Mon, 20 Aug 2007 17:49:39 +0000 |
unc0rr |
- Some changes to make build process clear
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Sat, 25 Nov 2006 12:45:18 +0000 |
unc0rr |
Don't configure main.cpp, just hwconsts.h
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Thu, 23 Nov 2006 22:09:35 +0000 |
unc0rr |
Hedgewars is now 0.8.1
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Thu, 23 Nov 2006 21:51:47 +0000 |
unc0rr |
Engine gets Data path from frontend
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Thu, 05 Oct 2006 17:02:09 +0000 |
unc0rr |
- Update more headers
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Thu, 05 Oct 2006 16:33:18 +0000 |
unc0rr |
Relicense to GPL
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Tue, 26 Sep 2006 20:25:42 +0000 |
unc0rr |
- Better landgen
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Tue, 26 Sep 2006 17:50:14 +0000 |
displacer |
multiple server starting improved
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Fri, 15 Sep 2006 20:38:25 +0000 |
unc0rr |
Don't save demos in 'bin' dir
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Sun, 27 Aug 2006 13:21:11 +0000 |
unc0rr |
Update file headers & delete unneeded files
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Sun, 27 Aug 2006 13:16:40 +0000 |
unc0rr |
Use QUuid to generate seed, rand() to choose theme
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Sun, 20 Aug 2006 19:22:12 +0000 |
unc0rr |
Various small fixes
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Fri, 18 Aug 2006 21:02:11 +0000 |
unc0rr |
Fix prefix issues
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Sat, 12 Aug 2006 17:41:02 +0000 |
unc0rr |
- Initialize translations earlier
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Sun, 06 Aug 2006 15:48:48 +0000 |
unc0rr |
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
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Sun, 15 Jan 2006 23:56:47 +0000 |
unc0rr |
- Rename frontend to hedgewars and compile it to engine directory
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Sun, 13 Nov 2005 22:13:58 +0000 |
unc0rr |
- Many improvements to frontend
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Wed, 26 Oct 2005 17:26:39 +0000 |
unc0rr |
Start to write QT frontend
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