hedgewars/uInputHandler.pas
Tue, 20 Feb 2018 22:21:33 +0100 Wuzzy uInputManager: Add functions to get SDL key name
Wed, 14 Feb 2018 21:28:44 +0100 Wuzzy Add separate control for changing hedgehog tags
Fri, 29 Dec 2017 16:53:37 +0100 antonc27 - Fix ifdef (why this even worked before ??) ios-develop
Sun, 17 Dec 2017 00:09:24 +0100 unc0rr Merge default. This branch is up-to-date and code is working. qmlfrontend
Sat, 28 Oct 2017 05:49:49 +0200 Wuzzy Fix ammo menu, placement and camera movement keys not working in ammo menu
Sat, 30 Sep 2017 21:54:47 +0200 sheepluva fix some fpc hints
Sat, 10 Dec 2016 19:09:25 +0100 sheepluva Bug #108 - Phyfs/Pathz: Fix binds not being loaded
Mon, 25 Apr 2016 22:10:06 +0300 unc0rr Merge default qmlfrontend
Sat, 23 Apr 2016 10:48:18 +0200 sheepluva fix default binding for F10 / slot 10 not working
Tue, 09 Feb 2016 21:11:16 +0300 unc0rr Merge default qmlfrontend
Sun, 10 Jan 2016 17:39:27 +0100 sheepluva fix/clean-up mousewheel code
Mon, 16 Nov 2015 22:57:24 +0300 unc0rr Merge default (add a bunch of FIXMEs) qmlfrontend
Wed, 11 Nov 2015 23:29:49 +0100 sheepluva cmake tweaks. make pas2c build with sdl2 (keycodes or something still missing) sdl2transition
Wed, 11 Nov 2015 19:25:56 +0100 sheepluva reenable cursor movement etc. sdl2transition
Tue, 10 Nov 2015 20:43:13 +0100 sheepluva merge default sdl2transition
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