 +0000] rev 1495
More verbose gear delete debuglog message
Tue, 11 Nov 2008 15:44:27 +0000 Fix wrong filter
unc0rr [Tue, 11 Nov 2008 15:44:27 +0000] rev 1494
Fix wrong filter
Mon, 10 Nov 2008 19:44:54 +0000 Show last hour logins number
unc0rr [Mon, 10 Nov 2008 19:44:54 +0000] rev 1493
Show last hour logins number
Mon, 10 Nov 2008 15:57:59 +0000 Finish refactoring
unc0rr [Mon, 10 Nov 2008 15:57:59 +0000] rev 1492
Finish refactoring
Mon, 10 Nov 2008 15:50:46 +0000 Make answers creation more abstract, in prepare for a conversion
unc0rr [Mon, 10 Nov 2008 15:50:46 +0000] rev 1491
Make answers creation more abstract, in prepare for a conversion
Sun, 09 Nov 2008 12:35:54 +0000 Don't rerecord a demo
unc0rr [Sun, 09 Nov 2008 12:35:54 +0000] rev 1490
Don't rerecord a demo
Sun, 09 Nov 2008 09:49:06 +0000 Ooops, sorry for forgetting about this
unc0rr [Sun, 09 Nov 2008 09:49:06 +0000] rev 1489
Ooops, sorry for forgetting about this
Sun, 09 Nov 2008 09:48:04 +0000 - Update russian translation
unc0rr [Sun, 09 Nov 2008 09:48:04 +0000] rev 1488
- Update russian translation - lupdate-qt4 && lrelease-qt4
Sun, 09 Nov 2008 09:47:10 +0000 Add an option to name records with current date and time
unc0rr [Sun, 09 Nov 2008 09:47:10 +0000] rev 1487
Add an option to name records with current date and time
Sun, 09 Nov 2008 07:58:56 +0000 Update frgotten changelog
unc0rr [Sun, 09 Nov 2008 07:58:56 +0000] rev 1486
Update frgotten changelog
Sun, 09 Nov 2008 07:51:53 +0000 Fix chat bugs leading to serialized data corruption
unc0rr [Sun, 09 Nov 2008 07:51:53 +0000] rev 1485
Fix chat bugs leading to serialized data corruption
Sat, 08 Nov 2008 11:54:46 +0000 - Add es and sv translations to hedgewars.pro
unc0rr [Sat, 08 Nov 2008 11:54:46 +0000] rev 1484
- Add es and sv translations to hedgewars.pro - perform lupdate-qt4 && lrelease-qt4
Fri, 07 Nov 2008 22:03:43 +0000 Make code flow more clear
unc0rr [Fri, 07 Nov 2008 22:03:43 +0000] rev 1483
Make code flow more clear
Fri, 07 Nov 2008 17:02:22 +0000 Just better syntax
unc0rr [Fri, 07 Nov 2008 17:02:22 +0000] rev 1482
Just better syntax
Fri, 07 Nov 2008 16:42:10 +0000 Show time of connection start
unc0rr [Fri, 07 Nov 2008 16:42:10 +0000] rev 1481
Show time of connection start
Fri, 07 Nov 2008 16:33:23 +0000 Remove redundant function parameter
unc0rr [Fri, 07 Nov 2008 16:33:23 +0000] rev 1480
Remove redundant function parameter
Fri, 07 Nov 2008 16:29:41 +0000 Allow turn time to be 1-99 seconds
unc0rr [Fri, 07 Nov 2008 16:29:41 +0000] rev 1479
Allow turn time to be 1-99 seconds
Fri, 07 Nov 2008 15:58:36 +0000 Add simple DoS protection
unc0rr [Fri, 07 Nov 2008 15:58:36 +0000] rev 1478
Add simple DoS protection
Wed, 05 Nov 2008 08:02:12 +0000 Add some verbosity to server's console messages
unc0rr [Wed, 05 Nov 2008 08:02:12 +0000] rev 1477
Add some verbosity to server's console messages
Tue, 04 Nov 2008 22:56:36 +0000 Disconnect clients on BYE message
unc0rr [Tue, 04 Nov 2008 22:56:36 +0000] rev 1476
Disconnect clients on BYE message
Tue, 04 Nov 2008 22:49:13 +0000 - Fix ConfigAsked not sending full config (leads to team divide checkbox inconsistency)
unc0rr [Tue, 04 Nov 2008 22:49:13 +0000] rev 1475
- Fix ConfigAsked not sending full config (leads to team divide checkbox inconsistency) - Allow getting back from non-interactive mode
Tue, 04 Nov 2008 22:42:08 +0000 Oops, fix build
unc0rr [Tue, 04 Nov 2008 22:42:08 +0000] rev 1474
Oops, fix build
Tue, 04 Nov 2008 21:53:30 +0000 Cleanup code a bit, some reformatting
unc0rr [Tue, 04 Nov 2008 21:53:30 +0000] rev 1473
Cleanup code a bit, some reformatting
Tue, 04 Nov 2008 17:04:54 +0000 Back to normal hedgehog icon in teams select widget
unc0rr [Tue, 04 Nov 2008 17:04:54 +0000] rev 1472
Back to normal hedgehog icon in teams select widget
Tue, 04 Nov 2008 16:53:02 +0000 Follow protocol more precisely in frontend
unc0rr [Tue, 04 Nov 2008 16:53:02 +0000] rev 1471
Follow protocol more precisely in frontend
Tue, 04 Nov 2008 15:02:18 +0000 Give more specific explanation when deny to add team
unc0rr [Tue, 04 Nov 2008 15:02:18 +0000] rev 1470
Give more specific explanation when deny to add team
Tue, 04 Nov 2008 14:43:31 +0000 Handle exceptions on accept
unc0rr [Tue, 04 Nov 2008 14:43:31 +0000] rev 1469
Handle exceptions on accept
Mon, 03 Nov 2008 14:47:23 +0000 Reformat code a bit
unc0rr [Mon, 03 Nov 2008 14:47:23 +0000] rev 1468
Reformat code a bit
Mon, 03 Nov 2008 14:24:54 +0000 Update Polish translation
unc0rr [Mon, 03 Nov 2008 14:24:54 +0000] rev 1467
Update Polish translation
Mon, 03 Nov 2008 11:28:41 +0000 It seems, I finally got the solution
unc0rr [Mon, 03 Nov 2008 11:28:41 +0000] rev 1466
It seems, I finally got the solution
Mon, 03 Nov 2008 09:55:30 +0000 Bring back old behavior
unc0rr [Mon, 03 Nov 2008 09:55:30 +0000] rev 1465
Bring back old behavior
Mon, 03 Nov 2008 09:49:25 +0000 Print comprehensive info about what's going on, don't try to close already closed handle
unc0rr [Mon, 03 Nov 2008 09:49:25 +0000] rev 1464
Print comprehensive info about what's going on, don't try to close already closed handle
Mon, 03 Nov 2008 09:43:03 +0000 Close socket on exception anyway
unc0rr [Mon, 03 Nov 2008 09:43:03 +0000] rev 1463
Close socket on exception anyway
Sun, 02 Nov 2008 20:48:10 +0000 Client sends PONG to server's PING
unc0rr [Sun, 02 Nov 2008 20:48:10 +0000] rev 1462
Client sends PONG to server's PING
Sun, 02 Nov 2008 20:41:02 +0000 Ping clients every 30 seconds, should help with ghosts on server
unc0rr [Sun, 02 Nov 2008 20:41:02 +0000] rev 1461
Ping clients every 30 seconds, should help with ghosts on server
Sun, 02 Nov 2008 11:46:58 +0000 Update Italian translation
unc0rr [Sun, 02 Nov 2008 11:46:58 +0000] rev 1460
Update Italian translation
Fri, 31 Oct 2008 22:47:07 +0000 Fix generator name (TBZ2 instead of BZ2)
unc0rr [Fri, 31 Oct 2008 22:47:07 +0000] rev 1459
Fix generator name (TBZ2 instead of BZ2)
Fri, 31 Oct 2008 22:11:38 +0000 - unban here too
unc0rr [Fri, 31 Oct 2008 22:11:38 +0000] rev 1458
- unban here too - set version to 0.9.8-dev, protocol 20
Fri, 31 Oct 2008 20:50:40 +0000 Add lightbulbs, some more changes to look 0.9.7-release
unc0rr [Fri, 31 Oct 2008 20:50:40 +0000] rev 1457
Add lightbulbs, some more changes to look
Fri, 31 Oct 2008 20:48:09 +0000 Reset default weapon set on restart
unc0rr [Fri, 31 Oct 2008 20:48:09 +0000] rev 1456
Reset default weapon set on restart
Fri, 31 Oct 2008 20:47:48 +0000 Better look for weapon sets page
unc0rr [Fri, 31 Oct 2008 20:47:48 +0000] rev 1455
Better look for weapon sets page
Fri, 31 Oct 2008 20:04:30 +0000 Add anchor to the list for packaging
unc0rr [Fri, 31 Oct 2008 20:04:30 +0000] rev 1454
Add anchor to the list for packaging
Fri, 31 Oct 2008 17:58:18 +0000 Add theme icons to the list of packaged files
unc0rr [Fri, 31 Oct 2008 17:58:18 +0000] rev 1453
Add theme icons to the list of packaged files
Fri, 31 Oct 2008 17:53:59 +0000 Show clients list in server message
unc0rr [Fri, 31 Oct 2008 17:53:59 +0000] rev 1452
Show clients list in server message
Fri, 31 Oct 2008 17:48:17 +0000 - lupdate-qt4 && lrelease-qt4
unc0rr [Fri, 31 Oct 2008 17:48:17 +0000] rev 1451
- lupdate-qt4 && lrelease-qt4 - Update russian translation
Fri, 31 Oct 2008 17:46:54 +0000 Add tooltips
unc0rr [Fri, 31 Oct 2008 17:46:54 +0000] rev 1450
Add tooltips
Fri, 31 Oct 2008 17:33:02 +0000 Remove darthvader_sabre hat
unc0rr [Fri, 31 Oct 2008 17:33:02 +0000] rev 1449
Remove darthvader_sabre hat
Fri, 31 Oct 2008 17:32:05 +0000 Add two more hats
unc0rr [Fri, 31 Oct 2008 17:32:05 +0000] rev 1448
Add two more hats
Fri, 31 Oct 2008 14:58:01 +0000 - Fix a message
unc0rr [Fri, 31 Oct 2008 14:58:01 +0000] rev 1447
- Fix a message - Add anchor to Island theme
Fri, 31 Oct 2008 14:56:30 +0000 Update Czech translation
unc0rr [Fri, 31 Oct 2008 14:56:30 +0000] rev 1446
Update Czech translation
Fri, 31 Oct 2008 14:55:00 +0000 Activate cake after 4 turns
unc0rr [Fri, 31 Oct 2008 14:55:00 +0000] rev 1445
Activate cake after 4 turns
Fri, 31 Oct 2008 14:49:16 +0000 Finish reorganizing local game page
unc0rr [Fri, 31 Oct 2008 14:49:16 +0000] rev 1444
Finish reorganizing local game page
Fri, 31 Oct 2008 14:40:00 +0000 Reorganize single player menu
unc0rr [Fri, 31 Oct 2008 14:40:00 +0000] rev 1443
Reorganize single player menu
Fri, 31 Oct 2008 14:35:59 +0000 Fix a bug (check parameters)
unc0rr [Fri, 31 Oct 2008 14:35:59 +0000] rev 1442
Fix a bug (check parameters)
Fri, 31 Oct 2008 14:30:08 +0000 Fix fire sprite
unc0rr [Fri, 31 Oct 2008 14:30:08 +0000] rev 1441
Fix fire sprite
Fri, 31 Oct 2008 14:27:44 +0000 Replace grey hedgehogs
unc0rr [Fri, 31 Oct 2008 14:27:44 +0000] rev 1440
Replace grey hedgehogs
Fri, 31 Oct 2008 14:01:26 +0000 - Add a bunch of hats
unc0rr [Fri, 31 Oct 2008 14:01:26 +0000] rev 1439
- Add a bunch of hats - Fix water sprites rendering
Fri, 31 Oct 2008 13:02:04 +0000 - Make disbled controls look better
unc0rr [Fri, 31 Oct 2008 13:02:04 +0000] rev 1438
- Make disbled controls look better - Update sprites
Tue, 28 Oct 2008 22:22:26 +0000 That const is better...
unc0rr [Tue, 28 Oct 2008 22:22:26 +0000] rev 1437
That const is better...
Tue, 28 Oct 2008 20:58:25 +0000 Well, okay, better fix
unc0rr [Tue, 28 Oct 2008 20:58:25 +0000] rev 1436
Well, okay, better fix
Tue, 28 Oct 2008 20:56:02 +0000 Fix using freed memory (could be the cause of queue error problem and other bugs)
unc0rr [Tue, 28 Oct 2008 20:56:02 +0000] rev 1435
Fix using freed memory (could be the cause of queue error problem and other bugs)
Tue, 28 Oct 2008 18:45:38 +0000 Shut up flames debug messages
unc0rr [Tue, 28 Oct 2008 18:45:38 +0000] rev 1434
Shut up flames debug messages
Tue, 28 Oct 2008 18:42:21 +0000 Repair flame dependancy on wind
unc0rr [Tue, 28 Oct 2008 18:42:21 +0000] rev 1433
Repair flame dependancy on wind
Mon, 27 Oct 2008 21:01:18 +0000 Make debug messages not to screw text log
unc0rr [Mon, 27 Oct 2008 21:01:18 +0000] rev 1432
Make debug messages not to screw text log
Mon, 27 Oct 2008 16:49:42 +0000 Draw dark background under chat text
unc0rr [Mon, 27 Oct 2008 16:49:42 +0000] rev 1431
Draw dark background under chat text
Mon, 27 Oct 2008 14:54:38 +0000 Correct default ammo set
unc0rr [Mon, 27 Oct 2008 14:54:38 +0000] rev 1430
Correct default ammo set
Sun, 26 Oct 2008 17:56:07 +0000 Update Czech translation
unc0rr [Sun, 26 Oct 2008 17:56:07 +0000] rev 1429
Update Czech translation
Sun, 26 Oct 2008 17:41:03 +0000 Support 'Divide teams' option in engine
unc0rr [Sun, 26 Oct 2008 17:41:03 +0000] rev 1428
Support 'Divide teams' option in engine
Sun, 26 Oct 2008 17:39:33 +0000 Add 'Divide teams' option to frontend
unc0rr [Sun, 26 Oct 2008 17:39:33 +0000] rev 1427
Add 'Divide teams' option to frontend
Sun, 26 Oct 2008 17:23:04 +0000 SetMinimumHeight of TeamShowWidget. Probably solves tiny team select widget look
unc0rr [Sun, 26 Oct 2008 17:23:04 +0000] rev 1426
SetMinimumHeight of TeamShowWidget. Probably solves tiny team select widget look
Sun, 26 Oct 2008 17:18:58 +0000 Add background image to team select widget
unc0rr [Sun, 26 Oct 2008 17:18:58 +0000] rev 1425
Add background image to team select widget
Sun, 26 Oct 2008 17:17:07 +0000 - Some work on team select widget look
unc0rr [Sun, 26 Oct 2008 17:17:07 +0000] rev 1424
- Some work on team select widget look - Fix IconedGroupBox drawing logic
Sun, 26 Oct 2008 15:02:55 +0000 Mention czech translator on about page
unc0rr [Sun, 26 Oct 2008 15:02:55 +0000] rev 1423
Mention czech translator on about page
Sun, 26 Oct 2008 15:02:10 +0000 Add Czech translation
unc0rr [Sun, 26 Oct 2008 15:02:10 +0000] rev 1422
Add Czech translation
Sun, 26 Oct 2008 14:54:10 +0000 Update Italian translation
unc0rr [Sun, 26 Oct 2008 14:54:10 +0000] rev 1421
Update Italian translation
Sun, 26 Oct 2008 14:50:20 +0000 Fix training
unc0rr [Sun, 26 Oct 2008 14:50:20 +0000] rev 1420
Fix training
Sun, 26 Oct 2008 14:49:47 +0000 Set custom palette to scrollbars
unc0rr [Sun, 26 Oct 2008 14:49:47 +0000] rev 1419
Set custom palette to scrollbars
Sun, 26 Oct 2008 14:45:07 +0000 Delay for 250 msec before connect to local server
unc0rr [Sun, 26 Oct 2008 14:45:07 +0000] rev 1418
Delay for 250 msec before connect to local server
Sun, 26 Oct 2008 14:37:50 +0000 Fix some problems with water rising
unc0rr [Sun, 26 Oct 2008 14:37:50 +0000] rev 1417
Fix some problems with water rising
Sun, 26 Oct 2008 14:28:49 +0000 Force plastique style, as others don't fully support stylesheets
unc0rr [Sun, 26 Oct 2008 14:28:49 +0000] rev 1416
Force plastique style, as others don't fully support stylesheets
Sun, 26 Oct 2008 13:00:35 +0000 Allow build without net game server: introduce -DWITH_SERVER configuration parameter
unc0rr [Sun, 26 Oct 2008 13:00:35 +0000] rev 1415
Allow build without net game server: introduce -DWITH_SERVER configuration parameter
Sat, 25 Oct 2008 09:55:58 +0000 - Perform lupdate-q4 && lrelease-qt4
unc0rr [Sat, 25 Oct 2008 09:55:58 +0000] rev 1414
- Perform lupdate-q4 && lrelease-qt4 - Update russian translation
Sat, 25 Oct 2008 09:55:09 +0000 Customize menu look
unc0rr [Sat, 25 Oct 2008 09:55:09 +0000] rev 1413
Customize menu look
Sat, 25 Oct 2008 09:54:53 +0000 Don't list rooms with restricted joining
unc0rr [Sat, 25 Oct 2008 09:54:53 +0000] rev 1412
Don't list rooms with restricted joining
Fri, 24 Oct 2008 17:53:14 +0000 Room control menu works
unc0rr [Fri, 24 Oct 2008 17:53:14 +0000] rev 1411
Room control menu works
Fri, 24 Oct 2008 17:34:20 +0000 Send appropriate messages to server on control menu actions
unc0rr [Fri, 24 Oct 2008 17:34:20 +0000] rev 1410
Send appropriate messages to server on control menu actions
Fri, 24 Oct 2008 17:30:30 +0000 Add button for controlling room options (no usefull yet)
unc0rr [Fri, 24 Oct 2008 17:30:30 +0000] rev 1409
Add button for controlling room options (no usefull yet)
Fri, 24 Oct 2008 15:02:26 +0000 Unset ready status after round
unc0rr [Fri, 24 Oct 2008 15:02:26 +0000] rev 1408
Unset ready status after round
Fri, 24 Oct 2008 14:28:47 +0000 Send readiness info to room creator too
unc0rr [Fri, 24 Oct 2008 14:28:47 +0000] rev 1407
Send readiness info to room creator too
Fri, 24 Oct 2008 13:03:06 +0000 Send readiness information on join
unc0rr [Fri, 24 Oct 2008 13:03:06 +0000] rev 1406
Send readiness information on join
Fri, 24 Oct 2008 13:00:53 +0000 Show players ready status in chat nick list
unc0rr [Fri, 24 Oct 2008 13:00:53 +0000] rev 1405
Show players ready status in chat nick list
Fri, 24 Oct 2008 12:57:06 +0000 - Fix a bug in READY message handling
unc0rr [Fri, 24 Oct 2008 12:57:06 +0000] rev 1404
- Fix a bug in READY message handling - Fix frontend to use new semantics
Thu, 23 Oct 2008 15:12:38 +0000 Bring back old 'Go!' button behavior
unc0rr [Thu, 23 Oct 2008 15:12:38 +0000] rev 1403
Bring back old 'Go!' button behavior
Wed, 22 Oct 2008 21:41:00 +0000 - Fix a bug screwing rooms list
unc0rr [Wed, 22 Oct 2008 21:41:00 +0000] rev 1402
- Fix a bug screwing rooms list - Also show teams number in rooms list
Wed, 22 Oct 2008 21:34:03 +0000 Improve handling client's protocol number
unc0rr [Wed, 22 Oct 2008 21:34:03 +0000] rev 1401
Improve handling client's protocol number
Wed, 22 Oct 2008 21:11:02 +0000 Fix rooms list
unc0rr [Wed, 22 Oct 2008 21:11:02 +0000] rev 1400
Fix rooms list
Wed, 22 Oct 2008 16:04:59 +0000 Show additional info in rooms list
unc0rr [Wed, 22 Oct 2008 16:04:59 +0000] rev 1399
Show additional info in rooms list
Wed, 22 Oct 2008 15:45:16 +0000 Check for right define
unc0rr [Wed, 22 Oct 2008 15:45:16 +0000] rev 1398
Check for right define
Wed, 22 Oct 2008 15:40:49 +0000 Use C preprocessor to allow compilation in windows
unc0rr [Wed, 22 Oct 2008 15:40:49 +0000] rev 1397
Use C preprocessor to allow compilation in windows
Wed, 22 Oct 2008 15:31:35 +0000 - Send additional info on rooms
unc0rr [Wed, 22 Oct 2008 15:31:35 +0000] rev 1396
- Send additional info on rooms - Handle SIGPIPE
Wed, 22 Oct 2008 14:01:43 +0000 Add "Join official server" button
unc0rr [Wed, 22 Oct 2008 14:01:43 +0000] rev 1395
Add "Join official server" button
Tue, 21 Oct 2008 18:31:40 +0000 If exception is on client quit, then just remove that client
unc0rr [Tue, 21 Oct 2008 18:31:40 +0000] rev 1394
If exception is on client quit, then just remove that client
Tue, 21 Oct 2008 18:29:21 +0000 Don't close handle in exception handler
unc0rr [Tue, 21 Oct 2008 18:29:21 +0000] rev 1393
Don't close handle in exception handler
Tue, 21 Oct 2008 18:25:34 +0000 Better exception message
unc0rr [Tue, 21 Oct 2008 18:25:34 +0000] rev 1392
Better exception message
Tue, 21 Oct 2008 16:53:34 +0000 Implement kick
unc0rr [Tue, 21 Oct 2008 16:53:34 +0000] rev 1391
Implement kick
Tue, 21 Oct 2008 13:39:34 +0000 Set custom background color on servers list widget
unc0rr [Tue, 21 Oct 2008 13:39:34 +0000] rev 1390
Set custom background color on servers list widget
Tue, 21 Oct 2008 13:36:59 +0000 Customize team select widget background
unc0rr [Tue, 21 Oct 2008 13:36:59 +0000] rev 1389
Customize team select widget background
Mon, 20 Oct 2008 21:15:28 +0000 Fix seduction sound
unc0rr [Mon, 20 Oct 2008 21:15:28 +0000] rev 1388
Fix seduction sound
Mon, 20 Oct 2008 18:56:23 +0000 Lower music volume in frontend
unc0rr [Mon, 20 Oct 2008 18:56:23 +0000] rev 1387
Lower music volume in frontend
Mon, 20 Oct 2008 18:52:08 +0000 Oops... start a dedicated server by default
unc0rr [Mon, 20 Oct 2008 18:52:08 +0000] rev 1386
Oops... start a dedicated server by default
Mon, 20 Oct 2008 18:51:43 +0000 Shutdown private server when room is abandoned
unc0rr [Mon, 20 Oct 2008 18:51:43 +0000] rev 1385
Shutdown private server when room is abandoned
Mon, 20 Oct 2008 18:35:36 +0000 Support for private servers in frontend
unc0rr [Mon, 20 Oct 2008 18:35:36 +0000] rev 1384
Support for private servers in frontend
Mon, 20 Oct 2008 15:59:05 +0000 Refactor options handling and storing
unc0rr [Mon, 20 Oct 2008 15:59:05 +0000] rev 1383
Refactor options handling and storing
Mon, 20 Oct 2008 12:58:16 +0000 - Small but very important fix
unc0rr [Mon, 20 Oct 2008 12:58:16 +0000] rev 1382
- Small but very important fix - Create a structure to store global server options
Sat, 18 Oct 2008 21:47:28 +0000 Log reply only when send it
unc0rr [Sat, 18 Oct 2008 21:47:28 +0000] rev 1381
Log reply only when send it
Sat, 18 Oct 2008 17:03:38 +0000 Mention Romulo Fernandes Machado on about page for Brazilian Portuguese translation
unc0rr [Sat, 18 Oct 2008 17:03:38 +0000] rev 1380
Mention Romulo Fernandes Machado on about page for Brazilian Portuguese translation
Sat, 18 Oct 2008 17:01:56 +0000 Fix formatting
unc0rr [Sat, 18 Oct 2008 17:01:56 +0000] rev 1379
Fix formatting
Sat, 18 Oct 2008 17:01:34 +0000 Allow /me in chat
unc0rr [Sat, 18 Oct 2008 17:01:34 +0000] rev 1378
Allow /me in chat
Sat, 18 Oct 2008 13:53:58 +0000 - Customize QTextBrowser look
unc0rr [Sat, 18 Oct 2008 13:53:58 +0000] rev 1377
- Customize QTextBrowser look - Add a place for server messages on rooms list page
Sat, 18 Oct 2008 13:45:42 +0000 Move back from server setup page
unc0rr [Sat, 18 Oct 2008 13:45:42 +0000] rev 1376
Move back from server setup page
Sat, 18 Oct 2008 13:43:30 +0000 Start new hedgewars server instead of old one
unc0rr [Sat, 18 Oct 2008 13:43:30 +0000] rev 1375
Start new hedgewars server instead of old one
Sat, 18 Oct 2008 13:37:03 +0000 Get rid of old net server
unc0rr [Sat, 18 Oct 2008 13:37:03 +0000] rev 1374
Get rid of old net server
Sat, 18 Oct 2008 13:26:17 +0000 Fix out-of-source build
unc0rr [Sat, 18 Oct 2008 13:26:17 +0000] rev 1373
Fix out-of-source build
Sat, 18 Oct 2008 13:01:33 +0000 Fix error message
unc0rr [Sat, 18 Oct 2008 13:01:33 +0000] rev 1372
Fix error message
Sat, 18 Oct 2008 12:03:37 +0000 Fix compilation
unc0rr [Sat, 18 Oct 2008 12:03:37 +0000] rev 1371
Fix compilation
Sat, 18 Oct 2008 11:57:46 +0000 Add hedgewars server to build process
unc0rr [Sat, 18 Oct 2008 11:57:46 +0000] rev 1370
Add hedgewars server to build process
Sat, 18 Oct 2008 08:59:43 +0000 - Add brazilian translation
unc0rr [Sat, 18 Oct 2008 08:59:43 +0000] rev 1369
- Add brazilian translation - Comment network debug messages
Thu, 16 Oct 2008 19:48:11 +0000 - Frontend: don't reset playing teams list after end of round
unc0rr [Thu, 16 Oct 2008 19:48:11 +0000] rev 1368
- Frontend: don't reset playing teams list after end of round - Server: same + don't allow team adding while round in progress
Thu, 16 Oct 2008 16:57:51 +0000 Use seduction sound
unc0rr [Thu, 16 Oct 2008 16:57:51 +0000] rev 1367
Use seduction sound
Thu, 16 Oct 2008 16:54:44 +0000 Reorganize mapContainer widget. Fixes a bunch of bugs, improves widget.
unc0rr [Thu, 16 Oct 2008 16:54:44 +0000] rev 1366
Reorganize mapContainer widget. Fixes a bunch of bugs, improves widget.
Thu, 16 Oct 2008 16:29:47 +0000 - Fix crash when changing maps
unc0rr [Thu, 16 Oct 2008 16:29:47 +0000] rev 1365
- Fix crash when changing maps - Fix message not sent when switching to generated map
Wed, 15 Oct 2008 19:32:10 +0000 Fix a typo
unc0rr [Wed, 15 Oct 2008 19:32:10 +0000] rev 1364
Fix a typo
Wed, 15 Oct 2008 17:04:46 +0000 Fix using wrong variable =(
unc0rr [Wed, 15 Oct 2008 17:04:46 +0000] rev 1363
Fix using wrong variable =(
Wed, 15 Oct 2008 17:01:34 +0000 Fix uninitialised variable
unc0rr [Wed, 15 Oct 2008 17:01:34 +0000] rev 1362
Fix uninitialised variable
Wed, 15 Oct 2008 17:00:35 +0000 Small rope optimization
unc0rr [Wed, 15 Oct 2008 17:00:35 +0000] rev 1361
Small rope optimization
Wed, 15 Oct 2008 16:59:11 +0000 Fix doubling chat message
unc0rr [Wed, 15 Oct 2008 16:59:11 +0000] rev 1360
Fix doubling chat message
Wed, 15 Oct 2008 16:54:05 +0000 Fix conditions to disconnect
unc0rr [Wed, 15 Oct 2008 16:54:05 +0000] rev 1359
Fix conditions to disconnect
Wed, 15 Oct 2008 16:25:34 +0000 Fix chat messages in saves and demos
unc0rr [Wed, 15 Oct 2008 16:25:34 +0000] rev 1358
Fix chat messages in saves and demos
Wed, 15 Oct 2008 15:59:19 +0000 Oops... fix introduced bug
unc0rr [Wed, 15 Oct 2008 15:59:19 +0000] rev 1357
Oops... fix introduced bug
Wed, 15 Oct 2008 15:02:39 +0000 Share chat between frontend and engine
unc0rr [Wed, 15 Oct 2008 15:02:39 +0000] rev 1356
Share chat between frontend and engine
Wed, 15 Oct 2008 11:54:06 +0000 Further improve disconnects handling
unc0rr [Wed, 15 Oct 2008 11:54:06 +0000] rev 1355
Further improve disconnects handling
Wed, 15 Oct 2008 11:50:16 +0000 Various small insignificant improvements everywhere
unc0rr [Wed, 15 Oct 2008 11:50:16 +0000] rev 1354
Various small insignificant improvements everywhere
Tue, 14 Oct 2008 14:35:52 +0000 - Perform lupdate-qt4 && lrelease-qt4
unc0rr [Tue, 14 Oct 2008 14:35:52 +0000] rev 1353
- Perform lupdate-qt4 && lrelease-qt4 - Update russian translation
Tue, 14 Oct 2008 14:33:54 +0000 Add more support for handling disconnects while playing (not fully tested)
unc0rr [Tue, 14 Oct 2008 14:33:54 +0000] rev 1352
Add more support for handling disconnects while playing (not fully tested)
Mon, 13 Oct 2008 19:04:27 +0000 Add partial implementation of handling disconnects while playing via network
unc0rr [Mon, 13 Oct 2008 19:04:27 +0000] rev 1351
Add partial implementation of handling disconnects while playing via network
Mon, 13 Oct 2008 18:37:59 +0000 - Reverse the order of client list
unc0rr [Mon, 13 Oct 2008 18:37:59 +0000] rev 1350
- Reverse the order of client list - Add 'game in progress' room state to implement support of in-game disconnects notification
Mon, 13 Oct 2008 14:52:29 +0000 - Add forgotten PirateFlag map to list of installed maps
unc0rr [Mon, 13 Oct 2008 14:52:29 +0000] rev 1349
- Add forgotten PirateFlag map to list of installed maps - Add each preview.png to installation
Mon, 13 Oct 2008 14:51:31 +0000 - Remove deprecated stuff
unc0rr [Mon, 13 Oct 2008 14:51:31 +0000] rev 1348
- Remove deprecated stuff - Add a preview to each map, so switching is now 100 times faster
Mon, 13 Oct 2008 14:44:15 +0000 - Set focus to dead hedgehog
unc0rr [Mon, 13 Oct 2008 14:44:15 +0000] rev 1347
- Set focus to dead hedgehog - Switch from rooms list page to net page when disconnected from server
Mon, 13 Oct 2008 12:58:44 +0000 Make messages be more debug-friendly
unc0rr [Mon, 13 Oct 2008 12:58:44 +0000] rev 1346
Make messages be more debug-friendly
Sun, 12 Oct 2008 17:04:07 +0000 Server erases teams list after round finish, so everything should be okay now
unc0rr [Sun, 12 Oct 2008 17:04:07 +0000] rev 1345
Server erases teams list after round finish, so everything should be okay now
Sun, 12 Oct 2008 16:45:13 +0000 Clients send roundfinished message to server when the round is over
unc0rr [Sun, 12 Oct 2008 16:45:13 +0000] rev 1344
Clients send roundfinished message to server when the round is over
Sun, 12 Oct 2008 16:31:23 +0000 Fix water rising too fast
unc0rr [Sun, 12 Oct 2008 16:31:23 +0000] rev 1343
Fix water rising too fast
Fri, 10 Oct 2008 13:19:05 +0000 Rename function
unc0rr [Fri, 10 Oct 2008 13:19:05 +0000] rev 1342
Rename function
Fri, 10 Oct 2008 13:18:45 +0000 Allow --port=PORT command-line parameter to specify the port to listen on
unc0rr [Fri, 10 Oct 2008 13:18:45 +0000] rev 1341
Allow --port=PORT command-line parameter to specify the port to listen on
Thu, 09 Oct 2008 21:00:42 +0000 Flush CONNECTED message, so client hasn't to wait for it on connect
unc0rr [Thu, 09 Oct 2008 21:00:42 +0000] rev 1340
Flush CONNECTED message, so client hasn't to wait for it on connect
Thu, 09 Oct 2008 20:36:53 +0000 Fix the bug
unc0rr [Thu, 09 Oct 2008 20:36:53 +0000] rev 1339
Fix the bug
Thu, 09 Oct 2008 17:28:22 +0000 Stub to run network game
unc0rr [Thu, 09 Oct 2008 17:28:22 +0000] rev 1338
Stub to run network game
Thu, 09 Oct 2008 17:15:04 +0000 Update protocol doc
unc0rr [Thu, 09 Oct 2008 17:15:04 +0000] rev 1337
Update protocol doc
Thu, 09 Oct 2008 17:14:29 +0000 Fix team colors mismatch on some conditions (just synchronize them when team is added)
unc0rr [Thu, 09 Oct 2008 17:14:29 +0000] rev 1336
Fix team colors mismatch on some conditions (just synchronize them when team is added)
Thu, 09 Oct 2008 16:05:01 +0000 Small optimization (use partition instead of two filters with opposite predicates)
unc0rr [Thu, 09 Oct 2008 16:05:01 +0000] rev 1335
Small optimization (use partition instead of two filters with opposite predicates)
Thu, 09 Oct 2008 16:03:27 +0000 Send team removal message to others in room when client disconnects
unc0rr [Thu, 09 Oct 2008 16:03:27 +0000] rev 1334
Send team removal message to others in room when client disconnects
Thu, 09 Oct 2008 15:54:09 +0000 - Fix a bug with chosen map (new clinet gets wrong information)
unc0rr [Thu, 09 Oct 2008 15:54:09 +0000] rev 1333
- Fix a bug with chosen map (new clinet gets wrong information) - Fix mapContainer bug when switching quickly from random map to a painted one
Thu, 09 Oct 2008 13:57:18 +0000 Fix that bug (lol, pretty fast, eh?)
unc0rr [Thu, 09 Oct 2008 13:57:18 +0000] rev 1332
Fix that bug (lol, pretty fast, eh?)
