Mercurial
Mercurial
>
hedgewars
/ changelog
summary
|
shortlog
| changelog |
graph
|
tags
|
bookmarks
|
branches
|
files
|
help
(0)
-3000
-1000
-300
-100
-30
-10
-4
+4
+10
+30
+100
+300
+1000
+3000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
Sun, 18 Mar 2012 00:02:33 +0100
You can now change AMAnimType to enable the animation through the x/y axis and alpha for example
changeset
Xeli [Sun, 18 Mar 2012 00:02:33 +0100] rev 6796
You can now change AMAnimType to enable the animation through the x/y axis and alpha for example AMAnimType:= AMTypeMaskX or AMTypeMaskAlpha will enable movement over the X axis and alpha
Sat, 17 Mar 2012 22:39:16 +0100
make ammomenu's speed dependent on RealTicks rather than frames
changeset
Xeli [Sat, 17 Mar 2012 22:39:16 +0100] rev 6795
make ammomenu's speed dependent on RealTicks rather than frames
Tue, 13 Mar 2012 21:09:46 +0100
allow for 0 values on AMShiftTarget, this allows for movement across one axis
changeset
Xeli [Tue, 13 Mar 2012 21:09:46 +0100] rev 6794
allow for 0 values on AMShiftTarget, this allows for movement across one axis
Sat, 17 Mar 2012 17:24:38 -0400
Disable anim for stats screen ("In game" stays visible otherwise)
changeset
nemo [Sat, 17 Mar 2012 17:24:38 -0400] rev 6793
Disable anim for stats screen ("In game" stays visible otherwise)
(0)
-3000
-1000
-300
-100
-30
-10
-4
+4
+10
+30
+100
+300
+1000
+3000
tip