2018-10-29 make theme editor render some random map lines
alfadur [Tue, 30 Oct 2018 02:14:00 +0300] rev 14030
make theme editor render some random map lines
2018-10-29 hide get_next back
alfadur [Mon, 29 Oct 2018 23:40:17 +0300] rev 14029
hide get_next back
2018-10-29 start a theme editor as an excuse to see land generator in action
alfadur [Mon, 29 Oct 2018 23:38:08 +0300] rev 14028
start a theme editor as an excuse to see land generator in action
2018-10-29 make useful stuff public
alfadur [Mon, 29 Oct 2018 23:29:03 +0300] rev 14027
make useful stuff public
2018-10-28 Start land generators implementation
unc0rr [Sun, 28 Oct 2018 23:24:04 +0100] rev 14026
Start land generators implementation
2018-10-28 Remove some dead code
unc0rr [Sun, 28 Oct 2018 23:09:35 +0100] rev 14025
Remove some dead code
2018-10-27 Play sndStupid on round draw instead of sndNutter
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 00:49:00 +0200] rev 14024
Play sndStupid on round draw instead of sndNutter
2018-10-27 Chance to play sndNutter if player sacrifices hog and misses
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 00:47:10 +0200] rev 14023
Chance to play sndNutter if player sacrifices hog and misses
2018-10-27 Only play sndThisOneIsMine if crate drops close to hog
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 00:24:27 +0200] rev 14022
Only play sndThisOneIsMine if crate drops close to hog
2018-10-27 Shorten some Ohdear/Solong sounds to match the death animation
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 21:51:57 +0200] rev 14021
Shorten some Ohdear/Solong sounds to match the death animation
2018-10-27 Don't play sndDrat or sndBugger on self-kill
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 20:31:31 +0200] rev 14020
Don't play sndDrat or sndBugger on self-kill
2018-10-27 New taunt: Runaway, when something is about to blow up near current hog
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 19:50:01 +0200] rev 14019
New taunt: Runaway, when something is about to blow up near current hog
2018-10-27 Use sndWatchThis for molotov attack
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 19:07:37 +0200] rev 14018
Use sndWatchThis for molotov attack
2018-10-27 Classic voice: Add Melon.ogg (copied from Watchthis.ogg)
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 18:29:39 +0200] rev 14017
Classic voice: Add Melon.ogg (copied from Watchthis.ogg)
2018-10-27 Add 2 taunts: Fire, WatchThis (attack voice for some weapons)
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 18:26:44 +0200] rev 14016
Add 2 taunts: Fire, WatchThis (attack voice for some weapons)
2018-10-27 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 17:17:01 +0200] rev 14015
Add 3 taunts: Amazing, Brilliant, Excellent Amazing: >= 3 kills Brilliant or Excellent: 2 kills
2018-10-27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 15:55:19 +0200] rev 14014
Add 7 new taunts New sounds: * Bugger, Drat: Hog damages self only * Thisoneismine: Crate drop * Whatthe: Something is going to blow up close to hog * Solong, Ohdear: Death * Gonnagetyou: Vow for revenge Fallback code is added for existing voicepacks Thisoneismine is not used in Robot because the text in this sound file is "Threat detected.", which does not make sense.
2018-10-27 Add missing Firepunch taunt for Classic voice (copied from Watchthis.ogg)
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 15:21:10 +0200] rev 14013
Add missing Firepunch taunt for Classic voice (copied from Watchthis.ogg)
2018-10-27 uStats: Fix DamageGiven being counted twice, fix self-damage msg never appearing
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 15:13:49 +0200] rev 14012
uStats: Fix DamageGiven being counted twice, fix self-damage msg never appearing
2018-10-27 Add Grenade taunt when grenade close to hog is about to blow up
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 13:27:45 +0200] rev 14011
Add Grenade taunt when grenade close to hog is about to blow up
2018-10-27 update changelog
alfadur [Sat, 27 Oct 2018 08:15:45 +0300] rev 14010
update changelog
2018-10-27 and finally make the bat hit moving gears for completeness
alfadur [Sat, 27 Oct 2018 08:12:22 +0300] rev 14009
and finally make the bat hit moving gears for completeness
2018-10-27 make whip hit moving gears
alfadur [Sat, 27 Oct 2018 07:53:27 +0300] rev 14008
make whip hit moving gears
2018-10-27 make kamikaze hit moving gears as well
alfadur [Sat, 27 Oct 2018 07:39:44 +0300] rev 14007
make kamikaze hit moving gears as well
2018-10-27 make firepunch hit moving gears (airmines are not amused)
alfadur [Sat, 27 Oct 2018 07:20:07 +0300] rev 14006
make firepunch hit moving gears (airmines are not amused)
2018-10-27 prevent firepunch from hitting the same gear multiple times
alfadur [Sat, 27 Oct 2018 05:17:46 +0300] rev 14005
prevent firepunch from hitting the same gear multiple times
2018-10-27 Draw mission panel behind ammo menu tooltip
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 03:36:25 +0200] rev 14004
Draw mission panel behind ammo menu tooltip This is noticable in Continental supplies.
2018-10-27 Tweak commenting in uWorld render routine
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 03:31:25 +0200] rev 14003
Tweak commenting in uWorld render routine
2018-10-27 Update changelog
alfadur [Sat, 27 Oct 2018 04:21:35 +0300] rev 14002
Update changelog
2018-10-27 No firepunch hit sound for sticky mines
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 03:17:05 +0200] rev 14001
No firepunch hit sound for sticky mines
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