Thu, 09 Oct 2008 13:57:02 +0000 Send teams info to newly connected client (has a bug with team sequence, need to discover)
unc0rr [Thu, 09 Oct 2008 13:57:02 +0000] rev 1331
Send teams info to newly connected client (has a bug with team sequence, need to discover)
Thu, 09 Oct 2008 13:53:03 +0000 - Allow team color changing
unc0rr [Thu, 09 Oct 2008 13:53:03 +0000] rev 1330
- Allow team color changing - Fix team removing handler in client's code
Thu, 09 Oct 2008 13:48:06 +0000 - Only team owner can remove team from the list
unc0rr [Thu, 09 Oct 2008 13:48:06 +0000] rev 1329
- Only team owner can remove team from the list - Fix check for hedgehogs number overflow
Thu, 09 Oct 2008 13:45:40 +0000 Add support for removing team
unc0rr [Thu, 09 Oct 2008 13:45:40 +0000] rev 1328
Add support for removing team
Thu, 09 Oct 2008 13:43:47 +0000 Can choose hedgehogs number now
unc0rr [Thu, 09 Oct 2008 13:43:47 +0000] rev 1327
Can choose hedgehogs number now
Thu, 09 Oct 2008 13:01:52 +0000 Add seduction weapon sound
unc0rr [Thu, 09 Oct 2008 13:01:52 +0000] rev 1326
Add seduction weapon sound
Wed, 08 Oct 2008 18:56:32 +0000 Adding teams now works
unc0rr [Wed, 08 Oct 2008 18:56:32 +0000] rev 1325
Adding teams now works
Wed, 08 Oct 2008 18:46:02 +0000 Get rid of team id in client code
unc0rr [Wed, 08 Oct 2008 18:46:02 +0000] rev 1324
Get rid of team id in client code
Wed, 08 Oct 2008 18:38:54 +0000 Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
unc0rr [Wed, 08 Oct 2008 18:38:54 +0000] rev 1323
Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
Wed, 08 Oct 2008 18:29:16 +0000 Fix protocol implementation to conform documentation
unc0rr [Wed, 08 Oct 2008 18:29:16 +0000] rev 1322
Fix protocol implementation to conform documentation
Wed, 08 Oct 2008 18:25:08 +0000 - Add protocol description (just started)
unc0rr [Wed, 08 Oct 2008 18:25:08 +0000] rev 1321
- Add protocol description (just started) - Some work on server to make team add posiible
Wed, 08 Oct 2008 15:57:35 +0000 Optimize list lookups a bit
unc0rr [Wed, 08 Oct 2008 15:57:35 +0000] rev 1320
Optimize list lookups a bit
Wed, 08 Oct 2008 15:55:23 +0000 Reformat some code =P
unc0rr [Wed, 08 Oct 2008 15:55:23 +0000] rev 1319
Reformat some code =P
Wed, 08 Oct 2008 15:53:23 +0000 - Shut the client's tries to configure server up
unc0rr [Wed, 08 Oct 2008 15:53:23 +0000] rev 1318
- Shut the client's tries to configure server up - Fix a bug which led to "different maps generated" when server changes map, but theme doesn't get changed
Wed, 08 Oct 2008 15:42:09 +0000 Server now fully supports game options
unc0rr [Wed, 08 Oct 2008 15:42:09 +0000] rev 1317
Server now fully supports game options
Wed, 08 Oct 2008 13:58:27 +0000 - Add join and leave messages to chat box
unc0rr [Wed, 08 Oct 2008 13:58:27 +0000] rev 1316
- Add join and leave messages to chat box - Don't send configuration if joining a room
Wed, 08 Oct 2008 13:54:51 +0000 Implement rooms list refresh
unc0rr [Wed, 08 Oct 2008 13:54:51 +0000] rev 1315
Implement rooms list refresh
Wed, 08 Oct 2008 13:52:31 +0000 Implement room create and join
unc0rr [Wed, 08 Oct 2008 13:52:31 +0000] rev 1314
Implement room create and join
Wed, 08 Oct 2008 13:40:29 +0000 - Introduce a bit of state miachine in client code (should be more robust and verbosive now)
unc0rr [Wed, 08 Oct 2008 13:40:29 +0000] rev 1313
- Introduce a bit of state miachine in client code (should be more robust and verbosive now) - Prepare for creating and joining rooms code
Wed, 08 Oct 2008 10:58:21 +0000 Create a page for rooms list
unc0rr [Wed, 08 Oct 2008 10:58:21 +0000] rev 1312
Create a page for rooms list
Tue, 07 Oct 2008 12:37:06 +0000 - Add stub page for rooms list
unc0rr [Tue, 07 Oct 2008 12:37:06 +0000] rev 1311
- Add stub page for rooms list - Clear chat box on disconnect (not only nicks list)
Mon, 06 Oct 2008 19:01:59 +0000 Get rid of "internet" network game mode
unc0rr [Mon, 06 Oct 2008 19:01:59 +0000] rev 1310
Get rid of "internet" network game mode
Mon, 06 Oct 2008 18:40:47 +0000 Fix a bug with 'ghosts' on server
unc0rr [Mon, 06 Oct 2008 18:40:47 +0000] rev 1309
Fix a bug with 'ghosts' on server
Mon, 06 Oct 2008 18:37:47 +0000 Fix another server failure (when second client in room disconnects)
unc0rr [Mon, 06 Oct 2008 18:37:47 +0000] rev 1308
Fix another server failure (when second client in room disconnects)
Mon, 06 Oct 2008 18:07:38 +0000 - Now actually fix
unc0rr [Mon, 06 Oct 2008 18:07:38 +0000] rev 1307
- Now actually fix - Handle warnings
Sun, 05 Oct 2008 23:36:11 +0000 Fix server crash on client disconnect
unc0rr [Sun, 05 Oct 2008 23:36:11 +0000] rev 1306
Fix server crash on client disconnect
Sun, 05 Oct 2008 23:27:53 +0000 - Fix build of server (has some bugs now)
unc0rr [Sun, 05 Oct 2008 23:27:53 +0000] rev 1305
- Fix build of server (has some bugs now) - Start converting client
Sun, 05 Oct 2008 23:22:14 +0000 Start refactoring standalone server (prepare to change protocol)
unc0rr [Sun, 05 Oct 2008 23:22:14 +0000] rev 1304
Start refactoring standalone server (prepare to change protocol)
Sun, 05 Oct 2008 16:38:26 +0000 Don't allow team with the same name from the same client (helps with double add due to lags)
unc0rr [Sun, 05 Oct 2008 16:38:26 +0000] rev 1303
Don't allow team with the same name from the same client (helps with double add due to lags)
Sun, 05 Oct 2008 16:35:46 +0000 Remove deprecated stuff
unc0rr [Sun, 05 Oct 2008 16:35:46 +0000] rev 1302
Remove deprecated stuff
Mon, 29 Sep 2008 22:14:23 +0000 Fix a bug screwing team selection up in network game
unc0rr [Mon, 29 Sep 2008 22:14:23 +0000] rev 1301
Fix a bug screwing team selection up in network game (REMOVETEAM message doesn't have teamID, and after removing the team QMap still contains old info, when add and remove team with the same name, total hedgehogs number will be decreased by first team hh number)
Mon, 29 Sep 2008 22:01:06 +0000 Fix arithmetic bug in CHedgehogerWidget
unc0rr [Mon, 29 Sep 2008 22:01:06 +0000] rev 1300
Fix arithmetic bug in CHedgehogerWidget
Mon, 29 Sep 2008 21:59:19 +0000 Add team surrender flag
unc0rr [Mon, 29 Sep 2008 21:59:19 +0000] rev 1299
Add team surrender flag
Mon, 29 Sep 2008 09:33:44 +0000 - Fix water rise
unc0rr [Mon, 29 Sep 2008 09:33:44 +0000] rev 1298
- Fix water rise - Fix game crash when a hedgehog which turn is next gets drawn by water rise
Sun, 28 Sep 2008 22:49:38 +0000 Try to adjust flame parameters
unc0rr [Sun, 28 Sep 2008 22:49:38 +0000] rev 1297
Try to adjust flame parameters
Sun, 28 Sep 2008 22:47:13 +0000 Prevent AI to damage a teammate when trying to dig with firepunch (patch not tested)
unc0rr [Sun, 28 Sep 2008 22:47:13 +0000] rev 1296
Prevent AI to damage a teammate when trying to dig with firepunch (patch not tested)
Sun, 28 Sep 2008 22:39:07 +0000 Start flames rework
unc0rr [Sun, 28 Sep 2008 22:39:07 +0000] rev 1295
Start flames rework
Sun, 28 Sep 2008 21:56:37 +0000 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr [Sun, 28 Sep 2008 21:56:37 +0000] rev 1294
- Hedgehog doesn't take off hat when shooting from shotgun - Don't show empty hat sprite
Sun, 28 Sep 2008 15:55:07 +0000 Predefined team can have customized hat
unc0rr [Sun, 28 Sep 2008 15:55:07 +0000] rev 1293
Predefined team can have customized hat
Sun, 28 Sep 2008 15:45:37 +0000 Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
unc0rr [Sun, 28 Sep 2008 15:45:37 +0000] rev 1292
Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
Sun, 28 Sep 2008 15:39:38 +0000 Update Spanish and Polish translations
unc0rr [Sun, 28 Sep 2008 15:39:38 +0000] rev 1291
Update Spanish and Polish translations
Sun, 28 Sep 2008 15:13:18 +0000 Fix frontend
unc0rr [Sun, 28 Sep 2008 15:13:18 +0000] rev 1290
Fix frontend
Sun, 28 Sep 2008 09:18:24 +0000 - Customize spinbox arrows
unc0rr [Sun, 28 Sep 2008 09:18:24 +0000] rev 1289
- Customize spinbox arrows - Optimize frontend's images
Sun, 28 Sep 2008 08:28:32 +0000 Reorganize team edit page a little (save a lot of space)
unc0rr [Sun, 28 Sep 2008 08:28:32 +0000] rev 1288
Reorganize team edit page a little (save a lot of space)
Sun, 28 Sep 2008 08:26:18 +0000 Move preview icons into comboboxes
unc0rr [Sun, 28 Sep 2008 08:26:18 +0000] rev 1287
Move preview icons into comboboxes
Tue, 23 Sep 2008 06:27:53 +0000 Seduction animation
unc0rr [Tue, 23 Sep 2008 06:27:53 +0000] rev 1286
Seduction animation
Tue, 23 Sep 2008 06:09:13 +0000 A bit larger heart
unc0rr [Tue, 23 Sep 2008 06:09:13 +0000] rev 1285
A bit larger heart
Mon, 22 Sep 2008 22:14:01 +0000 - Update Italian translation
unc0rr [Mon, 22 Sep 2008 22:14:01 +0000] rev 1284
- Update Italian translation - Almost finished seduction weapon
Sat, 20 Sep 2008 04:51:06 +0000 Enable back the ability to see chosen team color in team widget
unc0rr [Sat, 20 Sep 2008 04:51:06 +0000] rev 1283
Enable back the ability to see chosen team color in team widget
Sat, 20 Sep 2008 03:54:56 +0000 Full-size hedgehog in hats selection widget
unc0rr [Sat, 20 Sep 2008 03:54:56 +0000] rev 1282
Full-size hedgehog in hats selection widget
Sat, 20 Sep 2008 03:52:39 +0000 Draw a hedgehog under the hat in hats combobox
unc0rr [Sat, 20 Sep 2008 03:52:39 +0000] rev 1281
Draw a hedgehog under the hat in hats combobox
Fri, 19 Sep 2008 20:42:42 +0000 Update watermelon sprite
unc0rr [Fri, 19 Sep 2008 20:42:42 +0000] rev 1280
Update watermelon sprite
Fri, 19 Sep 2008 20:41:53 +0000 Use new sounds
unc0rr [Fri, 19 Sep 2008 20:41:53 +0000] rev 1279
Use new sounds
Fri, 19 Sep 2008 20:36:59 +0000 Add new sound files
unc0rr [Fri, 19 Sep 2008 20:36:59 +0000] rev 1278
Add new sound files
Fri, 19 Sep 2008 20:34:41 +0000 - Unbreak previously broken themes
unc0rr [Fri, 19 Sep 2008 20:34:41 +0000] rev 1277
- Unbreak previously broken themes - Verbose error message helping with themes problems
Fri, 19 Sep 2008 19:58:57 +0000 Fix bug #61 http://fireforge.net/tracker/index.php?func=detail&aid=61&group_id=11&atid=125
unc0rr [Fri, 19 Sep 2008 19:58:57 +0000] rev 1276
Fix bug #61 http://fireforge.net/tracker/index.php?func=detail&aid=61&group_id=11&atid=125 Crashing engine in some conditions due to incorrect theme info
Fri, 19 Sep 2008 19:56:07 +0000 Add Underwater theme
unc0rr [Fri, 19 Sep 2008 19:56:07 +0000] rev 1275
Add Underwater theme
Fri, 19 Sep 2008 14:22:27 +0000 - Optimize maps
unc0rr [Fri, 19 Sep 2008 14:22:27 +0000] rev 1274
- Optimize maps - Advanced Bath theme
Fri, 19 Sep 2008 14:18:33 +0000 Fix mortar
unc0rr [Fri, 19 Sep 2008 14:18:33 +0000] rev 1273
Fix mortar
Fri, 19 Sep 2008 14:16:27 +0000 Forgotten sheep map...
unc0rr [Fri, 19 Sep 2008 14:16:27 +0000] rev 1272
Forgotten sheep map...
Fri, 19 Sep 2008 14:15:19 +0000 Graphics update
unc0rr [Fri, 19 Sep 2008 14:15:19 +0000] rev 1271
Graphics update
Fri, 19 Sep 2008 14:10:51 +0000 Draw smoke trail underneath of grenade
unc0rr [Fri, 19 Sep 2008 14:10:51 +0000] rev 1270
Draw smoke trail underneath of grenade
Fri, 19 Sep 2008 14:08:18 +0000 - Add many hats
unc0rr [Fri, 19 Sep 2008 14:08:18 +0000] rev 1269
- Add many hats - Update Italian translation
Thu, 18 Sep 2008 21:20:24 +0000 Fix music starting to play after the round even if it was turned off
unc0rr [Thu, 18 Sep 2008 21:20:24 +0000] rev 1268
Fix music starting to play after the round even if it was turned off
Thu, 18 Sep 2008 20:06:05 +0000 Rename hellish bomb to hellish hand-grenade
unc0rr [Thu, 18 Sep 2008 20:06:05 +0000] rev 1267
Rename hellish bomb to hellish hand-grenade
Thu, 18 Sep 2008 16:28:58 +0000 Delete deprecated stuff
unc0rr [Thu, 18 Sep 2008 16:28:58 +0000] rev 1266
Delete deprecated stuff
Thu, 18 Sep 2008 16:26:46 +0000 Update Italian translation
unc0rr [Thu, 18 Sep 2008 16:26:46 +0000] rev 1265
Update Italian translation
Thu, 18 Sep 2008 16:19:45 +0000 Mention Eugene Lyubimkin in translators list for his Ukrainian translation
unc0rr [Thu, 18 Sep 2008 16:19:45 +0000] rev 1264
Mention Eugene Lyubimkin in translators list for his Ukrainian translation
Thu, 18 Sep 2008 16:16:41 +0000 Add Hellish bomb weapon
unc0rr [Thu, 18 Sep 2008 16:16:41 +0000] rev 1263
Add Hellish bomb weapon
Thu, 18 Sep 2008 14:44:44 +0000 Add watermelon sprite
unc0rr [Thu, 18 Sep 2008 14:44:44 +0000] rev 1262
Add watermelon sprite
Thu, 18 Sep 2008 13:39:05 +0000 Add watermelon weapon (without proper sprites yet)
unc0rr [Thu, 18 Sep 2008 13:39:05 +0000] rev 1261
Add watermelon weapon (without proper sprites yet)
Thu, 18 Sep 2008 12:40:46 +0000 Finish Ukrainian translation
unc0rr [Thu, 18 Sep 2008 12:40:46 +0000] rev 1260
Finish Ukrainian translation
Wed, 17 Sep 2008 17:33:44 +0000 - Continue seduction implementation
unc0rr [Wed, 17 Sep 2008 17:33:44 +0000] rev 1259
- Continue seduction implementation - Code formatting in gears and consts
Wed, 17 Sep 2008 04:02:02 +0000 - Perform lupdate-qt4 && lrelease-qt4
unc0rr [Wed, 17 Sep 2008 04:02:02 +0000] rev 1258
- Perform lupdate-qt4 && lrelease-qt4 - Add Ukrainian translation by Eugene Lyubimkin (not complete yet)
Fri, 12 Sep 2008 18:55:54 +0000 Hedgehog doesn't take off the hat when walking
unc0rr [Fri, 12 Sep 2008 18:55:54 +0000] rev 1257
Hedgehog doesn't take off the hat when walking
Fri, 12 Sep 2008 18:00:49 +0000 Allow theme to set custom water color
unc0rr [Fri, 12 Sep 2008 18:00:49 +0000] rev 1256
Allow theme to set custom water color
Fri, 12 Sep 2008 14:57:42 +0000 D'oh
unc0rr [Fri, 12 Sep 2008 14:57:42 +0000] rev 1255
D'oh
Thu, 11 Sep 2008 20:18:14 +0000 Speed up hat
unc0rr [Thu, 11 Sep 2008 20:18:14 +0000] rev 1254
Speed up hat
Thu, 11 Sep 2008 20:13:23 +0000 Draw hat when hedgehog is aiming
unc0rr [Thu, 11 Sep 2008 20:13:23 +0000] rev 1253
Draw hat when hedgehog is aiming
Thu, 11 Sep 2008 17:02:39 +0000 - Reorganize headers according to Qt's style guide
unc0rr [Thu, 11 Sep 2008 17:02:39 +0000] rev 1252
- Reorganize headers according to Qt's style guide - Split team edit page into two pages
Thu, 11 Sep 2008 15:30:04 +0000 Hat 'wearing' animation
unc0rr [Thu, 11 Sep 2008 15:30:04 +0000] rev 1251
Hat 'wearing' animation
Wed, 10 Sep 2008 14:37:27 +0000 Update Italian translation
unc0rr [Wed, 10 Sep 2008 14:37:27 +0000] rev 1250
Update Italian translation
Mon, 08 Sep 2008 18:30:16 +0000 Remove 25pix margin on every page, so exit button is almost in the same place on all pages
unc0rr [Mon, 08 Sep 2008 18:30:16 +0000] rev 1249
Remove 25pix margin on every page, so exit button is almost in the same place on all pages
Mon, 08 Sep 2008 18:08:47 +0000 Better theme selection widget look
unc0rr [Mon, 08 Sep 2008 18:08:47 +0000] rev 1248
Better theme selection widget look
Sat, 06 Sep 2008 12:35:34 +0000 Add Spanish translation by Carlos Vives
unc0rr [Sat, 06 Sep 2008 12:35:34 +0000] rev 1247
Add Spanish translation by Carlos Vives
Sat, 06 Sep 2008 12:30:42 +0000 Update Polish translation
unc0rr [Sat, 06 Sep 2008 12:30:42 +0000] rev 1246
Update Polish translation
Sun, 31 Aug 2008 19:23:29 +0000 Send hats info via net. Hats implementation complete now.
unc0rr [Sun, 31 Aug 2008 19:23:29 +0000] rev 1245
Send hats info via net. Hats implementation complete now.
Sun, 31 Aug 2008 18:36:26 +0000 Fix bug in netclient protocol handling code
unc0rr [Sun, 31 Aug 2008 18:36:26 +0000] rev 1244
Fix bug in netclient protocol handling code
Sun, 31 Aug 2008 18:12:06 +0000 Fix City theme
unc0rr [Sun, 31 Aug 2008 18:12:06 +0000] rev 1243
Fix City theme
Sun, 31 Aug 2008 17:22:50 +0000 Hats now fully implemented for local game
unc0rr [Sun, 31 Aug 2008 17:22:50 +0000] rev 1242
Hats now fully implemented for local game
Sun, 31 Aug 2008 16:27:47 +0000 Fix Bamboo theme
unc0rr [Sun, 31 Aug 2008 16:27:47 +0000] rev 1241
Fix Bamboo theme
Sun, 31 Aug 2008 16:00:31 +0000 Store selected hats in team config
unc0rr [Sun, 31 Aug 2008 16:00:31 +0000] rev 1240
Store selected hats in team config
Fri, 29 Aug 2008 22:04:50 +0000 - Finish hat selection widget
unc0rr [Fri, 29 Aug 2008 22:04:50 +0000] rev 1239
- Finish hat selection widget - Now we need to pass hat to engine, save to file, send via net, whatever...
Fri, 29 Aug 2008 21:05:31 +0000 Add hat selection control to team editing page (it's empty combobox yet)
unc0rr [Fri, 29 Aug 2008 21:05:31 +0000] rev 1238
Add hat selection control to team editing page (it's empty combobox yet)
Fri, 29 Aug 2008 20:36:10 +0000 Fix build
unc0rr [Fri, 29 Aug 2008 20:36:10 +0000] rev 1237
Fix build
Fri, 29 Aug 2008 20:30:17 +0000 Add stubs for hats implementation
unc0rr [Fri, 29 Aug 2008 20:30:17 +0000] rev 1236
Add stubs for hats implementation
Fri, 29 Aug 2008 19:40:37 +0000 - Set frontend's music volume level to 50%
unc0rr [Fri, 29 Aug 2008 19:40:37 +0000] rev 1235
- Set frontend's music volume level to 50% - Aware frontend of "Enable music" checkbox state - Don't load soundtrack if music is off
Mon, 25 Aug 2008 18:30:06 +0000 Add Sheep map
unc0rr [Mon, 25 Aug 2008 18:30:06 +0000] rev 1234
Add Sheep map
Sat, 23 Aug 2008 22:47:32 +0000 custom girder for bamboo theme
unc0rr [Sat, 23 Aug 2008 22:47:32 +0000] rev 1233
custom girder for bamboo theme
Thu, 21 Aug 2008 21:25:24 +0000 Update Snow theme land texture
unc0rr [Thu, 21 Aug 2008 21:25:24 +0000] rev 1232
Update Snow theme land texture
Mon, 18 Aug 2008 19:31:33 +0000 Oops.. forgot some files
unc0rr [Mon, 18 Aug 2008 19:31:33 +0000] rev 1231
Oops.. forgot some files
Mon, 18 Aug 2008 13:34:41 +0000 set svn:eol-style to native
unc0rr [Mon, 18 Aug 2008 13:34:41 +0000] rev 1230
set svn:eol-style to native
Mon, 18 Aug 2008 13:33:30 +0000 - Update Bamboo, EarthRise, hell themes
unc0rr [Mon, 18 Aug 2008 13:33:30 +0000] rev 1229
- Update Bamboo, EarthRise, hell themes - Add Freeway theme
Mon, 18 Aug 2008 12:23:22 +0000 - Update copyrights
unc0rr [Mon, 18 Aug 2008 12:23:22 +0000] rev 1228
- Update copyrights - Better theme selection look
Mon, 18 Aug 2008 11:45:02 +0000 Add PirateFlag map
unc0rr [Mon, 18 Aug 2008 11:45:02 +0000] rev 1227
Add PirateFlag map
Sat, 16 Aug 2008 21:28:07 +0000 Fix sdl_mixer include
unc0rr [Sat, 16 Aug 2008 21:28:07 +0000] rev 1226
Fix sdl_mixer include
Sat, 16 Aug 2008 20:36:18 +0000 Play music in menu also, with fading effects when run game
unc0rr [Sat, 16 Aug 2008 20:36:18 +0000] rev 1225
Play music in menu also, with fading effects when run game
Sat, 16 Aug 2008 20:15:27 +0000 - Add icons for each theme
unc0rr [Sat, 16 Aug 2008 20:15:27 +0000] rev 1224
- Add icons for each theme - Show theme icon in theme selection list
Sat, 16 Aug 2008 14:28:44 +0000 Hackish way to play music in frontend... to be fixed
unc0rr [Sat, 16 Aug 2008 14:28:44 +0000] rev 1223
Hackish way to play music in frontend... to be fixed
Sat, 16 Aug 2008 13:29:18 +0000 Add hell and main theme
unc0rr [Sat, 16 Aug 2008 13:29:18 +0000] rev 1222
Add hell and main theme
Sat, 16 Aug 2008 11:22:34 +0000 Start seduction weapon implementation
unc0rr [Sat, 16 Aug 2008 11:22:34 +0000] rev 1221
Start seduction weapon implementation
Fri, 15 Aug 2008 19:30:02 +0000 Fix copyright info
unc0rr [Fri, 15 Aug 2008 19:30:02 +0000] rev 1220
Fix copyright info
Fri, 15 Aug 2008 08:11:58 +0000 Make dialogs and messageboxes be customized like main form
unc0rr [Fri, 15 Aug 2008 08:11:58 +0000] rev 1219
Make dialogs and messageboxes be customized like main form
Fri, 15 Aug 2008 07:54:13 +0000 Save some pixels for chat widget
unc0rr [Fri, 15 Aug 2008 07:54:13 +0000] rev 1218
Save some pixels for chat widget
Fri, 15 Aug 2008 07:50:31 +0000 Remake gamecfgwidget
unc0rr [Fri, 15 Aug 2008 07:50:31 +0000] rev 1217
Remake gamecfgwidget
Fri, 15 Aug 2008 07:49:52 +0000 Allow team and hh name length be up to 64 letters length
unc0rr [Fri, 15 Aug 2008 07:49:52 +0000] rev 1216
Allow team and hh name length be up to 64 letters length
Fri, 15 Aug 2008 07:22:55 +0000 Themes list now works
unc0rr [Fri, 15 Aug 2008 07:22:55 +0000] rev 1215
Themes list now works
Fri, 15 Aug 2008 06:33:50 +0000 - Make border 3px width
unc0rr [Fri, 15 Aug 2008 06:33:50 +0000] rev 1214
- Make border 3px width - Make orange color be #ffcc00
Fri, 15 Aug 2008 03:59:36 +0000 - lupdate-qt4 && lrelease-qt4
unc0rr [Fri, 15 Aug 2008 03:59:36 +0000] rev 1213
- lupdate-qt4 && lrelease-qt4 - Update Italian translation
Thu, 14 Aug 2008 14:43:40 +0000 Fix "Hedgewars" button look
unc0rr [Thu, 14 Aug 2008 14:43:40 +0000] rev 1212
Fix "Hedgewars" button look
Thu, 14 Aug 2008 14:24:45 +0000 Fill themes list with themes
unc0rr [Thu, 14 Aug 2008 14:24:45 +0000] rev 1211
Fill themes list with themes
Thu, 14 Aug 2008 14:04:45 +0000 Add themes list to map selection widget
unc0rr [Thu, 14 Aug 2008 14:04:45 +0000] rev 1210
Add themes list to map selection widget
Thu, 14 Aug 2008 13:34:44 +0000 Start remaking multiplayer page
unc0rr [Thu, 14 Aug 2008 13:34:44 +0000] rev 1209
Start remaking multiplayer page
Wed, 13 Aug 2008 22:35:27 +0000 Add Sheep theme by Julien Koesten. Will be slightly corrected a bit later.
unc0rr [Wed, 13 Aug 2008 22:35:27 +0000] rev 1208
Add Sheep theme by Julien Koesten. Will be slightly corrected a bit later.
Wed, 13 Aug 2008 16:52:04 +0000 Some adjusting... it still doesn't solve problem fully
unc0rr [Wed, 13 Aug 2008 16:52:04 +0000] rev 1207
Some adjusting... it still doesn't solve problem fully
Wed, 13 Aug 2008 16:26:44 +0000 One more consts adjusting to solve rope stucking problem
unc0rr [Wed, 13 Aug 2008 16:26:44 +0000] rev 1206
One more consts adjusting to solve rope stucking problem
Wed, 13 Aug 2008 14:10:41 +0000 Update copyrights
unc0rr [Wed, 13 Aug 2008 14:10:41 +0000] rev 1205
Update copyrights
Wed, 13 Aug 2008 14:09:20 +0000 Add hell theme
unc0rr [Wed, 13 Aug 2008 14:09:20 +0000] rev 1204
Add hell theme
Wed, 13 Aug 2008 11:29:27 +0000 Mention Niklas Grahn for his translation on about page
unc0rr [Wed, 13 Aug 2008 11:29:27 +0000] rev 1203
Mention Niklas Grahn for his translation on about page
Wed, 13 Aug 2008 09:14:08 +0000 Add Swedish translation
unc0rr [Wed, 13 Aug 2008 09:14:08 +0000] rev 1202
Add Swedish translation
Tue, 12 Aug 2008 20:03:04 +0000 Move QGroupBox title a bit
unc0rr [Tue, 12 Aug 2008 20:03:04 +0000] rev 1201
Move QGroupBox title a bit
Tue, 12 Aug 2008 19:41:16 +0000 Fix pickhammer and kamikaze
unc0rr [Tue, 12 Aug 2008 19:41:16 +0000] rev 1200
Fix pickhammer and kamikaze
Tue, 12 Aug 2008 12:57:07 +0000 More work on options page
unc0rr [Tue, 12 Aug 2008 12:57:07 +0000] rev 1199
More work on options page
Tue, 12 Aug 2008 12:05:52 +0000 Reorganize widgets on options page
unc0rr [Tue, 12 Aug 2008 12:05:52 +0000] rev 1198
Reorganize widgets on options page
Tue, 12 Aug 2008 10:02:34 +0000 Add background to groupboxes
unc0rr [Tue, 12 Aug 2008 10:02:34 +0000] rev 1197
Add background to groupboxes
Tue, 12 Aug 2008 09:52:57 +0000 Set minimal acceptable Qt4 version to 4.3.0
unc0rr [Tue, 12 Aug 2008 09:52:57 +0000] rev 1196
Set minimal acceptable Qt4 version to 4.3.0
Tue, 12 Aug 2008 09:39:07 +0000 Nicer look
unc0rr [Tue, 12 Aug 2008 09:39:07 +0000] rev 1195
Nicer look
Tue, 12 Aug 2008 09:37:44 +0000 Iconize more groupboxes
unc0rr [Tue, 12 Aug 2008 09:37:44 +0000] rev 1194
Iconize more groupboxes
Tue, 12 Aug 2008 09:26:44 +0000 Finish iconed groupbox implementation
unc0rr [Tue, 12 Aug 2008 09:26:44 +0000] rev 1193
Finish iconed groupbox implementation
Tue, 12 Aug 2008 08:48:44 +0000 Add iconed groupbox class
unc0rr [Tue, 12 Aug 2008 08:48:44 +0000] rev 1192
Add iconed groupbox class
Sun, 10 Aug 2008 20:18:40 +0000 With this change, SDL will probably report more screen resolutions on dual-monitor configurations
unc0rr [Sun, 10 Aug 2008 20:18:40 +0000] rev 1191
With this change, SDL will probably report more screen resolutions on dual-monitor configurations
Sun, 10 Aug 2008 19:55:08 +0000 Enable back rendering objects that are put on top of land texture
unc0rr [Sun, 10 Aug 2008 19:55:08 +0000] rev 1190
Enable back rendering objects that are put on top of land texture
Sun, 10 Aug 2008 15:03:53 +0000 Fix compile under Ubuntu (why it compiles everywhere else?)
unc0rr [Sun, 10 Aug 2008 15:03:53 +0000] rev 1189
Fix compile under Ubuntu (why it compiles everywhere else?)
Sun, 10 Aug 2008 14:23:25 +0000 Fix installation path for Castle map
unc0rr [Sun, 10 Aug 2008 14:23:25 +0000] rev 1188
Fix installation path for Castle map
Fri, 08 Aug 2008 21:01:00 +0000 Convert the rest of themes too
unc0rr [Fri, 08 Aug 2008 21:01:00 +0000] rev 1187
Convert the rest of themes too
Fri, 08 Aug 2008 20:54:55 +0000 Step 5: Finally... we have theme objects with alpha-channel!
unc0rr [Fri, 08 Aug 2008 20:54:55 +0000] rev 1186
Step 5: Finally... we have theme objects with alpha-channel! Only nature theme converted yet, others in the next commit
Fri, 08 Aug 2008 20:45:13 +0000 - Fix previous commit
unc0rr [Fri, 08 Aug 2008 20:45:13 +0000] rev 1185
- Fix previous commit - Code formatting in uStore
Fri, 08 Aug 2008 20:38:26 +0000 Allow theme-customizable water and girder
unc0rr [Fri, 08 Aug 2008 20:38:26 +0000] rev 1184
Allow theme-customizable water and girder
Fri, 08 Aug 2008 20:33:57 +0000 Step 4: repair girder rendering (girder is 32bit now)
unc0rr [Fri, 08 Aug 2008 20:33:57 +0000] rev 1183
Step 4: repair girder rendering (girder is 32bit now)
Fri, 08 Aug 2008 20:13:32 +0000 Step 3: Maps are rendered correctly, but without objects yet
unc0rr [Fri, 08 Aug 2008 20:13:32 +0000] rev 1182
Step 3: Maps are rendered correctly, but without objects yet
Fri, 08 Aug 2008 19:39:22 +0000 Step 2: painted maps loading correctly
unc0rr [Fri, 08 Aug 2008 19:39:22 +0000] rev 1181
Step 2: painted maps loading correctly
Fri, 08 Aug 2008 19:34:55 +0000 Start implementing support for 32bit sprites concerned in map generation process.
unc0rr [Fri, 08 Aug 2008 19:34:55 +0000] rev 1180
Start implementing support for 32bit sprites concerned in map generation process. Step 1: forts are loading correctly. Everything else is broken
Fri, 08 Aug 2008 13:46:12 +0000 This needs to be changed too
unc0rr [Fri, 08 Aug 2008 13:46:12 +0000] rev 1179
This needs to be changed too
Fri, 08 Aug 2008 13:43:24 +0000 - Fix Qt's runtime warning
unc0rr [Fri, 08 Aug 2008 13:43:24 +0000] rev 1178
- Fix Qt's runtime warning - This fix probably eliminates network problems
Fri, 08 Aug 2008 13:11:41 +0000 Add "Castle" map copyright info
unc0rr [Fri, 08 Aug 2008 13:11:41 +0000] rev 1177
Add "Castle" map copyright info
Fri, 08 Aug 2008 12:59:34 +0000 Disallow AI to hurts itself with mortar (in quite rare cases it tries to shoot directly up)
unc0rr [Fri, 08 Aug 2008 12:59:34 +0000] rev 1176
Disallow AI to hurts itself with mortar (in quite rare cases it tries to shoot directly up)
Thu, 07 Aug 2008 19:01:32 +0000 Update frontend background
unc0rr [Thu, 07 Aug 2008 19:01:32 +0000] rev 1175
Update frontend background
Thu, 07 Aug 2008 18:57:26 +0000 Oops, fix map install path
unc0rr [Thu, 07 Aug 2008 18:57:26 +0000] rev 1174
Oops, fix map install path
Thu, 07 Aug 2008 18:53:31 +0000 Revert accidental nsis installer generator regression
unc0rr [Thu, 07 Aug 2008 18:53:31 +0000] rev 1173
Revert accidental nsis installer generator regression
Thu, 07 Aug 2008 18:44:13 +0000 Some more customizations
unc0rr [Thu, 07 Aug 2008 18:44:13 +0000] rev 1172
Some more customizations
Thu, 07 Aug 2008 18:26:52 +0000 - Start work on team select widget
unc0rr [Thu, 07 Aug 2008 18:26:52 +0000] rev 1171
- Start work on team select widget - Customize QListWidget view (chat, demos list)
Thu, 07 Aug 2008 18:25:51 +0000 Fix max teams detection
unc0rr [Thu, 07 Aug 2008 18:25:51 +0000] rev 1170
Fix max teams detection
Thu, 07 Aug 2008 16:26:25 +0000 Better settings button behavior
unc0rr [Thu, 07 Aug 2008 16:26:25 +0000] rev 1169
Better settings button behavior
Thu, 07 Aug 2008 16:14:35 +0000 Finally fix save button look
unc0rr [Thu, 07 Aug 2008 16:14:35 +0000] rev 1168
Finally fix save button look
Thu, 07 Aug 2008 15:21:11 +0000 Set bg color for QPushButton
unc0rr [Thu, 07 Aug 2008 15:21:11 +0000] rev 1167
Set bg color for QPushButton
Thu, 07 Aug 2008 15:19:54 +0000 Add Castle map
unc0rr [Thu, 07 Aug 2008 15:19:54 +0000] rev 1166
Add Castle map
Thu, 07 Aug 2008 14:08:43 +0000 correct restoring window size after fullscreen mode
displacer [Thu, 07 Aug 2008 14:08:43 +0000] rev 1165
correct restoring window size after fullscreen mode
Thu, 07 Aug 2008 13:39:04 +0000 Customize map container look
unc0rr [Thu, 07 Aug 2008 13:39:04 +0000] rev 1164
Customize map container look
Thu, 07 Aug 2008 13:38:24 +0000 fullscreen disabling fixed
displacer [Thu, 07 Aug 2008 13:38:24 +0000] rev 1163
fullscreen disabling fixed
Thu, 07 Aug 2008 13:30:09 +0000 Frontend Fullscreen mode added
displacer [Thu, 07 Aug 2008 13:30:09 +0000] rev 1162
Frontend Fullscreen mode added
Thu, 07 Aug 2008 12:09:52 +0000 Customize SpinBox look (not finished)
unc0rr [Thu, 07 Aug 2008 12:09:52 +0000] rev 1161
Customize SpinBox look (not finished)
Thu, 07 Aug 2008 12:04:12 +0000 Customize LineEdit look
unc0rr [Thu, 07 Aug 2008 12:04:12 +0000] rev 1160
Customize LineEdit look
Thu, 07 Aug 2008 12:01:58 +0000 Various build system improvements
unc0rr [Thu, 07 Aug 2008 12:01:58 +0000] rev 1159
Various build system improvements
Thu, 07 Aug 2008 07:21:18 +0000 - Fix grenade sound
unc0rr [Thu, 07 Aug 2008 07:21:18 +0000] rev 1158
- Fix grenade sound - Higher screen size restrictions
Wed, 06 Aug 2008 12:48:45 +0000 Try to modify QGroupBox view
unc0rr [Wed, 06 Aug 2008 12:48:45 +0000] rev 1157
Try to modify QGroupBox view
Wed, 06 Aug 2008 12:47:42 +0000 Fix small glitch when placing girder on map
unc0rr [Wed, 06 Aug 2008 12:47:42 +0000] rev 1156
Fix small glitch when placing girder on map
Tue, 05 Aug 2008 22:39:05 +0000 Customize checkboxes
unc0rr [Tue, 05 Aug 2008 22:39:05 +0000] rev 1155
Customize checkboxes
Tue, 05 Aug 2008 22:15:32 +0000 Customize comboboxes look
unc0rr [Tue, 05 Aug 2008 22:15:32 +0000] rev 1154
Customize comboboxes look
Tue, 05 Aug 2008 21:12:26 +0000 Iconed "Back" button everywhere
unc0rr [Tue, 05 Aug 2008 21:12:26 +0000] rev 1153
Iconed "Back" button everywhere
Tue, 05 Aug 2008 20:57:08 +0000 Make buttons border have different colors when mouse is over or it is pressed
unc0rr [Tue, 05 Aug 2008 20:57:08 +0000] rev 1152
Make buttons border have different colors when mouse is over or it is pressed
Tue, 05 Aug 2008 15:39:51 +0000 Unbreak build
unc0rr [Tue, 05 Aug 2008 15:39:51 +0000] rev 1151
Unbreak build
Mon, 04 Aug 2008 20:29:13 +0000 - Make look better
unc0rr [Mon, 04 Aug 2008 20:29:13 +0000] rev 1150
- Make look better - Refactor code a bit
Mon, 04 Aug 2008 19:28:01 +0000 transparent background for buttons at main page
displacer [Mon, 04 Aug 2008 19:28:01 +0000] rev 1149
transparent background for buttons at main page
Mon, 04 Aug 2008 19:04:46 +0000 images at main page
displacer [Mon, 04 Aug 2008 19:04:46 +0000] rev 1148
images at main page
Mon, 04 Aug 2008 17:47:11 +0000 no-repeat background with bgcolor instead
displacer [Mon, 04 Aug 2008 17:47:11 +0000] rev 1147
no-repeat background with bgcolor instead
Mon, 04 Aug 2008 17:30:58 +0000 Background for Hedgewars is ready
displacer [Mon, 04 Aug 2008 17:30:58 +0000] rev 1146
Background for Hedgewars is ready
Mon, 04 Aug 2008 17:09:31 +0000 new art from Tiyuri
displacer [Mon, 04 Aug 2008 17:09:31 +0000] rev 1145
new art from Tiyuri
Mon, 04 Aug 2008 16:46:11 +0000 Update slovak translation
unc0rr [Mon, 04 Aug 2008 16:46:11 +0000] rev 1144
Update slovak translation
Wed, 30 Jul 2008 14:00:31 +0000 Update soundtracks with ones that loop seamlessly
unc0rr [Wed, 30 Jul 2008 14:00:31 +0000] rev 1143
Update soundtracks with ones that loop seamlessly
Wed, 30 Jul 2008 12:20:14 +0000 Last try to get rope not to get stuck in the ground
unc0rr [Wed, 30 Jul 2008 12:20:14 +0000] rev 1142
Last try to get rope not to get stuck in the ground
Wed, 30 Jul 2008 12:14:24 +0000 - Some physics changes
unc0rr [Wed, 30 Jul 2008 12:14:24 +0000] rev 1141
- Some physics changes - Set version to 0.9.7-dev
Tue, 29 Jul 2008 22:59:19 +0000 - Fix polish translation 0.9.6-release
unc0rr [Tue, 29 Jul 2008 22:59:19 +0000] rev 1140
- Fix polish translation - More verbose error message
Tue, 29 Jul 2008 20:03:25 +0000 - Remove that stupid website folder created by GNA!
