Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 00:07:33 +0200] rev 13736
Fix hog attack code always destroying TargetPoint, even if no attack occurred. Fixes
bug #265
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 23:03:56 +0200] rev 13735
Check for victory before stTurnReact. Fixes 382
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 21:56:12 +0200] rev 13734
ASA, desert01: Fix display error when destroying device crate
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 21:47:08 +0200] rev 13733
ASA, desert01: Disable hero control at first battle left from the hole, not right above it
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 12:43:19 +0200] rev 13732
Prevent pause/synchronizing/AFK mode text being rendered at the same time
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 01:18:07 +0200] rev 13731
Add frontend tip introducing /help
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 00:17:56 +0200] rev 13730
Translate "heads" and "tails" of gameServer
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 00:05:55 +0200] rev 13729
Display error when using /maxteams if not room master
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 23:49:32 +0200] rev 13728
Make guest rejection error translatable
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 23:13:20 +0200] rev 13727
Add command help for /save, /delete, /saveroom and /loadroom
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 21:34:33 +0200] rev 13726
Add 2nd optional parameter to HedgewarsScriptLoad. If false, its OK if file does not exist. Also, return true/false on success
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 21:22:12 +0200] rev 13725
Backed out
changeset a62408ee8281. Allowing HedgewarsScriptLoad to not stop if script is missing is dumb
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 21:07:07 +0200] rev 13724
Allow script to be missing when calling HedgewarsScriptLoad, return true/false based on success
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 20:35:13 +0200] rev 13723
Don't load locale Lua script if LOCALE == "en"
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 19:19:39 +0200] rev 13722
Add description of hwengine command-line arguments in --help
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 18:15:45 +0200] rev 13721
Critical error if loading a script has failed
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 16:51:33 +0200] rev 13720
Force-disable gfPerHogAmmo and gfSharedAmmo for RW and BRW
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 12:09:40 +0200] rev 13719
BRW: Add utilities and air weapons properly
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 11:12:41 +0200] rev 13718
Fix BRW adding ammoInCrate times ammo on start of turn instead of 1
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 11:11:58 +0200] rev 13717
Fix BRW breaking when weapon scheme assigns 2 bullet for all ammos
Wuzzy <Wuzzy2@mail.ru> [Thu, 30 Aug 2018 22:07:01 +0200] rev 13716
BRW now allows weapon scheme customization
See script comments to see how.
Wuzzy <Wuzzy2@mail.ru> [Wed, 29 Aug 2018 03:50:53 +0200] rev 13715
Change button image for Tag Team
Wuzzy <Wuzzy2@mail.ru> [Wed, 29 Aug 2018 02:56:24 +0200] rev 13714
Add missing server dependencies to Travis metadata
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 Aug 2018 21:09:46 +0200] rev 13713
Write down system requirements
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 Aug 2018 17:27:49 +0200] rev 13712
Fix typo in gameServer
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 Aug 2018 06:04:02 +0200] rev 13711
Space Invasion: Add hilarious loser face to losers
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 Aug 2018 05:46:33 +0200] rev 13710
Space Invasion: Continue playing rounds in case the teams are tied at the end
Rules in case of a tie:
1) Eliminate all teams not tied for the lead
2) Play another round with the remaining teams
3) Check for the winner again at the end of that round. If there's another tie, repeat the procedure
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 Aug 2018 03:45:44 +0200] rev 13709
Space Invasion: refactor variables into a large table for everything
To fix that annoying "upvalue" error if more variables are added