hedgewars/uVisualGears.pas
Fri, 07 May 2010 14:41:07 +0000 sheepluva make some of the newly migrated visual gears visible in reduced quality mode
Fri, 07 May 2010 06:29:46 +0000 sheepluva finishing the gtHealthTag -> vgtHealthTag, no segfaults and hogzombies no more, hopefully
Thu, 06 May 2010 22:02:56 +0000 sheepluva * gtHealthTag, gtSmokeTrace, gtEvilTrace, gtExplosion and gtBigExplosion are visual gears now (vgt*)
Tue, 04 May 2010 16:31:15 +0000 smxx Engine:
Sun, 02 May 2010 22:00:50 +0000 smxx Engine:
Sat, 01 May 2010 20:02:20 +0000 smxx Engine:
Thu, 29 Apr 2010 17:21:10 +0000 smxx Engine:
Fri, 09 Apr 2010 00:01:53 +0000 palewolf Fix splashes for older graphics cards
Fri, 02 Apr 2010 20:49:23 +0000 palewolf Slightly different easing equations for bigexplosion
Fri, 02 Apr 2010 08:46:57 +0000 palewolf - Added SkyOffset, HorizontOffset as global vars
Mon, 29 Mar 2010 23:20:34 +0000 koda just some very sane stuff for the iphone port (plus some macro on pascal files)
Sun, 28 Mar 2010 23:21:07 +0000 mbait Feather: sprites was moved to another layer
Sun, 28 Mar 2010 23:10:33 +0000 mbait Birdy's falling feathers
Sat, 27 Mar 2010 17:32:04 +0000 nemo New impact sounds for HHG
Sat, 27 Mar 2010 17:22:33 +0000 smxx Engine:
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