unc0rr [Tue, 29 Jul 2008 20:03:25 +0000] rev 1139
- Remove that stupid website folder created by GNA! - Update EarthRise theme
Tue, 29 Jul 2008 18:54:36 +0000 - Add full EarthRise theme
unc0rr [Tue, 29 Jul 2008 18:54:36 +0000] rev 1138
- Add full EarthRise theme
Tue, 29 Jul 2008 11:08:40 +0000 Fix previous commit
unc0rr [Tue, 29 Jul 2008 11:08:40 +0000] rev 1137
Fix previous commit
Tue, 29 Jul 2008 11:03:21 +0000 - Fix compilation
unc0rr [Tue, 29 Jul 2008 11:03:21 +0000] rev 1136
- Fix compilation - Add oriental soundtrack - Now each theme and each map has a soundtrack assigned
Tue, 29 Jul 2008 10:48:28 +0000 Get rid of Volcano map
unc0rr [Tue, 29 Jul 2008 10:48:28 +0000] rev 1135
Get rid of Volcano map
Tue, 29 Jul 2008 10:46:57 +0000 - Update pirate, added snow soundtrack
unc0rr [Tue, 29 Jul 2008 10:46:57 +0000] rev 1134
- Update pirate, added snow soundtrack - Mention Jonatan Nilsson in copyrights
Mon, 28 Jul 2008 13:53:50 +0000 - Fix warnings
unc0rr [Mon, 28 Jul 2008 13:53:50 +0000] rev 1133
- Fix warnings - Format file to use tabs spacing
Sun, 27 Jul 2008 23:01:41 +0000 - Fix problem when clouds number is 0
unc0rr [Sun, 27 Jul 2008 23:01:41 +0000] rev 1132
- Fix problem when clouds number is 0 - Swap two sounds used when hedgehog get damage due to fall
Sun, 27 Jul 2008 22:26:47 +0000 - Add ability to choose clouds number in theme config file
unc0rr [Sun, 27 Jul 2008 22:26:47 +0000] rev 1131
- Add ability to choose clouds number in theme config file - Set City theme clouds number to 45 (5x compared to other themes)
Sun, 27 Jul 2008 22:18:46 +0000 - Update russian translation
unc0rr [Sun, 27 Jul 2008 22:18:46 +0000] rev 1130
- Update russian translation - Perform lupdate-qt4 && lrelease-qt4
Sun, 27 Jul 2008 22:14:43 +0000 Add a checkbox in frontend to turn music off
unc0rr [Sun, 27 Jul 2008 22:14:43 +0000] rev 1129
Add a checkbox in frontend to turn music off
Sun, 27 Jul 2008 22:09:40 +0000 Add an option to engine for turning music off
unc0rr [Sun, 27 Jul 2008 22:09:40 +0000] rev 1128
Add an option to engine for turning music off
Sun, 27 Jul 2008 21:58:46 +0000 - Disable ability to resize window
unc0rr [Sun, 27 Jul 2008 21:58:46 +0000] rev 1127
- Disable ability to resize window - Fix music volume coefficient
Sun, 27 Jul 2008 21:51:35 +0000 Fix training regression
unc0rr [Sun, 27 Jul 2008 21:51:35 +0000] rev 1126
Fix training regression
Sun, 27 Jul 2008 21:50:44 +0000 Draw yet not available ammo grayscaled
unc0rr [Sun, 27 Jul 2008 21:50:44 +0000] rev 1125
Draw yet not available ammo grayscaled
Sun, 27 Jul 2008 21:01:11 +0000 - Airplane is higher
unc0rr [Sun, 27 Jul 2008 21:01:11 +0000] rev 1124
- Airplane is higher - Airplane is slower - Airplane smokes
Sun, 27 Jul 2008 20:03:07 +0000 Play Ow1.ogg and Ow4.ogg when hedgehog falls
unc0rr [Sun, 27 Jul 2008 20:03:07 +0000] rev 1123
Play Ow1.ogg and Ow4.ogg when hedgehog falls
Sun, 27 Jul 2008 19:53:12 +0000 Add new pain sounds
unc0rr [Sun, 27 Jul 2008 19:53:12 +0000] rev 1122
Add new pain sounds
Sun, 27 Jul 2008 19:47:12 +0000 Remember initial resolution settings to use when switching to fullscreen mode
unc0rr [Sun, 27 Jul 2008 19:47:12 +0000] rev 1121
Remember initial resolution settings to use when switching to fullscreen mode
Sun, 27 Jul 2008 19:37:24 +0000 Add ability to resize engine's window
unc0rr [Sun, 27 Jul 2008 19:37:24 +0000] rev 1120
Add ability to resize engine's window
Sun, 27 Jul 2008 19:21:30 +0000 Mention Stephen Alexander's e-mail in copyrights
unc0rr [Sun, 27 Jul 2008 19:21:30 +0000] rev 1119
Mention Stephen Alexander's e-mail in copyrights
Sun, 27 Jul 2008 16:35:44 +0000 - Use DejaVuSans-Bold instead of DejaVuSans+bold
unc0rr [Sun, 27 Jul 2008 16:35:44 +0000] rev 1118
- Use DejaVuSans-Bold instead of DejaVuSans+bold - Revert not working 'fix' for chat text problem
Sun, 27 Jul 2008 16:34:08 +0000 Optimize maps files by size
unc0rr [Sun, 27 Jul 2008 16:34:08 +0000] rev 1117
Optimize maps files by size
Sun, 27 Jul 2008 16:03:45 +0000 Try another appproach to render chat, should fix windows issues
unc0rr [Sun, 27 Jul 2008 16:03:45 +0000] rev 1116
Try another appproach to render chat, should fix windows issues
Sun, 27 Jul 2008 15:28:49 +0000 Update Polish translation
unc0rr [Sun, 27 Jul 2008 15:28:49 +0000] rev 1115
Update Polish translation
Sun, 27 Jul 2008 15:23:06 +0000 draft a changelog for 0.9.6
unc0rr [Sun, 27 Jul 2008 15:23:06 +0000] rev 1114
draft a changelog for 0.9.6
Sun, 27 Jul 2008 14:59:34 +0000 Fix hedgehog animation when use blowtorch
unc0rr [Sun, 27 Jul 2008 14:59:34 +0000] rev 1113
Fix hedgehog animation when use blowtorch
Sun, 27 Jul 2008 14:32:54 +0000 Hedgehog laughs when drops dynamite or cake
unc0rr [Sun, 27 Jul 2008 14:32:54 +0000] rev 1112
Hedgehog laughs when drops dynamite or cake
Sun, 27 Jul 2008 14:28:45 +0000 Play sound before cake explodes
unc0rr [Sun, 27 Jul 2008 14:28:45 +0000] rev 1111
Play sound before cake explodes
Sun, 27 Jul 2008 14:05:17 +0000 Finish cake implementation
unc0rr [Sun, 27 Jul 2008 14:05:17 +0000] rev 1110
Finish cake implementation
Sun, 27 Jul 2008 13:44:04 +0000 - Cake sits down before exploding
unc0rr [Sun, 27 Jul 2008 13:44:04 +0000] rev 1109
- Cake sits down before exploding - Cake is drawn in front of hedgehogs
Sun, 27 Jul 2008 13:32:44 +0000 Animate falling and waking up cake
unc0rr [Sun, 27 Jul 2008 13:32:44 +0000] rev 1108
Animate falling and waking up cake
Sun, 27 Jul 2008 13:32:15 +0000 Supress CMake warning
unc0rr [Sun, 27 Jul 2008 13:32:15 +0000] rev 1107
Supress CMake warning
Sun, 27 Jul 2008 12:57:15 +0000 - Animate cake walking
unc0rr [Sun, 27 Jul 2008 12:57:15 +0000] rev 1106
- Animate cake walking - Focus follows cake
Sun, 27 Jul 2008 10:59:20 +0000 Add hedgewars icon in png format
unc0rr [Sun, 27 Jul 2008 10:59:20 +0000] rev 1105
Add hedgewars icon in png format
Fri, 25 Jul 2008 22:38:37 +0000 Update French translation
unc0rr [Fri, 25 Jul 2008 22:38:37 +0000] rev 1104
Update French translation
Fri, 25 Jul 2008 22:28:22 +0000 Show cake rotated correct angle
unc0rr [Fri, 25 Jul 2008 22:28:22 +0000] rev 1103
Show cake rotated correct angle
Fri, 25 Jul 2008 21:13:35 +0000 - Update French translation
unc0rr [Fri, 25 Jul 2008 21:13:35 +0000] rev 1102
- Update French translation - Perform lupdate-qt4
Fri, 25 Jul 2008 20:57:36 +0000 Add BambooPlinko map
unc0rr [Fri, 25 Jul 2008 20:57:36 +0000] rev 1101
Add BambooPlinko map
Fri, 25 Jul 2008 19:58:01 +0000 Mention audio guys on About page and readme
unc0rr [Fri, 25 Jul 2008 19:58:01 +0000] rev 1100
Mention audio guys on About page and readme
Fri, 25 Jul 2008 19:43:03 +0000 Update Italian translation
unc0rr [Fri, 25 Jul 2008 19:43:03 +0000] rev 1099
Update Italian translation
Fri, 25 Jul 2008 19:39:15 +0000 Remove deprecated function
unc0rr [Fri, 25 Jul 2008 19:39:15 +0000] rev 1098
Remove deprecated function
Fri, 25 Jul 2008 19:26:44 +0000 Enable music dependance on current land theme
unc0rr [Fri, 25 Jul 2008 19:26:44 +0000] rev 1097
Enable music dependance on current land theme
Fri, 25 Jul 2008 19:06:46 +0000 Add Nature music theme
unc0rr [Fri, 25 Jul 2008 19:06:46 +0000] rev 1096
Add Nature music theme
Fri, 25 Jul 2008 19:03:27 +0000 - Add cake sound
unc0rr [Fri, 25 Jul 2008 19:03:27 +0000] rev 1095
- Add cake sound - Fix nature theme
Fri, 25 Jul 2008 15:34:45 +0000 Add two tracks for City and Island themes
unc0rr [Fri, 25 Jul 2008 15:34:45 +0000] rev 1094
Add two tracks for City and Island themes
Fri, 25 Jul 2008 15:20:19 +0000 Add cake icon in ammomenu
unc0rr [Fri, 25 Jul 2008 15:20:19 +0000] rev 1093
Add cake icon in ammomenu
Fri, 25 Jul 2008 15:10:50 +0000 Add Bath map
unc0rr [Fri, 25 Jul 2008 15:10:50 +0000] rev 1092
Add Bath map
Fri, 25 Jul 2008 14:59:42 +0000 Update nature theme
unc0rr [Fri, 25 Jul 2008 14:59:42 +0000] rev 1091
Update nature theme
Fri, 25 Jul 2008 14:01:28 +0000 Cake explodes on /attack
unc0rr [Fri, 25 Jul 2008 14:01:28 +0000] rev 1090
Cake explodes on /attack
Fri, 25 Jul 2008 13:52:35 +0000 First implementation of the Cake weapon
unc0rr [Fri, 25 Jul 2008 13:52:35 +0000] rev 1089
First implementation of the Cake weapon
Fri, 25 Jul 2008 10:56:05 +0000 Stubs for spider weapon
unc0rr [Fri, 25 Jul 2008 10:56:05 +0000] rev 1088
Stubs for spider weapon
Wed, 23 Jul 2008 11:55:47 +0000 Update copyright info
unc0rr [Wed, 23 Jul 2008 11:55:47 +0000] rev 1087
Update copyright info
Wed, 23 Jul 2008 11:51:55 +0000 Add Bamboo map
unc0rr [Wed, 23 Jul 2008 11:51:55 +0000] rev 1086
Add Bamboo map
Tue, 22 Jul 2008 18:31:34 +0000 Load flakes information from theme.cfg when playing painted map
unc0rr [Tue, 22 Jul 2008 18:31:34 +0000] rev 1085
Load flakes information from theme.cfg when playing painted map
Tue, 22 Jul 2008 18:22:24 +0000 Add new map EarthRise by Joshua Frese
unc0rr [Tue, 22 Jul 2008 18:22:24 +0000] rev 1084
Add new map EarthRise by Joshua Frese
Mon, 21 Jul 2008 15:54:12 +0000 Further work on dedicated server
unc0rr [Mon, 21 Jul 2008 15:54:12 +0000] rev 1083
Further work on dedicated server
Mon, 21 Jul 2008 09:45:40 +0000 - Modify network protocol to use new delimiter
unc0rr [Mon, 21 Jul 2008 09:45:40 +0000] rev 1082
- Modify network protocol to use new delimiter - Much improve dedicated server usability
Tue, 15 Jul 2008 16:40:50 +0000 First steps to switch hedgewars to new net protocol
unc0rr [Tue, 15 Jul 2008 16:40:50 +0000] rev 1081
First steps to switch hedgewars to new net protocol
Mon, 14 Jul 2008 20:24:29 +0000 Repair screenshots capture on 'C' key press
unc0rr [Mon, 14 Jul 2008 20:24:29 +0000] rev 1080
Repair screenshots capture on 'C' key press
Sun, 13 Jul 2008 17:58:05 +0000 Fix clouds shaking up
unc0rr [Sun, 13 Jul 2008 17:58:05 +0000] rev 1079
Fix clouds shaking up
Sun, 13 Jul 2008 11:39:02 +0000 Add a few debug message which show the problem with total hedgehogs number counting
unc0rr [Sun, 13 Jul 2008 11:39:02 +0000] rev 1078
Add a few debug message which show the problem with total hedgehogs number counting
Sun, 13 Jul 2008 11:37:48 +0000 Update Polish translation
unc0rr [Sun, 13 Jul 2008 11:37:48 +0000] rev 1077
Update Polish translation
Sat, 12 Jul 2008 14:26:43 +0000 Make all in-game fonts bold
unc0rr [Sat, 12 Jul 2008 14:26:43 +0000] rev 1076
Make all in-game fonts bold
Sat, 12 Jul 2008 13:22:10 +0000 Update Polish frontend translation
unc0rr [Sat, 12 Jul 2008 13:22:10 +0000] rev 1075
Update Polish frontend translation
Fri, 11 Jul 2008 19:40:47 +0000 Set version to 0.9.6-dev
unc0rr [Fri, 11 Jul 2008 19:40:47 +0000] rev 1074
Set version to 0.9.6-dev
Fri, 11 Jul 2008 19:19:04 +0000 Update German translation
unc0rr [Fri, 11 Jul 2008 19:19:04 +0000] rev 1073
Update German translation
Tue, 08 Jul 2008 16:49:51 +0000 Show picked up ammo in demo playing mode 0.9.5-release
unc0rr [Tue, 08 Jul 2008 16:49:51 +0000] rev 1072
Show picked up ammo in demo playing mode
Tue, 08 Jul 2008 16:01:45 +0000 Update changelog in trunk also
unc0rr [Tue, 08 Jul 2008 16:01:45 +0000] rev 1071
Update changelog in trunk also
Tue, 08 Jul 2008 12:53:07 +0000 Fix warning
unc0rr [Tue, 08 Jul 2008 12:53:07 +0000] rev 1070
Fix warning
Mon, 07 Jul 2008 17:20:35 +0000 Fix shortgun training
unc0rr [Mon, 07 Jul 2008 17:20:35 +0000] rev 1069
Fix shortgun training
Mon, 07 Jul 2008 15:39:27 +0000 - Optimize PNG to reduce size
unc0rr [Mon, 07 Jul 2008 15:39:27 +0000] rev 1068
- Optimize PNG to reduce size - Fix russian translation
Mon, 07 Jul 2008 13:12:18 +0000 Set svn:eol-style to native
unc0rr [Mon, 07 Jul 2008 13:12:18 +0000] rev 1067
Set svn:eol-style to native
Mon, 07 Jul 2008 13:06:25 +0000 Update copyright headers a bit
unc0rr [Mon, 07 Jul 2008 13:06:25 +0000] rev 1066
Update copyright headers a bit
Mon, 07 Jul 2008 10:32:47 +0000 Update Italian translation
unc0rr [Mon, 07 Jul 2008 10:32:47 +0000] rev 1065
Update Italian translation
Sun, 06 Jul 2008 23:44:56 +0000 Fix another regression arising from splitting switchhedgehog
unc0rr [Sun, 06 Jul 2008 23:44:56 +0000] rev 1064
Fix another regression arising from splitting switchhedgehog
Sun, 06 Jul 2008 23:32:10 +0000 Add message for sudden death
unc0rr [Sun, 06 Jul 2008 23:32:10 +0000] rev 1063
Add message for sudden death
Sun, 06 Jul 2008 23:11:02 +0000 Fix mushrooms map
unc0rr [Sun, 06 Jul 2008 23:11:02 +0000] rev 1062
Fix mushrooms map
Sun, 06 Jul 2008 23:04:35 +0000 Oops, proper fix now
unc0rr [Sun, 06 Jul 2008 23:04:35 +0000] rev 1061
Oops, proper fix now
Sun, 06 Jul 2008 22:55:24 +0000 Fix net game regression
unc0rr [Sun, 06 Jul 2008 22:55:24 +0000] rev 1060
Fix net game regression
Sun, 06 Jul 2008 22:46:44 +0000 Oops, forgot translation file
unc0rr [Sun, 06 Jul 2008 22:46:44 +0000] rev 1059
Oops, forgot translation file
Sun, 06 Jul 2008 21:52:07 +0000 - Proper turns counting, split SwitchHedgehog into two functions
unc0rr [Sun, 06 Jul 2008 21:52:07 +0000] rev 1058
- Proper turns counting, split SwitchHedgehog into two functions - Health decrease afte r15 turns of each team, water rise after 17 turns
Sun, 06 Jul 2008 20:03:09 +0000 Dec delay
unc0rr [Sun, 06 Jul 2008 20:03:09 +0000] rev 1057
Dec delay
Sun, 06 Jul 2008 20:02:42 +0000 Fix timings regression
unc0rr [Sun, 06 Jul 2008 20:02:42 +0000] rev 1056
Fix timings regression
Sun, 06 Jul 2008 19:31:12 +0000 Water rises after 25 mins of round, health is decreased after 20 mins
unc0rr [Sun, 06 Jul 2008 19:31:12 +0000] rev 1055
Water rises after 25 mins of round, health is decreased after 20 mins
Sun, 06 Jul 2008 17:45:16 +0000 - Prepare for sudden death implementation
unc0rr [Sun, 06 Jul 2008 17:45:16 +0000] rev 1054
- Prepare for sudden death implementation - Fix stats issues
Sun, 06 Jul 2008 14:09:41 +0000 New mushrooms map by Tiyuri
unc0rr [Sun, 06 Jul 2008 14:09:41 +0000] rev 1053
New mushrooms map by Tiyuri
Sat, 05 Jul 2008 15:29:07 +0000 Mention french translator on About page
unc0rr [Sat, 05 Jul 2008 15:29:07 +0000] rev 1052
Mention french translator on About page
Sat, 05 Jul 2008 15:13:33 +0000 Enable fullscreen switching back, now it's bound on F12
unc0rr [Sat, 05 Jul 2008 15:13:33 +0000] rev 1051
Enable fullscreen switching back, now it's bound on F12
Sat, 05 Jul 2008 14:27:55 +0000 Build system scripts for new map
unc0rr [Sat, 05 Jul 2008 14:27:55 +0000] rev 1050
Build system scripts for new map
Sat, 05 Jul 2008 14:13:13 +0000 Draw explosions for every kind of explosion
unc0rr [Sat, 05 Jul 2008 14:13:13 +0000] rev 1049
Draw explosions for every kind of explosion
Sat, 05 Jul 2008 14:12:48 +0000 Add new map by Maciej Mrozinski
unc0rr [Sat, 05 Jul 2008 14:12:48 +0000] rev 1048
Add new map by Maciej Mrozinski
Fri, 04 Jul 2008 21:20:17 +0000 Update explosion graphics
unc0rr [Fri, 04 Jul 2008 21:20:17 +0000] rev 1047
Update explosion graphics
Fri, 04 Jul 2008 19:25:00 +0000 Better ?? implementation of explosion
unc0rr [Fri, 04 Jul 2008 19:25:00 +0000] rev 1046
Better ?? implementation of explosion
Fri, 04 Jul 2008 14:40:52 +0000 Testing explosion particles implementation
unc0rr [Fri, 04 Jul 2008 14:40:52 +0000] rev 1045
Testing explosion particles implementation
Tue, 01 Jul 2008 22:26:36 +0000 Install all dlls from bin folder
unc0rr [Tue, 01 Jul 2008 22:26:36 +0000] rev 1044
Install all dlls from bin folder
Tue, 01 Jul 2008 21:34:12 +0000 Qt 4.4 needs this in win32
unc0rr [Tue, 01 Jul 2008 21:34:12 +0000] rev 1043
Qt 4.4 needs this in win32
Tue, 01 Jul 2008 15:52:10 +0000 Fix resource compilation
unc0rr [Tue, 01 Jul 2008 15:52:10 +0000] rev 1042
Fix resource compilation
Mon, 30 Jun 2008 17:36:55 +0000 - Fix previous commit
unc0rr [Mon, 30 Jun 2008 17:36:55 +0000] rev 1041
- Fix previous commit - Start implementation of explosion particles
Mon, 30 Jun 2008 14:59:11 +0000 Update hedgewars icon for windows
unc0rr [Mon, 30 Jun 2008 14:59:11 +0000] rev 1040
Update hedgewars icon for windows
Mon, 30 Jun 2008 14:49:25 +0000 Fix icon compilation in Windows
unc0rr [Mon, 30 Jun 2008 14:49:25 +0000] rev 1039
Fix icon compilation in Windows
Fri, 27 Jun 2008 20:56:38 +0000 - Fix accidental network breakage
unc0rr [Fri, 27 Jun 2008 20:56:38 +0000] rev 1038
- Fix accidental network breakage - Fix warning
Fri, 27 Jun 2008 20:11:20 +0000 Lemonade taunt
unc0rr [Fri, 27 Jun 2008 20:11:20 +0000] rev 1037
Lemonade taunt
Fri, 27 Jun 2008 19:57:24 +0000 Wave and Hurrah taunts
unc0rr [Fri, 27 Jun 2008 19:57:24 +0000] rev 1036
Wave and Hurrah taunts
Fri, 27 Jun 2008 17:45:35 +0000 Hopefully done taunts implementation
unc0rr [Fri, 27 Jun 2008 17:45:35 +0000] rev 1035
Hopefully done taunts implementation
Fri, 27 Jun 2008 17:22:15 +0000 Further work on taunts
unc0rr [Fri, 27 Jun 2008 17:22:15 +0000] rev 1034
Further work on taunts
Thu, 26 Jun 2008 19:39:26 +0000 Start implementing waves
unc0rr [Thu, 26 Jun 2008 19:39:26 +0000] rev 1033
Start implementing waves
Wed, 25 Jun 2008 15:10:12 +0000 Set svn:eol-style to native
unc0rr [Wed, 25 Jun 2008 15:10:12 +0000] rev 1032
Set svn:eol-style to native
Wed, 25 Jun 2008 11:28:23 +0000 Set svn:eol-style to native
unc0rr [Wed, 25 Jun 2008 11:28:23 +0000] rev 1031
Set svn:eol-style to native
Wed, 25 Jun 2008 10:13:52 +0000 Mention translators on about page
unc0rr [Wed, 25 Jun 2008 10:13:52 +0000] rev 1030
Mention translators on about page
Wed, 25 Jun 2008 10:08:31 +0000 Oops, forgot file
unc0rr [Wed, 25 Jun 2008 10:08:31 +0000] rev 1029
Oops, forgot file
Wed, 25 Jun 2008 09:48:17 +0000 Add Bulgarian translation
unc0rr [Wed, 25 Jun 2008 09:48:17 +0000] rev 1028
Add Bulgarian translation
Wed, 25 Jun 2008 09:40:23 +0000 Add Slovak translation
unc0rr [Wed, 25 Jun 2008 09:40:23 +0000] rev 1027
Add Slovak translation
Wed, 25 Jun 2008 09:32:46 +0000 Add German translation
unc0rr [Wed, 25 Jun 2008 09:32:46 +0000] rev 1026
Add German translation
Wed, 25 Jun 2008 09:17:36 +0000 Update Italian translation
unc0rr [Wed, 25 Jun 2008 09:17:36 +0000] rev 1025
Update Italian translation
Mon, 23 Jun 2008 12:25:59 +0000 Make engine compilable without debugging on
unc0rr [Mon, 23 Jun 2008 12:25:59 +0000] rev 1024
Make engine compilable without debugging on
Sun, 22 Jun 2008 20:40:39 +0000 Complete exit confirmation implementation
unc0rr [Sun, 22 Jun 2008 20:40:39 +0000] rev 1023
Complete exit confirmation implementation
Sun, 22 Jun 2008 19:26:01 +0000 Start exit confirmation implementation
unc0rr [Sun, 22 Jun 2008 19:26:01 +0000] rev 1022
Start exit confirmation implementation
Thu, 19 Jun 2008 20:34:53 +0000 - Decrease default girders number
unc0rr [Thu, 19 Jun 2008 20:34:53 +0000] rev 1021
- Decrease default girders number - Change version to 0.9.5-dev and proto to 13, as this commit breaks compatibility
Thu, 19 Jun 2008 19:53:03 +0000 Fix bad sprite when you jump and get hit
unc0rr [Thu, 19 Jun 2008 19:53:03 +0000] rev 1020
Fix bad sprite when you jump and get hit
Thu, 19 Jun 2008 13:41:45 +0000 Hydrant map
unc0rr [Thu, 19 Jun 2008 13:41:45 +0000] rev 1019
Hydrant map
Wed, 18 Jun 2008 22:12:58 +0000 Update changelog
unc0rr [Wed, 18 Jun 2008 22:12:58 +0000] rev 1018
Update changelog
Wed, 18 Jun 2008 22:11:10 +0000 Update russian translation
unc0rr [Wed, 18 Jun 2008 22:11:10 +0000] rev 1017
Update russian translation
Wed, 18 Jun 2008 21:55:43 +0000 Set version to 0.9.4 0.9.4-release
unc0rr [Wed, 18 Jun 2008 21:55:43 +0000] rev 1016
Set version to 0.9.4
Wed, 18 Jun 2008 21:53:54 +0000 Fix training
unc0rr [Wed, 18 Jun 2008 21:53:54 +0000] rev 1015
Fix training
Wed, 18 Jun 2008 20:43:34 +0000 - Fix firepunch sprite direction when use in high jump
unc0rr [Wed, 18 Jun 2008 20:43:34 +0000] rev 1014
- Fix firepunch sprite direction when use in high jump - Fix highjump double sprite issue introduced two revs ago
Wed, 18 Jun 2008 20:16:25 +0000 Damaged hedgehog rotates when its speed is far enough from zero
unc0rr [Wed, 18 Jun 2008 20:16:25 +0000] rev 1013
Damaged hedgehog rotates when its speed is far enough from zero
Wed, 18 Jun 2008 19:34:06 +0000 Damaged hedgehog animation
unc0rr [Wed, 18 Jun 2008 19:34:06 +0000] rev 1012
Damaged hedgehog animation
Wed, 18 Jun 2008 18:57:34 +0000 Winners clan hedgehogs smiling with big smile
unc0rr [Wed, 18 Jun 2008 18:57:34 +0000] rev 1011
Winners clan hedgehogs smiling with big smile
Wed, 18 Jun 2008 18:46:11 +0000 Whip animation
unc0rr [Wed, 18 Jun 2008 18:46:11 +0000] rev 1010
Whip animation
Wed, 18 Jun 2008 18:25:31 +0000 Update first aid animation
unc0rr [Wed, 18 Jun 2008 18:25:31 +0000] rev 1009
Update first aid animation
Wed, 18 Jun 2008 18:12:45 +0000 Draw explosion on kamikaze
unc0rr [Wed, 18 Jun 2008 18:12:45 +0000] rev 1008
Draw explosion on kamikaze
Wed, 18 Jun 2008 18:05:15 +0000 Hedgelove map
unc0rr [Wed, 18 Jun 2008 18:05:15 +0000] rev 1007
Hedgelove map
Tue, 17 Jun 2008 21:30:34 +0000 Some fixes
unc0rr [Tue, 17 Jun 2008 21:30:34 +0000] rev 1006
Some fixes
Tue, 17 Jun 2008 21:28:15 +0000 Update copyright information
unc0rr [Tue, 17 Jun 2008 21:28:15 +0000] rev 1005
Update copyright information
Tue, 17 Jun 2008 21:25:21 +0000 Don't let updated hedgewars version to make errors due to old weapons.ini
unc0rr [Tue, 17 Jun 2008 21:25:21 +0000] rev 1004
Don't let updated hedgewars version to make errors due to old weapons.ini
Tue, 17 Jun 2008 20:36:37 +0000 Fix Island theme objects placing
unc0rr [Tue, 17 Jun 2008 20:36:37 +0000] rev 1003
Fix Island theme objects placing
Tue, 17 Jun 2008 20:00:01 +0000 Implement drowning hedgehog sprite
unc0rr [Tue, 17 Jun 2008 20:00:01 +0000] rev 1002
Implement drowning hedgehog sprite
Tue, 17 Jun 2008 19:22:54 +0000 Fix warnings
unc0rr [Tue, 17 Jun 2008 19:22:54 +0000] rev 1001
Fix warnings
Tue, 17 Jun 2008 18:45:21 +0000 Hedgehogs on the left side of the map look to the right and vice-versa
unc0rr [Tue, 17 Jun 2008 18:45:21 +0000] rev 1000
Hedgehogs on the left side of the map look to the right and vice-versa
Tue, 17 Jun 2008 18:10:15 +0000 In forts mode, hedgehogs on the left look at the right, and vice-versa
unc0rr [Tue, 17 Jun 2008 18:10:15 +0000] rev 999
In forts mode, hedgehogs on the left look at the right, and vice-versa
Tue, 17 Jun 2008 18:09:38 +0000 Fix AI mortar bugs
unc0rr [Tue, 17 Jun 2008 18:09:38 +0000] rev 998
Fix AI mortar bugs
Tue, 17 Jun 2008 16:29:56 +0000 Small grenade physics change
unc0rr [Tue, 17 Jun 2008 16:29:56 +0000] rev 997
Small grenade physics change
Tue, 17 Jun 2008 15:02:12 +0000 Update Polish translation
unc0rr [Tue, 17 Jun 2008 15:02:12 +0000] rev 996
Update Polish translation
Tue, 17 Jun 2008 15:00:51 +0000 - Update Italian translation
unc0rr [Tue, 17 Jun 2008 15:00:51 +0000] rev 995
- Update Italian translation
Mon, 16 Jun 2008 20:40:59 +0000 - Bots can use mortar
unc0rr [Mon, 16 Jun 2008 20:40:59 +0000] rev 994
- Bots can use mortar - Show hp of current hedgehog when it's his turn
Thu, 12 Jun 2008 10:50:05 +0000 - Fix chat state at start
unc0rr [Thu, 12 Jun 2008 10:50:05 +0000] rev 993
- Fix chat state at start - Team bind for history
Wed, 11 Jun 2008 22:19:14 +0000 Use Kamikaze sound
unc0rr [Wed, 11 Jun 2008 22:19:14 +0000] rev 992
Use Kamikaze sound
Wed, 11 Jun 2008 21:41:44 +0000 Enable history (bound on ` key)
unc0rr [Wed, 11 Jun 2008 21:41:44 +0000] rev 991
Enable history (bound on ` key)
Wed, 11 Jun 2008 21:00:58 +0000 Implement history for chat (27 entries), no key binding yet
unc0rr [Wed, 11 Jun 2008 21:00:58 +0000] rev 990
Implement history for chat (27 entries), no key binding yet
Wed, 11 Jun 2008 20:45:49 +0000 Fix demo records of rounds restored after saving
unc0rr [Wed, 11 Jun 2008 20:45:49 +0000] rev 989
Fix demo records of rounds restored after saving
Wed, 11 Jun 2008 20:27:09 +0000 Get rid of old console
unc0rr [Wed, 11 Jun 2008 20:27:09 +0000] rev 988
Get rid of old console
Wed, 11 Jun 2008 15:42:53 +0000 Use kamiakze sprite
unc0rr [Wed, 11 Jun 2008 15:42:53 +0000] rev 987
Use kamiakze sprite
Tue, 10 Jun 2008 20:40:43 +0000 Kamikaze icon in ammo menu
unc0rr [Tue, 10 Jun 2008 20:40:43 +0000] rev 986
Kamikaze icon in ammo menu
Tue, 10 Jun 2008 18:45:33 +0000 Updated Polish translation
unc0rr [Tue, 10 Jun 2008 18:45:33 +0000] rev 985
Updated Polish translation
Mon, 09 Jun 2008 20:34:45 +0000 Kamikaze weapon
unc0rr [Mon, 09 Jun 2008 20:34:45 +0000] rev 984
Kamikaze weapon
Mon, 09 Jun 2008 15:26:52 +0000 Prepare for new weapon 'Kamikaze'
unc0rr [Mon, 09 Jun 2008 15:26:52 +0000] rev 983
Prepare for new weapon 'Kamikaze'
Mon, 09 Jun 2008 15:09:37 +0000 Ooops, actual fix
unc0rr [Mon, 09 Jun 2008 15:09:37 +0000] rev 982
Ooops, actual fix
Mon, 09 Jun 2008 15:08:54 +0000 Fix Baseball, whip, firepunch attacking on slope
unc0rr [Mon, 09 Jun 2008 15:08:54 +0000] rev 981
Fix Baseball, whip, firepunch attacking on slope
Mon, 09 Jun 2008 15:02:49 +0000 Don't push attacking hedgehog when using whip or baseball
unc0rr [Mon, 09 Jun 2008 15:02:49 +0000] rev 980
Don't push attacking hedgehog when using whip or baseball
Mon, 09 Jun 2008 14:57:54 +0000 Fix firepunch direction when attacking from high jump
unc0rr [Mon, 09 Jun 2008 14:57:54 +0000] rev 979
Fix firepunch direction when attacking from high jump
Mon, 09 Jun 2008 14:20:16 +0000 Fix another issue with chat, when chat string come just after 'NextTurn' cmd, thus setting Lag flag to true
unc0rr [Mon, 09 Jun 2008 14:20:16 +0000] rev 978
Fix another issue with chat, when chat string come just after 'NextTurn' cmd, thus setting Lag flag to true
Sun, 08 Jun 2008 18:53:02 +0000 Fix an oops with chat string appearing between two net commands (it's very rare and random condition, but I caught it while playing via net)
unc0rr [Sun, 08 Jun 2008 18:53:02 +0000] rev 977
Fix an oops with chat string appearing between two net commands (it's very rare and random condition, but I caught it while playing via net)
Fri, 06 Jun 2008 16:14:23 +0000 Draw tags a bit higher due to hats introduction
unc0rr [Fri, 06 Jun 2008 16:14:23 +0000] rev 976
Draw tags a bit higher due to hats introduction
Fri, 06 Jun 2008 15:14:15 +0000 Make sprite look as it was intended to
unc0rr [Fri, 06 Jun 2008 15:14:15 +0000] rev 975
Make sprite look as it was intended to
Fri, 06 Jun 2008 14:40:29 +0000 Prevent wrong aim direction when using rope after high jump
unc0rr [Fri, 06 Jun 2008 14:40:29 +0000] rev 974
Prevent wrong aim direction when using rope after high jump
Tue, 03 Jun 2008 19:59:12 +0000 Use new icon in team selecting widget
unc0rr [Tue, 03 Jun 2008 19:59:12 +0000] rev 973
Use new icon in team selecting widget
Mon, 02 Jun 2008 22:04:06 +0000 Update polish translation
unc0rr [Mon, 02 Jun 2008 22:04:06 +0000] rev 972
Update polish translation
Mon, 02 Jun 2008 19:15:53 +0000 Fix a bug with automatic weapon switching when attacking from rope
unc0rr [Mon, 02 Jun 2008 19:15:53 +0000] rev 971
Fix a bug with automatic weapon switching when attacking from rope
Sun, 01 Jun 2008 20:01:45 +0000 - Quick hack for hats
unc0rr [Sun, 01 Jun 2008 20:01:45 +0000] rev 970
- Quick hack for hats - Fix fullscreen command
Sun, 01 Jun 2008 18:54:10 +0000 - Add CMake script for Hats folder
unc0rr [Sun, 01 Jun 2008 18:54:10 +0000] rev 969
- Add CMake script for Hats folder - Disable fullscreen switching, as it causes troubles
Sun, 01 Jun 2008 18:37:30 +0000 Add hats folder
unc0rr [Sun, 01 Jun 2008 18:37:30 +0000] rev 968
Add hats folder
Sun, 01 Jun 2008 12:16:24 +0000 Don't let jumping hedgehog to move others
unc0rr [Sun, 01 Jun 2008 12:16:24 +0000] rev 967
Don't let jumping hedgehog to move others
Fri, 30 May 2008 21:27:03 +0000 Fix hedgehog jump animation after turn end
unc0rr [Fri, 30 May 2008 21:27:03 +0000] rev 966
Fix hedgehog jump animation after turn end
Fri, 30 May 2008 21:08:41 +0000 Ammo count == 9 is infinite
unc0rr [Fri, 30 May 2008 21:08:41 +0000] rev 965
Ammo count == 9 is infinite
Thu, 29 May 2008 20:57:24 +0000 Update Italian translation
unc0rr [Thu, 29 May 2008 20:57:24 +0000] rev 964
Update Italian translation
Thu, 29 May 2008 18:27:20 +0000 Fix mortar clusters spread direction
unc0rr [Thu, 29 May 2008 18:27:20 +0000] rev 963
Fix mortar clusters spread direction
Wed, 28 May 2008 20:34:23 +0000 Fix idle animation
unc0rr [Wed, 28 May 2008 20:34:23 +0000] rev 962
Fix idle animation
Wed, 28 May 2008 19:18:02 +0000 Use turnsleft sprites to indicate turns left to activate ammo
unc0rr [Wed, 28 May 2008 19:18:02 +0000] rev 961
Use turnsleft sprites to indicate turns left to activate ammo
Wed, 28 May 2008 18:58:37 +0000 Update ammo menu icons
unc0rr [Wed, 28 May 2008 18:58:37 +0000] rev 960
Update ammo menu icons
Wed, 28 May 2008 18:54:45 +0000 Mortar sprite
unc0rr [Wed, 28 May 2008 18:54:45 +0000] rev 959
Mortar sprite
Wed, 28 May 2008 18:40:42 +0000 Aim at high speed when performing rope swinging
unc0rr [Wed, 28 May 2008 18:40:42 +0000] rev 958
Aim at high speed when performing rope swinging
Wed, 28 May 2008 17:58:41 +0000 - Show crosshair while rope swinging
unc0rr [Wed, 28 May 2008 17:58:41 +0000] rev 957
- Show crosshair while rope swinging - Increase idle hedgehog animation speed
Tue, 27 May 2008 14:32:55 +0000 Get rid of unused Surface parameter
unc0rr [Tue, 27 May 2008 14:32:55 +0000] rev 956
Get rid of unused Surface parameter
Tue, 27 May 2008 14:30:48 +0000 Fix forts mode to take in account clans, not teams
unc0rr [Tue, 27 May 2008 14:30:48 +0000] rev 955
Fix forts mode to take in account clans, not teams
Mon, 26 May 2008 22:47:48 +0000 Idle hedgehog animation
unc0rr [Mon, 26 May 2008 22:47:48 +0000] rev 954
Idle hedgehog animation
Mon, 26 May 2008 20:41:12 +0000 Fix bug in hwSqrt when calculating square root of number >= 65536
unc0rr [Mon, 26 May 2008 20:41:12 +0000] rev 953
Fix bug in hwSqrt when calculating square root of number >= 65536
Mon, 26 May 2008 18:10:51 +0000 Allow aiming while moving
unc0rr [Mon, 26 May 2008 18:10:51 +0000] rev 952
Allow aiming while moving
Sun, 25 May 2008 20:33:31 +0000 Minimum number of hedgehogs in team is 1 now
unc0rr [Sun, 25 May 2008 20:33:31 +0000] rev 951
Minimum number of hedgehogs in team is 1 now
Sun, 25 May 2008 18:09:21 +0000 Add nickname to message in more appropriate place
unc0rr [Sun, 25 May 2008 18:09:21 +0000] rev 950
Add nickname to message in more appropriate place
Sun, 25 May 2008 14:09:44 +0000 Use nick from frontend to prepend chat messages
unc0rr [Sun, 25 May 2008 14:09:44 +0000] rev 949
Use nick from frontend to prepend chat messages
Sat, 24 May 2008 22:28:40 +0000 Fix chat behavior
unc0rr [Sat, 24 May 2008 22:28:40 +0000] rev 948
Fix chat behavior
Sat, 24 May 2008 21:10:49 +0000 - 't' key for entering chat message
unc0rr [Sat, 24 May 2008 21:10:49 +0000] rev 947
- 't' key for entering chat message - gsChat state for entering message - Simplify logic in ProcessKbd
Sat, 24 May 2008 18:37:04 +0000 Preparing to have gsChat gamestate
unc0rr [Sat, 24 May 2008 18:37:04 +0000] rev 946
Preparing to have gsChat gamestate
Sat, 24 May 2008 17:34:06 +0000 - Start chat implementation: chat strings are on the screen
unc0rr [Sat, 24 May 2008 17:34:06 +0000] rev 945
- Start chat implementation: chat strings are on the screen - Fix teleportation on water regression
Thu, 22 May 2008 17:25:12 +0000 Fix bug with holding switch tool
unc0rr [Thu, 22 May 2008 17:25:12 +0000] rev 944
Fix bug with holding switch tool
Wed, 21 May 2008 20:22:51 +0000 Use firepunch sprite
unc0rr [Wed, 21 May 2008 20:22:51 +0000] rev 943
Use firepunch sprite
Mon, 19 May 2008 18:07:05 +0000 Stub for chat implementation
unc0rr [Mon, 19 May 2008 18:07:05 +0000] rev 942
Stub for chat implementation
Sun, 18 May 2008 10:54:43 +0000 - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr [Sun, 18 May 2008 10:54:43 +0000] rev 941
- Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE - Initial implementation of weapon activation only after some turns
Sat, 17 May 2008 22:21:45 +0000 Better rope
unc0rr [Sat, 17 May 2008 22:21:45 +0000] rev 940
Better rope
Sat, 17 May 2008 17:32:56 +0000 Update City theme
unc0rr [Sat, 17 May 2008 17:32:56 +0000] rev 939
Update City theme
Sat, 17 May 2008 16:59:32 +0000 Add City theme by Tiyuri
unc0rr [Sat, 17 May 2008 16:59:32 +0000] rev 938
Add City theme by Tiyuri
Sat, 17 May 2008 13:24:17 +0000 Add theme and map Plane by Tiyuri
unc0rr [Sat, 17 May 2008 13:24:17 +0000] rev 937
Add theme and map Plane by Tiyuri
Sat, 17 May 2008 11:36:24 +0000 Fix 'AI may break demos playing' message while loading saves
unc0rr [Sat, 17 May 2008 11:36:24 +0000] rev 936
Fix 'AI may break demos playing' message while loading saves
Fri, 16 May 2008 13:21:18 +0000 Add Island theme by Tiyuri
unc0rr [Fri, 16 May 2008 13:21:18 +0000] rev 935
Add Island theme by Tiyuri
Fri, 16 May 2008 12:53:55 +0000 Add map 'Hedgewars' by Tiyuri
unc0rr [Fri, 16 May 2008 12:53:55 +0000] rev 934
Add map 'Hedgewars' by Tiyuri
Wed, 14 May 2008 19:02:53 +0000 Mention Luca Bonora on About page
unc0rr [Wed, 14 May 2008 19:02:53 +0000] rev 933
Mention Luca Bonora on About page
Wed, 14 May 2008 17:09:33 +0000 Add italian translation by daimadoshi85
unc0rr [Wed, 14 May 2008 17:09:33 +0000] rev 932
Add italian translation by daimadoshi85
Wed, 14 May 2008 14:13:18 +0000 Fix some bugs with dropping from parachute
unc0rr [Wed, 14 May 2008 14:13:18 +0000] rev 931
Fix some bugs with dropping from parachute
Tue, 13 May 2008 20:00:48 +0000 Initial support for attacking from rope
unc0rr [Tue, 13 May 2008 20:00:48 +0000] rev 930
Initial support for attacking from rope
Mon, 12 May 2008 19:49:36 +0000 - Continue preparation for implementing attack from rope and parachute
unc0rr [Mon, 12 May 2008 19:49:36 +0000] rev 929
- Continue preparation for implementing attack from rope and parachute - Parachute turns off when space button is pressed
Mon, 12 May 2008 15:00:20 +0000 Some preparation work for attacking from rope, parachute and etc.
