gameServer/Actions.hs
Sun, 03 Apr 2011 13:31:33 +0400 unc0rr Use readInt_
Sat, 02 Apr 2011 20:01:20 +0400 unc0rr Some fixes. Can't reproduce ghosts now.
Mon, 28 Mar 2011 20:30:15 +0400 unc0rr More creation of sender thread to the reciever thread
Mon, 21 Mar 2011 21:04:20 +0300 EJ Changed the standard show function to Text.Show.ByteString, and misc.
Sun, 13 Mar 2011 20:25:44 +0300 unc0rr Don't add ip ban with new timestamp when user gets kicked due to ban
Sun, 13 Mar 2011 20:21:27 +0300 unc0rr Get rid of lastLogins, implement bans system
Sun, 13 Mar 2011 15:09:29 +0300 unc0rr Oops
Sun, 13 Mar 2011 15:09:04 +0300 unc0rr Implement Store truncating, so the memory even gets freed sometimes
Fri, 11 Mar 2011 22:22:28 +0300 unc0rr - Fix a problem with ghost teams (missing 'not')
Thu, 10 Mar 2011 22:28:40 +0300 unc0rr Send QUIT on exception too. This leads to double QUIT for a usual disconnection, yet is safe. Should fix crashes.
Tue, 08 Mar 2011 21:27:44 +0300 unc0rr Fix check for duplicated nickname
Sun, 06 Mar 2011 21:54:37 +0300 unc0rr - Write server config into .ini file on change
Thu, 03 Mar 2011 22:15:13 +0300 unc0rr Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
Mon, 28 Feb 2011 22:04:10 +0300 unc0rr Add server version (which is separate from protocol version) and a check in frontend for a new enough server (currently only qWarning)
Sun, 27 Feb 2011 20:15:09 +0300 unc0rr Start new server on RestartException
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