hedgewars/GSHandlers.inc
Sat, 07 Mar 2009 17:49:11 +0000 unc0rr loser animation by nemo
Sat, 07 Mar 2009 17:42:54 +0000 unc0rr - nemo's patch: some animations, zero probability for infinite weapons
Thu, 05 Mar 2009 14:54:02 +0000 unc0rr nemo:
Sun, 01 Mar 2009 17:24:25 +0000 unc0rr 4 utilities by nemo
Mon, 23 Feb 2009 18:58:22 +0000 unc0rr Faster fire falling
Sun, 01 Feb 2009 16:00:54 +0000 unc0rr Fix rope regression (unable to change angle)
Sun, 01 Feb 2009 15:58:44 +0000 unc0rr Apply nemo's patch polished by me:
Sat, 31 Jan 2009 11:58:09 +0000 unc0rr - Right way to handle rope ammo
Thu, 29 Jan 2009 17:27:43 +0000 unc0rr - nemo's patch for custom cave map dimensions
Mon, 26 Jan 2009 21:43:00 +0000 unc0rr Fix airplane
Mon, 26 Jan 2009 15:53:43 +0000 unc0rr Fix nemo's large land patch
Sun, 25 Jan 2009 18:10:23 +0000 unc0rr Apply nemo's world resize patch
Sun, 25 Jan 2009 18:07:52 +0000 unc0rr Fix accidental rope removinf from ammo in some cases
Tue, 20 Jan 2009 20:26:09 +0000 unc0rr Fix blowtorch delete condition
Mon, 19 Jan 2009 15:44:12 +0000 unc0rr Remove deprecated comment
Mon, 19 Jan 2009 15:34:11 +0000 unc0rr Fix rc plane fire spread
Mon, 19 Jan 2009 15:30:23 +0000 unc0rr Hedgehog is also sad when rcplane is drawning
Mon, 19 Jan 2009 15:25:22 +0000 unc0rr Patch by nemo (polished by me)
Sun, 18 Jan 2009 15:01:54 +0000 unc0rr More predictable bombs trajectory with rc plane
Sun, 18 Jan 2009 14:17:10 +0000 unc0rr Fallback to no hat when hat couldn't be loaded
Sun, 18 Jan 2009 13:02:38 +0000 unc0rr Play sad animation on rc plane crash
Sun, 18 Jan 2009 13:01:49 +0000 unc0rr rc plane falls down when looses control
Sat, 17 Jan 2009 14:35:20 +0000 unc0rr RC Plane
Wed, 14 Jan 2009 16:36:16 +0000 unc0rr Mostly fix voicepack usage
Mon, 12 Jan 2009 18:50:49 +0000 unc0rr Reorganize rope code, adjust some constants
Mon, 12 Jan 2009 14:43:56 +0000 unc0rr Fix yet another ballgun bug
Sat, 10 Jan 2009 15:45:15 +0000 unc0rr Cake makes a step after turn. This fixes cake stucking in air
Sat, 10 Jan 2009 15:36:28 +0000 unc0rr Fix rope bug which allowed hedgehog to go into land
Sat, 10 Jan 2009 15:27:21 +0000 unc0rr Drill rocket patch
Sat, 10 Jan 2009 12:47:54 +0000 unc0rr Remove debug stuff, ballgun 64but incompatibility fixed in previous revision
Sat, 10 Jan 2009 12:44:26 +0000 unc0rr Some debug stuff for ballgun bug
Fri, 09 Jan 2009 11:55:05 +0000 unc0rr - Fix bug when hedgehog was unable to drop some weapons from rope if it thrown rope in jump
Thu, 08 Jan 2009 15:49:38 +0000 unc0rr Update changelog
Thu, 08 Jan 2009 15:42:36 +0000 unc0rr Ballsgun
Tue, 06 Jan 2009 17:37:18 +0000 unc0rr - Refactor drill rocket
Tue, 06 Jan 2009 14:18:09 +0000 unc0rr Adjust flame parameters to produce more damage
Sun, 04 Jan 2009 14:24:44 +0000 unc0rr More bouncy rope, but you need to press vertical arrow and horizontal keys at once to bounce