unc0rr [Mon, 12 May 2008 15:00:20 +0000] rev 928
Some preparation work for attacking from rope, parachute and etc.
Sun, 11 May 2008 19:30:40 +0000 Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
unc0rr [Sun, 11 May 2008 19:30:40 +0000] rev 927
Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
Sun, 11 May 2008 19:21:58 +0000 Timer as hedgehog message (avoid possible desync in very rare cases)
unc0rr [Sun, 11 May 2008 19:21:58 +0000] rev 926
Timer as hedgehog message (avoid possible desync in very rare cases)
Sat, 10 May 2008 16:26:53 +0000 Implement whip weapon
unc0rr [Sat, 10 May 2008 16:26:53 +0000] rev 925
Implement whip weapon
Sat, 10 May 2008 14:46:02 +0000 Initial implementation of mortar
unc0rr [Sat, 10 May 2008 14:46:02 +0000] rev 924
Initial implementation of mortar
Sat, 10 May 2008 13:44:30 +0000 Use default ammostore string size for weapons number instead of predefined const
unc0rr [Sat, 10 May 2008 13:44:30 +0000] rev 923
Use default ammostore string size for weapons number instead of predefined const
Fri, 09 May 2008 20:03:53 +0000 Remove temporary debug messages
unc0rr [Fri, 09 May 2008 20:03:53 +0000] rev 922
Remove temporary debug messages
Fri, 09 May 2008 12:58:10 +0000 If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
unc0rr [Fri, 09 May 2008 12:58:10 +0000] rev 921
If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
Thu, 08 May 2008 22:44:05 +0000 Remove recently added debug, as cluster bomb issue is fixed
unc0rr [Thu, 08 May 2008 22:44:05 +0000] rev 920
Remove recently added debug, as cluster bomb issue is fixed
Thu, 08 May 2008 21:27:59 +0000 It looks like fix for cluster bomb issue...
unc0rr [Thu, 08 May 2008 21:27:59 +0000] rev 919
It looks like fix for cluster bomb issue...
Thu, 08 May 2008 20:54:04 +0000 - Small optimization to hwFloat
unc0rr [Thu, 08 May 2008 20:54:04 +0000] rev 918
- Small optimization to hwFloat - More informative debug in rndSign
Thu, 08 May 2008 20:30:34 +0000 Fix handling '/skip' command during net game
unc0rr [Thu, 08 May 2008 20:30:34 +0000] rev 917
Fix handling '/skip' command during net game
Thu, 08 May 2008 18:38:52 +0000 - Small optimization in hwFloat
unc0rr [Thu, 08 May 2008 18:38:52 +0000] rev 916
- Small optimization in hwFloat - Debug message in rndSign to help discover cluster bomb issue
Thu, 08 May 2008 18:02:52 +0000 - Some changes in clusters initialization
unc0rr [Thu, 08 May 2008 18:02:52 +0000] rev 915
- Some changes in clusters initialization - Dump random numbers buffer on exit
Thu, 08 May 2008 14:54:48 +0000 Now really fix issue with mines on top of cases
unc0rr [Thu, 08 May 2008 14:54:48 +0000] rev 914
Now really fix issue with mines on top of cases
Thu, 08 May 2008 14:22:19 +0000 Fix mines on top of the case issue also
unc0rr [Thu, 08 May 2008 14:22:19 +0000] rev 913
Fix mines on top of the case issue also
Thu, 08 May 2008 14:06:44 +0000 Fix collecting cases after teleportation
unc0rr [Thu, 08 May 2008 14:06:44 +0000] rev 912
Fix collecting cases after teleportation
Thu, 08 May 2008 13:55:14 +0000 Fix issue with hedgehog on top of the hedgehog with pickhammer
unc0rr [Thu, 08 May 2008 13:55:14 +0000] rev 911
Fix issue with hedgehog on top of the hedgehog with pickhammer
Thu, 08 May 2008 12:04:13 +0000 Set radius for clusters of clusterbomb
unc0rr [Thu, 08 May 2008 12:04:13 +0000] rev 910
Set radius for clusters of clusterbomb
Wed, 07 May 2008 14:59:59 +0000 Fix bug with demos and saves after restoring round from save
unc0rr [Wed, 07 May 2008 14:59:59 +0000] rev 909
Fix bug with demos and saves after restoring round from save
Wed, 07 May 2008 14:41:34 +0000 Fix potential queue error in rare cases
unc0rr [Wed, 07 May 2008 14:41:34 +0000] rev 908
Fix potential queue error in rare cases
Tue, 06 May 2008 15:13:02 +0000 Use constant generated by cmake for version string
unc0rr [Tue, 06 May 2008 15:13:02 +0000] rev 907
Use constant generated by cmake for version string
Tue, 06 May 2008 15:00:03 +0000 Double increase collision array size
unc0rr [Tue, 06 May 2008 15:00:03 +0000] rev 906
Double increase collision array size
Tue, 06 May 2008 14:47:45 +0000 More verbose video parameters setting
unc0rr [Tue, 06 May 2008 14:47:45 +0000] rev 905
More verbose video parameters setting
Sun, 04 May 2008 19:47:47 +0000 - Better error handling when creating the window
unc0rr [Sun, 04 May 2008 19:47:47 +0000] rev 904
- Better error handling when creating the window - Increase protocol number due to physics changes in previous revision
Sun, 04 May 2008 14:21:47 +0000 Implement LIST command
unc0rr [Sun, 04 May 2008 14:21:47 +0000] rev 903
Implement LIST command
Sun, 04 May 2008 14:07:26 +0000 Finish conversion
unc0rr [Sun, 04 May 2008 14:07:26 +0000] rev 902
Finish conversion
Sun, 04 May 2008 13:49:55 +0000 Modify protocol implementation functions interface (convertation not yet finished)
unc0rr [Sun, 04 May 2008 13:49:55 +0000] rev 901
Modify protocol implementation functions interface (convertation not yet finished)
Fri, 02 May 2008 09:23:51 +0000 Fix attack direction when perform somersault
unc0rr [Fri, 02 May 2008 09:23:51 +0000] rev 900
Fix attack direction when perform somersault
Thu, 01 May 2008 16:00:23 +0000 - Add comment
unc0rr [Thu, 01 May 2008 16:00:23 +0000] rev 899
- Add comment - Modify JOIN reply
Thu, 01 May 2008 15:55:03 +0000 Handle QUIT of the master: disconnect all roommates
unc0rr [Thu, 01 May 2008 15:55:03 +0000] rev 898
Handle QUIT of the master: disconnect all roommates
Thu, 01 May 2008 15:26:09 +0000 'In room' state stub
unc0rr [Thu, 01 May 2008 15:26:09 +0000] rev 897
'In room' state stub
Thu, 01 May 2008 15:24:13 +0000 Handle password parameter on JOIN
unc0rr [Thu, 01 May 2008 15:24:13 +0000] rev 896
Handle password parameter on JOIN
Thu, 01 May 2008 15:14:32 +0000 - Remove old hwserv code
unc0rr [Thu, 01 May 2008 15:14:32 +0000] rev 895
- Remove old hwserv code - Introduce rooms (CREATE and JOIN commands handling)
Thu, 01 May 2008 14:30:12 +0000 - Fixed some bugs
unc0rr [Thu, 01 May 2008 14:30:12 +0000] rev 894
- Fixed some bugs - Introduce client protocol number field - Handle PROTO command
Wed, 30 Apr 2008 20:48:12 +0000 - Some improvements in core
unc0rr [Wed, 30 Apr 2008 20:48:12 +0000] rev 893
- Some improvements in core - Handle 'NICK' command
Wed, 30 Apr 2008 20:18:30 +0000 Better QUIT handling imlementation - reduces function return values count
unc0rr [Wed, 30 Apr 2008 20:18:30 +0000] rev 892
Better QUIT handling imlementation - reduces function return values count
Wed, 30 Apr 2008 20:14:09 +0000 Properly handle QUIT command. Now, we can concentrate on protocol implementation
unc0rr [Wed, 30 Apr 2008 20:14:09 +0000] rev 891
Properly handle QUIT command. Now, we can concentrate on protocol implementation
Wed, 30 Apr 2008 19:44:54 +0000 - Improve server core
unc0rr [Wed, 30 Apr 2008 19:44:54 +0000] rev 890
- Improve server core - Protocol in separate module
Wed, 30 Apr 2008 16:50:28 +0000 Some work on newhwserv
unc0rr [Wed, 30 Apr 2008 16:50:28 +0000] rev 889
Some work on newhwserv
Sun, 27 Apr 2008 16:51:28 +0000 Fix version number on about page 0.9.3-release
unc0rr [Sun, 27 Apr 2008 16:51:28 +0000] rev 888
Fix version number on about page
Sun, 27 Apr 2008 16:13:40 +0000 Temporarily disable screenshots as they cause segfault
unc0rr [Sun, 27 Apr 2008 16:13:40 +0000] rev 887
Temporarily disable screenshots as they cause segfault
Sun, 27 Apr 2008 16:12:20 +0000 Repair cheese and volcano maps
unc0rr [Sun, 27 Apr 2008 16:12:20 +0000] rev 886
Repair cheese and volcano maps
Sun, 27 Apr 2008 16:05:11 +0000 Fix training
unc0rr [Sun, 27 Apr 2008 16:05:11 +0000] rev 885
Fix training
Sun, 27 Apr 2008 13:09:11 +0000 - Some debug info
unc0rr [Sun, 27 Apr 2008 13:09:11 +0000] rev 884
- Some debug info - Fix copyright info
Sun, 27 Apr 2008 11:40:22 +0000 Update copyright info in source files headers
unc0rr [Sun, 27 Apr 2008 11:40:22 +0000] rev 883
Update copyright info in source files headers
Sun, 27 Apr 2008 11:23:28 +0000 Update version and protocol number
unc0rr [Sun, 27 Apr 2008 11:23:28 +0000] rev 882
Update version and protocol number
Sun, 27 Apr 2008 11:21:54 +0000 Update README and ChangeLog
unc0rr [Sun, 27 Apr 2008 11:21:54 +0000] rev 881
Update README and ChangeLog
Sun, 27 Apr 2008 11:01:03 +0000 Add win32 resource compilation under mingw (used sim-im srcs as example)
unc0rr [Sun, 27 Apr 2008 11:01:03 +0000] rev 880
Add win32 resource compilation under mingw (used sim-im srcs as example)
Sun, 27 Apr 2008 10:36:41 +0000 Fix Snow theme
unc0rr [Sun, 27 Apr 2008 10:36:41 +0000] rev 879
Fix Snow theme
Sun, 27 Apr 2008 10:14:00 +0000 - Fix baseball bat
unc0rr [Sun, 27 Apr 2008 10:14:00 +0000] rev 878
- Fix baseball bat - Small formatting changes in newhwserv
Sat, 26 Apr 2008 18:21:03 +0000 Try new approach for netserver
unc0rr [Sat, 26 Apr 2008 18:21:03 +0000] rev 877
Try new approach for netserver
Sat, 26 Apr 2008 14:35:01 +0000 Desert Eagle and Shotgun shot animations
unc0rr [Sat, 26 Apr 2008 14:35:01 +0000] rev 876
Desert Eagle and Shotgun shot animations
Fri, 25 Apr 2008 22:03:18 +0000 Fix jumping hedgehog sprite
unc0rr [Fri, 25 Apr 2008 22:03:18 +0000] rev 875
Fix jumping hedgehog sprite
Fri, 25 Apr 2008 21:44:58 +0000 - Fix warning
unc0rr [Fri, 25 Apr 2008 21:44:58 +0000] rev 874
- Fix warning - Small optimization in DrawHH function - Fix high jump hedgehog animation not to turn hedgehog view
Fri, 25 Apr 2008 20:41:23 +0000 One more sound
unc0rr [Fri, 25 Apr 2008 20:41:23 +0000] rev 873
One more sound
Fri, 25 Apr 2008 16:09:20 +0000 Mention Tyuri in copyrights and on About page
unc0rr [Fri, 25 Apr 2008 16:09:20 +0000] rev 872
Mention Tyuri in copyrights and on About page
Fri, 25 Apr 2008 13:51:01 +0000 - Fix sounds when the turn is skipped
unc0rr [Fri, 25 Apr 2008 13:51:01 +0000] rev 871
- Fix sounds when the turn is skipped - Fix max step kills stats
Fri, 25 Apr 2008 13:12:52 +0000 Use more sounds
unc0rr [Fri, 25 Apr 2008 13:12:52 +0000] rev 870
Use more sounds
Thu, 24 Apr 2008 20:53:35 +0000 - New statistics
unc0rr [Thu, 24 Apr 2008 20:53:35 +0000] rev 869
- New statistics - Fixes for stats
Thu, 24 Apr 2008 19:55:10 +0000 Hedgehog death animation
unc0rr [Thu, 24 Apr 2008 19:55:10 +0000] rev 868
Hedgehog death animation
Thu, 24 Apr 2008 15:40:39 +0000 - Use more sounds
unc0rr [Thu, 24 Apr 2008 15:40:39 +0000] rev 867
- Use more sounds - Improve statistics
Thu, 24 Apr 2008 15:19:33 +0000 - Some more sounds
unc0rr [Thu, 24 Apr 2008 15:19:33 +0000] rev 866
- Some more sounds - Fix use of sound 'boring'
Thu, 24 Apr 2008 15:03:57 +0000 - Fix introduced bug with hh physics
unc0rr [Thu, 24 Apr 2008 15:03:57 +0000] rev 865
- Fix introduced bug with hh physics - Use more sounds
Thu, 24 Apr 2008 14:49:19 +0000 Use some more sounds
unc0rr [Thu, 24 Apr 2008 14:49:19 +0000] rev 864
Use some more sounds
Thu, 24 Apr 2008 14:36:38 +0000 Merge some more sounds
unc0rr [Thu, 24 Apr 2008 14:36:38 +0000] rev 863
Merge some more sounds
Tue, 22 Apr 2008 19:41:20 +0000 Fix hedgehog-on-rope animation
unc0rr [Tue, 22 Apr 2008 19:41:20 +0000] rev 862
Fix hedgehog-on-rope animation
Tue, 22 Apr 2008 18:33:55 +0000 Fix shotgun disappering when shooting
unc0rr [Tue, 22 Apr 2008 18:33:55 +0000] rev 861
Fix shotgun disappering when shooting
Tue, 22 Apr 2008 17:59:11 +0000 Add doc desribing use cases of voice sounds
unc0rr [Tue, 22 Apr 2008 17:59:11 +0000] rev 860
Add doc desribing use cases of voice sounds
Tue, 22 Apr 2008 13:09:01 +0000 Remove old themes
unc0rr [Tue, 22 Apr 2008 13:09:01 +0000] rev 859
Remove old themes
Tue, 22 Apr 2008 13:06:49 +0000 Repair round statistics
unc0rr [Tue, 22 Apr 2008 13:06:49 +0000] rev 858
Repair round statistics
Tue, 22 Apr 2008 12:41:14 +0000 Oops
unc0rr [Tue, 22 Apr 2008 12:41:14 +0000] rev 857
Oops
Tue, 22 Apr 2008 12:40:43 +0000 - Fix braindead shotgun shot arithmetics
unc0rr [Tue, 22 Apr 2008 12:40:43 +0000] rev 856
- Fix braindead shotgun shot arithmetics - Small optimizations in hwFloat
Mon, 21 Apr 2008 18:43:07 +0000 - Fix too long delay between shotgun and deagle shots
unc0rr [Mon, 21 Apr 2008 18:43:07 +0000] rev 855
- Fix too long delay between shotgun and deagle shots - Hedgehog can jump even when someone is on its head
Mon, 21 Apr 2008 16:51:14 +0000 Animate baseball bat attack
unc0rr [Mon, 21 Apr 2008 16:51:14 +0000] rev 854
Animate baseball bat attack
Sun, 20 Apr 2008 10:39:08 +0000 Teleport animation
unc0rr [Sun, 20 Apr 2008 10:39:08 +0000] rev 853
Teleport animation
Sat, 19 Apr 2008 19:34:19 +0000 Handle the case when the room is already created by someone else
unc0rr [Sat, 19 Apr 2008 19:34:19 +0000] rev 852
Handle the case when the room is already created by someone else
Sat, 19 Apr 2008 19:29:58 +0000 Introduce function to atomically change both lists
unc0rr [Sat, 19 Apr 2008 19:29:58 +0000] rev 851
Introduce function to atomically change both lists
Sat, 19 Apr 2008 13:12:08 +0000 Remove deprecated files
unc0rr [Sat, 19 Apr 2008 13:12:08 +0000] rev 850
Remove deprecated files
Fri, 18 Apr 2008 18:06:17 +0000 Start work on standalone server in Haskell
unc0rr [Fri, 18 Apr 2008 18:06:17 +0000] rev 849
Start work on standalone server in Haskell
Fri, 18 Apr 2008 17:42:50 +0000 Fix a warning
unc0rr [Fri, 18 Apr 2008 17:42:50 +0000] rev 848
Fix a warning
Thu, 17 Apr 2008 16:21:44 +0000 Use blowtorch sprites
unc0rr [Thu, 17 Apr 2008 16:21:44 +0000] rev 847
Use blowtorch sprites
Tue, 15 Apr 2008 16:13:24 +0000 Fix bug with handling keys while it is AI's turn
unc0rr [Tue, 15 Apr 2008 16:13:24 +0000] rev 846
Fix bug with handling keys while it is AI's turn
Sun, 13 Apr 2008 16:14:13 +0000 Add sprite for pickhammer
unc0rr [Sun, 13 Apr 2008 16:14:13 +0000] rev 845
Add sprite for pickhammer
Sun, 13 Apr 2008 14:06:17 +0000 Also, repair weapon count show in ammo menu
unc0rr [Sun, 13 Apr 2008 14:06:17 +0000] rev 844
Also, repair weapon count show in ammo menu
Sun, 13 Apr 2008 13:57:32 +0000 Repair weapon name show in ammo menu
unc0rr [Sun, 13 Apr 2008 13:57:32 +0000] rev 843
Repair weapon name show in ammo menu
Sun, 13 Apr 2008 12:47:18 +0000 Get rid of DXOutText call
unc0rr [Sun, 13 Apr 2008 12:47:18 +0000] rev 842
Get rid of DXOutText call
Sun, 13 Apr 2008 12:45:30 +0000 Get rid if deprecated Surface parameter of Draw* calls
unc0rr [Sun, 13 Apr 2008 12:45:30 +0000] rev 841
Get rid if deprecated Surface parameter of Draw* calls
Sun, 13 Apr 2008 12:33:16 +0000 Fix warnings
unc0rr [Sun, 13 Apr 2008 12:33:16 +0000] rev 840
Fix warnings
Sun, 13 Apr 2008 12:29:26 +0000 Fix broken logic for the new parachute feature
unc0rr [Sun, 13 Apr 2008 12:29:26 +0000] rev 839
Fix broken logic for the new parachute feature
Sat, 12 Apr 2008 18:16:12 +0000 Remove tailing spaces in some places
unc0rr [Sat, 12 Apr 2008 18:16:12 +0000] rev 838
Remove tailing spaces in some places
Sat, 12 Apr 2008 17:19:01 +0000 - Fix hedgehog moveing direction after being shot by shotgun
unc0rr [Sat, 12 Apr 2008 17:19:01 +0000] rev 837
- Fix hedgehog moveing direction after being shot by shotgun - Fix bad statistics info related to shotgun
Sat, 12 Apr 2008 17:00:06 +0000 - Small formatting changes
unc0rr [Sat, 12 Apr 2008 17:00:06 +0000] rev 836
- Small formatting changes - Don't show picked weapon name if the hedgehog is bot or not driven locally
Sat, 12 Apr 2008 16:34:48 +0000 Automatically use parachute when vertical speed is high enough
unc0rr [Sat, 12 Apr 2008 16:34:48 +0000] rev 835
Automatically use parachute when vertical speed is high enough
Sat, 05 Apr 2008 17:06:26 +0000 - Use baseball-in-hand sprite
unc0rr [Sat, 05 Apr 2008 17:06:26 +0000] rev 834
- Use baseball-in-hand sprite - Use pickhammer idle sprite
Wed, 02 Apr 2008 10:46:54 +0000 Test commit (set svn:eol-style to native)
unc0rr [Wed, 02 Apr 2008 10:46:54 +0000] rev 833
Test commit (set svn:eol-style to native)
Wed, 02 Apr 2008 10:39:08 +0000 Update some copyright info
unc0rr [Wed, 02 Apr 2008 10:39:08 +0000] rev 832
Update some copyright info
Tue, 01 Apr 2008 16:11:07 +0000 - Fix counting damage given to mines
unc0rr [Tue, 01 Apr 2008 16:11:07 +0000] rev 831
- Fix counting damage given to mines - Use damaging ammo info to produce 'missed' sound only if damage should take place
Tue, 01 Apr 2008 16:05:19 +0000 - Add statistics info for ammo used in step and whether it is damaging ammo
unc0rr [Tue, 01 Apr 2008 16:05:19 +0000] rev 830
- Add statistics info for ammo used in step and whether it is damaging ammo - This info isn't used yet
Tue, 01 Apr 2008 15:57:51 +0000 Use 'first blood' sound
unc0rr [Tue, 01 Apr 2008 15:57:51 +0000] rev 829
Use 'first blood' sound
Tue, 01 Apr 2008 15:53:52 +0000 Fix tunnel drawing (specially for desert eagle)
unc0rr [Tue, 01 Apr 2008 15:53:52 +0000] rev 828
Fix tunnel drawing (specially for desert eagle)
Sat, 29 Mar 2008 21:13:54 +0000 Aware that not visible pixels are not ground, whatever their color under alpha-channel is
unc0rr [Sat, 29 Mar 2008 21:13:54 +0000] rev 827
Aware that not visible pixels are not ground, whatever their color under alpha-channel is
Tue, 25 Mar 2008 22:39:26 +0000 By Tiyuri:
unc0rr [Tue, 25 Mar 2008 22:39:26 +0000] rev 826
By Tiyuri: - Some sprites update - New gravestones
Tue, 25 Mar 2008 22:16:26 +0000 Use hedgehog with air attack weapon sprite
unc0rr [Tue, 25 Mar 2008 22:16:26 +0000] rev 825
Use hedgehog with air attack weapon sprite
Tue, 25 Mar 2008 21:50:36 +0000 - Use hedgehog jumping sprite
unc0rr [Tue, 25 Mar 2008 21:50:36 +0000] rev 824
- Use hedgehog jumping sprite - Fix invisible hedgehog state bug
Tue, 25 Mar 2008 16:07:23 +0000 Use ammo-in-hand sprites for desert eagle, shotgun and bazooka
unc0rr [Tue, 25 Mar 2008 16:07:23 +0000] rev 823
Use ammo-in-hand sprites for desert eagle, shotgun and bazooka
Mon, 24 Mar 2008 20:27:12 +0000 Use 'rope gun' sprite
unc0rr [Mon, 24 Mar 2008 20:27:12 +0000] rev 822
Use 'rope gun' sprite
Mon, 24 Mar 2008 19:18:13 +0000 Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr [Mon, 24 Mar 2008 19:18:13 +0000] rev 821
Use 'regular standing' and 'rope swing' hedgehog sprites
Sun, 23 Mar 2008 18:08:00 +0000 Fix fall without damage trick, which could be performed with not attached rope
unc0rr [Sun, 23 Mar 2008 18:08:00 +0000] rev 820
Fix fall without damage trick, which could be performed with not attached rope
Sun, 23 Mar 2008 18:03:07 +0000 Fix bug allowing to make stacks of hedgehogs with teleport
unc0rr [Sun, 23 Mar 2008 18:03:07 +0000] rev 819
Fix bug allowing to make stacks of hedgehogs with teleport
Fri, 21 Mar 2008 20:41:23 +0000 Fix drill bug
unc0rr [Fri, 21 Mar 2008 20:41:23 +0000] rev 818
Fix drill bug
Fri, 21 Mar 2008 20:34:48 +0000 Fix accessing to freed memory
unc0rr [Fri, 21 Mar 2008 20:34:48 +0000] rev 817
Fix accessing to freed memory
Thu, 20 Mar 2008 23:44:19 +0000 Sprites update by Tiyuri
unc0rr [Thu, 20 Mar 2008 23:44:19 +0000] rev 816
Sprites update by Tiyuri
Fri, 14 Mar 2008 21:07:31 +0000 Use sounds 'stupid' and 'missed'
unc0rr [Fri, 14 Mar 2008 21:07:31 +0000] rev 815
Use sounds 'stupid' and 'missed'
Fri, 14 Mar 2008 19:34:05 +0000 Start implementing better statistics implementation (does nothing yet)
unc0rr [Fri, 14 Mar 2008 19:34:05 +0000] rev 814
Start implementing better statistics implementation (does nothing yet)
Fri, 14 Mar 2008 16:51:24 +0000 Fix potentional syncronizing bug
unc0rr [Fri, 14 Mar 2008 16:51:24 +0000] rev 813
Fix potentional syncronizing bug
Thu, 13 Mar 2008 20:21:45 +0000 Fix memory corrupt due to wrong parameter in sizeof()
unc0rr [Thu, 13 Mar 2008 20:21:45 +0000] rev 812
Fix memory corrupt due to wrong parameter in sizeof()
Tue, 11 Mar 2008 19:13:04 +0000 Forgot to svn add file :P
unc0rr [Tue, 11 Mar 2008 19:13:04 +0000] rev 811
Forgot to svn add file :P
Mon, 10 Mar 2008 22:02:00 +0000 Snow theme and some sprites update by Tiyuri
unc0rr [Mon, 10 Mar 2008 22:02:00 +0000] rev 810
Snow theme and some sprites update by Tiyuri
Sun, 09 Mar 2008 12:33:54 +0000 Fix hedgehogs switching hang
unc0rr [Sun, 09 Mar 2008 12:33:54 +0000] rev 809
Fix hedgehogs switching hang
Sat, 08 Mar 2008 11:00:04 +0000 Fix arithmetics
unc0rr [Sat, 08 Mar 2008 11:00:04 +0000] rev 808
Fix arithmetics
Fri, 07 Mar 2008 21:38:33 +0000 2 frames demo flake
unc0rr [Fri, 07 Mar 2008 21:38:33 +0000] rev 807
2 frames demo flake
Fri, 07 Mar 2008 20:25:19 +0000 Finish flakes implementation
unc0rr [Fri, 07 Mar 2008 20:25:19 +0000] rev 806
Finish flakes implementation
Fri, 07 Mar 2008 19:44:00 +0000 Flakes concept, still need some development
unc0rr [Fri, 07 Mar 2008 19:44:00 +0000] rev 805
Flakes concept, still need some development
Fri, 07 Mar 2008 19:34:26 +0000 Oops, forgot a file
unc0rr [Fri, 07 Mar 2008 19:34:26 +0000] rev 804
Oops, forgot a file
Fri, 07 Mar 2008 18:10:03 +0000 - Use cloud as 'visual gear'
unc0rr [Fri, 07 Mar 2008 18:10:03 +0000] rev 803
- Use cloud as 'visual gear' - Small fixes
Fri, 07 Mar 2008 17:43:05 +0000 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr [Fri, 07 Mar 2008 17:43:05 +0000] rev 802
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
Fri, 07 Mar 2008 14:47:03 +0000 - 'Incoming!' shout when the plane appears
unc0rr [Fri, 07 Mar 2008 14:47:03 +0000] rev 801
- 'Incoming!' shout when the plane appears - Opponent's hedgehogs says you "I'll get you!"
Fri, 07 Mar 2008 14:32:26 +0000 - Your hedgehogs says you: "Yes, sir"
unc0rr [Fri, 07 Mar 2008 14:32:26 +0000] rev 800
- Your hedgehogs says you: "Yes, sir" - Hedgehog laughs dropping mine
Fri, 07 Mar 2008 14:10:13 +0000 - Commit voice sounds by Stephen Alexander
unc0rr [Fri, 07 Mar 2008 14:10:13 +0000] rev 799
- Commit voice sounds by Stephen Alexander - Use jump sounds
Fri, 07 Mar 2008 13:16:11 +0000 Fix teleportation bug spotted by Tiyuri
unc0rr [Fri, 07 Mar 2008 13:16:11 +0000] rev 798
Fix teleportation bug spotted by Tiyuri
Wed, 05 Mar 2008 19:34:52 +0000 Fix bug with handling explosions (wrong parameters passed to glTexSubImage2D) spotted by Tiyuri
unc0rr [Wed, 05 Mar 2008 19:34:52 +0000] rev 797
Fix bug with handling explosions (wrong parameters passed to glTexSubImage2D) spotted by Tiyuri
Tue, 04 Mar 2008 21:33:10 +0000 Tiyuri
unc0rr [Tue, 04 Mar 2008 21:33:10 +0000] rev 796
Tiyuri - Update 'nature' theme horizont - New mine sprite
Tue, 04 Mar 2008 20:37:12 +0000 Set svn:eol-style to native
unc0rr [Tue, 04 Mar 2008 20:37:12 +0000] rev 795
Set svn:eol-style to native
Tue, 04 Mar 2008 20:26:52 +0000 Oops, forgot to svn add theme contents
unc0rr [Tue, 04 Mar 2008 20:26:52 +0000] rev 794
Oops, forgot to svn add theme contents
Tue, 04 Mar 2008 20:23:23 +0000 - Massive images update by Tiyuri
unc0rr [Tue, 04 Mar 2008 20:23:23 +0000] rev 793
- Massive images update by Tiyuri - New theme 'nature' by Tiyury - Some ajustment for new graphics in engine by me
Wed, 27 Feb 2008 12:51:57 +0000 Polish translation by Maciej Mroziński
unc0rr [Wed, 27 Feb 2008 12:51:57 +0000] rev 792
Polish translation by Maciej Mroziński
Mon, 25 Feb 2008 20:12:00 +0000 Make AI aware of new high jump technique (there's still an issue with two successive jumps)
unc0rr [Mon, 25 Feb 2008 20:12:00 +0000] rev 791
Make AI aware of new high jump technique (there's still an issue with two successive jumps)
Mon, 25 Feb 2008 18:10:12 +0000 Make high jump behaviour like in worms (back somersault)
unc0rr [Mon, 25 Feb 2008 18:10:12 +0000] rev 790
Make high jump behaviour like in worms (back somersault)
Sun, 24 Feb 2008 20:00:31 +0000 - More accurate rope collision detection
unc0rr [Sun, 24 Feb 2008 20:00:31 +0000] rev 789
- More accurate rope collision detection - Implement hedgehog on rope speed limit - All this should prevent rope to be stuck in the ground
Fri, 22 Feb 2008 16:07:16 +0000 - Get rid of PageSimpleGame, now pressing 'quick game' just starts round
unc0rr [Fri, 22 Feb 2008 16:07:16 +0000] rev 788
- Get rid of PageSimpleGame, now pressing 'quick game' just starts round - Small fixes everywhere
Thu, 21 Feb 2008 19:31:53 +0000 - Bring back usual console look
unc0rr [Thu, 21 Feb 2008 19:31:53 +0000] rev 787
- Bring back usual console look - Halfplement utf-8 compatible backspace
Thu, 21 Feb 2008 18:59:07 +0000 Some bugfixing
unc0rr [Thu, 21 Feb 2008 18:59:07 +0000] rev 786
Some bugfixing
Thu, 21 Feb 2008 18:48:16 +0000 Start console OpenGL reincarnation
unc0rr [Thu, 21 Feb 2008 18:48:16 +0000] rev 785
Start console OpenGL reincarnation
Tue, 05 Feb 2008 18:25:46 +0000 - Handle new command in game record and net
unc0rr [Tue, 05 Feb 2008 18:25:46 +0000] rev 784
- Handle new command in game record and net - Inc protocol version due to changes
Tue, 05 Feb 2008 17:53:38 +0000 - New command 'set weapon'
unc0rr [Tue, 05 Feb 2008 17:53:38 +0000] rev 783
- New command 'set weapon' - Fixes bug with changing weapon while switching hedgehogs
Sun, 03 Feb 2008 17:02:20 +0000 Full support for out-of-source build
unc0rr [Sun, 03 Feb 2008 17:02:20 +0000] rev 782
Full support for out-of-source build
Sat, 02 Feb 2008 15:20:41 +0000 First steps to support out-of-source build
unc0rr [Sat, 02 Feb 2008 15:20:41 +0000] rev 781
First steps to support out-of-source build
Fri, 01 Feb 2008 16:39:37 +0000 - Store sky color in theme cfg file
unc0rr [Fri, 01 Feb 2008 16:39:37 +0000] rev 780
- Store sky color in theme cfg file - Repair water
Thu, 31 Jan 2008 20:01:07 +0000 Hopefully finish freebsd port
unc0rr [Thu, 31 Jan 2008 20:01:07 +0000] rev 779
Hopefully finish freebsd port
Wed, 30 Jan 2008 18:41:01 +0000 Try to prepare freebsd port for 0.9.2. Not finished yet.
unc0rr [Wed, 30 Jan 2008 18:41:01 +0000] rev 778
Try to prepare freebsd port for 0.9.2. Not finished yet.
