Sun, 04 Nov 2018 04:39:21 +0300 resolve some clippy complaints
alfadur [Sun, 04 Nov 2018 04:39:21 +0300] rev 14126
resolve some clippy complaints
Sun, 04 Nov 2018 00:20:27 +0100 - Add distance-divider option to land_dump
unc0rr [Sun, 04 Nov 2018 00:20:27 +0100] rev 14125
- Add distance-divider option to land_dump - Fix multiplication overflow errors (iy went widly out of bounds)
Sun, 04 Nov 2018 00:25:27 +0300 polygonize OutlinePoints
alfadur [Sun, 04 Nov 2018 00:25:27 +0300] rev 14124
polygonize OutlinePoints
Sat, 03 Nov 2018 23:19:28 +0300 fix compile errors
alfadur [Sat, 03 Nov 2018 23:19:28 +0300] rev 14123
fix compile errors
Sat, 03 Nov 2018 21:09:01 +0100 Implement non-overflowing calculations for high values
unc0rr [Sat, 03 Nov 2018 21:09:01 +0100] rev 14122
Implement non-overflowing calculations for high values
Sat, 03 Nov 2018 18:29:58 +0100 land_dump app for testing templated landgen
unc0rr [Sat, 03 Nov 2018 18:29:58 +0100] rev 14121
land_dump app for testing templated landgen
Sat, 03 Nov 2018 17:40:21 +0100 Fix portal color being switchable after losing control
Wuzzy <Wuzzy2@mail.ru> [Sat, 03 Nov 2018 17:40:21 +0100] rev 14120
Fix portal color being switchable after losing control
Sat, 03 Nov 2018 16:37:27 +0100 Move spoken text from HillBilly's PoisonCough to new files, make cough more quiet
Wuzzy <Wuzzy2@mail.ru> [Sat, 03 Nov 2018 16:37:27 +0100] rev 14119
Move spoken text from HillBilly's PoisonCough to new files, make cough more quiet
Sat, 03 Nov 2018 15:27:27 +0100 GameServer: Print syntax help if calling /maxteams without argument
Wuzzy <Wuzzy2@mail.ru> [Sat, 03 Nov 2018 15:27:27 +0100] rev 14118
GameServer: Print syntax help if calling /maxteams without argument
Sat, 03 Nov 2018 15:17:46 +0100 GameServer: Turn some messages into warnings
Wuzzy <Wuzzy2@mail.ru> [Sat, 03 Nov 2018 15:17:46 +0100] rev 14117
GameServer: Turn some messages into warnings
Sat, 03 Nov 2018 16:20:31 +0300 probably should reuse it everywhere then
alfadur [Sat, 03 Nov 2018 16:20:31 +0300] rev 14116
probably should reuse it everywhere then
Sat, 03 Nov 2018 16:02:38 +0300 should have been just norm
alfadur [Sat, 03 Nov 2018 16:02:38 +0300] rev 14115
should have been just norm
Sat, 03 Nov 2018 10:57:47 +0100 You cannot optimize integral division like this. You end up multiplying by 0, 1 or 2 instead of whole spectre of ratios.
unc0rr [Sat, 03 Nov 2018 10:57:47 +0100] rev 14114
You cannot optimize integral division like this. You end up multiplying by 0, 1 or 2 instead of whole spectre of ratios.
Sat, 03 Nov 2018 09:08:13 +0300 fix normal offset for split points and make directions more consistent
alfadur [Sat, 03 Nov 2018 09:08:13 +0300] rev 14113
fix normal offset for split points and make directions more consistent
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