Mon, 17 Oct 2011 14:00:15 -0400 :(
nemo [Mon, 17 Oct 2011 14:00:15 -0400] rev 6141
:(
Mon, 17 Oct 2011 13:49:55 -0400 Not being able to test sucks :(
nemo [Mon, 17 Oct 2011 13:49:55 -0400] rev 6140
Not being able to test sucks :(
Mon, 17 Oct 2011 13:29:54 -0400 Riiight. Let's try this instead
nemo [Mon, 17 Oct 2011 13:29:54 -0400] rev 6139
Riiight. Let's try this instead
Mon, 17 Oct 2011 13:03:39 -0400 tint RC plane with team colour. untested.
nemo [Mon, 17 Oct 2011 13:03:39 -0400] rev 6138
tint RC plane with team colour. untested.
Mon, 17 Oct 2011 13:01:08 -0400 graphic for team coloured RC planes
mikade [Mon, 17 Oct 2011 13:01:08 -0400] rev 6137
graphic for team coloured RC planes
Mon, 17 Oct 2011 12:09:04 -0400 Sheepluva suggestion - brighten so that the team colours look less muddy, if some artist hates the result, they are welcome to clean it up
nemo [Mon, 17 Oct 2011 12:09:04 -0400] rev 6136
Sheepluva suggestion - brighten so that the team colours look less muddy, if some artist hates the result, they are welcome to clean it up
Mon, 17 Oct 2011 11:21:08 -0400 Use SkyL if SkyR is not included. Saves a bit of texture memory and removes some redundant files.
nemo [Mon, 17 Oct 2011 11:21:08 -0400] rev 6135
Use SkyL if SkyR is not included. Saves a bit of texture memory and removes some redundant files.
Mon, 17 Oct 2011 02:07:58 +0200 add tiara hat
sheepluva [Mon, 17 Oct 2011 02:07:58 +0200] rev 6134
add tiara hat
Sun, 16 Oct 2011 21:21:43 +0200 missed a compiler option from previous merge
koda [Sun, 16 Oct 2011 21:21:43 +0200] rev 6133
missed a compiler option from previous merge
Sun, 16 Oct 2011 15:09:26 -0400 tweak. constrain to full opacity
nemo [Sun, 16 Oct 2011 15:09:26 -0400] rev 6132
tweak. constrain to full opacity
Sun, 16 Oct 2011 21:03:30 +0200 merge the changes applied to 0.9.16
koda [Sun, 16 Oct 2011 21:03:30 +0200] rev 6131
merge the changes applied to 0.9.16
Sun, 16 Oct 2011 11:45:46 -0400 Blend the outter side too
nemo [Sun, 16 Oct 2011 11:45:46 -0400] rev 6130
Blend the outter side too
(0) -3000 -1000 -300 -100 -12 +12 +100 +300 +1000 +3000 tip