Fri, 02 Jan 2009 21:39:51 +0000 unc0rr Drill rocket
Sun, 28 Dec 2008 20:57:51 +0000 unc0rr - Hellish bomb now spreads fire
Sun, 28 Dec 2008 15:58:40 +0000 unc0rr Fix rope animation
Sun, 28 Dec 2008 15:57:10 +0000 unc0rr The best final fix for rope stucking in the ground bug
Sun, 28 Dec 2008 15:42:55 +0000 unc0rr Bring back old rope behaviour when changing its length (that's more correct physical model)
Fri, 26 Dec 2008 19:34:05 +0000 unc0rr Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
Tue, 23 Dec 2008 20:44:32 +0000 unc0rr - Fix wrond hedgehog speed calculation when using rope and changing rope length
Sun, 21 Dec 2008 18:26:28 +0000 unc0rr - Fix blowtorch regression
Sun, 14 Dec 2008 13:48:29 +0000 unc0rr Filter messages to blowtorch. Fixes long tunnels
Thu, 04 Dec 2008 21:59:25 +0000 unc0rr More stable blowtorch:
Sat, 22 Nov 2008 14:39:14 +0000 unc0rr Quick and dirty napalm implementation
Fri, 21 Nov 2008 15:58:36 +0000 unc0rr - Convert small damage tag to visual gears
Thu, 20 Nov 2008 15:48:50 +0000 unc0rr Some reformatting
Mon, 17 Nov 2008 20:35:11 +0000 unc0rr Tune blowtorch a bit
Sun, 16 Nov 2008 18:16:34 +0000 unc0rr Modify melon pieces spread a bit
Fri, 14 Nov 2008 16:44:39 +0000 unc0rr More verbose gear delete debuglog message
Tue, 28 Oct 2008 22:22:26 +0000 unc0rr That const is better...
Tue, 28 Oct 2008 20:58:25 +0000 unc0rr Well, okay, better fix
Tue, 28 Oct 2008 20:56:02 +0000 unc0rr Fix using freed memory (could be the cause of queue error problem and other bugs)
Tue, 28 Oct 2008 18:42:21 +0000 unc0rr Repair flame dependancy on wind
Sun, 26 Oct 2008 14:37:50 +0000 unc0rr Fix some problems with water rising
Mon, 20 Oct 2008 21:15:28 +0000 unc0rr Fix seduction sound
Thu, 16 Oct 2008 16:57:51 +0000 unc0rr Use seduction sound
Wed, 15 Oct 2008 17:00:35 +0000 unc0rr Small rope optimization
Sun, 12 Oct 2008 16:31:23 +0000 unc0rr Fix water rising too fast
Mon, 29 Sep 2008 09:33:44 +0000 unc0rr - Fix water rise
Sun, 28 Sep 2008 22:49:38 +0000 unc0rr Try to adjust flame parameters
Sun, 28 Sep 2008 22:39:07 +0000 unc0rr Start flames rework
Tue, 23 Sep 2008 06:27:53 +0000 unc0rr Seduction animation
Mon, 22 Sep 2008 22:14:01 +0000 unc0rr - Update Italian translation
Fri, 19 Sep 2008 20:41:53 +0000 unc0rr Use new sounds
Fri, 19 Sep 2008 14:18:33 +0000 unc0rr Fix mortar
Thu, 18 Sep 2008 16:16:41 +0000 unc0rr Add Hellish bomb weapon
Thu, 18 Sep 2008 14:44:44 +0000 unc0rr Add watermelon sprite
Thu, 18 Sep 2008 13:39:05 +0000 unc0rr Add watermelon weapon (without proper sprites yet)
Wed, 17 Sep 2008 17:33:44 +0000 unc0rr - Continue seduction implementation
Wed, 13 Aug 2008 16:52:04 +0000 unc0rr Some adjusting... it still doesn't solve problem fully
Wed, 13 Aug 2008 16:26:44 +0000 unc0rr One more consts adjusting to solve rope stucking problem
