QTfrontend/itemNum.cpp
Wed, 02 Mar 2011 00:27:20 +0100 koda Happy 2011 :)
Sat, 18 Dec 2010 23:02:39 +0300 unc0rr - Some work on drawMap widget and scene to allow undo, clear, save and load operations
Mon, 22 Nov 2010 22:05:46 +0100 Henek adding a combobox to weapon editor as scheme editor, added a few notices for deleting and some buttons in this area.
Mon, 22 Nov 2010 12:35:52 +0100 Henek added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
Thu, 10 Sep 2009 15:30:11 +0000 nemo And in frontend
Sun, 24 May 2009 02:41:34 +0000 nemo Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
Sun, 17 May 2009 14:25:45 +0000 nemo Custom controls implementing paintEvent play poorly with stars, especially SquareLabel
Wed, 18 Mar 2009 22:02:55 +0000 unc0rr - Fix warnings in frontend
Thu, 12 Mar 2009 13:55:47 +0000 unc0rr patch by nemo: quick change from 0 to infinite and vice versa
Fri, 31 Oct 2008 20:47:48 +0000 unc0rr Better look for weapon sets page
Mon, 07 Jul 2008 13:06:25 +0000 unc0rr Update copyright headers a bit
Sun, 27 Apr 2008 11:40:22 +0000 unc0rr Update copyright info in source files headers
Mon, 10 Dec 2007 23:09:43 +0000 displacer sizeHint for items Widget
Mon, 10 Dec 2007 22:55:14 +0000 displacer zero weapons count is allowed
Mon, 10 Dec 2007 22:36:54 +0000 displacer first buggy infinity state for weapons
Fri, 30 Nov 2007 18:31:41 +0000 displacer weaponItem added
Mon, 24 Sep 2007 20:34:28 +0000 displacer abstract class for items container (hedgehogs num, bullets, etc.)
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