misc/liblua/CMakeLists.txt
2016-04-21 koda Fully support emscripten toolchain in our build system
2014-01-21 koda partial merge of the webgl branch
2014-01-08 koda rename NOPASCAL option to BUILD_ENGINE_C webgl
2013-06-17 koda really update with default webgl
2013-06-12 koda code typos
2013-06-12 koda heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
2013-06-11 koda aaaaand let's not forget about lua, which has also a slightly revised build process
2012-12-25 koda update branch with default webgl
2012-12-20 koda cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
2012-11-13 koda some CMake cleanup webgl
2012-09-28 koda use cmake OPTION for arguments and further cleanup on CMakeFiles
2012-09-24 koda slight tweak to lua linking (that will break everything, i'm sure)
2012-06-18 unc0rr set(LUA_LIBRARY lua.dll) for win32 builds
2012-05-07 koda when Lua is not found, fallback to compiling the one that comes bundled in our sources
2011-04-24 koda add ios project files for lua sources
2010-07-31 koda remove trailing spaces from end of line
2010-04-01 smxx Lua:
2010-03-26 smxx CMake:
2010-03-03 koda restore tiger 10.4 deployment
2010-02-17 smxx Engine:
2010-02-15 koda add liblua to sources for macosx
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