project_files/HedgewarsMobile/Classes/SingleSchemeViewController.m
2015-11-04 antonc27 - Added 'World Edge' flag for Scheme Settings ios-revival
2015-11-04 antonc27 - Refactoring for SingleSchemeViewController: checkValueString macro changed to helper method ios-revival
2015-11-03 antonc27 - Fix for localization of game settings detailLabel in SingleSchemeViewController ios-revival
2015-09-09 antonc27 - Refactoring in order to remove some warning related to using of int instead of NSInteger ios-revival
2015-08-15 antonc27 - Localization for SingleSchemeViewController fixed ios-rus-localization
2014-02-04 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
2013-01-26 koda some whitespaces from ios files
2012-03-27 koda dates are no more!
2012-02-17 koda the most important commit of the year
2012-02-12 koda fixed a little event propagation problem, added rotation support to the scheme setting page
2011-10-08 koda minor changes
2011-10-01 koda headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
2011-09-21 koda mad several updates to the resource copying phase in the ios project file, changed paths of some images and added some smaller forts version
2011-05-12 koda all together now! releaseAndNil ftw
2011-04-27 koda remove the trailing _en from scheme data and use the macros available instead of creating a string every time
2011-04-27 koda add getawaytime and tagteam mode to ios
2011-03-01 koda Happy 2011 :)
2010-11-12 koda update iFrontend with new schemes and weaps, fix up smaller glitches
2010-11-08 koda smaller update (color and modes)
2010-11-08 koda this time i got it right, i'm sure of it; TEST ANYWAYS
2010-11-07 nemo revert 4200:dd54999c2822 - it was breaking schemes. koda. just leave this alone until next release
2010-11-07 koda revamp gamemodes section in the ifrontend and update ios game modes
2010-11-04 koda it locale for opendesktop
2010-10-28 koda disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
2010-10-26 koda engine: reorder GameFlags and update files, frontend and other stuff
2010-10-25 koda the ios port is also iphone compatible
2010-09-29 koda implemented endless turns support and added Timeless scheme (also fixed a crasher)
2010-09-04 koda headers ftw, also right project file Hedgewars-iOS-1.0
2010-09-04 koda typos, reduced sound size and last minute fixes
2010-08-28 koda add a description field for schemes and weapons
2010-08-28 koda modified file format for schemes files (which is going to introduce a lot of pre-release bugs, i'm sure)
2010-08-22 koda small update for the about page
2010-08-22 koda add the new flag, fix a couple of hicups in creating config files, swap animation between settings and lobby
2010-07-31 koda remove trailing spaces from end of line
2010-07-22 koda polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
2010-07-20 koda complete settings page rework
2010-07-20 koda half reworking of the settings page with delegation
2010-07-15 koda reworked the ammunition configuration page (visually)
2010-07-03 koda graphics applied and fixes here and there
2010-07-03 koda initial support for customizing weaponset
2010-06-27 koda insert a default name when a void string is used
2010-06-27 koda complete configuration for schemes
2010-06-23 koda i <3 mercurial
2010-06-23 koda expand -t 4 on .m as well
2010-06-17 koda move stuff around and update iphone project
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