nemo [Fri, 26 Feb 2010 19:52:22 +0000] rev 2874
A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
nemo [Fri, 26 Feb 2010 16:29:00 +0000] rev 2873
Font switch requested by Copy Liu in
issue #220 - a GPL CJK font set that includes some hand-drawn bitmaps for lower resolutions, reducing fuzziness of CJK chars in places like the ammo menu
nemo [Fri, 26 Feb 2010 03:25:59 +0000] rev 2872
Update Desert theme
nemo [Fri, 26 Feb 2010 00:03:57 +0000] rev 2871
rearrange fall damage a bit so invulnerability still causes dust
nemo [Thu, 25 Feb 2010 23:28:26 +0000] rev 2870
Palewolf tweaks map object placement some more.
unc0rr [Thu, 25 Feb 2010 18:34:36 +0000] rev 2869
Replace tabs with spaces here too
unc0rr [Thu, 25 Feb 2010 18:34:30 +0000] rev 2868
Some debug stuff
unc0rr [Thu, 25 Feb 2010 18:28:33 +0000] rev 2867
- Unbreak support for client versions prior to 0.9.13-dev
- Replace tabs with spaces (sorry for mixing with code changes)
nemo [Thu, 25 Feb 2010 15:58:44 +0000] rev 2866
Set 32 hog limit for fort maps
smxx [Thu, 25 Feb 2010 15:48:40 +0000] rev 2865
Engine:
* Updated English locale (Sniper Rifle fires twice - not once)
* Updated German locale (missing tooltip texts)
smxx [Thu, 25 Feb 2010 13:04:31 +0000] rev 2864
Engine:
* Fixed copy and paste typo in English locale
* Updated German locale (still working on tooltips)
smxx [Thu, 25 Feb 2010 13:02:08 +0000] rev 2863
Engine:
* Added a new window to the game's start that shows special rules affecting the current game (e.g. karma or low gravity)
smxx [Thu, 25 Feb 2010 12:49:04 +0000] rev 2862
Engine:
* Updated training mission's ammo scheme generation
nemo [Thu, 25 Feb 2010 04:08:47 +0000] rev 2861
remove turn waits for crazy and shoppa
nemo [Thu, 25 Feb 2010 04:04:26 +0000] rev 2860
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
nemo [Wed, 24 Feb 2010 16:41:35 +0000] rev 2859
another nil check
nemo [Wed, 24 Feb 2010 13:46:02 +0000] rev 2858
Add nil check to shotgun shell
nemo [Wed, 24 Feb 2010 13:29:06 +0000] rev 2857
Fix spectator crash due to missing nil check in new dust gear, init Ammo to nil in World prior to nil check
nemo [Wed, 24 Feb 2010 03:03:43 +0000] rev 2856
Adjust LocalClan when shuffling, set to -1 in case all local clans are bots.
nemo [Wed, 24 Feb 2010 01:55:59 +0000] rev 2855
Show the ammo menu of the last local non-bot team when not local turn. needs testing
nemo [Tue, 23 Feb 2010 23:54:38 +0000] rev 2854
Corrected test
nemo [Tue, 23 Feb 2010 19:25:38 +0000] rev 2853
Restore shared clan ammo (still needs flag), add ammo info message if the person who picked up the ammo was a member of your clan
smxx [Tue, 23 Feb 2010 15:41:37 +0000] rev 2852
Engine:
* Added step sounds for hedgehogs (needs some tweaking after jumps)
nemo [Tue, 23 Feb 2010 03:57:27 +0000] rev 2851
oops. forgot the free. also drop the speed check.
nemo [Tue, 23 Feb 2010 03:55:46 +0000] rev 2850
A little clock for convenience in finding things in demos
smxx [Tue, 23 Feb 2010 00:27:48 +0000] rev 2849
Engine:
* Fixed a mistake with DEagle's tooltip
smxx [Tue, 23 Feb 2010 00:21:20 +0000] rev 2848
Engine:
* Added Palewolf's dust clouds when an hog suffers fall damage
smxx [Tue, 23 Feb 2010 00:18:57 +0000] rev 2847
Frontend:
* Fixed nick list's context menu not updating when using keyboard only