Mon, 14 Jan 2013 11:28:19 +0100 provide a nice mission description, feel free to improve
koda [Mon, 14 Jan 2013 11:28:19 +0100] rev 8378
provide a nice mission description, feel free to improve
Mon, 14 Jan 2013 11:19:59 +0100 GCI2012: Improve Game Configuration Widget
dag10 [Mon, 14 Jan 2013 11:19:59 +0100] rev 8377
GCI2012: Improve Game Configuration Widget - Refactored mapmodel+datamanager to have two separate map models for static and mission maps, and then three static MapInfos in MapModel for the three special maps (random, maze, drawn). - Created theme selector dialog. - Created seed view/edit dialog. - Enlarged start icon on pagemultiplayer and pagenetgame, and added Start.png. - Moved "Settings" button on pagemultiplayer and pagenetgame from middle of page to page footer. - Added "load drawing" button to mapcontainer widget. - Map preview is no longer the randomize button; The randomize functionality is now in a button of its own. - Map preview no longer grays out (isn't disabled) when in slave mode. - Seed is now viewable and copyable when in slave mode -- but not editable. - You should now use the property master (isMaster() and setMaster()) on gamecfgwidget and mapcontainer instead of the enabled property. This is because some widgets (e.g. "view/edit seed" button and map preview) shouldn't be disabled, when all other widgets should be. - Added mission map descriptions w/ locale support in INI format in mapname/desc.txt if applicable. Use '|' for line break.
Mon, 14 Jan 2013 12:07:06 +0400 Merge
unc0rr [Mon, 14 Jan 2013 12:07:06 +0400] rev 8376
Merge
Sun, 13 Jan 2013 11:14:50 +0400 Fix build
unc0rr [Sun, 13 Jan 2013 11:14:50 +0400] rev 8375
Fix build
Sun, 13 Jan 2013 10:46:01 +0400 Hat selection reworked
dag10 [Sun, 13 Jan 2013 10:46:01 +0400] rev 8374
Hat selection reworked
Sat, 12 Jan 2013 18:37:10 -0500 Prevent camera from moving with auto camera disabled when remote teams are targetting
nemo [Sat, 12 Jan 2013 18:37:10 -0500] rev 8373
Prevent camera from moving with auto camera disabled when remote teams are targetting
Sun, 13 Jan 2013 01:02:08 +0400 Logon procedure for checkers, introduce invisible clients
unc0rr [Sun, 13 Jan 2013 01:02:08 +0400] rev 8372
Logon procedure for checkers, introduce invisible clients
Sat, 12 Jan 2013 01:18:50 +0400 - Start work on checker
unc0rr [Sat, 12 Jan 2013 01:18:50 +0400] rev 8371
- Start work on checker - Various small fixes
Thu, 10 Jan 2013 22:59:46 +0400 Fix tons of warnings
martin_bede [Thu, 10 Jan 2013 22:59:46 +0400] rev 8370
Fix tons of warnings
Thu, 10 Jan 2013 22:54:55 +0400 Throw away stupid Data.Seq
unc0rr [Thu, 10 Jan 2013 22:54:55 +0400] rev 8369
Throw away stupid Data.Seq
Wed, 09 Jan 2013 10:16:10 +0400 Fix build
unc0rr [Wed, 09 Jan 2013 10:16:10 +0400] rev 8368
Fix build
Tue, 08 Jan 2013 21:29:37 +0200 Merged default
vitiv <nikita.utiu@gmail.com> [Tue, 08 Jan 2013 21:29:37 +0200] rev 8367
Merged default
Tue, 08 Jan 2013 00:40:20 +0400 lua API functions to enable or disable game flags
martin_bede [Tue, 08 Jan 2013 00:40:20 +0400] rev 8366
lua API functions to enable or disable game flags
Mon, 07 Jan 2013 08:35:29 -0500 correct rope tip
nemo [Mon, 07 Jan 2013 08:35:29 -0500] rev 8365
correct rope tip
Tue, 08 Jan 2013 21:27:35 +0200 Added "New account" button when connectiong to the official server
vitiv <nikita.utiu@gmail.com> [Tue, 08 Jan 2013 21:27:35 +0200] rev 8364
Added "New account" button when connectiong to the official server
Fri, 04 Jan 2013 21:44:40 +0400 Merge from default flibqtfrontend
unc0rr [Fri, 04 Jan 2013 21:44:40 +0400] rev 8363
Merge from default
Fri, 04 Jan 2013 19:42:49 +0400 - Unbreak build with .pro file
unc0rr [Fri, 04 Jan 2013 19:42:49 +0400] rev 8362
- Unbreak build with .pro file - Cosmetic fixes to video recording stuff
Wed, 02 Jan 2013 18:32:19 +0100 Tips are now loaded from an xml file.