Tue, 12 Aug 2008 19:41:16 +0000 unc0rr Fix pickhammer and kamikaze
Thu, 07 Aug 2008 07:21:18 +0000 unc0rr - Fix grenade sound
Wed, 30 Jul 2008 12:20:14 +0000 unc0rr Last try to get rope not to get stuck in the ground
Mon, 28 Jul 2008 13:53:50 +0000 unc0rr - Fix warnings
Sun, 27 Jul 2008 23:01:41 +0000 unc0rr - Fix problem when clouds number is 0
Sun, 27 Jul 2008 21:01:11 +0000 unc0rr - Airplane is higher
Sun, 27 Jul 2008 20:03:07 +0000 unc0rr Play Ow1.ogg and Ow4.ogg when hedgehog falls
Sun, 27 Jul 2008 19:37:24 +0000 unc0rr Add ability to resize engine's window
Sun, 27 Jul 2008 14:28:45 +0000 unc0rr Play sound before cake explodes
Sun, 27 Jul 2008 14:05:17 +0000 unc0rr Finish cake implementation
Sun, 27 Jul 2008 13:44:04 +0000 unc0rr - Cake sits down before exploding
Sun, 27 Jul 2008 13:32:44 +0000 unc0rr Animate falling and waking up cake
Sun, 27 Jul 2008 12:57:15 +0000 unc0rr - Animate cake walking
Fri, 25 Jul 2008 22:28:22 +0000 unc0rr Show cake rotated correct angle
Fri, 25 Jul 2008 14:01:28 +0000 unc0rr Cake explodes on /attack
Fri, 25 Jul 2008 13:52:35 +0000 unc0rr First implementation of the Cake weapon
Fri, 25 Jul 2008 10:56:05 +0000 unc0rr Stubs for spider weapon
Mon, 07 Jul 2008 13:06:25 +0000 unc0rr Update copyright headers a bit
Fri, 04 Jul 2008 21:20:17 +0000 unc0rr Update explosion graphics
Fri, 04 Jul 2008 19:25:00 +0000 unc0rr Better ?? implementation of explosion
Fri, 04 Jul 2008 14:40:52 +0000 unc0rr Testing explosion particles implementation
Mon, 23 Jun 2008 12:25:59 +0000 unc0rr Make engine compilable without debugging on
Wed, 18 Jun 2008 20:43:34 +0000 unc0rr - Fix firepunch sprite direction when use in high jump
Wed, 11 Jun 2008 22:19:14 +0000 unc0rr Use Kamikaze sound
Wed, 11 Jun 2008 15:42:53 +0000 unc0rr Use kamiakze sprite
Mon, 09 Jun 2008 20:34:45 +0000 unc0rr Kamikaze weapon
Mon, 09 Jun 2008 15:02:49 +0000 unc0rr Don't push attacking hedgehog when using whip or baseball
Mon, 09 Jun 2008 14:57:54 +0000 unc0rr Fix firepunch direction when attacking from high jump
Fri, 06 Jun 2008 14:40:29 +0000 unc0rr Prevent wrong aim direction when using rope after high jump
Thu, 29 May 2008 18:27:20 +0000 unc0rr Fix mortar clusters spread direction
Sat, 24 May 2008 17:34:06 +0000 unc0rr - Start chat implementation: chat strings are on the screen
Sat, 17 May 2008 22:21:45 +0000 unc0rr Better rope
Wed, 14 May 2008 14:13:18 +0000 unc0rr Fix some bugs with dropping from parachute
Mon, 12 May 2008 19:49:36 +0000 unc0rr - Continue preparation for implementing attack from rope and parachute
Mon, 12 May 2008 15:00:20 +0000 unc0rr Some preparation work for attacking from rope, parachute and etc.
Sat, 10 May 2008 16:26:53 +0000 unc0rr Implement whip weapon
Sat, 10 May 2008 14:46:02 +0000 unc0rr Initial implementation of mortar
Thu, 08 May 2008 21:27:59 +0000 unc0rr It looks like fix for cluster bomb issue...
