Sun, 21 Jan 2007 19:53:25 +0000 |
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first buggy hedgehogs num net change
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Thu, 18 Jan 2007 20:29:28 +0000 |
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more correct net disconnection
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Wed, 17 Jan 2007 19:56:51 +0000 |
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more correct remove net teams
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Mon, 15 Jan 2007 21:20:36 +0000 |
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- Store more team specific values in HWTeam
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Mon, 15 Jan 2007 18:45:07 +0000 |
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Run game message added, team and config info provided for net game
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Sun, 14 Jan 2007 23:13:24 +0000 |
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multiple teams now available per host (still alpha)
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Sun, 14 Jan 2007 20:46:17 +0000 |
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protocol changes
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Sun, 14 Jan 2007 15:58:18 +0000 |
unc0rr |
Fix infinite loop
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Sun, 14 Jan 2007 14:08:40 +0000 |
unc0rr |
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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Sun, 14 Jan 2007 13:23:15 +0000 |
unc0rr |
Oops, I should be more careful
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Sun, 14 Jan 2007 13:16:55 +0000 |
unc0rr |
Connect signal and slot directly for AddTeam event
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Sat, 13 Jan 2007 22:32:08 +0000 |
unc0rr |
Don't show game stats in case of interrupted by command '/quit' game
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Sat, 13 Jan 2007 22:12:30 +0000 |
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remove some old stuff
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Sat, 13 Jan 2007 15:13:23 +0000 |
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first new widgets added to net game
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Wed, 10 Jan 2007 23:21:05 +0000 |
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client/server net pre-alpha
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Mon, 08 Jan 2007 20:51:22 +0000 |
unc0rr |
Use new parameters, small protocol change
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Mon, 08 Jan 2007 18:21:40 +0000 |
unc0rr |
- Limit list of teams in game with 200 px
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Thu, 04 Jan 2007 18:54:24 +0000 |
unc0rr |
More statistics
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Thu, 04 Jan 2007 16:27:45 +0000 |
unc0rr |
- Better blowtorch
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Fri, 15 Dec 2006 12:48:40 +0000 |
unc0rr |
Use QSettings to storing config
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Thu, 07 Dec 2006 21:24:58 +0000 |
unc0rr |
- Further work on stack of pages
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Thu, 07 Dec 2006 17:04:55 +0000 |
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Stacked walking trough pages
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Fri, 24 Nov 2006 19:33:43 +0000 |
unc0rr |
Protocol version sets in CMake
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Sat, 18 Nov 2006 14:47:50 +0000 |
unc0rr |
- Fix infinite loop when selecting weapon with ammo menu
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Thu, 16 Nov 2006 22:01:51 +0000 |
unc0rr |
Make teams config file name be team name
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Sun, 12 Nov 2006 22:36:13 +0000 |
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temporary team names fix
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Sun, 12 Nov 2006 20:15:58 +0000 |
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bots power icons added
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Sat, 28 Oct 2006 15:09:51 +0000 |
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multiplayer colors enabled
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Fri, 27 Oct 2006 19:37:59 +0000 |
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coosing colors added
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Thu, 05 Oct 2006 18:44:14 +0000 |
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"About" page, not yet filled with content
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Thu, 05 Oct 2006 17:02:09 +0000 |
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- Update more headers
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Thu, 05 Oct 2006 16:33:18 +0000 |
unc0rr |
Relicense to GPL
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Thu, 21 Sep 2006 17:57:35 +0000 |
unc0rr |
Fix demos usability
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Mon, 18 Sep 2006 17:56:27 +0000 |
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teams moving order fixed
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Mon, 18 Sep 2006 17:37:22 +0000 |
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reset playing teams
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Wed, 13 Sep 2006 19:26:16 +0000 |
unc0rr |
- Fix 'new team' regression
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Sat, 09 Sep 2006 16:59:10 +0000 |
displacer |
teams and hedgedogs num selection added to HWgame
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Sun, 03 Sep 2006 15:34:19 +0000 |
unc0rr |
Get game modes from right GameCFGWidget
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Sun, 03 Sep 2006 13:54:45 +0000 |
unc0rr |
- Multiplayer game start button
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Fri, 18 Aug 2006 19:59:16 +0000 |
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GameUIConfig* member removed
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Wed, 16 Aug 2006 11:41:00 +0000 |
unc0rr |
- 'net nickname' and 'server address' options are on PageNet
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Sun, 06 Aug 2006 15:48:48 +0000 |
unc0rr |
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
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Wed, 26 Jul 2006 12:25:48 +0000 |
unc0rr |
Convert all pages to classes
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Tue, 25 Jul 2006 20:19:46 +0000 |
unc0rr |
Predefined teams, 'simple game' doesn't need to create team
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Tue, 25 Jul 2006 13:32:11 +0000 |
unc0rr |
New GameCFGWidget. Now it's possible to set forts mode from ui
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Mon, 24 Jul 2006 22:37:34 +0000 |
unc0rr |
Start rewrite ui
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Sun, 05 Feb 2006 12:48:02 +0000 |
displacer |
vector removed & teamselwidget moved to constructor
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Sun, 15 Jan 2006 23:56:47 +0000 |
unc0rr |
- Rename frontend to hedgewars and compile it to engine directory
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Sun, 15 Jan 2006 23:31:34 +0000 |
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TeamSelect widget alpha added
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Tue, 10 Jan 2006 22:29:51 +0000 |
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DefaultTeam is now default to play with single and network game
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Tue, 10 Jan 2006 21:57:41 +0000 |
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added default team on loading
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Tue, 10 Jan 2006 19:53:18 +0000 |
unc0rr |
- Removed dark pixels on the corners of health case
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Mon, 09 Jan 2006 20:29:14 +0000 |
unc0rr |
- Fixed crash in IPC code
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Thu, 05 Jan 2006 15:54:22 +0000 |
unc0rr |
- Properly get seed in net game
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Sat, 31 Dec 2005 13:46:49 +0000 |
unc0rr |
- Anti-flood and anti-lag changes
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Wed, 28 Dec 2005 23:34:22 +0000 |
unc0rr |
fixed "hang" on first run
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Wed, 28 Dec 2005 22:18:11 +0000 |
unc0rr |
With this patch the game doesn't crash when gaming by net
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Tue, 27 Dec 2005 10:20:55 +0000 |
unc0rr |
Now net game is near available, but exception occurs...
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Fri, 16 Dec 2005 20:59:49 +0000 |
unc0rr |
- clear demos list before adding items
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Wed, 07 Dec 2005 20:36:55 +0000 |
unc0rr |
Frontend lets define more binds
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Tue, 06 Dec 2005 19:46:40 +0000 |
unc0rr |
- Get rid of old frontend
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Sun, 13 Nov 2005 22:13:58 +0000 |
unc0rr |
- Many improvements to frontend
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Wed, 09 Nov 2005 18:31:11 +0000 |
unc0rr |
frontend rewrite for QT4
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