unC0Rr [Wed, 04 Jan 2023 10:42:21 +0100] rev 15904
Use rust land generator in hwengine
unC0Rr [Wed, 04 Jan 2023 10:40:40 +0100] rev 15903
Update mapgen to take into account actual values for 'zero' and 'basic' colors
unC0Rr [Wed, 04 Jan 2023 10:37:12 +0100] rev 15902
Update lfprng for better distribution, make it conform 'rand' package traits
unC0Rr [Tue, 03 Jan 2023 12:05:59 +0100] rev 15901
Use LandPixels array allocate in hwengine-future library
unC0Rr [Mon, 02 Jan 2023 15:59:26 +0100] rev 15900
Introduce hwengine-future library, use Land allocated in it
unc0rr [Tue, 13 Dec 2022 21:21:55 +0100] rev 15899
Fix infinite loop in rendering of laser sight
unC0Rr [Fri, 09 Dec 2022 08:18:50 +0100] rev 15898
Optimize doStepSnowflake a bit, losing backwards compatibility
unC0Rr [Thu, 01 Dec 2022 14:23:48 +0100] rev 15897
Improve performance of CheckGearNear
unC0Rr [Wed, 30 Nov 2022 16:07:32 +0100] rev 15896
Optimize hwFloat multiplication a bit
unC0Rr [Tue, 15 Nov 2022 15:26:00 +0100] rev 15895
Fix camera move control in qmlfrontend
unC0Rr [Tue, 15 Nov 2022 15:25:37 +0100] rev 15894
Code formatting, enable c++17 for qmlfrontend
unC0Rr [Tue, 15 Nov 2022 14:27:22 +0100] rev 15893
Implement generation of c header from rust interface, adapt qmlfrontend
unc0rr [Sun, 13 Nov 2022 08:45:10 +0100] rev 15892
Adapt hwrunner to the changed API
unc0rr [Sat, 12 Nov 2022 21:12:14 +0100] rev 15891
Allow passing data_path from QML
unc0rr [Sat, 12 Nov 2022 15:40:20 +0100] rev 15890
Implement data path
Sergey Alirzaev <zl29ah@gmail.com> [Sat, 05 Nov 2022 17:48:45 +0100] rev 15889
GameServer: bump network dependency
unc0rr [Sun, 06 Nov 2022 17:27:28 +0100] rev 15888
Remove stray debugging
unc0rr [Fri, 28 Oct 2022 21:12:01 +0200] rev 15887
- Run engine and socket listener in parallel to avoid ping timeouts
- Update dependencies
nemo [Mon, 24 Oct 2022 10:07:35 -0400] rev 15886
merge branch
nemo [Mon, 24 Oct 2022 10:06:52 -0400] rev 15885
cfgdir needs a default value to avoid writing stubs to current path
nemo [Mon, 24 Oct 2022 10:02:06 -0400] rev 15884
bump version
unC0Rr [Thu, 06 Oct 2022 12:38:07 +0200] rev 15883
Simplify code
unC0Rr [Thu, 29 Sep 2022 16:30:02 +0200] rev 15882
Add some work towards having checker work with the new server
unC0Rr [Thu, 29 Sep 2022 16:29:23 +0200] rev 15881
Add replay storage to the new server implementation
unC0Rr [Thu, 29 Sep 2022 16:28:52 +0200] rev 15880
Fix a couple issues
S.D. [Tue, 27 Sep 2022 15:10:52 +0300] rev 15879
Change the next major release version number to 1.1.0
S.D. [Tue, 27 Sep 2022 14:59:03 +0300] rev 15878
Allow to see rooms of incompatible versions in the lobby
For the new clients the room version is shown in a separate column.
There is also a hack for previous versions clients: the room vesion
specifier is prepended to the room names for rooms of incompatible versions,
and the server shows 'incompatible version' error if the client tries to join them.