Thu, 08 May 2008 18:02:52 +0000 unc0rr - Some changes in clusters initialization
Thu, 08 May 2008 14:54:48 +0000 unc0rr Now really fix issue with mines on top of cases
Thu, 08 May 2008 14:22:19 +0000 unc0rr Fix mines on top of the case issue also
Thu, 08 May 2008 14:06:44 +0000 unc0rr Fix collecting cases after teleportation
Thu, 08 May 2008 13:55:14 +0000 unc0rr Fix issue with hedgehog on top of the hedgehog with pickhammer
Sun, 27 Apr 2008 11:40:22 +0000 unc0rr Update copyright info in source files headers
Sat, 26 Apr 2008 14:35:01 +0000 unc0rr Desert Eagle and Shotgun shot animations
Mon, 21 Apr 2008 16:51:14 +0000 unc0rr Animate baseball bat attack
Sun, 20 Apr 2008 10:39:08 +0000 unc0rr Teleport animation
Sun, 13 Apr 2008 16:14:13 +0000 unc0rr Add sprite for pickhammer
Sun, 23 Mar 2008 18:08:00 +0000 unc0rr Fix fall without damage trick, which could be performed with not attached rope
Sun, 23 Mar 2008 18:03:07 +0000 unc0rr Fix bug allowing to make stacks of hedgehogs with teleport
Fri, 21 Mar 2008 20:34:48 +0000 unc0rr Fix accessing to freed memory
Fri, 14 Mar 2008 16:51:24 +0000 unc0rr Fix potentional syncronizing bug
Sun, 09 Mar 2008 12:33:54 +0000 unc0rr Fix hedgehogs switching hang
Fri, 07 Mar 2008 18:10:03 +0000 unc0rr - Use cloud as 'visual gear'
Fri, 07 Mar 2008 14:47:03 +0000 unc0rr - 'Incoming!' shout when the plane appears
Fri, 07 Mar 2008 13:16:11 +0000 unc0rr Fix teleportation bug spotted by Tiyuri
Sun, 24 Feb 2008 20:00:31 +0000 unc0rr - More accurate rope collision detection
Mon, 28 Jan 2008 19:05:29 +0000 unc0rr Convert the rest of rotated sprites to be rotated by OpenGL
Sun, 27 Jan 2008 16:49:11 +0000 unc0rr Now game looks almost like it did before switching to OpenGL
Sun, 27 Jan 2008 15:02:12 +0000 unc0rr More sprites are visible
Sun, 30 Dec 2007 16:40:12 +0000 unc0rr Finally, get rid of large stupid StoreSurface
Thu, 13 Dec 2007 16:10:58 +0000 unc0rr - Fix for hedgehogs switching
Fri, 21 Sep 2007 18:55:44 +0000 unc0rr Add CurrentHedgehog variable which simplifies code
Thu, 20 Sep 2007 20:00:10 +0000 unc0rr Special game mode allowing the only clan on map for training mode
Mon, 10 Sep 2007 20:00:58 +0000 unc0rr Basic gtTarget support
Sat, 18 Aug 2007 20:53:49 +0000 unc0rr Fix some warnings
Thu, 16 Aug 2007 07:05:29 +0000 unc0rr - Small fixes
Sun, 15 Jul 2007 14:02:26 +0000 unc0rr UFO Sound
Sun, 15 Jul 2007 13:35:32 +0000 unc0rr Desert Eagle sound
Fri, 13 Jul 2007 20:00:42 +0000 unc0rr - TeamHealthSorter refactored to know about clans
Tue, 03 Jul 2007 17:06:18 +0000 unc0rr Fix warnings
Tue, 03 Jul 2007 16:09:04 +0000 unc0rr - Introduce clans (teams with same color)
Mon, 02 Jul 2007 21:33:21 +0000 unc0rr Convert teams list to array
Mon, 02 Jul 2007 16:21:07 +0000 unc0rr Fix some warnings
Sun, 01 Jul 2007 11:02:47 +0000 unc0rr - Better randomness of placing hedgehogs on the land
Sun, 17 Jun 2007 14:48:15 +0000 unc0rr - Get rid of ammoProp_AttackInFall and gstFalling
Mon, 11 Jun 2007 15:52:32 +0000 unc0rr - Many fixes related to hh switcher
