Tue, 24 Oct 2017 21:58:41 +0200 |
unc0rr |
Remove silly toUtf8 which caused bug with default team name
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Sat, 21 Oct 2017 01:29:57 +0200 |
Wuzzy |
Fix GCC warnings: -Wimplicit-fallthrough and -Wint-in-bool-context
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Sun, 08 Oct 2017 19:04:20 +0200 |
alfadur |
Improve error messages when feedback or DLC fail to reach Internet
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Sat, 07 Oct 2017 19:11:25 +0200 |
Wuzzy |
Make sure new teams start with an unique name
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Sat, 07 Oct 2017 03:43:06 +0200 |
Wuzzy |
Rework weapon scheme handling in frontend and fix a couple of bugs
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Mon, 02 Oct 2017 16:45:19 -0400 |
nemo |
fine. I will
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Mon, 02 Oct 2017 21:39:19 +0200 |
Wuzzy |
Reduce number of initial teams: 4 human, 2 AI teams
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Mon, 02 Oct 2017 20:59:40 +0200 |
Wuzzy |
Create 5 human teams + 5 AI teams on first start
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Sat, 22 Apr 2017 22:23:49 +0200 |
sheepluva |
fix campaign missions not showing up for me
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Fri, 21 Apr 2017 17:54:28 +0200 |
Wuzzy |
Only select from default graves and forts for new themes
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Thu, 13 Apr 2017 15:18:07 +0200 |
Wuzzy |
Refactor team name generator
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Thu, 13 Apr 2017 06:25:41 +0200 |
Wuzzy |
Randomize forts and graves in new teams
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Thu, 13 Apr 2017 05:44:23 +0200 |
Wuzzy |
Add 4 teams on first start of Hedgewars
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Mon, 10 Apr 2017 23:32:03 +0200 |
Wuzzy |
Use the same link color consistently in frontend
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Mon, 10 Apr 2017 21:42:53 +0200 |
Wuzzy |
Prevent frontend from starting game w/ >48 hogs
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