.hgignore
Wed, 27 Feb 2013 16:12:57 +0100 koda merge physfslayer in default
Wed, 27 Feb 2013 16:12:22 +0100 koda .hgignore
Sat, 23 Feb 2013 18:38:57 +0100 koda updated ios project files for the new phys build system physfslayer
Sun, 27 Jan 2013 00:28:57 +0100 koda update branch webgl
Sat, 19 Jan 2013 00:55:51 +0400 unc0rr Some ignoring
Tue, 25 Dec 2012 04:45:22 +0100 koda update branch with default webgl
Sun, 16 Dec 2012 18:50:00 +0100 sheepluva add hwengine.desktop to hgignore
Sat, 24 Nov 2012 18:30:59 +0100 koda add ios project to physfs
Fri, 09 Nov 2012 14:40:40 +0000 koda add a few cmakefiles for c engine and rtl webgl
Sun, 28 Oct 2012 15:12:37 +0100 Xeli merge Medo's GSoC work hedgeroid
Wed, 24 Oct 2012 10:23:37 +0100 koda hgignore and skip one config file for win32
Tue, 23 Oct 2012 12:12:28 +0100 koda tweaks to win build script, hedgewars.pro now supports win32 target
Sun, 01 Apr 2012 15:17:29 +0200 Medo Hedgeroid: Added ini4j library, updated android support library and added lib licenses
Sat, 11 Feb 2012 04:24:53 +0100 koda minor changes to ios project file to better behave with buildbot
Sun, 22 Jan 2012 23:36:36 +0100 Xeli some tweaks to the build process, cmake now generates some vital files, fpc only compiles those files which have been changed since the last time, SDL still does not work
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