smxx [Wed, 17 Mar 2010 11:02:08 +0000] rev 3010
Frontend:
* Fixed scheme selection (dang!)
smxx [Wed, 17 Mar 2010 10:55:12 +0000] rev 3009
Frontend:
* Fixed map selection
smxx [Wed, 17 Mar 2010 10:48:00 +0000] rev 3008
Frontend:
* Map selection detects maps with scripts as missions
* Disabled scheme selection for missions
koda [Wed, 17 Mar 2010 01:03:22 +0000] rev 3007
szczur's and inu's updated locale
koda [Wed, 17 Mar 2010 00:26:35 +0000] rev 3006
restore compilation on simulator and device
new architecture for implementing controls
controls implmented with a joystick (partially done)
lotsa code cleanup
smxx [Tue, 16 Mar 2010 21:48:58 +0000] rev 3005
Maps:
* Increased Knockball's platform size
smxx [Tue, 16 Mar 2010 21:39:55 +0000] rev 3004
Engine:
* Updated Ball Gun balls: Now rotate depending on velocity (looks better imo but could revert that change as well)
* Allow explosions without spawning gears (visuals)
* Added some script additions
Maps:
* Updated Basketball's CMakeLists.txt
* Added experimental Knockball map
smxx [Tue, 16 Mar 2010 19:28:15 +0000] rev 3003
Engine:
* Avoid Homerun event if permanent low gravity is enabled
* Added CurrentHedgehog to script globals (contains uid)
Maps:
* Rewrote Basketball scoring message (didn't count right anyway)
nemo [Tue, 16 Mar 2010 04:46:29 +0000] rev 3002
More semi-arbitrary tweaking.
nemo [Tue, 16 Mar 2010 04:43:01 +0000] rev 3001
Still fiddling with bouncing, hoping to make it work