Tue, 06 Sep 2005 19:09:39 +0000 Fix reading out of bounds of the collisions array. This fixes flying hedgehogs and not moving after explosion
unc0rr [Tue, 06 Sep 2005 19:09:39 +0000] rev 12
Fix reading out of bounds of the collisions array. This fixes flying hedgehogs and not moving after explosion
Sun, 04 Sep 2005 21:19:19 +0000 Fix some issues with sound
unc0rr [Sun, 04 Sep 2005 21:19:19 +0000] rev 11
Fix some issues with sound
Sat, 03 Sep 2005 16:01:28 +0000 - Mine weapon
unc0rr [Sat, 03 Sep 2005 16:01:28 +0000] rev 10
- Mine weapon - Random mines on map - Refactored code that places weapons to slots - Generating more spawn points - cMaxSlot -> cMaxSlotIndex, cMaxSlotAmmo -> cMaxSlotAmmoIndex - Changed weapons to slots mapping
Thu, 01 Sep 2005 18:41:23 +0000 - Show explosion
unc0rr [Thu, 01 Sep 2005 18:41:23 +0000] rev 9
- Show explosion - Use Gear.State instead of Gear.Tag in gtSmokeTrace
(0) -10 -4 +4 +10 +30 +100 +300 +1000 +3000 +10000 tip