QTfrontend/ammoSchemeModel.cpp
Sun, 21 Nov 2010 09:12:44 -0500 nemo After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
Sat, 13 Nov 2010 00:47:48 -0500 nemo check in frontend flag for more wind mode
Fri, 12 Nov 2010 17:08:31 +0100 koda exposing Henek's no wind flag
Wed, 10 Nov 2010 03:08:14 +0100 koda tweak interface, there is no need to manually add new weapons and schemes to the filter list
Wed, 10 Nov 2010 00:56:21 +0100 koda added two games modes and one weaponset
Mon, 08 Nov 2010 22:12:14 +0100 Henek inactivate sudden death if both health decrease and water rise is 0 and lower sudden death turns to 50 again
Sun, 07 Nov 2010 16:51:16 -0500 nemo keep Clean Slate mode closer to default. the increased health in crates and the increased damage isn't really needed.
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