Mon, 28 Jan 2008 22:21:47 +0000 Solve problem with crosshairs
unc0rr [Mon, 28 Jan 2008 22:21:47 +0000] rev 777
Solve problem with crosshairs
Mon, 28 Jan 2008 19:05:29 +0000 Convert the rest of rotated sprites to be rotated by OpenGL
unc0rr [Mon, 28 Jan 2008 19:05:29 +0000] rev 776
Convert the rest of rotated sprites to be rotated by OpenGL
Mon, 28 Jan 2008 18:22:35 +0000 - Some optimizations
unc0rr [Mon, 28 Jan 2008 18:22:35 +0000] rev 775
- Some optimizations - Rotate grenade sprite using glRotatef (much better result)
Mon, 28 Jan 2008 17:51:18 +0000 Add alpha-channel to maps
unc0rr [Mon, 28 Jan 2008 17:51:18 +0000] rev 774
Add alpha-channel to maps
Mon, 28 Jan 2008 17:45:03 +0000 - Reanimate Volcano theme
unc0rr [Mon, 28 Jan 2008 17:45:03 +0000] rev 773
- Reanimate Volcano theme - Make clouds be transparent
Mon, 28 Jan 2008 17:26:57 +0000 Don't update all land texture when drawing tunnel (saves video throughput)
unc0rr [Mon, 28 Jan 2008 17:26:57 +0000] rev 772
Don't update all land texture when drawing tunnel (saves video throughput)
Mon, 28 Jan 2008 17:11:19 +0000 - Enable back console (doesn't render yet)
unc0rr [Mon, 28 Jan 2008 17:11:19 +0000] rev 771
- Enable back console (doesn't render yet) - Make texture size be of power of 2
Sun, 27 Jan 2008 20:47:30 +0000 - Add alpha-channel to all sprites left
unc0rr [Sun, 27 Jan 2008 20:47:30 +0000] rev 770
- Add alpha-channel to all sprites left - Reanimate ammo menu
Sun, 27 Jan 2008 20:35:40 +0000 - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr [Sun, 27 Jan 2008 20:35:40 +0000] rev 769
- Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization - Reanimate girder (and partly teleportation tool)
Sun, 27 Jan 2008 19:29:00 +0000 Store Land surface in memory:
unc0rr [Sun, 27 Jan 2008 19:29:00 +0000] rev 768
Store Land surface in memory: - Fixes strange land texture disappering - Speed up operations, changing land after its initialization
Sun, 27 Jan 2008 18:39:02 +0000 Introduce UpdateLandTexture function to update just parts of surface
unc0rr [Sun, 27 Jan 2008 18:39:02 +0000] rev 767
Introduce UpdateLandTexture function to update just parts of surface
Sun, 27 Jan 2008 17:27:13 +0000 - Update land texture after explosions
unc0rr [Sun, 27 Jan 2008 17:27:13 +0000] rev 766
- Update land texture after explosions - Restore loading progress
Sun, 27 Jan 2008 17:04:54 +0000 Fix a bug introduced in previous revision (accidental delete of land surface)
unc0rr [Sun, 27 Jan 2008 17:04:54 +0000] rev 765
Fix a bug introduced in previous revision (accidental delete of land surface)
Sun, 27 Jan 2008 16:49:11 +0000 Now game looks almost like it did before switching to OpenGL
unc0rr [Sun, 27 Jan 2008 16:49:11 +0000] rev 764
Now game looks almost like it did before switching to OpenGL
Sun, 27 Jan 2008 15:07:31 +0000 Add alpha-channel to horizont sprites
unc0rr [Sun, 27 Jan 2008 15:07:31 +0000] rev 763
Add alpha-channel to horizont sprites
Sun, 27 Jan 2008 15:02:12 +0000 More sprites are visible
unc0rr [Sun, 27 Jan 2008 15:02:12 +0000] rev 762
More sprites are visible
Sun, 27 Jan 2008 13:35:56 +0000 Now hedgehogs are seen on map :)
unc0rr [Sun, 27 Jan 2008 13:35:56 +0000] rev 761
Now hedgehogs are seen on map :)
Sun, 27 Jan 2008 13:23:57 +0000 Now land texture renders properly
unc0rr [Sun, 27 Jan 2008 13:23:57 +0000] rev 760
Now land texture renders properly
Sat, 26 Jan 2008 10:55:34 +0000 Enable back fps counter
unc0rr [Sat, 26 Jan 2008 10:55:34 +0000] rev 759
Enable back fps counter
Sat, 26 Jan 2008 10:21:43 +0000 - Start conveting pngs to have alpha-channel
unc0rr [Sat, 26 Jan 2008 10:21:43 +0000] rev 758
- Start conveting pngs to have alpha-channel
Sat, 26 Jan 2008 00:06:23 +0000 Enable water waves back
unc0rr [Sat, 26 Jan 2008 00:06:23 +0000] rev 757
Enable water waves back
Fri, 25 Jan 2008 23:55:03 +0000 Respect alpha channel
unc0rr [Fri, 25 Jan 2008 23:55:03 +0000] rev 756
Respect alpha channel
Fri, 25 Jan 2008 23:33:35 +0000 Now show sprites too
unc0rr [Fri, 25 Jan 2008 23:33:35 +0000] rev 755
Now show sprites too
Fri, 25 Jan 2008 21:55:48 +0000 Some further work on switching to OpenGL rendering
unc0rr [Fri, 25 Jan 2008 21:55:48 +0000] rev 754
Some further work on switching to OpenGL rendering
Fri, 25 Jan 2008 20:47:50 +0000 Start conversion to OpenGL rendering
unc0rr [Fri, 25 Jan 2008 20:47:50 +0000] rev 753
Start conversion to OpenGL rendering
Tue, 22 Jan 2008 17:18:58 +0000 Some changelog fixes 0.9.2-release
unc0rr [Tue, 22 Jan 2008 17:18:58 +0000] rev 752
Some changelog fixes
Tue, 22 Jan 2008 17:06:10 +0000 manual added
displacer [Tue, 22 Jan 2008 17:06:10 +0000] rev 751
manual added
Tue, 22 Jan 2008 16:12:21 +0000 Update README
unc0rr [Tue, 22 Jan 2008 16:12:21 +0000] rev 750
Update README
Tue, 22 Jan 2008 16:11:07 +0000 gcc 4.3 fixes
displacer [Tue, 22 Jan 2008 16:11:07 +0000] rev 749
gcc 4.3 fixes
Mon, 21 Jan 2008 23:00:56 +0000 Add misc files from my working copy
unc0rr [Mon, 21 Jan 2008 23:00:56 +0000] rev 748
Add misc files from my working copy
Mon, 21 Jan 2008 21:25:42 +0000 delimiter changed
displacer [Mon, 21 Jan 2008 21:25:42 +0000] rev 747
delimiter changed
Mon, 21 Jan 2008 20:41:12 +0000 hhnum regression fix
displacer [Mon, 21 Jan 2008 20:41:12 +0000] rev 746
hhnum regression fix
Sun, 20 Jan 2008 22:57:05 +0000 Perform small optimization of sqrt
unc0rr [Sun, 20 Jan 2008 22:57:05 +0000] rev 745
Perform small optimization of sqrt
Sun, 20 Jan 2008 22:53:46 +0000 - Remove debug
unc0rr [Sun, 20 Jan 2008 22:53:46 +0000] rev 744
- Remove debug - Fix sqrt computation
Sun, 20 Jan 2008 22:17:03 +0000 Some debug stuff
unc0rr [Sun, 20 Jan 2008 22:17:03 +0000] rev 743
Some debug stuff
Sun, 20 Jan 2008 22:07:27 +0000 More verbose awareness message
unc0rr [Sun, 20 Jan 2008 22:07:27 +0000] rev 742
More verbose awareness message
Sun, 20 Jan 2008 21:53:22 +0000 Oops, this is right fix for assert
unc0rr [Sun, 20 Jan 2008 21:53:22 +0000] rev 741
Oops, this is right fix for assert
Sun, 20 Jan 2008 21:47:42 +0000 - Small cleanup
unc0rr [Sun, 20 Jan 2008 21:47:42 +0000] rev 740
- Small cleanup - Fix assert not to disturb when rewinding save
Sun, 20 Jan 2008 21:21:59 +0000 name fix
displacer [Sun, 20 Jan 2008 21:21:59 +0000] rev 739
name fix
Sun, 20 Jan 2008 19:42:03 +0000 Ignore many files, created by build system
unc0rr [Sun, 20 Jan 2008 19:42:03 +0000] rev 738
Ignore many files, created by build system
Sun, 20 Jan 2008 17:40:28 +0000 Fix infinity.png not to stretch
unc0rr [Sun, 20 Jan 2008 17:40:28 +0000] rev 737
Fix infinity.png not to stretch
Sun, 20 Jan 2008 16:59:10 +0000 More changelog fix
unc0rr [Sun, 20 Jan 2008 16:59:10 +0000] rev 736
More changelog fix
Sun, 20 Jan 2008 16:49:48 +0000 Some fixes
unc0rr [Sun, 20 Jan 2008 16:49:48 +0000] rev 735
Some fixes
Sun, 20 Jan 2008 16:27:44 +0000 Fix version number
unc0rr [Sun, 20 Jan 2008 16:27:44 +0000] rev 734
Fix version number
Sun, 20 Jan 2008 16:25:35 +0000 Update changelog
unc0rr [Sun, 20 Jan 2008 16:25:35 +0000] rev 733
Update changelog
Sun, 20 Jan 2008 15:09:28 +0000 Translation fixes
unc0rr [Sun, 20 Jan 2008 15:09:28 +0000] rev 732
Translation fixes
Sun, 20 Jan 2008 15:01:39 +0000 missing header
displacer [Sun, 20 Jan 2008 15:01:39 +0000] rev 731
missing header
Sun, 20 Jan 2008 14:57:34 +0000 tr()s everywhere
displacer [Sun, 20 Jan 2008 14:57:34 +0000] rev 730
tr()s everywhere
Sun, 20 Jan 2008 14:51:45 +0000 More translation updates
unc0rr [Sun, 20 Jan 2008 14:51:45 +0000] rev 729
More translation updates
Sun, 20 Jan 2008 14:44:01 +0000 strange tr()
displacer [Sun, 20 Jan 2008 14:44:01 +0000] rev 728
strange tr()
Sun, 20 Jan 2008 14:40:36 +0000 Fix all issues with make package_source on my system
unc0rr [Sun, 20 Jan 2008 14:40:36 +0000] rev 727
Fix all issues with make package_source on my system
Sun, 20 Jan 2008 14:10:51 +0000 Update russian translations
unc0rr [Sun, 20 Jan 2008 14:10:51 +0000] rev 726
Update russian translations
Sun, 20 Jan 2008 14:05:55 +0000 can not save Default weapon set
displacer [Sun, 20 Jan 2008 14:05:55 +0000] rev 725
can not save Default weapon set
Sun, 20 Jan 2008 13:51:22 +0000 delete weapon set should work fine now
displacer [Sun, 20 Jan 2008 13:51:22 +0000] rev 724
delete weapon set should work fine now
Sun, 20 Jan 2008 13:49:57 +0000 Switch back to SelWeaponWidgets everywhere
unc0rr [Sun, 20 Jan 2008 13:49:57 +0000] rev 723
Switch back to SelWeaponWidgets everywhere
Sun, 20 Jan 2008 13:41:38 +0000 - Use shotgun training as more attractive than the second one with bazooka
unc0rr [Sun, 20 Jan 2008 13:41:38 +0000] rev 722
- Use shotgun training as more attractive than the second one with bazooka - More filters for make package_source
Sun, 20 Jan 2008 13:18:10 +0000 Oops, forgot file
unc0rr [Sun, 20 Jan 2008 13:18:10 +0000] rev 721
Oops, forgot file
Sun, 20 Jan 2008 13:17:24 +0000 - Add 'Delete' button to demos and saves pages
unc0rr [Sun, 20 Jan 2008 13:17:24 +0000] rev 720
- Add 'Delete' button to demos and saves pages - Set version to 0.9.2
Sun, 20 Jan 2008 12:50:26 +0000 - Fix layout on options page
unc0rr [Sun, 20 Jan 2008 12:50:26 +0000] rev 719
- Fix layout on options page - New ammo icon for selecting weapon scheme widget - Don't spread WeaponItems over the SelWeaponWidget
Sun, 20 Jan 2008 12:43:36 +0000 delete weapon button added
displacer [Sun, 20 Jan 2008 12:43:36 +0000] rev 718
delete weapon button added
Sun, 20 Jan 2008 12:21:13 +0000 edit weapons is really edit now
displacer [Sun, 20 Jan 2008 12:21:13 +0000] rev 717
edit weapons is really edit now
Sun, 20 Jan 2008 12:15:23 +0000 New infinity picture
unc0rr [Sun, 20 Jan 2008 12:15:23 +0000] rev 716
New infinity picture
Sat, 19 Jan 2008 13:14:25 +0000 Last template for now
unc0rr [Sat, 19 Jan 2008 13:14:25 +0000] rev 715
Last template for now
Sat, 19 Jan 2008 13:04:11 +0000 And... one more
unc0rr [Sat, 19 Jan 2008 13:04:11 +0000] rev 714
And... one more
Sat, 19 Jan 2008 12:28:06 +0000 LandTemplates++
unc0rr [Sat, 19 Jan 2008 12:28:06 +0000] rev 713
LandTemplates++
Sat, 19 Jan 2008 12:16:27 +0000 +1 land template
unc0rr [Sat, 19 Jan 2008 12:16:27 +0000] rev 712
+1 land template
Sat, 19 Jan 2008 12:06:25 +0000 One more crazy land template
unc0rr [Sat, 19 Jan 2008 12:06:25 +0000] rev 711
One more crazy land template
Sat, 19 Jan 2008 11:54:44 +0000 One more land template (pretty good IMO)
unc0rr [Sat, 19 Jan 2008 11:54:44 +0000] rev 710
One more land template (pretty good IMO)
Fri, 18 Jan 2008 16:46:42 +0000 Use new ammo icon for switching tool
unc0rr [Fri, 18 Jan 2008 16:46:42 +0000] rev 709
Use new ammo icon for switching tool
Fri, 18 Jan 2008 16:40:26 +0000 New animated switching sign
unc0rr [Fri, 18 Jan 2008 16:40:26 +0000] rev 708
New animated switching sign
Thu, 17 Jan 2008 11:23:37 +0000 Try to fix SDL problem
unc0rr [Thu, 17 Jan 2008 11:23:37 +0000] rev 707
Try to fix SDL problem
Tue, 15 Jan 2008 08:04:09 +0000 missing header fix
displacer [Tue, 15 Jan 2008 08:04:09 +0000] rev 706
missing header fix
Mon, 14 Jan 2008 17:12:57 +0000 There is weapon scheme combo also on pageSimpleGame
unc0rr [Mon, 14 Jan 2008 17:12:57 +0000] rev 705
There is weapon scheme combo also on pageSimpleGame
Mon, 14 Jan 2008 17:00:54 +0000 Make team health bar surface transparent
unc0rr [Mon, 14 Jan 2008 17:00:54 +0000] rev 704
Make team health bar surface transparent
Sat, 12 Jan 2008 22:41:03 +0000 weapon names transmitted over network
displacer [Sat, 12 Jan 2008 22:41:03 +0000] rev 703
weapon names transmitted over network
Sat, 12 Jan 2008 17:17:09 +0000 "Default" weapon is now default :)
displacer [Sat, 12 Jan 2008 17:17:09 +0000] rev 702
"Default" weapon is now default :)
Fri, 11 Jan 2008 23:37:23 +0000 - Fix undefinite function result
unc0rr [Fri, 11 Jan 2008 23:37:23 +0000] rev 701
- Fix undefinite function result - Remove debug
Fri, 11 Jan 2008 23:11:53 +0000 - Revert previous debug things
unc0rr [Fri, 11 Jan 2008 23:11:53 +0000] rev 700
- Revert previous debug things - Add new tracing dbg
Fri, 11 Jan 2008 22:56:28 +0000 Fix previous commit
unc0rr [Fri, 11 Jan 2008 22:56:28 +0000] rev 699
Fix previous commit
Fri, 11 Jan 2008 22:47:54 +0000 Some debug stuff
unc0rr [Fri, 11 Jan 2008 22:47:54 +0000] rev 698
Some debug stuff
Fri, 11 Jan 2008 21:45:24 +0000 pre-alpha network weapons selection
displacer [Fri, 11 Jan 2008 21:45:24 +0000] rev 697
pre-alpha network weapons selection
Wed, 09 Jan 2008 21:22:22 +0000 working multiplayer weapons combo
displacer [Wed, 09 Jan 2008 21:22:22 +0000] rev 696
working multiplayer weapons combo
Wed, 09 Jan 2008 20:26:31 +0000 update weapons combo fixed
displacer [Wed, 09 Jan 2008 20:26:31 +0000] rev 695
update weapons combo fixed
Tue, 08 Jan 2008 20:32:17 +0000 working save weapons to file
displacer [Tue, 08 Jan 2008 20:32:17 +0000] rev 694
working save weapons to file
Mon, 07 Jan 2008 15:44:13 +0000 prepare weapons combo
displacer [Mon, 07 Jan 2008 15:44:13 +0000] rev 693
prepare weapons combo
Mon, 07 Jan 2008 13:09:10 +0000 code size reduse
displacer [Mon, 07 Jan 2008 13:09:10 +0000] rev 692
code size reduse
Sun, 30 Dec 2007 16:51:06 +0000 Better tags switching sequence
unc0rr [Sun, 30 Dec 2007 16:51:06 +0000] rev 691
Better tags switching sequence
Sun, 30 Dec 2007 16:40:12 +0000 Finally, get rid of large stupid StoreSurface
unc0rr [Sun, 30 Dec 2007 16:40:12 +0000] rev 690
Finally, get rid of large stupid StoreSurface
Sun, 30 Dec 2007 16:19:41 +0000 The rest of stuff converted to sprites
unc0rr [Sun, 30 Dec 2007 16:19:41 +0000] rev 689
The rest of stuff converted to sprites
Sun, 30 Dec 2007 15:24:02 +0000 Convert some stuff to sprites
unc0rr [Sun, 30 Dec 2007 15:24:02 +0000] rev 688
Convert some stuff to sprites
Wed, 26 Dec 2007 22:18:34 +0000 Header cleanup in hwform.cpp
unc0rr [Wed, 26 Dec 2007 22:18:34 +0000] rev 687
Header cleanup in hwform.cpp
Wed, 26 Dec 2007 22:16:22 +0000 - Header cleanup in game.cpp
unc0rr [Wed, 26 Dec 2007 22:16:22 +0000] rev 686
- Header cleanup in game.cpp - Page 'in game' to hide frontend interface during the game
Wed, 26 Dec 2007 21:08:25 +0000 Teleport ammo picture added
unc0rr [Wed, 26 Dec 2007 21:08:25 +0000] rev 685
Teleport ammo picture added
Thu, 20 Dec 2007 16:11:58 +0000 some copy/paste code removed
displacer [Thu, 20 Dec 2007 16:11:58 +0000] rev 684
some copy/paste code removed
Thu, 20 Dec 2007 10:54:42 +0000 select default and save weapons added
displacer [Thu, 20 Dec 2007 10:54:42 +0000] rev 683
select default and save weapons added
Wed, 19 Dec 2007 20:54:00 +0000 Some misc fixes
unc0rr [Wed, 19 Dec 2007 20:54:00 +0000] rev 682
Some misc fixes
Wed, 19 Dec 2007 11:10:23 +0000 working weapons select
displacer [Wed, 19 Dec 2007 11:10:23 +0000] rev 681
working weapons select
Wed, 19 Dec 2007 07:38:36 +0000 . is needed for cmake
displacer [Wed, 19 Dec 2007 07:38:36 +0000] rev 680
. is needed for cmake
Wed, 19 Dec 2007 07:37:17 +0000 Qt 4.3 version only style define
displacer [Wed, 19 Dec 2007 07:37:17 +0000] rev 679
Qt 4.3 version only style define
Mon, 17 Dec 2007 19:14:42 +0000 Move map view also when we have no window focus
unc0rr [Mon, 17 Dec 2007 19:14:42 +0000] rev 678
Move map view also when we have no window focus
Mon, 17 Dec 2007 18:05:58 +0000 Save some vertical pixels using fewer margin in HWMapContainer
unc0rr [Mon, 17 Dec 2007 18:05:58 +0000] rev 677
Save some vertical pixels using fewer margin in HWMapContainer
Sun, 16 Dec 2007 19:34:13 +0000 Fix AI breaking demos and saves in some cases
unc0rr [Sun, 16 Dec 2007 19:34:13 +0000] rev 676
Fix AI breaking demos and saves in some cases
Sun, 16 Dec 2007 19:16:22 +0000 Remake widgets layout on PageNetServer
unc0rr [Sun, 16 Dec 2007 19:16:22 +0000] rev 675
Remake widgets layout on PageNetServer
Sun, 16 Dec 2007 16:21:42 +0000 Save and restore window size
unc0rr [Sun, 16 Dec 2007 16:21:42 +0000] rev 674
Save and restore window size
Sun, 16 Dec 2007 15:58:29 +0000 - Save after save now works
unc0rr [Sun, 16 Dec 2007 15:58:29 +0000] rev 673
- Save after save now works - Stretching first column in net servers list
Sat, 15 Dec 2007 23:24:43 +0000 - Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
unc0rr [Sat, 15 Dec 2007 23:24:43 +0000] rev 672
- Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine) - Fix port in previous commit
Sat, 15 Dec 2007 22:57:22 +0000 Actually pass host and port values to NetConnect method
unc0rr [Sat, 15 Dec 2007 22:57:22 +0000] rev 671
Actually pass host and port values to NetConnect method
Sat, 15 Dec 2007 21:10:43 +0000 Fix project and translate more entries
unc0rr [Sat, 15 Dec 2007 21:10:43 +0000] rev 670
Fix project and translate more entries
Sat, 15 Dec 2007 20:41:13 +0000 Update translation
unc0rr [Sat, 15 Dec 2007 20:41:13 +0000] rev 669
Update translation
Sat, 15 Dec 2007 20:28:58 +0000 - Share much code between models
unc0rr [Sat, 15 Dec 2007 20:28:58 +0000] rev 668
- Share much code between models - Update some labels
Sat, 15 Dec 2007 20:08:08 +0000 UDP server list model
unc0rr [Sat, 15 Dec 2007 20:08:08 +0000] rev 667
UDP server list model
Sat, 15 Dec 2007 19:44:05 +0000 Abstract HWForm from custom PageNet implementation
unc0rr [Sat, 15 Dec 2007 19:44:05 +0000] rev 666
Abstract HWForm from custom PageNet implementation
Sat, 15 Dec 2007 19:40:50 +0000 Start move from custom widgets to custom models
unc0rr [Sat, 15 Dec 2007 19:40:50 +0000] rev 665
Start move from custom widgets to custom models
Sat, 15 Dec 2007 18:58:55 +0000 Fully implement www server list via model
unc0rr [Sat, 15 Dec 2007 18:58:55 +0000] rev 664
Fully implement www server list via model
Sat, 15 Dec 2007 18:04:56 +0000 "QT" is "Qt" really
unc0rr [Sat, 15 Dec 2007 18:04:56 +0000] rev 663
"QT" is "Qt" really
Sat, 15 Dec 2007 16:44:13 +0000 - Parse new XML from www (now valid)
unc0rr [Sat, 15 Dec 2007 16:44:13 +0000] rev 662
- Parse new XML from www (now valid) - Start attemp to implement model for www servers list
Fri, 14 Dec 2007 16:18:42 +0000 Unregister server in servers list when the game is started
unc0rr [Fri, 14 Dec 2007 16:18:42 +0000] rev 661
Unregister server in servers list when the game is started
Fri, 14 Dec 2007 16:13:35 +0000 - Simplify net game objects relationship
unc0rr [Fri, 14 Dec 2007 16:13:35 +0000] rev 660
- Simplify net game objects relationship - Fix statistics page bug caused by recent protocol changes
Fri, 14 Dec 2007 15:36:00 +0000 - Fix some stupid object casts
unc0rr [Fri, 14 Dec 2007 15:36:00 +0000] rev 659
- Fix some stupid object casts - Fix deleting server entry in www list
Fri, 14 Dec 2007 15:02:46 +0000 Make use of server port option
unc0rr [Fri, 14 Dec 2007 15:02:46 +0000] rev 658
Make use of server port option
Thu, 13 Dec 2007 23:07:16 +0000 Basic concept for net server options page (subject to change)
unc0rr [Thu, 13 Dec 2007 23:07:16 +0000] rev 657
Basic concept for net server options page (subject to change)
Thu, 13 Dec 2007 22:46:36 +0000 Fix network game bug caused by recent protocol changes
unc0rr [Thu, 13 Dec 2007 22:46:36 +0000] rev 656
Fix network game bug caused by recent protocol changes
Thu, 13 Dec 2007 22:24:06 +0000 - Temporary set delimiter to *, as \t seems to be endline now in Qt
unc0rr [Thu, 13 Dec 2007 22:24:06 +0000] rev 655
- Temporary set delimiter to *, as \t seems to be endline now in Qt - Fix network game: avoid telling server the nick before it actually is set on fast network (found on FreeBSD)
Thu, 13 Dec 2007 21:49:52 +0000 Finish asking host/port dialog implementation
unc0rr [Thu, 13 Dec 2007 21:49:52 +0000] rev 654
Finish asking host/port dialog implementation
Thu, 13 Dec 2007 21:31:47 +0000 Class to ask host/port to connect to ('Specify' button on PageNet)
unc0rr [Thu, 13 Dec 2007 21:31:47 +0000] rev 653
Class to ask host/port to connect to ('Specify' button on PageNet)
Thu, 13 Dec 2007 16:10:58 +0000 - Fix for hedgehogs switching
unc0rr [Thu, 13 Dec 2007 16:10:58 +0000] rev 652
- Fix for hedgehogs switching - Try to make rope better (not go into the ground, at least not so easy)
Thu, 13 Dec 2007 15:45:31 +0000 Don't spam traffic in network game
unc0rr [Thu, 13 Dec 2007 15:45:31 +0000] rev 651
Don't spam traffic in network game
Thu, 13 Dec 2007 14:34:13 +0000 Update copyright header
unc0rr [Thu, 13 Dec 2007 14:34:13 +0000] rev 650
Update copyright header
Thu, 13 Dec 2007 14:15:56 +0000 - Use 2 bytes for timestamp in net protocol, thus decreasing average packet size from 6 to 4
unc0rr [Thu, 13 Dec 2007 14:15:56 +0000] rev 649
- Use 2 bytes for timestamp in net protocol, thus decreasing average packet size from 6 to 4 - Inc protocol version number
Thu, 13 Dec 2007 13:51:55 +0000 Use list instead of array (no limit for network packets amount)
unc0rr [Thu, 13 Dec 2007 13:51:55 +0000] rev 648
Use list instead of array (no limit for network packets amount)
Thu, 13 Dec 2007 13:49:20 +0000 Move nick edit to PageOptions
unc0rr [Thu, 13 Dec 2007 13:49:20 +0000] rev 647
Move nick edit to PageOptions
Thu, 13 Dec 2007 12:39:26 +0000 Some work on network widgets
unc0rr [Thu, 13 Dec 2007 12:39:26 +0000] rev 646
Some work on network widgets
Wed, 12 Dec 2007 19:49:13 +0000 Extract IP from XML
unc0rr [Wed, 12 Dec 2007 19:49:13 +0000] rev 645
Extract IP from XML
Mon, 10 Dec 2007 23:16:46 +0000 some more layout tune
displacer [Mon, 10 Dec 2007 23:16:46 +0000] rev 644
some more layout tune
Mon, 10 Dec 2007 23:09:43 +0000 sizeHint for items Widget
displacer [Mon, 10 Dec 2007 23:09:43 +0000] rev 643
sizeHint for items Widget
Mon, 10 Dec 2007 22:55:14 +0000 zero weapons count is allowed
displacer [Mon, 10 Dec 2007 22:55:14 +0000] rev 642
zero weapons count is allowed
Mon, 10 Dec 2007 22:45:04 +0000 forget file
displacer [Mon, 10 Dec 2007 22:45:04 +0000] rev 641
forget file
Mon, 10 Dec 2007 22:36:54 +0000 first buggy infinity state for weapons
displacer [Mon, 10 Dec 2007 22:36:54 +0000] rev 640
first buggy infinity state for weapons
Mon, 10 Dec 2007 22:05:50 +0000 some layout tune
displacer [Mon, 10 Dec 2007 22:05:50 +0000] rev 639
some layout tune
Sun, 09 Dec 2007 17:16:15 +0000 Fix some bugs
unc0rr [Sun, 09 Dec 2007 17:16:15 +0000] rev 638
Fix some bugs
Sun, 09 Dec 2007 14:12:01 +0000 Fix bad behavior when quickly click Connect button more than once
unc0rr [Sun, 09 Dec 2007 14:12:01 +0000] rev 637
Fix bad behavior when quickly click Connect button more than once
Sun, 09 Dec 2007 13:49:33 +0000 - Switch between local and internet game
unc0rr [Sun, 09 Dec 2007 13:49:33 +0000] rev 636
- Switch between local and internet game - Some bugs a left
Sun, 09 Dec 2007 13:21:47 +0000 Register in www works
unc0rr [Sun, 09 Dec 2007 13:21:47 +0000] rev 635
Register in www works
Sun, 09 Dec 2007 11:43:56 +0000 Fix some bugs
unc0rr [Sun, 09 Dec 2007 11:43:56 +0000] rev 634
Fix some bugs
Sun, 09 Dec 2007 11:25:59 +0000 Half implement registration in servers list
unc0rr [Sun, 09 Dec 2007 11:25:59 +0000] rev 633
Half implement registration in servers list
Sun, 09 Dec 2007 10:09:52 +0000 Half implement possibility for different backends of servers list
unc0rr [Sun, 09 Dec 2007 10:09:52 +0000] rev 632
Half implement possibility for different backends of servers list (www for getting list is supported now)
Thu, 06 Dec 2007 20:31:56 +0000 back to black colored weapons
displacer [Thu, 06 Dec 2007 20:31:56 +0000] rev 631
back to black colored weapons
Thu, 06 Dec 2007 20:25:32 +0000 mask applied
displacer [Thu, 06 Dec 2007 20:25:32 +0000] rev 630
mask applied
Thu, 06 Dec 2007 20:02:01 +0000 more icons at weapon select
displacer [Thu, 06 Dec 2007 20:02:01 +0000] rev 629
more icons at weapon select
Sun, 02 Dec 2007 18:54:10 +0000 Oops, forgot to save file before commiting
unc0rr [Sun, 02 Dec 2007 18:54:10 +0000] rev 628
Oops, forgot to save file before commiting
Sun, 02 Dec 2007 18:53:04 +0000 Button for renaming demo and save files
unc0rr [Sun, 02 Dec 2007 18:53:04 +0000] rev 627
Button for renaming demo and save files
Sun, 02 Dec 2007 17:29:20 +0000 's' key to speed up demo playing
unc0rr [Sun, 02 Dec 2007 17:29:20 +0000] rev 626
's' key to speed up demo playing
Sat, 01 Dec 2007 12:38:15 +0000 Sample WWW server list class
unc0rr [Sat, 01 Dec 2007 12:38:15 +0000] rev 625
Sample WWW server list class
Fri, 30 Nov 2007 18:31:41 +0000 weaponItem added
displacer [Fri, 30 Nov 2007 18:31:41 +0000] rev 624
weaponItem added
Fri, 26 Oct 2007 18:55:27 +0000 Respect omen on about page
unc0rr [Fri, 26 Oct 2007 18:55:27 +0000] rev 623
Respect omen on about page
Sun, 21 Oct 2007 15:39:21 +0000 - New training (not finished yet)
unc0rr [Sun, 21 Oct 2007 15:39:21 +0000] rev 622
- New training (not finished yet) - Make parameter for number of mines on map
Sat, 20 Oct 2007 17:27:06 +0000 New game flag for non-destroyable land
unc0rr [Sat, 20 Oct 2007 17:27:06 +0000] rev 621
New game flag for non-destroyable land
Sat, 20 Oct 2007 13:49:36 +0000 Add theme and map by omen (with fixes by me)
unc0rr [Sat, 20 Oct 2007 13:49:36 +0000] rev 620
Add theme and map by omen (with fixes by me)
Sun, 07 Oct 2007 15:55:09 +0000 - Update protocol doc
unc0rr [Sun, 07 Oct 2007 15:55:09 +0000] rev 619
- Update protocol doc - Fix typo
Sun, 07 Oct 2007 14:54:31 +0000 Add doc, describing protocol details (in russian)
unc0rr [Sun, 07 Oct 2007 14:54:31 +0000] rev 618
Add doc, describing protocol details (in russian)
Sun, 07 Oct 2007 14:46:49 +0000 Better Net page
unc0rr [Sun, 07 Oct 2007 14:46:49 +0000] rev 617
Better Net page
Sun, 30 Sep 2007 14:43:15 +0000 Use same team colors everywhere
unc0rr [Sun, 30 Sep 2007 14:43:15 +0000] rev 616
Use same team colors everywhere
Sun, 30 Sep 2007 13:36:32 +0000 - Add 'Mission Fail' trigger type
unc0rr [Sun, 30 Sep 2007 13:36:32 +0000] rev 615
- Add 'Mission Fail' trigger type - Some improvements to triggers code
Sat, 29 Sep 2007 16:39:21 +0000 - Fix some warnings
unc0rr [Sat, 29 Sep 2007 16:39:21 +0000] rev 614
- Fix some warnings - Game mode flags to let instance not delayed shotgun fire
Thu, 27 Sep 2007 16:55:49 +0000 Add 'Successful finish' trigger
unc0rr [Thu, 27 Sep 2007 16:55:49 +0000] rev 613
Add 'Successful finish' trigger
Mon, 24 Sep 2007 20:34:28 +0000 abstract class for items container (hedgehogs num, bullets, etc.)
displacer [Mon, 24 Sep 2007 20:34:28 +0000] rev 612
abstract class for items container (hedgehogs num, bullets, etc.)
