Sat, 20 Aug 2011 13:53:45 +0200 added a visual fire button, isOnFireButton check needs to be fixed though it only works on 800x480 screens hedgeroid
Xeli [Sat, 20 Aug 2011 13:53:45 +0200] rev 5619
added a visual fire button, isOnFireButton check needs to be fixed though it only works on 800x480 screens
Sun, 21 Aug 2011 09:19:34 -0400 New lithuanian translation
Uncharted [Sun, 21 Aug 2011 09:19:34 -0400] rev 5618
New lithuanian translation
Sat, 20 Aug 2011 13:07:33 +0200 added low jump, you can low-jump by double tapping the right or left side of the screen hedgeroid
Xeli [Sat, 20 Aug 2011 13:07:33 +0200] rev 5617
added low jump, you can low-jump by double tapping the right or left side of the screen
Sun, 21 Aug 2011 08:52:19 -0400 Fix localisation of scripts
nemo [Sun, 21 Aug 2011 08:52:19 -0400] rev 5616
Fix localisation of scripts
Fri, 19 Aug 2011 22:40:13 +0200 changed aiming to be triggered when touching the crosshair hedgeroid
Xeli [Fri, 19 Aug 2011 22:40:13 +0200] rev 5615
changed aiming to be triggered when touching the crosshair
Sun, 21 Aug 2011 13:06:23 +0400 Add Guillaume Englert to art contributors list for his Olympic theme
unc0rr [Sun, 21 Aug 2011 13:06:23 +0400] rev 5614
Add Guillaume Englert to art contributors list for his Olympic theme
Fri, 19 Aug 2011 22:31:59 +0200 small cosmetic change hedgeroid
Xeli [Fri, 19 Aug 2011 22:31:59 +0200] rev 5613
small cosmetic change
Sat, 20 Aug 2011 16:43:57 -0400 This really should have been a TPoint for consistency
nemo [Sat, 20 Aug 2011 16:43:57 -0400] rev 5612
This really should have been a TPoint for consistency
Fri, 19 Aug 2011 17:22:12 +0200 merge hedgeroid
Xeli [Fri, 19 Aug 2011 17:22:12 +0200] rev 5611
merge
Sat, 20 Aug 2011 16:31:20 -0400 -gh (heaptrace) appears to be the reason for crashing in DrawCircle on my system. I wonder if it has other bad behaviour as well.
nemo [Sat, 20 Aug 2011 16:31:20 -0400] rev 5610
-gh (heaptrace) appears to be the reason for crashing in DrawCircle on my system. I wonder if it has other bad behaviour as well.
Fri, 19 Aug 2011 17:21:18 +0200 Introduced a Touch_Finger type to replace the arrays with coords, makes cleaner code hedgeroid
Xeli [Fri, 19 Aug 2011 17:21:18 +0200] rev 5609
Introduced a Touch_Finger type to replace the arrays with coords, makes cleaner code
Sat, 20 Aug 2011 15:31:23 -0400 Attempt to recreate all textures if using Windows or OSX which lose textures on context recreation.
nemo [Sat, 20 Aug 2011 15:31:23 -0400] rev 5608
Attempt to recreate all textures if using Windows or OSX which lose textures on context recreation. Not really tested since I don't have Windows or OSX.
Fri, 19 Aug 2011 03:33:25 +0200 Added several graphics hedgeroid
Xeli [Fri, 19 Aug 2011 03:33:25 +0200] rev 5607
Added several graphics
Sat, 20 Aug 2011 14:26:29 -0400 Special case small radius gears to try and prevent repeated collisions.
nemo [Sat, 20 Aug 2011 14:26:29 -0400] rev 5606
Special case small radius gears to try and prevent repeated collisions.
Fri, 19 Aug 2011 03:32:07 +0200 Added a hook to uGame which now allows uTouch to take action outside of SDL_Finger* events hedgeroid
Xeli [Fri, 19 Aug 2011 03:32:07 +0200] rev 5605
Added a hook to uGame which now allows uTouch to take action outside of SDL_Finger* events Users can no walk left, right, jump up, aim, fire and are limited in zooming
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