Wed, 06 Jun 2007 21:27:12 +0000 unc0rr - Various small fixes
Mon, 04 Jun 2007 21:29:05 +0000 unc0rr Fix typo
Sun, 03 Jun 2007 17:21:57 +0000 unc0rr - Fix some bugs
Sat, 26 May 2007 20:47:36 +0000 unc0rr Teleported hedgehog picks up cases
Sat, 26 May 2007 16:49:37 +0000 unc0rr Tags with current damage
Thu, 24 May 2007 20:33:07 +0000 unc0rr - Fix some collision bugs
Thu, 24 May 2007 19:41:51 +0000 unc0rr Teleportation tool
Thu, 24 May 2007 18:48:35 +0000 unc0rr - Fix desert eagle
Mon, 21 May 2007 18:07:25 +0000 unc0rr - Don't kick cases by moving hedgehog
Mon, 21 May 2007 15:42:21 +0000 unc0rr Fix using parachute while staying on the ground
Fri, 18 May 2007 16:40:43 +0000 unc0rr Fix firepunch regression
Mon, 14 May 2007 18:58:54 +0000 unc0rr Moving hedgehog could get another hedgehog moving forward
Wed, 09 May 2007 20:32:41 +0000 unc0rr - Further work on new collisions implementation
Sat, 05 May 2007 16:04:55 +0000 unc0rr - A good implementation of shotgun
Fri, 04 May 2007 19:59:51 +0000 unc0rr Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
Wed, 02 May 2007 18:41:44 +0000 unc0rr Mines also collide
Sat, 17 Mar 2007 18:17:19 +0000 unc0rr - Get rid of operator := to have GPC support
Sun, 11 Mar 2007 17:19:28 +0000 unc0rr - Fix most of the warnings in hwengine
Tue, 13 Feb 2007 21:22:00 +0000 unc0rr Fix hedgehog stopping after picking up bonus box
Tue, 13 Feb 2007 18:16:03 +0000 unc0rr Fix bugs:
Mon, 12 Feb 2007 18:14:11 +0000 unc0rr Follow bombs and mines thrown by plane
Sun, 11 Feb 2007 19:57:29 +0000 unc0rr Better AI behavior
Fri, 09 Feb 2007 23:55:02 +0000 unc0rr Tune pickhammer
Thu, 08 Feb 2007 16:29:33 +0000 unc0rr - Bind also 9th slot
Wed, 07 Feb 2007 21:36:55 +0000 unc0rr Construction tool
Wed, 07 Feb 2007 17:27:32 +0000 unc0rr Airplane can fly from right to left
Mon, 05 Feb 2007 19:33:24 +0000 unc0rr Update copyright information
Sun, 28 Jan 2007 16:40:04 +0000 unc0rr - UFO smokes
Sat, 27 Jan 2007 14:18:33 +0000 unc0rr integer -> LongInt
Sat, 27 Jan 2007 14:06:29 +0000 unc0rr - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
Tue, 23 Jan 2007 16:59:05 +0000 unc0rr - New Land Generator
Mon, 22 Jan 2007 18:32:00 +0000 unc0rr - Fix Blow Torch and Air Attack
Sun, 21 Jan 2007 21:31:10 +0000 unc0rr Small fixes to bring engine to life
Sun, 21 Jan 2007 19:51:02 +0000 unc0rr Fixed-point arithmetics in engine.
Tue, 16 Jan 2007 22:13:58 +0000 unc0rr Another float debug
Tue, 16 Jan 2007 16:51:12 +0000 unc0rr Some fixes, revert debug code
Mon, 15 Jan 2007 23:25:44 +0000 unc0rr Get further with debug
Mon, 15 Jan 2007 23:03:20 +0000 unc0rr More detailed debug
Mon, 15 Jan 2007 22:33:40 +0000 unc0rr Rope debug stuff
Sat, 13 Jan 2007 22:32:08 +0000 unc0rr Don't show game stats in case of interrupted by command '/quit' game
Thu, 04 Jan 2007 16:27:45 +0000 unc0rr - Better blowtorch
Tue, 19 Dec 2006 17:20:14 +0000 unc0rr Better blowtorch
Sun, 17 Dec 2006 20:50:49 +0000 unc0rr Attack angle constraints
Sun, 17 Dec 2006 18:40:04 +0000 unc0rr Now blow torch angle can be changed during blowing :)