martin_bede [Wed, 02 Jan 2013 18:32:19 +0100] rev 8361
Tips are now loaded from an xml file.
Thu, 03 Jan 2013 10:43:40 +0100 simplified physfs cmake
koda [Thu, 03 Jan 2013 10:43:40 +0100] rev 8360
simplified physfs cmake
Thu, 03 Jan 2013 19:57:17 +0100 Removed wiggle 3D mode, reorder the list of 3D modes.
martin_bede [Thu, 03 Jan 2013 19:57:17 +0100] rev 8359
Removed wiggle 3D mode, reorder the list of 3D modes.
Fri, 04 Jan 2013 03:13:21 +0100 have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda [Fri, 04 Jan 2013 03:13:21 +0100] rev 8358
have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
Fri, 04 Jan 2013 02:58:19 +0100 GCI2012: Resolution Freedom
koda [Fri, 04 Jan 2013 02:58:19 +0100] rev 8357
GCI2012: Resolution Freedom
Thu, 03 Jan 2013 17:14:14 +0200 Tweaked the resolution option layout.
vitiv <nikita.utiu@gmail.com> [Thu, 03 Jan 2013 17:14:14 +0200] rev 8356
Tweaked the resolution option layout.
Wed, 02 Jan 2013 23:13:14 +0100 GCI2012: Unix Qt Signals
martin_bede [Wed, 02 Jan 2013 23:13:14 +0100] rev 8355
GCI2012: Unix Qt Signals
Thu, 03 Jan 2013 15:59:30 +0200 Separated fullscreen and windowed hwengine resolution parameters.
vitiv <nikita.utiu@gmail.com> [Thu, 03 Jan 2013 15:59:30 +0200] rev 8354
Separated fullscreen and windowed hwengine resolution parameters.
Wed, 02 Jan 2013 12:39:50 +0100 simplify entering/leaving pages debug
koda [Wed, 02 Jan 2013 12:39:50 +0100] rev 8353
simplify entering/leaving pages debug
Thu, 03 Jan 2013 15:58:23 +0200 Changed resolution labels on options page.
vitiv <nikita.utiu@gmail.com> [Thu, 03 Jan 2013 15:58:23 +0200] rev 8352
Changed resolution labels on options page.
Wed, 02 Jan 2013 10:11:42 +0100 also have uTouch follow the new NewTurn policy
koda [Wed, 02 Jan 2013 10:11:42 +0100] rev 8351
also have uTouch follow the new NewTurn policy
Mon, 31 Dec 2012 12:12:23 +0200 merged changes
vitiv <nikita.utiu@gmail.com> [Mon, 31 Dec 2012 12:12:23 +0200] rev 8350
merged changes
Tue, 01 Jan 2013 14:21:51 -0500 move onNewTurn, onGameTick and onGameTick20 to try and avoid ParseCommand breakage after nextturn call. Needs testing, but should be safe for most scripts. Also fix locale loading.
nemo [Tue, 01 Jan 2013 14:21:51 -0500] rev 8349
move onNewTurn, onGameTick and onGameTick20 to try and avoid ParseCommand breakage after nextturn call. Needs testing, but should be safe for most scripts. Also fix locale loading.
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