Sat, 22 Sep 2007 17:50:14 +0000 Fix warnings
unc0rr [Sat, 22 Sep 2007 17:50:14 +0000] rev 611
Fix warnings
Sat, 22 Sep 2007 17:04:28 +0000 - Training format change
unc0rr [Sat, 22 Sep 2007 17:04:28 +0000] rev 610
- Training format change - Some camera improvements
Sat, 22 Sep 2007 16:19:11 +0000 Quite good targets sequence
unc0rr [Sat, 22 Sep 2007 16:19:11 +0000] rev 609
Quite good targets sequence
Sat, 22 Sep 2007 14:19:58 +0000 Oops, fix compile
unc0rr [Sat, 22 Sep 2007 14:19:58 +0000] rev 608
Oops, fix compile
Sat, 22 Sep 2007 10:45:18 +0000 Now trainings can have custom ammostore
unc0rr [Sat, 22 Sep 2007 10:45:18 +0000] rev 607
Now trainings can have custom ammostore
Sat, 22 Sep 2007 10:06:27 +0000 Add ammostores in frontend, should help further ammostores implemetation
unc0rr [Sat, 22 Sep 2007 10:06:27 +0000] rev 606
Add ammostores in frontend, should help further ammostores implemetation
Sat, 22 Sep 2007 09:49:55 +0000 - Make hwengine protocol more obvious
unc0rr [Sat, 22 Sep 2007 09:49:55 +0000] rev 605
- Make hwengine protocol more obvious - Update protocol version due to changes
Fri, 21 Sep 2007 21:51:48 +0000 Let hedgehog position be taken from config, still more work is needed
unc0rr [Fri, 21 Sep 2007 21:51:48 +0000] rev 604
Let hedgehog position be taken from config, still more work is needed
Fri, 21 Sep 2007 19:18:06 +0000 - Use current screen color depth in engine
unc0rr [Fri, 21 Sep 2007 19:18:06 +0000] rev 603
- Use current screen color depth in engine - Fix regexps
Fri, 21 Sep 2007 18:55:44 +0000 Add CurrentHedgehog variable which simplifies code
unc0rr [Fri, 21 Sep 2007 18:55:44 +0000] rev 602
Add CurrentHedgehog variable which simplifies code
Thu, 20 Sep 2007 20:00:10 +0000 Special game mode allowing the only clan on map for training mode
unc0rr [Thu, 20 Sep 2007 20:00:10 +0000] rev 601
Special game mode allowing the only clan on map for training mode
Tue, 18 Sep 2007 19:52:46 +0000 Select weapon scheme page
unc0rr [Tue, 18 Sep 2007 19:52:46 +0000] rev 600
Select weapon scheme page
Tue, 18 Sep 2007 18:53:54 +0000 Fix THandle -> TThreadID
unc0rr [Tue, 18 Sep 2007 18:53:54 +0000] rev 599
Fix THandle -> TThreadID
Tue, 18 Sep 2007 18:42:50 +0000 new files added
displacer [Tue, 18 Sep 2007 18:42:50 +0000] rev 598
new files added
Tue, 18 Sep 2007 18:37:51 +0000 kdevelop project add, initial weapons scheme button
displacer [Tue, 18 Sep 2007 18:37:51 +0000] rev 597
kdevelop project add, initial weapons scheme button
Tue, 18 Sep 2007 18:24:02 +0000 First step to store trainings in files
unc0rr [Tue, 18 Sep 2007 18:24:02 +0000] rev 596
First step to store trainings in files
Sat, 15 Sep 2007 13:01:44 +0000 Triggers PoC: targets are spawned right after the previous damaged
unc0rr [Sat, 15 Sep 2007 13:01:44 +0000] rev 595
Triggers PoC: targets are spawned right after the previous damaged
Sat, 15 Sep 2007 10:27:34 +0000 - Fix some triggers bugs
unc0rr [Sat, 15 Sep 2007 10:27:34 +0000] rev 594
- Fix some triggers bugs - Improve triggers
Fri, 14 Sep 2007 20:51:40 +0000 Triggers proof-of-concept
unc0rr [Fri, 14 Sep 2007 20:51:40 +0000] rev 593
Triggers proof-of-concept
Tue, 11 Sep 2007 17:04:24 +0000 Sorry, this is not needed
unc0rr [Tue, 11 Sep 2007 17:04:24 +0000] rev 592
Sorry, this is not needed
Tue, 11 Sep 2007 16:46:43 +0000 Fix win32 packages
unc0rr [Tue, 11 Sep 2007 16:46:43 +0000] rev 591
Fix win32 packages
Mon, 10 Sep 2007 20:00:58 +0000 Basic gtTarget support
unc0rr [Mon, 10 Sep 2007 20:00:58 +0000] rev 590
Basic gtTarget support
Sun, 09 Sep 2007 14:53:28 +0000 Start implementing triggers in engine
unc0rr [Sun, 09 Sep 2007 14:53:28 +0000] rev 589
Start implementing triggers in engine
Sat, 08 Sep 2007 12:12:23 +0000 Better stub for Training mode
unc0rr [Sat, 08 Sep 2007 12:12:23 +0000] rev 588
Better stub for Training mode
Thu, 06 Sep 2007 19:10:03 +0000 More work on Training mode
unc0rr [Thu, 06 Sep 2007 19:10:03 +0000] rev 587
More work on Training mode
Thu, 06 Sep 2007 18:14:12 +0000 Prepare to new page 'Training'
unc0rr [Thu, 06 Sep 2007 18:14:12 +0000] rev 586
Prepare to new page 'Training'
Thu, 06 Sep 2007 15:31:52 +0000 Rename PageLocalGame -> PageSimpleGame due to future changes
unc0rr [Thu, 06 Sep 2007 15:31:52 +0000] rev 585
Rename PageLocalGame -> PageSimpleGame due to future changes
Fri, 24 Aug 2007 20:24:29 +0000 Some stuff to get good results from make 'package_source'
unc0rr [Fri, 24 Aug 2007 20:24:29 +0000] rev 584
Some stuff to get good results from make 'package_source'
Wed, 22 Aug 2007 16:37:51 +0000 Oops, forgot file
unc0rr [Wed, 22 Aug 2007 16:37:51 +0000] rev 583
Oops, forgot file
Mon, 20 Aug 2007 18:52:12 +0000 Update translation
unc0rr [Mon, 20 Aug 2007 18:52:12 +0000] rev 582
Update translation
Mon, 20 Aug 2007 18:47:24 +0000 Better 'Load' page
unc0rr [Mon, 20 Aug 2007 18:47:24 +0000] rev 581
Better 'Load' page
Mon, 20 Aug 2007 18:11:43 +0000 Working 'Load' page
unc0rr [Mon, 20 Aug 2007 18:11:43 +0000] rev 580
Working 'Load' page
Mon, 20 Aug 2007 17:49:39 +0000 - Some changes to make build process clear
unc0rr [Mon, 20 Aug 2007 17:49:39 +0000] rev 579
- Some changes to make build process clear - There could be 1-8 hedgehogs (was 3-8) in team - Start implementing 'Load' page
Mon, 20 Aug 2007 16:05:59 +0000 By default, turn 'alt damage show' option off
unc0rr [Mon, 20 Aug 2007 16:05:59 +0000] rev 578
By default, turn 'alt damage show' option off
Mon, 20 Aug 2007 15:58:44 +0000 New palette of team colors
unc0rr [Mon, 20 Aug 2007 15:58:44 +0000] rev 577
New palette of team colors
Sat, 18 Aug 2007 20:53:49 +0000 Fix some warnings
unc0rr [Sat, 18 Aug 2007 20:53:49 +0000] rev 576
Fix some warnings
Sat, 18 Aug 2007 15:16:03 +0000 One more security fix (check size of QList before using QList::operator[])
unc0rr [Sat, 18 Aug 2007 15:16:03 +0000] rev 575
One more security fix (check size of QList before using QList::operator[])
Sat, 18 Aug 2007 12:35:10 +0000 - Update copyright header
unc0rr [Sat, 18 Aug 2007 12:35:10 +0000] rev 574
- Update copyright header - Make difference between warnings from client and server parts - Some fixes. As result, no more warnings
Sat, 18 Aug 2007 12:05:29 +0000 - Highlight more undefined behavior of net protocol
unc0rr [Sat, 18 Aug 2007 12:05:29 +0000] rev 573
- Highlight more undefined behavior of net protocol - Fix calling QList::operator[] with invalid index - Fix wrong 'HHNUM' message being sent to all clients along with 'CONFIG_PARAM HHNUM' message
Thu, 16 Aug 2007 15:16:56 +0000 gcc 4.3 related patch - missing header added :)
displacer [Thu, 16 Aug 2007 15:16:56 +0000] rev 572
gcc 4.3 related patch - missing header added :)
Thu, 16 Aug 2007 14:10:06 +0000 hedgehogs num bug fixed
displacer [Thu, 16 Aug 2007 14:10:06 +0000] rev 571
hedgehogs num bug fixed
Thu, 16 Aug 2007 12:42:22 +0000 improved bad message show
displacer [Thu, 16 Aug 2007 12:42:22 +0000] rev 570
improved bad message show
Thu, 16 Aug 2007 11:36:25 +0000 Highlight some bad behavior of network server/clients
unc0rr [Thu, 16 Aug 2007 11:36:25 +0000] rev 569
Highlight some bad behavior of network server/clients
Thu, 16 Aug 2007 07:05:29 +0000 - Small fixes
unc0rr [Thu, 16 Aug 2007 07:05:29 +0000] rev 568
- Small fixes - Parachute sprite
Sat, 21 Jul 2007 16:35:12 +0000 Small fixes
unc0rr [Sat, 21 Jul 2007 16:35:12 +0000] rev 567
Small fixes
Sat, 21 Jul 2007 15:45:41 +0000 Save some memory
unc0rr [Sat, 21 Jul 2007 15:45:41 +0000] rev 566
Save some memory
Sat, 21 Jul 2007 12:29:09 +0000 Fix some bug, finish playlist implementation
unc0rr [Sat, 21 Jul 2007 12:29:09 +0000] rev 565
Fix some bug, finish playlist implementation
Fri, 20 Jul 2007 19:04:24 +0000 Finalize basic playlists implementation
unc0rr [Fri, 20 Jul 2007 19:04:24 +0000] rev 564
Finalize basic playlists implementation
Fri, 20 Jul 2007 13:46:27 +0000 Initial playlists support
unc0rr [Fri, 20 Jul 2007 13:46:27 +0000] rev 563
Initial playlists support
Fri, 20 Jul 2007 12:25:40 +0000 - Simplify build system files
unc0rr [Fri, 20 Jul 2007 12:25:40 +0000] rev 562
- Simplify build system files - Remove obsolete files
Sun, 15 Jul 2007 20:52:03 +0000 Improve land generator
unc0rr [Sun, 15 Jul 2007 20:52:03 +0000] rev 561
Improve land generator
Sun, 15 Jul 2007 14:02:26 +0000 UFO Sound
unc0rr [Sun, 15 Jul 2007 14:02:26 +0000] rev 560
UFO Sound
Sun, 15 Jul 2007 13:35:32 +0000 Desert Eagle sound
unc0rr [Sun, 15 Jul 2007 13:35:32 +0000] rev 559
Desert Eagle sound
Sat, 14 Jul 2007 11:46:54 +0000 Fix bug when hedgehog moves not right after it is kicked
unc0rr [Sat, 14 Jul 2007 11:46:54 +0000] rev 558
Fix bug when hedgehog moves not right after it is kicked
Fri, 13 Jul 2007 20:00:42 +0000 - TeamHealthSorter refactored to know about clans
unc0rr [Fri, 13 Jul 2007 20:00:42 +0000] rev 557
- TeamHealthSorter refactored to know about clans - Smooth healthbar width changing
Fri, 13 Jul 2007 19:59:49 +0000 Bots aims not directly at the center of enemy hedgehog
unc0rr [Fri, 13 Jul 2007 19:59:49 +0000] rev 556
Bots aims not directly at the center of enemy hedgehog
Thu, 12 Jul 2007 14:44:41 +0000 Get possible screen resolutions from SDL library
unc0rr [Thu, 12 Jul 2007 14:44:41 +0000] rev 555
Get possible screen resolutions from SDL library
Thu, 12 Jul 2007 14:43:34 +0000 Only bots of 1-3 level use AirAttack weapon
unc0rr [Thu, 12 Jul 2007 14:43:34 +0000] rev 554
Only bots of 1-3 level use AirAttack weapon
Sun, 08 Jul 2007 17:16:46 +0000 - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr [Sun, 08 Jul 2007 17:16:46 +0000] rev 553
- Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots) - Decrease frequency of case spawning - Small fixes
Tue, 03 Jul 2007 20:11:48 +0000 Fix hedgehogs switching
unc0rr [Tue, 03 Jul 2007 20:11:48 +0000] rev 552
Fix hedgehogs switching
Tue, 03 Jul 2007 17:06:18 +0000 Fix warnings
unc0rr [Tue, 03 Jul 2007 17:06:18 +0000] rev 551
Fix warnings
Tue, 03 Jul 2007 17:03:41 +0000 Clan-based hedgehogs switching
unc0rr [Tue, 03 Jul 2007 17:03:41 +0000] rev 550
Clan-based hedgehogs switching
Tue, 03 Jul 2007 16:09:04 +0000 - Introduce clans (teams with same color)
unc0rr [Tue, 03 Jul 2007 16:09:04 +0000] rev 549
- Introduce clans (teams with same color)
Tue, 03 Jul 2007 14:47:33 +0000 Fix regression introduced by previous commit
unc0rr [Tue, 03 Jul 2007 14:47:33 +0000] rev 548
Fix regression introduced by previous commit
Mon, 02 Jul 2007 21:33:21 +0000 Convert teams list to array
unc0rr [Mon, 02 Jul 2007 21:33:21 +0000] rev 547
Convert teams list to array
Mon, 02 Jul 2007 18:35:31 +0000 Proto change: set color in addteam command
unc0rr [Mon, 02 Jul 2007 18:35:31 +0000] rev 546
Proto change: set color in addteam command
Mon, 02 Jul 2007 16:21:07 +0000 Fix some warnings
unc0rr [Mon, 02 Jul 2007 16:21:07 +0000] rev 545
Fix some warnings
Sun, 01 Jul 2007 20:16:19 +0000 Fix AI jumping to wrong direction on the turn start
unc0rr [Sun, 01 Jul 2007 20:16:19 +0000] rev 544
Fix AI jumping to wrong direction on the turn start
Sun, 01 Jul 2007 11:02:47 +0000 - Better randomness of placing hedgehogs on the land
unc0rr [Sun, 01 Jul 2007 11:02:47 +0000] rev 543
- Better randomness of placing hedgehogs on the land - Bots can use AirAttack - Fix division by "zero" - Small optimizations
Sun, 17 Jun 2007 14:48:15 +0000 - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr [Sun, 17 Jun 2007 14:48:15 +0000] rev 542
- Get rid of ammoProp_AttackInFall and gstFalling - Fix some regressions
Mon, 11 Jun 2007 15:53:29 +0000 Small fixes
unc0rr [Mon, 11 Jun 2007 15:53:29 +0000] rev 541
Small fixes
Mon, 11 Jun 2007 15:52:32 +0000 - Many fixes related to hh switcher
unc0rr [Mon, 11 Jun 2007 15:52:32 +0000] rev 540
- Many fixes related to hh switcher
Thu, 07 Jun 2007 18:09:54 +0000 Ability to choose which info is shown above hedgehogs
unc0rr [Thu, 07 Jun 2007 18:09:54 +0000] rev 539
Ability to choose which info is shown above hedgehogs
Wed, 06 Jun 2007 21:27:12 +0000 - Various small fixes
unc0rr [Wed, 06 Jun 2007 21:27:12 +0000] rev 538
- Various small fixes - Current hh moves like others (fixes some issues of new collision system)
Mon, 04 Jun 2007 21:29:05 +0000 Fix typo
unc0rr [Mon, 04 Jun 2007 21:29:05 +0000] rev 537
Fix typo
Mon, 04 Jun 2007 21:15:24 +0000 - Fix some stupid bugs in collisions detecting code
unc0rr [Mon, 04 Jun 2007 21:15:24 +0000] rev 536
- Fix some stupid bugs in collisions detecting code - Add new sprite to the build system
Sun, 03 Jun 2007 22:19:47 +0000 "Setup" button instead of "New team", exclude playing teams from setup
displacer [Sun, 03 Jun 2007 22:19:47 +0000] rev 535
"Setup" button instead of "New team", exclude playing teams from setup FIXME: still need more work if teamname is updated while configuring (or team added)
Sun, 03 Jun 2007 17:21:57 +0000 - Fix some bugs
unc0rr [Sun, 03 Jun 2007 17:21:57 +0000] rev 534
- Fix some bugs - 'Switch hedgehog' tool
Wed, 30 May 2007 20:48:57 +0000 Save saves in Save directory
unc0rr [Wed, 30 May 2007 20:48:57 +0000] rev 533
Save saves in Save directory
Wed, 30 May 2007 19:29:27 +0000 Update easter egg image
unc0rr [Wed, 30 May 2007 19:29:27 +0000] rev 532
Update easter egg image
Tue, 29 May 2007 21:56:35 +0000 Fix the color of tag with damage by shotgun shot
unc0rr [Tue, 29 May 2007 21:56:35 +0000] rev 531
Fix the color of tag with damage by shotgun shot
Tue, 29 May 2007 21:55:45 +0000 Easter egg (with stub image, will paint later)
unc0rr [Tue, 29 May 2007 21:55:45 +0000] rev 530
Easter egg (with stub image, will paint later)
Sun, 27 May 2007 20:17:55 +0000 Option for alternative damage tags
unc0rr [Sun, 27 May 2007 20:17:55 +0000] rev 529
Option for alternative damage tags
Sun, 27 May 2007 17:55:55 +0000 Fix collision with current hedgehog
unc0rr [Sun, 27 May 2007 17:55:55 +0000] rev 528
Fix collision with current hedgehog
Sun, 27 May 2007 17:33:06 +0000 - One more land template
unc0rr [Sun, 27 May 2007 17:33:06 +0000] rev 527
- One more land template - Random number generator is initialized also by protocol version - Better loading progress sprite
Sun, 27 May 2007 13:53:41 +0000 - Check for incoming buffer overflow
unc0rr [Sun, 27 May 2007 13:53:41 +0000] rev 526
- Check for incoming buffer overflow - Fix incorrect position of attack bar in some cases
Sat, 26 May 2007 20:47:36 +0000 Teleported hedgehog picks up cases
unc0rr [Sat, 26 May 2007 20:47:36 +0000] rev 525
Teleported hedgehog picks up cases
Sat, 26 May 2007 20:22:07 +0000 One more land template
unc0rr [Sat, 26 May 2007 20:22:07 +0000] rev 524
One more land template
Sat, 26 May 2007 20:00:29 +0000 num hedgehogs while new team addition (dirty) fixed
displacer [Sat, 26 May 2007 20:00:29 +0000] rev 523
num hedgehogs while new team addition (dirty) fixed
Sat, 26 May 2007 16:49:37 +0000 Tags with current damage
unc0rr [Sat, 26 May 2007 16:49:37 +0000] rev 522
Tags with current damage
Thu, 24 May 2007 20:33:07 +0000 - Fix some collision bugs
unc0rr [Thu, 24 May 2007 20:33:07 +0000] rev 521
- Fix some collision bugs - Fix accessing to freed memory
Thu, 24 May 2007 19:41:51 +0000 Teleportation tool
unc0rr [Thu, 24 May 2007 19:41:51 +0000] rev 520
Teleportation tool
Thu, 24 May 2007 18:48:35 +0000 - Fix desert eagle
unc0rr [Thu, 24 May 2007 18:48:35 +0000] rev 519
- Fix desert eagle - Fix problem with binds when restoring game from save
Tue, 22 May 2007 16:31:59 +0000 - Fix bug with desert damaging current hedgehog
unc0rr [Tue, 22 May 2007 16:31:59 +0000] rev 518
- Fix bug with desert damaging current hedgehog - Pass string as 'const' parameters
Mon, 21 May 2007 18:07:25 +0000 - Don't kick cases by moving hedgehog
unc0rr [Mon, 21 May 2007 18:07:25 +0000] rev 517
- Don't kick cases by moving hedgehog - Fix hedgehog not registering in collisions array when changing direction without making a step - Fix old rope regression (attaching didn't work properly, when hedgehog is jumping)
Mon, 21 May 2007 15:42:21 +0000 Fix using parachute while staying on the ground
unc0rr [Mon, 21 May 2007 15:42:21 +0000] rev 516
Fix using parachute while staying on the ground
Fri, 18 May 2007 17:35:12 +0000 - Remove deprecated code
unc0rr [Fri, 18 May 2007 17:35:12 +0000] rev 515
- Remove deprecated code - Hopefully increased performance of operations with hwFloat
Fri, 18 May 2007 16:40:43 +0000 Fix firepunch regression
unc0rr [Fri, 18 May 2007 16:40:43 +0000] rev 514
Fix firepunch regression
Mon, 14 May 2007 18:58:54 +0000 Moving hedgehog could get another hedgehog moving forward
unc0rr [Mon, 14 May 2007 18:58:54 +0000] rev 513
Moving hedgehog could get another hedgehog moving forward
Thu, 10 May 2007 21:19:12 +0000 Simplify reading from file ;)
unc0rr [Thu, 10 May 2007 21:19:12 +0000] rev 512
Simplify reading from file ;)
Wed, 09 May 2007 20:32:41 +0000 - Further work on new collisions implementation
unc0rr [Wed, 09 May 2007 20:32:41 +0000] rev 511
- Further work on new collisions implementation
Mon, 07 May 2007 21:12:06 +0000 New loading progress sprite code
unc0rr [Mon, 07 May 2007 21:12:06 +0000] rev 510
New loading progress sprite code
Mon, 07 May 2007 20:21:26 +0000 Bots know shotgun behavior better
unc0rr [Mon, 07 May 2007 20:21:26 +0000] rev 509
Bots know shotgun behavior better
Sun, 06 May 2007 20:50:53 +0000 Now really fix compilation
unc0rr [Sun, 06 May 2007 20:50:53 +0000] rev 508
Now really fix compilation
Sun, 06 May 2007 14:53:56 +0000 Fix compilation on 64bit arch
unc0rr [Sun, 06 May 2007 14:53:56 +0000] rev 507
Fix compilation on 64bit arch
Sat, 05 May 2007 16:04:55 +0000 - A good implementation of shotgun
unc0rr [Sat, 05 May 2007 16:04:55 +0000] rev 506
- A good implementation of shotgun - Small fixes for previous commit
Fri, 04 May 2007 19:59:51 +0000 Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr [Fri, 04 May 2007 19:59:51 +0000] rev 505
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
Wed, 02 May 2007 21:37:08 +0000 Fix collision info artifacts in Land array when two objects intersect
unc0rr [Wed, 02 May 2007 21:37:08 +0000] rev 504
Fix collision info artifacts in Land array when two objects intersect
Wed, 02 May 2007 18:41:44 +0000 Mines also collide
unc0rr [Wed, 02 May 2007 18:41:44 +0000] rev 503
Mines also collide
Wed, 02 May 2007 15:21:34 +0000 Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
unc0rr [Wed, 02 May 2007 15:21:34 +0000] rev 502
Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
Mon, 19 Mar 2007 21:28:16 +0000 Increase "proto version", as the current engine isn't compatible with 0.9 one
unc0rr [Mon, 19 Mar 2007 21:28:16 +0000] rev 501
Increase "proto version", as the current engine isn't compatible with 0.9 one
Mon, 19 Mar 2007 19:12:46 +0000 Use freepascal's routines to manipulate threads
unc0rr [Mon, 19 Mar 2007 19:12:46 +0000] rev 500
Use freepascal's routines to manipulate threads
Sat, 17 Mar 2007 18:32:17 +0000 Oops, sorry...
unc0rr [Sat, 17 Mar 2007 18:32:17 +0000] rev 499
Oops, sorry...
Sat, 17 Mar 2007 18:17:19 +0000 - Get rid of operator := to have GPC support
unc0rr [Sat, 17 Mar 2007 18:17:19 +0000] rev 498
- Get rid of operator := to have GPC support - Perform some small optimizations
Thu, 15 Mar 2007 22:46:37 +0000 merge fixes from branch
displacer [Thu, 15 Mar 2007 22:46:37 +0000] rev 497
merge fixes from branch
Thu, 15 Mar 2007 02:20:31 +0000 merged new team from branch
displacer [Thu, 15 Mar 2007 02:20:31 +0000] rev 496
merged new team from branch
Sun, 11 Mar 2007 17:19:28 +0000 - Fix most of the warnings in hwengine
unc0rr [Sun, 11 Mar 2007 17:19:28 +0000] rev 495
- Fix most of the warnings in hwengine - Windows static Qt linking - Fix static linking issue (missed -lQtXml)
Mon, 26 Feb 2007 17:09:13 +0000 Use right way of finding and using Qt4 in CMake
unc0rr [Mon, 26 Feb 2007 17:09:13 +0000] rev 494
Use right way of finding and using Qt4 in CMake
Sat, 24 Feb 2007 17:25:59 +0000 - Fix warning
unc0rr [Sat, 24 Feb 2007 17:25:59 +0000] rev 493
- Fix warning - Fix 'New team' button in net game - Update copyright info in README
Sat, 24 Feb 2007 08:56:58 +0000 disable start game button with teams num < 2
displacer [Sat, 24 Feb 2007 08:56:58 +0000] rev 492
disable start game button with teams num < 2
Fri, 23 Feb 2007 22:06:23 +0000 Blow torch icon
unc0rr [Fri, 23 Feb 2007 22:06:23 +0000] rev 491
Blow torch icon
Fri, 23 Feb 2007 19:55:53 +0000 Fix for NSIS .lnk workaround
unc0rr [Fri, 23 Feb 2007 19:55:53 +0000] rev 490
Fix for NSIS .lnk workaround
Fri, 23 Feb 2007 17:34:30 +0000 Fix "/capture" command
unc0rr [Fri, 23 Feb 2007 17:34:30 +0000] rev 489
Fix "/capture" command
Fri, 23 Feb 2007 14:52:45 +0000 Fix run with DEBUGFILE turned off
unc0rr [Fri, 23 Feb 2007 14:52:45 +0000] rev 488
Fix run with DEBUGFILE turned off
Fri, 23 Feb 2007 14:26:53 +0000 Engine debug file off
unc0rr [Fri, 23 Feb 2007 14:26:53 +0000] rev 487
Engine debug file off
Fri, 23 Feb 2007 14:24:32 +0000 - Change proto version to 4
unc0rr [Fri, 23 Feb 2007 14:24:32 +0000] rev 486
- Change proto version to 4 - Updated copyright headers
Fri, 23 Feb 2007 13:31:11 +0000 form size increased (network chat is now fit into window initially)
displacer [Fri, 23 Feb 2007 13:31:11 +0000] rev 485
form size increased (network chat is now fit into window initially)
Fri, 23 Feb 2007 13:15:04 +0000 removed purged ethereal theme entry
displacer [Fri, 23 Feb 2007 13:15:04 +0000] rev 484
removed purged ethereal theme entry
Fri, 23 Feb 2007 12:30:38 +0000 network bots are now displayed in teamselect widget
displacer [Fri, 23 Feb 2007 12:30:38 +0000] rev 483
network bots are now displayed in teamselect widget
Fri, 23 Feb 2007 10:08:13 +0000 correct team info in frames (displaying bots difficulty fixed)
displacer [Fri, 23 Feb 2007 10:08:13 +0000] rev 482
correct team info in frames (displaying bots difficulty fixed)
Fri, 23 Feb 2007 09:31:28 +0000 connect to removed signal fixed (console warning)
displacer [Fri, 23 Feb 2007 09:31:28 +0000] rev 481
connect to removed signal fixed (console warning)
Wed, 21 Feb 2007 23:16:54 +0000 GPL headers added
displacer [Wed, 21 Feb 2007 23:16:54 +0000] rev 480
GPL headers added
Wed, 21 Feb 2007 23:10:24 +0000 change Displacer's mailbox
displacer [Wed, 21 Feb 2007 23:10:24 +0000] rev 479
change Displacer's mailbox special thanks for ahigerd
Wed, 21 Feb 2007 22:30:59 +0000 users should compile and configure package under user account :)
displacer [Wed, 21 Feb 2007 22:30:59 +0000] rev 478
users should compile and configure package under user account :)
Wed, 21 Feb 2007 21:53:40 +0000 moc warnings removed
displacer [Wed, 21 Feb 2007 21:53:40 +0000] rev 477
moc warnings removed
Wed, 21 Feb 2007 21:34:42 +0000 check for noexecstack linker compatibility (MacOS linker)
displacer [Wed, 21 Feb 2007 21:34:42 +0000] rev 476
check for noexecstack linker compatibility (MacOS linker)
Wed, 21 Feb 2007 20:46:51 +0000 Small cleanup + fix showing wrong page at startup
unc0rr [Wed, 21 Feb 2007 20:46:51 +0000] rev 475
Small cleanup + fix showing wrong page at startup
Wed, 21 Feb 2007 20:31:50 +0000 Remove unneeded file
unc0rr [Wed, 21 Feb 2007 20:31:50 +0000] rev 474
Remove unneeded file
Wed, 21 Feb 2007 19:53:58 +0000 Remove unused theme
unc0rr [Wed, 21 Feb 2007 19:53:58 +0000] rev 473
Remove unused theme
Wed, 21 Feb 2007 19:43:26 +0000 - Remove unneeded files
unc0rr [Wed, 21 Feb 2007 19:43:26 +0000] rev 472
- Remove unneeded files - set svn:eol-style to native
Wed, 21 Feb 2007 19:40:06 +0000 Small cleanup, faster compilation as a result
unc0rr [Wed, 21 Feb 2007 19:40:06 +0000] rev 471
Small cleanup, faster compilation as a result
Wed, 21 Feb 2007 19:18:05 +0000 Update instructions
unc0rr [Wed, 21 Feb 2007 19:18:05 +0000] rev 470
Update instructions
Tue, 20 Feb 2007 22:42:57 +0000 removed LocalCFG signal
displacer [Tue, 20 Feb 2007 22:42:57 +0000] rev 469
removed LocalCFG signal
Tue, 20 Feb 2007 22:34:42 +0000 some debug messages removed
displacer [Tue, 20 Feb 2007 22:34:42 +0000] rev 468
some debug messages removed oldlocalcfg signal connect removed
Tue, 20 Feb 2007 21:33:49 +0000 - Proper fix to get network byte order
unc0rr [Tue, 20 Feb 2007 21:33:49 +0000] rev 467
- Proper fix to get network byte order - Fix some warnings
Tue, 20 Feb 2007 21:08:46 +0000 frewetype warning is now printed to console
displacer [Tue, 20 Feb 2007 21:08:46 +0000] rev 466
frewetype warning is now printed to console
Tue, 20 Feb 2007 19:50:38 +0000 chatWidget with nicks ready
displacer [Tue, 20 Feb 2007 19:50:38 +0000] rev 465
chatWidget with nicks ready
Tue, 20 Feb 2007 19:00:46 +0000 vertical size fix for chatwidget
displacer [Tue, 20 Feb 2007 19:00:46 +0000] rev 464
vertical size fix for chatwidget
Tue, 20 Feb 2007 18:51:05 +0000 fixes last commit problems
displacer [Tue, 20 Feb 2007 18:51:05 +0000] rev 463
fixes last commit problems
Tue, 20 Feb 2007 18:40:45 +0000 resizing and grid problems
displacer [Tue, 20 Feb 2007 18:40:45 +0000] rev 462
resizing and grid problems
Tue, 20 Feb 2007 17:50:59 +0000 chatWidget with layout
displacer [Tue, 20 Feb 2007 17:50:59 +0000] rev 461
chatWidget with layout
Tue, 20 Feb 2007 17:32:25 +0000 QTextBrowser instead of QLabel+QScrollArea
unc0rr [Tue, 20 Feb 2007 17:32:25 +0000] rev 460
QTextBrowser instead of QLabel+QScrollArea
Tue, 20 Feb 2007 16:58:53 +0000 Do not use SDL_Net's to/from network byte order conversion functions
unc0rr [Tue, 20 Feb 2007 16:58:53 +0000] rev 459
Do not use SDL_Net's to/from network byte order conversion functions
Mon, 19 Feb 2007 20:00:55 +0000 Fix build
unc0rr [Mon, 19 Feb 2007 20:00:55 +0000] rev 458
Fix build
Mon, 19 Feb 2007 17:19:05 +0000 Don't let text file to confuse a terminal
unc0rr [Mon, 19 Feb 2007 17:19:05 +0000] rev 457
Don't let text file to confuse a terminal
Mon, 19 Feb 2007 17:09:10 +0000 Follow standarts
unc0rr [Mon, 19 Feb 2007 17:09:10 +0000] rev 456
Follow standarts
Mon, 19 Feb 2007 15:31:40 +0000 hedgehogs num bugfix for netgame
displacer [Mon, 19 Feb 2007 15:31:40 +0000] rev 455
hedgehogs num bugfix for netgame
Sun, 18 Feb 2007 21:16:41 +0000 Fix parachute having crosshair
unc0rr [Sun, 18 Feb 2007 21:16:41 +0000] rev 454
Fix parachute having crosshair
Sun, 18 Feb 2007 16:57:43 +0000 simple net cha added
displacer [Sun, 18 Feb 2007 16:57:43 +0000] rev 453
simple net cha added
Sun, 18 Feb 2007 15:28:47 +0000 problems with widget sizes for net chat
displacer [Sun, 18 Feb 2007 15:28:47 +0000] rev 452
problems with widget sizes for net chat
Sun, 18 Feb 2007 14:43:35 +0000 Fix regression with binds layouting
unc0rr [Sun, 18 Feb 2007 14:43:35 +0000] rev 451
Fix regression with binds layouting
Sun, 18 Feb 2007 14:21:03 +0000 Added forgotten files to build system
unc0rr [Sun, 18 Feb 2007 14:21:03 +0000] rev 450
Added forgotten files to build system
Sun, 18 Feb 2007 12:52:39 +0000 - Fix creating net server in Windows issue
unc0rr [Sun, 18 Feb 2007 12:52:39 +0000] rev 449
- Fix creating net server in Windows issue - Fix playing music
Sun, 18 Feb 2007 12:20:36 +0000 waiting state for net Go button
displacer [Sun, 18 Feb 2007 12:20:36 +0000] rev 448
waiting state for net Go button
Sat, 17 Feb 2007 21:51:33 +0000 New net team icon
unc0rr [Sat, 17 Feb 2007 21:51:33 +0000] rev 447
New net team icon
Thu, 15 Feb 2007 22:28:00 +0000 Better Sync animation :)
unc0rr [Thu, 15 Feb 2007 22:28:00 +0000] rev 446
Better Sync animation :)
Wed, 14 Feb 2007 23:26:31 +0000 Now really proper fix
unc0rr [Wed, 14 Feb 2007 23:26:31 +0000] rev 445
Now really proper fix
Wed, 14 Feb 2007 22:51:07 +0000 forts mode initial state added
displacer [Wed, 14 Feb 2007 22:51:07 +0000] rev 444
forts mode initial state added
Wed, 14 Feb 2007 22:15:55 +0000 fort, grave and difficulty information for net team
displacer [Wed, 14 Feb 2007 22:15:55 +0000] rev 443
fort, grave and difficulty information for net team
Wed, 14 Feb 2007 20:05:20 +0000 - Fix bad fix from previous revision .)
unc0rr [Wed, 14 Feb 2007 20:05:20 +0000] rev 442
- Fix bad fix from previous revision .) - Update translation
Tue, 13 Feb 2007 21:22:00 +0000 Fix hedgehog stopping after picking up bonus box
unc0rr [Tue, 13 Feb 2007 21:22:00 +0000] rev 441
Fix hedgehog stopping after picking up bonus box
Tue, 13 Feb 2007 18:52:14 +0000 Better local game page layout
unc0rr [Tue, 13 Feb 2007 18:52:14 +0000] rev 440
Better local game page layout
Tue, 13 Feb 2007 18:16:03 +0000 Fix bugs:
unc0rr [Tue, 13 Feb 2007 18:16:03 +0000] rev 439
Fix bugs: - ammocase impact - AI counting some values
Mon, 12 Feb 2007 21:57:29 +0000 Fix AI using shotgun and Desert Eagle
unc0rr [Mon, 12 Feb 2007 21:57:29 +0000] rev 438
Fix AI using shotgun and Desert Eagle
Mon, 12 Feb 2007 18:14:11 +0000 Follow bombs and mines thrown by plane
unc0rr [Mon, 12 Feb 2007 18:14:11 +0000] rev 437
Follow bombs and mines thrown by plane
Sun, 11 Feb 2007 22:10:35 +0000 Fix runtime warning
unc0rr [Sun, 11 Feb 2007 22:10:35 +0000] rev 436
Fix runtime warning
Sun, 11 Feb 2007 19:57:29 +0000 Better AI behavior
unc0rr [Sun, 11 Feb 2007 19:57:29 +0000] rev 435
Better AI behavior
Sun, 11 Feb 2007 19:38:26 +0000 Many small improvements
unc0rr [Sun, 11 Feb 2007 19:38:26 +0000] rev 434
Many small improvements
Sun, 11 Feb 2007 15:33:19 +0000 AI thinks in separate thread
unc0rr [Sun, 11 Feb 2007 15:33:19 +0000] rev 433
AI thinks in separate thread
Sun, 11 Feb 2007 12:27:45 +0000 Delphi mode off
unc0rr [Sun, 11 Feb 2007 12:27:45 +0000] rev 432
Delphi mode off
Sun, 11 Feb 2007 11:55:38 +0000 - Two more land templates
unc0rr [Sun, 11 Feb 2007 11:55:38 +0000] rev 431
- Two more land templates - Show engine error messages in net game - Many small engine improvements
Sun, 11 Feb 2007 00:18:16 +0000 Small performance optimization
unc0rr [Sun, 11 Feb 2007 00:18:16 +0000] rev 430
Small performance optimization
Sun, 11 Feb 2007 00:14:42 +0000 One more land template + some templates tuning
unc0rr [Sun, 11 Feb 2007 00:14:42 +0000] rev 429
One more land template + some templates tuning
Sat, 10 Feb 2007 23:37:40 +0000 Fix bug with unexpected jumping after use of air attack or construction tool
unc0rr [Sat, 10 Feb 2007 23:37:40 +0000] rev 428
Fix bug with unexpected jumping after use of air attack or construction tool
Sat, 10 Feb 2007 23:20:02 +0000 New widgets layout on PageOptions
unc0rr [Sat, 10 Feb 2007 23:20:02 +0000] rev 427
New widgets layout on PageOptions
Sat, 10 Feb 2007 17:59:30 +0000 - Enable 'norsk' theme
unc0rr [Sat, 10 Feb 2007 17:59:30 +0000] rev 426
- Enable 'norsk' theme - Many images improvements - Show 0.9 version
Sat, 10 Feb 2007 15:07:35 +0000 - Better AI thinking behavior
unc0rr [Sat, 10 Feb 2007 15:07:35 +0000] rev 425
- Better AI thinking behavior - Fix segfaul + more messageboxes with HWForm as parent instead of parent being 0
Sat, 10 Feb 2007 13:14:41 +0000 Disable cheat trick with hjump
unc0rr [Sat, 10 Feb 2007 13:14:41 +0000] rev 424
Disable cheat trick with hjump
Sat, 10 Feb 2007 12:52:14 +0000 Better construction tool
unc0rr [Sat, 10 Feb 2007 12:52:14 +0000] rev 423
Better construction tool
Fri, 09 Feb 2007 23:55:02 +0000 Tune pickhammer
unc0rr [Fri, 09 Feb 2007 23:55:02 +0000] rev 422
Tune pickhammer
Fri, 09 Feb 2007 19:38:52 +0000 - Remake net game page
unc0rr [Fri, 09 Feb 2007 19:38:52 +0000] rev 421
- Remake net game page - Set svn:eol-style to 'native'
Thu, 08 Feb 2007 21:11:58 +0000 netserver and netonnectedclient splited to different files
displacer [Thu, 08 Feb 2007 21:11:58 +0000] rev 420
netserver and netonnectedclient splited to different files
Thu, 08 Feb 2007 20:54:14 +0000 virtual destructors for tcpBase derived classes, readarray clear removed as unneeded
displacer [Thu, 08 Feb 2007 20:54:14 +0000] rev 419
virtual destructors for tcpBase derived classes, readarray clear removed as unneeded
Thu, 08 Feb 2007 20:11:11 +0000 update net servers when going to net page
displacer [Thu, 08 Feb 2007 20:11:11 +0000] rev 418
update net servers when going to net page
Thu, 08 Feb 2007 20:03:03 +0000 randomly chosen ports
displacer [Thu, 08 Feb 2007 20:03:03 +0000] rev 417
randomly chosen ports
Thu, 08 Feb 2007 19:03:23 +0000 update button for udp servers list
displacer [Thu, 08 Feb 2007 19:03:23 +0000] rev 416
update button for udp servers list
Thu, 08 Feb 2007 16:29:33 +0000 - Bind also 9th slot
unc0rr [Thu, 08 Feb 2007 16:29:33 +0000] rev 415
- Bind also 9th slot - Set svn:eol-style to native - Console hides on ` key press in russian locale - Fix construction tool number not decreasing after use
Wed, 07 Feb 2007 23:01:32 +0000 binded to port
displacer [Wed, 07 Feb 2007 23:01:32 +0000] rev 414
binded to port
Wed, 07 Feb 2007 22:59:49 +0000 udp server detecting experimental version (added files)
displacer [Wed, 07 Feb 2007 22:59:49 +0000] rev 413
udp server detecting experimental version (added files)
Wed, 07 Feb 2007 22:54:24 +0000 udp server detecting experimental version
displacer [Wed, 07 Feb 2007 22:54:24 +0000] rev 412
udp server detecting experimental version
Wed, 07 Feb 2007 22:35:41 +0000 Increased number of construction tools in ammo case
unc0rr [Wed, 07 Feb 2007 22:35:41 +0000] rev 411
Increased number of construction tools in ammo case
Wed, 07 Feb 2007 21:49:45 +0000 Add two files to package
unc0rr [Wed, 07 Feb 2007 21:49:45 +0000] rev 410
Add two files to package
Wed, 07 Feb 2007 21:36:55 +0000 Construction tool
unc0rr [Wed, 07 Feb 2007 21:36:55 +0000] rev 409
Construction tool
Wed, 07 Feb 2007 17:27:32 +0000 Airplane can fly from right to left
unc0rr [Wed, 07 Feb 2007 17:27:32 +0000] rev 408
Airplane can fly from right to left
Wed, 07 Feb 2007 14:11:47 +0000 lost connection to server warning message
displacer [Wed, 07 Feb 2007 14:11:47 +0000] rev 407
lost connection to server warning message
Wed, 07 Feb 2007 00:30:25 +0000 segfault after endgame fixed?!
displacer [Wed, 07 Feb 2007 00:30:25 +0000] rev 406
segfault after endgame fixed?!