Sun, 17 Dec 2006 17:55:41 +0000 unc0rr First implementation of Blow Torch
Thu, 14 Dec 2006 20:06:46 +0000 unc0rr Simplify hedgehogs physics code, make it better
Wed, 29 Nov 2006 20:33:07 +0000 unc0rr Mine Strike weapon
Tue, 28 Nov 2006 18:22:03 +0000 unc0rr Airplane sprite
Tue, 28 Nov 2006 17:14:39 +0000 unc0rr - Pickhammer sound
Thu, 23 Nov 2006 20:10:42 +0000 unc0rr - Health tags over drowned hedgehogs
Sun, 29 Oct 2006 13:06:27 +0000 unc0rr Fix serious bug in pneumatic drill
Sat, 28 Oct 2006 13:18:23 +0000 unc0rr Parachute fixes
Sat, 28 Oct 2006 12:56:04 +0000 unc0rr Parachute
Thu, 05 Oct 2006 16:33:18 +0000 unc0rr Relicense to GPL
Sat, 23 Sep 2006 19:26:07 +0000 unc0rr - AmmoMenu
Fri, 15 Sep 2006 13:47:01 +0000 unc0rr - Fix AI not to damage self hedgehogs
Mon, 11 Sep 2006 21:44:38 +0000 unc0rr - Many fixes to AI
Thu, 17 Aug 2006 13:54:18 +0000 unc0rr - Many small fixes in engine
Sat, 12 Aug 2006 17:41:02 +0000 unc0rr - Initialize translations earlier
Fri, 11 Aug 2006 20:00:29 +0000 unc0rr Small fixes for better FPC compatibility
Fri, 11 Aug 2006 16:17:50 +0000 unc0rr - Many type fixes
Sun, 06 Aug 2006 20:08:15 +0000 unc0rr Get rid of x86 assembler when using fpc
Sat, 05 Aug 2006 20:57:36 +0000 unc0rr - Fixed compilation
Thu, 27 Jul 2006 15:24:14 +0000 unc0rr - Fix various bugs
Mon, 24 Jul 2006 14:03:51 +0000 unc0rr - First hedgehog in team has first turn in team
Sun, 23 Jul 2006 21:22:44 +0000 unc0rr - New fort
Fri, 21 Jul 2006 20:37:44 +0000 unc0rr More translations
Thu, 20 Jul 2006 20:11:32 +0000 unc0rr - Fixed bug with hedgehog under water using rope
Sun, 16 Jul 2006 08:13:51 +0000 unc0rr - New test map
Wed, 12 Jul 2006 15:39:58 +0000 unc0rr Cluster bomb
Tue, 11 Jul 2006 21:04:05 +0000 unc0rr - New First Aid powerup
Sat, 08 Jul 2006 21:40:03 +0000 unc0rr - Unicode support for team and hedgehogs names
Wed, 28 Jun 2006 18:27:42 +0000 unc0rr - Changed falling damage scoring
Fri, 23 Jun 2006 20:02:41 +0000 unc0rr - Many AI improvements
Tue, 20 Jun 2006 21:21:31 +0000 unc0rr Collision-related stuff
Wed, 01 Feb 2006 20:42:53 +0000 unc0rr - Fixed compiling .)
Thu, 19 Jan 2006 21:12:20 +0000 unc0rr - Fixed bubble theme object
Sun, 15 Jan 2006 14:14:12 +0000 unc0rr - Teams health bars sorting
Wed, 11 Jan 2006 20:01:36 +0000 unc0rr - Fixed dynamit sprite
Tue, 10 Jan 2006 19:53:18 +0000 unc0rr - Removed dark pixels on the corners of health case
Mon, 09 Jan 2006 20:33:12 +0000 unc0rr - Fixed console behavior
Sat, 07 Jan 2006 15:21:44 +0000 unc0rr - Increased FPS
Thu, 05 Jan 2006 22:55:45 +0000 unc0rr Better Desert Eagle and Shotgun
Thu, 05 Jan 2006 15:54:22 +0000 unc0rr - Properly get seed in net game
Sun, 04 Dec 2005 19:06:56 +0000 unc0rr - Land generator uses templates to generate
Sun, 11 Sep 2005 21:02:11 +0000 unc0rr - Various fixes for ammo cases
Sun, 11 Sep 2005 11:45:01 +0000 unc0rr - Minor code simplifying
Fri, 09 Sep 2005 21:45:31 +0000 unc0rr - Mine checks whether a hedgehog is near less frequently
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