Thu, 13 Jun 2013 14:44:28 +0200 |
koda |
bring windows fixes from main repo
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Mon, 17 Jun 2013 16:56:58 +0200 |
koda |
update with default
webgl
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Wed, 12 Jun 2013 04:53:04 +0300 |
Periklis Ntanasis |
added images and corrected bug that didn't show correct description at some occasions
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Mon, 27 May 2013 21:39:52 +0300 |
Periklis Ntanasis |
issue 562, image and description for the campaign page
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Thu, 06 Jun 2013 15:55:10 +0200 |
koda |
port all Q_WS_* to Q_OS_* so that we are forward compatible with Qt5
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Tue, 04 Jun 2013 22:28:12 +0200 |
koda |
update branch
webgl
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Tue, 04 Jun 2013 00:15:03 +0400 |
unc0rr |
Fix issue 652 and fix issue 645
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Wed, 29 May 2013 15:12:06 -0400 |
unc0rr |
bump copyright year for Andrey entries
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Tue, 28 May 2013 00:01:58 +0400 |
unc0rr |
Fix "try again" button in "reconnected to fast" dialog trying to connect to port 0
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Mon, 27 May 2013 10:47:59 -0400 |
nemo |
Default to random guest username in all places net/nick is fetched. Fixes issue #588
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Tue, 21 May 2013 23:54:28 +0400 |
unc0rr |
Fix issue 570 (GoBack() slot connected twice)
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Mon, 13 May 2013 23:31:03 +0200 |
koda |
fix issue 590, load nick after asking for it...
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Mon, 13 May 2013 14:10:51 -0400 |
nemo |
Needs to reset net button, not toggle it.
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Sat, 11 May 2013 21:19:44 -0400 |
nemo |
Change net button back on leaving main page.
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Thu, 18 Apr 2013 00:41:27 +0400 |
unc0rr |
Switch to 'settings.ini'. Copies old ini file if necessary on startup.
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Wed, 10 Apr 2013 22:52:38 +0200 |
thunderstruck |
implementation of a restart-game button. location and appearance is not final :P
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Wed, 10 Apr 2013 00:13:26 +0400 |
unc0rr |
Don't set Default scheme/ammo when switching script if not room admin. Prevents game config desync.
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Mon, 08 Apr 2013 23:34:12 +0400 |
unc0rr |
- Better fix to friends joins/quits highlighting problem
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Sun, 07 Apr 2013 22:53:40 +0200 |
sheepluva |
merge
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Sat, 06 Apr 2013 01:11:49 +0200 |
koda |
check for network for feedback dialog too
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Tue, 02 Apr 2013 21:00:57 +0200 |
koda |
update webgl branch
webgl
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Wed, 27 Mar 2013 14:12:19 +0100 |
koda |
define NETGAME_DEFAULT_SERVER
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Tue, 26 Mar 2013 18:52:42 +0100 |
sheepluva |
merge
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Fri, 22 Mar 2013 11:08:42 +0100 |
koda |
scheme association for linux (although it stops during connection)
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Thu, 21 Mar 2013 10:08:30 +0100 |
sheepluva |
fix/hack so that (own) messages sent in frontend are also visible in the game chat
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Thu, 21 Mar 2013 09:27:35 +0100 |
sheepluva |
fix player info
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Wed, 20 Mar 2013 23:18:46 +0100 |
sheepluva |
add lobby chat features to room chat
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Tue, 12 Mar 2013 17:18:55 +0100 |
koda |
this should supposedly add hwplay:// schemes to windows, after user presses file association
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Tue, 12 Mar 2013 01:32:39 +0100 |
koda |
this should prevent the password prompt from appearing on local games (issue 548)
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Sun, 10 Mar 2013 15:44:03 +0100 |
koda |
hit hwplay://server:port and automatically join an unofficial server (on osx right now)
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Sun, 10 Mar 2013 01:27:48 +0100 |
koda |
fix loading files on osx too, the cause was different than other systems
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Mon, 04 Mar 2013 15:16:06 +0100 |
koda |
fix file association on windows too
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Mon, 04 Mar 2013 11:09:36 +0100 |
koda |
hopefully fix bug 523, file extension association
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Fri, 01 Mar 2013 00:06:05 +0100 |
koda |
split cVersionString into its three separate components (version, revision, hash) and apply the new values sensibly on the frontend (esp. title, info and feedback)
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Thu, 28 Feb 2013 22:59:22 +0100 |
koda |
use NETGAME_DEFAULT_PORT macro across frontend sources
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Sat, 23 Feb 2013 23:23:02 +0400 |
unc0rr |
Fix issue 537 (empty team created on startup)
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Fri, 22 Feb 2013 23:59:52 +0400 |
unc0rr |
Support 'registered only' room flag in frontend
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Thu, 21 Feb 2013 22:20:43 +0400 |
unc0rr |
Workaround queued signals problem in netclient instead. Should fix everything.
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Thu, 21 Feb 2013 01:35:14 +0400 |
unc0rr |
We need this to fix hedgehog numbers desync (workarounded in previous revision)
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Wed, 13 Feb 2013 23:00:57 +0400 |
unc0rr |
Ehm... probably this will improve situation with desyncs
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Sat, 09 Feb 2013 18:58:19 -0500 |
dag10 |
Implements protocol message JOINING on frontend, so client in a room always displays correct room name, even when room name changes. Fixes issue 522.
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Sun, 27 Jan 2013 20:17:30 -0500 |
dag10 |
Reorganized layout and appearance of rooms list page.
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Sun, 27 Jan 2013 21:46:25 +0400 |
unc0rr |
Allow navigating backwards chat widget log while new lines are being added
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Sun, 27 Jan 2013 00:28:57 +0100 |
koda |
update branch
webgl
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Fri, 25 Jan 2013 22:33:26 +0400 |
unc0rr |
- Also pass unknown cmds to the server when in room
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Fri, 25 Jan 2013 13:59:27 +0100 |
sheepluva |
big indentation/whitespaces cleanup
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Mon, 21 Jan 2013 21:52:49 -0500 |
dag10 |
On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible.
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Mon, 21 Jan 2013 02:21:04 -0500 |
dag10 |
It is now possible to start a game even if not all players are "ready"; a confirmation prompt is shown. This commit updates the server.
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Mon, 21 Jan 2013 00:30:18 -0500 |
dag10 |
Moved room name edit box from footer to top of page. Also shows room name when in slave mode.
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Sat, 19 Jan 2013 18:48:21 -0500 |
dag10 |
Fixes password not actually saving when "save password" is checked in the HWPasswordDialog called by HWForm.
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Thu, 17 Jan 2013 23:17:39 +0400 |
unc0rr |
- Pass unknown chat commands to server
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Mon, 14 Jan 2013 21:17:42 +0400 |
dag10 |
Convert feedback page to dialog (+some fixes from unC0Rr)
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Mon, 14 Jan 2013 13:28:03 +0100 |
dag10 |
GCI2012: Abstract Page Load
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Mon, 14 Jan 2013 13:19:47 +0100 |
dag10 |
GCI2012: Abstract Hedgewars Dialogs
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Mon, 14 Jan 2013 12:07:51 +0100 |
koda |
GCI2012: Subscribe for Network
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Mon, 14 Jan 2013 11:19:59 +0100 |
dag10 |
GCI2012: Improve Game Configuration Widget
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