LocutusOfBorg [Fri, 23 Sep 2022 12:47:47 -0400] rev 15877
Fix clang-15 compile error
S.D. [Fri, 23 Sep 2022 02:45:49 +0300] rev 15876
Add GHC_DYNAMIC cmake option - allows building dynamically-linked haskell object files and executables (needed for some distributions)
S.D. [Fri, 23 Sep 2022 02:21:21 +0300] rev 15875
Add FastForward/StopFastForward (/ff hh:mm:ss, /sff) chat commands to fast forward to a specific timestamp in a demo
alfadur [Wed, 21 Sep 2022 06:55:31 +0300] rev 15874
fix the other 2 pred/succ conversions
alfadur [Wed, 21 Sep 2022 06:36:05 +0300] rev 15873
fix pred/succ conversion
alfadur [Wed, 21 Sep 2022 06:55:31 +0300] rev 15872
fix the other 2 pred/succ conversions
alfadur [Wed, 21 Sep 2022 06:36:05 +0300] rev 15871
fix pred/succ conversion
nemo [Mon, 12 Sep 2022 18:56:28 -0400] rev 15870
merge from 1.0 branch
nemo [Mon, 12 Sep 2022 18:37:04 -0400] rev 15869
tag a 1.0.2
nemo [Mon, 12 Sep 2022 18:36:39 -0400] rev 15868
I keep forgetting to bump the patch version
nemo [Mon, 12 Sep 2022 18:36:27 -0400] rev 15867
Removed tag 1.0.2-release
nemo [Mon, 12 Sep 2022 18:31:43 -0400] rev 15866
tag a 1.0.2
unC0Rr [Thu, 22 Oct 2020 12:33:35 +0200] rev 15865
Mark global variables in implementation section static
unc0rr [Tue, 20 Oct 2020 20:09:44 +0200] rev 15864
Fix lack of declaration decorations for dynamic arrays in Pas2C
LocutusOfBorg [Mon, 12 Sep 2022 18:23:24 -0400] rev 15863
removed at request
"basically, you copy pasted from some really old cmake version not shipping it, I don't know"
LocutusOfBorg [Mon, 12 Sep 2022 12:51:41 -0400] rev 15862
Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro
Jens Petersen [Mon, 12 Sep 2022 12:50:37 -0400] rev 15861
build fix from https://bugzilla.redhat.com/show_bug.cgi?id=1853122
Simon McVittie <smcv@debian.org> [Mon, 12 Sep 2022 10:44:55 -0400] rev 15860
do the actual remove
Simon McVittie <smcv@debian.org> [Mon, 12 Sep 2022 10:40:53 -0400] rev 15859
Remove FindSDL2 find-module, use sdl2-config.cmake instead
This requires SDL >= 2.0.4.
Since <https://bugzilla.libsdl.org/show_bug.cgi?id=2464> was fixed in
SDL 2.0.4, SDL behaves as a CMake "config-file package", even if it was
not itself built using CMake: it installs a sdl2-config.cmake file to
${libdir}/cmake/SDL2, which tells CMake where to find SDL's headers and
library, analogous to a pkg-config .pc file.
As a result, we no longer need to copy/paste a "find-module package"
to be able to find a system copy of SDL >= 2.0.4 with find_package(SDL2).
Find-module packages are now discouraged by the CMake developers, in
favour of having upstream projects behave as config-file packages.
This results in a small API change: FindSDL2 used to set SDL2_INCLUDE_DIR
and SDL2_LIBRARY, but the standard behaviour for config-file packages is
to set <name>_INCLUDE_DIRS and <name>_LIBRARIES. Use the CONFIG keyword
to make sure we search in config-file package mode, and will not find a
FindSDL2.cmake in some other directory that implements the old interface.
In addition to deleting redundant code, this avoids some assumptions in
FindSDL2 about the layout of a SDL installation. The current libsdl2-dev
package in Debian breaks those assumptions; this is considered a bug
and will hopefully be fixed soon, but it illustrates how fragile these
assumptions can be. We can be more robust against different installation
layouts by relying on SDL's own CMake integration.
When linking to a copy of CMake in a non-standard location, users can
now set the SDL2_DIR or CMAKE_PREFIX_PATH environment variable to point
to it; previously, these users would have used the SDL2DIR environment
variable. This continues to be unnecessary if using matching system-wide
installations of CMake and SDL2, for example both from Debian.
nemo [Wed, 07 Sep 2022 17:28:08 -0400] rev 15858
merge to trunk
nemo [Wed, 07 Sep 2022 16:54:58 -0400] rev 15857
Added tag 1.0.1-release for
changeset 9dceb83331d5
nemo [Wed, 07 Sep 2022 16:53:38 -0400] rev 15856
Removed tag 1.0.1-release
nemo [Wed, 07 Sep 2022 16:52:45 -0400] rev 15855
forgot to bump the patch num
nemo [Wed, 07 Sep 2022 16:49:59 -0400] rev 15854
Added tag 1.0.1-release for
changeset fcea0f51d94f
S.D. [Tue, 06 Sep 2022 22:08:27 +0300] rev 15853
Fix the sound issues and crashes on some platforms
This commit updates misc/libphyslayer/physfsrwops.* files to the latest versions
provided by PhysFS project (https://github.com/icculus/physfs/tree/main/extras/).
unc0rr [Tue, 26 Jul 2022 12:37:17 +0200] rev 15852
Fix texture copying routine not taking pitch into account
nemo [Fri, 20 May 2022 17:24:14 -0400] rev 15851
add more checks on nil current hedgehog gear, remove checks on nil current hedgehog which should never happen.
unC0Rr [Wed, 11 May 2022 13:51:04 +0200] rev 15850
Comment out conflicting flag
unC0Rr [Wed, 11 May 2022 13:50:35 +0200] rev 15849
Ignore dist-newstyle folder
unC0Rr [Wed, 11 May 2022 13:48:55 +0200] rev 15848
Implement appropriate routing of checker messages
alfadur [Tue, 10 May 2022 02:59:11 +0300] rev 15847
better sentry free fall behavior
alfadur [Tue, 10 May 2022 00:19:52 +0300] rev 15846
add density to sentries
alfadur [Mon, 09 May 2022 23:58:51 +0300] rev 15845
pass unicode paths as base64 on windows