Sat, 03 Apr 2010 06:52:26 +0000 Comment out this drawing of hat - I'm pretty sure it is redundant, did try to check various combinations
nemo [Sat, 03 Apr 2010 06:52:26 +0000] rev 3281
Comment out this drawing of hat - I'm pretty sure it is redundant, did try to check various combinations
Sat, 03 Apr 2010 06:39:17 +0000 Add ApplyAmmoChanges to get text/animation/crosshairs
nemo [Sat, 03 Apr 2010 06:39:17 +0000] rev 3280
Add ApplyAmmoChanges to get text/animation/crosshairs
Sat, 03 Apr 2010 06:29:24 +0000 frontend: moving/styling exit/back buttons so that they are displayed at similar positions. (no button-"jumping" on page switch anymore)
sheepluva [Sat, 03 Apr 2010 06:29:24 +0000] rev 3279
frontend: moving/styling exit/back buttons so that they are displayed at similar positions. (no button-"jumping" on page switch anymore)
Sat, 03 Apr 2010 06:28:36 +0000 One more tiny island map. Just to pad the Small map section a bit
nemo [Sat, 03 Apr 2010 06:28:36 +0000] rev 3278
One more tiny island map. Just to pad the Small map section a bit
Sat, 03 Apr 2010 06:25:23 +0000 Oops, fix server
unc0rr [Sat, 03 Apr 2010 06:25:23 +0000] rev 3277
Oops, fix server
Sat, 03 Apr 2010 03:24:12 +0000 hats \o/
koda [Sat, 03 Apr 2010 03:24:12 +0000] rev 3276
hats \o/
Sat, 03 Apr 2010 01:55:04 +0000 swedish translation by Henrik Rostedt [tracker: #233]
sheepluva [Sat, 03 Apr 2010 01:55:04 +0000] rev 3275
swedish translation by Henrik Rostedt [tracker: #233]
Sat, 03 Apr 2010 01:30:13 +0000 more translations! from inu and szczur
sheepluva [Sat, 03 Apr 2010 01:30:13 +0000] rev 3274
more translations! from inu and szczur
Sat, 03 Apr 2010 01:22:30 +0000 * add some tiny translation from inu
sheepluva [Sat, 03 Apr 2010 01:22:30 +0000] rev 3273
* add some tiny translation from inu * remove useless line * burn another revision x)
Fri, 02 Apr 2010 23:03:40 +0000 set eol-style of SniperRifle.lua to native
sheepluva [Fri, 02 Apr 2010 23:03:40 +0000] rev 3272
set eol-style of SniperRifle.lua to native
Fri, 02 Apr 2010 23:00:56 +0000 * add some kind of SniperRifle training mission
sheepluva [Fri, 02 Apr 2010 23:00:56 +0000] rev 3271
* add some kind of SniperRifle training mission * add impactsound to gtTarget * make hats work in lua scripts
Fri, 02 Apr 2010 22:44:14 +0000 initial support for hat selection on the ifrontend
koda [Fri, 02 Apr 2010 22:44:14 +0000] rev 3270
initial support for hat selection on the ifrontend
Fri, 02 Apr 2010 22:42:47 +0000 Antialias Target.png and Clouds.png
palewolf [Fri, 02 Apr 2010 22:42:47 +0000] rev 3269
Antialias Target.png and Clouds.png
Fri, 02 Apr 2010 20:57:39 +0000 GetRandom(0) is illegal
nemo [Fri, 02 Apr 2010 20:57:39 +0000] rev 3268
GetRandom(0) is illegal
Fri, 02 Apr 2010 20:49:23 +0000 Slightly different easing equations for bigexplosion
palewolf [Fri, 02 Apr 2010 20:49:23 +0000] rev 3267
Slightly different easing equations for bigexplosion
Fri, 02 Apr 2010 20:32:37 +0000 Slovak translation from jose1711
nemo [Fri, 02 Apr 2010 20:32:37 +0000] rev 3266
Slovak translation from jose1711
Fri, 02 Apr 2010 18:54:08 +0000 - Parallax effect for horizont when water is out of sight
palewolf [Fri, 02 Apr 2010 18:54:08 +0000] rev 3265
- Parallax effect for horizont when water is out of sight - Honor reducedquality and don't calculate offsets on wimpy machines
Fri, 02 Apr 2010 18:36:14 +0000 inu adds portugese translation
nemo [Fri, 02 Apr 2010 18:36:14 +0000] rev 3264
inu adds portugese translation
Fri, 02 Apr 2010 18:35:53 +0000 Fix line endings. Again.
nemo [Fri, 02 Apr 2010 18:35:53 +0000] rev 3263
Fix line endings. Again.