Tue, 06 Feb 2007 23:22:32 +0000 One more land template
unc0rr [Tue, 06 Feb 2007 23:22:32 +0000] rev 405
One more land template
Tue, 06 Feb 2007 23:18:28 +0000 final bugfixes :)
displacer [Tue, 06 Feb 2007 23:18:28 +0000] rev 404
final bugfixes :)
Tue, 06 Feb 2007 23:12:24 +0000 Better templates, giving more different lands
unc0rr [Tue, 06 Feb 2007 23:12:24 +0000] rev 403
Better templates, giving more different lands
Tue, 06 Feb 2007 22:54:13 +0000 Add file to package
unc0rr [Tue, 06 Feb 2007 22:54:13 +0000] rev 402
Add file to package
Tue, 06 Feb 2007 21:46:33 +0000 some colors and network protocol fixes
displacer [Tue, 06 Feb 2007 21:46:33 +0000] rev 401
some colors and network protocol fixes
Tue, 06 Feb 2007 21:33:19 +0000 Ooops, forgot this :)
unc0rr [Tue, 06 Feb 2007 21:33:19 +0000] rev 400
Ooops, forgot this :)
Tue, 06 Feb 2007 19:34:21 +0000 more correct network hhnum
displacer [Tue, 06 Feb 2007 19:34:21 +0000] rev 399
more correct network hhnum
Tue, 06 Feb 2007 16:30:23 +0000 Store translations in Data/Locale directory
unc0rr [Tue, 06 Feb 2007 16:30:23 +0000] rev 398
Store translations in Data/Locale directory
Mon, 05 Feb 2007 23:34:00 +0000 Fix net game ;)
unc0rr [Mon, 05 Feb 2007 23:34:00 +0000] rev 397
Fix net game ;)
Mon, 05 Feb 2007 23:26:00 +0000 return after rungame
displacer [Mon, 05 Feb 2007 23:26:00 +0000] rev 396
return after rungame
Mon, 05 Feb 2007 22:39:01 +0000 - Fix net game bug
unc0rr [Mon, 05 Feb 2007 22:39:01 +0000] rev 395
- Fix net game bug - Small cleanup
Mon, 05 Feb 2007 20:26:13 +0000 - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr [Mon, 05 Feb 2007 20:26:13 +0000] rev 394
- Implement hack to let ammo stores work without needed assistance of frontend - Ammo case can now contain other weapons besides Mine Strike
Mon, 05 Feb 2007 19:33:24 +0000 Update copyright information
unc0rr [Mon, 05 Feb 2007 19:33:24 +0000] rev 393
Update copyright information
Mon, 05 Feb 2007 19:20:56 +0000 - Fix getting negative coordinates of cursor
unc0rr [Mon, 05 Feb 2007 19:20:56 +0000] rev 392
- Fix getting negative coordinates of cursor - Fix some warnings
Sun, 04 Feb 2007 22:26:13 +0000 some debug messages disabled
displacer [Sun, 04 Feb 2007 22:26:13 +0000] rev 391
some debug messages disabled
Sun, 04 Feb 2007 21:30:23 +0000 memory leak fixed (tanks unC0Rr)
displacer [Sun, 04 Feb 2007 21:30:23 +0000] rev 390
memory leak fixed (tanks unC0Rr)
Sun, 04 Feb 2007 20:48:11 +0000 Fix IPCSocket issues
unc0rr [Sun, 04 Feb 2007 20:48:11 +0000] rev 389
Fix IPCSocket issues
Sun, 04 Feb 2007 17:00:46 +0000 repeated start now allowed
displacer [Sun, 04 Feb 2007 17:00:46 +0000] rev 388
repeated start now allowed
Sun, 04 Feb 2007 16:56:39 +0000 initial colors assign fix
displacer [Sun, 04 Feb 2007 16:56:39 +0000] rev 387
initial colors assign fix
Sun, 04 Feb 2007 15:46:52 +0000 - Better gears placing
unc0rr [Sun, 04 Feb 2007 15:46:52 +0000] rev 386
- Better gears placing - One more land template
Sun, 04 Feb 2007 15:24:24 +0000 color change in slave network client is now disabled
displacer [Sun, 04 Feb 2007 15:24:24 +0000] rev 385
color change in slave network client is now disabled
Sun, 04 Feb 2007 15:04:56 +0000 adding the same command twice bug fixed for net game
displacer [Sun, 04 Feb 2007 15:04:56 +0000] rev 384
adding the same command twice bug fixed for net game
Sun, 04 Feb 2007 14:35:28 +0000 some disconnect and remove teams bugfixes
displacer [Sun, 04 Feb 2007 14:35:28 +0000] rev 383
some disconnect and remove teams bugfixes
Sat, 03 Feb 2007 21:40:50 +0000 colors changing config fully working (still need disabling in slaves)
displacer [Sat, 03 Feb 2007 21:40:50 +0000] rev 382
colors changing config fully working (still need disabling in slaves)
Sat, 03 Feb 2007 12:42:38 +0000 fix fo make things working
displacer [Sat, 03 Feb 2007 12:42:38 +0000] rev 381
fix fo make things working
Sat, 03 Feb 2007 00:19:16 +0000 small memory leak fixed
displacer [Sat, 03 Feb 2007 00:19:16 +0000] rev 380
small memory leak fixed
Sat, 03 Feb 2007 00:04:52 +0000 additional error checking
displacer [Sat, 03 Feb 2007 00:04:52 +0000] rev 379
additional error checking
Fri, 02 Feb 2007 21:04:36 +0000 3 method ;) of predicting colors
displacer [Fri, 02 Feb 2007 21:04:36 +0000] rev 378
3 method ;) of predicting colors
Thu, 01 Feb 2007 21:42:11 +0000 Support unicode input for chat
unc0rr [Thu, 01 Feb 2007 21:42:11 +0000] rev 377
Support unicode input for chat
Sun, 28 Jan 2007 21:03:58 +0000 empty ChangeLog, just to not forget to make it for future release
unc0rr [Sun, 28 Jan 2007 21:03:58 +0000] rev 376
empty ChangeLog, just to not forget to make it for future release
Sun, 28 Jan 2007 20:58:06 +0000 AI works properly
unc0rr [Sun, 28 Jan 2007 20:58:06 +0000] rev 375
AI works properly
Sun, 28 Jan 2007 16:40:04 +0000 - UFO smokes
unc0rr [Sun, 28 Jan 2007 16:40:04 +0000] rev 374
- UFO smokes - Bots use grenade
Sat, 27 Jan 2007 18:33:14 +0000 network team add can be denied by server
displacer [Sat, 27 Jan 2007 18:33:14 +0000] rev 373
network team add can be denied by server
Sat, 27 Jan 2007 17:41:08 +0000 network colors (alpha)
displacer [Sat, 27 Jan 2007 17:41:08 +0000] rev 372
network colors (alpha)
Sat, 27 Jan 2007 14:18:33 +0000 integer -> LongInt
unc0rr [Sat, 27 Jan 2007 14:18:33 +0000] rev 371
integer -> LongInt
Sat, 27 Jan 2007 14:06:29 +0000 - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
unc0rr [Sat, 27 Jan 2007 14:06:29 +0000] rev 370
- Repair bots: they can walk and use bazooka, possible cannot jump (why?) - Calculate real angle based on direction vector
Fri, 26 Jan 2007 22:36:21 +0000 AI compiles, but doesn't work
unc0rr [Fri, 26 Jan 2007 22:36:21 +0000] rev 369
AI compiles, but doesn't work
Fri, 26 Jan 2007 18:39:40 +0000 Make SHA really work
unc0rr [Fri, 26 Jan 2007 18:39:40 +0000] rev 368
Make SHA really work
Fri, 26 Jan 2007 18:11:03 +0000 Check land digest
unc0rr [Fri, 26 Jan 2007 18:11:03 +0000] rev 367
Check land digest
Fri, 26 Jan 2007 18:05:49 +0000 Show rope
unc0rr [Fri, 26 Jan 2007 18:05:49 +0000] rev 366
Show rope
Fri, 26 Jan 2007 15:31:31 +0000 - New land generator feature: islands in the sky
unc0rr [Fri, 26 Jan 2007 15:31:31 +0000] rev 365
- New land generator feature: islands in the sky - Two themes with such islands
Wed, 24 Jan 2007 22:05:05 +0000 - Better land generator
unc0rr [Wed, 24 Jan 2007 22:05:05 +0000] rev 364
- Better land generator - Fix compilation without debug file
Wed, 24 Jan 2007 21:58:43 +0000 more accurate selection colors for teamselect widget
displacer [Wed, 24 Jan 2007 21:58:43 +0000] rev 363
more accurate selection colors for teamselect widget
Wed, 24 Jan 2007 20:00:03 +0000 hedgehogs num modification now allowed to chief client only
displacer [Wed, 24 Jan 2007 20:00:03 +0000] rev 362
hedgehogs num modification now allowed to chief client only
Tue, 23 Jan 2007 22:48:08 +0000 - Show sample line
unc0rr [Tue, 23 Jan 2007 22:48:08 +0000] rev 361
- Show sample line - Load() works
Tue, 23 Jan 2007 21:24:18 +0000 - Two more templates
unc0rr [Tue, 23 Jan 2007 21:24:18 +0000] rev 360
- Two more templates - Fix clouds regression - Remove Delphi from the list of compilers - Set version to 0.9.0
Tue, 23 Jan 2007 18:54:09 +0000 - New land templates
unc0rr [Tue, 23 Jan 2007 18:54:09 +0000] rev 359
- New land templates - Template editor
Tue, 23 Jan 2007 16:59:05 +0000 - New Land Generator
unc0rr [Tue, 23 Jan 2007 16:59:05 +0000] rev 358
- New Land Generator - Some perfomance tricks - Some typo fixes
Mon, 22 Jan 2007 18:32:00 +0000 - Fix Blow Torch and Air Attack
unc0rr [Mon, 22 Jan 2007 18:32:00 +0000] rev 357
- Fix Blow Torch and Air Attack - Use Sin values table - Fix some warnings
Sun, 21 Jan 2007 22:27:42 +0000 network teams hedgehogs nums modifications now working from chief client
displacer [Sun, 21 Jan 2007 22:27:42 +0000] rev 356
network teams hedgehogs nums modifications now working from chief client
Sun, 21 Jan 2007 21:31:10 +0000 Small fixes to bring engine to life
unc0rr [Sun, 21 Jan 2007 21:31:10 +0000] rev 355
Small fixes to bring engine to life
Sun, 21 Jan 2007 21:27:07 +0000 network to local teams map, addteams from server before team config bug, fixed some segfaults
displacer [Sun, 21 Jan 2007 21:27:07 +0000] rev 354
network to local teams map, addteams from server before team config bug, fixed some segfaults
Sun, 21 Jan 2007 20:14:49 +0000 initial hedgehogs num fixed
displacer [Sun, 21 Jan 2007 20:14:49 +0000] rev 353
initial hedgehogs num fixed
Sun, 21 Jan 2007 19:53:25 +0000 first buggy hedgehogs num net change
displacer [Sun, 21 Jan 2007 19:53:25 +0000] rev 352
first buggy hedgehogs num net change
Sun, 21 Jan 2007 19:51:02 +0000 Fixed-point arithmetics in engine.
unc0rr [Sun, 21 Jan 2007 19:51:02 +0000] rev 351
Fixed-point arithmetics in engine. Introduced many bugs. Currently disabled: - land morphing in land generator - AI - many minor features Engine is nearly unusable and totally unplayable.
Thu, 18 Jan 2007 20:29:28 +0000 more correct net disconnection
displacer [Thu, 18 Jan 2007 20:29:28 +0000] rev 350
more correct net disconnection
Thu, 18 Jan 2007 19:59:04 +0000 disable widgets if we are slave network client
displacer [Thu, 18 Jan 2007 19:59:04 +0000] rev 349
disable widgets if we are slave network client
Wed, 17 Jan 2007 21:32:52 +0000 equal team names huge bug fixed for multiple clients
displacer [Wed, 17 Jan 2007 21:32:52 +0000] rev 348
equal team names huge bug fixed for multiple clients
Wed, 17 Jan 2007 19:56:51 +0000 more correct remove net teams
displacer [Wed, 17 Jan 2007 19:56:51 +0000] rev 347
more correct remove net teams
Tue, 16 Jan 2007 22:13:58 +0000 Another float debug
unc0rr [Tue, 16 Jan 2007 22:13:58 +0000] rev 346
Another float debug
Tue, 16 Jan 2007 16:51:12 +0000 Some fixes, revert debug code
unc0rr [Tue, 16 Jan 2007 16:51:12 +0000] rev 345
Some fixes, revert debug code
Mon, 15 Jan 2007 23:25:44 +0000 Get further with debug
unc0rr [Mon, 15 Jan 2007 23:25:44 +0000] rev 344
Get further with debug
Mon, 15 Jan 2007 23:03:20 +0000 More detailed debug
unc0rr [Mon, 15 Jan 2007 23:03:20 +0000] rev 343
More detailed debug
Mon, 15 Jan 2007 22:33:40 +0000 Rope debug stuff
unc0rr [Mon, 15 Jan 2007 22:33:40 +0000] rev 342
Rope debug stuff
Mon, 15 Jan 2007 21:20:36 +0000 - Store more team specific values in HWTeam
unc0rr [Mon, 15 Jan 2007 21:20:36 +0000] rev 341
- Store more team specific values in HWTeam - Use list<HWTeam> to get all teams config, nothing else - Get rid of HWTeamTempParams
Mon, 15 Jan 2007 19:11:31 +0000 net game image
displacer [Mon, 15 Jan 2007 19:11:31 +0000] rev 340
net game image
Mon, 15 Jan 2007 18:45:07 +0000 Run game message added, team and config info provided for net game
displacer [Mon, 15 Jan 2007 18:45:07 +0000] rev 339
Run game message added, team and config info provided for net game
Sun, 14 Jan 2007 23:13:24 +0000 multiple teams now available per host (still alpha)
displacer [Sun, 14 Jan 2007 23:13:24 +0000] rev 338
multiple teams now available per host (still alpha)
Sun, 14 Jan 2007 21:51:17 +0000 - Fix not debug build
unc0rr [Sun, 14 Jan 2007 21:51:17 +0000] rev 337
- Fix not debug build - Allow multiple debug engines running simultaneously (there were problems with debug.txt)
Sun, 14 Jan 2007 21:17:35 +0000 Team level at new place on team config page
unc0rr [Sun, 14 Jan 2007 21:17:35 +0000] rev 336
Team level at new place on team config page
Sun, 14 Jan 2007 21:10:36 +0000 CONFIG_PARAM for storing config
displacer [Sun, 14 Jan 2007 21:10:36 +0000] rev 335
CONFIG_PARAM for storing config
Sun, 14 Jan 2007 20:46:17 +0000 protocol changes
displacer [Sun, 14 Jan 2007 20:46:17 +0000] rev 334
protocol changes
Sun, 14 Jan 2007 19:47:11 +0000 - New team level icons
unc0rr [Sun, 14 Jan 2007 19:47:11 +0000] rev 333
- New team level icons - Blue circle ammo icon to let new weapon be visible in ammo menu
Sun, 14 Jan 2007 18:45:13 +0000 isChiefClient is now correct :)
displacer [Sun, 14 Jan 2007 18:45:13 +0000] rev 332
isChiefClient is now correct :)
Sun, 14 Jan 2007 18:32:44 +0000 Selecting map works in net game
unc0rr [Sun, 14 Jan 2007 18:32:44 +0000] rev 331
Selecting map works in net game
Sun, 14 Jan 2007 15:58:18 +0000 Fix infinite loop
unc0rr [Sun, 14 Jan 2007 15:58:18 +0000] rev 330
Fix infinite loop
Sun, 14 Jan 2007 14:08:40 +0000 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr [Sun, 14 Jan 2007 14:08:40 +0000] rev 329
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
Sun, 14 Jan 2007 13:23:15 +0000 Oops, I should be more careful
unc0rr [Sun, 14 Jan 2007 13:23:15 +0000] rev 328
Oops, I should be more careful
Sun, 14 Jan 2007 13:16:55 +0000 Connect signal and slot directly for AddTeam event
unc0rr [Sun, 14 Jan 2007 13:16:55 +0000] rev 327
Connect signal and slot directly for AddTeam event
Sun, 14 Jan 2007 13:10:29 +0000 Small fixes
unc0rr [Sun, 14 Jan 2007 13:10:29 +0000] rev 326
Small fixes
Sun, 14 Jan 2007 11:58:08 +0000 New signals and slot for GameCFGWidget
unc0rr [Sun, 14 Jan 2007 11:58:08 +0000] rev 325
New signals and slot for GameCFGWidget
Sat, 13 Jan 2007 22:32:08 +0000 Don't show game stats in case of interrupted by command '/quit' game
unc0rr [Sat, 13 Jan 2007 22:32:08 +0000] rev 324
Don't show game stats in case of interrupted by command '/quit' game
Sat, 13 Jan 2007 22:12:30 +0000 remove some old stuff
displacer [Sat, 13 Jan 2007 22:12:30 +0000] rev 323
remove some old stuff
Sat, 13 Jan 2007 15:13:23 +0000 first new widgets added to net game
displacer [Sat, 13 Jan 2007 15:13:23 +0000] rev 322
first new widgets added to net game
Fri, 12 Jan 2007 16:04:45 +0000 Oops, fix the build
unc0rr [Fri, 12 Jan 2007 16:04:45 +0000] rev 321
Oops, fix the build
Fri, 12 Jan 2007 15:23:16 +0000 - HWMapContainer sets and stores the theme
unc0rr [Fri, 12 Jan 2007 15:23:16 +0000] rev 320
- HWMapContainer sets and stores the theme - Fix indefinite loop when seed has zero length - Slots to set config options to GameCFGWidget
Thu, 11 Jan 2007 23:29:57 +0000 some changes
displacer [Thu, 11 Jan 2007 23:29:57 +0000] rev 319
some changes
Thu, 11 Jan 2007 23:19:18 +0000 Game config commands are generated by GameCFGWidget
unc0rr [Thu, 11 Jan 2007 23:19:18 +0000] rev 318
Game config commands are generated by GameCFGWidget
Thu, 11 Jan 2007 22:04:08 +0000 start all clients
displacer [Thu, 11 Jan 2007 22:04:08 +0000] rev 317
start all clients
Thu, 11 Jan 2007 20:45:59 +0000 Calculate land digest
unc0rr [Thu, 11 Jan 2007 20:45:59 +0000] rev 316
Calculate land digest
Wed, 10 Jan 2007 23:24:55 +0000 client/server net pre-alpha
displacer [Wed, 10 Jan 2007 23:24:55 +0000] rev 315
client/server net pre-alpha
Wed, 10 Jan 2007 23:21:05 +0000 client/server net pre-alpha
displacer [Wed, 10 Jan 2007 23:21:05 +0000] rev 314
client/server net pre-alpha
Mon, 08 Jan 2007 21:44:57 +0000 Update some translations
unc0rr [Mon, 08 Jan 2007 21:44:57 +0000] rev 313
Update some translations
Mon, 08 Jan 2007 20:51:22 +0000 Use new parameters, small protocol change
unc0rr [Mon, 08 Jan 2007 20:51:22 +0000] rev 312
Use new parameters, small protocol change
Mon, 08 Jan 2007 18:21:40 +0000 - Limit list of teams in game with 200 px
unc0rr [Mon, 08 Jan 2007 18:21:40 +0000] rev 311
- Limit list of teams in game with 200 px - 'New team@ button in teams selecting widget - New game options, not yet used
Sun, 07 Jan 2007 22:54:08 +0000 Fix for middle column not being growing in width
unc0rr [Sun, 07 Jan 2007 22:54:08 +0000] rev 310
Fix for middle column not being growing in width
Sun, 07 Jan 2007 17:48:18 +0000 Forgot these files
unc0rr [Sun, 07 Jan 2007 17:48:18 +0000] rev 309
Forgot these files
Sun, 07 Jan 2007 16:53:16 +0000 Release mouse when keyboard focus lost
unc0rr [Sun, 07 Jan 2007 16:53:16 +0000] rev 308
Release mouse when keyboard focus lost
Thu, 04 Jan 2007 18:54:24 +0000 More statistics
unc0rr [Thu, 04 Jan 2007 18:54:24 +0000] rev 307
More statistics
Thu, 04 Jan 2007 16:27:45 +0000 - Better blowtorch
unc0rr [Thu, 04 Jan 2007 16:27:45 +0000] rev 306
- Better blowtorch - Round statistics (only show winner now)
Tue, 19 Dec 2006 17:20:14 +0000 Better blowtorch
unc0rr [Tue, 19 Dec 2006 17:20:14 +0000] rev 305
Better blowtorch
Sun, 17 Dec 2006 20:50:49 +0000 Attack angle constraints
unc0rr [Sun, 17 Dec 2006 20:50:49 +0000] rev 304
Attack angle constraints
Sun, 17 Dec 2006 18:40:04 +0000 Now blow torch angle can be changed during blowing :)
unc0rr [Sun, 17 Dec 2006 18:40:04 +0000] rev 303
Now blow torch angle can be changed during blowing :)
Sun, 17 Dec 2006 17:55:41 +0000 First implementation of Blow Torch
unc0rr [Sun, 17 Dec 2006 17:55:41 +0000] rev 302
First implementation of Blow Torch
Fri, 15 Dec 2006 12:48:40 +0000 Use QSettings to storing config
unc0rr [Fri, 15 Dec 2006 12:48:40 +0000] rev 301
Use QSettings to storing config
Thu, 14 Dec 2006 20:06:46 +0000 Simplify hedgehogs physics code, make it better
unc0rr [Thu, 14 Dec 2006 20:06:46 +0000] rev 300
Simplify hedgehogs physics code, make it better
Sun, 10 Dec 2006 21:31:45 +0000 Allow pause when wathing demos
unc0rr [Sun, 10 Dec 2006 21:31:45 +0000] rev 299
Allow pause when wathing demos
Sun, 10 Dec 2006 19:30:16 +0000 Render FPS value to its own surface one time a second
unc0rr [Sun, 10 Dec 2006 19:30:16 +0000] rev 298
Render FPS value to its own surface one time a second
Sun, 10 Dec 2006 18:57:05 +0000 'Show FPS' and 'FPS limit' options
unc0rr [Sun, 10 Dec 2006 18:57:05 +0000] rev 297
'Show FPS' and 'FPS limit' options
Sun, 10 Dec 2006 18:13:10 +0000 Implemented FPS limit and show/hide FPS value
unc0rr [Sun, 10 Dec 2006 18:13:10 +0000] rev 296
Implemented FPS limit and show/hide FPS value
Sun, 10 Dec 2006 15:55:53 +0000 - Implement ammo cases
unc0rr [Sun, 10 Dec 2006 15:55:53 +0000] rev 295
- Implement ammo cases - Small fixes
Sun, 10 Dec 2006 12:09:32 +0000 Current hedgehog is on top of others in Z-order
unc0rr [Sun, 10 Dec 2006 12:09:32 +0000] rev 294
Current hedgehog is on top of others in Z-order
Sat, 09 Dec 2006 19:47:31 +0000 Some Z-ordering
unc0rr [Sat, 09 Dec 2006 19:47:31 +0000] rev 293
Some Z-ordering
Sat, 09 Dec 2006 18:10:43 +0000 Hedgehogs names are drawn where the hedgehogs are
unc0rr [Sat, 09 Dec 2006 18:10:43 +0000] rev 292
Hedgehogs names are drawn where the hedgehogs are
Fri, 08 Dec 2006 21:14:52 +0000 automatic assign of game server TCP port
displacer [Fri, 08 Dec 2006 21:14:52 +0000] rev 291
automatic assign of game server TCP port
Thu, 07 Dec 2006 21:24:58 +0000 - Further work on stack of pages
unc0rr [Thu, 07 Dec 2006 21:24:58 +0000] rev 290
- Further work on stack of pages - Visible net game button ;)
Thu, 07 Dec 2006 17:04:55 +0000 Stacked walking trough pages
unc0rr [Thu, 07 Dec 2006 17:04:55 +0000] rev 289
Stacked walking trough pages
Tue, 05 Dec 2006 17:27:27 +0000 Ammo schemes and ammo stores support in engine
unc0rr [Tue, 05 Dec 2006 17:27:27 +0000] rev 288
Ammo schemes and ammo stores support in engine
Thu, 30 Nov 2006 22:36:07 +0000 Fix music loading path
unc0rr [Thu, 30 Nov 2006 22:36:07 +0000] rev 287
Fix music loading path
Thu, 30 Nov 2006 16:44:42 +0000 Fix problems when deleting ammo
unc0rr [Thu, 30 Nov 2006 16:44:42 +0000] rev 286
Fix problems when deleting ammo
Wed, 29 Nov 2006 20:33:07 +0000 Mine Strike weapon
unc0rr [Wed, 29 Nov 2006 20:33:07 +0000] rev 285
Mine Strike weapon
Wed, 29 Nov 2006 15:47:32 +0000 Let mouse cursor be closer to screen edges
unc0rr [Wed, 29 Nov 2006 15:47:32 +0000] rev 284
Let mouse cursor be closer to screen edges
Tue, 28 Nov 2006 18:22:03 +0000 Airplane sprite
unc0rr [Tue, 28 Nov 2006 18:22:03 +0000] rev 283
Airplane sprite
Tue, 28 Nov 2006 17:14:39 +0000 - Pickhammer sound
unc0rr [Tue, 28 Nov 2006 17:14:39 +0000] rev 282
- Pickhammer sound
Mon, 27 Nov 2006 17:29:08 +0000 Pause support (mouse cursor is released when the game is paused)
unc0rr [Mon, 27 Nov 2006 17:29:08 +0000] rev 281
Pause support (mouse cursor is released when the game is paused)
Sun, 26 Nov 2006 21:19:24 +0000 Watchdog for bots to prevent them from being stacked by bugs of engine physics
unc0rr [Sun, 26 Nov 2006 21:19:24 +0000] rev 280
Watchdog for bots to prevent them from being stacked by bugs of engine physics
Sun, 26 Nov 2006 20:33:46 +0000 Less complex theme.cfg format ;) Information about image dimensions is obtained from image
unc0rr [Sun, 26 Nov 2006 20:33:46 +0000] rev 279
Less complex theme.cfg format ;) Information about image dimensions is obtained from image
Sun, 26 Nov 2006 18:15:31 +0000 Some new ammo icons from daniil
unc0rr [Sun, 26 Nov 2006 18:15:31 +0000] rev 278
Some new ammo icons from daniil
Sat, 25 Nov 2006 17:08:39 +0000 rollback to main.cpp.in hedgewars-0.8.1-r1
displacer [Sat, 25 Nov 2006 17:08:39 +0000] rev 277
rollback to main.cpp.in
Sat, 25 Nov 2006 14:56:01 +0000 Fix for path truncating bug
unc0rr [Sat, 25 Nov 2006 14:56:01 +0000] rev 276
Fix for path truncating bug
Sat, 25 Nov 2006 12:45:18 +0000 Don't configure main.cpp, just hwconsts.h
unc0rr [Sat, 25 Nov 2006 12:45:18 +0000] rev 275
Don't configure main.cpp, just hwconsts.h
Sat, 25 Nov 2006 11:56:37 +0000 data dir initial check (test for wrong installation)
displacer [Sat, 25 Nov 2006 11:56:37 +0000] rev 274
data dir initial check (test for wrong installation)
Sat, 25 Nov 2006 10:43:54 +0000 Add installation manual
unc0rr [Sat, 25 Nov 2006 10:43:54 +0000] rev 273
Add installation manual
Fri, 24 Nov 2006 19:36:24 +0000 Ignore hwconsts.h
unc0rr [Fri, 24 Nov 2006 19:36:24 +0000] rev 272
Ignore hwconsts.h
Fri, 24 Nov 2006 19:33:43 +0000 Protocol version sets in CMake
unc0rr [Fri, 24 Nov 2006 19:33:43 +0000] rev 271
Protocol version sets in CMake
Thu, 23 Nov 2006 22:27:47 +0000 Ignore main.cpp hedgewars-0.8.1
unc0rr [Thu, 23 Nov 2006 22:27:47 +0000] rev 270
Ignore main.cpp
Thu, 23 Nov 2006 22:26:35 +0000 Unneeded file
unc0rr [Thu, 23 Nov 2006 22:26:35 +0000] rev 269
Unneeded file
Thu, 23 Nov 2006 22:09:35 +0000 Hedgewars is now 0.8.1
unc0rr [Thu, 23 Nov 2006 22:09:35 +0000] rev 268
Hedgewars is now 0.8.1
Thu, 23 Nov 2006 21:51:47 +0000 Engine gets Data path from frontend
unc0rr [Thu, 23 Nov 2006 21:51:47 +0000] rev 267
Engine gets Data path from frontend
Thu, 23 Nov 2006 21:33:22 +0000 one else fix
displacer [Thu, 23 Nov 2006 21:33:22 +0000] rev 266
one else fix
Thu, 23 Nov 2006 21:03:11 +0000 DATADIR fixed
displacer [Thu, 23 Nov 2006 21:03:11 +0000] rev 265
DATADIR fixed
Thu, 23 Nov 2006 21:03:05 +0000 Add AirAttack icon to ammo menu
unc0rr [Thu, 23 Nov 2006 21:03:05 +0000] rev 264
Add AirAttack icon to ammo menu
Thu, 23 Nov 2006 20:10:42 +0000 - Health tags over drowned hedgehogs
unc0rr [Thu, 23 Nov 2006 20:10:42 +0000] rev 263
- Health tags over drowned hedgehogs - Air Attack weapon
Thu, 23 Nov 2006 19:48:39 +0000 fixed absent DATA_INSTALL_DIR
displacer [Thu, 23 Nov 2006 19:48:39 +0000] rev 262
fixed absent DATA_INSTALL_DIR
Thu, 23 Nov 2006 18:54:18 +0000 data dir added (for linux distros)
displacer [Thu, 23 Nov 2006 18:54:18 +0000] rev 261
data dir added (for linux distros)
Tue, 21 Nov 2006 17:44:02 +0000 Minimal QT 4 version supported is 4.2.0
unc0rr [Tue, 21 Nov 2006 17:44:02 +0000] rev 260
Minimal QT 4 version supported is 4.2.0
Tue, 21 Nov 2006 17:03:03 +0000 some cosmetic changes
displacer [Tue, 21 Nov 2006 17:03:03 +0000] rev 259
some cosmetic changes
Tue, 21 Nov 2006 16:56:36 +0000 oops
unc0rr [Tue, 21 Nov 2006 16:56:36 +0000] rev 258
oops
Tue, 21 Nov 2006 16:54:58 +0000 Updated README.txt
unc0rr [Tue, 21 Nov 2006 16:54:58 +0000] rev 257
Updated README.txt
Tue, 21 Nov 2006 16:50:09 +0000 noexecutestack object files generation fixed
displacer [Tue, 21 Nov 2006 16:50:09 +0000] rev 256
noexecutestack object files generation fixed
Sun, 19 Nov 2006 16:10:37 +0000 Fix selecting 2nd ammo in slot %-\ hedgewars-0.8.0
unc0rr [Sun, 19 Nov 2006 16:10:37 +0000] rev 255
Fix selecting 2nd ammo in slot %-\
Sun, 19 Nov 2006 14:36:13 +0000 Special thanks size fixed with large font on linux (workaround)
displacer [Sun, 19 Nov 2006 14:36:13 +0000] rev 254
Special thanks size fixed with large font on linux (workaround)
Sun, 19 Nov 2006 14:11:02 +0000 fixed: choose map for simple game is working now
displacer [Sun, 19 Nov 2006 14:11:02 +0000] rev 253
fixed: choose map for simple game is working now
Sun, 19 Nov 2006 12:29:58 +0000 Some options for 0.8 release
unc0rr [Sun, 19 Nov 2006 12:29:58 +0000] rev 252
Some options for 0.8 release
Sun, 19 Nov 2006 12:23:02 +0000 Add translation
unc0rr [Sun, 19 Nov 2006 12:23:02 +0000] rev 251
Add translation
Sun, 19 Nov 2006 12:11:28 +0000 Fix weird bots behavior on low fps
unc0rr [Sun, 19 Nov 2006 12:11:28 +0000] rev 250
Fix weird bots behavior on low fps
Sat, 18 Nov 2006 23:48:24 +0000 map choose from files added
displacer [Sat, 18 Nov 2006 23:48:24 +0000] rev 249
map choose from files added
Sat, 18 Nov 2006 18:17:03 +0000 Place QLabel with developers info on the QScrollArea
unc0rr [Sat, 18 Nov 2006 18:17:03 +0000] rev 248
Place QLabel with developers info on the QScrollArea
Sat, 18 Nov 2006 14:47:50 +0000 - Fix infinite loop when selecting weapon with ammo menu
unc0rr [Sat, 18 Nov 2006 14:47:50 +0000] rev 247
- Fix infinite loop when selecting weapon with ammo menu - Play demo with doubleclick - Fix saving team binds :)
Fri, 17 Nov 2006 13:36:58 +0000 Fix compile :)
unc0rr [Fri, 17 Nov 2006 13:36:58 +0000] rev 246
Fix compile :)
Thu, 16 Nov 2006 22:01:51 +0000 Make teams config file name be team name
unc0rr [Thu, 16 Nov 2006 22:01:51 +0000] rev 245
Make teams config file name be team name
Wed, 15 Nov 2006 21:53:50 +0000 - Fix crosshair position
unc0rr [Wed, 15 Nov 2006 21:53:50 +0000] rev 244
- Fix crosshair position - Better looking teams select widget
Wed, 15 Nov 2006 19:41:50 +0000 Add special thanks to about page
unc0rr [Wed, 15 Nov 2006 19:41:50 +0000] rev 243
Add special thanks to about page
Tue, 14 Nov 2006 21:15:27 +0000 Update russian translation
unc0rr [Tue, 14 Nov 2006 21:15:27 +0000] rev 242
Update russian translation
Tue, 14 Nov 2006 21:05:52 +0000 Add QtXml4.dll to packing list, as it needed for QtSvg4.dll
unc0rr [Tue, 14 Nov 2006 21:05:52 +0000] rev 241
Add QtXml4.dll to packing list, as it needed for QtSvg4.dll
Tue, 14 Nov 2006 20:55:02 +0000 Better-looking multiplayer page
unc0rr [Tue, 14 Nov 2006 20:55:02 +0000] rev 240
Better-looking multiplayer page
Tue, 14 Nov 2006 20:39:30 +0000 'Proto' class to make things easier
unc0rr [Tue, 14 Nov 2006 20:39:30 +0000] rev 239
'Proto' class to make things easier
Mon, 13 Nov 2006 20:13:42 +0000 Add files to packages
unc0rr [Mon, 13 Nov 2006 20:13:42 +0000] rev 238
Add files to packages
Mon, 13 Nov 2006 18:59:25 +0000 New icons
unc0rr [Mon, 13 Nov 2006 18:59:25 +0000] rev 237
New icons
Mon, 13 Nov 2006 18:34:01 +0000 Russian translations
unc0rr [Mon, 13 Nov 2006 18:34:01 +0000] rev 236
Russian translations
Mon, 13 Nov 2006 17:43:56 +0000 About page
unc0rr [Mon, 13 Nov 2006 17:43:56 +0000] rev 235
About page
Sun, 12 Nov 2006 22:38:31 +0000 back to static QIcon
displacer [Sun, 12 Nov 2006 22:38:31 +0000] rev 234
back to static QIcon
Sun, 12 Nov 2006 22:36:13 +0000 temporary team names fix
displacer [Sun, 12 Nov 2006 22:36:13 +0000] rev 233
temporary team names fix
Sun, 12 Nov 2006 20:31:16 +0000 dynamic QIcon fix
displacer [Sun, 12 Nov 2006 20:31:16 +0000] rev 232
dynamic QIcon fix
Sun, 12 Nov 2006 20:15:58 +0000 bots power icons added
displacer [Sun, 12 Nov 2006 20:15:58 +0000] rev 231
bots power icons added
Fri, 10 Nov 2006 20:41:12 +0000 New 'Cheese' map
unc0rr [Fri, 10 Nov 2006 20:41:12 +0000] rev 230
New 'Cheese' map
Mon, 06 Nov 2006 22:51:09 +0000 more pretty color choose
displacer [Mon, 06 Nov 2006 22:51:09 +0000] rev 229
more pretty color choose
Wed, 01 Nov 2006 20:26:45 +0000 - Fixes for map mushrooms
unc0rr [Wed, 01 Nov 2006 20:26:45 +0000] rev 228
- Fixes for map mushrooms - Less smart bots in simple game
Wed, 01 Nov 2006 19:36:41 +0000 New mushrooms map
unc0rr [Wed, 01 Nov 2006 19:36:41 +0000] rev 227
New mushrooms map
Wed, 01 Nov 2006 15:19:12 +0000 fix finding of delphi compiler
unc0rr [Wed, 01 Nov 2006 15:19:12 +0000] rev 226
fix finding of delphi compiler
Tue, 31 Oct 2006 23:32:46 +0000 background colors bugfix :(
displacer [Tue, 31 Oct 2006 23:32:46 +0000] rev 225
background colors bugfix :(
Mon, 30 Oct 2006 20:03:19 +0000 fix install target
unc0rr [Mon, 30 Oct 2006 20:03:19 +0000] rev 224
fix install target
Mon, 30 Oct 2006 19:43:55 +0000 Better build system scripts
unc0rr [Mon, 30 Oct 2006 19:43:55 +0000] rev 223
Better build system scripts
Sun, 29 Oct 2006 22:42:28 +0000 oops, forgot SVG lib
unc0rr [Sun, 29 Oct 2006 22:42:28 +0000] rev 222
oops, forgot SVG lib
Sun, 29 Oct 2006 22:39:51 +0000 Hedgehog on About page
unc0rr [Sun, 29 Oct 2006 22:39:51 +0000] rev 221
Hedgehog on About page
Sun, 29 Oct 2006 15:30:32 +0000 Fix hwengine target behaviour
unc0rr [Sun, 29 Oct 2006 15:30:32 +0000] rev 220
Fix hwengine target behaviour
Sun, 29 Oct 2006 13:06:27 +0000 Fix serious bug in pneumatic drill
unc0rr [Sun, 29 Oct 2006 13:06:27 +0000] rev 219
Fix serious bug in pneumatic drill
Sun, 29 Oct 2006 12:44:01 +0000 Better-looking game config widget
unc0rr [Sun, 29 Oct 2006 12:44:01 +0000] rev 218
Better-looking game config widget
Sun, 29 Oct 2006 10:42:04 +0000 No more needed dir
unc0rr [Sun, 29 Oct 2006 10:42:04 +0000] rev 217
No more needed dir
Sun, 29 Oct 2006 10:40:51 +0000 - New cursor
unc0rr [Sun, 29 Oct 2006 10:40:51 +0000] rev 216
- New cursor - Better-looking preview gradient
Sat, 28 Oct 2006 17:10:48 +0000 Icons for selecting bot level
unc0rr [Sat, 28 Oct 2006 17:10:48 +0000] rev 215
Icons for selecting bot level
Sat, 28 Oct 2006 15:35:31 +0000 rgb instead of rgba sending to engine
displacer [Sat, 28 Oct 2006 15:35:31 +0000] rev 214
rgb instead of rgba sending to engine
Sat, 28 Oct 2006 15:09:51 +0000 multiplayer colors enabled
displacer [Sat, 28 Oct 2006 15:09:51 +0000] rev 213
multiplayer colors enabled
Sat, 28 Oct 2006 13:18:23 +0000 Parachute fixes
unc0rr [Sat, 28 Oct 2006 13:18:23 +0000] rev 212
Parachute fixes
Sat, 28 Oct 2006 12:56:04 +0000 Parachute
unc0rr [Sat, 28 Oct 2006 12:56:04 +0000] rev 211
Parachute
Fri, 27 Oct 2006 22:14:02 +0000 Fixed compilation on *nix .)
unc0rr [Fri, 27 Oct 2006 22:14:02 +0000] rev 210
Fixed compilation on *nix .)