Fri, 02 Apr 2010 18:22:53 +0000 Complete slovak locale by jose1711
nemo [Fri, 02 Apr 2010 18:22:53 +0000] rev 3262
Complete slovak locale by jose1711
Fri, 02 Apr 2010 16:04:37 +0000 Rebalance Default to take into account reweighting of crates, remove redundant check
nemo [Fri, 02 Apr 2010 16:04:37 +0000] rev 3261
Rebalance Default to take into account reweighting of crates, remove redundant check
Fri, 02 Apr 2010 15:59:23 +0000 Allow to set motd for old client versions (not used yet, as server needs some refactoring)
unc0rr [Fri, 02 Apr 2010 15:59:23 +0000] rev 3260
Allow to set motd for old client versions (not used yet, as server needs some refactoring)
Fri, 02 Apr 2010 15:58:45 +0000 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo [Fri, 02 Apr 2010 15:58:45 +0000] rev 3259
This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
Fri, 02 Apr 2010 15:58:37 +0000 Update russian translation a bit more
unc0rr [Fri, 02 Apr 2010 15:58:37 +0000] rev 3258
Update russian translation a bit more
Fri, 02 Apr 2010 15:53:58 +0000 Maps:
smxx [Fri, 02 Apr 2010 15:53:58 +0000] rev 3257
Maps: * Added two missing 'end' statements in mission scripts
Fri, 02 Apr 2010 15:50:54 +0000 Spanish translation for new maze settings
palewolf [Fri, 02 Apr 2010 15:50:54 +0000] rev 3256
Spanish translation for new maze settings
Fri, 02 Apr 2010 15:41:39 +0000 Alter distribution of probabilities from frontend, allow utility crates in shoppa if probabilities permit (still ban health crates)
nemo [Fri, 02 Apr 2010 15:41:39 +0000] rev 3255
Alter distribution of probabilities from frontend, allow utility crates in shoppa if probabilities permit (still ban health crates)
Fri, 02 Apr 2010 15:33:11 +0000 Call modify damage on poison damage
nemo [Fri, 02 Apr 2010 15:33:11 +0000] rev 3254
Call modify damage on poison damage
Fri, 02 Apr 2010 15:30:54 +0000 display team contents in the ifrontend
koda [Fri, 02 Apr 2010 15:30:54 +0000] rev 3253
display team contents in the ifrontend
Fri, 02 Apr 2010 15:28:09 +0000 Retouched Pikachu hat
palewolf [Fri, 02 Apr 2010 15:28:09 +0000] rev 3252
Retouched Pikachu hat
Fri, 02 Apr 2010 15:08:43 +0000 continue working for team support on the ifrontend
koda [Fri, 02 Apr 2010 15:08:43 +0000] rev 3251
continue working for team support on the ifrontend
Fri, 02 Apr 2010 12:38:36 +0000 intial support for team configuration on the ifrontend
koda [Fri, 02 Apr 2010 12:38:36 +0000] rev 3250
intial support for team configuration on the ifrontend
Fri, 02 Apr 2010 10:50:10 +0000 * make positions of both sky and horizon dependent on the most remote waterwave by adjusting Palewolf's offset values
sheepluva [Fri, 02 Apr 2010 10:50:10 +0000] rev 3249
* make positions of both sky and horizon dependent on the most remote waterwave by adjusting Palewolf's offset values
Fri, 02 Apr 2010 08:46:57 +0000 - Added SkyOffset, HorizontOffset as global vars
palewolf [Fri, 02 Apr 2010 08:46:57 +0000] rev 3248
- Added SkyOffset, HorizontOffset as global vars - Move Sky, Clouds and Flakes with camera too
Fri, 02 Apr 2010 08:35:34 +0000 Shotgun Training: * '["en"]' was supposed to be '["pl"]' (Mmmmh, copypasta :D)
sheepluva [Fri, 02 Apr 2010 08:35:34 +0000] rev 3247
Shotgun Training: * '["en"]' was supposed to be '["pl"]' (Mmmmh, copypasta :D)
Thu, 01 Apr 2010 23:37:28 +0000 * fixing bug #156: Cancel button on password request works now.
sheepluva [Thu, 01 Apr 2010 23:37:28 +0000] rev 3246
* fixing bug #156: Cancel button on password request works now.
Thu, 01 Apr 2010 21:57:03 +0000 fix an error in passing strings between ObjC and Pascal
koda [Thu, 01 Apr 2010 21:57:03 +0000] rev 3245
fix an error in passing strings between ObjC and Pascal
Thu, 01 Apr 2010 17:01:04 +0000 Lua:
smxx [Thu, 01 Apr 2010 17:01:04 +0000] rev 3244
Lua: * Set native line endings * No longer install liblua.dll.a
Thu, 01 Apr 2010 16:59:10 +0000 Sorry
nemo [Thu, 01 Apr 2010 16:59:10 +0000] rev 3243
Sorry
Thu, 01 Apr 2010 16:55:42 +0000 Suppress warning
nemo [Thu, 01 Apr 2010 16:55:42 +0000] rev 3242
Suppress warning
Thu, 01 Apr 2010 16:48:55 +0000 sheepluva's name is finally revealed (watch out for fangirls)
koda [Thu, 01 Apr 2010 16:48:55 +0000] rev 3241
sheepluva's name is finally revealed (watch out for fangirls)
Thu, 01 Apr 2010 16:46:44 +0000 Maps:
smxx [Thu, 01 Apr 2010 16:46:44 +0000] rev 3240
Maps: * Basketball/Knockball: Avoid trying to count score or show mission goals before round start (would crash engine)
Thu, 01 Apr 2010 16:44:56 +0000 this was not checking all of Land[]
nemo [Thu, 01 Apr 2010 16:44:56 +0000] rev 3239
this was not checking all of Land[]
Thu, 01 Apr 2010 16:34:20 +0000 Somehow, these files are not using local encoding
nemo [Thu, 01 Apr 2010 16:34:20 +0000] rev 3238
Somehow, these files are not using local encoding
Thu, 01 Apr 2010 16:28:03 +0000 Further updates by jose1711 - who knows, maybe he'll get it finished before release at this point
nemo [Thu, 01 Apr 2010 16:28:03 +0000] rev 3237
Further updates by jose1711 - who knows, maybe he'll get it finished before release at this point
Thu, 01 Apr 2010 16:08:09 +0000 Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
nemo [Thu, 01 Apr 2010 16:08:09 +0000] rev 3236
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
Thu, 01 Apr 2010 10:47:04 +0000 Trainings:
smxx [Thu, 01 Apr 2010 10:47:04 +0000] rev 3235
Trainings: * Updated Polish translations
Thu, 01 Apr 2010 10:40:12 +0000 Trainings:
smxx [Thu, 01 Apr 2010 10:40:12 +0000] rev 3234
Trainings: * Updated file properties to use native line breaks as well as removed spaces in file names
Thu, 01 Apr 2010 10:33:29 +0000 Misc:
smxx [Thu, 01 Apr 2010 10:33:29 +0000] rev 3233
Misc: * Added Piano Strike (ultimate weapon) * Added Limburger Cheese Bomb (grenade) * Even more day-1-goodness
Thu, 01 Apr 2010 09:04:42 +0000 * make invul animations of different hogs run asynchronously
sheepluva [Thu, 01 Apr 2010 09:04:42 +0000] rev 3232
* make invul animations of different hogs run asynchronously
Thu, 01 Apr 2010 08:26:16 +0000 * fix SmokeTrace and EvilTrace to be centered instead of 2 pixel off
sheepluva [Thu, 01 Apr 2010 08:26:16 +0000] rev 3231
* fix SmokeTrace and EvilTrace to be centered instead of 2 pixel off * ran "optipng -o5 -np -nc -nb *.png" on Data/Graphics
Thu, 01 Apr 2010 05:33:32 +0000 * check for valid TWave before starting/drawing them, prevents segfault
sheepluva [Thu, 01 Apr 2010 05:33:32 +0000] rev 3230
* check for valid TWave before starting/drawing them, prevents segfault
Thu, 01 Apr 2010 05:25:10 +0000 Fix build
unc0rr [Thu, 01 Apr 2010 05:25:10 +0000] rev 3229
Fix build
Thu, 01 Apr 2010 05:10:50 +0000 - update russian translation a bit
unc0rr [Thu, 01 Apr 2010 05:10:50 +0000] rev 3228
- update russian translation a bit - lupdate + lrelease
Thu, 01 Apr 2010 00:56:38 +0000 add fixed mission script files incl. inu's translation (portuguese I believe)
sheepluva [Thu, 01 Apr 2010 00:56:38 +0000] rev 3227
add fixed mission script files incl. inu's translation (portuguese I believe)
Thu, 01 Apr 2010 00:56:15 +0000 removing corrupted mission scripts (diff can't handle them)
sheepluva [Thu, 01 Apr 2010 00:56:15 +0000] rev 3226
removing corrupted mission scripts (diff can't handle them)
Thu, 01 Apr 2010 00:48:26 +0000 another uninitialised value radz[k] for corresponding pa.ar of NTPX
nemo [Thu, 01 Apr 2010 00:48:26 +0000] rev 3225
another uninitialised value radz[k] for corresponding pa.ar of NTPX
Thu, 01 Apr 2010 00:38:02 +0000 possible map gen desync "fix" -- test please
sheepluva [Thu, 01 Apr 2010 00:38:02 +0000] rev 3224
possible map gen desync "fix" -- test please
Thu, 01 Apr 2010 00:21:00 +0000 credits updated, adding Palewolf, sheepluva and prg as devs and replaced my previous openal stuff with something more current
koda [Thu, 01 Apr 2010 00:21:00 +0000] rev 3223
credits updated, adding Palewolf, sheepluva and prg as devs and replaced my previous openal stuff with something more current fixed diglett hat szczur updated locale
Thu, 01 Apr 2010 00:16:23 +0000 move this island further away from water too
nemo [Thu, 01 Apr 2010 00:16:23 +0000] rev 3222
move this island further away from water too
(0) -3000 -1000 -300 -100 -60 +60 +100 +300 +1000 +3000 +10000 tip