Fri, 27 Oct 2006 22:11:46 +0000 Remove very old and deprecated stuff
unc0rr [Fri, 27 Oct 2006 22:11:46 +0000] rev 209
Remove very old and deprecated stuff
Fri, 27 Oct 2006 22:07:38 +0000 Implement Knowledge Base for libs/compilers bugs
unc0rr [Fri, 27 Oct 2006 22:07:38 +0000] rev 208
Implement Knowledge Base for libs/compilers bugs
Fri, 27 Oct 2006 19:37:59 +0000 coosing colors added
displacer [Fri, 27 Oct 2006 19:37:59 +0000] rev 207
coosing colors added
Fri, 27 Oct 2006 14:30:36 +0000 Add workaround over freepascal bug (http://www.freepascal.org/mantis/view.php?id=7613)
unc0rr [Fri, 27 Oct 2006 14:30:36 +0000] rev 206
Add workaround over freepascal bug (http://www.freepascal.org/mantis/view.php?id=7613)
Thu, 26 Oct 2006 16:08:29 +0000 - Set version to 0.8
unc0rr [Thu, 26 Oct 2006 16:08:29 +0000] rev 205
- Set version to 0.8 - Check protocol version to ensure clients compatibility in further versions
Wed, 25 Oct 2006 19:41:14 +0000 New hedgehog
unc0rr [Wed, 25 Oct 2006 19:41:14 +0000] rev 204
New hedgehog
Wed, 25 Oct 2006 18:03:41 +0000 Better crosshair
unc0rr [Wed, 25 Oct 2006 18:03:41 +0000] rev 203
Better crosshair
Thu, 19 Oct 2006 18:57:58 +0000 Support font styles
unc0rr [Thu, 19 Oct 2006 18:57:58 +0000] rev 202
Support font styles
Mon, 16 Oct 2006 21:06:32 +0000 Make use of "unused" struct member (based on sdl_ttf example)
unc0rr [Mon, 16 Oct 2006 21:06:32 +0000] rev 201
Make use of "unused" struct member (based on sdl_ttf example)
Mon, 16 Oct 2006 19:20:13 +0000 Small fixes
unc0rr [Mon, 16 Oct 2006 19:20:13 +0000] rev 200
Small fixes
Mon, 16 Oct 2006 17:26:50 +0000 Better error message
unc0rr [Mon, 16 Oct 2006 17:26:50 +0000] rev 199
Better error message
Mon, 16 Oct 2006 17:10:30 +0000 - New crosshair
unc0rr [Mon, 16 Oct 2006 17:10:30 +0000] rev 198
- New crosshair - Text rendering checks
Sat, 14 Oct 2006 13:13:51 +0000 multiple classes accept signal receive bugfix
displacer [Sat, 14 Oct 2006 13:13:51 +0000] rev 197
multiple classes accept signal receive bugfix
Thu, 12 Oct 2006 18:52:00 +0000 - Many small fixes
unc0rr [Thu, 12 Oct 2006 18:52:00 +0000] rev 196
- Many small fixes - Let CMake use FreePascal 1.9.4
Wed, 11 Oct 2006 19:37:48 +0000 Fixed compilation with freepascal version prior to 1.9.6
unc0rr [Wed, 11 Oct 2006 19:37:48 +0000] rev 195
Fixed compilation with freepascal version prior to 1.9.6
Wed, 11 Oct 2006 19:07:38 +0000 Fixed weird bots behavior
unc0rr [Wed, 11 Oct 2006 19:07:38 +0000] rev 194
Fixed weird bots behavior
Tue, 10 Oct 2006 18:03:48 +0000 Fix bots regressions
unc0rr [Tue, 10 Oct 2006 18:03:48 +0000] rev 193
Fix bots regressions
Mon, 09 Oct 2006 18:26:44 +0000 Add video driver name to debug
unc0rr [Mon, 09 Oct 2006 18:26:44 +0000] rev 192
Add video driver name to debug
Sun, 08 Oct 2006 18:17:52 +0000 Bots are in the same thread as game. Fixes FreePascal issues.
unc0rr [Sun, 08 Oct 2006 18:17:52 +0000] rev 191
Bots are in the same thread as game. Fixes FreePascal issues.
Thu, 05 Oct 2006 20:13:51 +0000 Alpha channel value fix
unc0rr [Thu, 05 Oct 2006 20:13:51 +0000] rev 190
Alpha channel value fix
Thu, 05 Oct 2006 20:07:04 +0000 Color fixes
unc0rr [Thu, 05 Oct 2006 20:07:04 +0000] rev 189
Color fixes
Thu, 05 Oct 2006 19:40:11 +0000 Cardinal -> Longword
unc0rr [Thu, 05 Oct 2006 19:40:11 +0000] rev 188
Cardinal -> Longword
Thu, 05 Oct 2006 18:44:14 +0000 "About" page, not yet filled with content
unc0rr [Thu, 05 Oct 2006 18:44:14 +0000] rev 187
"About" page, not yet filled with content
Thu, 05 Oct 2006 18:36:04 +0000 unneded variable removed
displacer [Thu, 05 Oct 2006 18:36:04 +0000] rev 186
unneded variable removed
Thu, 05 Oct 2006 18:33:10 +0000 static TCP Server
displacer [Thu, 05 Oct 2006 18:33:10 +0000] rev 185
static TCP Server
Thu, 05 Oct 2006 17:02:09 +0000 - Update more headers
unc0rr [Thu, 05 Oct 2006 17:02:09 +0000] rev 184
- Update more headers - set svn:eol-style to native
Thu, 05 Oct 2006 16:33:18 +0000 Relicense to GPL
unc0rr [Thu, 05 Oct 2006 16:33:18 +0000] rev 183
Relicense to GPL
Thu, 05 Oct 2006 14:19:46 +0000 Preview with gradient, get rid of workaround with memory buffer
unc0rr [Thu, 05 Oct 2006 14:19:46 +0000] rev 182
Preview with gradient, get rid of workaround with memory buffer
Tue, 03 Oct 2006 19:02:08 +0000 - Fixed crash with sound turned off
unc0rr [Tue, 03 Oct 2006 19:02:08 +0000] rev 181
- Fixed crash with sound turned off - Decreased frequency of generating bad lands
Mon, 02 Oct 2006 18:09:39 +0000 tcp sockets are incapsulated in TCPBase class now
displacer [Mon, 02 Oct 2006 18:09:39 +0000] rev 180
tcp sockets are incapsulated in TCPBase class now
Sun, 01 Oct 2006 20:31:48 +0000 base class for TCP connections :)
displacer [Sun, 01 Oct 2006 20:31:48 +0000] rev 179
base class for TCP connections :)
Sun, 01 Oct 2006 20:25:03 +0000 united TCP transfers for start game and receive preview
displacer [Sun, 01 Oct 2006 20:25:03 +0000] rev 178
united TCP transfers for start game and receive preview
Sun, 01 Oct 2006 20:14:30 +0000 prepare uniting tcp classes
displacer [Sun, 01 Oct 2006 20:14:30 +0000] rev 177
prepare uniting tcp classes
Thu, 28 Sep 2006 16:34:42 +0000 'h' marks out current hedgehog
unc0rr [Thu, 28 Sep 2006 16:34:42 +0000] rev 176
'h' marks out current hedgehog
Wed, 27 Sep 2006 20:52:22 +0000 - Some improvements to volume control
unc0rr [Wed, 27 Sep 2006 20:52:22 +0000] rev 175
- Some improvements to volume control - Simplified captions
Wed, 27 Sep 2006 20:13:29 +0000 Changeable volume
unc0rr [Wed, 27 Sep 2006 20:13:29 +0000] rev 174
Changeable volume
Tue, 26 Sep 2006 20:25:42 +0000 - Better landgen
unc0rr [Tue, 26 Sep 2006 20:25:42 +0000] rev 173
- Better landgen - Small fixes
Tue, 26 Sep 2006 20:24:32 +0000 working map preview
displacer [Tue, 26 Sep 2006 20:24:32 +0000] rev 172
working map preview
Tue, 26 Sep 2006 20:02:32 +0000 seems to be a near final version
displacer [Tue, 26 Sep 2006 20:02:32 +0000] rev 171
seems to be a near final version
Tue, 26 Sep 2006 19:59:10 +0000 busy variable removed
displacer [Tue, 26 Sep 2006 19:59:10 +0000] rev 170
busy variable removed
Tue, 26 Sep 2006 19:45:47 +0000 new more working, but still not completely working version :)
displacer [Tue, 26 Sep 2006 19:45:47 +0000] rev 169
new more working, but still not completely working version :)
Tue, 26 Sep 2006 17:50:14 +0000 multiple server starting improved
displacer [Tue, 26 Sep 2006 17:50:14 +0000] rev 168
multiple server starting improved
Tue, 26 Sep 2006 11:53:12 +0000 "Trusted" binds
unc0rr [Tue, 26 Sep 2006 11:53:12 +0000] rev 167
"Trusted" binds
Mon, 25 Sep 2006 19:48:51 +0000 Switching between fullscreen and windowed modes on 'F' key
unc0rr [Mon, 25 Sep 2006 19:48:51 +0000] rev 166
Switching between fullscreen and windowed modes on 'F' key
Sun, 24 Sep 2006 21:32:18 +0000 Many small fixes
unc0rr [Sun, 24 Sep 2006 21:32:18 +0000] rev 165
Many small fixes
Sun, 24 Sep 2006 19:51:16 +0000 first map preview added (still experimental)
displacer [Sun, 24 Sep 2006 19:51:16 +0000] rev 164
first map preview added (still experimental)
Sun, 24 Sep 2006 18:55:06 +0000 hedgehogers number bug fixed - overallHedgehogs initialized to zero :)
displacer [Sun, 24 Sep 2006 18:55:06 +0000] rev 163
hedgehogers number bug fixed - overallHedgehogs initialized to zero :)
Sun, 24 Sep 2006 18:29:14 +0000 Ammo menu now works!
unc0rr [Sun, 24 Sep 2006 18:29:14 +0000] rev 162
Ammo menu now works!
Sat, 23 Sep 2006 19:26:07 +0000 - AmmoMenu
unc0rr [Sat, 23 Sep 2006 19:26:07 +0000] rev 161
- AmmoMenu - Many small fixes
Fri, 22 Sep 2006 18:09:26 +0000 Soma small fixes + new land template
unc0rr [Fri, 22 Sep 2006 18:09:26 +0000] rev 160
Soma small fixes + new land template
Thu, 21 Sep 2006 21:29:02 +0000 Preview stream doesn't need parsing now
unc0rr [Thu, 21 Sep 2006 21:29:02 +0000] rev 159
Preview stream doesn't need parsing now
Thu, 21 Sep 2006 18:10:45 +0000 Don't synchronize after sending preview
unc0rr [Thu, 21 Sep 2006 18:10:45 +0000] rev 158
Don't synchronize after sending preview
Thu, 21 Sep 2006 17:57:35 +0000 Fix demos usability
unc0rr [Thu, 21 Sep 2006 17:57:35 +0000] rev 157
Fix demos usability
Thu, 21 Sep 2006 11:35:20 +0000 New clouds
unc0rr [Thu, 21 Sep 2006 11:35:20 +0000] rev 156
New clouds
Wed, 20 Sep 2006 18:24:13 +0000 Engine can generate land preview and send it via IPC
unc0rr [Wed, 20 Sep 2006 18:24:13 +0000] rev 155
Engine can generate land preview and send it via IPC
Wed, 20 Sep 2006 15:33:47 +0000 Network protocol uses integers in network byte order
unc0rr [Wed, 20 Sep 2006 15:33:47 +0000] rev 154
Network protocol uses integers in network byte order
Mon, 18 Sep 2006 18:07:41 +0000 license and copyright info added
displacer [Mon, 18 Sep 2006 18:07:41 +0000] rev 153
license and copyright info added
Mon, 18 Sep 2006 17:56:27 +0000 teams moving order fixed
displacer [Mon, 18 Sep 2006 17:56:27 +0000] rev 152
teams moving order fixed
Mon, 18 Sep 2006 17:37:22 +0000 reset playing teams
displacer [Mon, 18 Sep 2006 17:37:22 +0000] rev 151
reset playing teams
Sat, 16 Sep 2006 17:24:41 +0000 team hedgehogs number improved
displacer [Sat, 16 Sep 2006 17:24:41 +0000] rev 150
team hedgehogs number improved
Sat, 16 Sep 2006 15:15:30 +0000 Fix hedgehog physics %)
unc0rr [Sat, 16 Sep 2006 15:15:30 +0000] rev 149
Fix hedgehog physics %)
Fri, 15 Sep 2006 20:38:25 +0000 Don't save demos in 'bin' dir
unc0rr [Fri, 15 Sep 2006 20:38:25 +0000] rev 148
Don't save demos in 'bin' dir
Fri, 15 Sep 2006 15:45:30 +0000 maximum number of teams and hedgehogs
displacer [Fri, 15 Sep 2006 15:45:30 +0000] rev 147
maximum number of teams and hedgehogs
Fri, 15 Sep 2006 13:47:01 +0000 - Fix AI not to damage self hedgehogs
unc0rr [Fri, 15 Sep 2006 13:47:01 +0000] rev 146
- Fix AI not to damage self hedgehogs - Fix checking for winner - main.cpp shouldn't be changed without changing main.cpp.in
Thu, 14 Sep 2006 17:20:50 +0000 - Fix crash in AI
unc0rr [Thu, 14 Sep 2006 17:20:50 +0000] rev 145
- Fix crash in AI - Dont allow to add more than 5 teams
Wed, 13 Sep 2006 19:26:16 +0000 - Fix 'new team' regression
unc0rr [Wed, 13 Sep 2006 19:26:16 +0000] rev 144
- Fix 'new team' regression - Some improvements to AI
Mon, 11 Sep 2006 21:44:38 +0000 - Many fixes to AI
unc0rr [Mon, 11 Sep 2006 21:44:38 +0000] rev 143
- Many fixes to AI - No more than one teamhealthsorter at a time
Mon, 11 Sep 2006 18:27:49 +0000 fix 'Simple game' and playing demos
unc0rr [Mon, 11 Sep 2006 18:27:49 +0000] rev 142
fix 'Simple game' and playing demos
Sat, 09 Sep 2006 17:59:25 +0000 - Small fix for AI
unc0rr [Sat, 09 Sep 2006 17:59:25 +0000] rev 141
- Small fix for AI - Full-functional Multiplayer
Sat, 09 Sep 2006 16:59:10 +0000 teams and hedgedogs num selection added to HWgame
displacer [Sat, 09 Sep 2006 16:59:10 +0000] rev 140
teams and hedgedogs num selection added to HWgame
Sun, 03 Sep 2006 18:01:34 +0000 Fixed AI bug, introduced by previous changes
unc0rr [Sun, 03 Sep 2006 18:01:34 +0000] rev 139
Fixed AI bug, introduced by previous changes
Sun, 03 Sep 2006 15:39:53 +0000 Actualize translation
unc0rr [Sun, 03 Sep 2006 15:39:53 +0000] rev 138
Actualize translation
Sun, 03 Sep 2006 15:34:19 +0000 Get game modes from right GameCFGWidget
unc0rr [Sun, 03 Sep 2006 15:34:19 +0000] rev 137
Get game modes from right GameCFGWidget
Sun, 03 Sep 2006 15:26:52 +0000 Implement bot levels
unc0rr [Sun, 03 Sep 2006 15:26:52 +0000] rev 136
Implement bot levels
Sun, 03 Sep 2006 14:34:08 +0000 margin reduced (space between commands in teamselect widget)
displacer [Sun, 03 Sep 2006 14:34:08 +0000] rev 135
margin reduced (space between commands in teamselect widget)
Sun, 03 Sep 2006 14:15:41 +0000 spacing reduced, 4 hedgehog per team by default
displacer [Sun, 03 Sep 2006 14:15:41 +0000] rev 134
spacing reduced, 4 hedgehog per team by default
Sun, 03 Sep 2006 13:54:45 +0000 - Multiplayer game start button
unc0rr [Sun, 03 Sep 2006 13:54:45 +0000] rev 133
- Multiplayer game start button - Alpha-transparent hedgehog for TeamSelWidget
Sun, 03 Sep 2006 12:56:13 +0000 first hedgehogs number selection added
displacer [Sun, 03 Sep 2006 12:56:13 +0000] rev 132
first hedgehogs number selection added
Mon, 28 Aug 2006 19:02:57 +0000 resize bugfix
displacer [Mon, 28 Aug 2006 19:02:57 +0000] rev 131
resize bugfix
Sun, 27 Aug 2006 13:47:30 +0000 Fix engine PRNG (accidentally deleted a line)
unc0rr [Sun, 27 Aug 2006 13:47:30 +0000] rev 130
Fix engine PRNG (accidentally deleted a line)
Sun, 27 Aug 2006 13:38:05 +0000 All pages are "layouted" now
unc0rr [Sun, 27 Aug 2006 13:38:05 +0000] rev 129
All pages are "layouted" now
Sun, 27 Aug 2006 13:21:11 +0000 Update file headers & delete unneeded files
unc0rr [Sun, 27 Aug 2006 13:21:11 +0000] rev 128
Update file headers & delete unneeded files
Sun, 27 Aug 2006 13:16:40 +0000 Use QUuid to generate seed, rand() to choose theme
unc0rr [Sun, 27 Aug 2006 13:16:40 +0000] rev 127
Use QUuid to generate seed, rand() to choose theme
Sun, 27 Aug 2006 12:41:27 +0000 - Now really fix unicode issues
unc0rr [Sun, 27 Aug 2006 12:41:27 +0000] rev 126
- Now really fix unicode issues - Some other small fixes
Sat, 26 Aug 2006 10:54:13 +0000 Fix unicode names in net game
unc0rr [Sat, 26 Aug 2006 10:54:13 +0000] rev 125
Fix unicode names in net game
Sat, 26 Aug 2006 09:41:33 +0000 Fixed PRNG to properly use seed string
unc0rr [Sat, 26 Aug 2006 09:41:33 +0000] rev 124
Fixed PRNG to properly use seed string
Sun, 20 Aug 2006 19:22:12 +0000 Various small fixes
unc0rr [Sun, 20 Aug 2006 19:22:12 +0000] rev 123
Various small fixes
Sun, 20 Aug 2006 17:34:22 +0000 resize bugfix
displacer [Sun, 20 Aug 2006 17:34:22 +0000] rev 122
resize bugfix
Sun, 20 Aug 2006 17:18:53 +0000 resize fix
displacer [Sun, 20 Aug 2006 17:18:53 +0000] rev 121
resize fix
Sun, 20 Aug 2006 15:22:26 +0000 flat buttons
displacer [Sun, 20 Aug 2006 15:22:26 +0000] rev 120
flat buttons
Fri, 18 Aug 2006 21:02:11 +0000 Fix prefix issues
unc0rr [Fri, 18 Aug 2006 21:02:11 +0000] rev 119
Fix prefix issues
Fri, 18 Aug 2006 20:46:43 +0000 pixmap for command as its fort
displacer [Fri, 18 Aug 2006 20:46:43 +0000] rev 118
pixmap for command as its fort
Fri, 18 Aug 2006 20:37:50 +0000 HWTeam integration in team select widget
displacer [Fri, 18 Aug 2006 20:37:50 +0000] rev 117
HWTeam integration in team select widget
Fri, 18 Aug 2006 19:59:16 +0000 GameUIConfig* member removed
displacer [Fri, 18 Aug 2006 19:59:16 +0000] rev 116
GameUIConfig* member removed
Fri, 18 Aug 2006 14:17:25 +0000 Fix compilation on *nix
unc0rr [Fri, 18 Aug 2006 14:17:25 +0000] rev 115
Fix compilation on *nix
Thu, 17 Aug 2006 18:16:51 +0000 add remove command slot fixed
displacer [Thu, 17 Aug 2006 18:16:51 +0000] rev 114
add remove command slot fixed
Thu, 17 Aug 2006 13:54:18 +0000 - Many small fixes in engine
unc0rr [Thu, 17 Aug 2006 13:54:18 +0000] rev 113
- Many small fixes in engine - Better widget placement and translation update in frontend
Wed, 16 Aug 2006 21:35:27 +0000 Fix use of slot 8 and avoid such bug in future
unc0rr [Wed, 16 Aug 2006 21:35:27 +0000] rev 112
Fix use of slot 8 and avoid such bug in future
Wed, 16 Aug 2006 11:41:00 +0000 - 'net nickname' and 'server address' options are on PageNet
unc0rr [Wed, 16 Aug 2006 11:41:00 +0000] rev 111
- 'net nickname' and 'server address' options are on PageNet - Don't set bots process thread pointer to nil
Mon, 14 Aug 2006 14:49:40 +0000 - Use right packet length
unc0rr [Mon, 14 Aug 2006 14:49:40 +0000] rev 110
- Use right packet length - Show messagebox when failed to run engine
Sat, 12 Aug 2006 17:41:02 +0000 - Initialize translations earlier
unc0rr [Sat, 12 Aug 2006 17:41:02 +0000] rev 109
- Initialize translations earlier - Fix some small issues and small cleanup
Fri, 11 Aug 2006 20:00:29 +0000 Small fixes for better FPC compatibility
unc0rr [Fri, 11 Aug 2006 20:00:29 +0000] rev 108
Small fixes for better FPC compatibility
Fri, 11 Aug 2006 16:17:50 +0000 - Many type fixes
unc0rr [Fri, 11 Aug 2006 16:17:50 +0000] rev 107
- Many type fixes - Get rid of all pointer<->integer typecasts
Thu, 10 Aug 2006 22:19:35 +0000 Small fix for 64bit compatibility
unc0rr [Thu, 10 Aug 2006 22:19:35 +0000] rev 106
Small fix for 64bit compatibility
Thu, 10 Aug 2006 21:52:14 +0000 - Fixed integer->longint
unc0rr [Thu, 10 Aug 2006 21:52:14 +0000] rev 105
- Fixed integer->longint - Many small changes
Thu, 10 Aug 2006 21:22:55 +0000 Add simple SDL test app
unc0rr [Thu, 10 Aug 2006 21:22:55 +0000] rev 104
Add simple SDL test app
Mon, 07 Aug 2006 22:49:50 +0000 Tool for debugging
unc0rr [Mon, 07 Aug 2006 22:49:50 +0000] rev 103
Tool for debugging
Mon, 07 Aug 2006 12:08:43 +0000 New faster random generator
unc0rr [Mon, 07 Aug 2006 12:08:43 +0000] rev 102
New faster random generator
Sun, 06 Aug 2006 20:58:05 +0000 Get rid of pointer <> integer typecasts
unc0rr [Sun, 06 Aug 2006 20:58:05 +0000] rev 101
Get rid of pointer <> integer typecasts
Sun, 06 Aug 2006 20:08:15 +0000 Get rid of x86 assembler when using fpc
unc0rr [Sun, 06 Aug 2006 20:08:15 +0000] rev 100
Get rid of x86 assembler when using fpc
Sun, 06 Aug 2006 17:11:33 +0000 - On windows make packages with all needed dlls
unc0rr [Sun, 06 Aug 2006 17:11:33 +0000] rev 99
- On windows make packages with all needed dlls - Fix for long path failure
Sun, 06 Aug 2006 16:00:23 +0000 Repair build system
unc0rr [Sun, 06 Aug 2006 16:00:23 +0000] rev 98
Repair build system
Sun, 06 Aug 2006 15:48:48 +0000 - make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
unc0rr [Sun, 06 Aug 2006 15:48:48 +0000] rev 97
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data - fix build
Sun, 06 Aug 2006 15:47:20 +0000 prepare for the next commit
unc0rr [Sun, 06 Aug 2006 15:47:20 +0000] rev 96
prepare for the next commit
Sat, 05 Aug 2006 20:57:36 +0000 - Fixed compilation
unc0rr [Sat, 05 Aug 2006 20:57:36 +0000] rev 95
- Fixed compilation - Rewritten attack code - Many small changes
Mon, 31 Jul 2006 11:31:31 +0000 +1 layouted page
unc0rr [Mon, 31 Jul 2006 11:31:31 +0000] rev 94
+1 layouted page
Sun, 30 Jul 2006 22:18:37 +0000 - small fix to translation
unc0rr [Sun, 30 Jul 2006 22:18:37 +0000] rev 93
- small fix to translation - Forts preview renders square pixmap
Sun, 30 Jul 2006 18:59:35 +0000 - Fix win message to appear only after all hedgehogs death
unc0rr [Sun, 30 Jul 2006 18:59:35 +0000] rev 92
- Fix win message to appear only after all hedgehogs death - 2 more land templates
Sun, 30 Jul 2006 18:57:44 +0000 oops, forgot to commit a file
unc0rr [Sun, 30 Jul 2006 18:57:44 +0000] rev 91
oops, forgot to commit a file
Thu, 27 Jul 2006 21:13:04 +0000 One more page become layouted
unc0rr [Thu, 27 Jul 2006 21:13:04 +0000] rev 90
One more page become layouted
Thu, 27 Jul 2006 15:24:14 +0000 - Fix various bugs
unc0rr [Thu, 27 Jul 2006 15:24:14 +0000] rev 89
- Fix various bugs - CPack support
Wed, 26 Jul 2006 13:44:11 +0000 - Fix internationalization issues
unc0rr [Wed, 26 Jul 2006 13:44:11 +0000] rev 88
- Fix internationalization issues - Full Russian translation
Wed, 26 Jul 2006 12:25:48 +0000 Convert all pages to classes
unc0rr [Wed, 26 Jul 2006 12:25:48 +0000] rev 87
Convert all pages to classes
Tue, 25 Jul 2006 20:19:46 +0000 Predefined teams, 'simple game' doesn't need to create team
unc0rr [Tue, 25 Jul 2006 20:19:46 +0000] rev 86
Predefined teams, 'simple game' doesn't need to create team
Tue, 25 Jul 2006 13:32:11 +0000 New GameCFGWidget. Now it's possible to set forts mode from ui
unc0rr [Tue, 25 Jul 2006 13:32:11 +0000] rev 85
New GameCFGWidget. Now it's possible to set forts mode from ui
Mon, 24 Jul 2006 22:37:34 +0000 Start rewrite ui
unc0rr [Mon, 24 Jul 2006 22:37:34 +0000] rev 84
Start rewrite ui
Mon, 24 Jul 2006 14:03:51 +0000 - First hedgehog in team has first turn in team
unc0rr [Mon, 24 Jul 2006 14:03:51 +0000] rev 83
- First hedgehog in team has first turn in team - AI fix: let bots go to the right and... Show whether round finished with draw or team won... get rid of error message
Sun, 23 Jul 2006 21:22:44 +0000 - New fort
unc0rr [Sun, 23 Jul 2006 21:22:44 +0000] rev 82
- New fort - New weapon Fire Punch - Many small fixes
Fri, 21 Jul 2006 20:37:44 +0000 More translations
unc0rr [Fri, 21 Jul 2006 20:37:44 +0000] rev 81
More translations
Thu, 20 Jul 2006 20:11:32 +0000 - Fixed bug with hedgehog under water using rope
unc0rr [Thu, 20 Jul 2006 20:11:32 +0000] rev 80
- Fixed bug with hedgehog under water using rope - Add locale support in engine - Bots use ljump and hjump - Fix shotgun rating - Support for theme-dependent sprites - Horizon and sky can have any image size - Many small fixes
Sun, 16 Jul 2006 08:13:51 +0000 - New test map
unc0rr [Sun, 16 Jul 2006 08:13:51 +0000] rev 79
- New test map - Baseball bat - Flames - Bots can use baseball bat - Many small changes
Wed, 12 Jul 2006 15:39:58 +0000 Cluster bomb
unc0rr [Wed, 12 Jul 2006 15:39:58 +0000] rev 78
Cluster bomb
Tue, 11 Jul 2006 21:23:00 +0000 Delete two more deprecated files
unc0rr [Tue, 11 Jul 2006 21:23:00 +0000] rev 77
Delete two more deprecated files
Tue, 11 Jul 2006 21:09:06 +0000 Delete deprecated folder .)
unc0rr [Tue, 11 Jul 2006 21:09:06 +0000] rev 76
Delete deprecated folder .)
Tue, 11 Jul 2006 21:04:05 +0000 - New First Aid powerup
unc0rr [Tue, 11 Jul 2006 21:04:05 +0000] rev 75
- New First Aid powerup - New power progressbar - Less powerful Desert Eagle - Bots can use Desert Eagle - Set TurnTimeLeft to 0 when hh damaged - Bots can handle situation when ammo is over - Bots can go in different directions to reach good position, not just only go left or right - Small fixes for FillLand (use all the array) - Fixes for world geometry, get rid of one variable - Added missed in previous commit files - New test map
Sat, 08 Jul 2006 21:40:03 +0000 - Unicode support for team and hedgehogs names
unc0rr [Sat, 08 Jul 2006 21:40:03 +0000] rev 74
- Unicode support for team and hedgehogs names - Clouds move in vertical direction also - Many fixes to hedgehog physics - Support for different images in 16 and 32 bit screen resolution - Fixed bots behavior after attack - Fixed camera behavior right after the game start
Mon, 03 Jul 2006 17:46:58 +0000 - More smooth hedgehogs physics
unc0rr [Mon, 03 Jul 2006 17:46:58 +0000] rev 73
- More smooth hedgehogs physics - Use CMake build system
Thu, 29 Jun 2006 18:27:53 +0000 Basic save support in engine
unc0rr [Thu, 29 Jun 2006 18:27:53 +0000] rev 72
Basic save support in engine
Wed, 28 Jun 2006 18:27:42 +0000 - Changed falling damage scoring
unc0rr [Wed, 28 Jun 2006 18:27:42 +0000] rev 71
- Changed falling damage scoring - Update version to 0.2 - Bots avoid explosions caused by their weapon - Fix camera movement
Fri, 23 Jun 2006 20:02:41 +0000 - Many AI improvements
unc0rr [Fri, 23 Jun 2006 20:02:41 +0000] rev 70
- Many AI improvements - New 'spray objects' on generated land - Many small fixes
Tue, 20 Jun 2006 21:22:15 +0000 Show the bot thinking, when he does it after attack
unc0rr [Tue, 20 Jun 2006 21:22:15 +0000] rev 69
Show the bot thinking, when he does it after attack
Tue, 20 Jun 2006 21:21:31 +0000 Collision-related stuff
unc0rr [Tue, 20 Jun 2006 21:21:31 +0000] rev 68
Collision-related stuff
Tue, 20 Jun 2006 21:20:06 +0000 - 2 more Land templates
unc0rr [Tue, 20 Jun 2006 21:20:06 +0000] rev 67
- 2 more Land templates - prevent generated land to be outbound
Tue, 20 Jun 2006 21:18:49 +0000 Many AI improvements, bots do think in separate thread
unc0rr [Tue, 20 Jun 2006 21:18:49 +0000] rev 66
Many AI improvements, bots do think in separate thread
Tue, 20 Jun 2006 20:08:17 +0000 - Workaround on FreePascal textfiles parsing bug (indefinite loop while "read(f, a, b, c)")
unc0rr [Tue, 20 Jun 2006 20:08:17 +0000] rev 65
- Workaround on FreePascal textfiles parsing bug (indefinite loop while "read(f, a, b, c)") - Update Makefile
Wed, 14 Jun 2006 15:50:22 +0000 - Start AI rewrite
unc0rr [Wed, 14 Jun 2006 15:50:22 +0000] rev 64
- Start AI rewrite - Many small changes
Fri, 24 Feb 2006 16:06:12 +0000 Scroll added to team control widget
displacer [Fri, 24 Feb 2006 16:06:12 +0000] rev 63
Scroll added to team control widget
Sun, 05 Feb 2006 18:51:54 +0000 No more hedgehogs hung in air
unc0rr [Sun, 05 Feb 2006 18:51:54 +0000] rev 62
No more hedgehogs hung in air
Sun, 05 Feb 2006 12:48:35 +0000 colors added to teamselwidget
displacer [Sun, 05 Feb 2006 12:48:35 +0000] rev 61
colors added to teamselwidget
Sun, 05 Feb 2006 12:48:02 +0000 vector removed & teamselwidget moved to constructor
displacer [Sun, 05 Feb 2006 12:48:02 +0000] rev 60
vector removed & teamselwidget moved to constructor
Sat, 04 Feb 2006 22:37:12 +0000 Fixed compile (second try)
unc0rr [Sat, 04 Feb 2006 22:37:12 +0000] rev 59
Fixed compile (second try)
Sat, 04 Feb 2006 22:35:09 +0000 Fixed compile
unc0rr [Sat, 04 Feb 2006 22:35:09 +0000] rev 58
Fixed compile
(0) -3840 +3840 +10000 tip